Starripedia Wiki
starripedia_en
https://starripedia.wiki.gg/
MediaWiki 1.43.3
first-letter
Media
Special
Talk
User
User talk
Meta
Meta talk
File
File talk
MediaWiki
MediaWiki talk
Template
Template talk
Help
Help talk
Category
Category talk
Forum
Forum talk
GeoJson
GeoJson talk
Blog
Blog talk
Module
Module talk
Main Page
0
1
1
2024-10-11T21:45:16Z
FANDOM
26064
FANDOM moved page [[Main Page]] to [[Starripedia Wiki]]: SEO
wikitext
text/x-wiki
#REDIRECT [[Starripedia Wiki]]
360c27d428d4ad693869e9014be0ec3b89ce54f3
Category:Quote templates
14
9
21
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Template:Character/doc
10
13
25
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
6ddf3451fd7140d6b498a17d53162a4ccd65e691
Template:Episode
10
16
28
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Episode">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="partOfSeason"><label>Season</label></data>
<data source="episodeNumber"><label>Episode</label></data>
<data source="airDate"><label>Air date</label></data>
<data source="writer"><label>Writer</label></data>
<data source="director"><label>Director</label></data>
<group layout="horizontal">
<header>Episode guide</header>
<data source="previousEpisode"><label>Previous</label></data>
<data source="nextEpisode"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
222b04973118bf9a11e3e5f3a034c07b6ec30fee
Template:Permission
10
17
29
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
5940d21c4cf55ab1e46623c8d7202220620ea3fc
Template:Dialogue/doc
10
19
31
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''.
==Syntax==
This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article:
<pre>{{dialogue
|short=full
|short=full
|short=full
...
|Character|Speech
|Character|Speech
|Character|Speech
...
|cite = dialogue description
}}</pre>
These parameters are explained more fully below.
==Parameters==
'''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this:
<pre>{{dialogue
|short=full
|short=full
|short=full
...</pre>
Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it.
Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this:
<pre>...
|Character|Speech|mood1=angry
|Character|Speech|mood2=quiet
|Character|Speech|mood3=ecstatic
...</pre>
Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue.
:;<code>Parameter 1</code> ''(required)'' : Character name speaking
:;<code>Parameter 2</code> ''(optional)'' : Line to speak
:;<code>Parameter 3</code> ''(optional)'' : Next character
:;<code>Parameter 4</code> ''(optional)'' : Next line
:;<code>Parameter 5</code> ''(optional)'' : Next character
:;<code>Parameter 6</code> ''(optional)'' : Next line
:;<code>Parameter 7</code> ''(optional)'' : so on...
Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless.
To write a dialogue description/source, use <code>cite =</code>
==Examples==
Here is an example of a full template usage:
<pre>{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}</pre>
The above would generate:
{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}
The below code demonstrates examples of extended use:
<pre>{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}</pre>
The above would generate:
{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}
===Notes===
You can number, bullet or indent your dialogue:
<pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre>
:{{dialogue|Me|Hello|You|Howdido!}}
<pre>#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre>
#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}
<pre>*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre>
*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}
You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
56b3a94f307db52b25c728122e451a63e806c791
Template:Location/doc
10
23
35
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
e3e627290fa1c04d98083b44bcd2fa5cb562e13c
Template:For
10
28
40
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|For}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
6caebf265784c02a3dba04fe77eb5c5afb52fbd4
Template:Season/doc
10
29
41
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Season
| title =
| image =
| caption =
| season =
| episodes =
| premiere =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b3f82f2223cf6f8323820bce6de5427e4b6a1380
Template:T
10
33
45
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!--
-->{{#if:{{{2|}}}||<span style="color:#555;">''<{{{2}}}>''</span>}}<!--
-->{{#if:{{{3|}}}||<span style="color:#555;">''<{{{3}}}>''</span>}}<!--
-->{{#if:{{{4|}}}||<span style="color:#555;">''<{{{4}}}>''</span>}}<!--
-->{{#if:{{{5|}}}||<span style="color:#555;">''<{{{5}}}>''</span>}}<!--
-->{{#if:{{{6|}}}||<span style="color:#555;">''<{{{6}}}>''</span>}}<!--
-->{{#if:{{{7|}}}||<span style="color:#555;">''<{{{7}}}>''</span>}}<!--
-->{{#if:{{{8|}}}||<span style="color:#555;">''<{{{8}}}>''</span>}}<!--
-->{{#if:{{{9|}}}||<span style="color:#555;">''<{{{9}}}>''</span>}}<!--
-->{{#if:{{{10|}}}||<span style="color:#555;">''<{{{10}}}>''</span>}}<!--
-->{{#if:{{{11|}}}||<span style="color:#555;">''<{{{11}}}>''</span>}}<!--
-->{{#if:{{{12|}}}||<span style="color:#555;">''<{{{12}}}>''</span>}}<!--
-->{{#if:{{{13|}}}||<span style="color:#555;">''<{{{13}}}>''</span>}}<!--
-->{{#if:{{{14|}}}||<span style="color:#555;">''<{{{14}}}>''</span>}}<!--
-->{{#if:{{{15|}}}||<span style="color:#555;">''<{{{15}}}>''</span>}}<!--
-->{{#if:{{{16|}}}||<span style="color:#555;">''<{{{16}}}>''</span>}}<!--
-->{{#if:{{{17|}}}||<span style="color:#555;">''<{{{17}}}>''</span>}}<!--
-->{{#if:{{{18|}}}||<span style="color:#555;">''<{{{18}}}>''</span>}}<!--
-->{{#if:{{{19|}}}||<span style="color:#555;">''<{{{19}}}>''</span>}}<!--
-->{{#if:{{{20|}}}||<span style="color:#555;">''<{{{20}}}>''</span>}}<!--
-->{{#if:{{{21|}}}||<span style="color:#555;">''<{{{21}}}>''</span>}}<!--
--><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude>
4273916fece7a96eef48125efb615009a1fd6fe6
Module:Dialogue/doc
828
34
46
2024-10-11T21:45:16Z
FANDOM
26064
getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Dialogue}} template.
d22c926bd1a5c2221b42dc1a05b2326ecaaa6712
Template:Self
10
38
64
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
c3570ab7a69cc0cdf1478e8b7d45f8c70f1214c0
Template:Book/doc
10
39
65
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Book
| title =
| image = [e.g. "Example.jpg"]
| author =
| illustrator =
| datePublished =
| publisher =
| previous =
| next =
}}</pre>
== Sample output ==
{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
<pre>{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
7320d1953158c6673ed6ce2be7bc35e2356522e5
Template:LGPL
10
45
72
2024-10-11T21:45:16Z
FANDOM
26064
Created page with " {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <incl..."
wikitext
text/x-wiki
{{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
066b54eb9300540d46a07b5148865821bd3b2f08
Template:Tocright
10
46
73
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude>
{{documentation}}</noinclude>
e05836955bb88801d044130d69154745f45c7642
Template:PD
10
49
76
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
daf709f747ba95ea06112acade4c78177a475e30
Category:Stubs
14
52
89
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that are incomplete and are tagged with the {{T|Stub}} template.
[[Category:Maintenance]]
0ec95b0d8542e012132ff79db688797e78439093
Template:From Wikimedia
10
55
92
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
72fed0e402d6912cd6381ef1b21b52929b041d8c
Template:Album/doc
10
57
94
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Album
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| artist =
| released =
| recorded =
| length =
| label =
| producer =
}}
</pre>
== Sample output ==
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
<pre>
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
34c5cd77d0a20c3509b82f0386c7429a8b47a5fb
Module:Namespace detect/doc
828
61
98
2024-10-11T21:45:16Z
FANDOM
26064
getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Namespace}} template.
157d889ae2f345f719a68f459ee2ca550d14afb5
Category:Template documentation
14
65
102
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]]"
wikitext
text/x-wiki
The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template.
[[Category:Templates]]
e1cf9416700d7877b308b2f9051b33cd028dd11d
Category:Candidates for deletion
14
68
105
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template.
'''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion.
[[Category:Maintenance]]
a73d7b53cf0697a0682f842f1a71aafbe127aade
File:Example.jpg
6
71
108
2024-10-11T21:45:16Z
FANDOM
26064
{{PD}}
[[Category:Images]]
wikitext
text/x-wiki
== Summary ==
{{PD}}
[[Category:Images]]
b45ad4275ad2f01c536d8fee443ea7264309586b
Template:Episode/doc
10
73
110
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Episode
| title =
| partOfSeason =
| episodeNumber =
| image = [e.g. "Example.jpg"]
| airDate =
| writer =
| director =
| previousEpisode =
| nextEpisode =
}}</pre>
== Sample output ==
{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}<pre>{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}</pre>
<includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
422683315393b9908127727460675544f6ffb8cf
Template:Hatnote/doc
10
74
111
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:{{About|}}
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}}
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}}
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}}
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f89b62bda227691a45fd6d42d8bf89b151436cd2
Category:Disambiguations
14
75
112
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:{{SITENAME}}]]"
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Module:Hatnote/doc
828
76
113
2024-10-11T21:45:16Z
FANDOM
26064
getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]].
b5c1fc43f0f6bd96416f2fec21a7da0b34ae8aac
File:Favicon.ico
6
78
115
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Licensing ==
{{CC-BY-SA}}
[[Category:Wiki skin images]]
4d9dc3162be921e39ea7166659dae4b8fe461b71
Template:Space
10
80
117
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly> </includeonly><noinclude>
{{documentation}}</noinclude>
e1c3d6d869303e7cc9d8a997c69b01995b7e4928
Template:Game
10
85
122
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
632ebe6f3e8bab75f012f57996157e6b71f04c2c
Template:Album
10
88
126
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Album">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="artist"><label>Artist</label></data>
<data source="released"><label>Released</label></data>
<data source="recorded"><label>Recorded</label></data>
<data source="length"><label>Length</label></data>
<data source="label"><label>Label</label></data>
<data source="producer"><label>Producer</label></data>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
7145bd5ecd9bcafcf1907686b6a57145c9c894ac
Category:Media
14
90
128
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:{{SITENAME}}]]"
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Template:Cols
10
92
130
2024-10-11T21:45:16Z
FANDOM
26064
Modern and supported browsers no longer need vendor-specific prefixes for column-count
wikitext
text/x-wiki
<includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude>
{{documentation}}</noinclude>
7e455c29d8571535f2a7692bcd711e2d0547441c
Template:=/doc
10
93
131
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used when escaping <code>=</code> when contained in [[w:Help:Parser functions|Parser functions]].
;This template cannot be substituted.
;Syntax
:Insert this template using <code>{{t|{{=}}}}</code>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ce8f267527b35c852e8190c38416584783aa37ac
Category:General wiki templates
14
94
132
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Template:Dialogue
10
95
133
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Dialogue
--></noinclude>
400ad4d61c7eff1f67db8a2116441090d803cb3d
Meta:Wiki rules
4
96
134
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary.
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
efad0088b04516c5e666314530cc43875a74fd71
Template:Quest/doc
10
97
135
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Quest
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| start =
| end =
| prerequisites =
| level =
| location =
| rewards =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
<pre>{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
3c80ee4fc3fe45023bd67b3c400b2e64f4f2892a
Category:Videos
14
115
153
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Media]]"
wikitext
text/x-wiki
[[Category:Media]]
b141d2b9971d6efe9f59bd03449781e71411c631
MediaWiki:Mainpage
8
121
159
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
Main Page
29b077bd4b72e57c6500fdd2d77e1a8b60f2816b
160
159
2024-10-11T21:45:16Z
FANDOM
26064
SEO
wikitext
text/x-wiki
Starripedia Wiki
51ffc8b3f18f97412af31907d892b4c45de5e5e5
Module:Namespace detect/data/doc
828
123
162
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons."
wikitext
text/x-wiki
This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons.
4b5f88c95a81f026633adaae2556eeaa2896fd6f
Category:Notice templates
14
132
171
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Maintenance
14
133
172
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons:
* Changes have been suggested that should be discussed first or are under discussion.
* The page has flaws that need addressing by an editor with the knowledge or skills to help.
* The action the page needs requires special rights.
''See also:''
{{cols|2|
* [[Special:BrokenRedirects|Broken redirects]]
* [[Special:DoubleRedirects|Double redirects]]
* [[Special:UncategorizedCategories|Uncategorized categories]]
* [[Special:UncategorizedFiles|Uncategorized files]]
* [[Special:UncategorizedPages|Uncategorized pages]]
* [[Special:UncategorizedTemplates|Uncategorized templates]]
* [[Special:WantedCategories|Wanted categories]]
* [[Special:WantedFiles|Wanted files]]
* [[Special:WantedPages|Wanted pages]]
* [[Special:WantedTemplates|Wanted templates]]
* [[Special:TrackingCategories|Other special tracking categories]]
}}
[[Category:{{SITENAME}}]]
3646bf22bbf81213a9b8ea11df02ceee8866b235
Template:Trim
10
135
174
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude>
{{documentation}}</noinclude>
21c7177ac37ea769b22ca26a2493df055a56f87a
Module:Quote/doc
828
137
176
2024-10-11T21:45:16Z
FANDOM
26064
to get rid of the red link for the documentation
wikitext
text/x-wiki
This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}.
665dce984d14e47c31477a42382fecb536de1da7
Template:GFDL
10
140
179
2024-10-11T21:45:16Z
FANDOM
26064
Created page with " {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''Wikipedia:Text of th..."
wikitext
text/x-wiki
{{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
b3c309cd585718bb7808409474f98a1c5ec46103
Template:Stub/doc
10
145
184
2024-10-11T21:45:16Z
FANDOM
26064
Created page with " ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonl..."
wikitext
text/x-wiki
;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
fe9e5e7f5e645666194f69dc88d7d12b5429e8f8
Category:Blog posts
14
146
185
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
This is an automatically generated list of blog posts
[[Category:Community]]
864f70c2af84fd84c1901d154b90eb4facc9f37c
Template:Quote
10
147
186
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
{{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://starter.fandom.com/wiki/Template:Quote?oldid=4277
--></noinclude>
bf6ed2ef0e8d676125dfd9d9b8b8ad72a18049e3
File:Wiki.png
6
154
193
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
[[Category:Wiki skin images]]
f0235f85e2414431e046ae251792bf050daef5f7
Category:Screenshots
14
155
194
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Images]]"
wikitext
text/x-wiki
[[Category:Images]]
8820b63e35aedd9d2666fe40b965d4e91ce0a106
Template:LGPL/doc
10
161
200
2024-10-11T21:45:16Z
FANDOM
26064
Created page with ";Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>Category:Image lic..."
wikitext
text/x-wiki
;Description
:This template is used to mark images using the LGPL.
;Syntax
:Type <code>{{t|LGPL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
a1352dd235ba24762d42130c24a5a7971e1cdd31
Template:LicenseBox
10
169
208
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}">
{{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}}
{{{text|''Your license text is not specified''}}}
</div></includeonly><noinclude>
{{documentation}}</noinclude>
069ed63c4b14e0275262b6d3e8d9e91ecba49744
Template:Series
10
172
211
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <dat..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption" /></image>
<data source="release"><label>First released</label></data>
<data source="seasons"><label>Seasons</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="runtime"><label>Run time</label></data>
<data source="genre"><label>Genre</label></data>
<data source="network"><label>Network</label></data>
<data source="distrib"><label>Distributor</label></data>
<data source="creator"><label>Created by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="director"><label>Directed by</label></data>
<data source="composer"><label>Composer</label></data>
<data source="based on"><label>Based on</label></data>
<data source="exec prod"><label>Executive producer</label></data>
<data source="producer"><label>Producer</label></data>
<data source="prod co"><label>Production company</label></data>
<data source="country"><label>Country</label></data>
<data source="language"><label>Language</label></data>
</infobox></includeonly><noinclude>{{documentation}}</noinclude>
f2e00daecd3f3df5c31267e0a9ffd721ac2f186d
Module:Dialogue
828
175
214
2024-10-11T21:45:16Z
FANDOM
26064
fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]].
local Dialogue = require('Dev:Dialogue')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]]
-- The last line produces the output for the template
return Dialogue
a147d7d4d5837eeb0910d21be2904bbae6658ad2
Template:Cols/doc
10
180
220
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
This template formats the text into the specified number of columns.
;Syntax
<pre>{{cols|<# of columns>|<content>}}</pre>
Especially useful to wrap long lists of items into multiple columns.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
763fc74c9235663a500bcc69a50d425c77c16cb0
Template:Hatnote
10
184
224
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude>
47651229f8ca41785babe25d56cdae7ac03ad9e1
Template:PD/doc
10
187
227
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images as being in the public domain.
;Syntax
:Type <code>{{t|PD}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
bf14002371e6786761dfb4a58f4fdaf44062b8cc
Template:Cast
10
188
228
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "<includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="name"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption" /></image>
<data><label>Born</label>
<default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default>
</data>
<data><label>Died</label>
<default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default>
</data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="appears in"><label>Appears in</label></data>
<data source="portrays"><label>Portrays</label></data>
</infobox>{{Namespace|main=[[Category:Cast]]<!--
-->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!--
-->}}</includeonly><noinclude>{{documentation}}</noinclude>
b1e4767be7d53e599ae3ac18e9f41dff90fdfe89
Template:Topic/doc
10
190
230
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section.
If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed.
== Syntax ==
<pre>{{Topic}}</pre>
== Sample output ==
{{Topic}}
<includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
54e98cb6fa2fa6aec9e9fa9b138b0cd6d5bf321b
Category:Unattributed files
14
191
231
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template.
Administrators should review files in this category and either:
* Update the file page with an appropriate if one can be easily determined.
* Delete the image, though it is good idea to give the uploader a chance to select a license first.
[[Category:Images]]
[[Category:Maintenance]]
fe16ed203269a56dcbf8a76f72943484fe67047f
Category:Documentation templates
14
192
232
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Module:Namespace detect
828
195
235
2024-10-11T21:45:16Z
FANDOM
26064
fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]].
local NS = require('Dev:Namespace_detect')
-- Local configuration can be modified in
-- [[Module:Namespace detect/data]] and
-- [[Module:Namespace detect/config]]
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]]
-- The last line produces the output for the template
return NS
108c1bd4f38e4a0b40b9a85178a4d68cd557cef3
Template:Season
10
202
243
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Season">
<title source="title"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption"/></image>
<data source="season"><label>Season</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="premiere"><label>Premiered</label></data>
<group layout="horizontal">
<header>Navigation</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude>
2e09c5f43c99d98363971b63ad639874c5e6c452
Module:Hatnote
828
204
245
2024-10-11T21:45:16Z
FANDOM
26064
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]].
local H = require('Dev:Hatnote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]]
-- The last line produces the output for the template
return H
d52966e186d4771ee7844be7f402467c51644349
Template:Clear/doc
10
205
246
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images.
The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>).
;Syntax
* To clear both sides of the page, add the code {{t|Clear}}.
* To clear only the left side of the page, add the code {{t|Clear|left}}.
* To clear only the right side of the page, add the code {{t|Clear|right}}.
You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template.
__NOTOC__
;Example
<pre style="display:table">
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
</pre>
This code produces the following result:
----
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
----
As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements.
== See also ==
* [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN]
* [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN]
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
23cbf4a368710af74b5a7e729c6a7205939cd5de
Template:Event/doc
10
208
249
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Event
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| performers =
| date =
| location =
}}
</pre>
== Sample output ==
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
<pre>
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
1502585ceb0f0a7e1e70edc0fa8c88720e7da905
Module:Namespace detect/config/doc
828
209
250
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..."
wikitext
text/x-wiki
This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language.
To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line.
5b3ec654956a66588b67fedc310584e2769e6f5c
Template:Tocright/doc
10
210
251
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
{{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
1449f71ce473315e9f2ad72064ee5c76ed00c89d
Template:MessageBox/doc
10
212
253
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{T|MessageBox}} is a template for creating message boxes.
It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function.
It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]].
'''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''.
==Parameters==
For examples of how to use these parameters, see [[#Examples]].
{| class="wikitable" style="width: 100%"
! Parameter name
! Description
! Required?
! Default
|-
| <code>class</code>
| Additional classes to the root <code>.mbox</code> element.
| No
| —
|-
| <code>bordercolor</code>
| The color of the thick left-most border.
| No
| Stylesheet default
|-
| <code>type</code>
| Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]].
| No
| —
|-
| <code>bgcolor</code>
| The color of the mbox's background.
| No
| Stylesheet default
|-
| <code>style</code>
| Additional inline styles to the root <code>.mbox</code> element.
| No
| —
|-
| <code>image</code>
| An image to be added to the left of all text content.
| No
| —
|-
| <code>imagewidth</code>
| The width of the image (height automatically adjusts).
| No
| <code>60px</code>
|-
| <code>imagelink</code>
| The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable.
| No
| —
|-
| <code>header</code>
| The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show.
| No
| —
|-
| <code>text</code>
| Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>comment</code>
| Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>aside</code>
| Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>id</code>
| By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>).
| No
| —
|-
| <code>collapsed</code>
| By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default).
| No
| —
|}
==Design==
Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS.
<syntaxhighlight lang="css" class="mw-collapsible mw-collapsed">
.mbox {
/* the background of the entire box */;
background-color: ;
/* the border color of the entire box */
border-color: ;
/* the border thickness of the entire box */
border-width: ;
/* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */
border-left-color: ;
/* the rounded-ness of the corners */;
border-radius: ;
/* the baseline font-size of the mbox */
font-size: ;
}
.mbox__content {
/* the padding inside the mbox */
padding: ;
}
.mbox__content__image {
/* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */
width: ;
/* the spacing to the left of the text (i.e., the right of the image) */
padding-right: ;
}
.mbox__content__text__comment {
/* the size of the text in the "comment" parameter */
font-size: ;
}
.mbox__content__aside {
/* any particular modifications to the "aside" area can go here */
/* the maximum width of the aside area */
width: ;
}
.mbox__close {
/* the appearance of the close symbol here */
}
.mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be × */
content: '';
}
.mw-collapsed + .mbox__close {
/* modifications to the close symbol when the box is closed */
}
.mw-collapsed + .mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */
content: '';
}
</syntaxhighlight>
; Technical notes
* Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template.
== Examples ==
=== Basic MessageBox ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|id = test1
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|id = test1
}}
=== Using types ===
To use types, CSS variables must be added, such as:
<syntaxhighlight lang="css">
:root {
--type-important: rgba(200, 0, 0, 0.8);
--type-moderate: rgba(233, 124, 47, 0.8);
--type-minor: rgba(241, 197, 37, 0.8);
}
</syntaxhighlight>
If added:
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}
Depending on your styling, there may not be a visual difference in the above example.
=== With an image ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}
=== With an aside ===
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}
=== Standard/default style ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|comment = Comment text here
|image = Wiki.png
|aside = Aside text here
|id = standard
}}</pre>
Produces:
{{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}}
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ca7c12cf4c7d97a6a3a96c5adc07ee3ceaf78fda
Template:Game/doc
10
215
256
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f43ae1af35184ba75281f54d6c3683a202f5fd69
Template:Navbox/doc
10
218
259
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation".
;Navbox Creation
<inputbox>
type=create
prefix=Template:
preload=Template:Navbox
editintro=Template:Navbox/doc
buttonlabel=Make your navbox!
default = Navbox Foo
</inputbox>
#Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions.
#Edit the resulting page in source mode.
#Replace <code>{{{header}}}</code> with the text you would like to appear in the header.
#Replace <code>{{{body}}}</code> with the text you would like to appear in the body.
#To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble:
<pre>|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}</pre>
Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1.
;Syntax
<pre>{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}</pre>
:Results in...
{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}
<includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
4b1a1bf5f00c2d159d30d8f8bc525309ac16d406
Module:Navbox/doc
828
220
261
2024-10-11T21:45:16Z
FANDOM
26064
getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users.
23d4ed4b22c8bf7316431e1f6df6d4d5d9de1ef5
Category:Hatnote templates with errors
14
222
263
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Maintenance]]"
wikitext
text/x-wiki
[[Category:Maintenance]]
a106a39e26c77e7b2ec90cb83728a6446cb6a1a1
Template:Namespace
10
223
264
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
{{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Namespace_detect
--></noinclude>
f5b6ed2c0363fd704c716a6e5420a5cc0546392f
Template:Self/doc
10
224
265
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images as having been uploaded by the photographer or author.
;Syntax
:Type <code>{{t|self}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
8daf839df62f0465275f6ef57c3998c9af9e4e1d
Template:Quest
10
235
276
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Quest">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="start"><label>Start</label></data>
<data source="end"><label>End</label></data>
<data source="prerequisites"><label>Prerequisites</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="rewards"><label>Rewards</label></data>
<group layout="horizontal">
<header>Quest progression</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
1057bf1c3220419334e60f6b01c07995f871d8f8
MediaWiki:Wiki-description-site-meta
8
237
297
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
Wiki for the games The Endless Empty and A Chamber of Stars!
a4cb1abe566edf27e7fb43f01cffd81684edf66a
Template:Stub
10
242
302
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "{{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}}..."
wikitext
text/x-wiki
{{MessageBox
|header = Stub
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
613ef53fa1801107adb93e3c0eb28209ba253a26
Category:Infobox templates
14
246
312
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Template:Main
10
247
313
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|main}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Main_article
--></noinclude>
de20b6a379396a3458f12d72e486fce07869137c
Template:Space/doc
10
259
339
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
This template allows you to force a space in areas that strip whitespace.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
e361d3f5c2ca3c7d7503d9bb0d311e9d440c3cc2
Template:Delete
10
265
345
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{MessageBox
|header = Candidate for deletion
|type = delete
|text = This page has been nominated for removal from the wiki.
|comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion.
|class = notice hidden plainlinks
|id = delete
}}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude>
{{Documentation}}</noinclude>
4173b2533a1aa36de4f2777956f1eae8889808ba
Template:CC-BY-SA
10
267
347
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
b7cc0c0ae4d0cbff86fb66f332cdbfd9ef0c67f1
Template:Permission/doc
10
270
350
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use.
;Syntax
:Type <code>{{t|permission}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
e2fc5fa15609d14fe9de91b503904f2b3f363afa
Template:Fairuse/doc
10
274
354
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images as fair use.
;Syntax
:Type <code>{{t|fairuse}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
a0b1f9487b6ecaaa0f6ea70533a69c17d42e01ff
Template:GFDL/doc
10
275
355
2024-10-11T21:45:16Z
FANDOM
26064
Created page with ";Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>Category:Image lic..."
wikitext
text/x-wiki
;Description
:This template is used to mark images using the GFDL.
;Syntax
:Type <code>{{t|GFDL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
cb8fb84dfc8e1d8b8544fdff7530dce231764a63
Template:Further
10
278
358
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|further}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
2b274c2a078defdd0995162869db05d3fc772067
Template:Nolicense/doc
10
280
360
2024-10-11T21:45:16Z
FANDOM
26064
Created page with ";Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the :Category:Unattributed files|Unattribute..."
wikitext
text/x-wiki
;Description
:This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance
;Syntax
:Type <code>{{t|Nolicense}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
346dcb940ca838c854f75f3db5229b97cce87d40
Template:Character
10
281
361
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
f63ba56dbc9f4a25683ff5d7104509d0e8bb9eda
Category:Pages with broken file links
14
283
363
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Maintenance]]"
wikitext
text/x-wiki
[[Category:Maintenance]]
a106a39e26c77e7b2ec90cb83728a6446cb6a1a1
Template:Item/doc
10
291
381
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Item
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| type =
| effects =
| source =
| buy =
| sell =
}}
</pre>
== Sample output ==
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}<pre>
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ecd61f0a9df462e9790349a7ef0034b375ef0e2b
Template:Film
10
309
430
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <g..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption"/></image>
<group>
<data source="premiere"><label>Premiere date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="rating"><label>Rating</label></data>
<data source="runtime"><label>Runtime</label></data>
<data source="director"><label>Directed by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="music"><label>Music by</label></data>
<data source="producer"><label>Produced by</label></data>
<data source="budget"><label>Budget</label></data>
<data source="earned"><label>Box Office</label></data>
</group>
<group layout="horizontal">
<header>Series</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude>
92b5337f22ec52309cba873beaf3cdb11d2f64e0
Category:Images
14
316
438
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Media]]"
wikitext
text/x-wiki
[[Category:Media]]
b141d2b9971d6efe9f59bd03449781e71411c631
Template:Disambiguation
10
318
440
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{MessageBox
| header = Disambiguation page for {{PAGENAME}}
| type = disambiguation
| text = The following is a list of links to pages that might share the same title.
| comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article.
| class = notice hidden
| id = disambiguation}}
<includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude>
{{documentation}}</noinclude>
16605ae9114395add2e702cee409d0bd2deb7603
Category:Image license templates
14
322
444
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Template:About
10
323
445
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|about}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:About
--></noinclude>
510109cae7f705952c7a0279d73a7a44fa82d41f
Template:Navbox
10
330
471
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
{| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;"
|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}
|}<noinclude>
{{documentation}}</noinclude>
21aa3440d9c06c537ca5808c298e155d57e8dc90
Template:From Wikimedia/doc
10
331
472
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project.
;Syntax
:Type <code>{{t|From Wikimedia}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
077fe0f228cb18bf949fee95011ec7b36fe64033
Module:Namespace detect/data
828
347
496
2024-10-11T21:45:16Z
FANDOM
26064
fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsData = require('Dev:Namespace_detect/data')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/data
-- The last line produces the output for the template
return nsData
4056c252664c31f05a9d54c48fcd865cdf41dd9f
Module:Namespace detect/config
828
352
502
2024-10-11T21:45:16Z
FANDOM
26064
fixing broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsConfiguration = require('Dev:Namespace_detect/config')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/config
-- The last line produces the output for the template
return nsConfiguration
22ca76ef47387cf20b5fcc7d1f14687f0b2da915
Template:MIT/doc
10
355
523
2024-10-11T21:45:16Z
FANDOM
26064
Created page with ";Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>Category:Ima..."
wikitext
text/x-wiki
;Description
:This template is used to mark images using the MIT license.
;Syntax
:Type <code>{{t|MIT}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f243f408a7cb3acce5635655a2648b3dcd892584
Module:Mbox/doc
828
356
524
2024-10-11T21:45:16Z
FANDOM
26064
getting rid of a red link for the documentation
wikitext
text/x-wiki
This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}.
f4a47833d87441e40c6613bb641eb72f6207cbb1
Template:Other free/doc
10
357
525
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images with a free license not covered by other image templates.
;Syntax
:Type <code>{{t|Other free}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f4a03ee383d67da50c93408169b82b8217ff1404
Category:Wiki skin images
14
360
536
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Images]]"
wikitext
text/x-wiki
[[Category:Images]]
8820b63e35aedd9d2666fe40b965d4e91ce0a106
Template:Cite web
10
362
538
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly>{{
#if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}}
||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified
}}{{
#if: {{{archiveurl|}}}{{{archivedate|}}}
| {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}}
||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{authorlink|}}}
| [[{{{authorlink}}}|{{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}]]
| {{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{coauthors|}}}| <nowiki>;</nowiki> {{{coauthors}}} }}
}}{{#if: {{{author|}}}{{{last|}}}|
{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
|}}
}}{{#if: {{{last|}}}{{{author|}}}
| . }}{{
#if: {{{editor|}}}
|  {{{editor}}}:
}}{{#if: {{{archiveurl|}}}
| {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}}
| {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}}
}}{{#if: {{{language|}}} |  <span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span>
}}{{#if: {{{format|}}}
|  ({{{format|}}})
}}{{#if: {{{work|}}}
| . ''{{{work}}}''
}}{{#if: {{{pages|}}}
|  {{{pages}}}
}}{{#if: {{{publisher|}}}
| . {{{publisher}}}{{#if: {{{author|}}}{{{last|}}}
|
| {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }}
}}
}}{{#if: {{{author|}}}{{{last|}}}
||{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
}}
}}.{{#if: {{{archivedate|}}}
|  Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}.
}}{{#if: {{{accessdate|}}}
|  Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}.
}}{{#if: {{{accessmonthday|}}}
|  Retrieved on {{{accessmonthday}}}, {{{accessyear}}}.
}}{{#if: {{{accessdaymonth|}}}
|  Retrieved on {{{accessdaymonth}}} {{{accessyear}}}.
}}{{#if: {{{quote|}}}
| “{{{quote}}}”
}}</includeonly><noinclude>{{documentation}}
</noinclude>
06085b03744dda1cb654deed7c8e92495d7593a6
Template:Film/doc
10
364
540
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Film
| title =
| image =
| caption =
| premiere =
| genre =
| rating =
| runtime =
| director =
| writer =
| music =
| producer =
| budget =
| earned =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b085f97e35a2ac96b5ddf92a22e98fbd93933736
Template:Documentation
10
367
543
2024-10-11T21:45:16Z
FANDOM
26064
Remove aria complementary role because it's incorrect in this context; see: https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Roles/complementary_role
wikitext
text/x-wiki
<includeonly>{| class="article-table plainlinks" style="width:100%;"
|- style="font-size:18px;"
! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div>
|-
| ''Note: portions of the template sample may not be visible without values provided.''
|-
| View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]])
|-
| Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages.
|}
<div style="margin:0 1em;">
{{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude>
75b0cad7de45e5705cd5bd244f3b20d1d9954aad
Template:Item
10
369
545
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Item">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="type"><label>Type</label></data>
<data source="effects"><label>Effects</label></data>
<data source="source"><label>Source</label></data>
<data source="buy"><label>Cost to buy</label></data>
<data source="sell"><label>Cost to sell</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
1c76f47b4d1d6c296c09c245c7dd7d4efc9ff9e6
Template:LicenseBox/doc
10
370
546
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters:
:<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code>
:<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code>
:<code>color:</code> This is the color of the text and is currently set to: <code>#333</code>
;Syntax
:Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page.
<includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9ec2738036e3818826b937975731274577856c0d
Template:CC-BY-SA/doc
10
374
558
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark images with the CC-BY-SA license.
;Syntax
:Type <code>{{t|CC-BY-SA}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
4fa145ced3f3a218b897f635df8d678eeff73464
Template:Delete/doc
10
377
561
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]].
;Syntax
:Type <code>{{t|delete}}</code> on the page to be deleted.'''
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
baa263e149fb470c182f0de3af57178739e61a86
Template:Disambiguation/doc
10
379
563
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
:Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]].
;Syntax
:Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
c0a52d0ac40d9827b4462625985906e37c6f83c9
Template:MIT
10
380
564
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>Category:MIT licens..."
wikitext
text/x-wiki
{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
fa53e460d1a0d2cfb9e350fa64292cc428aed859
Template:Cast/doc
10
382
566
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Cast
| name =
| image =
| caption =
| birthname =
| birthdate =
| birthplace =
| deathdate =
| deathplace =
| gender =
| height =
| occupation =
| appears in =
| portrays =
}}
</pre>
== Sample output ==
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
<pre>
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
fea3e74e01ad2f66bb54f921f82426cb1a7fa748
Starripedia Wiki
0
385
569
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
Wiki for the games The Endless Empty and A Chamber of Stars!
We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
File:Placeholder | [[An Important Location]] |link=An Important Location
File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
196baf29a8ad8aaccbd97b35cd058afdd5410b1c
Template:Location
10
391
575
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
74c089bf3093e560bd6a2144977d9d0bc5faebc0
Module:Mbox/data/doc
828
398
582
2024-10-11T21:45:16Z
FANDOM
26064
to get rid of a red link for documentation
wikitext
text/x-wiki
This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes.
fcd42c844d485c7da3317a85c9521ea96145cb35
Template:Series/doc
10
401
585
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Series
| title =
| image =
| caption =
| release =
| seasons =
| episodes =
| runtime =
| genre =
| network =
| distrib =
| creator =
| writer =
| director =
| composer =
| based on =
| exec prod =
| producer =
| prod co =
| country =
| language =
}}</pre>
== Sample output ==
{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}
<pre>{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
7f9a7daecb805234290cd4addefc0c049fe125ce
Template:Cite web/doc
10
402
586
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
__NOTOC__
This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Web reference|Template:Web reference]]. It provides lower case parameters only.
A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]].
This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]]
== Usage ==
;Common form for cases where little is known about authorship of the page (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt>
;Using last, first (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using author (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, last, first
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, author
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, horizontal format (delete the ones you don't need)
<tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, vertical format
<pre>{{Cite web
| url =
| title =
| accessdate =
| accessdaymonth =
| accessmonthday =
| accessyear =
| author =
| last =
| first =
| authorlink =
| coauthors =
| date =
| year =
| month =
| format =
| work =
| publisher =
| pages =
| language =
| archiveurl =
| archivedate =
| quote =
}}</pre>
=== Required parameters ===
* '''url''': URL of online item.
* '''title''': Title of online item.
''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:''
:* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked''
''For producing a non-wikilinked date of retrieval:''
:* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.''
:* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.''
=== Optional parameters ===
* '''author''': Author
** '''last''' works with '''first''' to produce <code>last, first</code>
** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs.
** '''coauthors''': allows additional authors
* '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked.
** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked.
* '''format''': Format, e.g. PDF. HTML implied if not specified.
* '''work''': If this item is part of a larger work, name of that work.
* '''publisher''': Publisher, if any.
* '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL:
*: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code>
* '''language''': language of publication (don't specify "English" as this is the default).
* '''archiveurl''': URL of the archive location of the item (requires '''archivedate''')
* '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically.
* '''quote''': Relevant quote from online item.
== Examples ==
;Some standard use cases
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| publisher=Open Publishing
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| url=http://www.nfl.com/fans/
| title=Digest of Rules
| publisher= National Football League
| accessdate=2005-07-06
}}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/
| title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span>
;Non-linking date of retrieval (using accessmonthday and accessyear)
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</span>
;Using format
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF | accessdate=2005-07-06}}</span>
;language
* <nowiki>{{Cite web
| author=Joliet, François
| title=Honnit soit qui mal y pense
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
| language=French
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span>
;coauthors
* <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author
* <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author, no publisher
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06
}}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| language=Greek
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control | date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06
| language=Greek }}</span>
; Using archiveurl and archivedate to refer to items that went away but are available from an archive site
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11 }}</span>
* <nowiki>
{{Cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26
}}</nowiki><br/> → <span style="background:white">{{cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26}}</span>
; Using quote
* <nowiki>{{Cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</nowiki><br/>→ <span style="background:white">{{cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</span>
;No parameters (error)
* <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
27202a2d26dadeb350c27a5974238843a6382836
Module:Navbox
828
403
587
2024-10-11T21:45:16Z
FANDOM
26064
fixed broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]].
local N = require('Dev:Navbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]]
-- The last line produces the output for the template
return N
7c5d05d6cc02dafdd64b46ca3fbdc3f808e53e5b
Template:Trim/doc
10
404
588
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function.
;Syntax
<nowiki>{{trim| value }}</nowiki>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f1f126e3f6fe8474d693ec499d71a9c4067043f9
Template:StructuredQuote
10
406
590
2024-10-11T21:45:16Z
FANDOM
26064
Imported default template
wikitext
text/x-wiki
<blockquote class="pull-quote">
<div style="pull-quote_text>{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
{{#if:{{PROTECTIONEXPIRY:edit | Template:StructuredQuote/doc }} | {{Documentation}} | }}
</noinclude>
290c685bafac6c36e06a745320bbc3d410e5c717
Category:Community
14
407
594
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:{{SITENAME}}]]"
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Module:Quote
828
408
595
2024-10-11T21:45:16Z
FANDOM
26064
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]].
local Quote = require('Dev:Quote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]]
-- The last line produces the output for the template
return Quote
6918bf52f0c3bdbd83cc4611b6243a659e7d800b
Template:Namespace/doc
10
413
600
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on.
It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types:
; main : Main (i.e. article) space, where normal articles are kept.
; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc.
;user
;file
;mediawiki
;template
;help
;category
: The remaining namespaces.
; other : Any namespaces that were not specified as a parameter to the template (see explanation below).
For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated.
'''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''.
== Usage ==
This template takes one or more parameters named after the different page types as listed above. Like this:
<pre>
{{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
</pre>
If the template is on a main (article) page, it will return this:
: {{Namespace |demospace=main
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
If the template is on any other page than an article or a talk page, it will return this:
: {{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this:
<pre>
{{Namespace
| file = File page text
| category = Category page text
| other =
}}
</pre>
On any pages other than file and category pages the code above will render nothing.
<!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. -->
: {{Namespace
| file = File page text
| category = Category page text
| other =
}}
By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this:
<pre>
{{Namespace
| main =
| other = Other pages text
}}
</pre>
The code above will render nothing when on mainspace (article) pages, but will return this when on other pages:
: {{Namespace
| main =
| other = Other pages text
}}
== Demospace and page ==
For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''.
'''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this:
<pre>
{{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = {{{demospace|}}}
| page = {{{page|}}}
}}
</pre>
If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual.
== Parameters ==
List of all parameters:
<pre>
{{Namespace
| main =
...
| other =
| demospace = {{{demospace|}}} / main / talk / user /
file / mediawiki / template /
help / category / other
| page = {{{page|}}} / User:Example
}}
</pre>
== Technical details ==
If you intend to feed tables as content to the numbered parameters of this template, you need to know this:
[[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust.
<includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
abd1a20286343a0c76ff9c575682bd5d011f5a6d
Template:Event
10
414
601
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Event">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="performers"><label>Performers</label></data>
<data source="date"><label>Date</label></data>
<data source="location"><label>Location</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
d66b112135e43b8474d30a6dab0feaab6588dfe8
Template:=
10
417
604
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "<includeonly>=</includeonly><noinclude> {{documentation}}<noinclude>"
wikitext
text/x-wiki
<includeonly>=</includeonly><noinclude>
{{documentation}}<noinclude>
8f9d55b93874a691b84a9b6acb54bc6dd01fbf39
Template:See also
10
422
609
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
e245d8ecb350a8965723151f4fad9d3cafedad60
Template:Topic
10
424
611
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>"
wikitext
text/x-wiki
<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>
e8c5bb53e6d20ba0b81fcfa08813051675219442
Template:Other free
10
425
612
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
a0e93bfb8a804eb54e67553ff50ba57b368ba00d
Template:Book
10
427
614
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><infobox type="Book">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="author"><label>Author</label></data>
<data source="illustrator"><label>Illustrator</label></data>
<data source="datePublished"><label>Published on</label></data>
<data source="publisher"><label>Publisher</label></data>
<group layout="horizontal">
<header>Publication order</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
c4bc425c60ee6f1a263f67a75f6d26aafc236c03
Module:Mbox
828
429
616
2024-10-11T21:45:16Z
FANDOM
26064
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]].
local Mbox = require('Dev:Mbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]]
-- The imported Module is overwritten locally to include default styling.
-- For a more flexible Mbox experience, delete the function below and import
-- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css
-- or paste (and modify as you like) its contents in your wiki's
-- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]])
-- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox
-- for more customization inspiration
--
-- BEGIN DELETION HERE
--
local getArgs = require('Dev:Arguments').getArgs
local localCSS = mw.loadData('Module:Mbox/data').localStyle
function Mbox.main(frame)
local args = getArgs(frame)
-- styles
local styles = {}
if args.bordercolor then
styles['border-left-color'] = args.bordercolor
elseif args.type then
styles['border-left-color'] = 'var(--type-' .. args.type .. ')'
end
if args.bgcolor then
styles['background-color'] = args.bgcolor
end
-- images
local image = args.image or ''
local imagewidth = args.imagewidth or '80px'
local imagelink = ''
if args.imagelink then
imagelink = '|link=' .. args.imagelink
end
local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink)
-- id for closure
local id = args.id or 'mbox'
local container = mw.html.create('div')
:addClass('mbox')
:addClass(args.class)
:css(styles)
:css(localCSS['mbox'])
:cssText(args.style)
local content = container:tag('div')
:addClass('mbox__content')
:css(localCSS['mbox__content'])
if args.image then
local image = content:tag('div')
:addClass('mbox__content__image')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__image'])
:wikitext(imagewikitext)
if args.collapsed then
image:addClass('mw-collapsed')
end
end
local contentwrapper = content:tag('div')
:addClass('mbox__content__wrapper')
:css(localCSS['mbox__content__wrapper'])
if args.header then
contentwrapper:tag('div')
:addClass('mbox__content__header')
:css(localCSS['mbox__content__header'])
:wikitext(args.header)
end
if args.text then
local text = contentwrapper:tag('div')
:addClass('mbox__content__text')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__text'])
:wikitext(args.text)
if args.collapsed then
text:addClass('mw-collapsed')
end
if args.comment then
text:tag('div')
:addClass('mbox__content__text__comment')
:css(localCSS['mbox__content__text__comment'])
:wikitext(args.comment)
end
end
contentwrapper:tag('span')
:addClass('mbox__close')
:addClass('mw-customtoggle-' .. id)
:css(localCSS['mbox__close'])
:attr('title', 'Dismiss')
if args.aside then
local aside = content:tag('div')
:addClass('mbox__content__aside')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__aside'])
:wikitext(args.aside)
if args.collapsed then
aside:addClass('mw-collapsed')
end
end
return container
end
--
-- END DELETION HERE
--
-- The last line produces the output for the template
return Mbox
1c196d668f9209faef3e9a78c1f082f1c8573042
Template:Nolicense
10
431
618
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonl..."
wikitext
text/x-wiki
{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
a99128c5d8a0cd0723b13b6d9e5fd78b18dbedec
Template:Fairuse
10
440
640
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
{{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
5db6645c70193dbeb65eed77de07f36451e1145c
Template:T/doc
10
444
646
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
;Description
A template link with a variable number of parameters (0-20).
;Syntax
:{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! -->
;Source
:Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license.
;Example
:{{t|t|param1|param2}}
<includeonly>[[Category:General wiki templates]]</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
6f7307b6bcfef75efcc1d71fc932366c04cd61b3
Template:-
10
446
648
2024-10-11T21:45:16Z
FANDOM
26064
Redirected page to [[Template:Clear]]
wikitext
text/x-wiki
#REDIRECT [[Template:Clear]]
1a2aa4a9ba7478e54a2b21cbce68887ea297ea86
Template:Clear
10
447
649
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
<includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude>
{{documentation}}</noinclude>
02f4c0e17d50c41f902cad74e6d937f585ba4719
Module:Mbox/data
828
449
675
2024-10-11T21:45:16Z
FANDOM
26064
Scribunto
text/plain
local localStyle = {
['mbox'] = {
['display'] = 'flex',
['position'] = 'relative',
['border'] = '1px solid #d6d6d6',
['border-left-width'] = '8px',
['border-left-color'] = '#d6d6d6',
['border-radius'] = '3px',
['margin-bottom'] = '5px',
['min-height'] = '32px'
},
['mbox__content'] = {
['display'] = 'table',
['box-sizing'] = 'border-box',
['width'] = '100%',
['padding'] = '8px 15px'
},
['mbox__content__image'] = {
['display'] = 'table-cell',
['width'] = '40px',
['height'] = '100%',
['text-align'] = 'center',
['vertical-align'] = 'middle',
['padding-right'] = '15px'
},
['mbox__content__wrapper'] = {
['display'] = 'table-cell',
['vertical-align'] = 'middle'
},
['mbox__content__header'] = {
['display'] = 'block',
['font-weight'] = 'bold'
},
['mbox__content__text'] = {
['display'] = 'block'
},
['mbox__content__text__comment'] = {
['font-size'] = 'small'
},
['mbox__content__aside'] = {
['display'] = 'table-cell',
['width'] = '100px',
['vertical-align'] = 'middle',
['text-align'] = 'center',
['padding-left'] = '15px',
['border-left'] = '1px solid #d6d6d6'
},
['mbox__close'] = {
['position'] = 'absolute',
['right'] = '0',
['top'] = '0',
['padding'] = '2px 7px',
['font-weight'] = 'bold',
['font-size'] = '16px',
['color'] = '#bbb',
['cursor'] = 'pointer',
['transition'] = 'all .15s ease-in'
}
}
return { localStyle = localStyle }
7afdc5979e3b8bc8d21b52929058ba24c351dbdc
Template:MessageBox
10
459
694
2024-10-11T21:45:16Z
FANDOM
26064
1 revision imported
wikitext
text/x-wiki
{{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Ambox
--></noinclude>
fab8a2df56fd74147e1709af14e8993cfab7ebe7
Category:Navbox templates
14
460
695
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Templates
14
461
696
2024-10-11T21:45:16Z
FANDOM
26064
Created page with "[[Category:Maintenance]]"
wikitext
text/x-wiki
[[Category:Maintenance]]
a106a39e26c77e7b2ec90cb83728a6446cb6a1a1
Template:Quote/doc
10
462
697
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
==Description==
To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up.
==Syntax==
<pre>
{{Quote
| quote =
| speaker =
| source =
}}
</pre>
As an alternative, these can be placed in positional order.
==Samples==
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
<pre>
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
or
<pre>
{{Quote
| When you play the game of thrones, you win or you die.
| [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9257007bdd810476e8723e435841c3f133a204f2
Template:Documentation/doc
10
466
701
2024-10-11T21:45:16Z
FANDOM
26064
wikitext
text/x-wiki
==Description==
This template is used to insert descriptions on template pages.
==Syntax==
Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page.
Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage.
==Usage==
===On the Template page===
This is the normal format when used:
<pre>
TEMPLATE CODE
<includeonly>Any categories to be inserted into articles by the template</includeonly>
<noinclude>{{Documentation}}</noinclude>
</pre>
''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).''
''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.''
===On the documentation page===
The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]).
Normally, you will want to write something like the following on the documentation page:
<pre>
==Description==
This template is used to do something.
==Syntax==
Type <code>{{t|templatename}}</code> somewhere.
==Samples==
<code><nowiki>{{templatename|input}}</nowiki></code>
results in...
{{templatename|input}}
<includeonly>Any categories for the template itself</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
</pre>
Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections.
Note that the above example also uses the [[Template:T]] template.
<includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
58ca364cb71b551e4a71ddf3046cf41c84db0d57
File:Site-background-dark
6
105
143
2024-10-11T21:45:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Site-background-light
6
334
475
2024-10-11T21:45:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
The Endless Empty
0
236
277
2024-10-19T22:15:56Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
A Chamber of Stars
0
284
364
2024-10-19T22:17:28Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Static
0
308
402
2024-10-19T22:19:41Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Template:StructuredQuote
10
406
591
590
2024-10-22T09:48:56Z
FANDOMbot
15556
Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
wikitext
text/x-wiki
<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
d333be228b8b434330e9fb779b516638a10a48ff
Anger
0
3
3
2024-10-23T05:14:11Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Anger (ACoS)
0
340
484
2024-10-23T05:14:31Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Anxiety
0
354
504
2024-10-23T05:15:10Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Anxiety (ACoS)
0
335
476
2024-10-23T05:15:24Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Creation
0
358
526
2024-10-23T05:15:47Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Logic
0
51
78
2024-10-23T05:16:31Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Death
0
371
547
2024-10-23T05:20:09Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
File:Deathhighclass2.png
6
288
378
2024-10-23T05:22:26Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The violence idea.png
6
416
603
2024-10-23T05:23:22Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The obsever1grey.png
6
426
613
2024-10-23T05:23:54Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The artidea.png
6
368
544
2024-10-23T05:24:18Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The punk1.png
6
199
240
2024-10-23T05:24:46Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The bus1idea.png
6
119
157
2024-10-23T05:25:09Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logicideab.png
6
58
95
2024-10-23T05:25:39Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creationidea.png
6
30
42
2024-10-23T05:25:57Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxietychar3.png
6
353
503
2024-10-23T05:26:16Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angercore3.png
6
310
431
2024-10-23T05:27:08Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angercore2.png
6
194
234
2024-10-23T05:27:25Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Animation003.png
6
170
209
2024-10-23T05:44:35Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Animation004.png
6
420
607
2024-10-23T05:45:00Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Animation005.png
6
304
398
2024-10-23T05:45:26Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Animation006.png
6
292
382
2024-10-23T05:45:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Animationlogic.png
6
387
571
2024-10-23T05:45:53Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxietybossback.png
6
232
273
2024-10-23T05:47:46Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly.png
6
346
495
2024-10-23T05:47:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly2.png
6
411
598
2024-10-23T05:48:08Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly3.png
6
31
43
2024-10-23T05:48:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly4.png
6
342
491
2024-10-23T05:48:27Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly5.png
6
228
269
2024-10-23T05:48:40Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly6.png
6
332
473
2024-10-23T05:48:56Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly7.png
6
214
255
2024-10-23T05:49:07Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Forestback.png
6
230
271
2024-10-23T05:49:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Heavenback.png
6
59
96
2024-10-23T05:49:50Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Kidzoneback.png
6
300
391
2024-10-23T05:50:00Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Starr2back.png
6
98
136
2024-10-23T05:50:18Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Rustback.png
6
244
309
2024-10-23T05:50:56Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Rustback2.png
6
273
353
2024-10-23T05:51:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Untitledbackground.png
6
299
390
2024-10-23T05:51:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Aniexitychar.png
6
141
180
2024-10-23T05:52:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The nothing.png
6
388
572
2024-10-23T05:52:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angercore.png
6
181
221
2024-10-23T05:53:24Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angerfinal.png
6
60
97
2024-10-23T05:53:34Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxiety underling small.png
6
81
118
2024-10-23T05:54:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxietyboss.png
6
231
272
2024-10-23T05:55:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxietyboss-spritesheet.png
6
112
150
2024-10-23T05:55:37Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxietyminion.png
6
345
494
2024-10-23T05:55:48Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Arcangel.png
6
366
542
2024-10-23T05:55:55Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Arthropod army.png
6
107
145
2024-10-23T05:56:08Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Bird of paradise.png
6
165
204
2024-10-23T05:56:31Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterfly guard.png
6
262
342
2024-10-23T05:56:42Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Car accident small.png
6
454
680
2024-10-23T05:56:53Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Chemical equation.png
6
126
165
2024-10-23T05:57:10Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Childofthevoid.png
6
320
442
2024-10-23T05:58:01Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Conflict.png
6
336
479
2024-10-23T05:58:22Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creationboss.png
6
158
197
2024-10-23T05:58:40Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creationboss2.png
6
344
493
2024-10-23T05:58:57Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creationboss3.png
6
392
576
2024-10-23T05:59:11Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creationboss4.png
6
396
580
2024-10-23T05:59:24Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Deathvision.png
6
124
163
2024-10-23T05:59:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Desert crow small.png
6
375
559
2024-10-23T05:59:56Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Digital presence.png
6
439
639
2024-10-23T06:00:07Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Digital presence2.png
6
348
497
2024-10-23T06:00:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Essencebig.png
6
409
596
2024-10-23T06:00:50Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Essencesmall.png
6
113
151
2024-10-23T06:00:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss1.png
6
307
401
2024-10-23T06:01:19Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss2.png
6
233
274
2024-10-23T06:01:30Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss3.png
6
453
679
2024-10-23T06:01:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss4.png
6
139
178
2024-10-23T06:01:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss5.png
6
430
617
2024-10-23T06:01:57Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss6.png
6
206
247
2024-10-23T06:02:06Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Finalboss7.png
6
393
577
2024-10-23T06:02:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Firesalebig.png
6
301
392
2024-10-23T06:02:24Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ghost big.png
6
251
317
2024-10-23T06:02:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ghost small.png
6
122
161
2024-10-23T06:02:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Heavenboss1.png
6
434
627
2024-10-23T06:03:17Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Heavenboss2.png
6
455
681
2024-10-23T06:03:28Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Heavenboss3.png
6
117
155
2024-10-23T06:03:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Heavenboss4.png
6
27
39
2024-10-23T06:04:03Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Hypercube.png
6
86
123
2024-10-23T06:04:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Insanitybig.png
6
203
244
2024-10-23T06:04:39Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Insanitysmall.png
6
14
26
2024-10-23T06:04:52Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Kidzonemonster.png
6
305
399
2024-10-23T06:05:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lilac.png
6
264
344
2024-10-23T06:05:36Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic0.png
6
151
190
2024-10-23T06:06:30Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic1.png
6
101
139
2024-10-23T06:06:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic-1.png
6
263
343
2024-10-23T06:09:11Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic2.png
6
152
191
2024-10-23T06:09:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic3.14.png
6
136
175
2024-10-23T06:09:33Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic8.png
6
419
606
2024-10-23T06:09:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic9.png
6
423
610
2024-10-23T06:09:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logici.png
6
240
300
2024-10-23T06:10:09Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Mars.png
6
313
434
2024-10-23T06:10:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Meditation.png
6
144
183
2024-10-23T06:10:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Motivation.png
6
279
359
2024-10-23T06:11:05Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Old thoughts.png
6
271
351
2024-10-23T06:11:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Old thoughts2.png
6
102
140
2024-10-23T06:11:25Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Puredeath.png
6
5
16
2024-10-23T06:11:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ratio.png
6
153
192
2024-10-23T06:11:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Reptile army.png
6
100
138
2024-10-23T06:12:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Rustmonster.png
6
254
334
2024-10-23T06:12:29Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Sensation.png
6
287
377
2024-10-23T06:12:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Snowflake big.png
6
167
206
2024-10-23T06:12:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Snowflake small.png
6
296
387
2024-10-23T06:13:11Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Starrmonster.png
6
436
629
2024-10-23T06:13:24Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Supervisoer.png
6
290
380
2024-10-23T06:13:34Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Thorny rose.png
6
298
389
2024-10-23T06:14:04Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Tonights brodcast.png
6
266
346
2024-10-23T06:14:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Trinity.png
6
142
181
2024-10-23T06:14:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Upsidedownmanbig.png
6
327
449
2024-10-23T06:15:00Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Upsidedownmanbig2.png
6
83
120
2024-10-23T06:15:13Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Vision of the endless empty.png
6
110
148
2024-10-23T06:17:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Vision of the endless empty2.png
6
217
258
2024-10-23T06:18:13Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:War.png
6
89
127
2024-10-23T06:18:30Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Warhead.png
6
70
107
2024-10-23T06:18:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Watche.png
6
225
266
2024-10-23T06:18:55Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Wildlifecouger.png
6
324
446
2024-10-23T06:19:03Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Wildlifecoyote.png
6
276
356
2024-10-23T06:19:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Wildlifedeer.png
6
10
22
2024-10-23T06:19:25Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Gatekeep.png
6
410
597
2024-10-23T06:19:51Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angels.png
6
221
262
2024-10-23T06:21:19Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anger.png
6
182
222
2024-10-23T06:21:39Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Artcurator.png
6
200
241
2024-10-23T06:22:05Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Assistant.png
6
397
581
2024-10-23T06:22:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Assitantcut.png
6
365
541
2024-10-23T06:22:33Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Baby.png
6
458
693
2024-10-23T06:22:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Band.png
6
452
678
2024-10-23T06:23:01Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Bones chart.png
6
372
549
2024-10-23T06:23:24Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Bones chart3 big.png
6
127
166
2024-10-23T06:24:06Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Boss.png
6
261
341
2024-10-23T06:24:30Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Bosscut.png
6
321
443
2024-10-23T06:24:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterflyguard.png
6
248
314
2024-10-23T06:25:05Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Chariot.png
6
285
375
2024-10-23T06:25:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creation.png
6
159
198
2024-10-23T06:25:36Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Deserteye.png
6
469
718
2024-10-23T06:25:49Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Deserteyebigboy.png
6
445
647
2024-10-23T06:26:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Door.png
6
125
164
2024-10-23T06:26:43Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Door2.png
6
118
156
2024-10-23T06:26:52Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Dyingsolder.png
6
37
63
2024-10-23T06:27:04Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:$effigychart.png
6
361
537
2024-10-23T06:27:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Employee.png
6
243
308
2024-10-23T06:27:56Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Fambam.png
6
197
237
2024-10-23T06:28:19Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Father.png
6
99
137
2024-10-23T06:28:35Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Fire.png
6
177
217
2024-10-23T06:28:51Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Fourmenchart.png
6
465
700
2024-10-23T06:29:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Hammer.png
6
109
147
2024-10-23T06:29:56Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Hammer2.png
6
143
182
2024-10-23T06:31:16Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Hammerblue.png
6
131
170
2024-10-23T06:31:35Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Hammerorange.png
6
351
501
2024-10-23T06:31:50Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Hammerred.png
6
289
379
2024-10-23T06:32:04Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Insectbullet.png
6
250
316
2024-10-23T06:32:27Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Kido.png
6
443
645
2024-10-23T06:32:50Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lizardfarmer.png
6
53
90
2024-10-23T06:33:04Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logic.png
6
163
202
2024-10-23T06:34:26Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Logicbots.png
6
272
352
2024-10-23T06:34:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Looking.png
6
394
578
2024-10-23T06:35:53Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lookingblue.png
6
428
615
2024-10-23T06:36:07Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lookingorange.png
6
326
448
2024-10-23T06:36:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lookingred.png
6
114
152
2024-10-23T06:36:39Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Manchart.png
6
256
336
2024-10-23T06:37:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Mothercreation.png
6
149
188
2024-10-23T06:37:35Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Museumhouse.png
6
384
568
2024-10-23T06:37:49Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Painting.png
6
26
38
2024-10-23T06:38:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Protest.png
6
211
252
2024-10-23T06:38:40Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Resumechart.png
6
269
349
2024-10-23T06:38:55Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Roses chart.png
6
72
109
2024-10-23T06:39:32Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Starpower.png
6
44
71
2024-10-23T06:39:57Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Storeowner.png
6
302
393
2024-10-23T06:40:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Test.png
6
171
210
2024-10-23T06:41:43Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The nothing4.png
6
383
567
2024-10-23T06:42:25Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Theartist.png
6
437
630
2024-10-23T06:42:51Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Theartist2.png
6
185
225
2024-10-23T06:43:21Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Thebus.png
6
381
565
2024-10-23T06:43:35Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Thegrudge.png
6
174
213
2024-10-23T06:44:07Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Theobserver.png
6
40
66
2024-10-23T06:44:28Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Thepunk.png
6
435
628
2024-10-23T06:44:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Therapist.png
6
48
75
2024-10-23T06:45:07Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Totem.png
6
450
676
2024-10-23T06:45:22Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Tower.png
6
63
100
2024-10-23T06:45:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Trilo.png
6
216
257
2024-10-23T06:46:14Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Type.png
6
106
144
2024-10-23T06:46:30Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Utopiamonstereye.png
6
338
482
2024-10-23T06:47:22Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Utopiamonstermouth.png
6
43
70
2024-10-23T06:47:34Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Visitor.png
6
306
400
2024-10-23T06:47:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Weeds.png
6
395
579
2024-10-23T06:48:11Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Bussiness man.png
6
35
47
2024-10-23T06:49:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Newchar01.png
6
103
141
2024-10-23T06:50:08Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Newchar012.png
6
62
99
2024-10-23T06:50:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The nothing blur.png
6
150
189
2024-10-23T06:50:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:GameOver.png
6
129
168
2024-10-23T06:52:00Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title.png
6
286
376
2024-10-23T06:52:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title2.png
6
314
435
2024-10-23T06:52:54Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title3.png
6
325
447
2024-10-23T06:53:02Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title4.png
6
108
146
2024-10-23T06:53:11Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title5.png
6
15
27
2024-10-23T06:53:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title5-1.png
6
148
187
2024-10-23T06:53:31Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title6.png
6
277
357
2024-10-23T06:53:38Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title7.png
6
24
36
2024-10-23T06:53:49Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title8.png
6
116
154
2024-10-23T06:53:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title9.png
6
317
439
2024-10-23T06:54:05Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title10anx.png
6
156
195
2024-10-23T06:54:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title10cre.png
6
359
535
2024-10-23T06:54:20Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title10log.png
6
464
699
2024-10-23T06:54:29Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Titleanger1.png
6
111
149
2024-10-23T06:54:36Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Titlefinal.png
6
329
470
2024-10-23T06:54:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Character Infobox
10
442
642
2024-10-23T07:14:06Z
CandyKidneys
53536
Created page with "<includeonly> <infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="row1"/> <data source="row2"/> </group> </infobox> </includeonly> <noinclude> Example usage: {{Character Infobox | title1=Example | image1=Example.jpg | caption-image1=Example | row1=Example | row2=Example}} <pre> {{Character Infobox | title1=Example..."
wikitext
text/x-wiki
<includeonly>
<infobox>
<title source="title1"/>
<image source="image1">
<caption source="caption-image1"/>
</image>
<group>
<header source="header1">Section Header</header>
<data source="row1"/>
<data source="row2"/>
</group>
</infobox>
</includeonly>
<noinclude>
Example usage:
{{Character Infobox
| title1=Example
| image1=Example.jpg
| caption-image1=Example
| row1=Example
| row2=Example}}
<pre>
{{Character Infobox
| title1=Example
| image1=Example.jpg
| caption-image1=Example
| row1=Example
| row2=Example}}
</pre>
<templatedata>
{"params":{"title1":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"row1":{"suggested":true},"row2":{"suggested":true}},"sets":[],"maps":{}}
</templatedata>
</noinclude>
be51a32ad55b589d75b5a144748087c54f47eb20
643
642
2024-10-23T07:24:11Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>
<infobox>
<title source="title1"/>
<image source="image1">
<caption source="caption-image1"/>
</image>
<image source="image2">
<caption source="caption-image2"/>
</image>
<group>
<header source="header1">Section Header</header>
<data source="row1"/>
<data source="row2"/>
</group>
</infobox>
</includeonly>
<noinclude>
Example usage:
{{Character Infobox
| title1=Example
| image1=Example.jpg
| caption-image1=Example
| image2=Example.jpg
| caption-image2=Example
| row1=Example
| row2=Example}}
<pre>
{{Character Infobox
| title1=Example
| image1=Example.jpg
| caption-image1=Example
| image2=Example.jpg
| caption-image2=Example
| row1=Example
| row2=Example}}
</pre>
<templatedata>
{"params":{"title1":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"image2":{"suggested":true},"caption-image2":{"suggested":true},"row1":{"suggested":true},"row2":{"suggested":true}},"sets":[],"maps":{}}
</templatedata>
</noinclude>
77d702e12b91a3733a3278bc60996cf147039937
644
643
2024-10-23T08:36:31Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>
<infobox>
<title source="name"/>
<image source="image">
<caption source="caption-image"/>
</image>
<data source="description">
<label>Description</label>
</data>
<data source="class">
<label>Class</label>
</data>
<data source="initial_level">
<label>Initial Level</label>
</data>
<data source="voice">
<label>Voice</label>
</data>
</infobox>
</includeonly>
<noinclude>
Example usage:
{{Character Infobox
| name=Example
| image=Example.jpg
| caption-image=Example
| description=Example
| class=Example
| initial_level=Example
| voice=Example}}
<pre>
{{Character Infobox
| name=Example
| image=Example.jpg
| caption-image=Example
| description=Example
| class=Example
| initial_level=Example
| voice=Example}}
</pre>
<templatedata>
{"params":{"name":{"suggested":true},"image":{"suggested":true},"caption-image":{"suggested":true},"description":{"suggested":true},"class":{"suggested":true},"initial_level":{"suggested":true},"voice":{"suggested":true}},"sets":[],"maps":{}}
</templatedata>
</noinclude>
274f806213eeaee4e272f40c967bfae6f0a13958
Trigger Finger
0
448
650
2024-10-23T08:01:28Z
CandyKidneys
53536
Created page with "{{Skill Data|Name=Calm Nerves}}"
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
41426f0bdd51c430ca0ae60af88c375bec20e445
File:Logictalk.ogg
6
67
104
2024-10-23T08:49:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxiety voice.ogg
6
260
340
2024-10-23T08:49:53Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:MONSTER VOICE.ogg
6
207
248
2024-10-23T08:50:57Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SDEtriggervoice.ogg
6
463
698
2024-10-23T08:51:24Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SDEtriggervoice2.ogg
6
128
167
2024-10-23T08:51:31Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:THERAPISTVOICE.ogg
6
18
30
2024-10-23T08:52:03Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Butterflyguardvoice.ogg
6
312
433
2024-10-23T08:53:05Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SDEboss.ogg
6
241
301
2024-10-23T08:55:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SDEtalking.ogg
6
178
218
2024-10-23T08:55:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angervoice.ogg
6
179
219
2024-10-23T08:57:10Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Creation voice.ogg
6
213
254
2024-10-23T08:57:22Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Insectvoice.ogg
6
255
335
2024-10-23T08:57:32Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Reptilevoice.ogg
6
2
2
2024-10-23T08:57:40Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Sphinx.ogg
6
282
362
2024-10-23T08:57:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Static
0
308
403
402
2024-10-23T09:53:35Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Magical attack that has a 50% chance to poison the enemy.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|
|
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|
|
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|
|
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|
|
|}
The Businessman
The Punk
The Artist
The Observer
The Violence
ba33d9b918623a4788c4c1d076fb7e47591660bb
404
403
2024-10-23T09:58:34Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Magical attack that has a 50% chance to poison a single enemy.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
The Businessman
The Punk
The Artist
The Observer
The Violence
b529f5fec804fd19de988a804b62ab0b9ec2a9d5
405
404
2024-10-23T10:00:39Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
The Businessman
The Punk
The Artist
The Observer
The Violence
15cf877c02c57fc4c3882e307b070adc04040dfa
406
405
2024-10-23T10:35:38Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|User's current magic power + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + user's current attack power ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + user's atk. × 2 - enemy's def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Businessman ===
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|User's current magic power + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + user's current attack power ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|
|
|Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|
|
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|
|
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Punk ===
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|User's current magic power + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + user's current attack power ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Artist ===
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|User's current magic power + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + user's current attack power ÷ 3.
|-
|9
|Color Wheel
|
|
|
|
|-
|15
|Inspiration
|
|
|
|
|-
|22
|Hollow Soul
|
|
|
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Observer ===
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|User's current magic power + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + user's current attack power ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|
|
|
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|
|
|
|Max HP - Current HP ÷ 3.3
|}
=== The Violence ===
{| class="fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|User's current magic power + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + user's current attack power ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|-
|26
|Hollow Soul
|
|
|
|Max HP - Current HP ÷ 3.3
|}
9304672c25145b7af3720d014165c38745a8e816
407
406
2024-10-23T10:49:16Z
CandyKidneys
53536
/* The Nothing */
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + user's atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Businessman ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Punk ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Artist ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Satk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + Satk. × 4.8 - enemy's Sdef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|}
=== The Observer ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
=== The Violence ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
25e6124af3ba1b63cb315244d6ea89b24ecf0e5c
408
407
2024-10-23T10:53:22Z
CandyKidneys
53536
/* The Punk */
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + user's atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + Satk. × 1.2 - enemy's def. × 1.2 - enemy's Sdef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + Satk. × 1.2 - enemy's def. × 1.2 - enemy's Sdef. × 1.2.
Repeats twice.
|}
=== The Punk ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + Satk. × 1.2 - enemy's def. × 1.2 - enemy's Sdef. × 1.2.
Repeats twice.
|}
=== The Artist ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Satk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + Satk. × 4.8 - enemy's Sdef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + Satk. × 1.2 - enemy's def. × 1.2 - enemy's Sdef. × 1.2.
Repeats twice.
|}
=== The Observer ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
=== The Violence ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|Matk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + Satk. × 1.2 - enemy's def. × 1.2 - enemy's Sdef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
5f6913d39d5ee74e0a66fdb896e1ac48cf7a5030
409
408
2024-10-24T04:55:11Z
CandyKidneys
53536
/* The Nothing */
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Punk ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Artist ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Observer ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
=== The Violence ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
8d690eeeb0b381668ed1900a8e3fba85b24466da
410
409
2024-10-24T05:04:34Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
[[File:The bus1idea.png|right|frameless]]
=== The Businessman ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
[[File:The punk1.png|right|frameless|The Punk]]
=== The Punk ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
[[File:The artidea.png|right|frameless|The Artist]]
=== The Artist ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
[[File:The obsever1grey.png|right|frameless|The Observer]]
=== The Observer ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
=== The Violence ===
{| class="mw-collapsible mw-collapsed fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
c846ee84639bdfa3f0f70c879bac499fe1d85acd
411
410
2024-10-24T05:09:44Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
e14482e5c8e6c82b3ba6da9ce521fb49d3892645
412
411
2024-10-24T05:14:44Z
CandyKidneys
53536
/* The Businessman */
wikitext
text/x-wiki
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
Static is the main protagonist of The Endless Empty.
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
9ac6670bc7ec731a400b1cc291f5ed8286c94504
413
412
2024-10-24T05:16:42Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
b337da4c195458b9003b3bd9674dd81992120a2d
414
413
2024-10-24T05:26:52Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
== Gallary ==
<gallery>
File:The nothing4.png|In-game walk sprites
File:The nothing.png|In-game walk sprites
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk walk sprites.
File:Theobserver.png
File:Thegrudge.png
</gallery>
== References ==
94c158a83335baffdc2d70ba55d047af522f0fd2
415
414
2024-10-24T05:30:16Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=The last fragments of identity within a dying mind|class=Nothing|initial_level=1|image=The_nothing_blur.png}}
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
== Gallary ==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk walk sprites.
File:Theobserver.png|The Observer walk sprites.
File:Thegrudge.png|The Violence walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
== References ==
1ae45b5886dce9a82ee86f013d09a2722012c82a
416
415
2024-10-24T05:31:56Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of The Businessman, The Punk, The Artist, The Observer, or The Violence (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
== Gallary ==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
== References ==
a784b6b2c9b0711dbf4c7ad7492d0993c94b7d4b
417
416
2024-10-24T05:34:34Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman]], [[Static#The Punk]], [[Static#The Artist]], [[Static#The Observer]], or [[Static#The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
== Gallary ==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
== References ==
e27ebac6ad338daaad2edd64d6689373a74d87ba
418
417
2024-10-24T05:35:20Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
== Profile ==
=== Appearance ===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
=== Personality ===
TBA
=== Plot ===
TBA
== Game Data ==
=== The Nothing ===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
== Trivia ==
TBA
== Gallary ==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
== References ==
f99d9d21d2ae13d648fe2d603bf959ab885bd1b3
419
418
2024-10-24T08:59:34Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|Static}}
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
===Personality===
TBA
===Plot===
TBA
==Game Data==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
TBA
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
c40e61ecf28b069369d9d3457a8659bceee1f808
420
419
2024-10-24T09:00:01Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|Static}}
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
===Personality===
TBA
===Plot===
TBA
==Game Data==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
TBA
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
3636b06bbecc0a69229703d61b7337e678381008
Template:Cleanup
10
350
499
2024-10-24T05:52:38Z
CandyKidneys
53536
Created page with "<div class="nomobile">{{Ambox | image = [[Image:Cleanup.svg|link=]] | type = '''This article may need cleanup to meet quality standards.''' | border = yellow | info = Please help {{fullurl|{{FULLPAGENAME}}|action=edit{{#if: {{{1|}}} | §ion={{{1}}} }}|text=improve this}} if you can. The <includeonly>[[{{NAMESPACE}} talk:{{PAGENAME}}|</includeonly><span class="pagetab">Discussion page</span><includeonly>]]</includeonly> may contain suggestions.<br />{{ #if: {{{1|}}} |..."
wikitext
text/x-wiki
<div class="nomobile">{{Ambox
| image = [[Image:Cleanup.svg|link=]]
| type = '''This article may need cleanup to meet quality standards.'''
| border = yellow
| info = Please help {{fullurl|{{FULLPAGENAME}}|action=edit{{#if: {{{1|}}} | §ion={{{1}}} }}|text=improve this}} if you can. The <includeonly>[[{{NAMESPACE}} talk:{{PAGENAME}}|</includeonly><span class="pagetab">Discussion page</span><includeonly>]]</includeonly> may contain suggestions.<br />{{ #if: {{{1|}}} | <br />Reason: "''{{{1}}}''" }}
}}<br /></div><!--
--><div class="mobileonly" style="text-align:center">'''This article may need cleanup to meet quality standards.'''<br />Please helpif you can. The <includeonly>[[{{NAMESPACE}} talk:{{PAGENAME}}|</includeonly>Discussion page<includeonly>]]</includeonly> may contain suggestions.<br />{{ #if: {{{1|}}} | Reason: "''{{{1}}}''" }}<br /></div><!--
-->{{#ifeq: {{NAMESPACE}} | Template | |<includeonly>[[Category:Cleanup]]</includeonly>}}<noinclude>
{{doc}}
[[Category:Notice templates|{{PAGENAME}}]]
[[tr:Şablon:Temizlik]]</noinclude>
9426d3d6c1725534b2603ddc9f0dd3cdb0834acc
500
499
2024-10-24T05:53:44Z
CandyKidneys
53536
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Spoiler
10
252
318
2024-10-24T05:59:01Z
CandyKidneys
53536
Created blank page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Logic
0
51
79
78
2024-10-24T08:57:32Z
CandyKidneys
53536
wikitext
text/x-wiki
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic.png|Walk sprites.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
f60fab3853e279360b7190b6cd434474b18c6b91
80
79
2024-10-24T09:03:40Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
{{Character Infobox|name=Logic|description=|class=Nothing|initial_level=|image=|caption-image=}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333.
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + a.mat * 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic.png|Walk sprites.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
ffd3a8d280cdb50925fb23b26656b71a4855c47a
81
80
2024-10-24T09:05:29Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
{{Character Infobox|name=Logic|description=|class=Nothing|initial_level=|image=|caption-image=}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Logic1.png|Boss face 1
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
ffd1fffbbcde7a12337431940abc763bb04196d3
82
81
2024-10-24T09:06:35Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Logic1.png|Boss face 1
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
b2ec54a165b09e38daae6947e9d3e7c28408d4ae
83
82
2024-10-24T09:15:05Z
CandyKidneys
53536
/* Gallary */
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|Boss=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
900efbed749dd8fedd01c7eb69d728250d841451
84
83
2024-10-24T09:18:43Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
</gallery>
==References==
|-|Boss=
{{Quote|Logic is changing forms watch how out attacks effect him.|Trigger Finger}}
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logic0.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
800e2b7b9a22576bf32169a3f2c0fd58931afd04
Logic
0
51
85
84
2024-10-24T09:20:35Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
</gallery>
==References==
|-|Boss=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logic0.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
f1cb96447e8bbbd0a00b36b800e5f29ef2cd801e
86
85
2024-10-24T10:27:25Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:SDEtalking.ogg]]}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
</gallery>
==References==
|-|Boss=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logic0.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
6b2e98e70878266ac39d1631d46f884da1c9b2d5
87
86
2024-10-24T10:28:37Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
</gallery>
==References==
|-|Boss=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logic0.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
2acf31371579f03ba53000660bc7194468a7175b
88
87
2024-10-25T04:31:25Z
CandyKidneys
53536
Adding categories
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
</gallery>
==References==
|-|Boss=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logic0.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
[[Category:Emotion]]
5a33fcd4aae84e1640d8661c7c9b31fb44cf4aed
Items
0
315
436
2024-10-24T09:52:51Z
CandyKidneys
53536
Created page with "Items are objects that can be used in and outside of battle. Some items are for helping in battles or to progress through the story of The Endless Empty. {| class="fandom-table" |+ ! ! ! ! |- | | | | |- | | | | |- | | | | |}"
wikitext
text/x-wiki
Items are objects that can be used in and outside of battle. Some items are for helping in battles or to progress through the story of The Endless Empty.
{| class="fandom-table"
|+
!
!
!
!
|-
|
|
|
|
|-
|
|
|
|
|-
|
|
|
|
|}
8a936d02334f48399ca4ee200181500348262fd6
Static
0
308
421
420
2024-10-24T10:20:55Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|Static}}
Static is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
===Personality===
TBA
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction is right leading to the Hotel where he's told where his assigned room is by a waiting angel. Entering your room and interacting with the TV induces Static to reminiscent strange fading memories that he feels all at the same time. Leaving through a hidden passageway Static meets Trigger Finger loathing to himself. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's his fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on your journey, you enter the first chapter: Anxiety.
==Game Data==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
TBA
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
aa0a08880555b6815891d83a7ab3bc2d4af5db80
422
421
2024-10-25T04:29:34Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|Static}}
'''Static''' is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. His head is a circle with the central negative space containing a suspended black X. Black spikes protrude down his spine and on the back or right side of his head.
His current form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. He can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static an altered move set.
===Personality===
TBA
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction is right leading to the Hotel where he's told where his assigned room is by a waiting angel. Entering your room and interacting with the TV induces Static to reminiscent strange fading memories that he feels all at the same time. Leaving through a hidden passageway Static meets Trigger Finger loathing to himself. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's his fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on your journey, you enter the first chapter: Anxiety.
==Game Data==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
TBA
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
185c65cec2c5066f55a8a9ed9107a4bd445c789a
423
422
2024-10-28T15:35:28Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|Static}}
'''Static''' is the main protagonist of The Endless Empty.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or right side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through two metamorphoses after consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
TBA
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting angel. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1: Anxiety]].
==Game Data==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* TBA
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
183eed2ac97d6b20f01bcfc93beac9ef0d981309
Johnny
0
337
480
2024-10-25T04:14:55Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
File:Johnny concept.png
6
268
348
2024-10-25T04:16:12Z
CandyKidneys
53536
Original look for Johnny.
wikitext
text/x-wiki
== Summary ==
Original look for Johnny.
197fb218d41714538266edf7523d823bc2db53ca
File:Johnnyrecolor.png
6
470
719
2024-10-25T04:17:20Z
CandyKidneys
53536
Johnny concept art redone to match current look.
wikitext
text/x-wiki
== Summary ==
Johnny concept art redone to match current look.
80b64242e52afd0b7df6af06d1388de16a1560a0
File:WeedJohnny.png
6
66
103
2024-10-25T04:19:00Z
CandyKidneys
53536
Johnny passes you the boof.
wikitext
text/x-wiki
== Summary ==
Johnny passes you the boof.
4d7b5602226430753cb2c6275bbc8f4c74543923
Starr
0
456
682
2024-10-25T04:21:14Z
CandyKidneys
53536
Created page with "Starr is a supporting character in ''The Endless Empty'' and the main protagonist in ''A Chamber of Stars''."
wikitext
text/x-wiki
Starr is a supporting character in ''The Endless Empty'' and the main protagonist in ''A Chamber of Stars''.
d9e519c4e7eedb14d948058722392ceeae79492f
Lament
0
341
487
2024-10-25T04:27:24Z
CandyKidneys
53536
Created page with "Lament is a new Emotion introduced in ''A Chamber of Stars''."
wikitext
text/x-wiki
Lament is a new Emotion introduced in ''A Chamber of Stars''.
1915b19a7c67c813717c7b0e72f6deb449bdc979
488
487
2024-10-25T04:30:29Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Lament''' is a new [[Emotion]] introduced in ''A Chamber of Stars''.
65e63f20a95d2e73672fc4116b2a8d22d6954ee7
489
488
2024-10-25T06:44:16Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Lament''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of sadness and longing.
6fd69ef74d49156210d47c0f2b5ada6f0ee00aa8
490
489
2024-10-25T06:46:55Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Lament''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of sadness and longing.
Their motifs consist of clocks and clockwork, and fine china. Purple is the color that most represents them and, by extension, grief.
67e68a3bcb1a70c03ea40068f9f030c89a32e125
Ecstasy
0
438
631
2024-10-25T04:28:41Z
CandyKidneys
53536
Created page with "'''Ecstasy''' is a new Emotion introduced in ''A Chamber of Stars''."
wikitext
text/x-wiki
'''Ecstasy''' is a new Emotion introduced in ''A Chamber of Stars''.
757d8f25c9c00763f3d8e29438ac1fc791aca69a
632
631
2024-10-25T14:52:28Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Ecstasy''' is a new Emotion introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
09ab590b13ce17bf2b17772079497e5c3a74cbf6
633
632
2024-10-25T14:56:05Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png}}
'''Ecstasy''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
07c4400872684b9bda8b4835b9eb1bd65ffefe50
634
633
2025-01-13T20:49:13Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png}}
'''Ecstasy''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
TBA
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
TBA
0a3312a2eef480fc16f4d3cc7771cdcaf200bfa7
Creation
0
358
527
526
2024-10-25T04:49:46Z
CandyKidneys
53536
wikitext
text/x-wiki
Creation is a [[Emotion]] representing the mind's artistic creativity. His motifs consist of butterflies, various colors, music, and paintings. Yellow is the color that most represents him and creativity.
8b93780851d20f6533dc8e9958cb612d4db5db73
528
527
2024-10-25T04:54:01Z
CandyKidneys
53536
wikitext
text/x-wiki
Creation is a [[Emotion]] representing the mind's artistic creativity. His motifs consist of butterflies, various colors, music, and paintings. Yellow is the color that most represents him and, by extension, creativity.
36afea7ca443892f5d417785594cd8be2ed13fb3
529
528
2024-10-25T05:07:58Z
CandyKidneys
53536
wikitext
text/x-wiki
Creation is an [[Emotion]] representing the mind's artistic creativity.
His motifs consist of butterflies, various colors, music, and paintings. Yellow is the color that most represents him and, by extension, creativity.
2ed96d85e72de73a79be62468d9fdc6b03184e19
530
529
2024-10-25T06:25:34Z
CandyKidneys
53536
wikitext
text/x-wiki
Creation is an [[Emotion]] representing the mind's artistic creativity.
Their motifs consist of butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
e0a38085add6d37cf11c0e13d50e2795d85545e9
531
530
2024-10-25T14:54:38Z
CandyKidneys
53536
wikitext
text/x-wiki
Creation is an [[Emotion]] representing the mind's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
07f2e4594551567e185114f3d3f8458fca11175c
532
531
2025-01-13T20:51:17Z
CandyKidneys
53536
wikitext
text/x-wiki
Creation is an [[Emotion]] representing the mind's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
TBA
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
TBA
2d52144950834dc822b5d2260169f105be0447a6
Anger
0
3
4
3
2024-10-25T05:06:10Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
His motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents him and, by extension, fear and anger.
97c0e41010772ddd390016bbfae4857f66ab20d3
5
4
2024-10-25T06:19:57Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
His motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents him and, by extension, fear and anger.
ad942dbfb4b40657982ea3c9d4a66acf1644a1b6
6
5
2024-10-25T06:24:53Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
8ccb420d6246c3f1525acc79efef70f48bd116fc
Anxiety
0
354
505
504
2024-10-25T05:30:36Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
His motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents him and, by extension, desire.
cd67c1fe3ce3556316f4413099e49dbe41000508
506
505
2024-10-25T06:27:34Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
e65eae7f0c7d1177b3caa83684a98aa086ddaa2e
Anger (ACoS)
0
340
485
484
2024-10-25T06:14:33Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Anger''' is a [[Anger (TEE)|returning]] [[Emotion]] from [[The Endless Empty]]. He represents the mind's responses to hostile situations, more specifically fear and anger.
His motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that most represents him and, by extension, fear and anger.
==Trivia==
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref><nowiki>https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072</nowiki></ref>
==References==
<references />
37cd34fe598d0cf881ec44bec91306200e237ba9
File:Angeridea2.png
6
41
67
2024-10-25T06:16:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
68
67
2024-10-25T06:19:20Z
CandyKidneys
53536
CandyKidneys uploaded a new version of [[File:Angeridea2.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ecstasy.png
6
319
441
2024-10-25T14:56:31Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Resume
0
328
450
2024-10-28T15:42:00Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
451
450
2024-12-01T00:53:04Z
CandyKidneys
53536
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
452
451
2024-12-01T00:58:15Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
TBA
=== Personality ===
TBA
=== Plot ===
TBA
=== Trivia ===
TBA
=== Gallary ===
240c7d4690bc8597c39db6b240adf8f116928509
453
452
2024-12-01T00:59:36Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
TBA
=== Personality ===
TBA
=== Plot ===
TBA
=== Trivia ===
TBA
=== Gallary ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
5b979a3c6ae3d7692016608263f248f9d50fb2a4
Boss
0
467
702
2024-10-28T15:42:29Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
703
702
2024-12-01T00:48:27Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
f98d5559e4f06d52753966bc74ee51866fdb4655
704
703
2024-12-01T00:50:01Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
TBA
=== Personality ===
TBA
=== Plot ===
TBA
=== Trivia ===
TBA
=== Gallary ===
240c7d4690bc8597c39db6b240adf8f116928509
Butterfly Guard
0
297
388
2024-10-28T15:45:24Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
File:Starrlament.gif
6
343
492
2024-10-30T04:55:27Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:StructuredQuote
10
406
592
591
2024-11-08T19:19:52Z
FANDOMbot
15556
Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
wikitext
text/x-wiki
<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[w:c:en.starwars:Yoda|Yoda]]
|receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]]
|source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
fa2afb86a438109a65ccaf3a456db20b1b9de008
593
592
2024-11-15T16:34:16Z
FANDOMbot
15556
Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details.
wikitext
text/x-wiki
<blockquote class="pull-quote">
<div class="pull-quote__text">{{{text|Text...}}}</div>
<p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p>
</blockquote>
<noinclude>
==Description==
A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead.
See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes.
==Syntax==
<pre>
{{StructuredQuote
| text =
| speaker =
| receiver =
| attribution =
| source =
}}
</pre>
==Samples==
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[w:c:en.starwars:Yoda|Yoda]]
|receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]]
|source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]]
}}
<pre>
{{StructuredQuote
|text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...)
|speaker=[[Yoda]]
|receiver=[[Luke Skywalker]]
|source=[[Star Wars: Episode V The Empire Strikes Back]]
}}
</pre>
== TemplateData ==
<templatedata>
{
"params": {
"text": {
"label": "Quote text",
"description": "quote text",
"type": "content",
"required": true
},
"speaker": {
"label": "Person(s) quoted",
"description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)",
"type": "content",
"required": true
},
"receiver": {
"label": "Person(s) to whom the quote was spoken",
"description": "person the quote was spoken to (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"attribution": {
"label": "Attribution(s)",
"description": "attribution (wikitext links, comma-separated)",
"type": "content",
"suggested": true
},
"source": {
"label": "Quote source",
"description": "place where it was spoken (wikitext link)",
"type": "content",
"suggested": true
}
},
"format": "block"
}
</templatedata>
</noinclude>
2ecd93551d58b2941ba34b46bd4b6ebccc17617a
File:StaticTriggerConcept.jpg
6
12
24
2025-01-13T21:10:55Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:AngerConcept.jpg
6
239
299
2025-01-13T21:11:36Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:StaticConcept.jpg
6
130
169
2025-01-13T21:12:06Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CreationConcept.jpg
6
134
173
2025-01-13T21:12:56Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Sign7.png
6
257
337
2025-01-13T21:23:17Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Sign8.png
6
193
233
2025-01-13T21:23:37Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Desertmodel.png
6
405
589
2025-01-13T21:25:44Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:AnxietyCard.png
6
157
196
2025-01-16T00:39:03Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CreationCard.png
6
333
474
2025-01-16T00:39:27Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:EcstacyCard.png
6
79
116
2025-01-16T00:40:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:LamentCard.png
6
42
69
2025-01-16T00:40:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:AngerCard.png
6
69
106
2025-01-16T00:41:01Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:LogicCard.png
6
421
608
2025-01-16T00:41:23Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Creation
0
358
533
532
2025-01-16T00:53:57Z
CandyKidneys
53536
/* Gallary */
wikitext
text/x-wiki
Creation is an [[Emotion]] representing the mind's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
TBA
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
<gallery>
File:Creation.png|Creation's sprite sheet.
File:CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
5167397ababa3119c5d18a464803bcc91a3878d5
534
533
2025-01-16T01:08:04Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Creation''' is an [[Emotion]] representing the mind's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of the forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
<gallery>
File:Creation.png|Creation's sprite sheet.
File:CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
76c834009024790e4430bcee58f46a13796c398e
Ecstasy
0
438
635
634
2025-01-16T01:26:20Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png}}
'''Ecstasy''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
TBA
165175702a0a4c69d3f123f3d9e046b9df63cd18
636
635
2025-01-16T01:26:21Z
CandyKidneys
53536
Protected "[[Ecstasy]]" ([Commenting=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png}}
'''Ecstasy''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
TBA
165175702a0a4c69d3f123f3d9e046b9df63cd18
File:ECVoice.mp3
6
227
268
2025-01-20T12:44:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ACoSEmotions.jpeg
6
50
77
2025-02-03T05:12:31Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
The Endless Empty
0
236
278
277
2025-03-02T13:52:29Z
CandyKidneys
53536
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made with ''RPG Maker, by'' Features:
== System Requirements ==
== Videos ==
== Gallery ==
== See Also ==
== External Links ==
== Trivia ==
== References ==
be6b1f9eb3eceada1e0e042426a6f8b20a0833f8
279
278
2025-03-02T13:53:36Z
CandyKidneys
53536
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
== Gallery ==
== See Also ==
== External Links ==
== Trivia ==
== References ==
584baa635474713033975fda61afef9e4af81ee4
280
279
2025-03-02T13:54:08Z
CandyKidneys
53536
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
== Gallery ==
== See Also ==
== External Links ==
== Trivia ==
== References ==
a8a79c8d42d4e13a30ee2e539954302ee9f1c6b7
281
280
2025-03-02T13:57:08Z
CandyKidneys
53536
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
== Gallery ==
== See Also ==
== External Links ==
== Trivia ==
== References ==
2af677b187439707169d05bf63ae4585a4b5aa41
282
281
2025-03-02T21:14:18Z
CandyKidneys
53536
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
== Trivia ==
== References ==
0f726a8df2255758979dca736f772a91690a2450
283
282
2025-03-04T00:31:02Z
CandyKidneys
53536
/* External Links */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
90de4dfe5f2fa7ff927b4cbb68895dbba33dea92
284
283
2025-03-04T00:36:40Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
Steam video
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
f86c0483a455236d8dd6940e27f2f47bb799ceb2
285
284
2025-03-04T00:38:56Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
Steam video
{{#ev:youtube|Vois0RMtPHE}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
a84b67fcbdc6bfab721e1d3035c2534d767d68a7
286
285
2025-03-04T00:39:35Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
Steam video
{{#ev:youtube|https://youtu.be/OhgE_RLqrUw}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
8c79fa7edf7ea916b5c2f2f040f4bafbb14f2cb5
287
286
2025-03-04T00:40:02Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
Steam video
{{#ev:youtube|OhgE_RLqrUw}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
b80aa781ca1efce0af858b7cb5ed8fac070b8e15
288
287
2025-03-04T00:40:26Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
{{#ev:youtube|OhgE_RLqrUw}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
d980a408846ac559564e463a7bc097237912350b
289
288
2025-03-04T00:42:05Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|150}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
bc1799aa25cca65e77c6ed409b9b83e5f0ae78d8
290
289
2025-03-04T00:42:25Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|200}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
2d224ab3c8696b6f56e57c08d8db810b315e9642
291
290
2025-03-04T00:42:51Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|300}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
d376ddd7fd91a76d1ca78e078cbb374714630944
File:Steampageimage1.jpg
6
238
298
2025-03-02T13:58:21Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage2.jpg
6
229
270
2025-03-02T13:58:41Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage3.jpg
6
418
605
2025-03-02T13:59:08Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage4.jpg
6
56
93
2025-03-02T13:59:30Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage5.jpg
6
295
386
2025-03-02T14:00:08Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage6.jpg
6
400
584
2025-03-02T14:00:39Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage7.jpg
6
84
121
2025-03-02T14:00:59Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage8.jpg
6
412
599
2025-03-02T14:01:19Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage9.jpg
6
8
20
2025-03-02T14:01:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage10.jpg
6
25
37
2025-03-02T14:02:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage11.jpg
6
258
338
2025-03-02T14:02:31Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage12.jpg
6
376
560
2025-03-02T14:02:54Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Steampageimage13.jpg
6
168
207
2025-03-02T14:03:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
A Chamber of Stars
0
284
365
364
2025-03-04T00:22:52Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Description ==
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
== See Also ==
TBA
== External Links ==
TBA
== Trivia ==
TBA
== References ==
TBA
ea5b64c22da7e6f0c0e9a4ed81ecf905297e0f54
Music
0
36
48
2025-03-04T00:50:54Z
CandyKidneys
53536
Created page with "TBA Overview Track List Videos Trivia References External Links"
wikitext
text/x-wiki
TBA
Overview
Track List
Videos
Trivia
References
External Links
493ffd81ef5bf7025eaeee3aebe8d276db874207
49
48
2025-03-04T00:52:42Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
Overview
Track List
{{Tracklist}}
Videos
Trivia
References
External Links
d680e85e0101baea848730a69eef44559ac73ed0
Template:Soundtrack/header desc
10
433
620
2025-03-04T00:55:35Z
CandyKidneys
53536
Created blank page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
621
620
2025-03-04T01:00:48Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>{|class="sortable article-table" style="width:-webkit-fill-available;"
700930ee118e7325ac2306d53891cea5b445733e
622
621
2025-03-04T01:14:49Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>{|class="sortable article-table" style="width:-webkit-fill-available;"
!<span title="Track">#</span>
!<span title="Time">⏱️</span>
! width=90% | Title
</includeonly><noinclude>
<pre>{{Tracklist}}</pre>
{| class="sortable article-table" style="width: 100%;"
! <span title="Track">#</span>
! <span title="Time">⏱️</span>
! width=90% | Title
{{Tracklist/row disc
| track = 01
| time = 2:00
| title = Sick Beats
| notes = Nowhere in the game
}}
{{TRACKLIST/END}}
d5bfe312dc13ce0255d4be6f46e0b7b4d81065a8
623
622
2025-03-04T01:15:46Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>{|class="sortable article-table" style="width:-webkit-fill-available;"
!<span title="Track">#</span>
!<span title="Time">⏱️</span>
! width=90% | Title
</includeonly><noinclude>
<pre>{{Tracklist}}</pre>
{| class="sortable article-table" style="width: 100%;"
! <span title="Track">#</span>
! <span title="Time">⏱️</span>
! width=90% | Title
{{Tracklist/row disc
| track = 01
| time = 2:00
| title = Sick Beats
| notes = Nowhere in the game
}}
{{Tracklist}/end}}
d006024ca88f863f16ea19979e07f03c1bfadbf0
Template:Soundtrack/header desc
10
433
624
623
2025-03-04T01:16:28Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>{|class="sortable article-table" style="width:-webkit-fill-available;"
!<span title="Track">#</span>
!<span title="Time">⏱️</span>
! width=90% | Title
</includeonly><noinclude>
<pre>{{Tracklist}}</pre>
{| class="sortable article-table" style="width: 100%;"
! <span title="Track">#</span>
! <span title="Time">⏱️</span>
! width=90% | Title
{{Tracklist/row disc
| track = 01
| time = 2:00
| title = Sick Beats
| notes = Nowhere in the game
}}
{{Tracklist/end}}
5e6ab5dac62426490534ce3b0799c8f8040b5772
625
624
2025-03-04T01:17:10Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly>{|class="sortable article-table" style="width:-webkit-fill-available;"
!<span title="Track">#</span>
!<span title="Time">⏱️</span>
! width=90% | Title
</includeonly><noinclude>
<pre>{{Tracklist}}</pre>
{| class="sortable article-table" style="width: 100%;"
! <span title="Track">#</span>
! <span title="Time">⏱️</span>
! width=90% | Title
{{Tracklist/row disc
| track = 01
| time = 2:00
| title = Sick Beats
| notes = Nowhere in the game
}}
{{Tracklist/end}}
</noinclude>
94b09b80fb3a3c9f24182c1ea3b8a0bc79789248
626
625
2025-03-04T01:19:50Z
CandyKidneys
53536
CandyKidneys moved page [[Template:Tracklist]] to [[Template:Soundtrack/header desc]] without leaving a redirect
wikitext
text/x-wiki
<includeonly>{|class="sortable article-table" style="width:-webkit-fill-available;"
!<span title="Track">#</span>
!<span title="Time">⏱️</span>
! width=90% | Title
</includeonly><noinclude>
<pre>{{Tracklist}}</pre>
{| class="sortable article-table" style="width: 100%;"
! <span title="Track">#</span>
! <span title="Time">⏱️</span>
! width=90% | Title
{{Tracklist/row disc
| track = 01
| time = 2:00
| title = Sick Beats
| notes = Nowhere in the game
}}
{{Tracklist/end}}
</noinclude>
94b09b80fb3a3c9f24182c1ea3b8a0bc79789248
Template:Soundtrack
10
293
383
2025-03-04T01:31:03Z
CandyKidneys
53536
Created page with "Use the following sub pages: */Nav: Navigation box for soundtracks between The Endless Empty and A Chamber of Stars. ======Syntax====== <nowiki>{{Soundtrack/Nav |open=yes}}</nowiki> Removing the "| open=yes" will collapse the box by default. Output (Output) --- header: the start Syntax <nowiki>{{Soundtrack/header}}</nowiki> Output (output) /row Syntax I'm just copying this page okay https://half-life.fandom.com/wiki/Template:Soundtrack"
wikitext
text/x-wiki
Use the following sub pages:
*/Nav: Navigation box for soundtracks between The Endless Empty and A Chamber of Stars.
======Syntax======
<nowiki>{{Soundtrack/Nav |open=yes}}</nowiki>
Removing the "| open=yes" will collapse the box by default.
Output
(Output)
---
header: the start
Syntax
<nowiki>{{Soundtrack/header}}</nowiki>
Output
(output)
/row
Syntax
I'm just copying this page okay
https://half-life.fandom.com/wiki/Template:Soundtrack
87037a29057e48da45637c66a811f91b1088e334
A Chamber of Stars
0
284
366
365
2025-03-04T11:36:23Z
CandyKidneys
53536
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from The Endless Empty.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
== See Also ==
TBA
== External Links ==
TBA
== Trivia ==
TBA
== References ==
TBA
b135ca05e87861fc5c775ea30faa5476259be2c5
367
366
2025-03-04T11:37:07Z
CandyKidneys
53536
/* Description */
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
== See Also ==
TBA
== External Links ==
TBA
== Trivia ==
TBA
== References ==
TBA
5cf25e7f1da1e07e127e74376743b037490554f1
368
367
2025-03-04T12:29:57Z
CandyKidneys
53536
/* Pre-Release */
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
</gallery>
== See Also ==
TBA
== External Links ==
TBA
== Trivia ==
TBA
== References ==
TBA
f53cde6fafc34583a8872208ed0922f04ff7cf33
369
368
2025-03-04T12:31:25Z
CandyKidneys
53536
/* Pre-Release */
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
File:Prerelease5.png
</gallery>
== See Also ==
TBA
== External Links ==
TBA
== Trivia ==
TBA
== References ==
TBA
aaeae4577468601a38519866068fd21a08911152
370
369
2025-03-04T12:40:13Z
CandyKidneys
53536
/* External Links */
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
File:Prerelease5.png
</gallery>
== See Also ==
TBA
== External Links ==
* [https://l-a-u-g-h.itch.io/a-chamber-of-stars ''A Chamber of Stars'' DEMO on Itch.io]
== Trivia ==
TBA
== References ==
TBA
73af0be404da4383a2027d6369d2ca32f24c6062
371
370
2025-07-13T10:15:38Z
CandyKidneys
53536
/* External Links */
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
TBA
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
File:Prerelease5.png
</gallery>
== See Also ==
* TBA
== External Links ==
* [https://l-a-u-g-h.itch.io/a-chamber-of-stars ''A Chamber of Stars'' DEMO on Itch.io]
* [https://store.steampowered.com/app/1624190/A_Chamber_of_Stars/ ''A Chamber of Stars'' on Steam]
== Trivia ==
* The star pieces featured on the banner and throughout the game are a direct reference and/or inspired by the star piece symbols on David Bowie's ''[https://en.m.wikipedia.org/wiki/Blackstar_(album) ★]'' album.
* The title ''A Chamber of Stars'' seems to be a reference to the 1983 movie ''[https://en.m.wikipedia.org/wiki/The_Star_Chamber The Star Chamber],'' and, by extension, the court [https://en.m.wikipedia.org/wiki/Star_Chamber Star Chamber], a late 15th century English court.
== References ==
TBA
389c645be756050a2d8d0f932380d453d4972125
Anger
0
3
7
6
2025-03-04T12:11:40Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:AngerConcept.jpg|Possible beta Anger.
</gallery>
== References ==
19d69ff32fdc788a85d56e24ba7fb92733c1f432
8
7
2025-03-04T12:22:22Z
CandyKidneys
53536
/* Gallery */
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|Reptile Queen or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
59b3f916abccd814576b0ed8716b71bd9f041140
File:Prerelease1.png
6
166
205
2025-03-04T12:12:19Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Prerelease2.png
6
234
275
2025-03-04T12:12:35Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ecstasylament.jpg
6
219
260
2025-03-04T12:13:17Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Prerelease3.png
6
432
619
2025-03-04T12:13:32Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Reptilequeenanger.png
6
189
229
2025-03-04T12:13:45Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Prerelease5.png
6
22
34
2025-03-04T12:27:58Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
The Endless Empty
0
236
292
291
2025-03-04T12:35:46Z
CandyKidneys
53536
/* External Links */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|300}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://l-a-u-g-h.itch.io/the-endless-empty ''The Endless Empty'' on Itch.io]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
3225ea92de1ca323ec5ac5e9f980ad35a78fcf82
293
292
2025-03-04T12:41:37Z
CandyKidneys
53536
/* See Also */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
==== Features: ====
== System Requirements ==
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|300}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
* [[A Chamber of Stars]]
* [[The Endless Empty Soundtrack]]
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://l-a-u-g-h.itch.io/the-endless-empty ''The Endless Empty'' on Itch.io]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
908c053989992e19f4a89cba3ae9353fa9d594aa
Music
0
36
50
49
2025-03-04T12:45:58Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!rack Name
|-
|
|
|
|-
|
|
|
|-
|
|
|
|}
== Videos ==
== Trivia ==
== References ==
== External Links ==
b01bd313a12fe9b729ba73422fc593bfdd8be1bb
51
50
2025-03-04T12:46:19Z
CandyKidneys
53536
/* Track List */
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|
|
|
|-
|
|
|
|-
|
|
|
|}
== Videos ==
== Trivia ==
== References ==
== External Links ==
7580634c9c5086e9b7f031dc1197e4352da98aa7
52
51
2025-03-04T12:50:08Z
CandyKidneys
53536
/* Track List */
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|
|
|-
|2
|
|
|-
|3
|
|
|-
|4
|
|
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|}
== Videos ==
== Trivia ==
== References ==
== External Links ==
2afd524760d0ca00fb7309131b41105b2ad194eb
53
52
2025-03-04T12:57:23Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|
|
|-
|2
|
|
|-
|3
|
|
|-
|4
|
|
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|
==Trivia==
|}
485ad16dd2d63162ab27f4684f480860895d3cbc
54
53
2025-03-04T12:58:51Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|
|
|-
|2
|
|
|-
|3
|
|
|-
|4
|
|
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|}
==Trivia==
89bca049e5b606ba7df44d64d66bc9d4e9323a4d
55
54
2025-03-04T13:00:51Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|
|
|-
|2
|
|
|-
|3
|
|
|-
|4
|
|
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|}
==Videos====Trivia==
External Links
References
04de47d90fd2033629fa5b2194a5f72b9e852196
56
55
2025-03-04T13:01:18Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|
|
|-
|2
|
|
|-
|3
|
|
|-
|4
|
|
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|}
==Videos==
==Trivia==
External Links
References
bf05f6d19f62e4ddd2209df3d386d1f881a90a42
57
56
2025-03-04T13:01:58Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|
|-
|2
|
|
|-
|3
|
|
|-
|4
|
|
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|}
==Videos==
==Trivia==
External Links
References
fe51b1d77a2243c1bb0d8e605a3efb2537fe6695
58
57
2025-03-04T13:03:40Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|}
==Videos==
==Trivia==
External Links
References
0b684669744c041b52520338b528cd40da8b2cb5
59
58
2025-03-04T13:05:00Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|-
|19
|
|
|-
|}
==Videos==
==Trivia==
External Links
References
40842f93ca6be7bf28afdf2b4390585aa793b832
60
59
2025-03-04T13:05:55Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|-
|19
|
|
|-
|20
|
|
|-
|21
|}
==Videos==
==Trivia==
External Links
References
d490bc2e1bf33ce3ef870929ac69fc3ddf3375de
61
60
2025-03-04T13:10:13Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|
|
|-
|6
|
|
|-
|7
|
|
|-
|8
|
|
|-
|9
|
|
|-
|10
|
|
|-
|11
|
|
|-
|12
|
|
|-
|13
|
|
|-
|14
|
|
|-
|15
|
|
|-
|16
|
|
|-
|17
|
|
|-
|18
|
|
|-
|19
|
|
|-
|20
|
|
|-
|21
|
|
|-
|22
|
|
|-
|23
|
|
|-
|24
|
|
|-
|25
|
|
|-
|26
|
|
|-
|27
|
|
|-
|28
|
|
|-
|29
|
|
|-
|30
|
|
|-
|31
|
|
|-
|32
|
|
|-
|33
|
|
|-
|34
|
|
|-
|35
|
|
|-
|36
|
|
|}
==Videos==
==Trivia==
External Links
References
5d44816df1565e4e7ce82149c86030becd1baa99
62
61
2025-03-04T13:22:04Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|0:44
|Victory Theme
|-
|6
|0:37
|Main Theme Piano
|-
|7
|2:49
|Talkative Revolver/City Slicker
|-
|8
|2:58
|Resume Song
|-
|9
|2:56
|Crowded Desert
|-
|10
|2:50
|Pleasant day
|-
|11
|0:42
|"The Big Lonely (Death Theme)"
|-
|12
|2:24
|Green Lawns, Nice Houses
|-
|13
|2:20
|Anxiety
|-
|14
|1:58
|Prayers from the Dollhouse
|-
|15
|1:15
|Main Theme Static
|-
|16
|4:43
|Party Chant/Everything Disappears
|-
|17
|2:06
|Witness to the Endless Empty
|-
|18
|2:23
|Beelzebub Strut
|-
|19
|2:21
|The Melody Mechanism
|-
|20
|3:24
|The Memory Viewer
|-
|21
|1:18
|Halls of Reflection
|-
|22
|3:14
|Evening Starr
|-
|23
|3:28
|Creation
|-
|24
|1:51
|Few Dream this Dream
|-
|25
|3:08
|Enjoy your Stay
|-
|26
|2:29
|Equation Feeder
|-
|27
|2:17
|Collect Me
|-
|28
|0:55
|Play the Song in your Heart
|-
|29
|1:54
|Logic
|-
|30
|0:50
|War March
|-
|31
|1:50
|Roseate
|-
|32
|0:50
|Nowhere
|-
|33
|3:59
|Anger
|-
|34
|0:48
|The Empty
|-
|35
|0:08
|The Endless
|-
|36
|1:43
|The Future is Gonna be Alright
|}
==Videos==
==Trivia==
External Links
References
9dc193c9d6f02a26801951cd70edbd7ba562378b
Ecstasy
0
438
637
636
2025-03-08T10:06:30Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
TBA
65220d202c6ef785e058307ab89701d038299eb7
Resume
0
328
454
453
2025-03-08T10:09:07Z
CandyKidneys
53536
/* Appearance */
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
TBA
=== Trivia ===
TBA
=== Gallary ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
acabad926f858494d80acdf25a1cd8049ea98bf9
455
454
2025-03-08T10:24:00Z
CandyKidneys
53536
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
TBA
=== Trivia ===
TBA
=== Gallary ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in A Chamber of Stars mostly keeps the same features as their predecessor.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
db878aaa35a1cb7204e17bd10705d30013ed2348
456
455
2025-03-25T16:52:00Z
CandyKidneys
53536
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
TBA
=== Trivia ===
TBA
=== Gallary ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
fab6331d72aff666e531b0020f5a1a375d1a802b
File:Factory today.mp3
6
183
223
2025-03-08T10:25:01Z
CandyKidneys
53536
Song cut from the ACOS demo. It has a sample of one of the first audio recording ever.
wikitext
text/x-wiki
== Summary ==
Song cut from the ACOS demo. It has a sample of one of the first audio recording ever.
3491fad09e394a67f18e7a10708a1633b1c253fa
Anxiety (ACoS)
0
335
477
476
2025-03-08T10:28:59Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA<gallery>
File:AnxietyCard.png
</gallery>
a44193d82f1ecfe50a39b9c6ed2405632322fd31
478
477
2025-03-08T10:31:26Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA<gallery>
File:AnxietyCard.png
File:Anxietyteaser.jpg|Teaser image of Anxiety from Erik's Twitter.
</gallery>
1678c042c740ae898a98134476fceb52d95afe37
File:Anxietyteaser.jpg
6
164
203
2025-03-08T10:29:45Z
CandyKidneys
53536
Anxiety teaser image from Erik's Twitter.
wikitext
text/x-wiki
== Summary ==
Anxiety teaser image from Erik's Twitter.
3779bda7077a9e38091c8378c51dedd8fa6064a3
Cut Content
0
339
483
2025-03-08T10:57:59Z
CandyKidneys
53536
Created page with "Content that has been cut from both [[The Endless Empty]] and [[A Chamber of Stars]]. == The Endless Empty == [[File:Snowflake big.png|frameless]]An enemy named Snowflake in the files. This was an enemy that was set to appear when you first entered [[Chapter 1]]. == A Chamber of Stars =="
wikitext
text/x-wiki
Content that has been cut from both [[The Endless Empty]] and [[A Chamber of Stars]].
== The Endless Empty ==
[[File:Snowflake big.png|frameless]]An enemy named Snowflake in the files. This was an enemy that was set to appear when you first entered [[Chapter 1]].
== A Chamber of Stars ==
53c78a06fdd774f23de8b7e4e5fc7435147c530e
File:StarrDB1.png
6
196
236
2025-03-08T11:07:16Z
CandyKidneys
53536
Art by Erik parodying David Bowie's "Heroes"
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying David Bowie's "Heroes"
a97de693b461bcd0b44b334b22f51aca94ec41b5
File:StarrDB2.png
6
104
142
2025-03-08T11:07:51Z
CandyKidneys
53536
Art by Erik parodying David Bowie's "Heroes"
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying David Bowie's "Heroes"
a97de693b461bcd0b44b334b22f51aca94ec41b5
File:Kate.png
6
160
199
2025-03-08T11:10:03Z
CandyKidneys
53536
Art by Erik parodying Kate Bush's Hounds of Love.
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying Kate Bush's Hounds of Love.
c00920a6991deb475a20eb2af80d9cd7c1be6aee
File:Swans.png
6
378
562
2025-03-08T11:11:31Z
CandyKidneys
53536
Art by Erik parodying Swans' Filth.
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying Swans' Filth.
781c925d1fb325ac503e0431432ef110c36ba4f9
File:CreationTFL.png
6
457
692
2025-03-08T11:13:10Z
CandyKidneys
53536
Art by Erik parodying The Flaming Lips' Zaireeka.
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying The Flaming Lips' Zaireeka.
8edd81fa75cc457f3ef1e80d7cb14567cccc92ea
File:LogicK.png
6
399
583
2025-03-08T11:15:04Z
CandyKidneys
53536
Art by Erik parodying Kraftwerk's Computer World.
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying Kraftwerk's Computer World.
2dff9f197d2ec95dfe7f88f2e0c051931541394d
File:AngerMA.png
6
311
432
2025-03-08T11:16:19Z
CandyKidneys
53536
Art by Erik parodying Massive Attack's Mezzanine.
wikitext
text/x-wiki
== Summary ==
Art by Erik parodying Massive Attack's Mezzanine.
21a025c156011f6ac1ea0b539e307c921c6d4e37
Newscaster
0
386
570
2025-03-18T09:29:15Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
A Chamber of Stars
0
284
372
371
2025-07-13T10:21:11Z
CandyKidneys
53536
/* Videos */
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPJ game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
{{#ev:youtube|v=1Jrla_Vae9A|300}}
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
File:Prerelease5.png
</gallery>
== See Also ==
* TBA
== External Links ==
* [https://l-a-u-g-h.itch.io/a-chamber-of-stars ''A Chamber of Stars'' DEMO on Itch.io]
* [https://store.steampowered.com/app/1624190/A_Chamber_of_Stars/ ''A Chamber of Stars'' on Steam]
== Trivia ==
* The star pieces featured on the banner and throughout the game are a direct reference and/or inspired by the star piece symbols on David Bowie's ''[https://en.m.wikipedia.org/wiki/Blackstar_(album) ★]'' album.
* The title ''A Chamber of Stars'' seems to be a reference to the 1983 movie ''[https://en.m.wikipedia.org/wiki/The_Star_Chamber The Star Chamber],'' and, by extension, the court [https://en.m.wikipedia.org/wiki/Star_Chamber Star Chamber], a late 15th century English court.
== References ==
TBA
03527b80f9a88ea911a7b7960e5da356e645182d
373
372
2025-07-23T02:42:32Z
202.36.244.219
0
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPG game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
TBA
== System Requirements ==
TBA
== Videos ==
{{#ev:youtube|v=1Jrla_Vae9A|300}}
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
File:Prerelease5.png
</gallery>
== See Also ==
* TBA
== External Links ==
* [https://l-a-u-g-h.itch.io/a-chamber-of-stars ''A Chamber of Stars'' DEMO on Itch.io]
* [https://store.steampowered.com/app/1624190/A_Chamber_of_Stars/ ''A Chamber of Stars'' on Steam]
== Trivia ==
* The star pieces featured on the banner and throughout the game are a direct reference and/or inspired by the star piece symbols on David Bowie's ''[https://en.m.wikipedia.org/wiki/Blackstar_(album) ★]'' album.
* The title ''A Chamber of Stars'' seems to be a reference to the 1983 movie ''[https://en.m.wikipedia.org/wiki/The_Star_Chamber The Star Chamber],'' and, by extension, the court [https://en.m.wikipedia.org/wiki/Star_Chamber Star Chamber], a late 15th century English court.
== References ==
TBA
3e627b4a32cc7e1036e417b019c74cc133a1ca73
374
373
2025-07-28T19:34:49Z
51.198.2.129
0
wikitext
text/x-wiki
'''''A Chamber of Stars''''' is an adventure RPG game with rhythm game elements made in Unity by Erik Sheader-Smith and is the direct sequel to ''[[The Endless Empty]]''.
== Description ==
You play as [[Starr]], the love interest from ''The Endless Empty''.
TBA
==== Features: ====
6 unique emotions and their realms to explore in order to help Starr create their Opus
== System Requirements ==
TBA
== Videos ==
{{#ev:youtube|v=1Jrla_Vae9A|300}}
== Gallery ==
TBA
== Pre-Release ==
<gallery>
File:Prerelease1.png
File:Prerelease2.png
File:Prerelease3.png
File:Prerelease5.png
</gallery>
== See Also ==
* TBA
== External Links ==
* [https://l-a-u-g-h.itch.io/a-chamber-of-stars ''A Chamber of Stars'' DEMO on Itch.io]
* [https://store.steampowered.com/app/1624190/A_Chamber_of_Stars/ ''A Chamber of Stars'' on Steam]
== Trivia ==
* The star pieces featured on the banner and throughout the game are a direct reference and/or inspired by the star piece symbols on David Bowie's ''[https://en.m.wikipedia.org/wiki/Blackstar_(album) ★]'' album.
* The title ''A Chamber of Stars'' seems to be a reference to the 1983 movie ''[https://en.m.wikipedia.org/wiki/The_Star_Chamber The Star Chamber],'' and, by extension, the court [https://en.m.wikipedia.org/wiki/Star_Chamber Star Chamber], a late 15th century English court.
== References ==
TBA
aa8b7f2bad971b98105d9f43e3fc06746b3e6ba3
Achievements
0
7
19
2025-07-13T10:28:13Z
CandyKidneys
53536
Created page with "List of achievements for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]]''. == The Endless Empty == TBA == A Chamber of Stars == TBA"
wikitext
text/x-wiki
List of achievements for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]]''.
== The Endless Empty ==
TBA
== A Chamber of Stars ==
TBA
8b7804d3995243dd6ce5da21b6d95ba428e69a7d
Johnny
0
337
481
480
2025-07-23T02:44:40Z
202.36.244.219
0
wikitext
text/x-wiki
The frontman of the band [[Johnny and the Archangels]].
TBA
107530daf083923d735b8f55014af8039833ffec
The Endless Empty
0
236
294
293
2025-07-23T03:12:54Z
202.36.244.219
0
/* Description */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
== Description ==
A surreal post-life adventure.
It only took a few moments for the feeling of panic to set in. “What if I lived my life wrong? How would I be judged? What if there is nothing after this?
The story begins with an individual, recently deceased, who is struggling to comprehend the reality of being dead. The mind, disconnected and failing, desperately attempts to form some vision of reality. Yet, the memories of its life are only distant whispers. It can't recall a personality, friends, or even an appearance. But there is hope. The memories of the music, the disconnected emotions. And in a rush of information, sometimes there appear memories of her: the rockstar.
The Endless Empty is an adventure RPG with a focus on exploration and choices. The game explores the concepts of death and the afterlife, and takes place in 5 chapters. Each chapter has a different theme and a unique art style. The game takes the player on a branching journey through the unknown. there are a variety of memories to explore; From upbeat suburban neighborhoods, to gritty industrial wastelands, to colorful psychedelic hallucinations.
The game will feature a multilayered storyline with alternative paths and multiple endings as well as a customized battle system. Complementing the game will be a completely original soundtrack with classical, electronic, funk and rock musical styles.
==== Features: ====
== System Requirements ==
* Minimum:
** OS *: Windows Xp / Vista / 7
** Processor: Intel Pentium 4 2.0 GHz
** Memory: 512 MB RAM
** Storage: 880 MB available space
* Recommended:
** OS *: Windows Xp / Vista / 7
** Processor: Intel Pentium 4 2.0 GHz
** Memory: 512 MB RAM
** Storage: 880 MB available space
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|300}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
* [[A Chamber of Stars]]
* [[The Endless Empty Soundtrack]]
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://l-a-u-g-h.itch.io/the-endless-empty ''The Endless Empty'' on Itch.io]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
f37aeb7b326ff7fd2ca89c1b0f46d7dcd30b79d1
295
294
2025-07-23T03:15:45Z
202.36.244.219
0
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
It is the first game in a duology that includes [[A Chamber of Stars]].
== Description ==
A surreal post-life adventure.
It only took a few moments for the feeling of panic to set in. “What if I lived my life wrong? How would I be judged? What if there is nothing after this?
The story begins with an individual, recently deceased, who is struggling to comprehend the reality of being dead. The mind, disconnected and failing, desperately attempts to form some vision of reality. Yet, the memories of its life are only distant whispers. It can't recall a personality, friends, or even an appearance. But there is hope. The memories of the music, the disconnected emotions. And in a rush of information, sometimes there appear memories of her: the rockstar.
The Endless Empty is an adventure RPG with a focus on exploration and choices. The game explores the concepts of death and the afterlife, and takes place in 5 chapters. Each chapter has a different theme and a unique art style. The game takes the player on a branching journey through the unknown. there are a variety of memories to explore; From upbeat suburban neighborhoods, to gritty industrial wastelands, to colorful psychedelic hallucinations.
The game will feature a multilayered storyline with alternative paths and multiple endings as well as a customized battle system. Complementing the game will be a completely original soundtrack with classical, electronic, funk and rock musical styles.
==== Features: ====
== System Requirements ==
* Minimum:
** OS *: Windows Xp / Vista / 7
** Processor: Intel Pentium 4 2.0 GHz
** Memory: 512 MB RAM
** Storage: 880 MB available space
* Recommended:
** OS *: Windows Xp / Vista / 7
** Processor: Intel Pentium 4 2.0 GHz
** Memory: 512 MB RAM
** Storage: 880 MB available space
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|300}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
* [[A Chamber of Stars]]
* [[The Endless Empty Soundtrack]]
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://l-a-u-g-h.itch.io/the-endless-empty ''The Endless Empty'' on Itch.io]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
a45fbadab51edc7887c348dff76f2ee3b167c346
296
295
2025-07-23T03:16:34Z
202.36.244.219
0
/* Description */
wikitext
text/x-wiki
'''''The Endless Empty''''' is an adventure RPG made by Erik Sheader-Smith with ''RPG Maker''. The game has a focus on exploration and choices and explores the concepts of death and the afterlife. There are five unique chapters, each with their own beautiful collection of surrealist art and vibrant characters.
It is the first game in a duology that includes [[A Chamber of Stars]].
== Description ==
A surreal post-life adventure.
It only took a few moments for the feeling of panic to set in. “What if I lived my life wrong? How would I be judged? What if there is nothing after this?
The story begins with an [[Static|individual]], recently deceased, who is struggling to comprehend the reality of being dead. The mind, disconnected and failing, desperately attempts to form some vision of reality. Yet, the memories of its life are only distant whispers. It can't recall a personality, friends, or even an appearance. But there is hope. The memories of the music, the disconnected emotions. And in a rush of information, sometimes there appear memories of her: [[Starr|the rockstar]].
The Endless Empty is an adventure RPG with a focus on exploration and choices. The game explores the concepts of death and the afterlife, and takes place in 5 chapters. Each chapter has a different theme and a unique art style. The game takes the player on a branching journey through the unknown. there are a variety of memories to explore; From upbeat suburban neighborhoods, to gritty industrial wastelands, to colorful psychedelic hallucinations.
The game will feature a multilayered storyline with alternative paths and multiple endings as well as a customized battle system. Complementing the game will be a [[The Endless Empty Soundtrack|completely original soundtrack]] with classical, electronic, funk and rock musical styles.
==== Features: ====
== System Requirements ==
* Minimum:
** OS *: Windows Xp / Vista / 7
** Processor: Intel Pentium 4 2.0 GHz
** Memory: 512 MB RAM
** Storage: 880 MB available space
* Recommended:
** OS *: Windows Xp / Vista / 7
** Processor: Intel Pentium 4 2.0 GHz
** Memory: 512 MB RAM
** Storage: 880 MB available space
== Videos ==
{{#ev:youtube|OhgE_RLqrUw|300}}
== Gallery ==
<gallery>
File:Steampageimage1.jpg
File:Steampageimage2.jpg
File:Steampageimage3.jpg
File:Steampageimage4.jpg
File:Steampageimage5.jpg
File:Steampageimage6.jpg
File:Steampageimage7.jpg
File:Steampageimage8.jpg
File:Steampageimage9.jpg
File:Steampageimage10.jpg
File:Steampageimage11.jpg
File:Steampageimage12.jpg
File:Steampageimage13.jpg
</gallery>
== See Also ==
* [[A Chamber of Stars]]
* [[The Endless Empty Soundtrack]]
== External Links ==
* [https://store.steampowered.com/app/959410/The_Endless_Empty/ ''The Endless Empty'' on Steam]
* [https://l-a-u-g-h.itch.io/the-endless-empty ''The Endless Empty'' on Itch.io]
* [https://discord.gg/hdMNZJTzCr Official Discord]
== Trivia ==
== References ==
fd16d47b47ab2b7cadaa7050a0f5b42a03cdde38
Starr
0
456
683
682
2025-07-28T20:02:36Z
51.198.2.129
0
wikitext
text/x-wiki
Starr is a supporting character in ''The Endless Empty'' and the main protagonist in ''A Chamber of Stars''.
The Endless Empty:
In ''The Endless Empty'', Starr is repeatedly shown in visions as Static begins to remember who they were. They are frequently associated with the smell of lavenders yet no other distinctive features can seen through these visions.
The fate of Starr wildly varies dependent on the routes you take.
1b832430a3db34b2d9d3b9d0e4280a1777a5cd1f
684
683
2025-07-28T20:24:56Z
TheRatSwarm
627298
Made a small dent, I figure we can expand out to everything from here
wikitext
text/x-wiki
Starr is a supporting character in ''The Endless Empty'' and the main protagonist in ''A Chamber of Stars''.
The Endless Empty:
In ''TEE'', Starr is repeatedly shown in visions as Static begins to remember who they were. They are frequently associated with the smell of lavenders yet no other distinctive features can seen through these visions.
The fate of Starr wildly varies dependent on the routes you take.
Static seems to be sure they are close to Starr in many endings, however this doesn't appear to be reciprocal when put into context with ACOS
The Businessman
In this Ending, it is clear that Starr is being exploited by Static, seemingly controlling their music career and creating an "empire". Starr then kills Static with a bullet to the skull, watching their body fall from the tower
The Punk
The Artist
The Observer
The Violence
The Nothing
89f095fa65358f0eef90d38ef6425f91432cf09b
Trigger Finger
0
448
651
650
2025-08-01T17:10:54Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
Appearance
The Endless Empty
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
c74899d331a785b1a6ff88cf6ee53257390ceae6
652
651
2025-08-01T17:14:13Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
9fa7c3984f096f13fd746ac3a6162821125d21b9
653
652
2025-08-01T17:22:38Z
TheRatSwarm
627298
Added an infobox, will try to stylise and add images soon
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence
Anxiety - Friend (former enemy)
Creativity- Friend (former enemy)
Logic- Friend
Anger- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
A Chamber of Stars|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
b12d5e85b1a10e265e71bdc8a93356d8fec8cbd2
654
653
2025-08-01T18:52:01Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)
[[Logic (TEE)]]- Friend
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
a2850f13c2b53fa88117ad63efb8c14bb4d1554d
655
654
2025-08-01T18:52:28Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy) \n
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy) '\n'
[[Logic (TEE)]]- Friend
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
898d47115025353c7a7bc015b2cec669ae8ca3a5
656
655
2025-08-01T18:53:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy) ----
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy) ------
[[Logic (TEE)]]- Friend
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
a04938d0d47d233f3606e19c0634b15458d165c4
657
656
2025-08-01T18:54:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
A Chamber of Stars
21c9cc661b9ea8b539fd75793e7b0578b03658dd
658
657
2025-08-01T19:00:48Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer for the party
Unlike the emotions, Trigger finger cannot be swapped out and is controllable in every fight
A Chamber of Stars
== Trivia ==
7489ad05f6d83e04d7ed9a9887fcdeb8bc057087
659
658
2025-08-01T19:01:42Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer for the party
Unlike the emotions, Trigger finger cannot be swapped out and is controllable in every fight
A Chamber of Stars
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
00eb954dabf1cc868654b6907287c0ff01279d09
660
659
2025-08-01T19:03:52Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer for the party
Unlike the emotions, Trigger finger cannot be swapped out and is controllable in every fight
A Chamber of Stars
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
8bcced433e20b826782d34ad470739a501c9b84f
661
660
2025-08-02T11:16:14Z
TheRatSwarm
627298
Added a quote, and just found the files for the game, going to add the gallery soon
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== Skills ===
y
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
134324b456d5dcd9e84cfdb2255d7185414f4dcb
662
661
2025-08-02T21:48:08Z
TheRatSwarm
627298
Added skills
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the logic fight<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
2fb2329a3b7ccbb54598e80734a5973f31a3ba29
663
662
2025-08-02T22:14:44Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger<br>|Description=A kind neurone carrying a heavy burden|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== <u><big>Story</big></u> ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the Logic fight<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
3a671096ffcae4a324385f3b38a91c52015ef232
664
663
2025-08-02T22:17:15Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neurone carrying a heavy burden}}
== Appearance ==
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== <u><big>Story</big></u> ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the Logic fight<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
061c1b43bb5494c946dabab625e2b410e6ac96ff
665
664
2025-08-05T19:37:43Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neurone carrying a heavy burden}}
== Appearance ==
Trigger finger appears to be a blue neuron diagram, with the axons replaced by the body of a worm, also coloured in with blue. There is also a purple nucleus which gives the illusion of an eye.
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== <u><big>Story</big></u> ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the Logic fight<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
9754e85e026f4bc005c93491098e234840043dee
666
665
2025-08-05T19:39:44Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neurone carrying a heavy burden}}
== Appearance ==
Trigger finger appears to be a blue neuron diagram, with the axons replaced by the body of a worm, also coloured in with blue. There is also a purple nucleus which gives the illusion of an eye.
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== <u><big>Story</big></u> ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible <br>
After reassuring them that you aren't there to hurt them, you agree to try and escape together <br>
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the Logic fight<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
7e27c234dbfc827ae58c4e14c2f72b3139f4e93f
File:Trigger Finger.webp
6
64
101
2025-08-06T00:49:10Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Anger
0
3
9
8
2025-08-06T00:50:43Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}|class=Fear}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|Reptile Queen or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
db385d024de17d8d2aebedd4497a43fc87f41b27
10
9
2025-08-06T00:58:34Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}|class=Fear}}{{#SQuote:|text=Quote Here|speaker=[[Anger]]|receiver=[[Static]]|attribution=|source=|id=SL65-NCN7-PHGW|template=}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|Reptile Queen or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
a6f8d94042911736ad1fb44de1f7067dcf008c4d
11
10
2025-08-06T01:02:00Z
CandyKidneys
53536
/* Gallery */
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice={{File:Angervoice.ogg}}|class=Fear}}{{#SQuote:|text=Quote Here|speaker=[[Anger]]|receiver=[[Static]]|attribution=|source=|id=SL65-NCN7-PHGW|template=}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!ame
!Description
!p.
!Acc.
!ffect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
5930324d7911ebc23b653416afd5632c2a480674
File:Chapter1.png
6
162
201
2025-08-06T01:25:50Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Chapter2.png
6
363
539
2025-08-06T01:26:06Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Chapter3.png
6
20
32
2025-08-06T01:26:22Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Anxiety monster.png
6
21
33
2025-08-06T01:27:27Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Above Utopia.png
6
11
23
2025-08-06T01:28:05Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Chapter 1
0
253
319
2025-08-06T01:30:26Z
CandyKidneys
53536
Created page with "[[Anxiety (TEE)|Anxiety]]"
wikitext
text/x-wiki
[[Anxiety (TEE)|Anxiety]]
b2977c09caa272d09160cb5220226ebbc32c373c
320
319
2025-08-06T03:49:46Z
CandyKidneys
53536
wikitext
text/x-wiki
== Synopsis ==
=== Appearance ===
Chapter 1 is Anxiety's realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
Chapter 1 [[Anxiety (TEE)|Anxiety]]
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
5ad8aa973782afa2f16a0489c0f3535d32156f8f
Anxiety
0
354
507
506
2025-08-06T01:43:53Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|text=Quote Here|speaker=[[Anxiety]]|receiver=|attribution=|source=|id=QS1N-L52S-U0HK|template=}}{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
83e9d92c07b81e77f0c92a9605f439e7d2dcced9
508
507
2025-08-06T01:44:59Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|text=Quote Here|speaker=[[Anxiety]]|receiver=|attribution=|source=|id=QS1N-L52S-U0HK|template=}}{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
66b1dbb630e394bc0cb615304260490f5572c11f
509
508
2025-08-06T01:53:10Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{#SQuote:|text=Quote Here|speaker=[[Anxiety (TEE)]]|receiver=|attribution=|source=|id=QS1N-L52S-U0HK|template=}}{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
|-|Boss=
{{Quote|Quote|Anxiety}}
TBA
82e0fbf0c67e3c071bb2bd5598f6dfd66ec0bdf6
510
509
2025-08-06T01:53:35Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|text=Quote Here|speaker=[[Anxiety (TEE)]]|receiver=|attribution=|source=|id=QS1N-L52S-U0HK|template=}}{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
66f46c270a7a8eab519e5224960854490648a419
511
510
2025-08-06T01:55:34Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{#SQuote:|text=Quote Here|speaker=[[Anxiety (TEE)]]|receiver=|attribution=|source=|id=QS1N-L52S-U0HK|template=}}
{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
|-|Boss=
{{Quote|Quote Here|Anxiety}}
TBA
</tabber>
dfd2cd426d4b5b0aae2ca6c50da69879ac7ae53e
512
511
2025-08-06T01:59:56Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Quote|Quote Here|speaker=Anxiety}}
{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
|-|Boss=
{{Quote|Quote Here|Anxiety}}
TBA
{{Character Infobox|name=Anxiety}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
TBA
==Trivia==
TBA
==Gallary==
<gallery>
</gallery>
==References==
</tabber>
917c44d2c6b6c11554f740bc0d0fb067dabab9a9
513
512
2025-08-06T02:00:18Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
{{Quote|Quote Here|speaker=Anxiety}}
{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
|-|Boss=
{{Quote|Quote Here|Anxiety}}
TBA
{{Character Infobox|name=Anxiety}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
TBA
==Trivia==
TBA
==Gallary==
<gallery>
</gallery>
==References==
</tabber>
6f0792490f39de620312858c500e1340e5248fcd
514
513
2025-08-06T02:01:51Z
CandyKidneys
53536
Adding categories
wikitext
text/x-wiki
<tabber>
|-|Ally=
{{Quote|Quote Here|speaker=Anxiety}}
{{Character_Infobox|name=Anxiety|caption-image=Constantly worrying about trips to the dentist|initial_level=9|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
|-|Boss=
{{Quote|Quote Here|Anxiety}}
TBA
{{Character Infobox|name=Anxiety}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
TBA
==Trivia==
TBA
==Gallary==
<gallery>
</gallery>
==References==
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
100bbd2df3385850e339d2c526987b8c6b64371e
515
514
2025-08-06T02:10:33Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|Class=Emotion: Anxiety|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist||voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
|-|Boss=
{{Quote|Quote Here|Anxiety}}
TBA
{{Character Infobox|name=Anxiety}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
TBA
==Trivia==
TBA
==Gallary==
<gallery>
File:
</gallery>
==References==
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
ad143bc2a4bef6fe2eaed1830e145609dff7018b
516
515
2025-08-06T02:30:58Z
CandyKidneys
53536
wikitext
text/x-wiki
<tabber>
|-|Ally=
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|Class=Emotion: Anxiety|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist||voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
|-|Boss=
{{Quote|Quote Here|Anxiety}}
TBA
{{Character Infobox|name=Anxiety}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
TBA
==Trivia==
TBA
==Gallery==
<gallery>
File:
</gallery>
==References==
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
eb331c34cb9de4f7042d8a8020e5a8d640ea4b0f
517
516
2025-08-06T02:31:46Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|Class=Emotion: Anxiety|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist||voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
ef2c52a11e84a6a8029b98e28d439c79ed6c771c
518
517
2025-08-06T02:32:40Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist||voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
TBA
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
a4448978463dcc4342c6b398865ce466467088a7
519
518
2025-08-06T02:34:22Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
78af74941a3385fb6e53e18e13fc01d2c5b155f9
Starr
0
456
685
684
2025-08-06T03:54:16Z
202.36.244.38
0
wikitext
text/x-wiki
Starr is a supporting character in ''The Endless Empty'' and the main protagonist in ''A Chamber of Stars''.
The Endless Empty:
In ''TEE'', Starr is repeatedly shown in visions as Static begins to remember who they were. They are frequently associated with the smell of lilacs yet no other distinctive features can seen through these visions.
The fate of Starr wildly varies dependent on the routes you take.
Static seems to be sure they are close to Starr in many endings, however this doesn't appear to be reciprocal when put into context with ACOS
The Businessman
In this Ending, it is clear that Starr is being exploited by Static, seemingly controlling their music career and creating an "empire". Starr then kills Static with a bullet to the skull, watching their body fall from the tower
The Punk
The Artist
The Observer
The Violence
The Nothing
1b4e470ea84f3f9021935687623c6631da0a7626
686
685
2025-08-06T07:55:24Z
CandyKidneys
53536
wikitext
text/x-wiki
Starr is a supporting character in ''The Endless Empty'' and the main protagonist in ''A Chamber of Stars''.
The Endless Empty:
In ''TEE'', Starr is repeatedly shown in visions as Static begins to remember who they were. They are frequently associated with the smell of lilacs yet no other distinctive features can seen through these visions.
The fate of Starr wildly varies dependent on the routes you take.
Static seems to be sure they are close to Starr in many endings, however this doesn't appear to be reciprocal when put into context with ACOS
adc5af92ce20cac7aaa20187b03442a224b6f203
687
686
2025-08-06T08:29:17Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.
{{#SQuote:|text=Quote here|speaker=[[Starr]]|receiver=[[Static]]|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}{{Character_Infobox|name=Starr}}
== ''The Endless Empty'' ==
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only aknowlaged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Aearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throught the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
== ''A Chamber of Stars'' ==
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', the player can see Starr's point of view.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
7ac2452f30e5b550cb0dff299ed53cb4a3387d29
688
687
2025-08-06T08:29:43Z
CandyKidneys
53536
/* Aearance */
wikitext
text/x-wiki
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.
{{#SQuote:|text=Quote here|speaker=[[Starr]]|receiver=[[Static]]|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}{{Character_Infobox|name=Starr}}
== ''The Endless Empty'' ==
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only aknowlaged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throught the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
== ''A Chamber of Stars'' ==
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', the player can see Starr's point of view.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
780539654e67bd429ff1003a3c7f01d8343d1032
689
688
2025-08-06T08:33:03Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr}}
== ''The Endless Empty'' ==
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only aknowlaged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throught the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
== ''A Chamber of Stars'' ==
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', the player can see Starr's point of view.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
9e429570a977487bd2f2c2c97ca8cd94481deb95
690
689
2025-08-06T18:56:22Z
CandyKidneys
53536
/* Gallery */
wikitext
text/x-wiki
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr}}
== ''The Endless Empty'' ==
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only aknowlaged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throught the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
== ''A Chamber of Stars'' ==
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', the player can see Starr's point of view.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
dbed4bac56d604c9c058367e5d1aeb5d9e8ce46e
691
690
2025-08-06T20:50:46Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
== ''The Endless Empty'' ==
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
== ''A Chamber of Stars'' ==
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', the player can see Starr's point of view.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
1a72720c95cdca28bb00eec59350c4c90adb01ef
Anger
0
3
12
11
2025-08-06T07:46:15Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}{{#SQuote:|text=Quote Here|speaker=[[Anger]]|receiver=[[Static]]|attribution=|source=|id=SL65-NCN7-PHGW|template=}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!ame
!Description
!p.
!Acc.
!ffect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
9f8e2124de996924caceaca8a127dfc6a76a4475
Endings
0
373
550
2025-08-06T07:50:01Z
CandyKidneys
53536
Created page with "Use tabber for endings in The Endless Empty and A Chamber of Stars."
wikitext
text/x-wiki
Use tabber for endings in The Endless Empty and A Chamber of Stars.
194300c3e5df86b94bf520f6c6d2e6d87cd4b7ef
551
550
2025-08-06T07:56:30Z
CandyKidneys
53536
wikitext
text/x-wiki
Use tabber for endings in The Endless Empty and A Chamber of Stars.
== The Endless Empty ==
(separate tabber here)
== A Chamber of Stars ==
da76e1e02e62e37761b966d3e9cc12f7241e7ece
552
551
2025-08-06T07:59:27Z
CandyKidneys
53536
wikitext
text/x-wiki
Use tabber for endings in The Endless Empty and A Chamber of Stars.
== The Endless Empty ==
(separate tabber here)
== A Chamber of Stars ==
=== The Businessman ===
In this Ending, it is clear that Starr is being exploited by Static, seemingly controlling their music career and creating an "empire". Starr then kills Static with a bullet to the skull, watching their body fall from the tower.
=== The Artist ===
=== The Observer ===
=== The Violence ===
=== The Nothing ===
92d799f1056b4ab91e65255069c53a659e3842b6
Chapter 1
0
253
321
320
2025-08-06T08:35:03Z
CandyKidneys
53536
wikitext
text/x-wiki
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
43b509e152b6a35f41973f879bd39baec78075ac
322
321
2025-08-06T08:41:25Z
CandyKidneys
53536
wikitext
text/x-wiki
[[File:Chapter1.png|thumb]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
408d2a95beb73c48f7f3e056f14c05979efacdce
323
322
2025-08-06T08:41:59Z
CandyKidneys
53536
wikitext
text/x-wiki
[[File:Chapter1.png|frame]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
a547ab8bf496a956089395185ffcae7ea526b5b7
324
323
2025-08-06T08:42:38Z
CandyKidneys
53536
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|200x200px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
e463af8c7e0aba4142b73e8e1fc2aac05e6ccdb2
325
324
2025-08-06T08:43:11Z
CandyKidneys
53536
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
679671cded1b7072ae0dd3435b554caf7881f31f
326
325
2025-08-07T11:32:42Z
TheRatSwarm
627298
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
=== Gallery ===
[[File:Citizen.png|thumb|Two Citizens, they mock the player for not having a resume and block their way to the office building]]
[[File:Toll collector.png|thumb|The toll collector, they require a gold coin to let the player pass]]
[[File:Business NPC.png|thumb|NPC outside of the Boss' building, they are anxious about applying for a position]]
9e94cda2493f64efa7d546b2a1aad9ad05dc1cb8
327
326
2025-08-07T11:34:05Z
TheRatSwarm
627298
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
=== Gallery ===
[[File:Citizen.png|thumb|Two Citizens, they mock the player for not having a resume and block their way to the office building|left]]
[[File:Toll collector.png|thumb|The toll collector, they require a gold coin to let the player pass|center]]
[[File:Business NPC.png|thumb|NPC outside of the Boss' building, they are anxious about applying for a position|left]]
254c8100c3cf315c2b2feb42f3463444832796ad
328
327
2025-08-07T19:02:05Z
CandyKidneys
53536
/* Appearance */
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their [[Assistant]].
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
=== Gallery ===
[[File:Citizen.png|thumb|Two Citizens, they mock the player for not having a resume and block their way to the office building|left]]
[[File:Toll collector.png|thumb|The toll collector, they require a gold coin to let the player pass|center]]
[[File:Business NPC.png|thumb|NPC outside of the Boss' building, they are anxious about applying for a position|left]]
9c08a29bc7723772fd92936c5faca05a1c821b6b
329
328
2025-08-07T19:02:27Z
CandyKidneys
53536
/* Appearance */
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
=== Gallery ===
[[File:Citizen.png|thumb|Two Citizens, they mock the player for not having a resume and block their way to the office building|left]]
[[File:Toll collector.png|thumb|The toll collector, they require a gold coin to let the player pass|center]]
[[File:Business NPC.png|thumb|NPC outside of the Boss' building, they are anxious about applying for a position|left]]
254c8100c3cf315c2b2feb42f3463444832796ad
File:Anxietystarr.png
6
77
114
2025-08-06T18:55:39Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ecstasystarr.png
6
441
641
2025-08-06T18:55:47Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Static7076.png
6
349
498
2025-08-06T19:22:32Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Trigger Finger
0
448
667
666
2025-08-07T09:05:33Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neurone carrying a heavy burden}}
== Profile ==
=== Appearance ===
Trigger finger appears to be a blue neuron diagram, with the axons replaced by the body of a worm, also coloured in with blue. There is also a purple nucleus which gives the illusion of an eye.
=== Personality ===
== The Endless Empty ==
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party<br>
=== Plot ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible <br>
After reassuring them that you aren't there to hurt them, you agree to try and escape together <br>
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the Logic fight<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
d2ad53e83af94427d2dc4dca4b5dd5b4124f2f2c
668
667
2025-08-07T09:14:26Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=The neurone which controls the trigger finger|species=Neurone|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neurone carrying a heavy burden}}
== Profile ==
=== Appearance ===
Trigger finger appears to be a blue neuron diagram, with the axons replaced by the body of a worm, also coloured in with blue. There is also a purple nucleus which gives the illusion of an eye.
=== Personality ===
In TEE, Trigger finger serves as your first companion<br>
They can be found in one of the first rooms you enter, and is with static for the duration of the game as a healer<br>
Unlike the emotions, Trigger finger cannot be swapped out and is a permanent addition to the party
=== Plot ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible <br>
After reassuring them that you aren't there to hurt them, you agree to try and escape together <br>
=== <big><u>Skills</u></big> ===
* Calm nerves - 15SP - Heals and sooths - Heals an ally {number}%
* Protection - 15SP - Wraps an ally an aura of good vibes. Heals and increases DEF - Heals an ally % and gives them a buff to defence
* Thought Eater - 1SP - Steals MP from an enemy - Steals {number} SP
* Electronic Therapy - 25SP - Removes any harmful status effect. increases attack power. - Gives a buff to attack and clears negative statuses
* Touch of life - 50SP - Heals target a set amount for several turns - Heals a target by {} for {} turns - Acquired just before and used in the Logic fight
{| class="mw-collapsible fandom-table"
|+
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1.
|Calm Nerves
|Heals and sooths
|
|
|
|-
|
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
10261207f85b844ee27623428f05c3716acce598
669
668
2025-08-07T11:02:48Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|Class=Neuron|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=|species=|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neurone carrying a heavy burden}}
== Profile ==
=== Appearance ===
Trigger finger appears to be a blue neuron diagram, with the axons replaced by the body of a worm, also coloured in with blue. There is also a purple nucleus which gives the illusion of an eye.
=== Personality ===
Trigger Finger seems to be a kind character who is very protective of their friends, which fits their role as the parties healer. They feel responsible for the body dying, their "heavy burden" and it weighs heviltyon their mind
they tend to be very vocal as they serve as the mouthpiece for the silent protagonist
=== Plot ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible <br>
After reassuring them that you aren't there to hurt them, you attempt to leave but they insist on accompanying you into Anxiety's domain.<br>
=== <big><u>Game data</u></big> ===
{| class="mw-collapsible fandom-table"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1.
|Calm Nerves
|Heals and sooths
|
|
|
|-
|
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
374bce34beed71e49eb8d4312dac99c38347c994
Anxiety
0
354
520
519
2025-08-07T11:03:26Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
===== Domain =====
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
de01154adcbf5165a4fe1e4599ccd656ff610c41
521
520
2025-08-07T11:25:16Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
===== Domain =====
Anxiety resides in Paradise, one of two twin cities, characterised by impossible abstract buildings and disturbing advertisements littered all over on towering billboards
The residents are mostly simple stick figures, like you would see on a wet floor sign, in green and black who all seem resigned to or too wiling to live a life under [[The Boss]].
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
7e637a42a7e124147cbd91e03488f2e688948a1d
522
521
2025-08-07T11:26:19Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
78af74941a3385fb6e53e18e13fc01d2c5b155f9
File:Citizen.png
6
201
242
2025-08-07T11:29:18Z
TheRatSwarm
627298
wikitext
text/x-wiki
Two regular citizens in Paradise, they are blocking the player from entering the office without a resume
0ca0078ca6313309f203de9976cc5b2d4b270ce7
File:Toll collector.png
6
32
44
2025-08-07T11:30:44Z
TheRatSwarm
627298
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Business NPC.png
6
226
267
2025-08-07T11:31:37Z
TheRatSwarm
627298
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Resume
0
328
457
456
2025-08-07T11:42:57Z
TheRatSwarm
627298
Starting to work my way through this, feel free to reword anything you think is clunky
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the boss' office, so they can cross the eastern toll gate. They enter the building to the east and are met with Resume.
Initially they ask some grounded realistic questions about employment, community service etc, before abandoning that line of questioning and beginning a personality test. Similar to the [[Therapist]] later on. The questions are as follows:
# Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows<br />
=== Trivia ===
TBA
=== Gallery ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
f1fd064bf1d3ee024f9dabf665fb80e064d34ea6
458
457
2025-08-07T16:44:48Z
TheRatSwarm
627298
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the boss' office, so they can cross the eastern toll gate. They enter the building to the east and are met with Resume.
Initially they ask some grounded realistic questions about employment, community service etc, before abandoning that line of questioning and beginning a personality test. Similar to the [[Therapist]] later on. The questions are as follows:
# Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?<br>
Iron fist <br>
Shadows <br>
# How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officcer o you can steal the items later at your own convenience?<br />
=== Trivia ===
TBA
=== Gallery ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
e4485acc845a804f326451184fb8a7528300f001
459
458
2025-08-07T17:25:06Z
TheRatSwarm
627298
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the boss' office, so they can cross the eastern toll gate. They enter the building to the east and are met with Resume.
Initially they ask some grounded realistic questions about employment, community service etc, before abandoning that line of questioning and beginning a personality test, similar to the [[Therapist]] later on. The questions<ref>Superscipt notations, e.g. <sup>A B P O V N</sup> represent each of the 6 different forms that [[Static]] can take on</ref> are as follows:
Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?<br>
- Iron fist <sup>B</sup><br>
- Shadows <sup>P</sup><br>
How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?<br />
- Join him <sup>P</sup><br>
- Steal later <sup>B</sup><br>Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates? <br>
- Kick <sup>P<sup><br>
- Export <sup>B<sup><br>
After this you are able to pick up your resume and make your way to the [[Boss]]es office
=== Trivia ===
TBA
=== Gallery ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
efad392dd649d352b3da165d18cb12806a44943a
460
459
2025-08-07T17:44:03Z
CandyKidneys
53536
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Enployment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>
- Iron fist <sup>B</sup><br>
- Shadows <sup>P</sup><br>
How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?<br />
- Join him <sup>P</sup><br>
- Steal later <sup>B</sup><br>Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates? <br>
- Kick <sup>P<sup><br>
- Export <sup>B<sup><br>
After this you are able to pick up your resume and make your way to the [[Boss]]es office
=== Trivia ===
TBA
=== Gallery ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
7989bb16071fb16a8d3a7a56d56a3e67f12f9252
461
460
2025-08-07T17:47:43Z
CandyKidneys
53536
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Enployment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt (A [https://starripedia.fandom.com/wiki/Static#The_Businessman B] [https://starripedia.fandom.com/wiki/Static#The_Punk P] O V N) represent each of the 6 different forms that Static can take after answering the questions.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>
- Iron fist <sup>B</sup><br>
- Shadows <sup>P</sup><br>
How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?<br />
- Join him <sup>P</sup><br>
- Steal later <sup>B</sup><br>Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates? <br>
- Kick <sup>P<sup><br>
- Export <sup>B<sup><br>
After this you are able to pick up your resume and make your way to the [[Boss]]es office
=== Trivia ===
TBA
=== Gallery ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
1c99f1ea72c42c4ba208cf346aa8fe7096d138d0
462
461
2025-08-07T17:49:45Z
CandyKidneys
53536
/* Resume Questions */
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
'''Resume''' is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Enployment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt (A [https://starripedia.fandom.com/wiki/Static#The_Businessman B] [https://starripedia.fandom.com/wiki/Static#The_Punk P] [[Static#The_Observer|O]] V N) represent each of the 6 different forms that Static can take after answering the questions.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>
- Iron fist <sup>B</sup><br>
- Shadows <sup>P</sup><br>
How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?<br />
- Join him <sup>P</sup><br>
- Steal later <sup>B</sup><br>Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates? <br>
- Kick <sup>P<sup><br>
- Export <sup>B<sup><br>
After this you are able to pick up your resume and make your way to the [[Boss]]es office
=== Trivia ===
TBA
=== Gallery ===
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
TBA
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
=== Trivia ===
=== Gallery ===
=== References ===
411cd9dd7b714f2986824b32835d99bf62b4f64f
463
462
2025-08-07T18:17:19Z
CandyKidneys
53536
/* Resume Questions */
wikitext
text/x-wiki
== The Endless Empty ==
{{Character Infobox|name=Resume}}
Resume is a character that resides in the Employment Agency building to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
TBA
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup><br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup><br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P<sup><br>- Export<sup><sup> <sup>B
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
dadfcc8c2a316585ebd9edc44733b355c8d1e121
464
463
2025-08-07T18:29:29Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same character.
== The Endless Empty ==
{{Character Infobox|name=Resume}}
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup><br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup><br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P<sup><br>- Export<sup><sup><sup><sup> <sup>B
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
45d4d88796ddbec2865171e8734295449ea045e4
465
464
2025-08-07T18:33:21Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same character.
{{Character_Infobox|name=Resume}}
== The Endless Empty ==
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup>
<br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup>
<br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P</sup><br>- Export<sup>B</sup>
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
f932683f13b0bdcfd7757f63b5554d66d5ea1ff3
Boss
0
467
705
704
2025-08-07T18:04:08Z
TheRatSwarm
627298
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
The Boss is a three headed stick figure, sporting a back tie with green shadows contrasting his completely dark body. From left to right, their three heads each contain a green mouth with jagged teeth, a realistic eye with a green pupil, and finally a moustache and a monocle
=== Personality ===
The Boss is imposing and narcissistic. Obsessed with business, money and power, they are shown to wildly chase potential business opportunities, no matter the cost to those around him
=== Plot ===
You first meet The Boss after completing your [[Resume]], which grants you access to the Business building on the East. You are ushered towards The Boss by one of their lackeys. The Boss enthusiastically greets you and claims that you're exactly who they want for their business, they then proceed to ask you a business question:<br>
What does a man living in a capitalist society want more than anything?<br>
- Money <sup>B</sup><br>
- Power <sup>P</sup><br>
- Safety <sup>N</sup><br>
<br>
While your answer affets your form, The Boss proceeds to explain how the people want anarchy, and explains their scheme in order to sell anarchy to the people, which includes an idol, symbol and sledgehammer<br>
This tour is interrupted by the news of a monster rampaging around Paradise, which The Boss believes they can use for brand recognition, the boss then exits and the player is free to leave the building.
=== Trivia ===
TBA
=== Gallary ===
0ea6e1f3f55f1bce4f3b5d2a05d9b32c00fc5e5a
706
705
2025-08-07T18:08:36Z
TheRatSwarm
627298
wikitext
text/x-wiki
TBA
== Profile ==
=== Appearance ===
The Boss is a three headed stick figure, sporting a back tie with green shadows contrasting his completely dark body. From left to right, their three heads each contain a green mouth with jagged teeth, a realistic eye with a green pupil, and finally a moustache and a monocle
=== Personality ===
The Boss is imposing and narcissistic. Obsessed with business, money and power, they are shown to wildly chase potential business opportunities, no matter the cost to those around him
=== Plot ===
You first meet The Boss after completing your [[Resume]], which grants you access to the Business building on the East. You are ushered towards The Boss by one of their lackeys. The Boss enthusiastically greets you and claims that you're exactly who they want for their business, they then proceed to ask you a business question:<br>
What does a man living in a capitalist society want more than anything?<br>
- Money <sup>B</sup><br>
- Power <sup>P</sup><br>
- Safety <sup>N</sup><br>
<br>
While your answer effects your form, The Boss proceeds to explain how the people want anarchy, and explains their scheme in order to sell anarchy to the people, which includes an idol, symbol and sledgehammer<br>
This tour is interrupted by the news of a monster rampaging around Paradise, which The Boss believes they can use for brand recognition, the boss then exits and the player is free to grab the sledgehammer and leave the building
=== Trivia ===
TBA
=== Gallery ===
7c937d31aae1d83710b5ac11058fbce12279561c
Static
0
308
424
423
2025-08-07T18:57:03Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
Durring the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]One of the two forms Static can turn into after taking the resume questionnaire.
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
One of the two forms Static can turn into after taking the resume questionnaire.[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Therapist, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
d7ff8d9ee874cea3ac9d98d23b81051e17d08e03
425
424
2025-08-07T19:59:51Z
CandyKidneys
53536
wikitext
text/x-wiki
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
Durring the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]One of the two forms Static can turn into after taking the resume questionnaire.
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
One of the two forms Static can turn into after taking the resume questionnaire.[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
8d8582ed3b26f434bb05c3b9b8f4714ee8c52d57
Angels
0
198
238
2025-08-07T18:59:19Z
CandyKidneys
53536
Created page with "TBA"
wikitext
text/x-wiki
TBA
ae50ce81c0ab15346851715818b855eed68b0618
Assistant
0
390
574
2025-08-07T19:00:45Z
CandyKidneys
53536
Created page with "TBA == The Endless Empty == == A Chamber of Stars =="
wikitext
text/x-wiki
TBA
== The Endless Empty ==
== A Chamber of Stars ==
bd5974956a61b4b1177818451d2c02a25449129f
Emotions
0
249
315
2025-08-07T19:32:06Z
CandyKidneys
53536
Created page with "'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking. == The Endless Empty == In ''[[The Endless Empty]]'', there are four separate Emotions that [[Static]] and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles. * [[Anxiety (TEE)|Anxiety]] * [[Creation (TEE)|Creation]] * [[Logic (TEE)|Logic]] * [[Anger (TEE)|Anger]] == A Chamber of Stars == [[File:ACoSEmotions.jpeg|right|frameless|725x725px]] In A Chamber o..."
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that [[Static]] and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety (TEE)|Anxiety]]
* [[Creation (TEE)|Creation]]
* [[Logic (TEE)|Logic]]
* [[Anger (TEE)|Anger]]
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that [[Starr]] reconnects with. After opening the doors to their realms, each Emotion can be spoken to in the chamber, whether in the hallway or in their corresponding room.
* [[Anxiety (ACoS)|Anxiety]]
* [[Creation (ACoS)|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger (ACoS)|Anger]]
* [[Logic (ACoS)|Logic]]
== Trivia ==
== Gallery ==
== References ==
006ba1e3e11fccbf943f6b9ba1fa63ee1b9af958
Anger (ACoS)
0
340
486
485
2025-08-07T19:34:03Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Anger''' is a [[Anger (TEE)|returning]] [[Emotions|Emotion]] from [[The Endless Empty]]. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that most represents them and, by extension, fear and anger.
==Trivia==
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref><nowiki>https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072</nowiki></ref>
==References==
<references />
d75c87b608190346e37432c884365f8c0c451304
Death
0
371
548
547
2025-08-07T19:44:27Z
CandyKidneys
53536
wikitext
text/x-wiki
TBA
{{Character_Infobox
|name=Death
|image=<gallery>
Deathhighclass2.png|TEE
</gallery>
}}
== The Endless Empty ==
== Gallery ==
<gallery>
File:Deathvision.png
</gallery>
== A Chamber of Stars ==
== Gallery ==
3915578fe583438c536eb5d2b0aa00527fe29601
Static
0
308
426
425
2025-08-07T20:00:24Z
CandyKidneys
53536
/* The Nothing */
wikitext
text/x-wiki
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
Durring the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|(100 + Atk.) ÷ 2.
Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
| Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]One of the two forms Static can turn into after taking the resume questionnaire.
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|Atk +100.
Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
One of the two forms Static can turn into after taking the resume questionnaire.[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|Atk + 100.
Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
| SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|0 + Atk × 4 - enemy's Def. × 2.
Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
e5b239d8e40a1e84483e0168cb8469ca2aefe558
427
426
2025-08-08T08:19:47Z
CandyKidneys
53536
/* The Nothing */
wikitext
text/x-wiki
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
Durring the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Appearance ====
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire.
==== Game Data ====
[[File:The bus1idea.png|right|frameless]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire.
==== Game Data ====
[[File:The punk1.png|right|frameless|The Punk]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
====Appearance====
tba
==== Game Data ====
Appearance[[File:The artidea.png|right|frameless|The Artist]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
====Appearance====
tba
==== Game Data ====
Appearance[[File:The obsever1grey.png|right|frameless|The Observer]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
====Appearance====
tba
==== Game Data ====
Appearance[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
84e2041fd1f846bea7d318524822825822e9cede
428
427
2025-08-08T10:23:48Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Stub
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
Durring the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Appearance ====
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
** The Punk, however, bares reminiscence of the look Static has in their memories.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
558e1b99f56bf79c88eb5026874108cd73b76151
429
428
2025-08-08T11:40:31Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Stub
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
Durring the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Appearance ====
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
== ''A Chamber of Stars'' ==
<div class="mw-collapsible mw-collapsed">
Static makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''.
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
** The Punk, however, bares reminiscence of the look Static has in their memories.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
2991ff42e2ddb19d8789c54ef55aeac066da0427
File:Chapter4.png
6
120
158
2025-08-07T20:11:10Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Chapter 1
0
253
330
329
2025-08-07T20:16:50Z
CandyKidneys
53536
/* Gallery */
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:Citizen.png|thumb|Two Citizens, they mock the player for not having a resume and block their way to the office building.
File:Toll collector.png|thumb|The toll collector, they require a gold coin to let the player pass.
File:Business NPC.png|thumb|NPC outside of the Boss' building, they are anxious about applying for a position.
</gallery>
8f98eb93718b954616e6e932ce5c39c079ca3bea
331
330
2025-08-07T20:21:01Z
CandyKidneys
53536
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens, they mock the player for not having a resume and block their way to the office building.
File:Toll collector.png|The toll collector, they require a gold coin to let the player pass.
File:Business NPC.png|NPC outside of the Boss' building, they are anxious about applying for a position.
</gallery>
49203fe865be4000320a8719c847b045bd0ea00d
332
331
2025-08-08T11:41:40Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Stub
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens, they mock the player for not having a resume and block their way to the office building.
File:Toll collector.png|The toll collector, they require a gold coin to let the player pass.
File:Business NPC.png|NPC outside of the Boss' building, they are anxious about applying for a position.
</gallery>
b620f7ad08b099e43c37d07ac871ac6b4fec2f44
333
332
2025-08-13T09:03:57Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Stub
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
The Boss hails Static as a model employee, and instantly offers them the job. They then ask a leading question, in order to introduce their business venture: Anarchy. They have an Idol, Symbol and Sledgehammer
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens, they mock the player for not having a resume and block their way to the office building.
File:Toll collector.png|The toll collector, they require a gold coin to let the player pass.
File:Business NPC.png|NPC outside of the Boss' building, they are anxious about applying for a position.
</gallery>
== Trivia ==
The anarchy symbol is featured on the high resolution designs for Static's punk form in ACOS
While every other chapter decides only one possible form (depending on how you classify Nothing) this chapter has you choose between the Punk or the Businessman
cea56e16fb4a6e665c07801129fd3742bae9690e
File:$fourmenchart.png
6
138
177
2025-08-07T20:17:42Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Angels
0
198
239
238
2025-08-07T20:33:16Z
CandyKidneys
53536
wikitext
text/x-wiki
Angels are persistent throughout both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''.
== The Endless Empty ==
== A Chamber of Stars ==
== Trivia ==
== Gallery ==
<gallery>
File:Angels.png|Angel sprites.
File:Gatekeep.png|[[Gatekeeper]].
</gallery>
f4b9e884afe3f1bf3018680eddc7d01dd848f621
File:LamentDeath.jpg
6
451
677
2025-08-07T20:37:29Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Ecstasy
0
438
638
637
2025-08-07T20:42:26Z
CandyKidneys
53536
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
f476a693a267e836714e00900bf4ea52138b84b3
File:SwordRight.png
6
82
119
2025-08-07T21:16:12Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SwordLeft.png
6
173
212
2025-08-07T21:16:37Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
User:CandyKidneys
2
294
384
2025-08-07T21:19:12Z
CandyKidneys
53536
Created page with "<center><span style="color: red">'''<big>✧・゚: *✧・゚:* ❤️ ANGER MY BELOVED ❤️ *:・゚✧*:・゚✧</big>'''<span style="color: red"><center><big>✦. ──────────୨ৎ────────── .✦</big> <center>[[File:Angeridea2.png|center|frameless|700x700px]] <center><span style="color: red">'''<big>⋆ ˚。⋆୨୧˚I LOVE YOU ˚୨୧⋆。˚⋆</big>'''</span>"
wikitext
text/x-wiki
<center><span style="color: red">'''<big>✧・゚: *✧・゚:* ❤️ ANGER MY BELOVED ❤️ *:・゚✧*:・゚✧</big>'''<span style="color: red"><center><big>✦. ──────────୨ৎ────────── .✦</big>
<center>[[File:Angeridea2.png|center|frameless|700x700px]]
<center><span style="color: red">'''<big>⋆ ˚。⋆୨୧˚I LOVE YOU ˚୨୧⋆。˚⋆</big>'''</span>
1667615059b9a8647260d04ac20c54f00c323e0c
385
384
2025-08-07T21:22:30Z
CandyKidneys
53536
wikitext
text/x-wiki
<center><span style="color: red">[[File:SwordRight.png|frameless|57x57px]]'''<big>✧・゚: *✧・゚:* ❤️ ANGER MY BELOVED ❤️ *:・゚✧*:・゚✧</big>'''[[File:SwordLeft.png|frameless|57x57px]]<span style="color: red"><span style="color: red"><center><big>✦. ──────────୨ৎ────────── .✦</big>
<center>[[File:Angeridea2.png|center|frameless|700x700px]]
<center><span style="color: red">'''<big>⋆ ˚。⋆୨୧˚I LOVE YOU ˚୨୧⋆。˚⋆</big>'''</span>
079ca04ef1a7751b7849aab30eba426532ce590c
Endings
0
373
553
552
2025-08-08T06:15:45Z
115.189.95.200
0
/* The Endless Empty */
wikitext
text/x-wiki
Use tabber for endings in The Endless Empty and A Chamber of Stars.
== The Endless Empty ==
(separate tabber here)
Depending on Static's current form, there are six possible cutscenes that can play after defeating the final boss.
=== The Businessman ===
In this ending, it is clear that Starr is being exploited by Static, seemingly controlling their music career and creating an "empire". Starr then kills Static with a bullet to the skull, watching their body fall from the tower.
=== The Punk ===
TBA
=== The Artist ===
=== The Observer ===
=== The Violence ===
=== The Nothing ===
== A Chamber of Stars ==
=== Opuses ===
The Opus written in ACOS has six parts, with two possible variations per part depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the room behind the star door.
be3ccd1c7256d430ad3b0dfd9c85f7a9e7cc76e1
554
553
2025-08-08T10:34:38Z
CandyKidneys
53536
wikitext
text/x-wiki
Use tabber for endings in The Endless Empty and A Chamber of Stars.
== The Endless Empty ==
The Endless Empty has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<blockquote>I am sitting at my thone, [''sic''] in the tallest tower.
The empire had gotten too big.
It was built on broken promises it had to fall eventually.
I didn't expect she would be the one to do it.
All I wanted to do was sing, and you took it away.
She told me.
Then a bullet through my brain.
And a fall from the tallest tower in the city.</blockquote>
=== The Punk ===
=== The Artist ===
=== The Observer ===
=== The Violence ===
=== The Nothing ===
== A Chamber of Stars ==
=== Opuses ===
The Opus written in ACOS has six parts, with two possible variations per part depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the room behind the star door.
682c568512a745e9d61fe1e85e65d4920aee47d4
555
554
2025-08-08T11:21:02Z
CandyKidneys
53536
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div>
=== The Nothing ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety (TEE)|Anxiety]], [[Creation (TEE)|Creation]], [[Anger (TEE)|Anger]], and [[Logic (TEE)|Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
=== Opuses ===
The Opus written in ACOS has six parts, with two possible variations per part depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the room behind the star door.
8733176aac86ccbdb4d430c7ec06617b9995a5bd
556
555
2025-08-08T11:21:36Z
CandyKidneys
53536
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div>
=== The Nothing ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety (TEE)|Anxiety]], [[Creation (TEE)|Creation]], [[Anger (TEE)|Anger]], and [[Logic (TEE)|Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety (TEE)|Anxiety]], [[Creation (TEE)|Creation]], [[Anger (TEE)|Anger]], and [[Logic (TEE)|Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
=== Opuses ===
The Opus written in ACOS has six parts, with two possible variations per part depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the room behind the star door.
80dcf1d89bc99e128e5605d6af898c5e55f59d15
557
556
2025-08-08T11:22:10Z
CandyKidneys
53536
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div>
=== The Nothing ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety (TEE)|Anxiety]], [[Creation (TEE)|Creation]], [[Anger (TEE)|Anger]], and [[Logic (TEE)|Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
=== Opuses ===
The Opus written in ACOS has six parts, with two possible variations per part depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the room behind the star door.
90fdccaaeb955bc1d62f7d59f43bb15eea40c382
Anger
0
3
13
12
2025-08-08T06:18:21Z
115.189.95.200
0
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}{{#SQuote:|text=This world means nothing. Why don't you help me destroy it.|speaker=[[Anger]]|receiver=[[Static]]|attribution=|source=|id=SL65-NCN7-PHGW|template=}}
'''Anger''' is an [[Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!ame
!Description
!p.
!Acc.
!ffect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
8446f8c5e019594071fc7f6ae5f1aafa15e507e1
14
13
2025-08-08T06:18:47Z
115.189.95.200
0
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}{{#SQuote:|text=This world means nothing. Why don't you help me destroy it.|speaker=[[Anger]]|receiver=[[Static]]|attribution=|source=|id=SL65-NCN7-PHGW|template=}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!ame
!Description
!p.
!Acc.
!ffect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
63599bc29c8dfe53618c747e3554abcb05fd1dda
Trigger Finger
0
448
670
669
2025-08-08T06:19:32Z
115.189.95.200
0
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|Class=Neuron|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=|species=|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neuron carrying a heavy burden}}
== Profile ==
=== Appearance ===
Trigger finger appears to be a blue neuron diagram, with the axons replaced by the body of a worm, also coloured in with blue. There is also a purple nucleus which gives the illusion of an eye.
=== Personality ===
Trigger Finger seems to be a kind character who is very protective of their friends, which fits their role as the parties healer. They feel responsible for the body dying, their "heavy burden" and it weighs heviltyon their mind
they tend to be very vocal as they serve as the mouthpiece for the silent protagonist
=== Plot ===
You meet Trigger finger in one of the first corridors, where they explain that the body has died, and that they are responsible <br>
After reassuring them that you aren't there to hurt them, you attempt to leave but they insist on accompanying you into Anxiety's domain.<br>
=== <big><u>Game data</u></big> ===
{| class="mw-collapsible fandom-table"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1.
|Calm Nerves
|Heals and sooths
|
|
|
|-
|
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
<br />
== A Chamber of Stars ==
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
e48a2f2164b85a14c5e14cf9404968489998e242
671
670
2025-08-08T06:25:41Z
115.189.95.200
0
/* Trivia */
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|Class=Neuron|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=|species=Neuron|appearsin=The Endless Empty
[[A Chamber of Stars]]|debut=The Endless Empty|image=Image 2025-08-02 200159649.png|imagecaption=A kind neuron carrying a heavy burden}}
== Profile ==
=== Appearance ===
Trigger Finger appears to be an electric-blue neuron with a worm's body in place of an axon. A central pink nucleus in the middle of their cell body (soma) creates the illusion of an eye.
=== Personality ===
Trigger Finger seems to be a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for the body dying, their "heavy burden", and it weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
You meet Trigger Finger in one of the first corridors, where they explain that the body has died, and that they are responsible for this.<br>
After reassuring them that you aren't there to hurt them, you attempt to leave, but they insist on accompanying you into Anxiety's domain.<br>
=== <big><u>Game data</u></big> ===
{| class="mw-collapsible fandom-table"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1.
|Calm Nerves
|Heals and sooths
|
|
|
|-
|
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== A Chamber of Stars ==
Trigger Finger does not appear in ACOS.
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
658e442d673a354d9407bd08123c2336a5577e05
672
671
2025-08-08T06:26:10Z
115.189.95.200
0
wikitext
text/x-wiki
{{Skill Data|Name=Calm Nerves}}
{{Character|name=Trigger Finger|Description=|Class=Neuron|relatives=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)|occupation=|species=Neuron|appearsin=[[The Endless Empty]]|debut=[[The Endless Empty]]|image=Image 2025-08-02 200159649.png|imagecaption=A kind neuron carrying a heavy burden}}
== Profile ==
=== Appearance ===
Trigger Finger appears to be an electric-blue neuron with a worm's body in place of an axon. A central pink nucleus in the middle of their cell body (soma) creates the illusion of an eye.
=== Personality ===
Trigger Finger seems to be a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for the body dying, their "heavy burden", and it weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
You meet Trigger Finger in one of the first corridors, where they explain that the body has died, and that they are responsible for this.<br>
After reassuring them that you aren't there to hurt them, you attempt to leave, but they insist on accompanying you into Anxiety's domain.<br>
=== <big><u>Game data</u></big> ===
{| class="mw-collapsible fandom-table"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1.
|Calm Nerves
|Heals and sooths
|
|
|
|-
|
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== A Chamber of Stars ==
Trigger Finger does not appear in ACOS.
== Quotes ==
{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
ca2145adcbe6e89075f6267ad2c143a270e69cc8
673
672
2025-08-08T11:34:21Z
CandyKidneys
53536
/* A Chamber of Stars */
wikitext
text/x-wiki
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the healer.{{#SQuote:|text=Oh no this is all my fault.
Are you here to consume me? I probably deserve it
Oh, you are not one of them. You still have your senses together.
I can't really explain where we are, it is like a perception of our imagination... by our imagination and we are just stray thoughts left in this mess.
But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden|affiliation=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)}}
== Profile ==
=== Appearance ===
Trigger Finger appears to be an electric-blue neuron with a worm's body in place of an axon. A central pink nucleus in the middle of their cell body (soma) creates the illusion of an eye.
=== Personality ===
Trigger Finger seems to be a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for the body dying, their "heavy burden", and it weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
You meet Trigger Finger in one of the first corridors, where they explain that the body has died, and that they are responsible for this.<br>After reassuring them that you aren't there to hurt them, you attempt to leave, but they insist on accompanying you into Anxiety's domain.<br>
=== <big><u>Game data</u></big> ===
{| class="mw-collapsible fandom-table"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Quotes ==
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
67351ea15ddfe1dd43641f0e3d78db7368d3ae41
674
673
2025-08-08T11:35:19Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the healer.
{{#SQuote:|text=Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
I was one of these neurons. responsible for the right index finger. The one that pulled the trigger|speaker=[[Trigger Finger]]|receiver=[[Static]]|attribution=|source=|id=7O9Z-SGZN-ZNVF|template=}}{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden|affiliation=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)}}
== Profile ==
=== Appearance ===
Trigger Finger appears to be an electric-blue neuron with a worm's body in place of an axon. A central pink nucleus in the middle of their cell body (soma) creates the illusion of an eye.
=== Personality ===
Trigger Finger seems to be a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for the body dying, their "heavy burden", and it weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
You meet Trigger Finger in one of the first corridors, where they explain that the body has died, and that they are responsible for this.<br>After reassuring them that you aren't there to hurt them, you attempt to leave, but they insist on accompanying you into Anxiety's domain.<br>
=== <big><u>Game data</u></big> ===
{| class="mw-collapsible fandom-table"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Quotes ==
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
99d4894564b679205dfde0a93cc17d7cb984b03f
Resume
0
328
466
465
2025-08-08T07:09:33Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same person.
{{Character_Infobox|name=Resume}}
== The Endless Empty ==
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup>
<br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup>
<br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P</sup><br>- Export<sup>B</sup>
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
68f70c74aba070bb9971ecf647790f5fc32f6c0d
467
466
2025-08-08T11:30:47Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same person.
{{Character_Infobox|name=Resume|image=Hi-Resume.png|voice=SDEresume2.ogg}}
== The Endless Empty ==
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup>
<br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup>
<br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P</sup><br>- Export<sup>B</sup>
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
576b6d199b63563f2666eaf082c50dcc259d3fbb
468
467
2025-08-08T11:33:50Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same person.
{{Character_Infobox|name=Resume|image=Hi-Resume.png|voice=[[SDEresume.ogg]]
[[SDEresume2.ogg]]}}
== The Endless Empty ==
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup>
<br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup>
<br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P</sup><br>- Export<sup>B</sup>
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
2cfdbaa6f51a931c0ae72c72bcbf9264dc34111f
469
468
2025-08-08T11:36:24Z
CandyKidneys
53536
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same person.
{{Character_Infobox|name=Resume|image=Hi-Resume.png|voice=[[File:SDEresume.ogg]]
[[File:SDEresume2.ogg]]}}
== The Endless Empty ==
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup>
<br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup>
<br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P</sup><br>- Export<sup>B</sup>
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves the same purpose as they did in ''The Endless Empty: t''o give the player their resume. Instead if seeing the boss directly, this resume allows, or forces, [[Starr]] to participate in the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
e0f78cfb35004ed3f7c67f2ef45e336d13c5e2bb
Template:Stub
10
242
303
302
2025-08-08T08:31:13Z
CandyKidneys
53536
wikitext
text/x-wiki
{{MessageBox
|header = Stub
|image = Wiki.png
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
ffb97e5183029c7fde0c4dad41335c813b0dd36a
304
303
2025-08-08T09:25:27Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly><div class="messagebox" style="width:90%; height:fit-content; border-radius:5px; overflow:hidden; margin:10px auto; padding:0;">
{| class="wikitable" style="border:none; width:100%; border-spacing:separate; margin:0;"
<div class="mw-collapsible-toggle" style="cursor: pointer; display:inline-flex; flex-direction:row; align-items:center; justify-content:flex-start; height:100%; width:100%;"><div style="padding:5px 30px; line-height:1.2;"><span style="display:inline; font-family:'Times New Roman',serif; font-size:19px; margin-right:2px; color:#B86725;">'''“'''</span>'''''{{{header}}}'''''<span style="display:inline; font-size:19px; margin-left:5px; color:#B86725;">'''”'''</span></div></div>
|-
|id="image" style="background:var(--theme-table-content-3); border-right:1px dotted var(--theme-border-color); border-top:1px dotted var(--theme-dark-accent); width:115px; height:115px; padding:10px;"|[[File:{{{image}}}|90x90px|center|link={{{link|}}}|alt={{{link|}}}]]
|id="content" style="border-top:1px dotted var(--theme-dark-accent); background:var(--theme-table-content-1); font-size:14px; padding:15px; line-height:1.8; text-align:justify;"|''{{{text}}}''
|}</div></includeonly>
<noinclude>{{New MessageBox
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
</noinclude>
<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
6ebe3443d622f54568af297881d878e0706b1874
305
304
2025-08-08T09:34:38Z
CandyKidneys
53536
Reverted edits by [[Special:Contributions/CandyKidneys|CandyKidneys]] ([[User talk:CandyKidneys|talk]]) to last revision by [[User:FANDOM|FANDOM]]
wikitext
text/x-wiki
{{MessageBox
|header = Stub
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
613ef53fa1801107adb93e3c0eb28209ba253a26
306
305
2025-08-08T09:36:55Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly><div class="messagebox" style="width:90%; height:fit-content; border-radius:5px; overflow:hidden; margin:10px auto; padding:0;">
{| class="wikitable" style="border:none; width:100%; border-spacing:separate; margin:0;"
<div class="mw-collapsible-toggle" style="cursor: pointer; display:inline-flex; flex-direction:row; align-items:center; justify-content:flex-start; height:100%; width:100%;"><div style="padding:5px 30px; line-height:1.2;"><span style="display:inline; font-family:'Times New Roman',serif; font-size:19px; margin-right:2px; color:#B86725;">'''“'''</span>'''''{{{header}}}'''''<span style="display:inline; font-size:19px; margin-left:5px; color:#B86725;">'''”'''</span></div></div>
|-
|id="image" style="background:var(--theme-table-content-3); border-right:1px dotted var(--theme-border-color); border-top:1px dotted var(--theme-dark-accent); width:115px; height:115px; padding:10px;"|[[File:{{{image}}}|90x90px|center|link={{{link|}}}|alt={{{link|}}}]]
|id="content" style="border-top:1px dotted var(--theme-dark-accent); background:var(--theme-table-content-1); font-size:14px; padding:15px; line-height:1.8; text-align:justify;"|''{{{text}}}''
|}</div></includeonly>
<noinclude>{{New MessageBox
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
</noinclude>
<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
6ebe3443d622f54568af297881d878e0706b1874
307
306
2025-08-08T09:37:43Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly><div class="messagebox" style="width:90%; height:fit-content; border-radius:5px; overflow:hidden; margin:10px auto; padding:0;">
{| class="wikitable" style="border:none; width:100%; border-spacing:separate; margin:0;"
<div class="mw-collapsible-toggle" style="cursor: pointer; display:inline-flex; flex-direction:row; align-items:center; justify-content:flex-start; height:100%; width:100%;"><div style="padding:5px 30px; line-height:1.2;"><span style="display:inline; font-family:'Times New Roman',serif; font-size:19px; margin-right:2px; color:#B86725;">'''“'''</span>'''''{{{header}}}'''''<span style="display:inline; font-size:19px; margin-left:5px; color:#B86725;">'''”'''</span></div></div>
|-
|id="image" style="background:var(--theme-table-content-3); border-right:1px dotted var(--theme-border-color); border-top:1px dotted var(--theme-dark-accent); width:115px; height:115px; padding:10px;"|[[File:{{{image}}}|90x90px|center|link={{{link|}}}|alt={{{link|}}}]]
|id="content" style="border-top:1px dotted var(--theme-dark-accent); background:var(--theme-table-content-1); font-size:14px; padding:15px; line-height:1.8; text-align:justify;"|''{{{text}}}''
|}</div></includeonly>
<noinclude>{{Stub
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
</noinclude>
<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
1b4dee18aca497c1a79d9a8760698b8ca1737938
Template:New MessageBox
10
303
394
2025-08-08T08:38:28Z
CandyKidneys
53536
Created page with "v"
wikitext
text/x-wiki
v
7a38d8cbd20d9932ba948efaa364bb62651d5ad4
395
394
2025-08-08T08:57:52Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly><div class="messagebox" style="width:90%; height:fit-content; border-radius:5px; overflow:hidden; margin:10px auto; padding:0;">
{| class="wikitable" style="border:none; width:100%; border-spacing:separate; margin:0;"
<div class="mw-collapsible-toggle" style="cursor: pointer; display:inline-flex; flex-direction:row; align-items:center; justify-content:flex-start; height:100%; width:100%;"><div style="padding:5px 30px; line-height:1.2;"><span style="display:inline; font-family:'Times New Roman',serif; font-size:19px; margin-right:2px; color:#B86725;">'''“'''</span>'''''{{{header}}}'''''<span style="display:inline; font-size:19px; margin-left:5px; color:#B86725;">'''”'''</span></div></div>
|-
|id="image" style="background:var(--theme-table-content-3); border-right:1px dotted var(--theme-border-color); border-top:1px dotted var(--theme-dark-accent); width:115px; height:115px; padding:10px;"|[[File:{{{image}}}|90x90px|center|link={{{link|}}}|alt={{{link|}}}]]
|id="content" style="border-top:1px dotted var(--theme-dark-accent); background:var(--theme-table-content-1); font-size:14px; padding:15px; line-height:1.8; text-align:justify;"|''{{{text}}}''
|}</div></includeonly>
<noinclude>{{New MessageBox
|header=Header
|image=Wiki.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information].
}}
</noinclude>
94edadf2eee6788ca0e3017fe412a48e3652865d
396
395
2025-08-08T09:23:12Z
CandyKidneys
53536
wikitext
text/x-wiki
<includeonly><div class="messagebox" style="width:90%; height:fit-content; border-radius:5px; overflow:hidden; margin:10px auto; padding:0;">
{| class="wikitable" style="border:none; width:100%; border-spacing:separate; margin:0;"
<div class="mw-collapsible-toggle" style="cursor: pointer; display:inline-flex; flex-direction:row; align-items:center; justify-content:flex-start; height:100%; width:100%;"><div style="padding:5px 30px; line-height:1.2;"><span style="display:inline; font-family:'Times New Roman',serif; font-size:19px; margin-right:2px; color:#B86725;">'''“'''</span>'''''{{{header}}}'''''<span style="display:inline; font-size:19px; margin-left:5px; color:#B86725;">'''”'''</span></div></div>
|-
|id="image" style="background:var(--theme-table-content-3); border-right:1px dotted var(--theme-border-color); border-top:1px dotted var(--theme-dark-accent); width:115px; height:115px; padding:10px;"|[[File:{{{image}}}|90x90px|center|link={{{link|}}}|alt={{{link|}}}]]
|id="content" style="border-top:1px dotted var(--theme-dark-accent); background:var(--theme-table-content-1); font-size:14px; padding:15px; line-height:1.8; text-align:justify;"|''{{{text}}}''
|}</div></includeonly>
<noinclude>{{New MessageBox
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
</noinclude>
d01877fd99f8d4768cf05cbe5eef36197217c47e
397
396
2025-08-08T09:25:34Z
CandyKidneys
53536
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:WIPImage.png
6
54
91
2025-08-08T09:23:29Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Items
0
315
437
436
2025-08-08T09:29:28Z
CandyKidneys
53536
wikitext
text/x-wiki
Items are objects that can be used in and outside of battle. Some items are for helping in battles or to progress through the story of ''[[The Endless Empty]]''.
{| class="fandom-table"
|+
!
!
!
!
|-
|
|
|
|
|-
|
|
|
|
|-
|
|
|
|
|}
cf9ad40806d736c7136be003141fe27cd86d1edc
File:Hi-Resume.png
6
389
573
2025-08-08T11:24:09Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SDEresume.ogg
6
91
129
2025-08-08T11:32:49Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SDEresume2.ogg
6
186
226
2025-08-08T11:32:57Z
CandyKidneys
53536
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Meta:Copyrights
4
471
720
2025-08-15T01:22:27Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<!--''[[GAME]]'' content and materials are the intellectual property of their respective owners.
-->Content that you make available on {{SITENAME}} is licensed by you to us under our [{{int:wikigg-tos-url}} Terms of Service]. Do not make content available on {{SITENAME}} where you do not have the necessary rights to grant this license.
All textual and graphical content on {{SITENAME}} that we may lawfully license is licensed to you under the [https://creativecommons.org/licenses/by-sa/4.0 Creative Commons Attribution-ShareAlike 4.0] license.
[[Category:Legal notices]]
a5c705cf276359aef94d426ee75d18bbf1e361ac
721
720
2025-08-15T01:22:28Z
Crimroxs
244470
Protected "[[Meta:Copyrights]]" ([Edit=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<!--''[[GAME]]'' content and materials are the intellectual property of their respective owners.
-->Content that you make available on {{SITENAME}} is licensed by you to us under our [{{int:wikigg-tos-url}} Terms of Service]. Do not make content available on {{SITENAME}} where you do not have the necessary rights to grant this license.
All textual and graphical content on {{SITENAME}} that we may lawfully license is licensed to you under the [https://creativecommons.org/licenses/by-sa/4.0 Creative Commons Attribution-ShareAlike 4.0] license.
[[Category:Legal notices]]
a5c705cf276359aef94d426ee75d18bbf1e361ac
MediaWiki:Apioutput.css
8
472
722
2025-08-15T01:22:29Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* All CSS here is applied on api.php pages */
@media (prefers-color-scheme: dark) {
body {
background-color:#20211f;
border-color: #7b7261;
color: #f6ecdb;
}
h1, h2, h3, h4, h5, h6 {
color: rgb(234, 224, 207);
border-color: rgb(83, 84, 81);
}
.mw-highlight .s2 {
color: rgb(206, 99, 91);
}
a {
color: rgb(133, 180, 221);
}
a:visited {
color: rgb(141, 127, 218);
}
pre, code, .mw-code {
background-color: rgb(34, 35, 33);
color: rgb(234, 224, 207);
border-color: rgb(63, 64, 62);
}
}
c95cf2c22c12d821f22b745f2aa78d4f6f711500
MediaWiki:Common.css
8
473
723
2025-08-15T01:22:30Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* CSS placed here will be applied to all skins */
/******************************************************************************************
********************************* Start user-edit variables *******************************
******************************************************************************************/
/*****************************************
****** START BASIC DESIGN VARIABLES ******
----------------------------------------*/
:root {
--wiki-content-heading-font-family: 'Linux Libertine', 'Georgia', 'Times', serif;
--wiki-sidebar-heading-font-family: sans-serif;
--wiki-content-border-radius: 0px;
--wiki-sidebar-border-radius: 0px;
}
/*----------------------------------------
******* END BASIC DESIGN VARIABLES *******
*****************************************/
/*****************************************
****** START BASIC COLOR VARIABLES *******
----------------------------------------*/
:root,
/* Begin light styles, delete from here to "end light styles" if you don't want your wiki to support any light themes (remove from [[Mediawiki:Theme-definitions]] too, or ask wiki.gg staff for help doing this) */
/* FYI: .view- will affect any theme marked |kind=light, */
/* individual themes are prefixed with .theme- instead */
.view-light {
/**********************
* Probably edit these * [ LIGHT VIEW ]
***********************/
--wiki-body-background-color: #F6F6F6;
--wiki-body-background-image: url(filepath://Site-background.jpg);
--wiki-content-background-color: #ffffff;
--wiki-content-background-opacity: 100%;
--wiki-content-border-color: #a7d7f9;
--wiki-content-link-color: #0645ad; /* if changing this, remember to change --wiki-icon-to-link-filter as well!!! */
/* [ LIGHT VIEW ] */
--wiki-accent-color: #3366cc;
--wiki-accent-label-color: #ffffff;
--wiki-accent-link-color: #D5FB51;
--wiki-icon-to-link-filter: invert(20%) sepia(93%) saturate(2141%) hue-rotate(210deg) brightness(83%) contrast(103%); /* put your --wiki-content-link-color into https://mrpie5.gitlab.io/css-filter-generator/ */
/**/
}
/* end light styles */
/* Begin dark styles, delete from here to "end dark styles" if you don't want your wiki to support any dark themes (remove it from [[Mediawiki:Theme-definitions]] too, or ask wiki.gg staff for help doing this) */
/* FYI: .view- will affect any theme marked |kind=dark, */
/* individual themes are prefixed with .theme- instead */
.view-dark {
/**********************
* Probably edit these * [ DARK VIEW ]
***********************/
--wiki-body-background-color: #171717;
--wiki-body-background-image: url(filepath://Site-background-dark.jpg);
--wiki-content-background-color: #202020;
--wiki-content-background-opacity: 90%;
--wiki-content-border-color: #991A51;
--wiki-content-link-color: #6d8afb; /* if changing this, remember to change --wiki-icon-to-link-filter as well!!! */
/* [ DARK VIEW ] */
--wiki-accent-color: #ff4d9d;
--wiki-accent-label-color: #000;
--wiki-accent-link-color: #1e1e43;
--wiki-icon-to-link-filter: invert(60%) sepia(70%) saturate(3715%) hue-rotate(206deg) brightness(101%) contrast(97%); /* put your --wiki-content-link-color into https://mrpie5.gitlab.io/css-filter-generator/ */
/**/
}
/* End dark styles */
/*----------------------------------------
******* END BASIC COLOR VARIABLES ********
*****************************************/
/*****************************************
**** START ADVANCED COLOR VARIABLES ******
----------------------------------------*/
:root,
.view-light {
/*******************
* Maybe edit these * [ LIGHT VIEW ]
********************/
--wiki-body-background-position: top center;
--wiki-body-background-size: cover;
--wiki-body-background-repeat: no-repeat;
--wiki-body-background-attachment: fixed;
--wiki-content-background-color--secondary: color-mix(in srgb, var(--wiki-content-background-color) 96%, var(--wiki-content-dynamic-color));
--wiki-content-text-color: #111111;
--wiki-content-link-color--visited: var(--wiki-content-link-color);
--wiki-content-link-color--hover: var(--wiki-content-link-color);
--wiki-content-redlink-color: #ba0000;
--wiki-content-heading-color: var(--wiki-content-text-color);
--wiki-content-heading-border-color: var(--wiki-content-border-color);
/* [ LIGHT VIEW ] */
--wiki-navigation-background-color: var(--wiki-content-background-color--secondary);
--wiki-navigation-border-color: var(--wiki-navigation-selected-border-color);
--wiki-navigation-text-color: var(--wiki-content-link-color);
--wiki-navigation-selected-background-color: var(--wiki-content-background-color);
--wiki-navigation-selected-border-color: var(--wiki-content-border-color);
--wiki-navigation-selected-text-color: var(--wiki-content-text-color);
/* [ LIGHT VIEW ] */
--wiki-neutral-color: var(--wiki-content-text-mix-color);
--wiki-alert-color: #bf0017;
--wiki-warning-color: #b05f30;
--wiki-success-color: #0c742f;
/**/
/***********************************
* Likely do not need to edit these * [ LIGHT VIEW ]
************************************/
--wiki-body-dynamic-color: #000000;
--wiki-body-dynamic-color--inverted: #ffffff;
--wiki-body-dynamic-color--secondary: #333333;
--wiki-body-dynamic-color--secondary--inverted: #cccccc;
--wiki-content-border-color--secondary: color-mix(in srgb, var(--wiki-content-border-color) 50%, transparent);
--wiki-content-border-color--accent: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
--wiki-content-link-label-color: #ffffff;
--wiki-content-dynamic-color: #000000;
--wiki-content-dynamic-color--inverted: #ffffff;
--wiki-content-dynamic-color--secondary: #333333;
--wiki-content-dynamic-color--secondary--inverted: #cccccc;
/* [ LIGHT VIEW ] */
--wiki-alert-label-color: #ffffff;
--wiki-warning-label-color: #ffffff;
--wiki-success-label-color: #ffffff;
--wiki-icon-general-filter: ; /* do not set this to none, ignore the "unexpected token" error */
/**/
}
.view-dark {
/*******************
* Maybe edit these * [ DARK VIEW ]
********************/
--wiki-body-background-position: top center;
--wiki-body-background-size: cover;
--wiki-body-background-repeat: no-repeat;
--wiki-body-background-attachment: fixed;
--wiki-content-background-color--secondary: color-mix(in srgb, var(--wiki-content-background-color) 96%, var(--wiki-content-dynamic-color));
--wiki-content-text-color: #ededed;
--wiki-content-link-color--visited: var(--wiki-content-link-color);
--wiki-content-link-color--hover: var(--wiki-content-link-color);
--wiki-content-redlink-color: #FC5B4F;
--wiki-content-heading-color: var(--wiki-content-text-color);
--wiki-content-heading-border-color: var(--wiki-content-border-color);
/* [ DARK VIEW ] */
--wiki-navigation-background-color: var(--wiki-content-background-color--secondary);
--wiki-navigation-border-color: var(--wiki-navigation-selected-border-color);
--wiki-navigation-text-color: var(--wiki-content-link-color);
--wiki-navigation-selected-background-color: var(--wiki-content-background-color);
--wiki-navigation-selected-border-color: var(--wiki-content-border-color);
--wiki-navigation-selected-text-color: var(--wiki-content-text-color);
/* [ DARK VIEW ] */
--wiki-neutral-color: var(--wiki-content-text-mix-color);
--wiki-alert-color: #ff576a;
--wiki-warning-color: #cf721c;
--wiki-success-color: #13aa45;
/**/
/***********************************
* Likely do not need to edit these * [ DARK VIEW ]
************************************/
--wiki-body-dynamic-color: #ffffff;
--wiki-body-dynamic-color--inverted: #000000;
--wiki-body-dynamic-color--secondary: #cccccc;
--wiki-body-dynamic-color--secondary--inverted: #333333;
--wiki-content-border-color--secondary: color-mix(in srgb, var(--wiki-content-border-color) 50%, transparent);
--wiki-content-border-color--accent: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
--wiki-content-link-label-color: #000;
--wiki-content-dynamic-color: #ffffff;
--wiki-content-dynamic-color--inverted: #000000;
--wiki-content-dynamic-color--secondary: #cccccc;
--wiki-content-dynamic-color--secondary--inverted: #333333;
/* [ DARK VIEW ] */
--wiki-alert-label-color: #000000;
--wiki-warning-label-color: #000000;
--wiki-success-label-color: #000000;
--wiki-icon-general-filter: invert(100%);
}
/*----------------------------------------
***** END ADVANCED COLOR VARIABLES *******
*****************************************/
/*****************************************
**** START ADVANCED DESIGN VARIABLES *****
----------------------------------------*/
:root {
/***********************
start logo position
----------------------*/
--wiki-is-top-logo: 0; /* 1 = center logo at the top of the page; 0 = logo at the top left of the page */
--wiki-logo-file-width: 160; /* Width of the image file in px. Put a number without the letters `px`. */
--wiki-logo-file-height: 160; /* Height of the image file in px. Put a number without the letters `px`. */
--wiki-logo-height: calc(var(--wiki-logo-file-height)*1px); /* Valid only when --wiki-is-top-logo is 1. The height the logo should be shown */
--wiki-logo-margin: 15px; /* the width of margin below the logo. When --wiki-is-top-logo is 1, this is also the default value of --wiki-top-spacing */
/*-----------------------
end logo position
***********************/
--wiki-is-navigation-inside-content: 0; /* 0 = default navigation tabs layout; 1 = navigation tabs inside content box */
--wiki-body-font-family: sans-serif;
--wiki-content-firstheading-font-family: var(--wiki-content-heading-font-family); /* only apply to the main title of article */
/****** the following length variables must have units specified even if 0, ignore the warning *****/
--wiki-content-border-width: 1px;
--wiki-sidebar-width: 10em; /* width of sidebar(#mw-panel) */
--wiki-sidebar-portal-spacing: 0px;
--wiki-sidebar-border-width: var(--wiki-content-border-width);
--wiki-navigation-border-radius: 0px; /* border radius of tabs */
/*******************
* Maybe edit these * [ DESIGN ]
********************/
--wiki-logo-filter: none;
/****** the following length variables must have units specified even if 0, ignore the warning *****/
--wiki-content-border-top-radius: var(--wiki-content-border-radius);
--wiki-content-border-style: solid;
--wiki-content-border-image: none;
--wiki-content-backdrop-filter: none;
--wiki-page-content-max-width: 9999px; /* max width of sidebar+gap+content, must be a length value. A huge value can be used to indicate no limit, e.g. 99999px */
--wiki-gap-between-sidebar-and-content: 0.5em; /* gap between sidebar(#mw-panel) and content(#content) */
--wiki-sidebar-font-size: 0.75em; /* please use em or rem for this */
--wiki-sidebar-line-height: 1.125;
--wiki-sidebar-heading-font-size: 0.75em; /* please use em or rem for this */
--wiki-sidebar-margin: 0.5em;
--wiki-sidebar-list-item-padding: 0.25em 0.25rem;
--wiki-sidebar-list-padding: 0.25rem;
--wiki-sidebar-list-item-background--hover: none; /* background of hover item */
--wiki-navigation-font-size: 0.8125em; /* please use em or rem for this */
--wiki-navigation-height: 2.75rem; /* height of navigation area,include spacing above tabs */
--wiki-navigation-left-spacing: calc( (1 - var(--wiki-is-navigation-inside-content))*var(--wiki-content-border-radius) + var(--wiki-is-navigation-inside-content) * 0.5rem );
--wiki-navigation-right-spacing: calc( var(--wiki-is-navigation-inside-content) * 0.5rem );
--wiki-navigation-box-background-color: var(--wiki-content-background-color);
--wiki-navigation-box-background-opacity: calc(var(--wiki-content-background-opacity)*0.8*var(--wiki-is-navigation-inside-content));
--wiki-navigation-box-background: color-mix(in srgb, var(--wiki-navigation-box-background-color) var(--wiki-navigation-box-background-opacity), transparent); /* usually only needed when --wiki-is-navigation-inside-content is 1 */
--wiki-navigation-box-border-image: none; /* usually only needed when --wiki-is-navigation-inside-content is 1 */
--wiki-navigation-box-backdrop-filter: none; /* usually only needed when --wiki-is-navigation-inside-content is 1 */
--wiki-navigation-selected-backdrop-filter: var(--wiki-content-backdrop-filter); /* usually only needed when --wiki-is-navigation-inside-content is 0 */
--wiki-navigation-backdrop-filter: var(--wiki-navigation-selected-backdrop-filter); /* usually only needed when --wiki-is-navigation-inside-content is 0 */
/* nav tabs style. The vector gradient is default.
* If you want to customize the style of tabs, it's easier to start with the following settings:
* --wiki-navigation-background-image: none;
* --wiki-navigation-selected-background-image: none;
* --wiki-navigation-selected-border-width: calc( (1 - var(--wiki-is-navigation-inside-content))*var(--wiki-content-border-width) + var(--wiki-is-navigation-inside-content) * 1px );
* --wiki-navigation-selected-border-bottom-background: none;
* --wiki-navigation-tab-spacing: 0.25em;
* --wiki-navigation-tab-padding-top: 0.5em;
* --wiki-navigation-tab-padding-bottom: 0.5em;
*/
--wiki-navigation-tab-spacing: -1px; /* width of the space between tabs, can be a negative number, in which case adjacent tabs will overlap */
--wiki-navigation-tab-padding-top: 1.25em;
--wiki-navigation-tab-padding-x: 0.75em;
--wiki-navigation-tab-padding-bottom: 4px;
--wiki-navigation-selected-border-width: 0px; /* border width of selected tabs */
--wiki-navigation-border-width: var(--wiki-navigation-selected-border-width); /* border width of normal tabs */
--wiki-navigation-border-image: none;
--wiki-navigation-selected-border-image: var(--wiki-navigation-border-image);
--wiki-navigation-background-image: linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%), linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%), linear-gradient(to top,var(--wiki-navigation-background-color) 0,var(--wiki-navigation-selected-background-color) 100%);
--wiki-navigation-background-repeat: no-repeat, no-repeat, repeat-x;
--wiki-navigation-background-position: left bottom, right bottom, left bottom;
--wiki-navigation-background-size: 1px 100%, 1px 100%, 100%;
--wiki-navigation-selected-background-image: linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%), linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%);
--wiki-navigation-selected-background-repeat: no-repeat, no-repeat;
--wiki-navigation-selected-background-position: left bottom, right bottom;
--wiki-navigation-selected-background-size: 1px 100%, 1px 100%;
--wiki-navigation-selected-border-bottom-background: linear-gradient(to right, var(--wiki-content-border-color) 0, var(--wiki-content-border-color) 1px, transparent 1px), linear-gradient(to left, var(--wiki-content-border-color) 0, var(--wiki-content-border-color) 1px, transparent 1px);
/* affects the dropdown menu under More */
--wiki-navigation-dropdown-text-color: var(--wiki-navigation-text-color);
--wiki-navigation-dropdown-text-color--hover: var(--wiki-navigation-dropdown-text-color);
--wiki-navigation-dropdown-font-size: var(--wiki-navigation-font-size); /* please use em or rem for this */
--wiki-navigation-dropdown-border-width: 1px;
--wiki-navigation-dropdown-border-radius: var(--wiki-navigation-border-radius);
--wiki-navigation-dropdown-padding: 0.25em; /* padding of the dropdown menu box */
--wiki-navigation-dropdown-item-padding: 0.625em; /* padding of each dropdown menu items */
--wiki-navigation-dropdown-item-background--hover: none; /* background of hover item */
--wiki-navigation-dropdown-border-image: none;
--wiki-navigation-dropdown-backdrop-filter: none;
--wiki-navigation-dropdown-box-shadow: none; /* box shadow */
/* styles of the footer */
--wiki-spacing-before-footer: 0px;
--wiki-footer-border-image: none;
/* padding on body element */
--wiki-top-spacing: calc(var(--wiki-is-top-logo)*var(--wiki-logo-margin) + (1 - var(--wiki-is-top-logo))*1em); /* extra spacing below wiki.gg netbar */
--wiki-left-spacing: 0.5em;
--wiki-right-spacing: 1em;
--wiki-bottom-spacing: 2em;
/* end design variables */
}
/*----------------------------------------
***** END ADVANCED DESIGN VARIABLES ******
*****************************************/
/*******************************
**** START SHARED VARIABLES ****
**** tl;dr: don't edit this ****
********************************/
/*
These variables are rarely touched, usually inherit other variables, and are shared on all themes.
In 99% of cases none of these are ever edited, and you should only be doing so if you have a very clear vision,
understand what you are doing, and *know* that what you are trying to do is not accomplished by changing
another variable in the above sections.
Since these are by default shared across all themes, if you support multiple themes you'll probably want to
separate the variables you want to modify here into .view-x blocks like above. If you don't understand
what that means or how to do that then you probably shouldn't be modifying this section.
*/
:root {
--wiki-content-border-bottom-width: var(--wiki-content-border-width);
--wiki-content-border-bottom-style: var(--wiki-content-border-style);
--wiki-content-border-bottom-color: var(--wiki-content-border-color);
--wiki-content-text-mix-color: color-mix(in srgb, var(--wiki-content-background-color), var(--wiki-content-text-color) 62%);
--wiki-content-text-mix-color-95: color-mix(in srgb, var(--wiki-content-background-color) 95%, var(--wiki-content-text-color));
--wiki-content-text-color--hover: var(--wiki-content-text-color);
/* heading */
--wiki-content-heading-border-bottom-width: 1px;
--wiki-content-heading-border-style: solid;
--wiki-content-heading-font-weight: normal;
--wiki-content-heading-font-style: normal;
--wiki-content-heading-text-transform: none;
--wiki-content-heading-line-height: normal;
--wiki-content-heading-text-shadow: none;
/* first heading (h1) */
--wiki-content-firstheading-border-bottom-width: var(--wiki-content-heading-border-bottom-width);
--wiki-content-firstheading-border-style: var(--wiki-content-heading-border-style);
--wiki-content-firstheading-border-color: var(--wiki-content-heading-border-color);
--wiki-content-firstheading-font-family: var(--wiki-content-heading-font-family);
--wiki-content-firstheading-font-weight: var(--wiki-content-heading-font-weight);
--wiki-content-firstheading-font-style: var(--wiki-content-heading-font-style);
--wiki-content-firstheading-text-transform: var(--wiki-content-heading-text-transform);
--wiki-content-firstheading-line-height: var(--wiki-content-heading-line-height);
--wiki-content-firstheading-color: var(--wiki-content-heading-color);
--wiki-content-firstheading-text-shadow: none;
/* sub-heading (h3, h4, h5, h6) */
--wiki-content-subheading-border-bottom-width: 0px;
--wiki-content-subheading-border-style: var(--wiki-content-heading-border-style);
--wiki-content-subheading-border-color: var(--wiki-content-heading-border-color);
--wiki-content-subheading-font-family: var(--wiki-body-font-family);
--wiki-content-subheading-font-weight: bold;
--wiki-content-subheading-font-style: normal;
--wiki-content-subheading-text-transform: none;
--wiki-content-subheading-line-height: var(--wiki-content-heading-line-height);
--wiki-content-subheading-color: var(--wiki-content-heading-color);
--wiki-content-subheading-text-shadow: none;
/* heading size */
--wiki-content-firstheading-font-size: 1.8em;
--wiki-content-heading-h2-font-size: 1.5em;
--wiki-content-heading-h3-font-size: 1.2em;
--wiki-content-heading-h4-font-size: 114%;
--wiki-content-heading-h5-font-size: 108%;
--wiki-content-heading-h6-font-size: 100%;
--wiki-content-toc-background: var(--wiki-content-background-color--secondary);
--wiki-content-toc-border-width: 1px;
--wiki-content-toc-border-style: solid;
--wiki-content-toc-border-color: var(--wiki-content-border-color);
--wiki-content-toc-border-radius: 0px;
--wiki-content-toc-border-image: none;
--wiki-content-toc-box-shadow: 0 0.1em 0.2em #000000;
--wiki-content-catlinks-background: var(--wiki-content-background-color--secondary);
--wiki-content-catlinks-border-width: 1px;
--wiki-content-catlinks-border-style: solid;
--wiki-content-catlinks-border-color: var(--wiki-content-border-color);
--wiki-content-catlinks-border-radius: 0px;
--wiki-content-catlinks-border-image: none;
--wiki-content-catlinks-box-shadow: none;
--wiki-content-filetoc-background: var(--wiki-content-background-color--secondary);
--wiki-content-filetoc-border-width: 1px;
--wiki-content-filetoc-border-style: solid;
--wiki-content-filetoc-border-color: var(--wiki-content-border-color);
--wiki-content-filetoc-border-radius: 0px;
--wiki-content-filetoc-border-image: none;
--wiki-content-filetoc-box-shadow: none;
--wiki-logo-offset-x: 0px;
--wiki-logo-offset-y: 0px;
--wiki-sidebar-padding: 0px;
--wiki-sidebar-background-color: var(--wiki-content-background-color);
--wiki-sidebar-background-opacity: var(--wiki-content-background-opacity);
--wiki-sidebar-background-image: none;
--wiki-sidebar-background-position: center;
--wiki-sidebar-background-repeat: repeat;
--wiki-sidebar-background-size: auto;
--wiki-sidebar-filter: none;
--wiki-sidebar-backdrop-filter: var(--wiki-content-backdrop-filter);
--wiki-sidebar-border-color: var(--wiki-content-border-color);
--wiki-sidebar-border-style: solid;
--wiki-sidebar-border-image: none;
--wiki-sidebar-link-color: var(--wiki-content-link-color);
--wiki-sidebar-link-color--hover: var(--wiki-content-link-color--hover);
--wiki-sidebar-heading-color: var(--wiki-content-heading-color);
--wiki-sidebar-heading-font-weight: normal;
--wiki-sidebar-heading-font-style: normal;
--wiki-sidebar-heading-text-transform: none;
--wiki-sidebar-heading-line-height: normal;
--wiki-sidebar-heading-padding: 0.5rem 0.25rem 0.5rem 0.5rem;
--wiki-sidebar-heading-margin: 0px 0px -0.5rem 0px;
--wiki-sidebar-heading-background: none;
--wiki-sidebar-heading-border-image: none;
--wiki-sidebar-heading-text-shadow: none;
--wiki-sidebar-list-background: none;
--wiki-sidebar-list-border-image: none;
--wiki-sidebar-list-margin: 0px;
--wiki-sidebar-list-item-background: none;
--wiki-sidebar-list-item-border-image: none;
--wiki-sidebar-list-item-background--hover: none;
--wiki-sidebar-list-item-border-image--hover: none;
--wiki-sidebar-list-item-spacing: 0px;
--wiki-sidebar-icon-to-link-filter: var(--wiki-icon-to-link-filter);
--wiki-sidebar-offset: 0px; /* Vertical offset */
--wiki-sidebar-box-padding: 0px;
--wiki-sidebar-box-background: none;
--wiki-sidebar-box-border: 0px;
--wiki-sidebar-box-border-image: none;
--wiki-accent-color--hover: color-mix(in srgb, var(--wiki-accent-color) 90%, var(--wiki-accent-label-color));
--wiki-footer-border-width: var(--wiki-content-border-width);
--wiki-footer-border-style: var(--wiki-content-border-style);
--wiki-footer-border-color: var(--wiki-content-border-color);
--wiki-footer-background-color: var(--wiki-content-background-color);
--wiki-footer-background-opacity: var(--wiki-content-background-opacity);
--wiki-footer-backdrop-filter: var(--wiki-content-backdrop-filter);
--wiki-footer-text-color: var(--wiki-content-text-color);
--wiki-footer-link-color: var(--wiki-content-link-color);
--wiki-footer-link-color--hover: var(--wiki-content-link-color--hover);
--wiki-footer-border-radius: var(--wiki-content-border-radius);
--wiki-navigation-background-opacity: var(--wiki-content-background-opacity);
--wiki-navigation-background-color--hover: var(--wiki-navigation-background-color);
--wiki-navigation-background-opacity--hover: var(--wiki-navigation-background-opacity);
--wiki-navigation-background-image--hover: var(--wiki-navigation-background-image);
--wiki-navigation-background-position--hover: var(--wiki-navigation-background-position);
--wiki-navigation-background-repeat--hover: var(--wiki-navigation-background-repeat);
--wiki-navigation-background-size--hover: var(--wiki-navigation-background-size);
--wiki-navigation-text-color--hover: var(--wiki-content-link-color--hover);
--wiki-navigation-transform--hover: none;
--wiki-navigation-selected-border-style: solid;
--wiki-navigation-selected-background-opacity: var(--wiki-content-background-opacity);
--wiki-navigation-border-style: solid;
--wiki-navigation-border-color--hover: var(--wiki-navigation-border-color);
--wiki-navigation-border-image--hover: var(--wiki-navigation-border-image);
--wiki-navigation-border-bottom-color: var(--wiki-navigation-selected-border-color);
--wiki-navigation-border-bottom-style: var(--wiki-navigation-selected-border-style);
--wiki-navigation-border-bottom-width: calc(var(--wiki-is-navigation-inside-content, 0) * var(--wiki-navigation-selected-border-width, 1px) + (1 - var(--wiki-is-navigation-inside-content, 0)) * var(--wiki-content-border-width, 1px));
--wiki-navigation-icon-size: 1em;
--wiki-navigation-tab-padding-x--icon: var(--wiki-navigation-tab-padding-x);
--wiki-navigation-bottom-spacing: 0px; /* If you change this to greater than 0px, you should usually change the value of --wiki-navigation-selected-border-bottom-background to var(--wiki-navigation-border-bottom-color) */
--wiki-navigation-dropdown-background-color: var(--wiki-navigation-selected-background-color);
--wiki-navigation-dropdown-background-opacity: var(--wiki-content-background-opacity);
--wiki-navigation-dropdown-border-color: var(--wiki-navigation-border-color);
--wiki-navigation-dropdown-offset: 0px; /* vertical offset */
--wiki-navigation-search-background-color: var(--wiki-content-background-color--secondary);
--wiki-navigation-search-background-image: none;
--wiki-navigation-search-background-position: 0;
--wiki-navigation-search-background-size: auto;
--wiki-navigation-search-background-repeat: repeat;
--wiki-navigation-search-backdrop-filter: none;
--wiki-navigation-search-border-color: var(--wiki-navigation-border-color);
--wiki-navigation-search-border-color--hover: var(--wiki-accent-color);
--wiki-navigation-search-border-style: solid;
--wiki-navigation-search-border-width: 1px;
--wiki-navigation-search-border-radius: 2px;
--wiki-navigation-search-border-image: none;
--wiki-navigation-search-border-image--hover: var(--wiki-navigation-search-border-image);
--wiki-navigation-search-box-shadow: none;
--wiki-navigation-search-box-shadow--hover: var(--wiki-navigation-search-box-shadow);
--wiki-navigation-search-text-color: var(--wiki-content-text-color);
--wiki-navigation-search-font-size: var(--wiki-navigation-font-size);
--wiki-navigation-search-height: 2em;
--wiki-navigation-search-button-color: currentColor;
--wiki-navigation-search-button-color--hover: var(--wiki-navigation-search-button-color);
--wiki-navigation-search-button-color-opacity: 80%;
--wiki-navigation-search-button-color-opacity--hover: 95%;
--wiki-navigation-search-bottom-spacing: 3px;
--wiki-navigation-search-highlight-background-color: color-mix(in srgb, var(--wiki-accent-color) 5%, transparent);
--wiki-navigation-gap-between-left-and-right: calc(max(0px, var(--wiki-navigation-tab-spacing))); /* minimum width between #left-navigation and #right-navigation before tabs start to collapse */
}
/*** mobile adjustments ***/
@media screen and (max-width: 720px) {
body.has-vector-mobile-menu{
--wiki-sidebar-offset: 0px; /* Vertical offset */
--wiki-sidebar-margin: 0px;
--wiki-sidebar-heading-background: none;
--wiki-sidebar-heading-border-image: none;
--wiki-sidebar-heading-margin: 0px 0px -0.5em 0px;
--wiki-sidebar-list-margin: 0px;
--wiki-sidebar-list-background: none;
--wiki-sidebar-list-border-image: none;
--wiki-sidebar-list-item-background: none;
--wiki-sidebar-list-item-border-image: none;
--wiki-sidebar-list-item-background--hover: none;
--wiki-sidebar-list-item-border-image--hover: none;
--wiki-sidebar-list-item-spacing: 0px;
--wiki-sidebar-line-height: 1.125;
--wiki-sidebar-background-opacity: 100%;
--wiki-navigation-search-border-width: 1px;
--wiki-logo-offset-x: 0px;
--wiki-logo-offset-y: 0px;
}
}
/*****************************
**** END SHARED VARIABLES ****
******************************/
/******************************************************************************************
********************************* End user-edit variables *********************************
******************************************************************************************/
/******************************
* Fallback for older browsers *
* DONT EDIT THIS *
*******************************/
@supports not (color:color-mix(in srgb, #000, transparent)) {
.view-dark,
.view-light,
:root {
--wiki-content-text-mix-color: var(--wiki-content-text-color);
--wiki-content-text-mix-color-95: var(--wiki-content-background-color);
--wiki-content-background-color--secondary: var(--wiki-content-dynamic-color--secondary--inverted);
--wiki-content-border-color--secondary: var(--wiki-content-border-color);
--wiki-content-border-color--accent: var(--wiki-accent-color);
--wiki-accent-color--hover: var(--wiki-accent-color);
--wiki-navigation-search-highlight-background-color: transparent;
}
}
/*****************************
* End older browser fallback *
******************************/
/*****************************
* PortableInfoboxes *
******************************/
:root {
--pi-background: var(--wiki-content-background-color);
--pi-secondary-background: var(--wiki-accent-color);
--pi-secondary-background-label: var(--wiki-accent-label-color);
--pi-border-color: color-mix(in srgb, var(--pi-secondary-background) 50%, transparent);
}
.portable-infobox .pi-title,
.portable-infobox .pi-header {
text-align: center;
font-size: 1.5em;
background: color-mix(in srgb, var(--pi-secondary-background) 75%, transparent);
color: var(--pi-secondary-background-label);
}
.portable-infobox .pi-data,
.portable-infobox .pi-group {
background: var(--wiki-content-background-color--secondary);
}
.portable-infobox .pi-image {
padding: 8px;
}
.pi-image-thumbnail {
max-width: 100%;
}
.pi-caption {
color: var(--wiki-content-text-mix-color);
}
.pi-section-navigation .pi-section-tab.pi-section-active,
.pi-section-navigation .pi-section-tab.current,
.pi-media-collection .pi-tab-link.current {
background: var(--pi-secondary-background);
color: var(--pi-secondary-background-label);
}
.pi-collapse > .pi-item:first-child {
cursor: pointer;
}
/* overqualify these to overwrite normal content heading styles */
.mw-body .portable-infobox h2,
.mw-body .portable-infobox h3 {
border-bottom: 0;
font-family: inherit;
font-weight: 700;
margin: 0;
}
/*****************************
* End PortableInfoboxes *
******************************/
/*******************
* Main page layout *
********************/
#mp-container {
display: grid;
gap: 10px;
}
@media screen and (max-width: 990px) {
/* for mobile screens */
#mp-container {
grid-template-areas:var(--main-page-layout--mobile);
grid-template-columns:var(--main-page-layout-columns--mobile, 100%);
}
.mp-box.mp-hide-on-mobile {
display: none;
}
}
@media screen and (min-width: 990px) and (max-width: 1350px) {
/* for narrow screens, between 990px and 1350px */
#mp-container {
grid-template-areas:var(--main-page-layout--tablet);
grid-template-columns:var(--main-page-layout-columns--tablet, 1fr 1fr);
}
.mp-box.mp-hide-on-tablet {
display: none;
}
}
@media screen and (min-width: 1350px) {
/* for all other screens, 1350px and wider */
#mp-container {
grid-template-areas:var(--main-page-layout--desktop);
grid-template-columns:var(--main-page-layout-columns--desktop, 2fr 1fr 2fr);
}
.mp-box.mp-hide-on-desktop {
display: none;
}
}
.mp-box {
position: relative;
display: flex;
flex-flow: column nowrap;
width: 100%;
box-sizing: border-box;
background: color-mix(in srgb, var(--wiki-content-background-color--secondary) 25%, transparent);
border: 1px solid var(--wiki-content-border-color);
padding: 0px;
}
.mp-body {
height: 100%;
display: flex;
padding: 0.5em;
flex-flow: column nowrap;
}
.mp-box.centered-content .mp-body {
height: 100%;
display: flex;
flex-flow: column nowrap;
justify-content: space-evenly;
}
.mp-box.has-floating-image {
display: block;
}
.mp-box.has-floating-image .mp-body {
height: unset;
display: block;
}
/* overqualified to override normal heading styles */
.mw-body .mp-box h2 {
text-align: center;
font-weight: bold;
font-family: var(--wiki-content-heading-font-family);
overflow: initial;
border-bottom: 1px solid var(--wiki-content-border-color);
font-size: 150%;
margin: 0;
padding: 5px 0;
color: var(--wiki-content-heading-color);
}
#mp-box-welcome {
text-align: center;
position: relative;
overflow: hidden;
}
#mp-box-welcome h2 {
font-size: 200%;
}
#mp-welcome {
display: flex;
flex-flow: column nowrap;
position: relative;
height: 100%;
z-index: 2;
box-sizing: border-box;
}
#mp-welcome .welcome-subtitle {
height: 100%;
background: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 85%, transparent);
padding: 0.5em;
}
#mp-banner {
position: absolute;
width: 100%;
height: 100%;
filter: blur(5px);
z-index: -1;
background: url(/images/e/e0/MP_banner.jpg);
background-size: cover;
background-repeat: no-repeat;
background-position: top center;
}
.view-dark #mp-banner {
filter: blur(5px) brightness(50%);
}
.view-light #mp-banner {
filter: blur(5px) contrast(50%);
}
/* [[Template:MP_link]] */
.mp-links {
--gap: 10px;
}
.mp-links > ul {
display: flex;
flex-flow: row wrap;
justify-content: space-evenly;
margin: 2px;
gap: var(--gap);
}
.mp-links > ul > li {
display: flex;
flex-flow: column nowrap;
align-items: stretch;
text-align: center;
box-sizing: border-box;
flex: max(calc(50% - var(--gap)), 5em) 1 1;
outline: 1px solid var(--wiki-content-link-color);
transition: 0.1s ease-in;
}
.mp-links > ul > li:hover {
background-color: color-mix(in srgb, var(--wiki-content-link-color) 20%, transparent);
}
.mp-links.columns-1 > ul > li {flex: max(calc(100% - var(--gap)), 5em) 1 1;}
.mp-links.columns-2 > ul > li {flex: max(calc(50% - var(--gap)), 5em) 1 1;}
.mp-links.columns-3 > ul > li {flex: max(calc((100% / 3) - var(--gap)), 5em) 1 1;}
.mp-links.columns-4 > ul > li {flex: max(calc(25% - var(--gap)), 5em) 1 1;}
.mp-links.columns-5 > ul > li {flex: max(calc(20% - var(--gap)), 5em) 1 1;}
.mp-links.columns-6 > ul > li {flex: max(calc((100% / 6) - var(--gap)), 5em) 1 1;}
.mp-links.columns-7 > ul > li {flex: max(calc((100% / 7) - var(--gap)), 5em) 1 1;}
.mp-links.columns-8 > ul > li {flex: max(calc((100% / 8) - var(--gap)), 5em) 1 1;}
.mp-links.columns-max > ul > li {flex: max(calc(0% - var(--gap)), 5em) 1 1;}
.mp-links > ul > li:hover a {
text-decoration: underline;
}
.mp-links > ul > li > a {
display: flex;
align-items: center;
justify-content: center;
height: 100%;
flex: 1 1 auto;
box-sizing: border-box;
padding: 5px;
}
.mp-links > ul > li > a:first-child {
height: 100%;
}
.mp-links > ul > li > a:last-child:not(:first-child) {
height: unset;
}
.mp-links.stretch,
.mp-links.stretch > ul {
height: 100%;
}
.mp-links.side-image li {
flex-flow: row nowrap;
}
.mp-links.plain > ul > li {
outline-color: transparent;
}
/***********************
* End main page layout *
************************/
/*********************************************************************************************************************
* Semantically-correct horizontal lists (for Module:Navbox, and they're more machine-readable than {{*}}-formatting) *
**********************************************************************************************************************/
.hlist dl,
.hlist ol,
.hlist ul {
margin: 0;
padding: 0;
}
/* Display list items inline */
.hlist dd,
.hlist dt,
.hlist li {
/*
* don't trust the note that says margin doesn't work with inline
* removing margin: 0 makes dds have margins again
* We also want to reset margin-right in Minerva
*/
margin: 0;
display: inline;
}
/* Display requested top-level lists inline */
.hlist.inline,
.hlist.inline dl,
.hlist.inline ol,
.hlist.inline ul,
/* Display nested lists inline */
.hlist dl dl,
.hlist dl ol,
.hlist dl ul,
.hlist ol dl,
.hlist ol ol,
.hlist ol ul,
.hlist ul dl,
.hlist ul ol,
.hlist ul ul {
display: inline;
}
/* Hide empty list items */
.hlist .mw-empty-li {
display: none;
}
/* TODO: :not() can maybe be used here to remove the later rule. naive test
* seems to work. more testing needed. like so: */
.hlist dt:not(:last-child)::after {
content: ":\20";
}
.hlist dd:not(:last-child)::after,
.hlist li:not(:last-child)::after {
/* "space, Middle Dot, space"
We use unicode numbers instead of the raw characters due to a Firefox encoding bug on unicode characters.
The space is also encoded because raw spaces combined with a unicode number strips the spaces under some conditions such as single-line lists */
/* content: "\20\00B7\20"; font-weight: bold; */
/* "space • space"
There may (and likely) be an extra whitespace between <li>s,
therefore we have to use a space character as last character of this sequence.
By this way, the last space and the next whitespce will collapse as a single space,
to make the whitespace on both sides of the middle dot the same width.
*/
content: "\20\A0\2022\A0\20";
font-weight: inherit;
}
/* Add parentheses around nested lists */
.hlist dd ol::before,
.hlist dd ul::before,
.hlist dd dl::before,
.hlist dt ol::before,
.hlist dt ul::before,
.hlist dt dl::before,
.hlist li ol::before,
.hlist li ul::before,
.hlist li dl::before {
content: "\20(";
font-weight: inherit;
}
.hlist dd ol::after,
.hlist dd ul::after,
.hlist dd dl::after,
.hlist dt ol::after,
.hlist dt ul::after,
.hlist dt dl::after,
.hlist li ol::after,
.hlist li ul::after,
.hlist li dl::after {
content: ")";
font-weight: inherit;
}
/* Put ordinals in front of ordered list items */
.hlist ol {
counter-reset: listitem;
}
.hlist ol > li {
counter-increment: listitem;
}
.hlist ol > li::before {
content: " " counter(listitem) ".\20";
}
/* Progressive enhancement:
* try to make the dot always follow the list item in same line
*/
.hlist :is(li,dt,dd):not(:has(:is(li,dt,dd))) {
display: inline-block;
}
/********************************************
* End semantically-correct horizontal lists *
*********************************************/
/*** Miscellaneous ***/
.responsive-image {
max-width: 100%;
height: auto;
}
.view-dark .invert-on-dark,
.view-light .invert-on-light {
filter: invert(100%);
}
.pixelated {
image-rendering: pixelated;
}
@media screen and (min-width: 720px) {
.mobileonly {
display: none;
}
}
@media screen and (max-width: 720px) {
.nomobile {
display: none;
}
}
/*** Utility classes for standard MW galleries ***/
/* it's important that spaced comes before centered in the sheet */
.gallery.gallery.gallery.spaced { /* this selector looks ridiculous but is actually part of stock Vector and therefore a necessary override */
display: flex;
flex-flow: row wrap;
justify-content: space-evenly;
margin-left: unset;
}
.gallery.centered {
text-align: center;
}
/**************************
* Start Modular Templates *
**************************/
/********* [[Template:Ambox]] *********/
.ambox {
--ambox-color: var(--wiki-accent-color);
border: 1px solid var(--wiki-content-border-color);
border-left: 10px solid var(--ambox-color);
border-radius: 2px;
display: flex;
align-items: center;
gap: .6em;
margin: 1em 0;
padding: 3px .6em;
background-color: var(--wiki-content-background-color--secondary);
box-shadow: 2px 2px 5px 0px #0002;
}
@media (min-width: 720px) {
.ambox {
margin-inline: 10%;
}
}
.ambox.tiny {
padding: .04rem .5em;
margin-inline: 0;
width: fit-content;
}
.ambox + .ambox {
margin-top: -.6em;
}
.ambox-content {
flex: 1;
}
.ambox-content p {
margin: .15em 0;
}
.ambox-title {
font-weight: bold;
}
/********* [[Template:Hatnote]] *********/
.hatnote {
padding: 1px 0 1px 1.6em;
margin-bottom: 0.5em;
font-style: italic;
border-top: 1px solid var(--wiki-content-border-color--secondary);
border-bottom: 1px solid var(--wiki-content-border-color--secondary);
}
.hatnote.icon {
padding-left: 0;
}
/********* [[Template:Spoiler]] *********/
.spoiler-content {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 50%, transparent);
transition: all 0.3s;
cursor: pointer;
overflow: auto;
}
@supports not (color:color-mix(in srgb, #000, transparent)) {
.spoiler-content {
background-color: var(--wiki-content-dynamic-color--secondary);
}
}
.spoiler-content > * {
pointer-events: none;
opacity: 0;
transition: all 0.3s;
}
.spoiler-content.show {
background-color: transparent;
}
.spoiler-content.show > * {
pointer-events: unset;
opacity: 1;
}
/********* [[Template:Link icon]] *********/
.link-icon {
--link-icon-line-height: 1.5em;
--link-icon-size: 1.5em;
display: inline-flex;
align-items: center;
height: var(--link-icon-line-height);
vertical-align: bottom;
}
.link-icon .regular {
align-self: center;
}
.link-icon .regular a {
display: flex;
}
.link-icon .regular img {
height: var(--link-icon-size);
max-width: var(--link-icon-size);
}
.link-icon .fallback {
outline: 1px solid var(--wiki-content-text-color);
border-radius: 50%;
text-align: center;
width: var(--link-icon-size);
line-height: var(--link-icon-size);
}
.link-icon.notext,
.link-icon.notext .fallback {
display: inline-block;
}
/********* [[Template:Quote]] *********/
.quote {
background: var(--wiki-content-background-color--secondary);
border-radius: 5px;
border: 2px solid var(--wiki-content-border-color);
margin: .5em 0;
padding: .5em;
overflow-y: hidden;
}
.quote .block {
display: block;
}
.quote .title {
font-size: large;
font-weight: bold;
}
.quote .content {
font-style: italic;
}
.quote .author {
font-weight: bold;
text-align: end;
}
.quote .marks-wrapper {
display: flex;
gap: 5px;
}
.quote .marks-wrapper::before,
.quote .marks-wrapper::after {
font-size: 100px;
line-height: 0px;
}
.quote .marks-wrapper::before {
content: "\201C";
margin-top: 40px;
}
.quote .marks-wrapper::after {
content: "\201D";
align-self: end;
margin-bottom: -10px;
}
.client-js .mw-charinsert-item {
display: none;
}
/************************
* End Modular Templates *
*************************/
/*****************************
* Used by [[Template:Color]] *
******************************/
.color__splotch {
display: inline-block;
height: 1em;
width: 1em;
box-sizing: border-box;
vertical-align: text-top;
border-radius: 50%;
border: 1px solid var(--wiki-content-text-color);
}
/*********************
* End Template:Color *
**********************/
/*********************************
* Used by [[Template:TOC limit]] *
**********************************/
.toclimit-2 .toclevel-1 ul,
.toclimit-3 .toclevel-2 ul,
.toclimit-4 .toclevel-3 ul,
.toclimit-5 .toclevel-4 ul,
.toclimit-6 .toclevel-5 ul,
.toclimit-7 .toclevel-6 ul {
display: none;
}
/*************************
* End Template:TOC limit *
**************************/
/*********************************
* Used by [[Template:TOC right]] *
**********************************/
@media all and (min-width: 720px) {
.tocright {
float: right;
clear: right;
margin: 0 0 0.5em 1em;
}
}
/*************************
* End Template:TOC right *
**************************/
40bfba1f9ff64946e8ca2054b3ba281f00f40f54
MediaWiki:Common.css/doc
8
474
724
2025-08-15T01:22:31Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<div class="mw-parser-output" id="dl-variable-doc"><!-- hide this in your global.css if you're familiar with how default loadout works and this documentation is just in your way -->
<h2>Documentation</h2>
This wiki is using the theming template from the [[dlw:|default loadout]]. This template is intended to minimize the work required to create a custom colored version of the standard [[mw:Skin:Vector|Vector]] skin, while maximizing the various nooks and crannies that those colors reach, all while keeping everything legible and matching.
Please be aware of the [[support:Customization policy|customization policy]] when modifying the theme.
<h3>Themes</h3>
The [[support:Theme Toggle|Theme Toggle]] extension is installed, and allows multiple themes to be used. In the actual stylesheet below this documentation, you'll find two huge rules at the top, each containing lots of [https://developer.mozilla.org/en-US/docs/Web/CSS/Using_CSS_custom_properties CSS color variables]. They look like this:
<syntaxhighlight lang=css>
:root,
/* Begin light styles, delete from here to "end light styles" if you don't want your wiki to support any light themes (remove from [[Mediawiki:Theme-definitions]] too, or ask wiki.gg staff for help doing this) */
/* FYI: .view- will affect any theme marked |kind=light, */
/* individual themes are prefixed with .theme- instead */
.view-light {
/**********************
* Probably edit these * [ LIGHT VIEW ]
***********************/
--wiki-body-background-color: #F6F6F6;
--wiki-body-background-image: url(filepath://Site-background.jpg);
/* and so on */
}
.view-dark {
/**********************
* Probably edit these * [ DARK VIEW ]
***********************/
--wiki-body-background-color: #171717;
--wiki-body-background-image: url(filepath://Site-background-dark.jpg);
/* and so on */
}
</syntaxhighlight>
These are the standard light and dark themes, defined in [[Mediawiki:Theme-definitions]]. '''Important''': if you want your wiki to only support a single theme, edit that page and remove the line you don't want (don't remove both). The <code>:root</code> selector is a fallback, meaning that in case something happens and Theme Toggle fails to work, the following theme will still mostly work. If you have multiple themes, you can move the <code>:root</code> rule to whichever you'd consider the "default" theme.
<h3>Non-color variables</h3>
{| class="wikitable"
! Variable name !! Notes
|-
| --wiki-body-background-image
| This is the image path to the wiki's background image. Usually this is uploaded to File:Site-background.jpg, File:Site-background-light.jpg, and/or File:Site-background-dark.jpg. While there's not a hard file size limit, it is recommended that this not exceed 250 KB. File size can be reduced by resizing (anything over 2560x1440p is excessive), converting to a jpg, and compressed using sites like [https://tinypng.com TinyPNG].
|-
| --wiki-body-background-position
| The [https://developer.mozilla.org/en-US/docs/Web/CSS/background-position background-position] of the background image. Usually this is set to <code>top center</code>.
|-
| --wiki-body-background-size
| The [https://developer.mozilla.org/en-US/docs/Web/CSS/background-size background-size] of the background image. Usually this is set to <code>cover</code>.
|-
| --wiki-body-background-repeat
| The [https://developer.mozilla.org/en-US/docs/Web/CSS/background-repeat background-repeat] of the background image. Usually this is set to <code>no-repeat</code>.
|-
| --wiki-body-background-attachment
| The [https://developer.mozilla.org/en-US/docs/Web/CSS/background-attachment background-attachment] of the background image. Usually this is set to <code>fixed</code>.
|-
| --wiki-body-font-family
| The font family of most of the wiki, such as the sidebar, navigation, and content text. Usually this is sans-serif. If modifying this, use a simple font that is easy to read. See <code>--wiki-heading-font-family</code> if you want to incorporate a more decorative font into the theme.
|-
| --wiki-heading-font-family
| The font family of headings, such as the page title and section headings. This font is usually displayed in a larger size, so it's safer to use a more decorative font than <code>--wiki-body-font-family</code>, but still try to keep it legible.
|-
| --wiki-sidebar-heading-font-family
| The font family of sidebar headings. In contrast to <code>--wiki-heading-font-family</code>, this is usually displayed in a smaller size, so keep it simple and easy to read.
|-
| --wiki-sidebar-border-radius
| The [https://developer.mozilla.org/en-US/docs/Web/CSS/border-radius border-radius] of the sidebar. If <code>--wiki-sidebar-portal-spacing</code> is set to 0, then only the top and bottom corners of the sidebar as a whole will be affected, otherwise every portal will have all its corners affected. Units must be specified even if this is set to 0.
|-
| --wiki-sidebar-portal-spacing
| The space between each portal in the sidebar. Units must be specified even if this is set to 0.
|-
| --wiki-content-border-width
| The thickness of the border around the content area.
|-
| --wiki-sidebar-border-width
| The thickness of the border around the sidebar portals.
|-
| --wiki-content-background-opacity
| The opacity of the main content area, to let the wiki's background image show through. Please keep this high, usually above 90%, or it can make reading text difficult.
|-
| --wiki-sidebar-background-opacity
| The background opacity of the sidebar. Usually this inherits <code>--wiki-content-background-opacity</code>.
|-
| --wiki-icon-general-filter
| A filter applied to many icons to make them visible on dark themes. Usually this is just <code>invert(100%)</code> on dark themes and blank on light themes.
|-
| --wiki-icon-to-link-filter
| A filter that converts many icons into the same color as <code>--wiki-content-link-color</code>. This can be generated by plugging that into https://mrpie5.gitlab.io/css-filter-generator/.
|}
<h3>List of all colors with contrast checking</h3>
The table below shows all the colors currently in use, as well as notes on how to use them. The last column shows which colors are expected to show up as text against other colors. With the exception of <code>--wiki-content-text-mix-color-95</code>, all text in the last column should be ''clearly'' legible. If it is not, you may need to adjust one of the referenced colors in your color palette.
Keep in mind that changes to the opacity variables in the section above will cause the content and sidebar background colors to mix with the body background color/image, so the contrasts below may not be perfectly accurate.
{| class="wikitable"
! Variable name !! Color !! style="width: 40em;" | Notes !! Test contrast against these variables
|-
| --wiki-body-background-color
| style="background-color:var(--wiki-body-background-color);" |
| The background color behind the background image. This usually only shows up if the background image doesn't load, doesn't fill the screen, or has some transparency. This color should be similar to the overall color of the background image, or the top-left corner if it is made up of many different colors. In the former case, https://matkl.github.io/average-color/ is helpful.
| style="background-color:var(--wiki-body-background-color);" |
<span style="color:var(--wiki-body-dynamic-color);">--wiki-body-dynamic-color</span><br/>
<span style="color:var(--wiki-body-dynamic-color--secondary);">--wiki-body-dynamic-color--secondary</span><br/>
|-
| --wiki-body-dynamic-color
| style="background-color:var(--wiki-body-dynamic-color);" |
| This is expected to contrast sharply with the body-background-color, for cases when text needs to be displayed against it. Usually this is {{color|#000}} on light themes and {{color|#fff}} on dark themes.
| style="background-color:var(--wiki-body-dynamic-color);" |
<span style="color:var(--wiki-body-background-color)">--wiki-body-background-color</span><br/>
<span style="color:var(--wiki-body-dynamic-color--inverted);">--wiki-body-dynamic-color--inverted</span><br/>
<span style="color:var(--wiki-body-dynamic-color--secondary--inverted);">--wiki-body-dynamic-color--secondary--inverted</span><br/>
|-
| --wiki-body-dynamic-color--inverted
| style="background-color:var(--wiki-body-dynamic-color--inverted);" |
| The inverse of <code>--wiki-body-dynamic-color</code>. This should optimally have almost no contrast with the body-background-color.
| style="background-color:var(--wiki-body-dynamic-color--inverted);" |
<span style="color:var(--wiki-body-dynamic-color);">--wiki-body-dynamic-color</span><br/>
<span style="color:var(--wiki-body-dynamic-color--secondary);">--wiki-body-dynamic-color--secondary</span><br/>
|-
| --wiki-body-dynamic-color--secondary
| style="background-color:var(--wiki-body-dynamic-color--secondary);" |
| A slightly different version of body-dynamic-color. Usually this is {{color|#333}} on light themes and {{color|#ccc}} on dark themes.
| style="background-color:var(--wiki-body-dynamic-color--secondary);" |
<span style="color:var(--wiki-body-background-color)">--wiki-body-background-color</span><br/>
<span style="color:var(--wiki-body-dynamic-color--inverted);">--wiki-body-dynamic-color--inverted</span><br/>
<span style="color:var(--wiki-body-dynamic-color--secondary--inverted);">--wiki-body-dynamic-color--secondary--inverted</span><br/>
|-
| --wiki-body-dynamic-color--secondary--inverted
| style="background-color:var(--wiki-body-dynamic-color--secondary--inverted);" |
| The inverse of <code>--wiki-body-dynamic-color--secondary</code>.
| style="background-color:var(--wiki-body-dynamic-color--secondary--inverted);" |
<span style="color:var(--wiki-body-dynamic-color);">--wiki-body-dynamic-color</span><br/>
<span style="color:var(--wiki-body-dynamic-color--secondary);">--wiki-body-dynamic-color--secondary</span><br/>
|-
| --wiki-content-background-color
| style="background-color:var(--wiki-content-background-color);" |
| The background color of the main content area.
| style="background-color:var(--wiki-content-background-color);" |
<span style="color:var(--wiki-content-text-color)">--wiki-content-text-color</span><br/>
<span style="color:var(--wiki-content-link-color)">--wiki-content-link-color</span><br/>
<span style="color:var(--wiki-content-link-color--visited)">--wiki-content-link-color--visited</span><br/>
<span style="color:var(--wiki-content-link-color--hover)">--wiki-content-link-color--hover</span><br/>
<span style="color:var(--wiki-content-redlink-color)">--wiki-content-redlink-color</span><br/>
<span style="color:var(--wiki-content-text-mix-color)">--wiki-content-text-mix-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color)">--wiki-content-dynamic-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color--secondary)">--wiki-content-dynamic-color--secondary</span><br/>
<span style="color:var(--wiki-content-heading-color)">--wiki-content-heading-color</span><br/>
<span style="color:var(--wiki-accent-color)">--wiki-accent-color</span><br/>
<span style="color:var(--wiki-neutral-color)">--wiki-neutral-color</span><br/>
<span style="color:var(--wiki-success-color)">--wiki-success-color</span><br/>
<span style="color:var(--wiki-alert-color)">--wiki-alert-color</span><br/>
|-
| --wiki-content-background-color--secondary
| style="background-color:var(--wiki-content-background-color--secondary);" |
| A secondary content background to highlight certain things. Usually this is <code>--wiki-content-background-color</code> with saturation and/or value reduced or increased by about 10%, but you're free to make it whatever you want provided the contrast checks to the right still pass.
| style="background-color:var(--wiki-content-background-color--secondary);" |
<span style="color:var(--wiki-content-text-color)">--wiki-content-text-color</span><br/>
<span style="color:var(--wiki-content-link-color)">--wiki-content-link-color</span><br/>
<span style="color:var(--wiki-content-link-color--visited)">--wiki-content-link-color--visited</span><br/>
<span style="color:var(--wiki-content-link-color--hover)">--wiki-content-link-color--hover</span><br/>
<span style="color:var(--wiki-content-redlink-color)">--wiki-content-redlink-color</span><br/>
<span style="color:var(--wiki-content-text-mix-color)">--wiki-content-text-mix-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color)">--wiki-content-dynamic-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color--secondary)">--wiki-content-dynamic-color--secondary</span><br/>
<span style="color:var(--wiki-content-heading-color)">--wiki-content-heading-color</span><br/>
<span style="color:var(--wiki-accent-color)">--wiki-accent-color</span><br/>
<span style="color:var(--wiki-neutral-color)">--wiki-neutral-color</span><br/>
<span style="color:var(--wiki-success-color)">--wiki-success-color</span><br/>
<span style="color:var(--wiki-alert-color)">--wiki-alert-color</span><br/>
|-
| --wiki-content-border-color
| style="background-color:var(--wiki-content-border-color);" |
| Border color for the main content area and elements within it.
| N/A
|-
| --wiki-content-border-color--secondary
| style="background-color:var(--wiki-content-border-color--secondary);" |
| A secondary content border color for elements that do not need to stand out as much. Usually this is <code>--wiki-content-border-color</code> with 50% transparency, but it can be adjusted or made identical if it is too subtle.
| N/A
|-
| --wiki-content-border-color--accent
| style="background-color:var(--wiki-content-border-color--accent);" |
| A border color that is used as an accent. Usually this is <code>--wiki-accent-color</code> with 50% transparency, but it can be any variation of the accent color.
| N/A
|-
| --wiki-content-text-color
| style="background-color:var(--wiki-content-text-color);" |
| Text color for the main content area.
| style="background-color:var(--wiki-content-text-color);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span><br/>
|-
| --wiki-content-link-color
| style="background-color:var(--wiki-content-link-color);" |
| Links within the content area. Please do not make this red, as red links on wikis traditionally denote pages that don't exist.
| style="background-color:var(--wiki-content-link-color);" |
<span style="color:var(--wiki-content-link-label-color);">--wiki-content-link-label-color</span>
|-
| --wiki-content-link-label-color
| style="background-color:var(--wiki-content-link-label-color);" |
| This is used when placing text on an element with the link color as a background, such as a button.
| style="background-color:var(--wiki-content-link-label-color);" |
<span style="color:var(--wiki-content-link-color);">--wiki-content-link-color</span>
|-
| --wiki-content-link-color--visited
| style="background-color:var(--wiki-content-link-color--visited);" |
| The color of visited links. This is optional, and usually inherits <code>--wiki-content-link-color</code>.
| style="background-color:var(--wiki-content-link-color--visited);" |
<span style="color:var(--wiki-content-background-color);">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary);">--wiki-content-background-color--secondary</span>
|-
| --wiki-content-link-color--hover
| style="background-color:var(--wiki-content-link-color--hover);" |
| The color links change to when hovered over. This is optional, and usually inherits <code>--wiki-content-link-color</code>.
| style="background-color:var(--wiki-content-link-color--hover);" |
<span style="color:var(--wiki-content-background-color);">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary);">--wiki-content-background-color--secondary</span>
|-
| --wiki-content-redlink-color
| style="background-color:var(--wiki-content-redlink-color);" |
| The color of links to pages that don't exist. Since these should only rarely be seen, you can be a little lax about choosing a color that contrasts with the background, but it should still be legible.
| style="background-color:var(--wiki-content-redlink-color);" |
<span style="color:var(--wiki-content-background-color);">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary);">--wiki-content-background-color--secondary</span>
|-
| --wiki-content-text-mix-color
| style="background-color:var(--wiki-content-text-mix-color);" |
| A mix of <code>--wiki-content-text-color</code> and <code>--wiki-content-background-color</code>, calculated automatically. This is generally used to mark disabled elements or placeholder text.
| style="background-color:var(--wiki-content-text-mix-color);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span><br/>
<span style="color:var(--wiki-content-text-mix-color-95)">--wiki-content-text-mix-color-95</span>
|-
| --wiki-content-text-mix-color-95
| style="background-color:var(--wiki-content-text-mix-color-95);" |
| The same as <code>--wiki-content-text-mix-color</code>, but the mix is 95% <code>--wiki-content-background-color</code>, calculated automatically. This is used to mark disabled elements. The contrast checker to the right should actually be very hard to read but not impossible.
| style="background-color:var(--wiki-content-text-mix-color-95);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span>
|-
| --wiki-content-dynamic-color
| style="background-color:var(--wiki-content-dynamic-color);" |
| This is expected to contrast sharply with <code>--wiki-content-background-color</code>. Usually this is {{color|#000}} on light themes and {{color|#fff}} on dark themes.
| style="background-color:var(--wiki-content-dynamic-color);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color--inverted)">--wiki-content-dynamic-color--inverted</span><br/>
<span style="color:var(--wiki-content-dynamic-color--secondary--inverted)">--wiki-content-dynamic-color--secondary--inverted</span><br/>
|-
| --wiki-content-dynamic-color--inverted
| style="background-color:var(--wiki-content-dynamic-color--inverted);" |
| The inverse of <code>--wiki-content-dynamic-color</code>.
| style="background-color:var(--wiki-content-dynamic-color--inverted);" |
<span style="color:var(--wiki-content-dynamic-color)">--wiki-content-dynamic-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color--secondary)">--wiki-content-dynamic-color--secondary</span><br/>
|-
| --wiki-content-dynamic-color--secondary
| style="background-color:var(--wiki-content-dynamic-color--secondary);" |
| A slightly different version of <code>--wiki-content-dynamic-color</code>. Usually this is {{color|#333}} on light themes and {{color|#ccc}} on dark themes.
| style="background-color:var(--wiki-content-dynamic-color--secondary);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color--inverted)">--wiki-content-dynamic-color--inverted</span><br/>
<span style="color:var(--wiki-content-dynamic-color--secondary--inverted)">--wiki-content-dynamic-color--secondary--inverted</span><br/>
|-
| --wiki-content-dynamic-color--secondary--inverted
| style="background-color:var(--wiki-content-dynamic-color--secondary--inverted);" |
| The inverse of <code>--wiki-content-dynamic-color--secondary</code>.
| style="background-color:var(--wiki-content-dynamic-color--secondary--inverted);" |
<span style="color:var(--wiki-content-dynamic-color)">--wiki-content-dynamic-color</span><br/>
<span style="color:var(--wiki-content-dynamic-color--secondary)">--wiki-content-dynamic-color--secondary</span><br/>
|-
| --wiki-content-heading-color
| style="background-color:var(--wiki-content-heading-color);" |
| The color of headings, such as the page title and section headings. Usually this is set to <code>--wiki-content-text-color</code>, but feel free to give it a different color to spice up the theme a little.
| style="background-color:var(--wiki-content-heading-color);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span>
|-
| --wiki-accent-color
| style="background-color:var(--wiki-accent-color);" |
| Used to style infoboxes, navboxes, focused element outlines, and some buttons, such as the save button when editing.
| style="background-color:var(--wiki-accent-color);" |
<span style="color:var(--wiki-accent-label-color)">--wiki-accent-label-color</span><br/>
<span style="color:var(--wiki-accent-link-color)">--wiki-accent-link-color</span><br/>
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span><br/>
|-
| --wiki-accent-color--hover
| style="background-color:var(--wiki-accent-color--hover);" |
| The color of accent-color when hovered over, in some cases. Usually this is just accent-color with saturation and/or value reduced or increased by about 10%, but you're free to make it whatever you want provided the contrast checks to the right still pass.
| style="background-color:var(--wiki-accent-color--hover);" |
<span style="color:var(--wiki-accent-label-color)">--wiki-accent-label-color</span>
|-
| --wiki-accent-label-color
| style="background-color:var(--wiki-accent-label-color);" |
| The color of normal text against the accent color.
| style="background-color:var(--wiki-accent-label-color);" |
<span style="color:var(--wiki-accent-color)">--wiki-accent-color</span><br/>
<span style="color:var(--wiki-accent-color--hover)">--wiki-accent-color--hover</span><br/>
|-
| --wiki-accent-link-color
| style="background-color:var(--wiki-accent-link-color);" |
| The color of links against the accent color.
| style="background-color:var(--wiki-accent-link-color);" |
<span style="color:var(--wiki-accent-color)">--wiki-accent-color</span>
|-
| --wiki-sidebar-background-color
| style="background-color:var(--wiki-sidebar-background-color);" |
| The background color of the sidebar to the left of the content area. Usually this inherits <code>--wiki-content-background-color</code>.
| style="background-color:var(--wiki-sidebar-background-color);" |
<span style="color:var(--wiki-sidebar-link-color)">--wiki-sidebar-link-color</span><br/>
<span style="color:var(--wiki-sidebar-heading-color)">--wiki-sidebar-heading-color</span><br/>
|-
| --wiki-sidebar-border-color
| style="background-color:var(--wiki-sidebar-border-color);" |
| The border color of the sidebar. Usually this inherits <code>--wiki-content-border-color</code>.
| N/A
|-
| --wiki-sidebar-link-color
| style="background-color:var(--wiki-sidebar-link-color);" |
| The color of links in the sidebar. Usually this inherits <code>--wiki-content-link-color</code>.
| style="background-color:var(--wiki-sidebar-link-color);" |
<span style="color:var(--wiki-sidebar-background-color)">--wiki-sidebar-background-color</span>
|-
| --wiki-sidebar-link-color--hover
| style="background-color:var(--wiki-sidebar-link-color--hover);" |
| The color links change to when hovered over. This is optional, and usually inherits <code>--wiki-content-link-color--hover</code>.
| style="background-color:var(--wiki-sidebar-link-color--hover);" |
<span style="color:var(--wiki-sidebar-background-color)">--wiki-sidebar-background-color</span>
|-
| --wiki-sidebar-heading-color
| style="background-color:var(--wiki-sidebar-heading-color);" |
| The color of headings in the sidebar. Usually this inherits <code>--wiki-content-heading-color</code>.
| style="background-color:var(--wiki-sidebar-heading-color);" |
<span style="color:var(--wiki-sidebar-background-color)">--wiki-sidebar-background-color</span>
|-
| --wiki-navigation-background-color
| style="background-color:var(--wiki-navigation-background-color);" |
| The primary background color of the navigation tabs above the content area. Usually this inherits <code>--wiki-content-background-color--secondary</code>.
| style="background-color:var(--wiki-navigation-background-color);" |
<span style="color:var(--wiki-navigation-text-color)">--wiki-navigation-text-color</span><br/>
|-
| --wiki-navigation-background-color--secondary
| style="background-color:var(--wiki-navigation-background-color--secondary);" |
| The upper background color of the navigation tabs, as well as the background color of the "More" menu dropdown. Usually this inherits <code>--wiki-content-background-color</code>.
| style="background-color:var(--wiki-navigation-background-color--secondary);" |
<span style="color:var(--wiki-navigation-text-color)">--wiki-navigation-text-color</span><br/>
|-
| --wiki-navigation-border-color
| style="background-color:var(--wiki-navigation-border-color);" |
| Border color of the navigation tabs. Usually this inherits <code>--wiki-content-border-color</code>.
| N/A
|-
| --wiki-navigation-text-color
| style="background-color:var(--wiki-navigation-text-color);" |
| The color of text in the navigation tabs. Usually this inherits <code>--wiki-content-link-color</code>.
| style="background-color:var(--wiki-navigation-text-color);" |
<span style="color:var(--wiki-navigation-background-color)">--wiki-navigation-background-color</span><br/>
<span style="color:var(--wiki-navigation-background-color--secondary)">--wiki-navigation-background-color--secondary</span><br/>
|-
| --wiki-navigation-text-color--hover
| style="background-color:var(--wiki-navigation-text-color--hover);" |
| The color of text in the navigation tabs when hovered. Usually this inherits <code>--wiki-content-link-color--hover</code>.
| style="background-color:var(--wiki-navigation-text-color--hover);" |
<span style="color:var(--wiki-navigation-background-color)">--wiki-navigation-background-color</span><br/>
<span style="color:var(--wiki-navigation-background-color--secondary)">--wiki-navigation-background-color--secondary</span><br/>
|-
| --wiki-navigation-selected-background-color
| style="background-color:var(--wiki-navigation-selected-background-color);" |
| The background color of the currently active navigation tab. Usually this inherits <code>--wiki-content-background-color</code>
| style="background-color:var(--wiki-navigation-selected-background-color);" |
<span style="color:var(--wiki-navigation-selected-text-color)">--wiki-navigation-selected-text-color</span><br/>
|-
| --wiki-navigation-selected-border-color
| style="background-color:var(--wiki-navigation-selected-border-color);" |
| The border color of the currently active navigation tab. Usually this inherits <code>--wiki-navigation-border-color</code>
| N/A
|-
| --wiki-navigation-selected-text-color
| style="background-color:var(--wiki-navigation-selected-text-color);" |
| The text color of the currently active navigation tab. Usually this inherits <code>--wiki-content-text-color</code>
| style="background-color:var(--wiki-navigation-selected-text-color);" |
<span style="color:var(--wiki-navigation-selected-background-color)">--wiki-navigation-selected-background-color</span><br/>
|-
| --wiki-neutral-color
| style="background-color:var(--wiki-neutral-color);" |
| A gray-ish color for displaying neutral text, such as a diff size of 0 in RecentChanges and page history. Usually this inherits <code>--wiki-content-text-mix-color</code>, but can be set explicitly if that color is not gray enough.
| style="background-color:var(--wiki-neutral-color);" |
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span>
|-
| --wiki-alert-color
| style="background-color:var(--wiki-alert-color);" |
| A general, usually red-ish color used for negative notices, most notably negative diffs in RecentChanges and page history, and the "cancel" button when editing.
| style="background-color:var(--wiki-alert-color);" |
<span style="color:var(--wiki-alert-label-color)">--wiki-alert-label-color</span><br/>
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span><br/>
|-
| --wiki-alert-label-color
| style="background-color:var(--wiki-alert-label-color);" |
| The color of text against <code>--wiki-alert-color</code> as a background.
| style="background-color:var(--wiki-alert-label-color);" |
<span style="color:var(--wiki-alert-color)">--wiki-alert-color</span><br/>
|-
| --wiki-warning-color
| style="background-color:var(--wiki-warning-color);" |
| A general, usually orange-ish color used for warning notices.
| style="background-color:var(--wiki-warning-color);" |
<span style="color:var(--wiki-warning-label-color)">--wiki-warning-label-color</span><br/>
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
|-
| --wiki-warning-label-color
| style="background-color:var(--wiki-warning-label-color);" |
| The color of text against <code>--wiki-warning-color</code> as a background.
| style="background-color:var(--wiki-warning-label-color);" |
<span style="color:var(--wiki-warning-color)">--wiki-warning-color</span><br/>
|-
| --wiki-success-color
| style="background-color:var(--wiki-success-color);" |
| A general, usually green-ish color used for success notices, most noticeably positive diffs in RecentChanges and page history.
| style="background-color:var(--wiki-success-color);" |
<span style="color:var(--wiki-success-label-color)">--wiki-success-label-color</span><br/>
<span style="color:var(--wiki-content-background-color)">--wiki-content-background-color</span><br/>
<span style="color:var(--wiki-content-background-color--secondary)">--wiki-content-background-color--secondary</span><br/>
|-
| --wiki-success-label-color
| style="background-color:var(--wiki-success-label-color);" |
| The color of text against <code>--wiki-success-color</code> as a background.
| style="background-color:var(--wiki-success-label-color);" |
<span style="color:var(--wiki-success-color)">--wiki-success-color</span><br/>
|}
<h2>Stylesheet</h2>
<!-- When rendered on common.css, the actual stylesheet will be right here -->
</div>
46bda3c0aabbc7ea35b816706b99b474a2dc06df
MediaWiki:DataMaps.css
8
475
725
2025-08-15T01:22:32Z
Crimroxs
244470
Adding default set of pages
css
text/css
/** Container */
.ext-datamaps-container-content .ext-datamaps-container-leaflet {
background: var(--wiki-content-background-color--secondary);
}
/** Legend */
.ext-datamaps-container .ext-datamaps-control-expandable[aria-expanded="true"] {
background: color-mix(in srgb, var(--wiki-content-background-color--secondary) 95%, transparent);
}
.ext-datamaps-container .oo-ui-tabOptionWidget {
color: var(--wiki-content-link-color);
}
.ext-datamaps-container .oo-ui-tabSelectWidget-frameless .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
background: var(--wiki-content-link-color);
box-shadow: none;
color: var(--wiki-content-link-label-color);
}
/** Popups */
.ext-datamaps-container .leaflet-popup-content-wrapper,
.ext-datamaps-container .leaflet-popup-tip {
background: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
}
.ext-datamaps-container .ext-datamaps-popup-buttons a,
.ext-datamaps-container .leaflet-popup-close-button {
filter: var(--wiki-icon-general-filter);
cursor: pointer;
}
.ext-datamaps-popup-header .ext-datamaps-popup-subtitle, .ext-datamaps-popup-header .ext-datamaps-popup-location {
color: var(--wiki-content-text-mix-color);
}
.ext-datamaps-popup .ext-datamaps-popup-tools li a {
border: 1px solid var(--wiki-content-link-color);
transition: background 100ms, color 100ms;
}
.ext-datamaps-popup .ext-datamaps-popup-tools li a:hover {
background: var(--wiki-content-link-color);
color: var(--wiki-content-link-label-color);
}
/** Controls */
.ext-datamaps-container .leaflet-bar {
background-color: var(--wiki-content-background-color--secondary);
border-color: color-mix(in srgb, var(--wiki-content-link-color) 50%, transparent);
}
.ext-datamaps-container .leaflet-bar button:hover {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 25%, transparent);
}
.ext-datamaps-container .leaflet-control {
color: var(--wiki-content-text-color);
}
.leaflet-control-container .oo-ui-buttonElement > .oo-ui-buttonElement-button {
min-height: unset;
}
.ext-datamaps-container .leaflet-control button {
border-bottom-color: color-mix(in srgb, var(--wiki-content-link-color) 50%, transparent);
color: var(--wiki-content-text-color);
}
/* HACK: awful selector, v1.0 will prolly use a standard class on these */
.ext-datamaps-container .ext-datamaps-control span[class^="oo-ui-icon"] {
filter: var(--wiki-icon-general-filter);
}
/** Search */
.ext-datamaps-container .ext-datamaps-control-search ul.ext-datamaps-control-search-results {
background: var(--wiki-content-background-color--secondary);
}
.ext-datamaps-container .ext-datamaps-control-search ul.ext-datamaps-control-search-results li:focus,
.ext-datamaps-container .ext-datamaps-control-search ul.ext-datamaps-control-search-results li[data-highlighted="true"] {
background: color-mix(in srgb, var(--wiki-content-link-color) 15%, transparent);
color: var(--wiki-content-link-color);
}
.ext-datamaps-container .ext-datamaps-container-status > :not(.oo-ui-widget) {
background:var(--wiki-content-background-color--secondary);
color:var(--wiki-content-text-mix-color);
}
.ext-datamaps-container .leaflet-control-container .ext-datamaps-control-coords {
background: var(--background-color-neutral-subtle);
color: var(--color-base--subtle);
}
f3ef9024b4b537b9fa9bceff82bbbeaf0feb7f7a
MediaWiki:Gadgets
8
476
726
2025-08-15T01:22:33Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
See also: [[Special:Gadgets]] for a list of all installed gadgets, formatted in a friendly way.
{{Special:PrefixIndex/MediaWiki:Gadgets}}
14815d26ea4ae878b5e77e1781eeb35cd742ad2c
MediaWiki:Gadgets/charInserts
8
477
727
2025-08-15T01:22:34Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [
"edit"
],
"categories": [],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.js"
],
"dependencies": [
"jquery"
],
"type": "general"
}
}
518bbdc62f3fe767736f2de6ee9ba2b7eb9ab0a8
MediaWiki:Gadgets/charInserts/main.js
8
478
728
2025-08-15T01:22:35Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
$(function() {
$('.mw-charinsert-item').each(function() {
$(this).text($(this).closest('div').attr('data-ci-label'));
$(this).css('display', 'inline-block');
});
$('.ci-loading-text').css('display','none');
});
daabc4b17b7729432f5c146630a0715a7abc13e9
MediaWiki:Gadgets/collapsibleSidebarSections
8
479
729
2025-08-15T01:22:36Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "appearance",
"package": true,
"default": false,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.css",
"main.js"
],
"dependencies": [
"jquery"
],
"type": "general"
}
}
d67dc8fabaf4e1d275a3b17c42f3d707f00b707c
MediaWiki:Gadgets/collapsibleSidebarSections/main.css
8
480
730
2025-08-15T01:22:37Z
Crimroxs
244470
Adding default set of pages
css
text/css
@media screen and (min-width: 721px) {
.client-js #mw-panel .portal:not(#p-ext-discordwidget) .vector-menu-heading {
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
transition: all 0.2s;
}
.client-js #mw-panel .portal:not(#p-ext-discordwidget) .vector-menu-heading::after {
content: "";
display: block;
pointer-events: none;
width: 1em;
height: 1em;
margin-top: 1px; /* offset */
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' class='icon icon-tabler icon-tabler-chevron-down' width='24' height='24' viewBox='0 0 24 24' stroke-width='2' stroke='currentColor' fill='none' stroke-linecap='round' stroke-linejoin='round'%3E%3Cpath stroke='none' d='M0 0h24v24H0z' fill='none'%3E%3C/path%3E%3Cpath d='M6 9l6 6l6 -6'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--wiki-sidebar-heading-color, var(--wiki-sidebar-link-color));
transform: rotate(180deg);
}
.client-js #mw-panel .portal:not(#p-ext-discordwidget).collapsed .vector-menu-heading::after {
transform: rotate(0deg);
}
.client-js #mw-panel .vector-menu-portal.collapsed .vector-menu-heading {
margin-bottom: 0;
}
}
5ab6f9e9146615a8038e81b9990004fdb06e00c0
MediaWiki:Gadgets/collapsibleSidebarSections/main.js
8
481
731
2025-08-15T01:22:37Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
$(function(){
// CONFIG section, you can edit this part
// a list of sections that should be collapsed by default for *all users*.
// This should be the name of the heading as listed in Mediawiki:Sidebar and is case-sensitive.
// For example, if you have '* Character_Classes' and you want that section collapsed, add 'Character_Classes' into the brackets below.
// Separate entries with commas and use underscores instead of spaces.
// Example list: ['Character_Classes', 'Items', 'External_Links']
// Please DO NOT add navigation or tb into this list, as they are expected functionality.
var INITIALLY_COLLAPSED_IDS = [];
var MIN_ACTIVATION_WIDTH = 721;
//END CONFIG
// add the p- onto ids for ease of use, if not present
INITIALLY_COLLAPSED_IDS.forEach(function(id, index){
if(!id.startsWith('p-')){
INITIALLY_COLLAPSED_IDS[index] = 'p-' + id;
}
});
var $portals = $("#mw-panel .vector-menu-portal");
var setup = function(){
$portals.each(function(index, el){
if(window.innerWidth < MIN_ACTIVATION_WIDTH) {
return;
}
var $el = $(el);
var $id = $el.attr("id");
if(!$id){
return;
}
// check if this portal should be collapsed
if(
// portal is set to be initially collapsed and user has not indicated that they want it open
(INITIALLY_COLLAPSED_IDS.includes($id) && localStorage.getItem('sidebar_c_'+$id) != "n")
|| // or
// user has indicated they want this portal collapsed
(localStorage.getItem('sidebar_c_'+$id) === "y")
){
$el.addClass('collapsed').find('.vector-menu-content').slideUp(0);
}
});
}
setup();
$(window).on('resize', setup);
$portals.on("click", "h3", function(event){
if(window.innerWidth < MIN_ACTIVATION_WIDTH) {
return;
}
var $el = $(this).parent();
var $id = $el.attr("id");
if(!$id){
return;
}
$el.toggleClass('collapsed');
if($el.hasClass('collapsed')){ // more consistent between class and slide status.
localStorage.setItem('sidebar_c_'+$id, "y");
$el.find('.vector-menu-content').slideUp('fast');
}
else{
localStorage.setItem('sidebar_c_'+$id, "n");
$el.find('.vector-menu-content').slideDown('fast');
}
});
});
63d4425138f9c81e8294fbd01a08de9e1f58256a
MediaWiki:Gadgets/discordTemplate
8
482
732
2025-08-15T01:22:39Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [
"Pages with Discord embeds"
],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.js"
],
"dependencies": [
"jquery"
],
"type": "general"
}
}
1232b7fbe2ff589295233393f6f387cf52793a2a
MediaWiki:Gadgets/discordTemplate/main.js
8
483
733
2025-08-15T01:22:39Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
/**
* DiscordCompact.js
* ----------------------
* A very simple script to display a Discord widget.
* Version 0.0.2
* https://support.wiki.gg/wiki/DiscordCompact
* ----------------------
*/
$(function() {
var widget = $("#content #discord-compact-widget");
// Bail out if we didn't find a widget.
if (!widget.length) return;
var id = widget.attr("data-id");
// Ensure that the id is not blank.
if (id === "") throw new Error("DiscordCompact has a blank server id!");
// Ensure that the id consists only of numbers and is at least 17 characters long.
if (!new RegExp("^[0-9]{17}[0-9]+$").test(id)) throw new Error("DiscordCompact has an invalid server id!");
var apiBase = "https://discord.com/api/guilds/" + id;
// Get some information about the server, such as online member count and invite url.
// This also tells us if the server exists or has widgets disabled, so we look out for that too.
$.ajax(apiBase + "/widget.json").fail(function(req){
if (!req.responseJSON) throw new Error("DiscordCompact encountered an unknown error whilst fetching widget.json (status: " + req.status);
switch (req.responseJSON.code) {
case 10004:
throw new Error("DiscordCompact has a valid server id, but no such server exists!");
case 50004:
throw new Error("DiscordCompact has a valid server id, but that server has widgets disabled!");
default:
throw new Error("DiscordCompact encountered an unknown error whilst fetching widget.json (status: " + req.status + "; code: " + req.responseJSON.code + ")");
}
}).done(function(res){
const inviteURL = res.instant_invite;
// Warn if we can't get an invite URL.
if (inviteURL == null) console.warn("DiscordCompact cannot get an invite URL; does this server have an invite channel set in Widget settings?");
// Now get the widget image.
$.ajax({url: apiBase + "/widget.png?style=banner2", xhrFields: {responseType: "blob"}}).fail(function(req){
if (!req.responseJSON) throw new Error("DiscordCompact encountered an unknown error whilst fetching widget.png! (status: " + req.status);
throw new Error("DiscordCompact encountered an unknown error whilst fetching widget.png! (status: " + req.status + "; code: " + req.responseJSON.code + ")");
}).done(function(blob){
// Convert the image data into base64. This prevents us having to make the client request it a second time.
const imageReader = new FileReader();
imageReader.readAsDataURL(blob);
imageReader.onloadend = function() {
const b64Data = imageReader.result;
// Replace the widget with an <a> tag
widget.replaceWith(function() {
return $("<a>", {
id: widget.attr("id"),
class: widget.attr("class"),
style: widget.attr("style"),
alt: "Discord server widget",
href: inviteURL
});
});
// We need to grab the widget again to update it.
widget = $("#discord-compact-widget");
// Setup the CSS so that the image is displayed.
widget.css("display", "block");
widget.css("max-height", "76px");
widget.css("max-width", "320px");
// Create the image.
const widgetImage = document.createElement("img");
widgetImage.src = b64Data;
widgetImage.style.width = "100%";
widgetImage.style.height = "100%";
widgetImage.style.borderRadius = "5px";
widget.append(widgetImage);
// Prevent image dragging.
widget.on("dragstart", function(e) { e.preventDefault(); });
// We're done here.
console.log("DiscordCompact loaded successfully!");
}
});
});
});
/**
* based on https://dev.fandom.com/wiki/MediaWiki:DiscordIntegrator/code.js
*
* used by other wikis.
*/
$(function() {
'use strict';
var mconfig = mw.config.get([
'wgContentLanguage',
'wgUserLanguage',
'wgUserName'
]);
if (window.DiscordIntegratorLoaded) {
return;
}
window.DiscordIntegratorLoaded = true;
/**
* Main object
* @static
*/
var DiscordIntegrator = {
/**
* Initializing
*/
init: function() {
mw.hook('wikipage.content').add($.proxy(this.insertToContent, this));
},
/**
* Finding the designated places in content
* in which to place the widget and placing it
*/
insertToContent: function($content) {
$content.find('.DiscordIntegrator:not(.loaded)').each($.proxy(function(cabbage, el) {
el = $(el);
el.html(this.generateContent(el.data())).addClass('loaded');
}, this));
},
/**
* Determines the theme of the widget.
* @param {string} config Configured theme
* @return {string} 'light' or 'dark' depending on the wiki theme and configuration
*/
determineTheme: function(config) {
// If explicitly configured to light or dark.
if (config === 'dark') {
return 'dark';
}
if (config === 'light') {
return 'light';
}
/** If not configured **/
// try to determine based on wiki theme (set by themeToggle):
var clas = $(':root').attr('class');
var regex = /(^|\s)theme-(\w+)(\s|$)/;
var match = clas.match(regex);
if(match){
var wikiThemeName = match[2];
if(typeof(config) === 'object' && config !== null){ //with json theme config
if(config[wikiThemeName]){
return config[wikiThemeName];
}
}
if(wikiThemeName === 'light'){
return 'light';
}
if(wikiThemeName === 'dark'){
return 'dark';
}
}
// Otherwise, default to dark.
return 'dark';
},
/**
* Generating widget content from an object
* @return {string} Content of the widget
*/
generateContent: function(config) {
if (!config.id || !String(config.id).match(/\d{17,19}/)) {
return "Error: ID of the widget is malformed or not supplied, please see <a href='https://support.wiki.gg/wiki/DiscordWidget' title='the instructions'>the instructions</a> for how to find your server's ID. Please make sure you are not inserting <strong>the DiscordIntegrator template</strong> when asked for <strong>your widget ID</strong>.";
}
if (
(
config.loggedIn === true ||
Boolean(config['logged-in']) === true &&
config['logged-in'] !== 'false' &&
config['logged-in'] !== '{{{loggedIn}}}'
) && !mconfig.wgUserName
) {
return "Please <a href='/Special:UserLogin' title='log in'>log in</a> to see this widget.";
}
var username = config.username === '@disabled' ?
'' :
config.username === '@function' &&
typeof window.DiscordIntegratorGetUsername === 'function' ?
window.DiscordIntegratorGetUsername() :
config.username || mconfig.wgUserName;
return mw.html.element('iframe', {
src: 'https://discord.com/widget?id=' + config.id +
'&theme=' + this.determineTheme(config.theme) +
'&username=' + encodeURIComponent(username),
width: config.width || '100%',
height: config.height || '400px',
allowtransparency: 'true',
frameborder: '0',
title: "Discord server widget"
});
}
};
DiscordIntegrator.init();
});
1e1fd5704120cf67e15a757bd964c7295bdb464e
MediaWiki:Gadgets/druid
8
484
734
2025-08-15T01:22:41Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"package": false,
"section": "",
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [
"Pages with DRUID infoboxes"
],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"variablesEditMe.css",
"mainReadonly.css",
"customEditMe.css"
],
"dependencies": [],
"type": "styles"
}
}
5c21b27bf41aba17b090e0d888010c308bd5d0bb
MediaWiki:Gadgets/druid/customEditMe.css
8
485
735
2025-08-15T01:22:42Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* Custom DRUID styles should go here */
7ecb3c635f03ba714e419c200113f47043f0e358
MediaWiki:Gadgets/druid/doc
8
486
736
2025-08-15T01:22:43Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>This gadget provides styles for {{ml|Infobox}}. You can customize:
* [[MediaWiki:Gadgets/druid/variablesEditMe.css]] - to customize the built-in variables (e.g. if you want to make the color of your infobox not match the wiki accent color). This file will load '''first''' out of all of the DRUID CSS files.
* [[MediaWiki:Gadgets/druid/customEditMe.css]] - to otherwise customize DRUID (e.g. if you want to change the padding, or add a border image, something that's not supported through variables. This file will load '''last''' out of all of the DRUID CSS files, so all rules here will overwrite rules in [[MediaWiki:Gadgets/druid/mainReadonly.css]] with equal specificity.
Please do NOT modify [[MediaWiki:Gadgets/druid/mainReadonly.css]]!! That page may be updated by wiki.gg staff via script, and the updates will not function if you modify it.
More documentation can be found at [[support:DRUID infoboxes|DRUID infoboxes]]<!--
--></includeonly><noinclude>This is the documentation page for [[{{#titleparts:{{FULLPAGENAME}}|-1}}]].</noinclude>
2813eb77787e37161b0ed7e4e85c9f5f2d7ad92e
MediaWiki:Gadgets/druid/mainReadonly.css
8
487
737
2025-08-15T01:22:43Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* --------------------------------------------- */
/* Do not edit this file please */
/* You can edit variablesEditMe and customEditMe */
/* --------------------------------------------- */
.druid-container {
border: 4px solid var(--druid-border-color);
border-radius: 3px;
background: var(--druid-background-color);
float: right;
clear: right;
margin: 0 0 1em 1em;
width:100%;
max-width:22em;
box-sizing: border-box;
border-collapse: collapse;
}
@media screen and (max-width: 720px) {
.druid-container {
float: none;
margin: 0.5rem auto;
}
}
.druid-main-images-file,
.druid-main-image {
text-align:center;
}
.druid-infobox .druid-title,
.druid-infobox .druid-section {
background:var(--druid-secondary-background-color); /* fallback */
background:color-mix(in srgb, var(--druid-secondary-background-color) 75%, transparent);
color:var(--druid-secondary-background-label-color);
text-align:center;
font-size:1.5em;
padding:1px;
}
.druid-infobox .druid-section {
font-size: 1.25em;
font-weight: 500;
}
.druid-infobox .druid-collapsible .druid-section {
flex-grow: 1;
}
.druid-label {
font-weight:bold;
text-align: right;
box-sizing: border-box;
}
.druid-row > .druid-label {
width: 48%;
flex-shrink: 0;
}
.druid-row > .druid-label,
.druid-row > .druid-data {
padding-inline: 0.3em;
}
.druid-main-image,
.druid-main-images {
padding:5px;
}
.druid-main-image img,
.druid-main-images img {
max-width:100%;
height:auto;
}
.druid-main-images-labels {
display:flex;
flex-direction:row;
flex-wrap:wrap;
justify-content: space-evenly;
margin:0.25em;
gap:0.25em;
}
.druid-main-images-label {
cursor:pointer;
flex:1 1 auto;
text-align:center;
transition:.1s ease-in;
outline:1px solid var(--druid-link-color);
}
.druid-main-images-label.focused {
background:var(--druid-link-color);
color:var(--druid-link-label-color);
}
.druid-main-images-label:not(.focused):hover {
background:var(--druid-link-color); /* fallback */
background:color-mix(in srgb, var(--druid-link-color) 25%, transparent);
}
.druid-toggleable-data:not(.focused),
.druid-main-images-file:not(.focused),
.druid-toggleable-heading:not(.focused),
.druid-row:not(:has(.druid-grid)):has(.druid-toggleable-data-empty.focused),
.druid-grid-item:has(.druid-toggleable-data-empty.focused),
.druid-section:has(.druid-toggleable-heading-empty.focused),
.druid-section-container:has(.druid-toggleable-data-empty.focused):not(:has(.druid-toggleable-data-nonempty.focused)):not(:has(.druid-data-nonempty)) {
display:none;
}
.druid-grid {
display:grid;
gap: 0.3em;
padding: 0.35em;
}
.druid-grid-item {
background:var(--druid-tertiary-background-color);
padding:0.25em;
border:1px solid var(--druid-border-color); /* fallback */
border:1px solid color-mix(in srgb, var(--druid-border-color) 50%, transparent);
border-radius: 2px;
}
.druid-grid-item .druid-label,
.druid-grid-item .druid-data {
text-align: center;
}
.druid-data-wide {
width:100%;
}
.druid-section-container > .druid-collapsible {
display: flex;
justify-content: space-between;
align-items: center;
}
.druid-collapsed {
display:none !important;
}
.druid-collapsible {
cursor:pointer;
position:relative;
}
.druid-collapsible::after {
content: "";
display: block;
position: absolute;
right: 10px;
width: 20px;
height: 20px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E collapse %3C/title%3E%3Cpath d='M1 13.75l1.5 1.5 7.5-7.5 7.5 7.5 1.5-1.5-9-9-9 9z'/%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--druid-secondary-background-label-color);
}
.druid-collapsible-collapsed::after {
transform: rotate(180deg);
}
/*****************************************
Div support
*****************************************/
div.druid-row {
display:flex;
margin-block: 1px;
}
div.druid-row + div.druid-row {
margin-top: 0;
}
div.druid-row > .druid-label {
background: var(--druid-tertiary-background-color);
}
.druid-infobox .druid-title {
font-weight: 700;
}
.druid-infobox #toc {
display:none;
}
/********
Custom display classes
*********/
div.druid-stacked.druid-row,
.druid-stacked div.druid-row {
flex-direction: column;
}
.druid-stacked.druid-row > .druid-label,
.druid-stacked .druid-row > .druid-label {
text-align: left;
width: 100%;
flex-basis:unset;
}
.druid-stacked.druid-row > .druid-data,
.druid-stacked .druid-row > .druid-data {
padding-left: .75em;
}
/* --------------------------------------------- */
/* Do not edit this file please */
/* You can edit variablesEditMe and customEditMe */
/* --------------------------------------------- */
b012f61bd994e50b85508138467794f6a296ed2d
MediaWiki:Gadgets/druid/variablesEditMe.css
8
488
738
2025-08-15T01:22:44Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* These variables are designed to inherit from your wiki's color variables.
If your wiki uses a different naming scheme, change the inner names to match yours.
If your wiki doesn't use color variables you should consider doing so,
otherwise you can replace the inner variables or the fallback values with colors that match your wiki.
*/
/* Light and dark are separated to make it easier for you to do local customizations but in the default version they are identical */
:root, .view-light .druid-container {
--druid-background-color: var(--wiki-content-background-color, #ffffff);
--druid-secondary-background-color: var(--wiki-accent-color, #36c);
--druid-secondary-background-label-color: var(--wiki-accent-label-color, #fff);
--druid-tertiary-background-color: var(--wiki-content-background-color--secondary, #eaecf0);
--druid-border-color: var(--wiki-content-border-color, #a7d7f9);
--druid-link-color: var(--wiki-content-link-color, #0645ad);
--druid-link-label-color: var(--wiki-content-link-label-color, #fff);
}
.view-dark .druid-container {
--druid-background-color: var(--wiki-content-background-color, #101418);
--druid-secondary-background-color: var(--wiki-accent-color, #36c);
--druid-secondary-background-label-color: var(--wiki-accent-label-color, #fff);
--druid-tertiary-background-color: var(--wiki-content-background-color--secondary, #202122);
--druid-border-color: var(--wiki-content-border-color, #72777d);
--druid-link-color: var(--wiki-content-link-color, #6d8afb);
--druid-link-label-color: var(--wiki-content-link-label-color, #000);
}
8fbdba8a0bd21c0bc819a404a5bec10170782fc2
MediaWiki:Gadgets/druidScripts
8
489
739
2025-08-15T01:22:45Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [
"Pages with DRUID infoboxes"
],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.js"
],
"dependencies": [
"jquery"
],
"type": "general"
}
}
5df47905f5c565c4a5c0da774413a6dee76eb7d1
MediaWiki:Gadgets/druidScripts/main.js
8
490
740
2025-08-15T01:22:46Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
mw.hook( 'wikipage.content' ).add( () => {
$( '.druid-title-tab' ).off( 'click' )
.on( 'click', function () {
const $parent = $( this ).closest( '.druid-container' );
$parent.find( '.druid-toggleable' ).removeClass( 'focused' );
const i = $( this ).attr( 'data-druid' );
$parent.find( `.druid-toggleable[data-druid="${i}"]` ).addClass( 'focused' );
} );
$( '.druid-section-tab' ).off( 'click' )
.on( 'click', function () {
const $parent = $( this ).closest( '.druid-section-container' );
$parent.find( '.druid-toggleable' ).removeClass( 'focused' );
const i = $( this ).attr( 'data-druid' );
$parent.find( `.druid-toggleable[data-druid="${i}"]` ).addClass( 'focused' );
} );
$( '.druid-collapsible' ).off( 'click' )
.on( 'click', function () {
const kind = $( this ).attr( 'data-druid-section' );
$( this )
.toggleClass( 'druid-collapsible-collapsed' )
.closest( '.druid-container' )
.find( `[data-druid-section-row="${kind}"]` )
.toggleClass( 'druid-collapsed' );
} );
} );
/* End DRUID */
af8f73fc414f3fc0dae8d97a044675e9912fa457
MediaWiki:Gadgets/hoverShowSpoilers
8
491
741
2025-08-15T01:22:47Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": false,
"default": false,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [
"Pages with spoilers"
],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.css"
],
"dependencies": [],
"type": "styles"
}
}
427adff0005c5bf986f2bca5bf83943f65359867
MediaWiki:Gadgets/hoverShowSpoilers/main.css
8
492
742
2025-08-15T01:22:48Z
Crimroxs
244470
Adding default set of pages
css
text/css
.spoiler-content:hover > * {
pointer-events:unset;
opacity: 1;
}
.spoiler-content:hover {
background-color: transparent;
}
1c73aafcb749d7e0e9107c1045310d2af70aae7e
MediaWiki:Gadgets/luaImportLinks
8
493
743
2025-08-15T01:22:49Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [
828
],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.js"
],
"dependencies": [
"jquery"
],
"type": "general"
}
}
e5843d78effc2d04aa1fde18970885a1845ae525
MediaWiki:Gadgets/luaImportLinks/main.js
8
494
744
2025-08-15T01:22:50Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
/* Link to imported modules from Lua code */
$(function() {
var config = mw.config.get([
'wgCanonicalNamespace',
'wgFormattedNamespaces'
]);
if (config.wgCanonicalNamespace !== 'Module') {
return;
}
var localizedNamespace = config.wgFormattedNamespaces[828];
$('.s1, .s2, .s').each(function() {
var $this = $(this);
var html = $this.html();
var quote = html[0];
var isLongStringQuote = quote === '[';
var quoteRE = new RegExp('^\\' + quote + '|\\' + quote + '$', 'g');
if (isLongStringQuote) {
quoteRE = /^\[\[|\]\]$/g;
}
var name = html.replace(quoteRE, '');
var isEnglishPrefix = name.startsWith('Module:');
var isLocalizedPrefix = name.startsWith(localizedNamespace + ':');
var isDevPrefix = name.startsWith('Dev:');
if (isEnglishPrefix || isLocalizedPrefix || isDevPrefix) {
var attrs = {
href: mw.util.getUrl(name)
};
if (isDevPrefix) {
attrs.href = 'https://commons.wiki.gg/wiki/Module:' + mw.util.wikiUrlencode(name.replace('Dev:', ''));
attrs.target = '_blank';
attrs.rel = 'noopener';
}
var link = mw.html.element('a', attrs, name);
var str = quote + link + quote;
if (isLongStringQuote) {
str = '[[' + link + ']]';
}
$this.html(str);
}
});
});
dc09796545586723653a906ae1fed87411f49536
MediaWiki:Gadgets/mpEditLinks
8
495
745
2025-08-15T01:22:51Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [],
"contentModels": [],
"rights": [
"editprotected"
]
},
"module": {
"pages": [
"main.css",
"main.js"
],
"messages": [
"gadget-mpEditLinks-edit-link-text",
"gadget-mpEditLinks-toggle-link-text"
],
"dependencies": [
"jquery",
"mediawiki.jqueryMsg",
"mediawiki.util"
],
"type": "general"
}
}
a6733e82425fccced50edfeace86534103f0424b
MediaWiki:Gadgets/mpEditLinks/main.css
8
496
746
2025-08-15T01:22:52Z
Crimroxs
244470
Adding default set of pages
css
text/css
.mp-edit-link {
display:block;
position:absolute;
z-index:99;
right:0.5em;
top:0.5em;
background:var(--wiki-content-background-color);
}
.mp-edit-link a {
display:block;
padding:0.1em;
border:1px solid var(--wiki-content-link-color);
}
.mp-edit-link a::before {
display:inline-block;
content:'';
background-image:url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2220%22 height=%2220%22 viewBox=%220 0 20 20%22%3E%3Ctitle%3E edit %3C/title%3E%3Cpath d=%22m16.77 8 1.94-2a1 1 0 0 0 0-1.41l-3.34-3.3a1 1 0 0 0-1.41 0L12 3.23zM1 14.25V19h4.75l9.96-9.96-4.75-4.75z%22/%3E%3C/svg%3E");
background-size:contain;
width:1em;
height:1em;
filter:var(--wiki-icon-to-link-filter);
vertical-align:text-top;
margin-right:0.2em;
}
c5fd62c547dd14df99d3f223cdca962743d492d1
MediaWiki:Gadgets/mpEditLinks/main.js
8
497
747
2025-08-15T01:22:53Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
$.when( $.ready )
.then(function(){
if(!document.getElementById('mp-container')) return;
var rootpage = document.getElementById('mp-container').dataset['rootpage']; // Get the rootpage passed from the main page module, so we don't need to make an API call
/* generate the links here instead of in the wikitext, so that users who can't see them don't have them
* in the DOM at all, and screenreaders and search engines don't get confused */
function createLinks(){
$('.mp-box').each(function(_, el){
var params = '?action=edit';
// only add the long preload stuff if the box doesn't exist, for prettier urls
if ( $(el).hasClass('missing') ){
params += '&preload=Template:Main page box/preload&preloadparams[0]=' + el.dataset['boxId'].charAt(0).toUpperCase() + el.dataset['boxId'].slice(1); /* preloadparam is box id with first letter capitalized */
}
$('<a></a>', {href: mw.util.getUrl(rootpage + '/' + el.dataset['boxId']) + params})
.msg('gadget-mpEditLinks-edit-link-text', rootpage + '/' + el.dataset['boxId'])
.appendTo(
$('<div></div>', {
class: 'mp-edit-link'
}).prependTo(el)
);
});
}
function toggleLinks(){
$('.mp-edit-link').each(function(_, el){
$(el).toggle().css('display none;');
});
}
$('<span></span>', {
text: mw.msg('gadget-mpEditLinks-toggle-link-text'),
class: 'mp-edit-toggle',
on: {click: toggleLinks},
}).appendTo($('#top'));
createLinks();
});
6174d3c34c950700a1700ea0707b008195b25ce1
MediaWiki:Gadgets/purge
8
498
748
2025-08-15T01:22:53Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [],
"contentModels": [],
"rights": [
"edit"
]
},
"module": {
"pages": [
"main.js"
],
"messages": [
"cargo-purgecache",
"cargo-purgecache-failed",
"action-purge"
],
"dependencies": [
"mediawiki.util",
"mediawiki.api",
"mediawiki.jqueryMsg"
],
"type": "general"
}
}
ebb5f4bfef49746bef46514b0ffaccee57f3f1cd
MediaWiki:Gadgets/purge/main.js
8
499
749
2025-08-15T01:22:54Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
$.when( $.ready )
.then(function(){
if ( document.getElementById( 'ca-cargo-purge' )){ return; } // disable if Cargo has already added a purge button
if ( mw.config.get( 'wgNamespaceNumber' ) === -1 ) { return; } // disable on special pages
var url = new URL(window.location.href);
url.searchParams.set('action', 'purge');
var button = mw.util.addPortletLink('p-cactions', url.href, mw.msg('cargo-purgecache'), 'ca-gadget-purgecache', mw.msg('action-purge'), '1');
button.addEventListener('click', (function(event) {
event.preventDefault();
var api = new mw.Api();
api.post({
action: 'purge',
titles: mw.config.get('wgPageName'),
forcerecursivelinkupdate: true
}).then(function() {
window.location.reload(true);
}).fail(function(code) {
mw.notify(mw.msg('cargo-purgecache-failed')+" "+code);
});
}));
});
5d10082771b97fa1ba479534a973769321d887dc
MediaWiki:Gadgets/ranger
8
500
750
2025-08-15T01:22:55Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": false,
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [
"Pages with navboxes"
],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"variables.css",
"main.css",
"custom.css"
],
"dependencies": [],
"type": "styles"
}
}
0e59fa9520b52214b9fedaecae9f41d86afd197f
MediaWiki:Gadgets/ranger/custom.css
8
501
751
2025-08-15T01:22:56Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* Custom RANGER styles can go here. Rules here will override rules of equal specificity in main.css */
769d3248cef93d2b58dcf7339da923494f5173f8
MediaWiki:Gadgets/ranger/main.css
8
502
752
2025-08-15T01:22:57Z
Crimroxs
244470
Adding default set of pages
css
text/css
/** as of Module:navbox version 1.2.4 **/
.ranger-navbox{
border-color: var(--navbox-outer-border-color);
border-style: var(--navbox-outer-border-style);
border-width: var(--navbox-outer-border-width);
border-radius: var(--navbox-outer-border-radius);
padding: var(--navbox-padding);
font-size: var(--navbox-font-size);
margin: var(--navbox-margin);
background: var(--navbox-background);
line-height: 1.5;
clear:both;
}
.ranger-navbox * {
border: 0;
}
.ranger-navbox .center *{
margin-left: unset;
margin-right: unset;
}
.ranger-navbox,
.ranger-navbox .ranger-section,
.ranger-navbox .ranger-listbox{
display: flex;
flex-direction: column;
gap: var(--navbox-gap);
}
.ranger-navbox .ranger-title,
.ranger-navbox .ranger-header{
text-align: center;
min-height: 1.5em;
position: relative;
z-index: 0;
font-weight: bold;
}
.ranger-navbox .ranger-title{
color: var(--navbox-title-color);
background: var(--navbox-title-background);
font-size: var(--navbox-title-font-size);
padding: var(--navbox-title-padding--y) calc(1.5em + var(--navbox-icon-offset--x)); /* left and right padding equal to the size and position of the edit/collapse buttons */
}
.ranger-navbox .ranger-title a,
.ranger-navbox .ranger-title a:visited,
.ranger-navbox .ranger-title a:hover,
.ranger-navbox .ranger-title a.external,
.ranger-navbox .ranger-title a.external:visited,
.ranger-navbox .ranger-title a.external:hover {
text-decoration: var(--navbox-title-link-decoration);
}
.ranger-navbox .ranger-title a.new,
.ranger-navbox .ranger-title a.new:visited {
text-decoration: var(--navbox-title-redlink-decoration);
}
.ranger-navbox .ranger-title a,
.ranger-navbox .ranger-title a.external,
.ranger-navbox .ranger-title a.external:visited {
color: var(--navbox-title-link-color);
}
.ranger-navbox .ranger-title a:visited{
color: var(--navbox-title-link-color--visited);
}
.ranger-navbox .ranger-title a.new,
.ranger-navbox .ranger-title a.new:visited{
color:var(--navbox-title-redlink-color);
}
.ranger-navbox .ranger-title a:hover,
.ranger-navbox .ranger-title a:visited:hover,
.ranger-navbox .ranger-title a.external:hover,
.ranger-navbox .ranger-title a.external:visited:hover {
color:var(--navbox-title-link-color--hover);
}
.ranger-navbox .ranger-header{
color: var(--navbox-header-color);
background: var(--navbox-header-background);
font-size: var(--navbox-header-font-size);
padding: var(--navbox-header-padding--y) calc(1.5em + var(--navbox-icon-offset--x)); /* left and right padding equal to the size and position of the edit/collapse buttons */
}
.ranger-navbox .ranger-sublist .ranger-header{
font-size: var(--navbox-subheader-font-size);
padding: var(--navbox-subheader-padding--y) calc(1.5em + var(--navbox-icon-offset--x)); /* left and right padding equal to the size and position of the edit/collapse buttons */
}
.ranger-navbox .ranger-header a,
.ranger-navbox .ranger-header a:visited,
.ranger-navbox .ranger-header a:hover,
.ranger-navbox .ranger-header a.external,
.ranger-navbox .ranger-header a.external:visited,
.ranger-navbox .ranger-header a.external:hover {
text-decoration: var(--navbox-header-link-decoration);
}
.ranger-navbox .ranger-header a.new,
.ranger-navbox .ranger-header a.new:visited {
text-decoration: var(--navbox-header-redlink-decoration);
}
.ranger-navbox .ranger-header a,
.ranger-navbox .ranger-header a.external,
.ranger-navbox .ranger-header a.external:visited {
color: var(--navbox-header-link-color);
}
.ranger-navbox .ranger-header a:visited{
color: var(--navbox-header-link-color--visited);
}
.ranger-navbox .ranger-header a.new,
.ranger-navbox .ranger-header a.new:visited{
color:var(--navbox-header-redlink-color);
}
.ranger-navbox .ranger-header a:hover,
.ranger-navbox .ranger-header a:visited:hover,
.ranger-navbox .ranger-header a.external:hover,
.ranger-navbox .ranger-header a.external:visited:hover {
color:var(--navbox-header-link-color--hover);
}
.ranger-navbox .ranger-meta{
font-size: var(--navbox-title-font-size);
position: absolute;
left: var(--navbox-icon-offset--x);
top: calc(var(--navbox-title-padding--y) + 0.08em); /* 0.08em: vertial offset tweak based on the icon graph */
display: block;
}
.ranger-navbox .ranger-meta .nv{
--mask: var(--icon-metalinks);
display: block;
width: 0.84em; /* based on the icon graph */
height: 0.84em;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--navbox-title-icon-color);
}
.ranger-navbox .ranger-meta .nv > a{
display: block;
width: 100%;
height: 100%;
opacity: 0;
}
.ranger-navbox .ranger-meta .nv > a > span{
display: block;
width: 100%;
height: 100%;
overflow: hidden;
}
.ranger-navbox .ranger-meta:has(.mw-selflink){
display: none;
}
.ranger-navbox,
.ranger-navbox .ranger-section{
position: relative;
}
.ranger .mw-collapsible-toggle-placeholder{
display: none;
}
.ranger-navbox .ranger-title > .ranger-title-text,
.ranger-navbox .ranger-header > .ranger-header-text{
pointer-events: none;
}
.ranger-navbox .ranger-title > .ranger-title-text a,
.ranger-navbox .ranger-header > .ranger-header-text a{
pointer-events: auto;
}
.ranger-navbox .ranger-title > .mw-collapsible-toggle,
.ranger-navbox .ranger-header > .mw-collapsible-toggle{
--mask: var(--icon-chevron-down);
position: absolute;
right: 0;
top: 0;
z-index: -1;
display: block;
width: 100%;
height: 100%;
overflow:hidden;
}
.ranger-navbox.small-collapsible-toggle-click-area .ranger-title > .mw-collapsible-toggle,
.ranger-navbox.small-collapsible-toggle-click-area .ranger-header > .mw-collapsible-toggle{
width: 1.5em;
height: 1.5em;
right: var(--navbox-icon-offset--x);
}
.ranger-navbox.small-collapsible-toggle-click-area .ranger-title > .mw-collapsible-toggle{
top: var(--navbox-title-padding--y);
}
.ranger-navbox.small-collapsible-toggle-click-area .ranger-header > .mw-collapsible-toggle{
top: var(--navbox-header-padding--y);
}
.ranger-navbox.small-collapsible-toggle-click-area .ranger-sublist .ranger-header > .mw-collapsible-toggle{
top: var(--navbox-subheader-padding--y);
}
.ranger-navbox .ranger-title > .mw-collapsible-toggle::before,
.ranger-navbox .ranger-header > .mw-collapsible-toggle::before{
content: "";
display: block;
width: 1.5em;
height: 1.5em;
position: absolute;
right: var(--navbox-icon-offset--x);
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--navbox-title-icon-color);
transform: scaleY(-1);
}
.ranger-navbox .ranger-title > .mw-collapsible-toggle::before{
top: var(--navbox-title-padding--y);
}
.ranger-navbox .ranger-header > .mw-collapsible-toggle::before{
top: var(--navbox-header-padding--y);
}
.ranger-navbox .ranger-sublist .ranger-header > .mw-collapsible-toggle::before{
top: var(--navbox-subheader-padding--y);
}
.ranger-navbox.small-collapsible-toggle-click-area .ranger-title > .mw-collapsible-toggle::before,
.ranger-navbox.small-collapsible-toggle-click-area .ranger-header > .mw-collapsible-toggle::before{
top: 0;
right: 0;
}
.ranger-navbox .ranger-header > .mw-collapsible-toggle::before{
background-color: var(--navbox-header-icon-color);
}
.ranger-navbox .ranger-title > .mw-collapsible-toggle.mw-collapsible-toggle-collapsed::before,
.ranger-navbox .ranger-header > .mw-collapsible-toggle.mw-collapsible-toggle-collapsed::before{
transform: none;
}
.ranger-navbox .ranger-title > .mw-collapsible-toggle *,
.ranger-navbox .ranger-title > .mw-collapsible-toggle::after,
.ranger-navbox .ranger-header > .mw-collapsible-toggle *,
.ranger-navbox .ranger-header > .mw-collapsible-toggle::after{
display: none;
}
.ranger-navbox .ranger-list{
width: unset;
padding: var(--navbox-list-padding);
}
.ranger-navbox .ranger-above{
background: var(--navbox-above-background);
color: var(--navbox-above-color);
padding: var(--navbox-above-padding);
width: unset;
}
.ranger-navbox .ranger-below{
background: var(--navbox-below-background);
color: var(--navbox-below-color);
padding: var(--navbox-below-padding);
width: unset;
}
.ranger-navbox .ranger-sublist{
display: flex;
flex-direction: column;
gap: var(--navbox-gap);
}
.ranger-navbox .ranger-section-body{
display: grid;
gap: var(--navbox-gap);
grid-template-columns: auto minmax(0,1fr);
}
/* gap fix for collapsed content */
.ranger-navbox [class^="ranger-"][hidden="until-found"]{
margin-top: calc(0px - var(--navbox-gap)) !important;
}
.ranger-navbox .ranger-row{
display: contents;
}
.ranger-navbox .ranger-group,
.ranger-navbox .ranger-subgroup{
text-align: var(--navbox-group-text-align);
font-weight: bold;
background: var(--navbox-group-background);
color: var(--navbox-group-color);
padding: var(--navbox-group-padding);
width: unset;
}
/* for desktop view */
.ranger-navbox.group-align-left .ranger-group,
.ranger-navbox.group-align-left .ranger-subgroup{
--navbox-group-text-align: left;
}
.ranger-navbox.group-align-center .ranger-group,
.ranger-navbox.group-align-center .ranger-subgroup{
--navbox-group-text-align: center;
}
.ranger-navbox.group-align-right .ranger-group,
.ranger-navbox.group-align-right .ranger-subgroup{
--navbox-group-text-align: right;
}
/* for mobile view */
.ranger-navbox.mobile-group-align-left .ranger-group,
.ranger-navbox.mobile-group-align-left .ranger-subgroup{
--navbox-group-text-align--mobile: left;
}
.ranger-navbox.mobile-group-align-center .ranger-group,
.ranger-navbox.mobile-group-align-center .ranger-subgroup{
--navbox-group-text-align--mobile: center;
}
.ranger-navbox.mobile-group-align-right .ranger-group,
.ranger-navbox.mobile-group-align-right .ranger-subgroup{
--navbox-group-text-align--mobile: right;
}
/* for desktop view */
.ranger-navbox.list-align-left .ranger-listbox{
--navbox-list-text-align: left;
}
.ranger-navbox.list-align-center .ranger-listbox{
--navbox-list-text-align: center;
}
.ranger-navbox.list-align-right .ranger-listbox{
--navbox-list-text-align: right;
}
/* for mobile view */
.ranger-navbox.mobile-list-align-left .ranger-listbox{
--navbox-list-text-align--mobile: left;
}
.ranger-navbox.mobile-list-align-center .ranger-listbox{
--navbox-list-text-align--mobile: center;
}
.ranger-navbox.mobile-list-align-right .ranger-listbox{
--navbox-list-text-align--mobile: right;
}
.ranger-navbox .ranger-listbox > .ranger-wrap{
text-align: var(--navbox-list-text-align);
background: var(--navbox-list-background);
color: var(--navbox-list-color);
flex-grow: 1;
}
.ranger-navbox .ranger-sublist{
flex-grow: var(--count);
}
.ranger-navbox .ranger-listbox:first-child{ /* A list-n without group-n */
grid-column-end: span 2;
}
.ranger-navbox .ranger-group,
.ranger-navbox .ranger-subgroup,
.ranger-navbox .ranger-listbox > .ranger-wrap{
display: grid;
justify-items: stretch;
align-items: center;
}
.ranger-navbox.striped-even .ranger-even,
.ranger-navbox.striped-odd .ranger-odd{
background: var(--navbox-list-background--striped);
}
/* make links use full line height (larger click box)*/
.ranger-navbox .hlist a{
display: inline-block;
}
.ranger-navbox .align-left,
.ranger-navbox .alignleft{
text-align: left;
}
.ranger-navbox .align-center,
.ranger-navbox .aligncenter{
text-align: center;
}
.ranger-navbox .align-right,
.ranger-navbox .alignright{
text-align: right;
}
/* responsive */
@media screen and (max-width: 720px) {
.ranger-navbox .ranger-section-body,
.ranger-navbox .ranger-sublist {
display: flex;
flex-flow: column;
}
.ranger-navbox .ranger-row{
display: block;
}
.ranger-navbox .ranger-group + .ranger-listbox > .ranger-sublist:first-child,
.ranger-navbox .ranger-subgroup + .ranger-listbox > .ranger-sublist:first-child{
margin-top: var(--navbox-gap);
}
.ranger-navbox .ranger-listbox.empty{
display: none;
}
.ranger-navbox .ranger-group,
.ranger-navbox .ranger-subgroup{
text-align: var(--navbox-group-text-align--mobile, left);
max-width: unset !important;
}
.ranger-navbox .ranger-group > *,
.ranger-navbox .ranger-subgroup > *{
max-width: unset !important;
}
.ranger-navbox .ranger-sublist {
padding-left: var(--navbox-tree-indent);
margin-left: var(--navbox-tree-line-indent);
}
.ranger-navbox .ranger-subgroup,
.ranger-navbox .ranger-listbox {
position:relative;
}
.ranger-navbox .ranger-group br,
.ranger-navbox .ranger-subgroup br{
display: none;
}
.ranger-navbox .ranger-listbox > .ranger-wrap{
text-align: var(--navbox-list-text-align--mobile, left);
}
.ranger-navbox .ranger-sublist > .ranger-section > .ranger-header{
margin-left: calc( 0px - var(--navbox-tree-indent) - var(--navbox-tree-line-indent));
}
.ranger-navbox .ranger-sublist .ranger-row > ::before{
position: absolute;
left: calc(0px - var(--navbox-tree-indent));
top: 0;
width: var(--navbox-tree-line-width);
height: 100%;
content: '';
display: block;
background-color: var(--navbox-tree-line-color);
}
.ranger-navbox .ranger-sublist .ranger-row > .ranger-listbox::before,
.ranger-navbox .ranger-row.empty-list > .ranger-subgroup::before{
height: calc(100% + var(--navbox-gap));
}
.ranger-navbox .ranger-sublist .ranger-row:last-child > ::before {
display: none;
}
.ranger-navbox .ranger-sublist .ranger-row:last-child > :first-child::before {
display: block;
height: calc(50% + var(--navbox-tree-line-width)/2);
}
.ranger-navbox .ranger-subgroup::after,
.ranger-navbox .ranger-row .ranger-row.empty-group > .ranger-listbox > .ranger-wrap::after{
position: absolute;
left: calc(0px - var(--navbox-tree-indent) + var(--navbox-tree-line-width));
width: calc(var(--navbox-tree-indent) - var(--navbox-tree-line-spacing) - var(--navbox-tree-line-width));
height: var(--navbox-tree-line-width);
content: '';
background-color: var(--navbox-tree-line-color);
}
/* increase height for links */
.ranger-navbox .hlist{
line-height: 2;
}
}
/**** `.pill` class: the "pill" style ****/
/* remove middle dots betweem items */
.ranger-navbox.pill .hlist dd:not(:last-child)::after,
.ranger-navbox.pill .hlist li:not(:last-child)::after{
display: none;
}
/* remove parentheses around nested lists*/
.ranger-navbox.pill .hlist dd ol::before,
.ranger-navbox.pill .hlist dd ul::before,
.ranger-navbox.pill .hlist dd dl::before,
.ranger-navbox.pill .hlist dt ol::before,
.ranger-navbox.pill .hlist dt ul::before,
.ranger-navbox.pill .hlist dt dl::before,
.ranger-navbox.pill .hlist li ol::before,
.ranger-navbox.pill .hlist li ul::before,
.ranger-navbox.pill .hlist li dl::before,
.ranger-navbox.pill .hlist dd ol::after,
.ranger-navbox.pill .hlist dd ul::after,
.ranger-navbox.pill .hlist dd dl::after,
.ranger-navbox.pill .hlist dt ol::after,
.ranger-navbox.pill .hlist dt ul::after,
.ranger-navbox.pill .hlist dt dl::after,
.ranger-navbox.pill .hlist li ol::after,
.ranger-navbox.pill .hlist li ul::after,
.ranger-navbox.pill .hlist li dl::after {
display: none;
}
/* make lists inline-flex */
.ranger-navbox.pill .hlist ul,
.ranger-navbox.pill .hlist ol,
.ranger-navbox.pill .hlist dl{
display: inline-flex;
gap: var(--navbox-pill-gap);
flex-wrap: wrap;
}
/* "pill" style for items */
.ranger-navbox.pill .hlist li,
.ranger-navbox.pill .hlist dt,
.ranger-navbox.pill .hlist dd{
padding: var(--navbox-pill-padding);
border-radius: var(--navbox-pill-border-radius);
box-shadow: var(--navbox-pill-box-shadow);
background: var(--navbox-pill-background);
/* 100% height */
display: flex;
align-items: center;
/* for nested lists */
gap: var(--navbox-pill-gap);
flex-wrap: wrap;
}
/* Add a hover / focus feedback style */
.ranger-navbox.pill .hlist dd:hover,
.ranger-navbox.pill .hlist dd:focus,
.ranger-navbox.pill .hlist dt:hover,
.ranger-navbox.pill .hlist dt:focus,
.ranger-navbox.pill .hlist li:hover,
.ranger-navbox.pill .hlist li:focus {
box-shadow: var(--navbox-pill-box-shadow--hover);
background: var(--navbox-pill-background--hover);
}
/* pill with selflink
*
* Only select the deepest level for nested lists.
* We have to use :has() to pick pills with selflink and
* all browsers which support :has() should also support :is() and :not(),
* therefore we can use :is() and :not() here safely.
*/
.ranger-navbox.pill .hlist .ranger-list :is(li,dt,dd):has(.mw-selflink):not(:has(li, dt, dd)){
background: var(--navbox-pill-selflink-background);
}
/**** `.pill-mobile` class: only apply the "pill" style on mobile ****/
@media screen and (max-width: 720px) {
/* remove middle dots betweem items */
.ranger-navbox.pill-mobile .hlist dd:not(:last-child)::after,
.ranger-navbox.pill-mobile .hlist li:not(:last-child)::after{
display: none;
}
/* remove parentheses around nested lists*/
.ranger-navbox.pill-mobile .hlist dd ol::before,
.ranger-navbox.pill-mobile .hlist dd ul::before,
.ranger-navbox.pill-mobile .hlist dd dl::before,
.ranger-navbox.pill-mobile .hlist dt ol::before,
.ranger-navbox.pill-mobile .hlist dt ul::before,
.ranger-navbox.pill-mobile .hlist dt dl::before,
.ranger-navbox.pill-mobile .hlist li ol::before,
.ranger-navbox.pill-mobile .hlist li ul::before,
.ranger-navbox.pill-mobile .hlist li dl::before,
.ranger-navbox.pill-mobile .hlist dd ol::after,
.ranger-navbox.pill-mobile .hlist dd ul::after,
.ranger-navbox.pill-mobile .hlist dd dl::after,
.ranger-navbox.pill-mobile .hlist dt ol::after,
.ranger-navbox.pill-mobile .hlist dt ul::after,
.ranger-navbox.pill-mobile .hlist dt dl::after,
.ranger-navbox.pill-mobile .hlist li ol::after,
.ranger-navbox.pill-mobile .hlist li ul::after,
.ranger-navbox.pill-mobile .hlist li dl::after {
display: none;
}
/* make lists inline-flex */
.ranger-navbox.pill-mobile .hlist ul,
.ranger-navbox.pill-mobile .hlist ol,
.ranger-navbox.pill-mobile .hlist dl{
display: inline-flex;
gap: var(--navbox-pill-gap);
flex-wrap: wrap;
}
/* "pill" style for items */
.ranger-navbox.pill-mobile .hlist li,
.ranger-navbox.pill-mobile .hlist dt,
.ranger-navbox.pill-mobile .hlist dd{
/* 100% height */
display: flex;
align-items: center;
/* for nested lists */
gap: var(--navbox-pill-gap);
flex-wrap: wrap;
}
/* "pill" style for items */
.ranger-navbox.pill-mobile .hlist li,
.ranger-navbox.pill-mobile .hlist dt,
.ranger-navbox.pill-mobile .hlist dd{
padding: var(--navbox-pill-padding);
border-radius: var(--navbox-pill-border-radius);
box-shadow: var(--navbox-pill-box-shadow);
background: var(--navbox-pill-background);
/* 100% height */
display: flex;
align-items: center;
/* for nested lists */
gap: var(--navbox-pill-gap);
flex-wrap: wrap;
}
/* Add a hover / focus feedback style */
.ranger-navbox.pill-mobile .hlist dd:hover,
.ranger-navbox.pill-mobile .hlist dd:focus,
.ranger-navbox.pill-mobile .hlist dt:hover,
.ranger-navbox.pill-mobile .hlist dt:focus,
.ranger-navbox.pill-mobile .hlist li:hover,
.ranger-navbox.pill-mobile .hlist li:focus {
box-shadow: var(--navbox-pill-box-shadow--hover);
background: var(--navbox-pill-background--hover);
}
/* pill with selflink
*
* Only select the deepest level for nested lists.
* We have to use :has() to pick pills with selflink and
* all browsers which support :has() should also support :is() and :not(),
* therefore we can use :is() and :not() here safely.
*/
.ranger-navbox.pill-mobile .hlist .ranger-list :is(li,dt,dd):has(.mw-selflink):not(:has(li, dt, dd)){
background: var(--navbox-pill-selflink-background);
}
}
/*********************
* End Template:Navbox*
**********************/
fe54cb7ce715e835bcc0c972d76364cbc18f5bc6
MediaWiki:Gadgets/ranger/variables.css
8
503
753
2025-08-15T01:22:58Z
Crimroxs
244470
Adding default set of pages
css
text/css
.ranger-navbox{
--navbox-background: var(--wiki-content-background-color); /* for entire navbox */
--navbox-margin: 0.5em auto;
--navbox-padding: 4px;
--navbox-gap: 3px; /* when using zero-value, it must be 0px */
--navbox-outer-border-color: var(--wiki-content-border-color--accent);
--navbox-outer-border-width: 1px;
--navbox-outer-border-style: solid;
--navbox-outer-border-radius: 0px;
--navbox-font-size: calc(1em - 2px);
--navbox-title-color: var(--wiki-accent-label-color);
--navbox-title-font-size: calc(125%);
--navbox-title-background: var(--wiki-accent-color);
--navbox-title-icon-color: var(--wiki-accent-label-color);
--navbox-title-link-color: var(--navbox-title-color);
--navbox-title-link-color--visited: var(--navbox-title-link-color);
--navbox-title-link-color--hover: var(--wiki-accent-link-color);
--navbox-title-redlink-color: var(--navbox-title-link-color);
--navbox-title-link-decoration: underline solid;
--navbox-title-redlink-decoration: underline wavy;
--navbox-title-padding--y: 0.5em;
--navbox-above-background: color-mix(in srgb, var(--wiki-content-text-color) 15%, transparent);
--navbox-above-color: var(--wiki-content-text-color);
--navbox-above-padding: var(--navbox-list-padding);
--navbox-below-background: var(--navbox-above-background);
--navbox-below-color: var(--navbox-above-color);
--navbox-below-padding: var(--navbox-above-padding);
--navbox-header-color: var(--navbox-title-color);
--navbox-header-font-size: calc(110%);
--navbox-header-background: var(--navbox-title-background);
--navbox-header-icon-color: var(--navbox-title-icon-color);
--navbox-header-link-color: var(--navbox-title-link-color);
--navbox-header-link-color--visited: var(--navbox-title-link-color--visited);
--navbox-header-link-color--hover: var(--navbox-title-link-color--hover);
--navbox-header-redlink-color: var(--navbox-title-redlink-color);
--navbox-header-link-decoration: var(--navbox-title-link-decoration);
--navbox-header-redlink-decoration: var(--navbox-title-redlink-decoration);
--navbox-header-padding--y: 0.3em;
--navbox-subheader-font-size: calc(100%);
--navbox-subheader-padding--y: calc(var(--navbox-header-padding--y)/2);
--navbox-list-background: color-mix(in srgb, var(--wiki-content-text-color) 5%, transparent);
--navbox-list-background--striped: color-mix(in srgb, var(--wiki-content-text-color) 8%, transparent);
--navbox-list-color: var(--wiki-content-text-color);
--navbox-list-padding: 0.25em 0.5em;
/* --navbox-group-* also apply to .ranger-subgroup */
--navbox-group-text-align: left;
--navbox-group-text-align--mobile: left; /* only for mobile view */
--navbox-group-background: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
--navbox-group-color: var(--wiki-content-text-color);
--navbox-group-padding: var(--navbox-list-padding);
--navbox-tree-line-color: color-mix(in srgb, var(--wiki-accent-color) 30%, transparent);
--navbox-tree-line-width: 2px;
--navbox-tree-indent: 1em;
--navbox-tree-line-indent: 0.5em;
--navbox-tree-line-spacing: var(--navbox-gap);
--icon-chevron-down: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' class='icon icon-tabler icon-tabler-chevron-down' width='24' height='24' viewBox='0 0 24 24' stroke-width='2' stroke='currentColor' fill='none' stroke-linecap='round' stroke-linejoin='round'%3E%3Cpath stroke='none' d='M0 0h24v24H0z' fill='none'%3E%3C/path%3E%3Cpath d='M6 9l6 6l6 -6'%3E%3C/path%3E%3C/svg%3E");
--icon-metalinks: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' class='icon icon-tabler icon-tabler-edit' width='24' height='24' viewBox='0 0 24 24' stroke-width='2' stroke='currentColor' fill='none' stroke-linecap='round' stroke-linejoin='round'%3E%3Cpath stroke='none' d='M0 0h24v24H0z' fill='none'%3E%3C/path%3E%3Cpath d='M7 7h-1a2 2 0 0 0 -2 2v9a2 2 0 0 0 2 2h9a2 2 0 0 0 2 -2v-1'%3E%3C/path%3E%3Cpath d='M20.385 6.585a2.1 2.1 0 0 0 -2.97 -2.97l-8.415 8.385v3h3l8.385 -8.415z'%3E%3C/path%3E%3Cpath d='M16 5l3 3'%3E%3C/path%3E%3C/svg%3E");
--navbox-icon-offset--x: 0.5rem; /* should be an absolute length (rem-based or px-based) */
}
.ranger-navbox.pill,
.ranger-navbox.pill-mobile{
/** vars for the "pill" style only (`.pill` and ".pill-mobile" clases) **/
--navbox-pill-gap: 0.3em;
--navbox-pill-padding: 0.25em 0.75em;
--navbox-pill-border-radius: 3px;
--navbox-pill-box-shadow: none;
--navbox-pill-background: color-mix(in srgb, var(--wiki-content-text-color) 5%, transparent);
--navbox-pill-box-shadow--hover: inset 0 0 3px var(--navbox-list-color);
--navbox-pill-background--hover: var(--navbox-pill-background);
--navbox-pill-selflink-background: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);/* background of pills with selflink in them */
/* remove list cell background */
--navbox-list-background: none;
--navbox-list-background--striped: color-mix(in srgb, var(--wiki-content-text-color) 3%, transparent);
}
.ranger-navbox.no-underline-title-links{
--navbox-title-link-color: var(--wiki-accent-link-color);
--navbox-title-link-decoration: none;
--navbox-title-redlink-decoration: none;
}
.ranger-navbox.noborder,
.ranger-navbox.no-border{
--navbox-padding: 0px;
--navbox-outer-border-width: 0px;
}
/******************************
* Fallback for older browsers *
*******************************/
@supports not (color:color-mix(in srgb, #000, transparent)) {
.ranger-navbox {
--navbox-above-background: var(--wiki-content-background-color--secondary);
--navbox-list-background: transparent;
--navbox-list-background--striped: var(--wiki-content-background-color--secondary);
--navbox-group-background: var(--wiki-content-background-color--secondary);
--navbox-tree-line-color: var(--wiki-content-background-color--secondary);
}
.ranger-navbox.pill,
.ranger-navbox.pill-mobile {
--navbox-pill-background: var(--wiki-content-background-color--secondary);
--navbox-list-background--striped: transparent;
--navbox-pill-selflink-background: var(--wiki-content-background-color--secondary);
}
}
/***************
* End fallback *
****************/
0f49887270380cdac6968f16cfc75a115818c39a
MediaWiki:Gadgets/spoilers
8
504
754
2025-08-15T01:22:59Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [
"Pages with spoilers"
],
"namespaces": [],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.js"
],
"dependencies": [
"jquery"
],
"type": "general"
}
}
e2aacbae968c704385f3937e6b0004f263907193
MediaWiki:Gadgets/spoilers/main.js
8
505
755
2025-08-15T01:23:00Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
/* [[Template:Spoiler]] */
mw.hook('wikipage.content').add(function() {
$('.spoiler-content')
.off('click') // in case this code is loaded twice
.on('click', function(e){
$(this).toggleClass('show');
}).find('a').on('click', function(e){
e.stopPropagation();
});
});
/* End Template:Spoiler */
c96e5a798a1781287a56037db79ab9094a3eae2b
MediaWiki:Gadgets/themeColorEditor
8
506
756
2025-08-15T01:23:01Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [
8
],
"contentModels": [
"css"
],
"rights": [
"editinterface"
]
},
"module": {
"pages": [
"main.js"
],
"dependencies": [],
"type": "general"
}
}
b512452ab2c0b2fd4d86d6a70c4c80fba41d14ed
MediaWiki:Gadgets/themeColorEditor/main.js
8
507
757
2025-08-15T01:23:02Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
$(function() {
if (mw.config.get('wgPageName') != "MediaWiki:Common.css") return;
mw.loader.load( 'https://commons.wiki.gg/load.php?lang=en&modules=ext.gadget.themeColorEditorScript&skin=vector&maxage=360&smaxage=360' )
});
a6d1c6789815c3c323c2afd84def2c1ca23d5efe
MediaWiki:Gadgets/uploadMultipleFiles
8
508
758
2025-08-15T01:23:03Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [
-1
],
"contentModels": [],
"rights": [
"edit",
"upload"
]
},
"module": {
"pages": [
"main.js"
],
"dependencies": [
"jquery",
"mediawiki.util"
],
"type": "general"
}
}
13bc1e984c367575a7b4f4ac29d2cf75b4f01c6c
MediaWiki:Gadgets/uploadMultipleFiles/main.js
8
509
759
2025-08-15T01:23:04Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
/* Modified version of https://dev.fandom.com/wiki/UploadMultipleFiles
* from https://terraria.wiki.gg/wiki/MediaWiki:Gadget-uploadMultipleFiles.js */
$.when( mw.loader.using( ['site', 'mediawiki.util', 'mediawiki.api', 'mediawiki.jqueryMsg'] ), $.ready )
.then( () => new mw.Api().loadMessagesIfMissing([
'gadget-uploadMultipleFiles-multiupload',
'gadget-uploadMultipleFiles-yes',
'gadget-uploadMultipleFiles-no',
'gadget-uploadMultipleFiles-sourcefiles',
'gadget-uploadMultipleFiles-categoryname',
'gadget-uploadMultipleFiles-categorynamehint',
'gadget-uploadMultipleFiles-categorynamespace',
'gadget-uploadMultipleFiles-uploadfiles',
'gadget-uploadMultipleFiles-nofiles',
'gadget-uploadMultipleFiles-nolicense',
'gadget-uploadMultipleFiles-summary',
'gadget-uploadMultipleFiles-license',
'gadget-uploadMultipleFiles-categories',
'gadget-uploadMultipleFiles-uploading',
'gadget-uploadMultipleFiles-uploaded',
'gadget-uploadMultipleFiles-failed',
'gadget-uploadMultipleFiles-done',
'gadget-uploadMultipleFiles-ratelimited',
]) )
.then(function(){
if (mw.config.get("wgCanonicalSpecialPageName") !== "Upload"){ return; }
if (window.__wgg_UploadMultipleFiles_IsLoaded) { return; }
window.__wgg_UploadMultipleFiles_IsLoaded = true;
const getUploadDescription = function() {
var sections = [];
var summary = $("#wpUploadDescription").val();
var licenseDisplayName = $("#wpLicense option:selected").val();
var categoryName = $("#multiFileCategory").val();
if (summary !== ""){
sections.push(summary);
}
if (licenseDisplayName !== "") {
var licenseTemplateText = $("#wpLicense option:selected").prop("title");
sections.push("== " + mw.msg("gadget-uploadMultipleFiles-license") + " ==\n" + licenseTemplateText);
}
if (categoryName !== "")
sections.push("[[" + mw.msg("gadget-uploadMultipleFiles-categorynamespace") + ":" + categoryName + "]]");
return sections.join("\n\n");
};
const getWatchlistPreference = function() {
if ($("#wpWatchthis").is(":checked")) {
return "watch";
} else {
return "nochange";
}
};
$("#wpUploadFile").parent().parent().addClass("regularFileSelect");
$("tr.regularFileSelect").before(
$("<tr></tr>").append(
$('<td class="mw-label"></td>').msg("gadget-uploadMultipleFiles-multiupload"),
$('<td class="mw-input"></td>').append(
$("<label></label>").msg("gadget-uploadMultipleFiles-yes").prepend('<input type="radio" name="multipleFiles" value="yes" /> '),
' ',
$("<label></label>").msg("gadget-uploadMultipleFiles-no" ).prepend('<input type="radio" name="multipleFiles" value="no" checked/> '),
)
)
).after(
$('<tr class="multipleFileSelect" style="display:none;"></tr>').append(
$('<td class="mw-label"></td>').msg("gadget-uploadMultipleFiles-sourcefiles"),
$('<td class="mw-input"></td>').append('<input type="file" id="multiupload" multiple />')
)
);
$("input[name='wpUpload']").addClass("regularFileSelect");
$("#wpDestFile").parent().parent().addClass("regularFileSelect");
$("#wpIgnoreWarning").parent().parent().addClass("regularFileSelect");
// Append "category name" textbox to multiupload section
$("#mw-upload-form #mw-htmlform-description tbody").append(
$('<tr class="mw-htmlform-field-HTMLTextField multipleFileSelect" style="display:none;"></tr>').append(
$('<td class="mw-label"></td>').append('<label for="multiFileCategory"><abbr title="' + mw.msg("gadget-uploadMultipleFiles-categorynamehint") + '">' + mw.msg("gadget-uploadMultipleFiles-categoryname") + '</abbr></label>'),
$('<td class="mw-input"></td>').append('<input id="multiFileCategory" name="multiFileCategory" size="60">')
)
);
$("input[name='wpUpload']").after('<input type="button" value="' + mw.msg("gadget-uploadMultipleFiles-uploadfiles") + '" class="multipleFileSelect" style="display:none;" id="multiFileSubmit" />');
$("input[name='multipleFiles']").change(function() {
if (this.value === 'yes') {
$(".regularFileSelect").hide();
$(".multipleFileSelect").show();
} else {
$(".regularFileSelect").show();
$(".multipleFileSelect").hide();
}
});
$("#multiFileSubmit").click(function() {
var files = $("#multiupload")[0].files;
// Cancel upload if no files are selected
if (files.length === 0) {
alert(mw.msg("gadget-uploadMultipleFiles-nofiles"));
return false;
}
// Cancel upload if no license is selected
if ($("#wpLicense option:selected").val() === "" && !mw.config.get("UMFBypassLicenseCheck")) {
alert(mw.msg("gadget-uploadMultipleFiles-nolicense"));
return false;
}
// Description is summary + license + category
var description = getUploadDescription();
var watch = getWatchlistPreference();
$("#firstHeading").msg("gadget-uploadMultipleFiles-uploading");
$("#mw-content-text").html("<h3>" + mw.msg("gadget-uploadMultipleFiles-uploaded") + "</h3><ul></ul><div style='display:none;' id='multiUploadFailed'><h3>" + mw.msg("gadget-uploadMultipleFiles-failed") + "</h3><ul></ul></div>");
var currentFileIdx = 0;
var uploadCurrentFile;
uploadCurrentFile = function() {
if (currentFileIdx > files.length) {
$("#mw-content-text").append($("<h3></h3>").msg("gadget-uploadMultipleFiles-done"));
return;
}
if (files[currentFileIdx] === undefined) {
currentFileIdx++;
uploadCurrentFile();
return;
}
fd = new FormData();
fd.append("action", "upload");
fd.append("token", mw.user.tokens.get("csrfToken"));
fd.append("filename", files[currentFileIdx].name);
fd.append("file", files[currentFileIdx]);
fd.append("text", description);
fd.append("watchlist", watch);
fd.append("ignorewarnings", 1);
fd.append("format", "json");
const $output = $("#mw-content-text > ul");
const $failed = $("#multiUploadFailed");
const $failedOutput = $('#multiUploadFailed ul');
$.ajax({
url: mw.util.wikiScript("api"),
method: "POST",
data: fd,
cache: false,
contentType: false,
processData: false,
type: "POST"
}).done(function(d) {
if (d.error == undefined) {
$output.append('<li><a href="' + d.upload.imageinfo.descriptionurl + '" target="_blank">' + d.upload.filename + '</a></li>');
}
// specific catch for ratelimiting
else if(d.error.code === "ratelimited") {
timer = 60;
console.log(mw.msg('gadget-uploadMultipleFiles-ratelimited', timer));
$message = $('<li class="multiUploadActive"></li>').msg('gadget-uploadMultipleFiles-ratelimited', $('<span id="rateLimitCounter">' + timer + '</span>'));
$output.append($message);
var countdown = setInterval(function(){
// count the timer down, and remove at 0
timer -= 1;
document.getElementById('rateLimitCounter').textContent = timer;
if (timer <= 0) {
$message.remove()
clearInterval(countdown);
}
}, 1000);
setTimeout(function(){
// redundant clearing of the interval and message in case of race conditions
clearInterval(countdown);
$message.remove();
uploadCurrentFile();
}, timer * 1000);
return;
}
// generic fallback
else {
$failedOutput.append('<li>' + files[currentFileIdx].name + ': ' + d.error.info + '</li>');
$failed.show();
}
currentFileIdx++;
uploadCurrentFile();
}).fail(function() {
$failedOutput.append('<li>' + files[currentFileIdx].name + '</li>');
$failed.show();
currentFileIdx++;
uploadCurrentFile();
});
};
uploadCurrentFile();
});
});
f47e56dc31399578758f15aafbdf732564a80bd3
MediaWiki:Gadgets/userProfile
8
510
760
2025-08-15T01:23:05Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": false,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [
-1,
2,
3
],
"contentModels": [],
"rights": []
},
"module": {
"pages": [
"main.js",
"main.css"
],
"dependencies": [
"mediawiki.interface.helpers.styles",
"mediawiki.util",
"mediawiki.api",
"jquery"
],
"type": "general"
}
}
e9c76b459199205abae5373548f6ff36e83fefcc
MediaWiki:Gadgets/userProfile/main.css
8
511
761
2025-08-15T01:23:06Z
Crimroxs
244470
Adding default set of pages
css
text/css
#contentSub > * + .horse-userprofile {
margin-top: 1em;
}
.horse-userprofile {
font-size: 120%;
color: var(--wiki-content-text-color);
border: 2px solid var(--wiki-content-border-color);
padding: 6px 12px;
}
.horse-userprofile-info span:first-of-type {
font-weight: bold;
}
1729445bb17e2974426befaf9bd441ab4bf189c5
MediaWiki:Gadgets/userProfile/main.js
8
512
762
2025-08-15T01:23:07Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
// User profile
// <nowiki>
mw.loader.using( [ 'mediawiki.util', 'mediawiki.api' ] ).done( function() {
var config = mw.config.get( [
'wgRelevantUserName',
'wgNamespaceNumber',
'wgUserLanguage',
'wgArticleId',
'wgAction',
'wgTitle'
] );
var username = config.wgRelevantUserName;
if ( !username || window.loadedHorseUserProfile ) return;
window.loadedHorseUserProfile = true;
if ( config.wgNamespaceNumber !== -1 && config.wgTitle.includes('/') ) return;
var lang = mw.language.bcp47(config.wgUserLanguage);
var dateOptions = {
year: "numeric",
month: "short",
day: "numeric",
hour: "2-digit",
minute: "2-digit",
timeZone: "UTC",
timeZoneName: "short"
};
var api = new mw.Api();
if ( mw.util.isIPAddress(username) ) api.get( {
action: 'query',
list: ['usercontribs', 'blocks'],
ucuser: username,
ucprop: [],
uclimit: 'max',
bkip: username,
bkprop: ['user', 'by', 'timestamp', 'expiry', 'flags', 'reason', 'restrictions'],
bklimit: 1,
formatversion: 2
} ).done( function(data) {
var editcount = data.query.usercontribs.length;
if ( data.continue && data.continue.uccontinue ) editcount = data.limits.usercontribs+'+';
var user = {
groups: ['*'],
editcount: editcount
};
formatProfile(user, data.query.blocks[0]);
} );
else api.get( {
action: 'query',
list: ['users', 'blocks'],
ususers: username,
usprop: ['groups', 'editcount', 'registration', 'emailable'],
bkusers: username,
bkprop: ['user', 'by', 'timestamp', 'expiry', 'flags', 'reason', 'restrictions'],
bklimit: 1,
formatversion: 2
} ).done( function(data) {
formatProfile(data.query.users[0], data.query.blocks[0]);
} );
if ( window.loadedHorseUserProfileContribs ) return;
window.loadedHorseUserProfileContribs = true;
if ( config.wgNamespaceNumber === 2 && !config.wgArticleId && config.wgAction === 'view' ) {
mw.loader.using( [ 'mediawiki.pager.styles', 'mediawiki.special.changeslist' ] ).then( function() {
var text = '== [[Special:Contributions/' + username + '|{{int:contributions-title|' + username + '}}]] ==\n{{Special:Contributions/' + username + '|limit=20}}';
new mw.Api().parse( text, {
title: 'User:' + config.wgTitle,
wrapoutputclass: 'horse-userprofile-contribs',
disableeditsection: true,
disablelimitreport: true,
uselang: config.wgUserLanguage
} ).done( function(parsedText) {
mw.hook( 'wikipage.content' ).fire(
$( parsedText ).appendTo('#mw-content-text')
);
} );
} );
}
function formatProfile(user, block) {
user.groups.splice(user.groups.indexOf('*'), 1);
var text = '<div class="horse-userprofile-info">';
if ( user.groups.length ) {
var groupList = user.groups.map( function(group) {
var grouppage = '{{MediaWiki:grouppage-'+group+'}}';
return [
'{{#ifexist: '+grouppage+' | [['+grouppage+'|{{int:group-'+group+'}}]] | {{int:group-'+group+'}} }}',
'{{#ifexist: '+grouppage+' | [['+grouppage+'|{{int:group-'+group+'-member|'+username+'}}]] | {{int:group-'+group+'-member|'+username+'}} }}'
];
} ).reduce( function(prev, cur) {
prev[0].push(cur[0]);
prev[1].push(cur[1]);
return prev;
}, [[], []] );
text += '\n\n<span>{{int:prefs-memberingroups|'+user.groups.length+'|'+username+'}}</span>\t<span>{{int:prefs-memberingroups-type|'+mw.language.listToText(groupList[0])+'|'+mw.language.listToText(groupList[1])+'}}</span>';
if (mw.config.get('wgUserGroups').some(item => ['advocate', 'staff'].includes(item))) { //return true if their usergroups contain advocate or staff
text += '<br/>([[Special:UserRights/' + username + '|{{int:tool-link-userrights|' + username + '}}]])'
}
}
text += '\n\n<span>{{int:prefs-edits}}</span>\t<span>[[Special:Contribs/'+username+'|'+mw.language.convertNumber(user.editcount)+']]</span>';
if ( user.registration ) text += '\n\n<span>{{int:prefs-registration}}</span>\t<span>'+mw.language.convertNumber(new Date(user.registration).toLocaleString(lang, dateOptions))+'</span>';
if ( user.userid && !user.emailable ) text += '\n\n<span>{{int:nowikiemailtext|'+username+'}}</span>';
text += '\n\n</div>';
if ( block && !$('.mw-warning-with-logexcerpt .mw-logevent-loglines > .mw-logline-block').length ) {
var notice = 'sp-contributions-blocked-notice';
if ( mw.util.isIPAddress(block.user, true) ) notice += '-anon';
var logentry = 'logentry-block-block';
var partialBlock = [];
if ( block.partial ) {
notice += '-partial';
logentry = 'logentry-partialblock-block';
if ( block.restrictions.pages ) {
var blockpages = block.restrictions.pages.map( function(page) {
return '[['+page.title+']]';
} );
partialBlock.push('{{int:logentry-partialblock-block-page|'+blockpages.length+'|'+mw.language.listToText(blockpages)+'}}');
}
if ( block.restrictions.namespaces ) {
var blocknamespaces = block.restrictions.namespaces.map( function(namespace) {
if ( !namespace ) return '[[Special:AllPages|{{int:blanknamespace}}]]';
return '[[Special:AllPages/{{ns:'+namespace+'}}:|{{ns:'+namespace+'}}]]';
} );
partialBlock.push('{{int:logentry-partialblock-block-ns|'+blocknamespaces.length+'|'+mw.language.listToText(blocknamespaces)+'}}');
}
if ( block.restrictions.actions ) {
var blockactions = block.restrictions.actions.map( function(action) {
return '{{int:ipb-action-'+action+'}}';
} );
partialBlock.push('{{int:logentry-partialblock-block-action|'+blockactions.length+'|'+mw.language.listToText(blockactions)+'}}');
}
if ( !partialBlock.length ) logentry = 'logentry-non-editing-block-block';
}
var blockDate = new Date(block.timestamp);
var blockexpiry = '{{int:infiniteblock}}';
if ( !['infinite', 'indefinite', 'infinity', 'never'].includes(block.expiry) ) {
var expiry = new Date(block.expiry.replace( /(\d{4})(\d{2})(\d{2})(\d{2})(\d{2})(\d{2,3})/, '$1-$2-$3T$4:$5:$6Z' ));
var duration = expiry - blockDate;
var blockDuration = [];
var factor = 1000;
if ( duration % factor === 0 ) blockDuration = ['duration-seconds', Math.floor(duration / factor)];
factor *= 60;
if ( duration % factor === 0 ) blockDuration = ['duration-minutes', Math.floor(duration / factor)];
factor *= 60;
if ( duration % factor === 0 ) blockDuration = ['duration-hours', Math.floor(duration / factor)];
factor *= 24;
if ( duration % factor === 0 ) blockDuration = ['duration-days', Math.floor(duration / factor)];
if ( duration % (factor*7) === 0 ) blockDuration = ['duration-weeks', Math.floor(duration / (factor*7))];
if ( duration % (factor*30) === 0 ) blockDuration = ['months', Math.floor(duration / (factor*30))];
factor *= 365;
if ( duration % factor === 0 ) blockDuration = ['duration-years', Math.floor(duration / factor)];
if ( duration % (factor*10) === 0 ) blockDuration = ['duration-decades', Math.floor(duration / (factor*10))];
if ( duration % (factor*100) === 0 ) blockDuration = ['duration-centuries', Math.floor(duration / (factor*100))];
if ( duration % (factor*1000) === 0 ) blockDuration = ['duration-millennia', Math.floor(duration / (factor*1000))];
if ( blockDuration.length < 2 || blockDuration[1] > 1000 ) blockexpiry = mw.language.convertNumber(expiry.toLocaleString(lang, dateOptions));
else blockexpiry = '{{int:'+blockDuration.join('|')+'}}';
}
var blockflags = '';
var blockflaglist = [];
if ( block.anononly ) blockflaglist.push('{{int:block-log-flags-anononly}}');
if ( block.nocreate ) blockflaglist.push('{{int:block-log-flags-nocreate}}');
if ( !block.autoblock && !mw.util.isIPAddress(block.user, true) ) blockflaglist.push('{{int:block-log-flags-noautoblock}}');
if ( !block.allowusertalk ) blockflaglist.push('{{int:block-log-flags-nousertalk}}');
if ( block.noemail ) blockflaglist.push('{{int:block-log-flags-noemail}}');
if ( block.hidden ) blockflaglist.push('{{int:block-log-flags-hiddenname}}');
if ( blockflaglist.length ) blockflags = '{{int:parentheses|'+blockflaglist.join(mw.msg('comma-separator'))+'}}';
var blockreason = ' <span class="comment">{{int:parentheses|'+block.reason+'}}</span>';
if ( !block.reason ) blockreason = '';
text += '<div class="horse-userprofile-block cdx-message cdx-message--block cdx-message--warning mw-warning-with-logexcerpt"><span class="cdx-message__icon"></span><div class="cdx-message__content">\n{{int:'+notice+'|'+username+'}}\n';
text += '<ul class="mw-logevent-loglines"><li class="mw-logline-block">'+mw.language.convertNumber(blockDate.toLocaleString(lang, dateOptions))+' {{int:'+logentry+'|[[User:'+block.by+'|'+block.by+']] <span class="mw-usertoollinks mw-changeslist-links"><span>[[User talk:'+block.by+'|{{int:talkpagelinktext}}]]</span> <span>[[Special:Contribs/'+block.by+'|{{int:contribslink}}]]</span></span>|'+block.by;
if ( mw.util.isIPAddress(block.user, true) ) text += '|[[Special:Contribs/'+block.user+'|'+block.user+']] <span class="mw-usertoollinks mw-changeslist-links"><span>[[User talk:'+block.user+'|{{int:talkpagelinktext}}]]</span></span>';
else text += '|[[User:'+block.user+'|'+block.user+']] <span class="mw-usertoollinks mw-changeslist-links"><span>[[User talk:'+block.user+'|{{int:talkpagelinktext}}]]</span> <span>[[Special:Contribs/'+block.user+'|{{int:contribslink}}]]</span></span>';
text += '|'+block.user+'|'+blockexpiry+'|'+blockflags+'|'+mw.language.listToText(partialBlock)+'}}'+blockreason+'</li></ul></div></div>';
}
api.parse( '<div class="cdx-message__content">' + text + '</div>', {
disablelimitreport: true,
wrapoutputclass: 'horse-userprofile mw-message-box cdx-message mw-content-'+($('#mw-content-subtitle').attr('dir')||'ltr'),
uselang: config.wgUserLanguage
} ).done( function(parsedText) {
parsedText = parsedText.replace( /\u29FCgroup-([^\u29FC\u29FD]+?)(?:-member)?\u29FD/g, '$1' );
mw.hook( 'wikipage.content' ).fire(
$( parsedText ).appendTo('#contentSub')
);
} );
}
} );
// </nowiki>
a86531394e21271ad91869b48f3634f341b1bd79
MediaWiki:Gadgets/vectorScripts
8
513
763
2025-08-15T01:23:08Z
Crimroxs
244470
Adding default set of pages
GadgetDefinition
application/json
{
"settings": {
"section": "",
"package": true,
"default": true,
"hidden": true,
"supportsUrlLoad": false
},
"loadConditions": {
"actions": [],
"categories": [],
"namespaces": [],
"contentModels": [],
"rights": [],
"skins": [
"vector"
]
},
"module": {
"pages": [
"main.js"
],
"dependencies": [],
"type": "general"
}
}
f26fca963d213febee869477a05933a6fedfc542
MediaWiki:Gadgets/vectorScripts/main.js
8
514
764
2025-08-15T01:23:09Z
Crimroxs
244470
Adding default set of pages
javascript
text/javascript
/*** Mobile navigation toggle button ***/
( function () {
const BUTTON_CLASS = 'mobile-nav-toggle';
const EXPANDED_CLASS = 'nav--expanded';
if (document.querySelector('button.' + BUTTON_CLASS)){return;} // early return to avoid double button if this runs twice
let mobileSidebarButton = document.createElement( 'button' );
let sidebar = document.getElementById( 'mw-panel' );
mobileSidebarButton.className = BUTTON_CLASS;
mobileSidebarButton.addEventListener( 'click', function () {
mobileSidebarButton.classList.toggle( EXPANDED_CLASS );
sidebar.classList.toggle( EXPANDED_CLASS );
} );
sidebar.prepend( mobileSidebarButton );
document.body.classList.add( 'has-vector-mobile-menu' );
} )();
/*** End mobile navigation toggle button ***/
/*** #mw-head collapsing fix ***/
/*** IMPORTANT: Do not copy this code if your wiki is not updated to default loadout 2.0 (May 22, 2025) or later, or your navigation tabs will break ***/
mw.loader.using('skins.vector.legacy.js', function() {
$.collapsibleTabs.calculateTabDistance = function(){
return parseInt(window.getComputedStyle(document.getElementById( 'right-navigation' ), '::before').width ) - 1;
}
});
/*** END #mw-head collapsing fix ***/
cb209a13dfc674d9ad471ec79784c4d65ad785f1
MediaWiki:Licenses
8
515
765
2025-08-15T01:23:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
*Game content
** License|game|This contains content from the game or its official media
*Commonly used
** License|fairuse|This will be used in a way that qualifies as "fair use" under US law
** License|CC0|This file is licensed under the CC0 1.0 License
** License|CC-BY-NC-ND|This is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License
** License|CC-BY-NC-SA|This is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
** License|CC-BY-NC|This is licensed under the Creative Commons Attribution-NonCommercial 3.0 License
** License|CC-BY-ND|This is licensed under the Creative Commons Attribution-NoDerivs 3.0 License
** License|CC-BY-SA|This is licensed under the Creative Commons Attribution-ShareAlike 3.0 License
** License|permission|The copyright holder gave permission to use this work only in wiki.gg articles
** License|CC-BY|This is licensed under the Creative Commons Attribution 3.0 License
** License|CC-PD|This is in the public domain
** License|CC-SRR|This is licensed under the Creative Commons Some Rights Reserved License
*Unsure or unknown
** License|nolicense|I don't know the license
80cf31331a258a3fc3651f6d5961fbb5c1822cee
MediaWiki:Newarticletext
8
516
766
2025-08-15T01:23:11Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
You have followed a link to a page that does not exist yet.
To create the page, start typing in the box below (see the [$1 help page] for more info).
If you are here by mistake, click your browser's <strong>back</strong> button.
778f9ef242eb3058ef30ed3325b901adb762a2af
MediaWiki:Theme-definitions
8
517
767
2025-08-15T01:23:12Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
* light[bundled|kind=light]
* dark[bundled|kind=dark]
05cdfdf87ea42919cc6ea267d3972cc06847ed60
MediaWiki:Vector.css
8
518
768
2025-08-15T01:23:13Z
Crimroxs
244470
Adding default set of pages
css
text/css
/* All CSS here will be loaded for users of the Vector skin */
/*
This is the wiki.gg default loadout,
please do not modify it inline. To add your own skin customizations,
scroll down to the end of the default loadout (or search for "[END]" to jump there).
If you modify the sheet above that point, your changes may be overwritten in updates without warning!!!
If you want to maintain your own CSS for annual MediaWiki updates & be responsible for ALL bugfixes YOURSELF, change UPDATE in the following line to say NOUPDATE:
DLW: UPDATE
DLW VERSION: 2.2
IMPORTANT: if you are updating your wiki from a version before May 22, 2025,
you need to copy [[MediaWiki:Gadgets/vectorScripts]] and [[MediaWiki:Gadgets/vectorScripts/main.js]] as well or your navigation tabs will break.
*/
/*********************************************************
* Backwards compatibility with deprecated variable names *
**********************************************************/
:root {
--wiki-heading-color: var(--wiki-content-heading-color);
--wiki-heading-font-family: var(--wiki-content-heading-font-family);
--wiki-firstheading-font-family: var(--wiki-content-firstheading-font-family);
}
/****************************************
* End backwards compatibility variables *
*****************************************/
/************************************
* Body, head, and general framework *
*************************************/
html, body {
height: auto;
min-height: 100%;
}
/* site background */
html {
background-color: var(--wiki-body-background-color);
background-image: var(--wiki-body-background-image);
/* the following have fallbacks for backwards compatibility with older versions of the loadout */
background-position: var(--wiki-body-background-position, top center);
background-size: var(--wiki-body-background-size, cover);
background-repeat: var(--wiki-body-background-repeat, no-repeat);
background-attachment: var(--wiki-body-background-attachment, fixed);
}
body {
background: none;
font-family: var(--wiki-body-font-family);
accent-color: var(--wiki-accent-color);
box-sizing: border-box;
padding-top: calc(var(--wikigg-header-height) + var(--wiki-top-spacing, 0px));
padding-bottom: var(--wiki-bottom-spacing, 0px);
padding-left: var(--wiki-left-spacing, 0px);
padding-right: var(--wiki-right-spacing, 0px);
box-sizing: border-box;
}
.skinpref-limited-width body, body.skinpref-limited-width {
--wiki-page-content-max-width: var(--wiki-content-reduced-max-width, 1300px);
}
/* clear fix */
body::after {
content: "";
display: table;
clear: both;
}
#mw-page-base,
#mw-head-base {
background: none;
--height: calc(var(--wiki-navigation-height, 3em) + var(--wiki-content-border-width, 1px) * var(--wiki-is-navigation-inside-content, 0) + var(--wiki-is-top-logo, 0) * (var(--wiki-logo-height, 160px) + var(--wiki-logo-margin, 15px))); /* if is-top-logo, height of navigation, else height of navigation + logo-height + logo-margin */
height: var(--height);
}
#mw-page-base {
max-width: var(--wiki-page-content-max-width, 9999px);
margin: auto;
}
#mw-head-base {
width: calc(min(100%, var(--wiki-page-content-max-width, 9999px)) - var(--wiki-sidebar-width, 10em) - var(--wiki-gap-between-sidebar-and-content, 0.5em));
margin-top: calc(-1 * var(--height));
margin-left: calc(max(0px, 100% - var(--wiki-page-content-max-width, 9999px)) / 2 + var(--wiki-sidebar-width, 10em) + var(--wiki-gap-between-sidebar-and-content, 0.5em));
}
/* let ul default to text that respects color */
ul {
list-style-image: none;
}
/************************
* End general framework *
*************************/
/**************
* Vector tabs *
***************/
/* prevent margin collapse */
.content-wrapper::before {
content: " ";
display: table;
}
.content-wrapper{
--navigation-border-bottom-width: calc(var(--wiki-navigation-border-bottom-width, calc(var(--wiki-is-navigation-inside-content, 0) * var(--wiki-navigation-selected-border-width, 1px) + (1 - var(--wiki-is-navigation-inside-content, 0)) * var(--wiki-content-border-width, 1px))));
}
/****** navbar (#mw-head) ******/
.vector-menu-tabs .mw-list-item,
#p-cactions, #p-variants {
float: unset;
line-height: 1.5; /* fallback */
line-height: round(nearest, calc(var(--wiki-navigation-font-size,0.8125em)*1.5), 1px);
box-sizing: border-box;
white-space: nowrap;
}
#mw-head {
--icon-star-filled: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 32 32' id='Outlined'%3E%3Cg style='fill:%23000000;fill-opacity:1' id='Fill'%3E%3Cpath style='fill:%23000000;fill-opacity:1' id='path1380' d='M 28.61,11.67 H 20 L 17.34,3.47 C 16.920093,2.1973942 15.119907,2.1973942 14.7,3.47 L 12,11.67 H 3.39 c -1.3409796,0.0031 -1.900508,1.71581 -0.82,2.51 l 7,5.07 -2.68,8.21 C 6.5980433,28.35747 7.2662365,29.278767 8.21,29.28 8.4953889,29.267666 8.7705436,29.170143 9,29 l 7,-5.07 7,5.07 c 0.236205,0.170386 0.518805,0.264586 0.81,0.27 0.943763,-0.0012 1.611957,-0.92253 1.32,-1.82 l -2.66,-8.21 7,-5.07 c 1.075277,-0.810084 0.486081,-2.522863 -0.86,-2.5 z' /%3E%3C/g%3E%3C/svg%3E");
--icon-star-empty: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Cpath d='M20 7h-7L10 .5 7 7H0l5.46 5.47-1.64 7 6.18-3.7 6.18 3.73-1.63-7zm-10 6.9-3.76 2.27 1-4.28L3.5 8.5h4.61L10 4.6l1.9 3.9h4.6l-3.73 3.4 1 4.28z'/%3E%3C/svg%3E%0A");
/* icon below is from https://tabler-icons.io/ */
--icon-chevron-down: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' class='icon icon-tabler icon-tabler-chevron-down' width='24' height='24' viewBox='0 0 24 24' stroke-width='2' stroke='currentColor' fill='none' stroke-linecap='round' stroke-linejoin='round'%3E%3Cpath stroke='none' d='M0 0h24v24H0z' fill='none'%3E%3C/path%3E%3Cpath d='M6 9l6 6l6 -6'%3E%3C/path%3E%3C/svg%3E");
margin-left: calc(var(--wiki-sidebar-width, 10em) + var(--wiki-gap-between-sidebar-and-content, 0.5em));
width: auto;
height: var(--wiki-navigation-height);
margin-top: calc(-1 * (var(--wiki-navigation-height) + var(--wiki-content-border-width, 1px) * var(--wiki-is-navigation-inside-content, 0)));
position: relative;
display: flex;
align-items: stretch;
z-index: 4; /* above #mw-panel and .mw-indicators */
background: var(--wiki-navigation-box-background, none);
border: calc(var(--wiki-content-border-width, 1px) * var(--wiki-is-navigation-inside-content, 0)) var(--wiki-content-border-style, solid) var(--wiki-content-border-color);
border-bottom-width: 0;
border-radius: var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) 0 0;
border-image: var(--wiki-navigation-box-border-image, none);
backdrop-filter: var(--wiki-navigation-box-backdrop-filter, none);
}
/* top border of the content */
#mw-head::before {
content: "";
display: block;
box-sizing: border-box;
position: absolute;
top: calc(100% - min(var(--wiki-navigation-left-spacing, 0px) * 999, var(--navigation-border-bottom-width)) + var(--navigation-border-bottom-width));
left: 0;
width: calc(max(var(--wiki-navigation-left-spacing, 0px), var(--navigation-border-bottom-width)));
height: calc(max(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0)), var(--navigation-border-bottom-width)));
border: 0 var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid)) var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
border-left-width: var(--navigation-border-bottom-width);
border-top-width: var(--navigation-border-bottom-width);
border-top-left-radius: calc(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0)));
}
#left-navigation,
#right-navigation {
float: none;
margin: 0;
display: flex;
align-items: flex-end;
margin-bottom: calc(-1 * var(--navigation-border-bottom-width));
}
#left-navigation {
flex: 0 0 auto;
justify-content: flex-start;
}
#right-navigation {
flex: 1 1 auto;
justify-content: flex-end;
}
#left-navigation::before,
#left-navigation::after,
#right-navigation::before,
#right-navigation::after {
content: "";
display: block;
height: 0;
border-bottom: var(--navigation-border-bottom-width) var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid)) var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
flex: 0 0 auto;
}
#left-navigation::before {
box-sizing: border-box;
width: var(--wiki-navigation-left-spacing, 0px);
border-bottom-width: 0;
}
#left-navigation::after {
width: var(--wiki-navigation-gap-between-left-and-right);
}
#right-navigation::before {
flex: 1 1 auto;
width: auto;
}
#right-navigation::after {
width: var(--wiki-navigation-right-spacing);
display: none; /* only for desktop */
}
/*** tabs ***/
/* reset */
.vector-menu,
.vector-menu *,
.vector-menu-tabs-legacy li {
background: none;
}
.vector-menu input {
border: 0;
}
/* tabs list */
.vector-menu-tabs {
height: unset;
padding: unset;
}
.vector-menu-tabs .vector-menu-content {
height: 100%;
}
.vector-menu-tabs-legacy ul{
float: none;
}
.vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
.vector-menu-tabs .mw-list-item,
.vector-menu-dropdown {
/* outer box of normal tabs: border-bottom */
border-bottom: var(--navigation-border-bottom-width) var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid)) var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
position: relative;
margin-right: max(0px, var(--wiki-navigation-tab-spacing)); /* make space for gap */
height: auto;
padding-bottom: var(--wiki-navigation-bottom-spacing, 0px);
cursor: auto;
}
.vector-menu-dropdown .vector-menu-checkbox{
height: calc(100% - var(--wiki-navigation-bottom-spacing, 0px));
}
.vector-menu-tabs .mw-list-item::after,
.vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: max(0px, var(--wiki-navigation-tab-spacing));
height: 0;
border-bottom: var(--navigation-border-bottom-width) var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid)) var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
position: absolute;
left: 100%;
bottom: calc(0px - var(--navigation-border-bottom-width));
}
.vector-menu-tabs .mw-list-item + .mw-list-item,
.vector-menu-dropdown {
margin-left: calc(min(0px, var(--wiki-navigation-tab-spacing)));
}
.vector-menu-tabs .mw-list-item a,
.vector-menu-tabs .mw-list-item a:visited,
#mw-head .vector-menu-dropdown .vector-menu-heading { /* "#mw-head " is needed here to correctly overwriting mw default css */
/* inner box of normal tabs: tab style */
float: none;
height: auto;
margin: 0;
padding: var(--wiki-navigation-tab-padding-top, 1.25em) var(--wiki-navigation-tab-padding-x, 0.75em) var(--wiki-navigation-tab-padding-bottom, 4px);
border: var(--wiki-navigation-border-width, 1px) var(--wiki-navigation-border-style, solid) var(--wiki-navigation-border-color);
border-bottom-width: calc(min(var(--wiki-navigation-bottom-spacing, 0px)*999, var(--wiki-navigation-border-width, 1px)));
border-radius: var(--wiki-navigation-border-radius) var(--wiki-navigation-border-radius) 0 0;
border-image: var(--wiki-navigation-border-image);
color: var(--wiki-navigation-text-color);
background-image: var(--wiki-navigation-background-image, none);
background-color: color-mix(in srgb, var(--wiki-navigation-background-color) var(--wiki-navigation-background-opacity), transparent);
background-size: var(--wiki-navigation-background-size, auto);
background-repeat: var(--wiki-navigation-background-repeat, repeat);
background-position: var(--wiki-navigation-background-position, center);
font-size: var(--wiki-navigation-font-size, 0.8125em);
backdrop-filter: var(--wiki-navigation-backdrop-filter, var(--wiki-navigation-selected-backdrop-filter, none));
}
.vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown:hover .vector-menu-heading {
border-color: var(--wiki-navigation-border-color--hover, var(--wiki-navigation-border-color));
color: var(--wiki-navigation-text-color--hover);
border-image: var(--wiki-navigation-border-image--hover);
background-image: var(--wiki-navigation-background-image--hover, var(--wiki-navigation-background-image, none));
background-color: color-mix(in srgb, var(--wiki-navigation-background-color--hover, var(--wiki-navigation-background-color)) var(--wiki-navigation-background-opacity--hover, var(--wiki-navigation-background-opacity)), transparent);
background-size: var(--wiki-navigation-background-size--hover, var(--wiki-navigation-background-size, auto));
background-repeat: var(--wiki-navigation-background-repeat--hover, var(--wiki-navigation-background-repeat, repeat));
background-position: var(--wiki-navigation-background-position--hover, var(--wiki-navigation-background-position, center));
transform: var(--wiki-navigation-transform--hover, none);
}
.vector-menu-tabs .mw-list-item.selected {
background: none;
border-bottom-color: transparent;
}
.vector-menu-tabs .mw-list-item.selected a {
/* inner box of selected tab: tab style */
background-image: var(--wiki-navigation-selected-background-image, none);
background-color: color-mix(in srgb, var(--wiki-navigation-selected-background-color) var(--wiki-navigation-selected-background-opacity), transparent);
background-size: var(--wiki-navigation-selected-background-size, auto);
background-repeat: var(--wiki-navigation-selected-background-repeat, repeat);
background-position: var(--wiki-navigation-selected-background-position, center);
border: var(--wiki-navigation-selected-border-width, 1px) var(--wiki-navigation-selected-border-style, solid) var(--wiki-navigation-selected-border-color);
border-bottom-width: calc(min(var(--wiki-navigation-bottom-spacing, 0px)*999, var(--wiki-navigation-selected-border-width, 1px)));
border-image: var(--wiki-navigation-selected-border-image);
color: var(--wiki-navigation-selected-text-color);
backdrop-filter: var(--wiki-navigation-selected-backdrop-filter, none);
}
.vector-menu-tabs .mw-list-item.selected::before {
content: '';
display: block;
width: 100%;
box-sizing: border-box;
height: var(--navigation-border-bottom-width);
border: var(--wiki-navigation-selected-border-width, var(--wiki-content-border-width, 1px)) var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid)) var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
border-top-width: 0;
border-bottom-width: 0;
position: absolute;
bottom: calc(0px - var(--navigation-border-bottom-width));
background: var(--wiki-navigation-selected-border-bottom-background, transparent);
background-clip: padding-box;
}
/* watch/unwatch star */
.vector-menu-tabs #ca-watch.icon a,
.vector-menu-tabs #ca-unwatch.icon a {
width: var(--wiki-navigation-icon-size, 1em);
height: 100%;
box-sizing: content-box;
padding: var(--wiki-navigation-tab-padding-top, 1.25em) var(--wiki-navigation-tab-padding-x--icon, var(--wiki-navigation-tab-padding-x, 0.75em)) var(--wiki-navigation-tab-padding-bottom, 4px) var(--wiki-navigation-tab-padding-x--icon, var(--wiki-navigation-tab-padding-x, 0.75em));
color: transparent; /* for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. */
display: flex;
align-items: center;
text-indent: 999px;
}
.vector-menu-tabs #ca-watch.icon a::before,
.vector-menu-tabs #ca-unwatch.icon a::before {
content: "";
display: block;
position: unset;
background-image: none !important;
width: var(--wiki-navigation-icon-size, 1em);
height: var(--wiki-navigation-icon-size, 1em);
flex: 0 0 auto;
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--wiki-navigation-text-color);
}
.vector-menu-tabs #ca-watch.icon a:hover::before,
.vector-menu-tabs #ca-unwatch.icon a:hover::before {
background-color: var(--wiki-navigation-text-color--hover);
}
.vector-menu-tabs #ca-unwatch.icon .loading::before,
.vector-menu-tabs #ca-watch.icon .loading::before{
transform-origin: 50% 56.25%;
}
.vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: var(--icon-star-empty);
}
.vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: var(--icon-star-filled);
}
/*** dropdown menu ***/
.vector-menu-dropdown .vector-menu-heading { /* "More" */
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 0.25em;
}
.vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
content: "";
display: block;
width: 1em;
height: 1em;
margin-top: 1px; /* tweak offset */
--mask: var(--icon-chevron-down) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background: unset;
background-color: var(--wiki-navigation-text-color);
filter: none;
}
.vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
background-color: var(--wiki-navigation-text-color--hover);
}
.vector-menu-dropdown .mw-list-item a:not(.vector-icon) {
font-size: var(--wiki-navigation-dropdown-font-size, 0.8125em);
}
.vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: none;
background: none;
left: 0; /* reset */
margin: 0; /* reset */
top: calc(100% - var(--wiki-navigation-bottom-spacing, 0px));
overflow: unset;
}
.vector-menu-dropdown .vector-menu-content ul {
border: var(--wiki-navigation-dropdown-border-width) solid var(--wiki-navigation-dropdown-border-color);
border-radius: 0 0 var(--wiki-navigation-dropdown-border-radius) var(--wiki-navigation-dropdown-border-radius);
border-image: var(--wiki-navigation-dropdown-border-image);
background: color-mix(in srgb, var(--wiki-navigation-dropdown-background-color, var(--wiki-content-background-color)) var(--wiki-navigation-dropdown-background-opacity, var(--wiki-content-background-opacity, 100%)), transparent);
box-shadow: var(--wiki-navigation-dropdown-box-shadow, var(--wiki-navigation-dropdown-shadow, none)); /* --wiki-navigation-dropdown-shadow is deprecated name */
backdrop-filter: var(--wiki-navigation-dropdown-backdrop-filter);
padding: var(--wiki-navigation-dropdown-padding, 0);
margin-top: var(--wiki-navigation-dropdown-offset, 0);
}
.vector-menu-dropdown .vector-menu-content li:hover {
background: var(--wiki-navigation-dropdown-item-background--hover, none);
}
.vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--wiki-navigation-dropdown-item-padding, 0);
}
.vector-menu-dropdown .vector-menu-content li a,
.vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--wiki-navigation-dropdown-text-color, var(--wiki-navigation-text-color));
}
.vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--wiki-navigation-dropdown-text-color--hover, var(--wiki-navigation-text-color--hover, var(--wiki-content-link-color--hover))); /* fallback for backwards compatibility */
}
/*** search form ***/
#p-search {
margin: 0;
padding: 0 calc(max(0px, var(--wiki-navigation-right-spacing, 0px))) calc(var(--wiki-navigation-search-bottom-spacing, 3px) + var(--navigation-border-bottom-width)) calc(max(0px, 3px - max(0px, var(--wiki-navigation-tab-spacing, -1px))));
z-index: 2;
position: relative;
font-size: var(--wiki-navigation-search-font-size, var(--wiki-navigation-font-size, 0.8125em));
}
.vector-search-box form {
margin: unset;
}
#p-search .searchButton {
background-color: transparent;
font-size: unset;
}
/*new search form */
.cdx-search-input--has-end-button .cdx-search-input__input-wrapper{
margin: 0;
}
.cdx-menu-item--enabled.cdx-menu-item--highlighted {
background-color: var(--wiki-navigation-search-highlight-background-color);
}
#p-search input{
line-height: 1.25; /* "normal" behaves inconsistently in different browsers */
}
#p-search input{
height: unset;
min-height: var(--wiki-navigation-search-height, 2em);
}
#p-search button{
height: unset;
min-height: var(--wiki-navigation-search-height, 2em);
min-width: var(--wiki-navigation-search-height, 2em);
top: 0;
bottom: 0;
right: 0;
background-color: color-mix(in srgb, var(--wiki-navigation-search-button-color, currentColor) var(--wiki-navigation-search-button-color-opacity, 80%), transparent);
opacity: 100%;
}
#p-search button:hover,
#p-search button:focus{
background-color: color-mix(in srgb, var(--wiki-navigation-search-button-color--hover, var(--wiki-navigation-search-button-color, currentColor)) var(--wiki-navigation-search-button-color-opacity--hover, 95%), transparent);
opacity: 100%;
}
/* top border of the content box */
#p-search::before {
content: "";
display: block;
width: calc(100% - calc(max(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0)), var(--navigation-border-bottom-width))));
height: 0;
border-bottom: var(--navigation-border-bottom-width) var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid)) var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
position: absolute;
bottom: 0;
left: 0;
}
/* top right border-radius of content area */
#p-search::after {
content: "";
display: block;
width: calc(max(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0)), var(--navigation-border-bottom-width)));
height: calc(max(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0)), var(--navigation-border-bottom-width)));
box-sizing: border-box;
border-width: var(--navigation-border-bottom-width) var(--navigation-border-bottom-width) 0 0;
border-style: var(--wiki-navigation-border-bottom-style, var(--wiki-navigation-selected-border-style, solid));
border-color: var(--wiki-navigation-border-bottom-color, var(--wiki-navigation-selected-border-color));
border-radius: 0 calc(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0))) 0 0;
position: absolute;
top: calc(100% - var(--navigation-border-bottom-width));
right: 0;
}
/******************
* End vector tabs *
*******************/
/********
* Links *
*********/
a,
.mw-parser-output a.external,
.mw-parser-output a.extiw {
color: var(--wiki-content-link-color);
}
a:visited,
.mw-parser-output a.extiw:visited,
.mw-parser-output a.external:visited {
color: var(--wiki-content-link-color--visited);
}
a:not(.mw-selflink):hover,
a:visited:hover,
.mw-parser-output a.extiw:hover,
.mw-parser-output a.extiw:visited:hover,
.mw-parser-output a.external:hover,
.mw-parser-output a.external:visited:hover {
color: var(--wiki-content-link-color--hover);
}
a.new,
a.new:visited,
a.new:hover,
.mw-usertoollinks-contribs-no-edits {
color: var(--wiki-content-redlink-color);
}
a:not(.mw-selflink):active,
a:visited:active,
.mw-parser-output a.extiw:active,
.mw-parser-output a.extiw:visited:active,
.mw-parser-output a.external:active,
.mw-parser-output a.external:visited:active {
color: var(--wiki-warning-color);
}
/* link decorations */
/* move external marker to an after so we can filter it to link color */
.mw-parser-output a.external {
background: none;
padding-right: 0;
}
.mw-parser-output a.external::after,
a.extiw[title="wgg:globalprefs"]::after {
display: inline-block;
width: 1em;
height: 1em;
margin-left: 0px;
content: '';
vertical-align: text-top;
--mask: var(--icon) no-repeat;
--mask-size: 0.857em;
--mask-position: center right;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: var(--mask-size);
mask-size: var(--mask-size);
-webkit-mask-position: var(--mask-position);
mask-position: var(--mask-position);
background-color: currentColor;
}
.mw-parser-output a.external::after {
--icon: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2212%22 height=%2212%22 viewBox=%220 0 12 12%22%3E %3Cpath d=%22M6 1h5v5L8.86 3.85 4.7 8 4 7.3l4.15-4.16L6 1ZM2 3h2v1H2v6h6V8h1v2a1 1 0 0 1-1 1H2a1 1 0 0 1-1-1V4a1 1 0 0 1 1-1Z%22/%3E %3C/svg%3E");
}
a.extiw[title="wgg:globalprefs"]::after {
--icon: url("data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%2220%22%20height%3D%2220%22%20viewBox%3D%220%200%2020%2020%22%20aria-hidden%3D%22true%22%3E%3C!----%3E%3Cg%3E%3Cg%20xmlns%3Axlink%3D%22http%3A%2F%2Fwww.w3.org%2F1999%2Fxlink%22%20transform%3D%22translate(10%2010)%22%3E%3Cpath%20id%3D%22cdx-icon-settings-a%22%20d%3D%22M1.5-10h-3l-1%206.5h5m0%207h-5l1%206.5h3%22%3E%3C%2Fpath%3E%3Cuse%20xlink%3Ahref%3D%22%23cdx-icon-settings-a%22%20transform%3D%22rotate(45)%22%3E%3C%2Fuse%3E%3Cuse%20xlink%3Ahref%3D%22%23cdx-icon-settings-a%22%20transform%3D%22rotate(90)%22%3E%3C%2Fuse%3E%3Cuse%20xlink%3Ahref%3D%22%23cdx-icon-settings-a%22%20transform%3D%22rotate(135)%22%3E%3C%2Fuse%3E%3C%2Fg%3E%3Cpath%20d%3D%22M10%202.5a7.5%207.5%200%20000%2015%207.5%207.5%200%20000-15v4a3.5%203.5%200%20010%207%203.5%203.5%200%20010-7%22%3E%3C%2Fpath%3E%3C%2Fg%3E%3C%2Fsvg%3E");
}
.plainlinks a.external::after,
.plainlinks a.extiw[title="wgg:globalprefs"]::after {
display: none;
}
/*
Using a background instead of an ::after prevents the icon from wrapping onto its own line,
but prevents it from being recolored. Use this only for icons that should not be recolored, otherwise
use the ::after method used for external links above
*/
a.extiw[title^="wikipedia:"],
a.extiw[title^="wp:"],
a.extiw[title^="mw:"],
a.extiw[title^="support:"] {
padding-right: 1em;
background-position: center right;
background-repeat: no-repeat;
background-size: 0.857em;
}
a.extiw[title^="wikipedia:"],
a.extiw[title^="wp:"] {
background-image: url(https://commons.wiki.gg/images/2/28/Wikipedia.svg?202406)
}
a.extiw[title^="mw:"] {
background-image: url(https://commons.wiki.gg/images/9/9b/MediaWiki.svg?202406)
}
a.extiw[title^="support:"] {
background-image: url(https://commons.wiki.gg/images/9/9b/Wiki.gg_icon-pink.svg)
}
.plainlinks a.extiw {
background-image:none;
}
/************
* End links *
*************/
/***************
* Left Sidebar *
****************/
#mw-panel {
width: var(--wiki-sidebar-width, 10em);
box-sizing: border-box;
position: relative;
z-index: 1; /* above #footer */
top: calc(-1 * var(--wiki-is-navigation-inside-content, 0) * (var(--wiki-navigation-height) + var(--wiki-content-border-width,1px)) + var(--wiki-sidebar-offset, 0px));
margin-top: calc((1 - var(--wiki-is-top-logo, 0)) * (var(--wiki-logo-file-height, 160) / var(--wiki-logo-file-width, 160) * var(--wiki-sidebar-width, 10em) + var(--wiki-logo-margin, 15px))); /* if is-top-logo, logo-file ratio * sidebar-width + logo-margin, else 0 */
padding: var(--wiki-sidebar-box-padding, 0);
background: var(--wiki-sidebar-box-background, none);
border: var(--wiki-sidebar-box-border, 0);
border-image: var(--wiki-sidebar-box-border-image, none);
}
#mw-panel .vector-menu-portal {
background-color: color-mix(in srgb, var(--wiki-sidebar-background-color) var(--wiki-sidebar-background-opacity), transparent);
background-image: var(--wiki-sidebar-background-image, none);
background-size: var(--wiki-sidebar-background-size, auto);
background-repeat: var(--wiki-sidebar-background-repeat, repeat);
background-position: var(--wiki-sidebar-background-position, center);
border: var(--wiki-sidebar-border-width, 1px) var(--wiki-sidebar-border-style, solid) var(--wiki-sidebar-border-color);
border-image: var(--wiki-sidebar-border-image, none);
margin: 0 var(--wiki-sidebar-margin, 0.5em);
padding: var(--wiki-sidebar-padding, 0);
filter: var(--wiki-sidebar-filter, none);
backdrop-filter: var(--wiki-sidebar-backdrop-filter, none);
overflow: hidden; /* to prevent overflow when combining border-radius with heading background */
}
#mw-panel #p-ext-discordwidget{
backdrop-filter: none;
}
@supports not (color:color-mix(in srgb, #000, transparent)) {
#mw-panel .vector-menu-portal {
background-color: var(--wiki-sidebar-background-color);
}
}
#mw-panel .vector-menu-portal + .vector-menu-portal {
border-top-width: 0;
}
#mw-panel .vector-menu-portal:last-child {
margin-bottom: 0;
}
/* Sidebar spacing and border-radius section */
#mw-panel .vector-menu-portal:not(:last-child) {
margin-bottom: var(--wiki-sidebar-portal-spacing);
}
#mw-panel #p-logo + .vector-menu-portal,
#mw-panel #p-ext-discordwidget + .vector-menu-portal {
/*
The way this works is that if the sidebar does not have any spacing, only the top and bottom corners
of the top and bottom portals respectively should be rounded, instead of all corners of every portal.
min and calc are combined here to basically create an `if x > 0 then y else z` function.
The lower of (sidebar-border-radius) and (spacing * 999) are compared and the smaller value is taken (999 is simply an arbitrary large number).
If portal spacing is zero, multiplying it gets 0 and will be the smaller value. If it's non-zero, it will be large and sidebar-border-radius will be the smaller value.
This is only applied to the "inner" corners because we'd want the "outer" corners rounded in either scenario.
*/
border-radius: var(--wiki-sidebar-border-radius) var(--wiki-sidebar-border-radius) calc(min(var(--wiki-sidebar-border-radius), var(--wiki-sidebar-portal-spacing) * 999)) calc(min(var(--wiki-sidebar-border-radius), var(--wiki-sidebar-portal-spacing) * 999));
}
#mw-panel .vector-menu-portal:last-child {
/* see rule above for explanation */
border-radius: calc(min(var(--wiki-sidebar-border-radius), var(--wiki-sidebar-portal-spacing) * 999)) calc(min(var(--wiki-sidebar-border-radius), var(--wiki-sidebar-portal-spacing) * 999)) var(--wiki-sidebar-border-radius) var(--wiki-sidebar-border-radius);
}
#mw-panel .vector-menu-portal {
/* see above rules for explanation */
border-radius: calc(min(var(--wiki-sidebar-border-radius), var(--wiki-sidebar-portal-spacing) * 999));
}
#mw-panel .vector-menu-portal + .vector-menu-portal {
/* This keeps the border from doubling up if there is no spacing between them,
The portals other than the first only have a top border if there is spacing */
border-top-width: min(var(--wiki-sidebar-border-width, 1px), var(--wiki-sidebar-portal-spacing, 0px)); /* the 1px and 0px fallbacks are for backwards compatibility with older versions of the loadout */
}
#mw-panel #p-ext-discordwidget + .vector-menu-portal {
border-top-width: var(--wiki-sidebar-border-width, 1px);
}
/* end sidebar spacing and border-radius */
.vector-menu-portal .vector-menu-heading {
padding: var(--wiki-sidebar-heading-padding, 0.5rem 0.25rem 0.5rem 0.5rem);
margin: var(--wiki-sidebar-heading-margin, 0 0 var(--wiki-sidebar-heading-margin-bottom, -0.5rem) 0); /* --wiki-sidebar-heading-margin-bottom is deprecated */
background: var(--wiki-sidebar-heading-background, none);
border-image: var(--wiki-sidebar-heading-border-image, none);
color: var(--wiki-sidebar-heading-color);
font-family: var(--wiki-sidebar-heading-font-family);
font-size: var(--wiki-sidebar-heading-font-size, 0.75em);
font-weight: var(--wiki-sidebar-heading-font-weight, normal);
font-style: var(--wiki-sidebar-heading-font-style, normal);
text-transform: var(--wiki-sidebar-heading-text-transform, none);
line-height: var(--wiki-sidebar-heading-line-height, normal);
text-shadow: var(--wiki-sidebar-heading-text-shadow, none)
}
.vector-menu-portal .vector-menu-content {
margin: var(--wiki-sidebar-list-margin, 0);
padding: var(--wiki-sidebar-list-padding, 0.25rem);
background: var(--wiki-sidebar-list-background, none);
border-image: var(--wiki-sidebar-list-border-image, none);
}
.vector-menu-portal .vector-menu-content ul {
padding: 0;
display: flex;
flex-direction: column;
gap: var(--wiki-sidebar-list-item-spacing, 0);
}
.vector-menu-portal .vector-menu-content li {
font-size: var(--wiki-sidebar-font-size, 0.75em);
line-height: var(--wiki-sidebar-line-height, 1.125em);
padding: 0;
background: var(--wiki-sidebar-list-item-background, none);
border-image: var(--wiki-sidebar-list-item-border-image, none);
}
.vector-menu-portal .vector-menu-content li:hover {
background: var(--wiki-sidebar-list-item-background--hover, var(--wiki-sidebar-list-item-background, none));
border-image: var(--wiki-sidebar-list-item-border-image--hover, var(--wiki-sidebar-list-item-border-image, none));
}
.vector-menu-portal .vector-menu-content li a {
display: block;
padding: var(--wiki-sidebar-list-item-padding, 0.25em 0.25rem);
}
.vector-menu-portal .vector-menu-content li a.feedlink{ /* Atom */
background: none;
}
.vector-menu-portal .vector-menu-content .mw-list-item a,
.vector-menu-portal .vector-menu-content .mw-list-item a:visited,
.vector-menu-portal .vector-menu-content li a,
.vector-menu-portal .vector-menu-content li a:visited {
color: var(--wiki-sidebar-link-color);
}
.vector-menu-portal .vector-menu-content .mw-list-item a:hover,
.vector-menu-portal .vector-menu-content .mw-list-item a:visited:hover {
color: var(--wiki-sidebar-link-color--hover, var(--wiki-content-link-color--hover)); /* fallback for backwards compatibility */
}
#t-newpage {
--sidebar-icon: url('data:image/svg+xml;charset=UTF-8,%3Csvg xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22 viewBox%3D%220 0 384 512%22%3E%3C!--%21Font Awesome Free 6.5.2 by %40fontawesome - https%3A%2F%2Ffontawesome.com License - https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree Copyright 2024 Fonticons%2C Inc.--%3E%3Cpath d%3D%22M0 64C0 28.7 28.7 0 64 0H224V128c0 17.7 14.3 32 32 32H384V448c0 35.3-28.7 64-64 64H64c-35.3 0-64-28.7-64-64V64zm384 64H256V0L384 128z%22%2F%3E%3C%2Fsvg%3E');
order: -1;
}
#t-upload {
--sidebar-icon: url('data:image/svg+xml;charset=UTF-8,%3Csvg xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22 viewBox%3D%220 0 512 512%22%3E%3C!--%21Font Awesome Free 6.5.2 by %40fontawesome - https%3A%2F%2Ffontawesome.com License - https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree Copyright 2024 Fonticons%2C Inc.--%3E%3Cpath d%3D%22M288 109.3V352c0 17.7-14.3 32-32 32s-32-14.3-32-32V109.3l-73.4 73.4c-12.5 12.5-32.8 12.5-45.3 0s-12.5-32.8 0-45.3l128-128c12.5-12.5 32.8-12.5 45.3 0l128 128c12.5 12.5 12.5 32.8 0 45.3s-32.8 12.5-45.3 0L288 109.3zM64 352H192c0 35.3 28.7 64 64 64s64-28.7 64-64H448c35.3 0 64 28.7 64 64v32c0 35.3-28.7 64-64 64H64c-35.3 0-64-28.7-64-64V416c0-35.3 28.7-64 64-64zM432 456a24 24 0 1 0 0-48 24 24 0 1 0 0 48z%22%2F%3E%3C%2Fsvg%3E');
order: -1;
}
#t-print {
--sidebar-icon: url('data:image/svg+xml;charset=UTF-8,%3Csvg xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22 viewBox%3D%220 0 512 512%22%3E%3C!--%21Font Awesome Free 6.5.2 by %40fontawesome - https%3A%2F%2Ffontawesome.com License - https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree Copyright 2024 Fonticons%2C Inc.--%3E%3Cpath d%3D%22M128 0C92.7 0 64 28.7 64 64v96h64V64H354.7L384 93.3V160h64V93.3c0-17-6.7-33.3-18.7-45.3L400 18.7C388 6.7 371.7 0 354.7 0H128zM384 352v32 64H128V384 368 352H384zm64 32h32c17.7 0 32-14.3 32-32V256c0-35.3-28.7-64-64-64H64c-35.3 0-64 28.7-64 64v96c0 17.7 14.3 32 32 32H64v64c0 35.3 28.7 64 64 64H384c35.3 0 64-28.7 64-64V384zM432 248a24 24 0 1 1 0 48 24 24 0 1 1 0-48z%22%2F%3E%3C%2Fsvg%3E');
order: -1;
}
#t-whatlinkshere {
--sidebar-icon: url('data:image/svg+xml;charset=UTF-8,%3Csvg xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22 viewBox%3D%220 0 640 512%22%3E%3C!--%21Font Awesome Free 6.5.2 by %40fontawesome - https%3A%2F%2Ffontawesome.com License - https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree Copyright 2024 Fonticons%2C Inc.--%3E%3Cpath d%3D%22M579.8 267.7c56.5-56.5 56.5-148 0-204.5c-50-50-128.8-56.5-186.3-15.4l-1.6 1.1c-14.4 10.3-17.7 30.3-7.4 44.6s30.3 17.7 44.6 7.4l1.6-1.1c32.1-22.9 76-19.3 103.8 8.6c31.5 31.5 31.5 82.5 0 114L422.3 334.8c-31.5 31.5-82.5 31.5-114 0c-27.9-27.9-31.5-71.8-8.6-103.8l1.1-1.6c10.3-14.4 6.9-34.4-7.4-44.6s-34.4-6.9-44.6 7.4l-1.1 1.6C206.5 251.2 213 330 263 380c56.5 56.5 148 56.5 204.5 0L579.8 267.7zM60.2 244.3c-56.5 56.5-56.5 148 0 204.5c50 50 128.8 56.5 186.3 15.4l1.6-1.1c14.4-10.3 17.7-30.3 7.4-44.6s-30.3-17.7-44.6-7.4l-1.6 1.1c-32.1 22.9-76 19.3-103.8-8.6C74 372 74 321 105.5 289.5L217.7 177.2c31.5-31.5 82.5-31.5 114 0c27.9 27.9 31.5 71.8 8.6 103.9l-1.1 1.6c-10.3 14.4-6.9 34.4 7.4 44.6s34.4 6.9 44.6-7.4l1.1-1.6C433.5 260.8 427 182 377 132c-56.5-56.5-148-56.5-204.5 0L60.2 244.3z%22%2F%3E%3C%2Fsvg%3E');
order: -1;
}
#t-specialpages {
--sidebar-icon: url('data:image/svg+xml;charset=UTF-8,%3Csvg xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22 viewBox%3D%220 0 576 512%22%3E%3C!--%21Font Awesome Free 6.5.2 by %40fontawesome - https%3A%2F%2Ffontawesome.com License - https%3A%2F%2Ffontawesome.com%2Flicense%2Ffree Copyright 2024 Fonticons%2C Inc.--%3E%3Cpath d%3D%22M316.9 18C311.6 7 300.4 0 288.1 0s-23.4 7-28.8 18L195 150.3 51.4 171.5c-12 1.8-22 10.2-25.7 21.7s-.7 24.2 7.9 32.7L137.8 329 113.2 474.7c-2 12 3 24.2 12.9 31.3s23 8 33.8 2.3l128.3-68.5 128.3 68.5c10.8 5.7 23.9 4.9 33.8-2.3s14.9-19.3 12.9-31.3L438.5 329 542.7 225.9c8.6-8.5 11.7-21.2 7.9-32.7s-13.7-19.9-25.7-21.7L381.2 150.3 316.9 18z%22%2F%3E%3C%2Fsvg%3E');
order: -1;
}
#t-cargopagevalueslink {
--sidebar-icon: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' version='1.1' viewBox='0 0 126.971 136.024'%3E%3Cpath d='m105.999 0-84 .049L0 8.957v127.065h126.97V8.957Z' fill='none' display='inline' opacity='1' paint-order='normal'/%3E%3Cpath d='m9.735 8.774 12.265-5h84l12.25 5H9.75' fill='%23000' fill-opacity='1' display='inline'/%3E%3Cpath d='M3.5 41.024H28v63.5H3.5zm95.5 0h24.5v63.5H99zm-95.5 67.5H123v24H3.5zm0-95.5H123v24H3.5zm27.985 28V59.67l13.61 13.61 17.323 17.324 1.788 1.787 12.131 12.132h19.147v-16.21l-13.6-13.6-1.788-1.787-17.325-17.324-14.578-14.579H31.485zm45.865 0-12.2 12.2 17.324 17.324 13.01-13.01V41.024H77.35zM42.716 75.658l-11.23 11.231v17.634h17.013l11.541-11.54-17.324-17.325z' fill='%23000' fill-opacity='1' fill-rule='nonzero' display='inline' opacity='1' paint-order='normal'/%3E%3C/svg%3E");
order: -1;
}
#feedlinks{
--sidebar-icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg baseProfile='tiny' height='24px' id='Layer_1' version='1.2' viewBox='0 0 24 24' width='24px' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cpath d='M6.002,15.999C4.895,15.999,3.998,16.896,4,18c0,1.104,0.896,2.001,2.002,1.999C7.105,20.001,8.002,19.105,8,18 C8.002,16.893,7.105,15.997,6.002,15.999z'/%3E%3Cpath d='M6,4C4.896,4,4,4.896,4,6s0.896,2,2,2c5.514,0,10,4.486,10,10c0,1.104,0.896,2,2,2s2-0.896,2-2C20,10.28,13.72,4,6,4z'/%3E%3Cpath d='M6,10c-1.104,0-2,0.896-2,2s0.896,2,2,2c2.205,0,4,1.794,4,4c0,1.104,0.896,2,2,2s2-0.896,2-2C14,13.589,10.411,10,6,10z'/%3E%3C/svg%3E");
order: -1;
}
#t-specialpages > a::before,
#t-whatlinkshere > a::before,
#t-print > a::before,
#t-newpage > a::before,
#t-upload > a::before,
#t-cargopagevalueslink > a::before,
#feedlinks > a::before {
content: '';
background-image: var(--sidebar-icon);
background-size: contain;
background-repeat: no-repeat;
background-position: center;
display: inline-block;
width: 1.25em;
height: 1.25em;
}
#p-tb .mw-list-item > a::before {
filter: var(--wiki-sidebar-icon-to-link-filter, var(--wiki-icon-to-link-filter));
}
#p-tb .mw-list-item > a {
display: flex;
align-items: center;
gap: 3px;
}
/*******************
* End left sidebar *
********************/
/*******
* Logo *
********/
/* [[File:Site-logo.png]] */
#p-logo {
width: calc(var(--wiki-sidebar-width, 10em) * (1 - var(--wiki-is-top-logo, 0)) + var(--wiki-logo-file-width, 160) / var(--wiki-logo-file-height, 160) * var(--wiki-logo-height, 160px) * var(--wiki-is-top-logo, 0));
height: calc(var(--wiki-logo-file-height, 160) / var(--wiki-logo-file-width, 160) * var(--wiki-sidebar-width, 10em) * (1 - var(--wiki-is-top-logo, 0)) + var(--wiki-logo-height, 160px) * var(--wiki-is-top-logo, 0));
position: absolute;
top: calc(-1 * ( (var(--wiki-navigation-height, 3rem) + var(--wiki-logo-height, 160px) + var(--wiki-logo-margin, 0px) - var(--wiki-is-navigation-inside-content, 0) * (var(--wiki-navigation-height)) + var(--wiki-sidebar-offset, 0px)) * var(--wiki-is-top-logo, 0)
+ (var(--wiki-logo-file-height,160) / var(--wiki-logo-file-width,160) * var(--wiki-sidebar-width,10em) + var(--wiki-logo-margin,15px)) * (1 - var(--wiki-is-top-logo, 0)) ));
left: calc((min((100vw - var(--wiki-left-spacing, 0.5em) - var(--wiki-left-spacing)), var(--wiki-page-content-max-width, 9999px)) - var(--wiki-logo-file-width, 160) / var(--wiki-logo-file-height, 160) * var(--wiki-logo-height, 160px)) / 2 * var(--wiki-is-top-logo, 0));
margin: 0;
filter: var(--wiki-logo-filter, none);
}
#p-logo a {
background-size: contain;
position: absolute;
top: var(--wiki-logo-offset-y, 0);
left: var(--wiki-logo-offset-x, 0);
bottom: 0;
right: 0;
width: 100%;
height: 100%;
background-image: var(--wiki-logo-image, url(filepath://Site-logo.png)); /* The canonical logo must be Site-logo.png. This variable is mainly used to provide different logo for different themes. */
}
/***********
* End logo *
************/
/***************
* Content area *
****************/
.content-wrapper {
max-width: var(--wiki-page-content-max-width, none);
margin-left: auto;
margin-right: auto;
}
.mw-body,
.parsoid-body {
color: var(--wiki-content-text-color);
background-color: color-mix(in srgb, var(--wiki-content-background-color) var(--wiki-content-background-opacity), transparent);
margin-left: calc(var(--wiki-sidebar-width, 10em) + var(--wiki-gap-between-sidebar-and-content, 0.5em));
margin-top: unset;
border-top: 0;
border-left: var(--wiki-content-border-width, 1px) solid transparent;
border-right: var(--wiki-content-border-width, 1px) solid transparent;
border-bottom: var(--wiki-content-border-bottom-width, 1px) solid transparent;
border-radius: calc((1 - var(--wiki-is-navigation-inside-content, 0)) * min(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)), var(--wiki-navigation-left-spacing, 0px))) calc((1 - var(--wiki-is-navigation-inside-content, 0)) * var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px))) calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-content-border-radius, 0px))) calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-content-border-radius, 0px)));
position: relative;
border-image: var(--wiki-content-border-image, none);
}
@supports not (color:color-mix(in srgb, #000, transparent)) {
.mw-body,
.parsoid-body {
background-color: var(--wiki-content-background-color);
}
}
/* apply backdrop-filter on .mw-body results in the creation of a containing block for absolute and fixed positioned descendants, so we have to move it to here */
.mw-body::before,
.parsoid-body::before{
content: '';
display: block;
backdrop-filter: var(--wiki-content-backdrop-filter, none);
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
z-index: -1;
border-radius: calc((1 - var(--wiki-is-navigation-inside-content, 0)) * min(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)), var(--wiki-navigation-left-spacing, 0px))) calc((1 - var(--wiki-is-navigation-inside-content, 0)) * var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px))) calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-content-border-radius, 0px))) calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-content-border-radius, 0px))); /* as .mw-body */
}
.mw-body::after,
.parsoid-body::after {
content: '';
display: block;
box-sizing: border-box;
position: absolute;
left: calc(-1 * var(--wiki-content-border-width, 1px));
right: calc(-1 * var(--wiki-content-border-width, 1px));
top: calc(var(--wiki-content-border-top-radius, var(--wiki-content-border-radius, 0px)) * (1 - var(--wiki-is-navigation-inside-content, 0)));
bottom: calc(-1 * var(--wiki-content-border-bottom-width, 1px));
pointer-events: none;
border-left: var(--wiki-content-border-width, 1px) var(--wiki-content-border-style, solid) var(--wiki-content-border-color);
border-right: var(--wiki-content-border-width, 1px) var(--wiki-content-border-style, solid) var(--wiki-content-border-color);
border-bottom: var(--wiki-content-border-bottom-width, 1px) var(--wiki-content-border-bottom-style, solid) var(--wiki-content-border-bottom-color, var(--wiki-content-border-color));
border-radius: 0 0 calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-content-border-radius, 0px))) calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-content-border-radius, 0px)));
}
#mw-data-after-content {
max-width: calc(var(--wiki-page-content-max-width) - var(--wiki-sidebar-width) - var(--wiki-gap-between-sidebar-and-content));
margin-left: calc(var(--wiki-sidebar-width) + var(--wiki-gap-between-sidebar-and-content) + max(0px, 100% - var(--wiki-page-content-max-width)) / 2);
box-sizing: border-box;
color: var(--wiki-content-text-color);
background-color: color-mix(in srgb, var(--wiki-content-background-color) var(--wiki-content-background-opacity), transparent);
}
#mw-data-after-content .read-more-container {
border: var(--wiki-content-border-width, 1px) var(--wiki-content-border-style, solid) var(--wiki-content-border-color);
border-top-width: 0;
border-bottom: var(--wiki-content-border-bottom-width, 1px) var(--wiki-content-border-bottom-style, solid) var(--wiki-content-border-bottom-color, var(--wiki-content-border-color));
padding: 1em;
margin: 0;
}
#mw-data-after-content .read-more-container:empty {
display: none;
}
@media screen and (min-width: 982px) {
#mw-data-after-content .read-more-container {
padding: 1.25em 1.5em 1.5em 1.5em;
}
}
.mw-footer {
max-width: calc(var(--wiki-page-content-max-width, 9999px) - var(--wiki-sidebar-width, 10em) - var(--wiki-gap-between-sidebar-and-content, 0.5em));
box-sizing: border-box;
background-color: color-mix(in srgb, var(--wiki-footer-background-color, var(--wiki-content-background-color)) var(--wiki-footer-background-opacity, var(--wiki-content-background-opacity)), transparent);
border: var(--wiki-footer-border-width, 1px) var(--wiki-footer-border-style, solid) var(--wiki-footer-border-color, var(--wiki-content-border-color));
border-top-width: calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-footer-border-width, 1px)));
margin-top: var(--wiki-spacing-before-footer, 0px);
border-radius: calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-footer-border-radius, var(--wiki-content-border-radius, 0px)))) calc(min(var(--wiki-spacing-before-footer, 0px) * 999, var(--wiki-footer-border-radius, var(--wiki-content-border-radius, 0px)))) var(--wiki-footer-border-radius, var(--wiki-content-border-radius, 0px)) var(--wiki-footer-border-radius, var(--wiki-content-border-radius, 0px));
margin-left: calc(var(--wiki-sidebar-width, 10em) + var(--wiki-gap-between-sidebar-and-content, 0.5em) + max(0px, 100% - var(--wiki-page-content-max-width, 9999px)) / 2);
color: var(--wiki-footer-text-color);
border-image: var(--wiki-footer-border-image, none);
backdrop-filter: var(--wiki-footer-backdrop-filter, none);
}
@supports not (color:color-mix(in srgb, #000, transparent)) {
.mw-footer {
background-color: var(--wiki-footer-background-color, var(--wiki-content-background-color));
}
}
.mw-footer li {
color: var(--wiki-footer-text-color);
}
.mw-footer a,
.mw-footer a:visited {
color: var(--wiki-footer-link-color);
}
.mw-footer a:hover,
.mw-footer a:visited:hover {
color: var(--wiki-footer-link-color--hover);
}
/* fix */
@media screen and (max-width: 900px) {
#footer-icons, #footer-places {
clear: unset;
}
}
/*******************************
* End content area and footer *
*******************************/
/***********
* Headings *
************/
.mw-body h1 {
border-bottom: var(--wiki-content-firstheading-border-bottom-width, var(--wiki-content-heading-border-bottom-width, 1px)) var(--wiki-content-firstheading-border-style, var(--wiki-content-heading-border-style, solid)) var(--wiki-content-firstheading-border-color, var(--wiki-content-heading-border-color, var(--wiki-content-border-color)));
font-size: var(--wiki-content-firstheading-font-size, 1.8em);
font-family: var(--wiki-content-firstheading-font-family, var(--wiki-content-heading-font-family));
font-weight: var(--wiki-content-firstheading-font-weight, var(--wiki-content-heading-font-weight));
font-style: var(--wiki-content-firstheading-font-style, var(--wiki-content-heading-font-style));
text-transform: var(--wiki-content-firstheading-text-transform, var(--wiki-content-heading-text-transform));
line-height: var(--wiki-content-firstheading-line-height, var(--wiki-content-heading-line-height));
color: var(--wiki-content-firstheading-color, var(--wiki-content-heading-color));
text-shadow: var(--wiki-content-firstheading-text-shadow, var(--wiki-content-heading-text-shadow, none));
}
.mw-body h2 {
border-bottom: var(--wiki-content-heading-border-bottom-width, 1px) var(--wiki-content-heading-border-style, solid) var(--wiki-content-heading-border-color, var(--wiki-content-border-color));
font-size: var(--wiki-content-heading-h2-font-size, 1.5em);
font-family: var(--wiki-content-heading-font-family);
font-weight: var(--wiki-content-heading-font-weight, normal);
font-style: var(--wiki-content-heading-font-style, normal);
text-transform: var(--wiki-content-heading-text-transform, none);
line-height: var(--wiki-content-heading-line-height, normal);
color: var(--wiki-content-heading-color);
text-shadow: var(--wiki-content-heading-text-shadow, none);
}
.mw-body h3,
.mw-body h4,
.mw-body h5,
.mw-body h6{
border-bottom: var(--wiki-content-subheading-border-bottom-width, 0) var(--wiki-content-subheading-border-style, var(--wiki-content-heading-border-style, solid)) var(--wiki-content-subheading-border-color, var(--wiki-content-heading-border-color, var(--wiki-content-border-color)));
font-family: var(--wiki-content-subheading-font-family, var(--wiki-body-font-family));
font-weight: var(--wiki-content-subheading-font-weight, bold);
font-style: var(--wiki-content-subheading-font-style, normal);
text-transform: var(--wiki-content-subheading-text-transform, none);
line-height: var(--wiki-content-subheading-line-height, var(--wiki-content-heading-line-height));
color: var(--wiki-content-subheading-color, var(--wiki-content-heading-color));
text-shadow: var(--wiki-content-subheading-text-shadow, var(--wiki-content-heading-text-shadow, none));
}
.mw-body h3{
font-size: var(--wiki-content-heading-h3-font-size, 1.2em);
}
.mw-body h4{
font-size: var(--wiki-content-heading-h4-font-size, 114%);
}
.mw-body h5{
font-size: var(--wiki-content-heading-h5-font-size, 108%);
}
.mw-body h6{
font-size: var(--wiki-content-heading-h6-font-size, 100%);
}
.mw-editsection-bracket,
.mw-editsection-divider {
color: var(--wiki-content-heading-color);
}
/***************
* End headings *
****************/
/*************
* Wikitables *
**************/
.wikitable {
background: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.wikitable > tr > th,
.wikitable > * > tr > th {
background: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
}
.wikitable > tr > td,
.wikitable > * > tr > td {
border: 1px solid var(--wiki-content-border-color);
}
/* Forward = yes bg on Special:Interwiki */
table.mw-interwikitable.body td.mw-interwikitable-local-yes {
background: color-mix(in srgb, var(--wiki-success-color) 25%, transparent);
}
.zebra-table > * > tr:nth-of-type(2n),
.zebra-table > tr:nth-of-type(2n) {
background: color-mix(in srgb, var(--wiki-content-dynamic-color--secondary) 5%, transparent);
}
.client-js .sortable:not(.jquery-tablesorter) > * > tr:first-child > th:not(.unsortable),
.jquery-tablesorter th.headerSort {
background-image: unset;
position: relative;
}
.client-js .sortable:not(.jquery-tablesorter) > * > tr:first-child > th:not(.unsortable)::after,
.jquery-tablesorter th.headerSort::after {
content: "";
display: block;
position: absolute;
top: 0;
right: 0;
width: 21px;
height: 100%;
--mask: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2221%22 height=%229%22 viewBox=%220 0 21 9%22%3E %3Cpath d=%22m14.5 5-4 4-4-4zm0-1-4-4-4 4z%22 fill=%22%23fff%22/%3E %3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: auto;
mask-size: auto;
-webkit-mask-position: center right;
mask-position: center right;
background-color: var(--wiki-content-link-color);
}
.jquery-tablesorter th.headerSortUp::after {
--mask: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2221%22 height=%224%22 viewBox=%220 0 21 4%22%3E %3Cpath d=%22m6.5 4 4-4 4 4z%22 fill=%22%23fff%22/%3E %3C/svg%3E") no-repeat;
}
.jquery-tablesorter th.headerSortDown::after {
--mask: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2221%22 height=%224%22 viewBox=%220 0 21 4%22%3E %3Cpath d=%22m14.5 0-4 4-4-4z%22 fill=%22%23fff%22/%3E %3C/svg%3E") no-repeat;
}
/*****************
* End wikitables *
******************/
/**************
* Preferences *
***************/
.mw-prefs-tabs-wrapper.oo-ui-panelLayout-framed,
.mw-prefs-tabs > .oo-ui-menuLayout-content > .oo-ui-indexLayout-stackLayout > .oo-ui-tabPanelLayout {
border: none;
}
.oo-ui-tabSelectWidget-framed {
background-color: transparent;
border-bottom: 1px solid var(--wiki-accent-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled,
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled:hover {
background-color: color-mix(in srgb, var(--wiki-accent-label-color) 75%, transparent);
color: var(--wiki-accent-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled:hover {
color: var(--wiki-accent-color--hover);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected,
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget-selected:hover {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected .oo-ui-labelElement-label {
border-bottom: none;
}
#preferences .mw-htmlform-submit-buttons {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle,
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled,
.oo-ui-textInputWidget .oo-ui-inputWidget-input,
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input[readonly]:not(.oo-ui-pendingElement-pending) {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-border-color);
}
.oo-ui-pendingElement-pending {
background-color: var(--wiki-content-background-color--secondary);
background-image: linear-gradient(135deg, var(--wiki-content-background-color) 25%, transparent 25%, transparent 50%, var(--wiki-content-background-color) 50%, var(--wiki-content-background-color) 75%, transparent 75%, transparent);
}
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select {
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-border-color)
}
.view-dark .oo-ui-inputWidget-input.oo-ui-indicator-down {
background-image: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2212%22 height=%2212%22 viewBox=%220 0 12 12%22%3E%3Ctitle%3E down %3C/title%3E%3Cg fill=%22%23fff%22%3E%3Cpath d=%22M9.9 2.9 6 6.8 2.1 2.9 1 4l5 5 5-5z%22/%3E%3C/g%3E%3C/svg%3E");
}
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:hover {
color: var(--wiki-content-text-mix-color);
border-color: var(--wiki-accent-color);
}
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:active {
color: var(--wiki-content-dynamic-color);
border-color: var(--wiki-accent-color)
}
.oo-ui-dropdownInputWidget select option,
.oo-ui-dropdownInputWidget select optgroup {
color: #000;
}
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:hover,
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:focus,
.oo-ui-dropdownWidget.oo-ui-widget-enabled .oo-ui-dropdownWidget-handle:active,
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled:hover,
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled:focus,
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled:active,
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input,
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input:focus,
.oo-ui-textInputWidget.oo-ui-widget-enabled:active .oo-ui-inputWidget-input,
.oo-ui-textInputWidget.oo-ui-widget-enabled:hover .oo-ui-inputWidget-input:focus {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border-color: var(--wiki-accent-color);
box-shadow: none;
}
.oo-ui-radioInputWidget [type="radio"] + span {
background-color: var(--wiki-content-dynamic-color--inverted);
}
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked + span,
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:hover + span {
border-color: color-mix(in srgb, var(--wiki-accent-color) 90%, transparent);
}
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked:hover + span {
border-color: var(--wiki-accent-color);
}
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:active + span,
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked:active + span {
background-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
border-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked:focus + span::before {
border-color: var(--wiki-content-dynamic-color--inverted);
}
.oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked:active + span {
border-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget {
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-text-mix-color);
}
.oo-ui-menuOptionWidget.oo-ui-optionWidget.oo-ui-optionWidget-selected,
.oo-ui-menuOptionWidget.oo-ui-optionWidget.oo-ui-optionWidget-highlighted,
.oo-ui-menuOptionWidget.oo-ui-optionWidget.oo-ui-optionWidget-highlighted.oo-ui-optionWidget-selected,
.oo-ui-dropdownWidget.oo-ui-widget-enabled.oo-ui-dropdownWidget-open .oo-ui-dropdownWidget-handle {
background-color: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);
color: var(--wiki-content-text-color);
}
.oo-ui-menuOptionWidget.oo-ui-optionWidget-selected.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted,
.oo-ui-menuOptionWidget.oo-ui-optionWidget-pressed.oo-ui-menuOptionWidget.oo-ui-optionWidget-highlighted {
background-color: color-mix(in srgb, var(--wiki-accent-color) 10%, transparent);
color: var(--wiki-accent-color);
}
.mw-prefs-tabs.mw-prefs-tabs-searching .oo-ui-tabPanelLayout.mw-prefs-search-matched > fieldset > legend {
background: var(--wiki-content-background-color--secondary);
}
.mw-prefs-search-highlight {
background-color: color-mix(in srgb, var(--wiki-accent-color) 7%, transparent) !important;
outline-color: color-mix(in srgb, var(--wiki-accent-color) 7%, transparent) !important;
}
/****************
* End preferences *
*****************/
/***************
* Page history *
****************/
#pagehistory li {
background-color: transparent;
border: none;
}
#pagehistory li.selected {
background-color: var(--wiki-content-background-color--secondary);
border: 1px dashed var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.diff td.diff-addedline {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-success-color);
border-width: 1px 1px 1px 4px;
}
.diff td.diff-addedline .diffchange {
background-color: var(--wiki-success-color);
color: var(--wiki-success-label-color);
}
.diff td.diff-deletedline {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-alert-color);
border-width: 1px 1px 1px 4px;
}
.diff td.diff-deletedline .diffchange {
background-color: var(--wiki-alert-color);
color: var(--wiki-alert-label-color)
}
.diff td.diff-context {
background: color-mix(in srgb, var(--wiki-content-text-mix-color-95) 80%, var(--wiki-content-background-color));
border-color: var(--wiki-neutral-color, var(--wiki-content-text-mix-color)); /* fallback for backwards compatibility */
color: var(--wiki-content-text-color);
}
.diff-marker a.mw-diff-movedpara-right {
color: transparent;
}
.diff-marker a.mw-diff-movedpara-right:hover:after {
opacity: .75;
}
.diff-marker a.mw-diff-movedpara-right:after {
color: var(--wiki-content-text-color);
content: "\21a9";
}
.diff-marker a.mw-diff-movedpara-left {
color: transparent;
}
.diff-marker a.mw-diff-movedpara-left:hover:after {
opacity: .75;
}
.diff-marker a.mw-diff-movedpara-left:after {
color: var(--wiki-content-text-color);
content: "\21aa";
}
.mw-plusminus-neg {
color: var(--wiki-alert-color);
}
.mw-plusminus-null {
color: var(--wiki-neutral-color, var(--wiki-content-text-mix-color)); /* fallback for backwards compatibility */
}
.mw-plusminus-pos {
color: var(--wiki-success-color);
}
.updatedmarker {
background-color: color-mix(in srgb, var(--wiki-success-color) 25%, transparent);
color: var(--wiki-content-text-color);
}
li span.deleted,
span.history-deleted {
color: var(--wiki-content-text-mix-color);
}
span.mw-history-suppressed {
/* overrides above, since suppressed is also deleted */
color: var(--wiki-content-text-color);
}
/* inline diff (1.41) */
.mw-diff-inline-header {
border-bottom: 1px solid var(--wiki-content-border-color);
}
.mw-diff-inline-added ins,
.mw-diff-inline-changed ins,
.mw-diff-inline-moved ins,
.mw-diff-table-prefix .mw-diff-inline-legend .mw-diff-inline-legend-ins,
.mw-diff-inline-added.mw-diff-empty-line::after,
.mw-inline-diff-newline::after {
background: color-mix(in srgb, var(--wiki-success-color) 90%, transparent);
color: var(--wiki-success-label-color);
display: inline-block;
}
.mw-diff-inline-added.mw-diff-empty-line::after,
.mw-diff-inline-deleted.mw-diff-empty-line::after,
.mw-inline-diff-newline::after {
padding: 0.4em 0;
}
.mw-diff-inline-deleted del,
.mw-diff-inline-changed del,
.mw-diff-inline-moved del,
.mw-diff-table-prefix .mw-diff-inline-legend .mw-diff-inline-legend-del,
.mw-diff-inline-deleted.mw-diff-empty-line::after {
background: color-mix(in srgb, var(--wiki-alert-color) 90%, transparent);
color: var(--wiki-alert-label-color);
display: inline-block;
}
.mw-diff-movedpara-left::after,
.mw-diff-movedpara-right::after {
color: var(--wiki-content-text-color);
}
.ve-ui-diffElement-hasDescriptions .ve-ui-diffElement-content {
border-right-color: var(--wiki-content-border-color);
}
.ve-ui-diffElement-attributeChange {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-diffElement-attributeChange ins {
background-color: color-mix(in srgb, var(--wiki-success-color) 90%, transparent);
box-shadow: 0 0 0 1px color-mix(in srgb, var(--wiki-success-color) 90%, transparent);
color: var(--wiki-success-label-color);
}
.ve-ui-diffElement-attributeChange del {
background-color: color-mix(in srgb, var(--wiki-alert-color) 90%, transparent);
box-shadow: 0 0 0 1px color-mix(in srgb, var(--wiki-alert-color) 90%, transparent);
color: var(--wiki-alert-label-color);
}
.ve-ui-diffElement-highlight {
outline-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.ve-ui-changeDescriptionsSelectWidget > .oo-ui-optionWidget-highlighted {
background: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);
}
/* Edit conflict */
.mw-twocolconflict-split-tour-image-dual-column-view-1 {
filter: var(--wiki-icon-general-filter);
}
.mw-twocolconflict-split-tour-image-blue-dot {
filter: brightness(0) var(--wiki-icon-to-link-filter);
}
.mw-pulsating-dot::before, .mw-pulsating-dot::after {
background-color: var(--wiki-content-link-color);
}
.mw-twocolconflict-split-current-version-header .mw-twocolconflict-revision-label {
background-color: var(--wiki-alert-color);
color: var(--wiki-alert-label-color);
}
.mw-twocolconflict-special-your-version-header .mw-twocolconflict-revision-label,
.mw-twocolconflict-split-your-version-header .mw-twocolconflict-revision-label {
background-color: var(--wiki-success-color);
color: var(--wiki-success-label-color);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-copy,
.mw-twocolconflict-split-column.mw-twocolconflict-split-copy {
border-color: var(--wiki-neutral-color, var(--wiki-content-text-mix-color)); /* fallback for backwards compatibility */
background-color: var(--wiki-content-text-mix-color-95);
}
.mw-twocolconflict-single-column .mw-twocolconflict-split-collapsed .mw-twocolconflict-split-fade,
.mw-twocolconflict-split-column .mw-twocolconflict-split-collapsed .mw-twocolconflict-split-fade {
background-image: linear-gradient(transparent, var(--wiki-content-text-mix-color-95));
}
.mw-twocolconflict-single-column,
.mw-twocolconflict-split-column {
background-color: var(--wiki-content-background-color);
color: var(--wiki-content-text-color);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-unselected,
.mw-twocolconflict-split-column.mw-twocolconflict-split-unselected {
color: color-mix(in srgb, var(--wiki-content-text-color) 80%, transparent);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-unselected.mw-twocolconflict-split-delete,
.mw-twocolconflict-split-column.mw-twocolconflict-split-unselected.mw-twocolconflict-split-delete {
border-color: color-mix(in srgb, var(--wiki-alert-color) 40%, transparent);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-delete,
.mw-twocolconflict-split-column.mw-twocolconflict-split-delete {
border-color: var(--wiki-alert-color);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-unselected.mw-twocolconflict-split-add,
.mw-twocolconflict-split-column.mw-twocolconflict-split-unselected.mw-twocolconflict-split-add {
border-color: color-mix(in srgb, var(--wiki-success-color) 40%, transparent);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-add,
.mw-twocolconflict-split-column.mw-twocolconflict-split-add {
border-color: var(--wiki-success-color);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-unselected del.mw-twocolconflict-diffchange,
.mw-twocolconflict-split-column.mw-twocolconflict-split-unselected del.mw-twocolconflict-diffchange {
background-color: color-mix(in srgb, var(--wiki-alert-color) 30%, transparent);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-unselected del.mw-twocolconflict-diffchange,
.mw-twocolconflict-split-column.mw-twocolconflict-split-unselected del.mw-twocolconflict-diffchange,
.mw-twocolconflict-single-column del.mw-twocolconflict-diffchange,
.mw-twocolconflict-split-column del.mw-twocolconflict-diffchange {
background-color: var(--wiki-alert-color);
color: var(--wiki-alert-label-color);
}
.mw-twocolconflict-single-column.mw-twocolconflict-split-unselected ins.mw-twocolconflict-diffchange,
.mw-twocolconflict-split-column.mw-twocolconflict-split-unselected ins.mw-twocolconflict-diffchange,
.mw-twocolconflict-single-column ins.mw-twocolconflict-diffchange,
.mw-twocolconflict-split-column ins.mw-twocolconflict-diffchange {
background-color: var(--wiki-success-color);
color: var(--wiki-success-label-color);
}
.mw-twocolconflict-split-selection > div:nth-child(2) .oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked + span,
.mw-twocolconflict-split-selection > div:nth-child(2) .oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:active + span,
.mw-twocolconflict-split-selection > div:nth-child(2) .oo-ui-radioInputWidget [type="radio"] + span {
border-color: color-mix(in srgb, var(--wiki-success-color) 80%, transparent);
background: color-mix(in srgb, var(--wiki-success-color) 10%, transparent);
}
.mw-twocolconflict-split-selection > div:nth-child(2) .oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:active + span,
.mw-twocolconflict-split-selection > div:nth-child(2) .oo-ui-radioInputWidget [type="radio"] + span {
border-color: color-mix(in srgb, var(--wiki-success-color) 90%, transparent);
background: color-mix(in srgb, var(--wiki-success-color) 10%, transparent);
}
.mw-twocolconflict-split-selection > div:nth-child(1) .oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:checked + span,
.mw-twocolconflict-split-selection > div:nth-child(1) .oo-ui-radioInputWidget.oo-ui-widget-enabled [type="radio"]:active + span,
.mw-twocolconflict-split-selection > div:nth-child(1) .oo-ui-radioInputWidget [type="radio"] + span {
border-color: color-mix(in srgb, var(--wiki-alert-color) 90%, transparent);
background: color-mix(in srgb, var(--wiki-alert-color) 10%, transparent);
}
.mw-twocolconflict-split-editable .mw-twocolconflict-split-editor {
color: var(--wiki-content-text-color);
}
/**/
/*******************
* End page history *
********************/
/********************
* Table of contents *
*********************/
#toc,
.toc,
.toccolours,
.mw-warning {
background: var(--wiki-content-toc-background, var(--wiki-content-background-color--secondary));
border-width: var(--wiki-content-toc-border-width, 1px);
border-style: var(--wiki-content-toc-border-style, solid);
border-color: var(--wiki-content-toc-border-color, var(--wiki-content-border-color));
border-radius: var(--wiki-content-toc-border-radius, 0px);
border-image: var(--wiki-content-toc-border-image, none);
box-shadow: var(--wiki-content-toc-box-shadow, none);
}
#mw-toc-heading {
border: 0;
}
.toctogglelabel {
color: var(--wiki-content-link-color);
}
.tocnumber {
color: var(--wiki-content-text-color);
}
/************************
* End table of contents *
*************************/
/*************
* Thumbnails *
**************/
img.thumbborder {
border: 1px solid var(--wiki-content-border-color);
padding: 5px;
}
div.thumbinner {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
li.gallerybox div.thumb {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
}
html .thumbimage {
background-color: unset;
border: 1px solid var(--wiki-content-border-color);
}
.thumb,
.thumb .thumbinner,
.thumb .thumbimage {
max-width: 100%;
box-sizing: border-box;
}
.thumb .thumbimage:not(audio) {
height: auto;
}
body.skin--responsive .mw-parser-output .thumb .thumbinner > .thumbcaption {
width: revert;
}
/* packed-overlay and packed-hover modes for galleries */
ul.mw-gallery-packed-hover li.gallerybox:hover div.gallerytextwrapper,
ul.mw-gallery-packed-overlay li.gallerybox div.gallerytextwrapper,
ul.mw-gallery-packed-hover li.gallerybox.mw-gallery-focused div.gallerytextwrapper {
background: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 65%, transparent);
}
/* for non-thumbnail left floaters, increased margin from 0.5em to account for <ul> */
div.floatleft,
table.floatleft {
margin-right: 1.4em;
}
/* Responsive floating thumbnails */
@media screen and (max-width: 720px) {
div.tright,
div.floatright,
div.tleft,
div.floatleft {
float: none;
margin: 0 auto;
width: fit-content;
}
}
/*****************
* End thumbnails *
******************/
/**************
* Wiki editor *
***************/
#wpTextbox0 {
/* need !important here to override inline styling */
background-color: var(--wiki-content-background-color) !important;
}
.wikiEditor-ui {
border: none;
}
.wikiEditor-ui .wikiEditor-ui-top,
.wikiEditor-ui .wikiEditor-ui-view {
border-color: var(--wiki-content-border-color);
}
.wikiEditor-ui-toolbar {
background: var(--wiki-content-background-color--secondary);
}
.wikiEditor-ui-toolbar .group,
.wikiEditor-ui-toolbar .section-secondary .group {
border-color: var(--wiki-content-border-color);
}
.wikiEditor-ui-toolbar .tabs span.tab a,
.wikiEditor-ui-toolbar .tabs span.tab a:visited,
.wikiEditor-ui-toolbar .tabs span.tab a.current,
.wiikiEditor-ui-toolbar .tabs span.tab a.current:visited,
.wikiEditor-ui-toolbar .booklet .index .current {
color: var(--wiki-content-link-color);
}
.wikiEditor-ui-toolbar .group .tool-select .options {
background: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
}
.wikiEditor-ui-toolbar .group .tool-select .options .option {
color: var(--wiki-content-text-color);
}
.wikiEditor-ui-toolbar .group .tool-select .menu .options .option:hover {
background-color: var(--wiki-content-background-color);
}
.wikiEditor-ui-toolbar .tabs span.tab a::before,
.wikiEditor-ui-toolbar .group .tool-select .label::after {
filter: var(--wiki-icon-general-filter);
}
.wikiEditor-ui-toolbar .group .label,
.wikiEditor-ui-toolbar .group .tool-select .label,
.wikiEditor-ui-toolbar .page-table th,
.wikiEditor-ui-toolbar .page-table td,
.wikiEditor-ui-toolbar .page-characters div span,
.wikiEditor-ui-toolbar .booklet .index div {
color: var(--wiki-content-text-color);
}
.wikiEditor-ui-toolbar .booklet > .index > :hover {
background-color: var(--wiki-content-background-color--secondary);
}
.wikiEditor-ui-toolbar .page-characters div span {
border: 1px solid var(--wiki-content-border-color);
}
.wikiEditor-ui-toolbar .sections .section,
.wikiEditor-ui-toolbar .booklet .pages,
.wikiEditor-ui-toolbar .booklet .index .current,
.wikiEditor-ui-toolbar .page-characters div span:hover {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 5%, transparent);
}
.wikiEditor-ui-toolbar .sections .section {
border-top: 1px solid var(--wiki-content-border-color);
}
.wikiEditor-ui-toolbar .page-characters div span:hover {
border-color: var(--wiki-content-border-color);
}
.wikiEditor-ui-toolbar .page-table td {
border-top: 1px solid var(--wiki-content-border-color);
}
.wikiEditor-ui-tabs div a {
background: #9A647F;
display: inline-block;
}
.wikiEditor-ui-tabs div.current {
border-bottom: 1px solid #3B3352;
}
.wikiEditor-ui-tabs div.current a {
font-weight: bold;
}
.wikiEditor-ui-tabs {
border-left: 1px solid #3B3352;
border-top: 1px solid #3B3352;
}
.wikiEditor-ui-text {
background-color: var(--wiki-content-dynamic-color--inverted);
}
.wikiEditor-preview-contents {
background: transparent;
background-color: rgba(255, 255, 255, 0.2);
border-color: #3B3352;
border-style: solid;
border-width: 0 1px 1px;
}
.wikiEditor-ui-controls {
background: transparent;
}
.wikiEditor-preview-contents,
.wikiEditor-preview-loading {
background-color: transparent;
}
.mw-wikiEditor-InsertLink-TitleInputField .oo-ui-messageWidget,
.mw-widget-titleWidget-menu .mw-widget-titleOptionWidget-description {
color: var(--wiki-content-text-mix-color);
}
.wikiEditor-toolbar-dialog {
max-width: 100%;
box-sizing: border-box;
}
.wikiEditor-toolbar-dialog .ui-dialog-content input[type='text']::placeholder {
color: var(--wiki-content-text-mix-color);
}
.ext-WikiEditor-ResizingDragBar {
background-color: var(--wiki-content-background-color--secondary);
}
.ext-WikiEditor-ResizingDragBar-ns {
border-color: var(--wiki-content-border-color);
}
.ext-WikiEditor-ResizingDragBar span {
background-color: var(--wiki-content-border-color);
}
.ext-WikiEditor-ResizingDragBar:hover span {
background-color: var(--wiki-content-text-mix-color);
}
.ext-WikiEditor-twopanes-TwoPaneLayout .ext-WikiEditor-twopanes-pane1,
.ext-WikiEditor-twopanes-TwoPaneLayout .ext-WikiEditor-twopanes-pane2 {
border-color: var(--wiki-content-border-color);
}
/* creates a warning message about previewing sidebar edits */
.page-MediaWiki_Sidebar .wikiEditor-ui-bottom:has(.ext-WikiEditor-twopanes-TwoPaneLayout)::before {
content:"Warning: Sidebar previews are not accurate. Please save to see your changes!";
background:var(--wiki-alert-color);
display:block;
text-align:center;
color:var(--wiki-alert-label-color);
}
.ext-WikiEditor-realtimepreview-button.oo-ui-toggleWidget-on .oo-ui-labelElement-label {
color: var(--wiki-accent-color);
}
.wikiEditor-ui-toolbar .group,
.wikiEditor-ui-toolbar .section-secondary .group {
border-color: var(--wiki-content-border-color);
}
.ext-WikiEditor-realtimepreview-button:hover {
background-color: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);
color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 3px var(--wiki-accent-color);
}
.ext-WikiEditor-realtimepreview-ErrorLayout {
background-color: var(--wiki-content-background-color);
}
.ext-WikiEditor-image-realtimepreview-error {
filter: var(--wiki-icon-general-filter);
}
.oo-ui-toggleButtonWidget.oo-ui-widget-enabled.oo-ui-buttonElement-frameless.oo-ui-toggleWidget-on .oo-ui-buttonElement-button {
background-color: var(--wiki-content-background-color--secondary);
}
.ext-WikiEditor-reloadButton.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button,
.ext-WikiEditor-reloadButton.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover {
background-color: var(--wiki-content-background-color);
}
.editOptions {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-border-color);
border-image: none;
border-radius: 0 0 5px 5px;
border-style: none solid solid;
border-width: medium 1px 1px;
}
input#wpSummary {
margin-bottom: 1em;
margin-top: 1em;
width: 80%;
}
.view-dark .ace_editor,
.ace_editor {
--ace-keywords: #CDA869;
--ace-regexp: #E9C062;
--ace-constants: #CF6A4C;
--ace-illegal: #F8F8F8;
--ace-deprecated: #D2A8A1;
--ace-support: #9B859D;
--ace-function: #DAD085;
--ace-list: #F9EE98;
--ace-variable: #7587A6;
--ace-string: #8F9D6A;
--ace-illegal-highlight: rgba(86, 45, 86, 0.75);
--ace-step-highlight: #665200;
--ace-multiselect-shadow: #141414;
}
.view-light .ace_editor {
--ace-keywords: #00f;
--ace-regexp: #036a07;
--ace-constants: #c5060b;
--ace-illegal: #f00;
--ace-deprecated: #f00;
--ace-support: #6d79de;
--ace-function: #3c4c72;
--ace-list: #b90690;
--ace-variable: #318495;
--ace-string: #036a07;
--ace-illegal-highlight: rgba(255, 0, 0, 0.1);
--ace-step-highlight: #fcff00;
--ace-multiselect-shadow: #fff;
}
.ace_editor .ace_gutter {
background: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 85%, transparent);
}
.ace_gutter-cell {
color: color-mix(in srgb, var(--wiki-content-dynamic-color) 40%, transparent);
}
.ace_editor .ace_print-margin {
width: 1px;
background: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 75%, transparent);
}
.ace_editor {
/* this image gradient hack effectively lets the element have 2 layers of background */
background-image: linear-gradient(var(--wiki-content-dynamic-color), var(--wiki-content-dynamic-color));
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 93%, transparent);
color: color-mix(in srgb, var(--wiki-content-dynamic-color) 93%, transparent);
}
.ace_editor .ace_cursor,
.ace-monokai .ace_punctuation,
.ace-monokai .ace_punctuation.ace_tag {
color: var(--wiki-content-text-color);
}
.ace_editor .ace_marker-layer .ace_selection {
background: color-mix(in srgb, var(--wiki-content-dynamic-color) 20%, transparent)
}
.ace_editor.ace_multiselect .ace_selection.ace_start {
box-shadow: 0 0 3px 0px var(--ace-multiselect-shadow);
}
.ace_editor .ace_marker-layer .ace_step {
background: var(--ace-step-highlight);
}
.ace_editor .ace_marker-layer .ace_active-line,
.ace_editor .ace_gutter-active-line {
background: color-mix(in srgb, var(--wiki-content-dynamic-color) 3.1%, transparent)
}
.ace-tm .ace_marker-layer .ace_selected-word {
background: color-mix(in srgb, var(--wiki-content-dynamic-color) 5%, transparent);
}
.ace_editor .ace_marker-layer .ace_selection {
background: color-mix(in srgb, var(--wiki-content-dynamic-color) 10%, transparent);
}
.ace_editor .ace_marker-layer .ace_selected-word {
border: 1px solid color-mix(in srgb, var(--wiki-content-dynamic-color) 20%, transparent);
}
.ace_editor .ace_invisible {
color: color-mix(in srgb, var(--wiki-content-dynamic-color) 25%, transparent);
}
.ace_editor .ace_keyword,
.ace_editor .ace_meta {
color: var(--ace-keywords);
}
.ace_editor .ace_constant,
.ace_editor .ace_constant.ace_numeric,
.ace_editor .ace_constant.ace_character,
.ace_editor .ace_constant.ace_character.ace_escape,
.ace_editor .ace_constant.ace_other,
.ace_editor .ace_heading,
.ace_editor .ace_markup.ace_heading,
.ace_editor .ace_support.ace_constant {
color: var(--ace-constants);
}
.ace_editor .ace_invalid.ace_illegal {
color: var(--ace-illegal);
background-color: var(--ace-illegal-highlight);
}
.ace_editor .ace_invalid.ace_deprecated {
text-decoration: underline;
font-style: italic;
color: var(--ace-deprecated);
}
.ace_editor .ace_support,
.ace_editor .ace_support.ace_type {
color: var(--ace-support);
}
.ace_editor .ace_fold {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 10%, transparent);
border-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 10%, transparent);
}
.ace_editor .ace_support.ace_function {
color: var(--ace-function);
}
.ace_editor .ace_list,
.ace_editor .ace_markup.ace_list,
.ace_editor .ace_storage {
color: var(--ace-list);
}
.ace_editor .ace_entity.ace_name.ace_function,
.ace_editor .ace_meta.ace_tag,
.ace_editor .ace_variable {
color: var(--ace-variable);
}
.ace_editor .ace_string {
color: var(--ace-string);
}
.ace_editor .ace_string.ace_regexp {
color: var(--ace-regexp);
}
.ace_editor .ace_comment {
font-style: italic;
color: color-mix(in srgb, var(--wiki-content-dynamic-color) 30%, transparent);
}
.ace_editor .ace_xml-pe {
color: color-mix(in srgb, var(--wiki-content-dynamic-color) 28%, transparent);
}
.ace_editor .ace_indent-guide {
background: none;
box-shadow: 1px 0 0 color-mix(in srgb, var(--wiki-content-dynamic-color) 20%, transparent);
}
.ace_search {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border: 1px solid var(--wiki-content-border-color);
}
.ace_search_field {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-mix-color);
}
.ace_button {
color: var(--wiki-content-text-color);
border: 1px solid var(--wiki-content-border-color);
}
.ace_button:hover {
background-color: var(--wiki-accent-color--hover);
color: var(--wiki-accent-label-color);
}
.ace_button.checked {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.ace_searchbtn {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
border: 1px solid var(--wiki-content-border-color);
}
.ace_searchbtn:hover {
background-color: var(--wiki-accent-color--hover);
color: var(--wiki-accent-label-color);
}
.ace_searchbtn.prev::after,
.ace_searchbtn.next::after {
border-color: var(--wiki-accent-label-color);
}
.ace_searchbtn_close {
filter: var(--wiki-icon-general-filter);
}
.wikiEditor-ui .codeEditor-status {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.mw-editform #wpTextbox1 {
background: color-mix(in srgb, var(--wiki-content-background-color) 50%, transparent);
color: var(--wiki-content-text-color);
}
.view-dark .ext-codemirror-wrapper,
.ext-codemirror-wrapper {
--codemirror-yellow: #ffd700;
--codemirror-light-blue: #adf;
--codemirror-blue: #08f;
--codemirror-green: #290;
--codemirror-red: #f50;
--codemirror-dark-red: #dd1616;
--codemirror-purple: #CD4EF9;
--codemirror-pink: #e0e;
--codemirror-light-gray: #eee;
--codemirror-gray: #84a0a0;
}
.view-light .ext-codemirror-wrapper {
--codemirror-yellow: #9e8500;
--codemirror-light-blue: #008ae7;
--codemirror-blue: #0085f9;
--codemirror-green: #290;
--codemirror-red: #ef4f00;
--codemirror-dark-red: #a11;
--codemirror-purple: #80c;
--codemirror-pink: #ed00ed;
--codemirror-light-gray: #858585;
--codemirror-gray: #6b8a8a;
}
.ext-codemirror-wrapper {
background-color: color-mix(in srgb, var(--wiki-content-background-color) 35%, transparent);
color: var(--wiki-content-text-color)
}
.cm-editor .cm-selectionBackground,
.cm-editor.cm-focused > .cm-scroller > .cm-selectionLayer .cm-selectionBackground {
background: color-mix(in srgb, var(--wiki-accent-color) 30%, transparent);
}
.cm-mw-keyword {
color: var(--codemirror-purple)
}
.cm-mw-def {
color: var(--codemirror-blue)
}
.cm-mw-variable-2 {
color: var(--codemirror-light-blue)
}
.cm-mw-string {
color: var(--codemirror-red)
}
.cm-mw-atom {
color: var(--codemirror-pink)
}
.cm-mw-number {
color: var(--codemirror-green)
}
.cm-mw-matching {
background-color: var(--codemirror-yellow)
}
.cm-mw-skipformatting {
background-color: var(--codemirror-light-blue)
}
.cm-mw-list {
color: var(--codemirror-blue)
}
.cm-mw-doubleUnderscore,
.cm-mw-hr,
.cm-mw-signature {
background-color: var(--wiki-content-background-color--secondary);
color: var(--codemirror-blue)
}
.cm-mw-indenting {
color: var(--codemirror-blue)
}
.cm-mw-mnemonic {
color: var(--codemirror-green)
}
.cm-mw-comment {
color: var(--codemirror-gray)
}
.cm-mw-apostrophes-bold,
.cm-mw-apostrophes-italic,
.cm-mw-section-header {
color: var(--codemirror-blue)
}
.cm-mw-template,
.cm-mw-template-argument-name,
.cm-mw-template-bracket,
.cm-mw-template-delimiter,
.cm-mw-template-name {
color: var(--codemirror-purple);
}
.cm-mw-templatevariable,
.cm-mw-templatevariable-bracket,
.cm-mw-templatevariable-delimiter,
.cm-mw-templatevariable-name {
color: var(--codemirror-red)
}
.cm-mw-parserfunction-bracket,
.cm-mw-parserfunction-delimiter,
.cm-mw-parserfunction-name {
color: var(--codemirror-dark-red)
}
.cm-mw-exttag-attribute,
.cm-mw-exttag-bracket,
.cm-mw-exttag-name,
.cm-mw-htmltag-attribute,
.cm-mw-htmltag-bracket,
.cm-mw-htmltag-name {
color: var(--codemirror-green)
}
.cm-mw-link,
.cm-mw-link-pagename {
color: var(--wiki-content-link-color)
}
.cm-mw-link-tosection {
color: var(--codemirror-blue)
}
.cm-mw-extlink,
.cm-mw-extlink-bracket,
.cm-mw-extlink-protocol,
.cm-mw-free-extlink,
.cm-mw-free-extlink-protocol,
.cm-mw-link-bracket,
.cm-mw-link-delimiter {
color: var(--wiki-content-link-color)
}
.cm-mw-table-bracket,
.cm-mw-table-definition,
.cm-mw-table-delimiter {
color: var(--codemirror-pink)
}
.cm-mw-matchingbracket {
background-color: var(--wiki-content-background-color--secondary);
box-shadow: inset 0 0 1px 1px var(--wiki-content-link-color);
font-weight: bold;
}
.cm-editor .cm-tooltip-autocomplete ul li[aria-selected] {
background: color-mix(in srgb, var(--wiki-content-link-color) 15%, var(--wiki-content-background-color));
color: var(--wiki-content-link-color);
}
/* VisualEditor: Fix broken toolbar layout */
.oo-ui-toolbar {
clear: none;
display: flex; /* fix overflow issue at narrow widths */
}
.ve-ui-toolbar > .oo-ui-toolbar-bar{
width: 100%; /* fix overflow issue at narrow widths */
}
.ve-ui-toolbar.ve-ui-toolbar-floating > .oo-ui-toolbar-bar{
width: auto; /* fix overflow issue at narrow widths */
}
.ve-init-mw-desktopArticleTarget-toolbar-open > .oo-ui-toolbar-bar > div:nth-child(4) {
display: none;
}
.ve-ui-toolbar-floating > .oo-ui-toolbar-bar {
top: var(--wikigg-header-scroll-height);
}
.oo-ui-toolbar-bar .oo-ui-toolbar-bar,
.ve-area-wrapper .oo-ui-toolbar-bar {
background-color: var(--wiki-content-background-color--secondary);
}
.ve-init-mw-desktopArticleTarget-originalContent .content-body {
clear: right;
}
/* fix a lot of empty space from TemplateData when using VE Source */
.tdg-editscreen-main.mw-body-content::after {
display: none;
}
/*************
* End editor *
**************/
/****************
* Tabber styles *
*****************/
.tabber__header {
box-shadow: inset 0 -1px 0 0 var(--wiki-content-border-color);
}
.tabber__tab,
.tabber__tab:visited {
color: var(--wiki-content-text-color);
}
.tabber__tab:hover,
.tabber__tab:hover:visited,
.tabber__tab[aria-selected="true"],
.tabber__tab[aria-selected="true"]:visited {
color: var(--wiki-content-link-color);
}
.tabber__tab[aria-selected="true"] {
box-shadow: 0 -2px 0 var(--wiki-content-link-color) inset;
}
.tabber__header__prev::after,
.tabber__header__next::after {
filter: var(--wiki-icon-general-filter);
}
/********************
* End Tabber styles *
*********************/
/***************************************
* Various fixes for multi-theme Vector *
****************************************/
:focus,
:focus-visible {
outline-color: var(--wiki-accent-color)
}
:focus-visible {
outline-style: solid;
}
.oo-ui-iconElement-icon {
filter: var(--wiki-icon-to-link-filter);
}
.oo-ui-iconElement-icon.oo-ui-icon-reload {
filter: brightness(0) var(--wiki-icon-to-link-filter);
}
fieldset {
border-color: var(--wiki-content-border-color);
}
hr {
background-color: var(--wiki-content-border-color);
}
.CategoryTreeToggle {
color: var(--wiki-content-link-color);
}
input,
select {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
input:hover,
input:focus,
input:active {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border-color: var(--wiki-accent-color);
box-shadow: none;
}
input:focus-visible {
outline: 1px solid var(--wiki-accent-color);
}
input::file-selector-button,
input[type="button"],
input[type="submit"] {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.vector-body blockquote {
border-color: var(--wiki-content-border-color);
}
/* category bar and filetoc */
.catlinks{
background: var(--wiki-content-catlinks-background, var(--wiki-content-background-color--secondary));
border-width: var(--wiki-content-catlinks-border-width, 1px);
border-style: var(--wiki-content-catlinks-border-style, solid);
border-color: var(--wiki-content-catlinks-border-color, var(--wiki-content-border-color));
border-radius: var(--wiki-content-catlinks-border-radius, 0px);
border-image: var(--wiki-content-catlinks-border-image, none);
box-shadow: var(--wiki-content-catlinks-box-shadow, none);
}
ul#filetoc {
background: var(--wiki-content-filetoc-background, var(--wiki-content-background-color--secondary));
border-width: var(--wiki-content-filetoc-border-width, 1px);
border-style: var(--wiki-content-filetoc-border-style, solid);
border-color: var(--wiki-content-filetoc-border-color, var(--wiki-content-border-color));
border-radius: var(--wiki-content-filetoc-border-radius, 0px);
border-image: var(--wiki-content-filetoc-border-image, none);
box-shadow: var(--wiki-content-filetoc-box-shadow, none);
}
/**/
body .ui-dialog .ui-widget-header {
/* we need an important here because the built-in styles have one :( */
background: var(--wiki-content-background-color) !important;
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.ui-widget-header .ui-dialog-titlebar-close .ui-icon-closethick {
filter: var(--wiki-icon-general-filter);
}
.ui-widget-header .ui-dialog-titlebar-close.ui-state-hover {
background: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
}
.ui-widget-content {
background: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border: 1px solid var(--wiki-content-border-color);
}
body .ui-button {
/* we need an important here because the built-in styles have one. Vector is a mess */
background: var(--wiki-accent-color) !important;
border-color: var(--wiki-accent-color) !important;
color: var(--wiki-accent-label-color);
}
body .ui-button:hover,
body .ui-button:focus,
body .ui-button:active {
/* we need an important here because we had to use some above */
background: var(--wiki-accent-color--hover) !important;
border-color: var(--wiki-accent-color--hover) !important;
color: var(--wiki-accent-label-color);
}
.ui-state-default,
.ui-widget-content .ui-state-default,
.ui-widget-header .ui-state-default {
color: var(--wiki-accent-label-color);
}
.ui-state-focus {
/* we need an important here because the built-in styles have one */
background: var(--wiki-accent-color) !important;
color: var(--wiki-accent-label-color) !important;
}
.ui-menu .ui-menu-item a {
color: var(--wiki-content-dynamic-color);
}
#contentSub,
#contentSub2 {
color: var(--wiki-content-text-mix-color);
}
/* notifications ("your edit was saved", etc.) */
.mw-notification {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-border-color);
top: var(--wikigg-header-scroll-height);
}
.mw-notification .oo-ui-labelElement-label {
color: var(--wiki-content-text-color);
}
.mw-notification .oo-ui-iconElement-icon {
filter: unset;
}
/**/
.mime-type.has-warning {
color: var(--wiki-content-text-color);
}
.oo-ui-image-warning.oo-ui-icon-alert,
.mw-ui-icon-alert-warning::before {
filter: drop-shadow(0 0 3px #000);
}
.oo-ui-image-invert.oo-ui-icon-subtract,
.mw-ui-icon-subtract-invert::before,
.oo-ui-image-invert.oo-ui-icon-add,
.mw-ui-icon-add-invert::before {
filter: brightness(0) var(--wiki-icon-to-link-filter);
filter: var(--wiki-icon-general-filter);
}
.mw_metadata td,
.mw_metadata th {
border-color: var(--wiki-content-border-color);
}
.mw_metadata th {
background-color: var(--wiki-content-background-color--secondary);
}
.mw_metadata td {
background-color: var(--wiki-content-background-color);
}
.mw-datatable td,
.mw-datatable th {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
}
#mw-allmessagestable tbody:hover td,
.mw-datatable tr:hover > td {
background-color: var(--wiki-content-background-color--secondary);
}
#mw-allmessagestable .am_default {
background-color: color-mix(in srgb, var(--wiki-accent-color) 80%, transparent);
color: var(--wiki-accent-label-color);
}
#mw-allmessagestable .am_actual,
#mw-allmessagestable tbody:hover .am_default {
background-color: color-mix(in srgb, var(--wiki-accent-color) 60%, transparent);
}
#mw-allmessagestable .am_actual {
color: var(--wiki-accent-label-color);
}
#mw-allmessagestable tbody:hover .am_actual {
background-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.mw-datatable,
.mw-json {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
color: inherit;
}
.mw-datatable > * > tr > th,
.mw-datatable > tr > th,
.mw-json > * > tr > th,
.mw-json > tr > th {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
padding-bottom: 9px;
padding-top: 9px;
}
.mw-datatable > * > tr > td,
.mw-datatable > tr > td,
.mw-json > * > tr > td,
.mw-json > tr > td {
border-color: var(--wiki-content-border-color);
}
.mw-json tr {
background-color: inherit;
}
.mw-json .mw-json-single-value,
.mw-json .mw-json-value,
.mw-json .value {
background: color-mix(in srgb, var(--wiki-success-color) 60%, transparent);
}
.mw-json .mw-json-empty {
background: var(--wiki-content-background-color--secondary);
}
.mw-message-box,
.mw-message-box-warning {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
}
.mw-message-box-warning {
border-color: var(--wiki-warning-color);
border-width: 1px 1px 1px 10px;
}
.mw-destfile-warning {
border-color: var(--wiki-warning-color);
color: var(--wiki-content-text-color);
background-color: color-mix(in srgb, var(--wiki-warning-color) 25%, transparent);
}
.wikitable *,
.wikitable :after,
.wikitable :before {
-webkit-box-sizing: inherit;
box-sizing: inherit;
}
.cargo-pagevalues-tableinfo {
background-color: var(--wiki-content-background-color);
border-bottom: 1px solid var(--wiki-content-border-color);
top: 46px;
position: static;
/* override sticky in the built-in */
}
.cargo-table-diagram .cargo-table-svg .node.entity-name rect {
fill: var(--wiki-content-background-color--secondary);
fill-opacity: 1;
}
.cargo-table-diagram .cargo-table-svg .node rect {
stroke: var(--wiki-content-border-color);
opacity: 1;
}
.cargo-table-diagram .cargo-table-svg .node text tspan {
fill: var(--wiki-content-text-color);
}
table.cargoTable {
color: var(--wiki-content-text-color);
}
table.cargoTable tbody td,
table.cargoTable thead th {
border: 1px solid var(--wiki-content-border-color);
}
table.cargoTable tr:hover {
background-color: color-mix(in srgb, var(--wiki-accent-color) 25%, transparent);
}
table.cargoTable thead tr:nth-child(odd),
table.cargoTable.noMerge thead tr:nth-child(odd) {
background-color: var(--wiki-accent-color);
}
table.cargoTable tbody tr:nth-child(2n),
table.cargoTable.noMerge tbody tr:nth-child(2n) {
background-color: var(--wiki-content-background-color);
}
table.cargoTable tbody tr:nth-child(odd),
table.cargoTable.noMerge tbody tr:nth-child(odd) {
background-color: var(--wiki-content-background-color--secondary);
}
table.cargoTable th.headerSort {
color: var(--wiki-accent-label-color);
}
table.cargoTable th.headerSort:hover {
color: var(--wiki-accent-label-color);
text-decoration: underline;
}
table.cargoTable th.headerSort::after {
background-color: var(--wiki-accent-link-color);
}
#mw-content-text div.cargoReplacementTableInfo {
background: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
}
.dataTables_wrapper .dataTables_length,
.dataTables_wrapper .dataTables_filter,
.dataTables_wrapper .dataTables_info,
.dataTables_wrapper .dataTables_processing,
.dataTables_wrapper .dataTables_paginate {
color: var(--wiki-content-text-color);
}
table.dataTable tbody tr {
background-color: var(--wiki-content-background-color);
}
table.dataTable.display tbody tr.odd > .sorting_1,
table.dataTable.order-column.stripe tbody tr.odd > .sorting_1 {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 75%, transparent);
}
table.dataTable.stripe tbody tr.odd,
table.dataTable.display tbody tr.odd,
table.dataTable.display tbody tr.even > .sorting_1,
table.dataTable.order-column.stripe tbody tr.even > .sorting_1 {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 50%, transparent);
}
table.dataTable.display tbody tr:hover > .sorting_1,
table.dataTable.order-column.hover tbody tr:hover > .sorting_1 {
background-color: color-mix(in srgb, var(--wiki-content-background-color) 75%, transparent);
}
table.dataTable.hover tbody tr:hover,
table.dataTable.display tbody tr:hover {
background-color: var(--wiki-content-background-color--secondary);
}
.dataTables_wrapper .dataTables_paginate .paginate_button.disabled,
.dataTables_wrapper .dataTables_paginate .paginate_button.disabled:hover,
.dataTables_wrapper .dataTables_paginate .paginate_button.disabled:active {
/* we need this !important to override a built-in one */
color: var(--wiki-content-text-mix-color) !important;
}
table.dataTable.row-border tbody th,
table.dataTable.row-border tbody td,
table.dataTable.display tbody th,
table.dataTable.display tbody td {
border-top: 1px solid var(--wiki-content-border-color);
}
.dataTables_wrapper .dataTables_paginate .paginate_button.current,
.dataTables_wrapper .dataTables_paginate .paginate_button.current:hover {
/* we need this !important to override a built-in one */
color: var(--wiki-content-text-mix-color) !important;
border: 1px solid var(--wiki-content-border-color);
background-color: var(--wiki-content-background-color);
background: linear-gradient(to bottom, var(--wiki-content-background-color) 0%, var(--wiki-content-background-color--secondary) 100%);
}
div.drilldown-filters-wrapper {
background-color: transparent;
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.action-pagevalues tr:nth-of-type(2n) {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 50%, transparent);
}
.action-pagevalues tr:hover {
background-image: linear-gradient(color-mix(in srgb, var(--wiki-accent-color) 20%, transparent), color-mix(in srgb, var(--wiki-accent-color) 20%, transparent));
}
div.specialCargoQuery-extraPane {
background: var(--wiki-content-background-color);
}
.oo-ui-panelLayout-framed {
border-color: var(--wiki-content-border-color);
}
.oo-ui-inputWidget-input + .oo-ui-image-invert.oo-ui-icon-check {
background-image: none;
}
.oo-ui-inputWidget-input:checked + .oo-ui-image-invert.oo-ui-icon-check::before {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
background-image: url(/load.php?modules=oojs-ui-core.icons&image=check&variant=invert&format=rasterized&skin=vector&version=y9f1k);
background-image: linear-gradient(transparent, transparent), url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2220%22 height=%2220%22 viewBox=%220 0 20 20%22%3E%3Ctitle%3E check %3C/title%3E%3Cg fill=%22%23fff%22%3E%3Cpath d=%22M7 14.2 2.8 10l-1.4 1.4L7 17 19 5l-1.4-1.4z%22/%3E%3C/g%3E%3C/svg%3E");
content: '';
pointer-events: none;
filter: var(--wiki-icon-general-filter);
}
.oo-ui-checkboxInputWidget [type="checkbox"] + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked + span {
filter: unset;
background-color: color-mix(in srgb, var(--wiki-accent-color) 5%, transparent);
border-color: color-mix(in srgb, var(--wiki-accent-color) 75%, transparent);
}
.oo-ui-checkboxInputWidget [type="checkbox"]:disabled + span {
background-color: var(--wiki-content-text-mix-color);
border-color: var(--wiki-content-text-mix-color);
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:hover + span {
border-color: var(--wiki-accent-color);
filter: unset;
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate + span {
background-color: var(--wiki-accent-color);
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked:focus + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate:focus + span {
box-shadow: none;
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:active + span {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:focus + span {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
outline: 1px solid transparent;
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked:focus + span {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:hover + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:active + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:focus + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked:hover + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked:active + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:checked:focus + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate:hover + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate:active + span,
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:indeterminate:focus + span {
background-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
border-color: var(--wiki-accent-color);
}
.oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type="checkbox"]:active + span {
background-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent)
}
.oo-ui-image-invert.oo-ui-icon-check {
background: none;
position: relative;
}
.oo-ui-inputWidget-input:checked + .oo-ui-image-invert.oo-ui-icon-check::before {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
background-image: url(/load.php?modules=oojs-ui-core.icons&image=check&variant=invert&format=rasterized&skin=vector&version=y9f1k);
background-image: linear-gradient(transparent, transparent), url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2220%22 height=%2220%22 viewBox=%220 0 20 20%22%3E%3Ctitle%3E check %3C/title%3E%3Cg fill=%22%23fff%22%3E%3Cpath d=%22M7 14.2 2.8 10l-1.4 1.4L7 17 19 5l-1.4-1.4z%22/%3E%3C/g%3E%3C/svg%3E");
content: '';
pointer-events: none;
filter: var(--wiki-icon-general-filter);
}
.oo-ui-indicatorElement-indicator {
filter: var(--wiki-icon-to-link-filter);
}
.oo-ui-tagItemWidget.oo-ui-widget-enabled:not(.oo-ui-tagItemWidget-fixed) {
background-color: var(--wiki-content-background-color--secondary);
}
.oo-ui-tagItemWidget.oo-ui-widget-enabled:hover {
color: var(--wiki-content-text-color--hover);
}
.oo-ui-tagItemWidget.oo-ui-widget-enabled:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-tagItemWidget.oo-ui-widget-disabled {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-mix-color);
border-color: var(--wiki-content-text-mix-color);
}
.client-js .mw-recentchanges-toplinks:not(.mw-recentchanges-toplinks-collapsed) {
border-color: var(--wiki-content-border-color);
}
.mw-rcfilters-ui-savedLinksListWidget-placeholder.oo-ui-optionWidget .oo-ui-labelElement-label {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-savedLinksListWidget-menu .mw-rcfilters-ui-savedLinksListItemWidget {
color: var(--wiki-content-text-color);
padding: 8px 6px;
-webkit-transition: color .3s, background-color .3s;
transition: color .3s, background-color .3s;
}
.mw-rcfilters-ui-savedLinksListWidget-menu .mw-rcfilters-ui-savedLinksListItemWidget:hover {
background-color: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);
color: var(--wiki-accent-color);
}
.mw-rcfilters-ui-savedLinksListItemWidget-label {
color: var(--wiki-accent-color);
}
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined {
background-color: transparent;
}
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
border-color: var(--wiki-content-border-color);
}
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle + .mw-rcfilters-ui-table,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle.mw-rcfilters-ui-filterTagMultiselectWidget-emphasize {
background-color: var(--wiki-content-background-color--secondary);
}
.mw-rcfilters-ui-filterTagMultiselectWidget-views-select-widget.oo-ui-widget {
border-color: var(--wiki-content-border-color);
padding: 0;
}
.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-savedQueryTitle {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-filterTagMultiselectWidget-hideshowButton .oo-ui-buttonElement-button > .oo-ui-labelElement-label {
color: var(--wiki-content-link-color);
}
.mw-rcfilters-ui-filterTagMultiselectWidget-hideshowButton .oo-ui-buttonElement-button > .oo-ui-labelElement-label:hover {
color: var(--wiki-content-link-color--hover);
}
.mw-rcfilters-ui-filterTagMultiselectWidget-hideshowButton .oo-ui-buttonElement-button:before {
content: "[";
}
.mw-rcfilters-ui-filterTagMultiselectWidget-hideshowButton .oo-ui-buttonElement-button:after {
content: "]";
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--wiki-content-text-color);
}
.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-buttonElement-button:hover {
background-color: var(--wiki-content-dynamic-color--inverted);
}
.mw-rcfilters-ui-filterTagMultiselectWidget-emptyFilters {
color: color-mix(in srgb, var(--wiki-content-text-color) 60%, transparent);
}
.mw-rcfilters-ui-filterMenuSectionOptionWidget {
background-color: var(--wiki-content-background-color);
}
.oo-ui-menuSelectWidget {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-text-mix-color);
}
.mw-rcfilters-ui-filterMenuSectionOptionWidget-header-title.oo-ui-labelElement-label {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-filterMenuHeaderWidget-header {
background-color: var(--wiki-content-background-color);
border-bottom-color: var(--wiki-content-border-color);
}
.mw-rcfilters-ui-filterMenuHeaderWidget-title {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget:not(:last-child):not(.mw-rcfilters-ui-itemMenuOptionWidget-identifier-talk) {
border-bottom-color: var(--wiki-content-text-mix-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget-view-namespaces {
border-top-color: var(--wiki-content-border-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-optionWidget-selected,
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-optionWidget-selected .mw-rcfilters-ui-itemMenuOptionWidget-label-title,
.mw-rcfilters-ui-itemMenuOptionWidget:hover,
.mw-rcfilters-ui-itemMenuOptionWidget:hover .mw-rcfilters-ui-itemMenuOptionWidget-label-title {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-optionWidget-selected .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=checkbox] + span,
.mw-rcfilters-ui-itemMenuOptionWidget:hover .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=checkbox] + span {
border-color: var(--wiki-accent-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-optionWidget-selected,
.mw-rcfilters-ui-itemMenuOptionWidget:hover {
background-color: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent)
}
.mw-rcfilters-ui-itemMenuOptionWidget-excludeLabel,
.mw-rcfilters-ui-itemMenuOptionWidget-label-title {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget-label-desc {
color: color-mix(in srgb, var(--wiki-content-text-color) 60%, transparent);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted.oo-ui-optionWidget-selected:hover,
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected):hover {
background-color: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted.oo-ui-optionWidget-selected .mw-rcfilters-ui-itemMenuOptionWidget-label-title,
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) .mw-rcfilters-ui-itemMenuOptionWidget-label-title {
color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted.oo-ui-optionWidget-selected .mw-rcfilters-ui-itemMenuOptionWidget-label-desc {
color: color-mix(in srgb, var(--wiki-content-text-color) 60%, transparent);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-optionWidget-selected .mw-rcfilters-ui-itemMenuOptionWidget-label-desc,
.mw-rcfilters-ui-itemMenuOptionWidget:hover .mw-rcfilters-ui-itemMenuOptionWidget-label-desc,
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) .mw-rcfilters-ui-itemMenuOptionWidget-label-desc {
color: color-mix(in srgb, var(--wiki-content-text-color) 80%, transparent);
}
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted.oo-ui-optionWidget-selected .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=checkbox] + span,
.mw-rcfilters-ui-itemMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) .oo-ui-checkboxInputWidget.oo-ui-widget-enabled [type=checkbox] + span {
border-color: var(--wiki-content-text-color);
}
.mw-rcfilters-ui-viewSwitchWidget label.oo-ui-labelWidget {
color: color-mix(in srgb, var(--wiki-content-text-color) 60%, transparent);
}
.oo-ui-tagItemWidget.oo-ui-widget-enabled,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagItemWidget.oo-ui-widget-enabled {
background-color: transparent;
color: var(--wiki-content-text-color);
border-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagItemWidget.oo-ui-widget-enabled.selected {
background-color: color-mix(in srgb, var(--wiki-accent-color) 10%, transparent);
border-color: var(--wiki-accent-color);
}
.mw-rcfilters-ui-datePopupWidget {
border-color: var(--wiki-content-border-color);
}
.mw-rcfilters-ui-datePopupWidget .mw-rcfilters-ui-valuePickerWidget-title {
color: color-mix(in srgb, var(--wiki-content-text-color) 80%, transparent);
}
.mw-changeslist-legend,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
@keyframes fadeBlue {
60% {
border-top-color: var(--wiki-accent-color);
}
100% {
border-top-color: var(--wiki-content-border-color);
}
}
.mw-rcfilters-ui-changesListWrapperWidget-previousChangesIndicator {
border-top-color: var(--wiki-content-border-color);
}
.mw-rcfilters-ui-menuSelectWidget-footer {
background-color: var(--wiki-content-text-mix-color-95);
}
.mw-rcfilters-ui-filterMenuOptionWidget.oo-ui-flaggedElement-muted:not(.oo-ui-optionWidget-selected) {
background-color: color-mix(in srgb, var(--wiki-content-text-color) 10%, transparent);
}
.oo-ui-iconElement-icon.mw-rcfilters-ui-filterItemHighlightButton-circle {
filter: unset;
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .mw-rcfilters-ui-tagItemWidget-selected.oo-ui-tagItemWidget.oo-ui-widget-enabled {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
border-color: var(--wiki-accent-color);
}
.mw-rcfilters-ui-tagItemWidget.oo-ui-flaggedElement-muted.oo-ui-tagItemWidget.oo-ui-widget-enabled .oo-ui-labelElement-label {
color: color-mix(in srgb, var(--wiki-content-text-color) 76%, transparent);
}
.mw-rcfilters-ui-tagItemWidget-popup-content {
color: color-mix(in srgb, var(--wiki-content-text-color) 75%, transparent);
}
/* fix for weird focus box on recentchanges arrows when clicking, but keep it for tab navigation */
.mw-enhancedchanges-checkbox:focus + * .mw-enhancedchanges-arrow {
outline: none;
}
.mw-enhancedchanges-checkbox:focus-visible + * .mw-enhancedchanges-arrow {
outline: 1px solid var(--wiki-accent-color);
}
/**/
.oo-ui-popupWidget-anchored-bottom .oo-ui-popupWidget-anchor:before {
border-top-color: var(--wiki-content-border-color);
}
.oo-ui-popupWidget-anchored-bottom .oo-ui-popupWidget-anchor:after {
border-top-color: var(--wiki-content-background-color--secondary);
}
.unpatrolled {
color: var(--wiki-alert-color);
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--wiki-content-text-mix-color);
}
/* Recent changes filter highlighting */
.view-dark .mw-rcfilters-ui-changesListWrapperWidget li.mw-rcfilters-highlight-color-c1,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget .mw-rcfilters-highlight-color-c1 tr:first-child,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c1.mw-rcfilters-ui-highlights-enhanced-toplevel:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+2)),
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c1.mw-rcfilters-ui-highlights-enhanced-nested:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+4)) {
background-color: #1c283f;
}
.view-dark .mw-rcfilters-ui-changesListWrapperWidget li.mw-rcfilters-highlight-color-c2,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget .mw-rcfilters-highlight-color-c2 tr:first-child,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c2.mw-rcfilters-ui-highlights-enhanced-toplevel:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+2)),
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c2.mw-rcfilters-ui-highlights-enhanced-nested:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+4)) {
background-color: #0f3128;
}
.view-dark .mw-rcfilters-ui-changesListWrapperWidget li.mw-rcfilters-highlight-color-c3,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget .mw-rcfilters-highlight-color-c3 tr:first-child,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c3.mw-rcfilters-ui-highlights-enhanced-toplevel:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+2)),
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c3.mw-rcfilters-ui-highlights-enhanced-nested:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+4)) {
background-color: #352c10;
}
.view-dark .mw-rcfilters-ui-changesListWrapperWidget li.mw-rcfilters-highlight-color-c4,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget .mw-rcfilters-highlight-color-c4 tr:first-child,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c4.mw-rcfilters-ui-highlights-enhanced-toplevel:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+2)),
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c4.mw-rcfilters-ui-highlights-enhanced-nested:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+4)) {
background-color: #411d0c;
}
.view-dark .mw-rcfilters-ui-changesListWrapperWidget li.mw-rcfilters-highlight-color-c5,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget .mw-rcfilters-highlight-color-c5 tr:first-child,
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c5.mw-rcfilters-ui-highlights-enhanced-toplevel:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+2)),
.view-dark .mw-rcfilters-ui-changesListWrapperWidget tr.mw-rcfilters-highlight-color-c5.mw-rcfilters-ui-highlights-enhanced-nested:not(.mw-rcfilters-ui-changesListWrapperWidget-enhanced-grey) td:not(:nth-child(-n+4)) {
background-color: #3f0f0f;
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined {
background-color: transparent;
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
-webkit-transition: border-color 300ms, box-shadow 300ms;
transition: border-color 300ms, box-shadow 300ms;
background-color: var(--wiki-content-background-color--secondary)
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-tagMultiselectWidget-focus .oo-ui-tagMultiselectWidget-handle {
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
outline: 0
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined:hover .oo-ui-tagMultiselectWidget-handle {
border-color: var(--wiki-accent-color)
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-flaggedElement-invalid .oo-ui-tagMultiselectWidget-handle,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-inlined.oo-ui-flaggedElement-invalid:hover .oo-ui-tagMultiselectWidget-handle {
border-color: var(--wiki-alert-color)
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-tagMultiselectWidget-handle {
background-color: var(--wiki-content-background-color--secondary);
border-bottom-width: 0;
border-bottom-left-radius: 0;
border-bottom-right-radius: 0
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined .oo-ui-inputWidget-input {
border-radius: 0;
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input {
border-color: var(--wiki-alert-color);
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input {
color: var(--wiki-alert-color);
}
.oo-ui-tagMultiselectWidget.oo-ui-widget-disabled .oo-ui-tagMultiselectWidget-handle {
opacity: 0.5;
}
.oo-ui-tagMultiselectWidget-handle .oo-ui-tagMultiselectWidget-group > input {
color: var(--wiki-content-text-color);
}
.oo-ui-tagMultiselectWidget .oo-ui-inputWidget-input {
color: inherit;
background: transparent;
font-family: inherit;
}
.oo-ui-dropdownWidget.oo-ui-widget-disabled .oo-ui-dropdownWidget-handle,
.oo-ui-textInputWidget.oo-ui-widget-disabled .oo-ui-inputWidget-input,
.oo-ui-dropdownWidget.oo-ui-widget-disabled .oo-ui-dropdownWidget-handle {
background: var(--wiki-content-text-mix-color-95);
color: color-mix(in srgb, var(--wiki-content-text-color) 25%, transparent);
text-shadow: none;
border-color: var(--wiki-content-text-mix-color);
}
.oo-ui-textInputWidget.oo-ui-widget-enabled .oo-ui-inputWidget-input::placeholder {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-dropdownInputWidget select {
border-color: var(--wiki-content-border-color);
}
.oo-ui-dropdownInputWidget.oo-ui-widget-enabled select:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-toggleSwitchWidget {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:hover {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 95%, var(--wiki-content-dynamic-color));
border-color: color-mix(in srgb, var(--wiki-content-border-color) 95%, var(--wiki-content-dynamic-color));
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled .oo-ui-toggleSwitchWidget-grip {
background-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
border-color: #0006;
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:hover .oo-ui-toggleSwitchWidget-grip {
background-color: color-mix(in srgb, var(--wiki-accent-color) 90%, var(--wiki-content-dynamic-color));
border-color: #0006;
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on .oo-ui-toggleSwitchWidget-grip {
background-color: var(--wiki-accent-label-color);
border-color: #0006;
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:focus .oo-ui-toggleSwitchWidget-grip {
border-color: var(--wiki-accent-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:hover {
background-color: var(--wiki-accent-color--hover);
border-color: var(--wiki-accent-color--hover);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active,
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:hover,
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:focus {
background-color: var(--wiki-accent-color--hover);
border-color: var(--wiki-accent-color--hover);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color--hover);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active .oo-ui-toggleSwitchWidget-grip,
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:hover .oo-ui-toggleSwitchWidget-grip,
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:active:focus .oo-ui-toggleSwitchWidget-grip {
background-color: var(--wiki-accent-label-color);
border-color: var(--wiki-accent-label-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:active,
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:active:hover {
background-color: var(--wiki-accent-color--hover);
border-color: var(--wiki-accent-color--hover);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:focus {
border-color: var(--wiki-accent-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-enabled.oo-ui-toggleWidget-on:focus::before {
border-color: var(--wiki-accent-label-color);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-disabled {
background-color: var(--wiki-content-text-mix-color-95);
border-color: var(--wiki-content-text-mix-color-95);
}
.oo-ui-toggleSwitchWidget.oo-ui-widget-disabled.oo-ui-toggleWidget-off .oo-ui-toggleSwitchWidget-grip {
border-color: var(--wiki-content-dynamic-color--inverted);
box-shadow: inset 0 0 0 1px var(--wiki-content-dynamic-color--inverted);
}
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-selected,
.oo-ui-outlineOptionWidget.oo-ui-optionWidget-highlighted {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-link-color);
}
.oo-ui-labelWidget.oo-ui-inline-help {
color: color-mix(in srgb, var(--wiki-content-text-color) 80%, transparent);
}
.oo-ui-progressBarWidget:not(.oo-ui-pendingElement-pending) {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-accent-color);
box-shadow: 0 1px 1px color-mix(in srgb, var(--wiki-content-dynamic-color) 15%, transparent);
}
.oo-ui-progressBarWidget.oo-ui-widget-enabled .oo-ui-progressBarWidget-bar {
background-color: var(--wiki-accent-color);
}
.oo-ui-bookletLayout-outlinePanel {
padding: 7px 0;
}
.oo-ui-processDialog-content .oo-ui-window-head,
.oo-ui-processDialog-content .oo-ui-window-foot,
.oo-ui-messageDialog-content > .oo-ui-window-head,
.oo-ui-messageDialog-content > .oo-ui-window-foot {
outline-color: var(--wiki-content-border-color);
}
.oo-ui-messageDialog-actions-horizontal .oo-ui-actionWidget {
border-right-color: var(--wiki-content-border-color);
}
.oo-ui-messageDialog-title {
color: var(--wiki-content-heading-color);
}
.oo-ui-processDialog-actions-safe .oo-ui-widget-enabled.oo-ui-iconElement:not(.oo-ui-labelElement) > .oo-ui-buttonElement-button:hover {
background-color: var(--wiki-content-background-color);
border-right-color: var(--wiki-content-border-color);
}
.oo-ui-processDialog-errors {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 90%, transparent);
}
/* OAuth authorisation dialog */
#mw-mwoauth-authorize-form {
color: inherit;
}
.oo-ui-toolbar-bar,
.oo-ui-popupToolGroup-tools,
.oo-ui-listToolGroup-tools .oo-ui-tool.oo-ui-widget-enabled:hover {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
}
.oo-ui-popupToolGroup-tools {
max-width: 100%;
}
.oo-ui-toolbar-actions .oo-ui-popupToolGroup.oo-ui-widget-enabled > .oo-ui-popupToolGroup-handle:hover {
border-right-color: var(--wiki-content-border-color);
}
.oo-ui-menuToolGroup-tools .oo-ui-tool.oo-ui-tool-active,
.oo-ui-tool.oo-ui-widget-enabled > .oo-ui-tool-link:active,
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-tool-active > .oo-ui-tool-link,
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-popupToolGroup-active > .oo-ui-tool-link,
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active > .oo-ui-popupToolGroup-handle {
background-color: var(--wiki-content-background-color);
color: var(--wiki-content-link-color);
}
.oo-ui-tool.oo-ui-widget-enabled .oo-ui-tool-link {
/* we remove the transition here because it causes the hard-coded color to flash briefly */
transition: none;
}
.oo-ui-popupToolGroup.oo-ui-popupToolGroup-active > .oo-ui-popupToolGroup-handle:hover {
color: var(--wiki-accent-color);
}
.oo-ui-popupToolGroup-tools .oo-ui-tool-active.oo-ui-widget-enabled .oo-ui-tool-link .oo-ui-tool-title {
color: var(--wiki-accent-color);
}
.oo-ui-popupToolGroup.oo-ui-widget-enabled > .oo-ui-popupToolGroup-handle:hover,
.oo-ui-tool.oo-ui-widget-enabled > .oo-ui-tool-link:hover {
background-color: color-mix(in srgb, var(--wiki-accent-color) 10%, transparent);
}
.oo-ui-popupToolGroup.oo-ui-widget-enabled > .oo-ui-popupToolGroup-handle:active {
background-color: color-mix(in srgb, var(--wiki-accent-color) 15%, transparent);
}
.oo-ui-popupToolGroup-tools .oo-ui-tool.oo-ui-widget-enabled .oo-ui-tool-link:focus {
box-shadow: inset 0 0 0 2px var(--wiki-accent-color);
}
.oo-ui-popupToolGroup.oo-ui-widget-enabled > .oo-ui-popupToolGroup-handle:focus,
.oo-ui-tool.oo-ui-widget-enabled .oo-ui-tool-link:focus,
.oo-ui-tool.oo-ui-widget-enabled > .oo-ui-tool-link:focus {
outline: 1px solid var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-menuToolGroup,
.oo-ui-popupToolGroup-tools {
border-color: var(--wiki-content-border-color);
}
.oo-ui-toolbar-position-top > .oo-ui-toolbar-bar {
border-color: var(--wiki-content-border-color);
box-shadow: 0 1px 1px 0 color-mix(in srgb, var(--wiki-content-dynamic-color) 10%, transparent);
}
.oo-ui-barToolGroup-tools.oo-ui-toolGroup-enabled-tools .oo-ui-tool.oo-ui-widget-disabled.oo-ui-flaggedElement-primary > .oo-ui-tool-link,
.oo-ui-barToolGroup-tools.oo-ui-toolGroup-disabled-tools .oo-ui-tool.oo-ui-flaggedElement-primary > .oo-ui-tool-link {
background-color: var(--wiki-content-text-mix-color);
border-color: var(--wiki-content-text-mix-color);
}
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive > .oo-ui-tool-link {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.oo-ui-tool.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive > .oo-ui-tool-link:hover {
background-color: var(--wiki-accent-color--hover);
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-frameless > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--wiki-content-text-color);
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus {
color: var(--wiki-content-text-color--hover);
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-buttonElement-frameless.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--wiki-content-text-color);
}
.oo-ui-buttonElement-frameless.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-frameless.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-frameless.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus {
color: var(--wiki-content-text-color--hover);
}
.oo-ui-buttonElement-frameless.oo-ui-flaggedElement-destructive > .oo-ui-buttonElement-button {
color: var(--wiki-alert-color);
}
.oo-ui-buttonElement-frameless > .oo-ui-buttonElement-button {
border: 1px solid transparent;
}
.oo-ui-buttonElement-frameless > button.oo-ui-buttonElement-button {
color: inherit;
}
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color), inset 0 0 0 2px var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus,
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active {
background-color: var(--wiki-accent-color--hover);
border-color: var(--wiki-accent-color--hover);
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive > .oo-ui-buttonElement-button {
background-color: #bf0017;
border-color: #bf0017;
color: #fff;
}
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus,
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-primary.oo-ui-flaggedElement-destructive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active {
background-color: #59000b;
border-color: #59000b;
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active > .oo-ui-buttonElement-button {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active > .oo-ui-buttonElement-button:focus {
box-shadow: inset 0 0 0 1px var(--wiki-accent-color--hover), inset 0 0 0 2px var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color--hover);
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-active.oo-ui-flaggedElement-progressive.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button:hover,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-active > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-popupToolGroup-active > .oo-ui-buttonElement-button {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-link-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-active > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-popupToolGroup-active > .oo-ui-buttonElement-button {
color: var(--wiki-accent-color);
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-buttonElement-pressed > input.oo-ui-buttonElement-button,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active {
background-color: color-mix(in srgb, var(--wiki-content-link-color) 8%, transparent);
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-text-mix-color);
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive.oo-ui-buttonElement-pressed > .oo-ui-buttonElement-button {
color: color-mix(in srgb, var(--wiki-content-link-color) 90%, transparent);
border-color: color-mix(in srgb, var(--wiki-content-link-color) 90%, transparent);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover {
background-color: transparent;
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-flaggedElement-destructive > .oo-ui-buttonElement-button:hover {
background-color: var(--wiki-content-dynamic-color--inverted);
}
.oo-ui-buttonSelectWidget.oo-ui-widget-enabled:focus .oo-ui-buttonOptionWidget.oo-ui-optionWidget-selected .oo-ui-buttonElement-button {
border-color: var(--wiki-accent-color--hover);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color--hover), inset 0 0 0 2px var(--wiki-accent-label-color);
}
.mw-htmlform-ooui .mw-htmlform-matrix tbody tr:nth-child(2n) td,
.mw-htmlform-ooui .mw-htmlform-matrix tbody tr:hover td {
background-color: var(--wiki-content-background-color--secondary);
}
.oo-ui-popupWidget-popup {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.mw-advancedSearch-namespace-selection {
background: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
}
.oo-ui-popupWidget-popup .mw-advancedSearch-tooltip-head {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-menuSectionOptionWidget {
color: var(--wiki-content-text-mix-color);
}
/* possibly deprecated */
.mw-ui-button:not(:disabled) {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
color: var(--wiki-accent-color);
border-color: var(--wiki-content-border-color);
}
.mw-ui-button:not(:disabled):visited {
color: var(--wiki-accent-color);
}
.mw-ui-button:not(:disabled):hover {
background-color: var(--wiki-content-text-mix-color-95);
border-color: var(--wiki-content-border-color);
color: var(--wiki-accent-color--hover);
}
.mw-ui-button:not(:disabled):focus {
border-color: var(--wiki-accent-color);
color: var(--wiki-content-text-color);
box-shadow: none;
}
.mw-ui-button:not(:disabled):active,
.mw-ui-button:not(:disabled).is-on {
background-color: var(--wiki-content-background-color);
color: var(--wiki-content-dynamic-color);
border-color: var(--wiki-content-link-color);
}
/* end possibly deprecated */
.mw-ui-icon-before::before {
filter: var(--wiki-icon-to-link-filter);
}
.oo-ui-windowManager-modal > .oo-ui-dialog > .oo-ui-window-frame {
background-color: var(--wiki-content-background-color);
color: var(--wiki-content-text-color);
border-color: var(--wiki-content-border-color);
}
.oo-ui-windowManager-modal > .oo-ui-dialog {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 50%, transparent);
}
.oo-ui-windowManager-modal.oo-ui-windowManager-floating > .oo-ui-dialog > .oo-ui-window-frame {
border-color: var(--wiki-content-border-color);
}
.oo-ui-messageDialog-message {
color: var(--wiki-content-text-color);
}
.oo-ui-buttonElement-framed:not(.oo-ui-flaggedElement-primary):not(.oo-ui-buttonElement-active) > .oo-ui-buttonElement-button {
color: var(--wiki-content-text-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-disabled:not(.oo-ui-flaggedElement-primary):not(.oo-ui-buttonElement-active) > .oo-ui-buttonElement-button {
color: var(--wiki-content-text-mix-color-95);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--wiki-accent-color);
border-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover {
color: var(--wiki-accent-color--hover);
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 3px var(--wiki-accent-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button:active,
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-buttonElement-pressed > .oo-ui-buttonElement-button {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-link-color--hover);
border-color: var(--wiki-content-link-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-disabled > .oo-ui-buttonElement-button,
.oo-ui-buttonElement-framed.oo-ui-widget-disabled.oo-ui-flaggedElement-primary > .oo-ui-buttonElement-button {
background-color: var(--wiki-content-text-mix-color);
border-color: var(--wiki-content-text-mix-color);
}
.tdg-templateDataParamWidget-param-description {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-messageWidget.oo-ui-flaggedElement-error:not(.oo-ui-messageWidget-block),
.mw-body-content .error {
color: var(--wiki-alert-color);
}
.oo-ui-messageWidget.oo-ui-messageWidget-block.oo-ui-flaggedElement-error {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-alert-color);
border-left-width: 10px;
}
.oo-ui-messageWidget.oo-ui-messageWidget-block.oo-ui-flaggedElement-warning {
background-color: var(--wiki-content-background-color--secondary);
}
.oo-ui-messageWidget.oo-ui-messageWidget-block.oo-ui-flaggedElement-success {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-success-color);
border-left-width: 10px;
}
.oo-ui-messageWidget.oo-ui-messageWidget-block.oo-ui-flaggedElement-notice {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-text-mix-color);
}
.tdg-templateDataParamWidget-param-alias {
color: var(--wiki-content-text-mix-color);
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
}
.tdg-templateDataParamWidget-param-alias:first-child {
background-color: var(--wiki-content-background-color--secondary);
}
.mw-templatedata-doc-muted {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-processDialog-actions-safe .oo-ui-widget-enabled.oo-ui-iconElement:not(.oo-ui-labelElement) > .oo-ui-buttonElement-button:active {
background-color: var(--wiki-content-background-color--secondary);
border-right-color: var(--wiki-accent-color);
}
/* Date picker */
.mw-widget-dateInputWidget-handle {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:hover {
border-color: var(--wiki-accent-color);
box-shadow: none;
}
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.mw-widget-dateInputWidget.oo-ui-widget-enabled .mw-widget-dateInputWidget-handle > .oo-ui-labelElement-label {
color: var(--wiki-content-text-color);
}
.mw-widget-calendarWidget {
border-color: var(--wiki-content-border-color);
}
.mw-widget-calendarWidget:focus {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.mw-widget-dateInputWidget-calendar {
background-color: var(--wiki-content-background-color);
}
.mw-widget-dateInputWidget-calendar:focus {
box-shadow: inset 0 0 0 1px var(--wiki-accent-color), 0 2px 2px 0 rgba(0, 0, 0, 0.2);
}
.mw-widget-calendarWidget-header .oo-ui-labelElement-label,
.mw-widget-calendarWidget-day,
.mw-widget-calendarWidget-month,
.mw-widget-calendarWidget-year {
color: var(--wiki-content-text-color);
}
.mw-widget-calendarWidget-day-heading,
.mw-widget-calendarWidget-day-additional {
color: color-mix(in srgb, var(--wiki-content-text-color) 55%, transparent);
}
.mw-widget-calendarWidget-day-today {
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.mw-widget-calendarWidget-item-selected {
background-color: color-mix(in srgb, var(--wiki-accent-color) 90%, transparent);
color: var(--wiki-accent-label-color);
}
.mw-widget-calendarWidget-item:hover {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.mw-widgets-datetime-calendarWidget:focus {
border-color: var(--wiki-content-border-color);
box-shadow: none;
}
.mw-widgets-datetime-calendarWidget-grid {
overflow-x: initial;
}
.mw-widgets-datetime-dateTimeInputWidget-handle {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled .mw-widgets-datetime-dateTimeInputWidget-handle:hover {
border-color: var(--wiki-content-border-color);
}
.mw-widgets-datetime-dateTimeInputWidget.oo-ui-widget-enabled .mw-widgets-datetime-dateTimeInputWidget-editField:hover {
background-color: var(--wiki-content-background-color);
}
.mw-widgets-datetime-calendarWidget {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
}
.mw-widgets-datetime-calendarWidget-grid .mw-widgets-datetime-calendarWidget-cell.mw-widgets-datetime-calendarWidget-extra .oo-ui-buttonElement-button .oo-ui-labelElement-label {
color: color-mix(in srgb, var(--wiki-content-text-color) 55%, transparent);
}
/* Unpatrolled page creations on Special:NewPages */
.not-patrolled {
background-color: color-mix(in srgb, var(--wiki-warning-color) 16%, transparent);
}
.mw-spinner-container > div::after {
background-color: var(--wiki-content-text-color);
}
pre,
code,
.mw-code {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.mw-templatedata-doc-param-alias {
color: var(--wiki-content-text-mix-color);
}
.mw-highlight{
overflow: unset !important;
}
.mw-highlight pre{
overflow: auto;
}
div.mw-highlight,
.skin-theme-clientpref-night div.mw-highlight {
background-color: var(--wiki-content-dynamic-color--inverted);
margin: 0.5em 0;
}
.mw-highlight pre {
background: color-mix(in srgb, var(--wiki-content-background-color--secondary) 50%, transparent);
margin: 0;
}
.mw-content-ltr.mw-highlight-lines pre,
.mw-content-ltr.content .mw-highlight-lines pre {
padding-left: 3.5em;
box-shadow: inset 2.75em 0 0 var(--wiki-content-dynamic-color--inverted);
}
.mw-highlight .hll {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent)
}
.mw-apisandbox-toolbar {
background: var(--wiki-content-background-color--secondary);
top: var(--wikigg-header-scroll-height);
}
/* special:replacetext */
.ext-replacetext-searchoptions {
background-color: transparent;
border: 1px solid var(--wiki-content-border-color);
}
.ext-replacetext-searchoptions .ext-replacetext-divider {
border-bottom: 1px solid var(--wiki-content-border-color);
}
/**/
.view-dark textarea {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.view-dark textarea:focus-visible {
outline-color: var(--wiki-accent-color);
outline-style: solid;
}
.oo-ui-textInputWidget.oo-ui-widget-enabled textarea.oo-ui-inputWidget-input:focus {
outline: 1px solid var(--wiki-accent-color);
}
/* make math formulas legible on dark theme */
.mwe-math-fallback-image-inline,
.mwe-math-fallback-image-display,
.ve-ui-mwLatexPage-symbol {
filter: var(--wiki-icon-general-filter);
}
/* search bar */
#searchInput {
font-size: inherit; /* override UA style */
background-color: var(--wiki-navigation-search-background-color, var(--wiki-content-background-color--secondary));
background-image: var(--wiki-navigation-search-background-image, none);
background-position: var(--wiki-navigation-search-background-position, 0);
background-size: var(--wiki-navigation-search-background-size, auto);
background-repeat: var(--wiki-navigation-search-background-repeat, repeat);
border: var(--wiki-navigation-search-border-width, 1px) var(--wiki-navigation-search-border-style, solid) var(--wiki-navigation-search-border-color, var(--wiki-content-border-color));
border-radius: var(--wiki-navigation-search-border-radius, 2px);
color: var(--wiki-navigation-search-text-color, var(--wiki-content-text-color));
backdrop-filter: var(--wiki-navigation-search-backdrop-filter, none);
box-shadow: var(--wiki-navigation-search-box-shadow, none);
border-image: var(--wiki-navigation-search-border-image, none);
}
#searchInput:focus,
#searchform:hover #searchInput,
#searchform:hover #searchInput:focus {
border-color: var(--wiki-navigation-search-border-color--hover, var(--wiki-accent-color));
box-shadow: var(--wiki-navigation-search-box-shadow--hover, var(--wiki-navigation-search-box-shadow, none));
border-image: var(--wiki-navigation-search-border-image--hover, var(--wiki-navigation-search-border-image, none));
}
#searchButton {
filter: var(--wiki-icon-to-link-filter);
}
.vector-search-box-input::placeholder {
color: var(--wiki-content-text-mix-color);
}
/* Search suggestions */
.suggestions-results,
.suggestions-special {
background-color: var(--wiki-content-background-color--secondary);
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--wiki-content-text-color);
}
.suggestions-result {
color: var(--wiki-content-link-color);
}
.suggestions-result-current {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.suggestions-special .special-label {
color: var(--wiki-content-text-mix-color);
}
.suggestions-special .special-query {
color: var(--wiki-content-text-color);
}
.suggestions-special.suggestions-result-current .special-label,
.suggestions-special.suggestions-result-current .special-query {
color: var(--wiki-accent-label-color);
}
/* search page */
fieldset#mw-searchoptions {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 50%, transparent);
border-color: var(--wiki-content-border-color);
}
#mw-searchoptions .divider {
border-color: var(--wiki-content-border-color);
}
.mw-search-profile-tabs {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 50%, transparent);
border: 1px solid var(--wiki-content-border-color);
margin-top: 1em;
}
.mw-search-profile-tabs div.search-types ul li.current a {
color: var(--wiki-content-text-color);
}
.results-info,
.mw-search-result-data {
color: var(--wiki-content-text-mix-color);
}
/**/
/* Login/register page */
.mw-number-text {
color: var(--wiki-content-text-mix-color);
}
.mw-body-content .mw-number-text h3 {
color: var(--wiki-content-heading-color);
}
.mw-number-text.icon-edits,
.mw-number-text.icon-pages,
.mw-number-text.icon-contributors {
position: relative;
background: none;
}
.mw-number-text.icon-edits::before,
.mw-number-text.icon-pages::before,
.mw-number-text.icon-contributors::before {
position: absolute;
width: 95px;
height: 100%;
left: 0;
top: 0;
content: '';
filter: brightness(0) var(--wiki-icon-general-filter);
}
.mw-number-text.icon-edits::before {
background: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAABLCAYAAADnAAD1AAACrUlEQVR4AWL4//8/oH170LEsiKIwXGPbtm0EY9s2g7bdjzh4oVnjyslKVZ3hSu+d5L/c0Xdx/Bt5jjCyAR3QAd9/+DhSW4oeoYmJGQdM4HWjYfQKTXTA8pZFeIgjOmA5Hkd0wDwe6TWa6IAcr4eA5RAdEC0neKWIDoieFcMRRPOAaDJ6+4uITxzwJ+KbmnjdaKkDliISPIv/gcvRxsT7kzgix7MGuBz1ooFyRIq3xOJ64ArUG0EMoMV5RI5nAJDjRV1Go1DIIL7meJKAAngc8Qn/tgoACuCNRtfRJhQyGQLkeJcI3u3oP3GzA5bjjYnwEEE0Acjx+urgEcRNVgFX1sUjdaHF9gA53sW/jScFKIC3SH8hIo5nDXAVwbtA8O6U4+kD6uPpA2rhWQNcXYh3N4HXSfAMAHK8838BTwBQF28hCpKAAnj3SvCsAa4heOdU8NQB5fGUAfXxhAEZ3lmCdz+B18Hx9ABN46kBrv1DeAtQsAZYivdAB08AMMLrJ3hBHU8BkOGdqcyMLcCbj4I1QH08YUCGd0kbTwCQ4MW1oFkR3kM5PAHAdVU8gjhPEk8AkOKRBjN481AwAxjhDRCM4Rq1EzwTgAzvGtoqiicAmMcbjRZI4wkATiP/eVe/4QU0DvXJ4gkAHq9gNEV4cdPRRtQjgycAOA51VkAOoECaiF5J4QkA7iVnuI+vgTcXBauAo1BjBeU0mZuCXlfm2gieOcCN5KzPadH7s9EF1CeJJwD4lKy2BLQM3UFDaFgSTwBwKcE5il6Q1wmeA95KQLGafuI54Ay+I4D2Fm1HY2QwBADPZdCG0EO0Wg5CAHAi6k1ce3E1fdDHAQ8TuG50Ml6F4TngGNQawTWjg2iCPoAG4I5vcG/QVrLDIJMDnvyNBYMDeg7ogA7ogJ4DOqBmnwD4A/itR9A4HwAAAABJRU5ErkJggg==) no-repeat left center;
}
.mw-number-text.icon-pages::before {
background: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAABLCAYAAADnAAD1AAAByUlEQVR4Ae3XQ6JcQRhH8Rs7mYWT2LZt25rEtpNvicGCOid51lWhX3X/B78F1ClnjUZDHChCDgVUQAVUwF+//zTbaEzwJKuqFQJOwVOYB0fSDege8RnMg8OxA47HhMhGho4YM+BHWGTXMApZP1NxAqdKuIS3DhETC5gT0cEonM+LmH7A8BHHF4zhUMyAr3DKswt4ARvCVQ8RL8FyHIoV8DqyAEbidMCIu2AFDqUbEBiLd4EiroOVcDDdgMBJWI4rNSOugpV0MOWAa2EBIq6HVXAw1YDzYQEiboVVdCDFgLNhASIegtWwP7WAM2AVXC4Z8SKsho+pBZwDCxDxIZ7hGo5iN7ZgG/bjOj61QsB5sAARxyArMA7nUw+4GuYQcaSHv/PrlAPuhDnYh8zR9ZQDnoF1+ooXuI87uIvH+JoT8ES7B1yJxZiGETnbbAHuKqCbkbiqgG5mK6Cb8QqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogAqogG0acAwmVHRLAXschDlQQAVUwKYGXIZTDo7qFnakgAqogP4ooAK+waVh5GpSAROggAqogFKOAiqgAiqg/AUjJ7hc1MT1egAAAABJRU5ErkJggg==) no-repeat left center
}
.mw-number-text.icon-contributors::before {
background: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAFAAAAAtCAYAAAA5reyyAAAEMElEQVR4AWJ4/uLFYMJsgHbtIVhzLQqg8G7btm3bfLZt2/abtG3btm3btt19tXuNU5UbnV9VPfj2PCtODh7DaOzHDdzEIQxFG6SERItoilcPq6EOpqNsrAdMiWb4CQPQEx+jMsSH13Ad6tJRtIf4UBkfoyf642c0Q8pwBSyOEYiDWpzHP8gIcelZ3IV6dBENIS5lxD84D7WIwwgUD3XActjk8jTLDnFQAiegPm1FFoiD7JgKdbAJ5UIVMA0WQ10aCnEwHBrQ/xAHQ6EuLULqUAT8EurRkxAbtXEWGtBu5IPYeBLq0RemA6bDUqhHwyE2/oIa8qHho3wp0pkM2AS3oR4dRCmIFWZADRkEsUIpHIR6dBtNTAZ8DepDEhpDLIphL9Q9X0dMYyRBfXjNZMD3oT61hFjUwHmoITtQAGLREurT+yYDvgn1IQ4NwhBwP0pALBogDurDmyYDPgL14QjKQCzK43gYjsAyOAL14RGTAcvhKNSjWUgLsciDzVBDliG9zceJWT53fFlzAYGJUI/+g9iYCjVkBMTGv1CPJkJMB/wM6sEdtILY6Aw15A+IjVa4A/Xgs1C9ym2AujQVkoznkQgN6CpaQAwd7euQynxA4EMkuTz6noAkIxu2QQNaAXHwhMujMAkfhvpz1gSogwEQF/pAA/oV4sIAqIPxkFAHLIwVUBuLkQ/iQkNchPp0BHkhLuTDYocjuVDoAwLNobCKx7MQZ0buxn9CPHgO8VBYNYOEI2AxTIPaWI3SEJdq47rPz1jZIC6VxmqHm17RUAYsjm+wB+rgDH5FZYgL/0M9egjiQmX8hjNQB3vwDYqZClgRn2I8TkM9uoxp+BY1IDayYAnUpd8hyaiBbzEdl6EencZ4fIoKXgPWQ0eswTmoIRexCz9DYFUWh6AOeiEFBFYfYYv7aK6cxRp0RL3kAjbBSsRBQ+gwykBg1SrAF+5qOAUNoTisRBNrwHeQAA2D7hAbLQL+qOoBDYMEvA0RRm3cg4bQIYxBO4iNnFgOdfAoJBntMAaHoSF0D7WtbwOmJGIHBuFtFHJxhx8HdeEEnoI4KIS3MQg7kAg1rI8w9kMN2YQ/8RByQRwUxE844GPvj0B9iAu58BD+NPwdcp8wrkEDOoG3kR3iIC0exhAcgQZwHQvwOfJDXMiOt3ECGtA1EwH3oDLERgoUxisYhv24AzUoEWexCD+iJtJBklEF+yId8A7aQywyoCK+xCJcRSI0TO5iL7qjDXIjBcTiIdwNGnAetmKjR8fQHdYL93tYiSRolDiJzqgLseiOYz62fyvmCcOUJ3EAGuV6oUi0rVD9BBpDtqJstARsj3hojFmBdNEQcDw0Rn0V6YAVcBIao2YjXSQDtoDGsDOoFMmAD0FjXLMHAYN5KJIBW+FBwADq4x40hrWLZMCKOIhEXIsxd3EdDSF+3QeCfPkMAgchOAAAAABJRU5ErkJggg==) no-repeat left center
}
/**/
/* Multimedia viewer */
.mw-mmv-post-image,
.mw-mmv-image-metadata {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.mw-mmv-ttf-container .mw-mmv-ttf-ellipsis {
box-shadow: -4px 6px 0 0 var(--wiki-content-background-color);
}
.mw-mmv-title-para .mw-mmv-ttf-ellipsis {
background-color: var(--wiki-content-background-color);
}
.mw-mmv-title-para .mw-mmv-ttf-ellipsis::before {
background-image: linear-gradient(to right, transparent 0%, var(--wiki-content-background-color) 100%);
}
.mw-mmv-ttf-ellipsis-container:hover .mw-mmv-ttf-container .mw-mmv-ttf-ellipsis {
background-color: var(--wiki-content-background-color--secondary);
}
.mw-mmv-ttf-container .mw-mmv-ttf-ellipsis:hover, .mw-mmv-ttf-ellipsis-container .mw-mmv-ttf-container .mw-mmv-ttf-ellipsis:hover {
background-color: color-mix(in srgb, var(--wiki-content-background-color--secondary) 95%, var(--wiki-content-dynamic-color));
}
.mw-ui-button.mw-ui-progressive:not(:disabled) {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color);
}
.mw-ui-button.mw-ui-progressive:not(:disabled):hover {
background-color: var(--wiki-accent-color--hover);
}
.skin-vector .mw-ui-button.mw-ui-progressive:hover,
.skin-vector .mw-ui-button.mw-ui-primary:disabled {
box-shadow: 0px 0px 16px rgba(0, 0, 0, 0.75) inset, 0 0 5px var(--wiki-content-border-color);
border: 2px solid var(--wiki-content-border-color);
}
.mw-ui-button.mw-ui-progressive:not(:disabled):active,
.mw-ui-button.mw-ui-progressive:not(:disabled).is-on {
background-color: var(--wiki-accent-color);
border-color: var(--wiki-accent-color);
}
.mw-ui-button.mw-ui-progressive {
box-shadow: 0px 0px 16px rgba(0, 0, 0, 0.75) inset, 0 0 5px var(--wiki-content-border-color)
}
/* possibly deprecated */
.mw-ui-input:not(:disabled) {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.mw-ui-input:not(:disabled):hover,
.mw-ui-input:not(:disabled):focus {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-color);
border-color: var(--wiki-accent-color);
box-shadow: none;
}
.mw-ui-input::placeholder {
color: var(--wiki-content-text-mix-color);
}
/* end possibly deprecated */
.mw-mmv-dialog {
background-color: var(--wiki-content-background-color);
box-shadow: 0 2px 2px 0 var(--wiki-content-border-color);
}
.mw-mmv-dialog .mw-mmv-dialog-down-arrow {
background-color: var(--wiki-content-background-color);
}
.mw-mmv-options-dialog-header {
color: var(--wiki-content-text-color);
}
.mw-mmv-options-text-header,
.mw-mmv-options-text-body {
color: var(--wiki-content-text-mix-color);
}
.mw-mmv-download-pane .mw-mmv-download-area .mw-mmv-download-select-menu {
background-image: none;
}
.mw-mmv-download-pane .mw-mmv-download-area .mw-mmv-download-select-menu span {
display: none;
}
.mw-mmv-download-pane .mw-mmv-download-area .mw-mmv-download-select-menu::after {
display: inline-block;
width: 8px;
height: 100%;
content: '';
--mask: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2212%22 height=%2212%22 viewBox=%220 0 12 12%22%3E %3Cpath fill=%22%23000%22 fill-rule=%22evenodd%22 d=%22m2.023 3 3.49 5.953L9 3z%22 clip-rule=%22evenodd%22/%3E %3C/svg%3E") no-repeat;
--mask-size: 12px;
--mask-position: center;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: var(--mask-size);
mask-size: var(--mask-size);
-webkit-mask-position: var(--mask-position);
mask-position: var(--mask-position);
background-color: currentColor;
}
.mw-mmv-embed-dimensions {
color: color-mix(in srgb, var(--wiki-content-text-color) 76%, transparent);
}
.oo-ui-optionWidget-selected .mw-mmv-embed-dimensions {
color: color-mix(in srgb, var(--wiki-content-text-color) 82%, transparent);
}
.mw-mmv-download-pane .mw-mmv-download-attribution {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-text-mix-color);
}
.mw-mmv-download-pane .mw-mmv-download-attribution:hover {
background-color: var(--wiki-content-dynamic-color--inverted);
color: var(--wiki-content-text-color);
}
.mw-mmv-download-pane .mw-mmv-download-area .mw-mmv-download-preview-link,
.mw-mmv-download-pane .mw-mmv-download-attribution-cta-invite {
color: var(--wiki-content-text-mix-color);
}
.mw-ui-button.mw-ui-quiet,
.mw-ui-button.mw-ui-quiet.mw-ui-progressive,
.mw-ui-button.mw-ui-quiet.mw-ui-destructive {
color: var(--wiki-accent-color);
}
.mw-ui-button.mw-ui-progressive:not(:disabled):focus {
box-shadow: inset 0 0 0 1px rgba(0, 0, 0, 1), inset 0 0 0 2px var(--wiki-accent-color);
}
input[type="checkbox"]:active + .mw-ui-button.mw-ui-quiet,
input[type="checkbox"]:active + .mw-ui-button.mw-ui-quiet.mw-ui-progressive,
input[type="checkbox"]:active + .mw-ui-button.mw-ui-quiet.mw-ui-destructive,
.mw-ui-button.mw-ui-quiet:active,
.mw-ui-button.mw-ui-quiet.mw-ui-progressive:active,
.mw-ui-button.mw-ui-quiet.mw-ui-destructive:active,
input[type="checkbox"]:focus + .mw-ui-button.mw-ui-quiet,
input[type="checkbox"]:focus + .mw-ui-button.mw-ui-quiet.mw-ui-progressive,
input[type="checkbox"]:focus + .mw-ui-button.mw-ui-quiet.mw-ui-destructive,
.mw-ui-button.mw-ui-quiet:focus,
.mw-ui-button.mw-ui-quiet.mw-ui-progressive:focus,
.mw-ui-button.mw-ui-quiet.mw-ui-destructive:focus {
color: var(--wiki-content-text-color);
}
/**/
/* Echo */
.oo-ui-buttonElement-framed.oo-ui-widget-enabled.oo-ui-optionWidget-selected > .oo-ui-buttonElement-button:hover {
color: var(--wiki-accent-label-color);
}
.oo-ui-buttonElement-framed.oo-ui-widget-enabled > .oo-ui-buttonElement-button:hover {
color: var(--wiki-content-text-color);
}
@-webkit-keyframes unseen-fadeout-to-unread {
from {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
}
to {
background-color: var(--wiki-content-background-color--secondary);
}
}
@keyframes unseen-fadeout-to-unread {
from {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
}
to {
background-color: var(--wiki-content-background-color--secondary);
}
}
@-webkit-keyframes unseen-fadeout-to-read {
from {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
}
to {
background-color: var(--wiki-content-background-color);
}
}
@keyframes unseen-fadeout-to-read {
from {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
}
to {
background-color: var(--wiki-content-background-color);
}
}
.oo-ui-popupWidget-anchored-top .oo-ui-popupWidget-anchor:before {
border-bottom-color: var(--wiki-content-border-color);
}
.oo-ui-popupWidget-anchored-top .oo-ui-popupWidget-anchor:after {
border-bottom-color: var(--wiki-content-background-color--secondary);
}
.client-js .mw-echo-special-nojs {
filter: var(--wiki-icon-general-filter)
}
/**/
/* codex fixes */
.cdx-checkbox__icon {
background-color: color-mix(in srgb, var(--wiki-accent-color) 5%, transparent);
}
.mw-echo-ui-toggleReadCircleButtonWidget:hover .mw-echo-ui-toggleReadCircleButtonWidget-circle {
background-color: var(--wiki-accent-color--hover);
}
.mw-echo-ui-toggleReadCircleButtonWidget-circle-unread {
background-color: transparent;
}
.mw-echo-ui-toggleReadCircleButtonWidget:hover .mw-echo-ui-toggleReadCircleButtonWidget-circle-unread {
background-color: var(--wiki-content-text-mix-color-95);
}
/**/
/*************************
* End Vector theme fixes *
**************************/
/************************
* Theme-based Scribunto *
*************************/
#mw-scribunto-input {
background-color: var(--wiki-content-background-color--secondary);
border: 1px solid var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.mw-scribunto-console-fieldset,
.mw-scribunto-message,
.mw-scribunto-input,
.mw-scribunto-error,
.mw-scribunto-print,
.mw-scribunto-normalOutput {
background: transparent;
}
.mw-scribunto-console-fieldset {
color: var(--wiki-content-text-color);
}
.mw-scribunto-message {
color: var(--wiki-content-text-color);
}
.mw-scribunto-input {
color: var(--wiki-content-text-color--hover);
}
.mw-scribunto-error {
color: var(--wiki-alert-color);
}
.mw-scribunto-print {
color: var(--wiki-content-text-color);
}
.mw-scribunto-normalOutput {
color: var(--wiki-content-text-color);
}
/****************
* End Scribunto *
*****************/
/***************************
* Theme-based VisualEditor *
****************************/
.ve-activated .vector-menu-tabs .selected {
box-shadow: none;
}
.ve-init-mw-progressBarWidget {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-accent-color);
box-shadow: 0 1px 1px color-mix(in srgb, var(--wiki-content-dynamic-color) 15%, transparent);
}
.ve-init-mw-progressBarWidget-bar {
background-color: var(--wiki-accent-color);
}
.ve-init-mw-desktopArticleTarget-toolbarPlaceholder-bar {
border-bottom-color: var(--wiki-content-border-color);
}
.ve-init-mw-desktopArticleTarget-toolbarPlaceholder-floating .ve-init-mw-desktopArticleTarget-toolbarPlaceholder-bar {
top: var(--wikigg-header-scroll-height, 0);
background: var(--wiki-content-background-color);
}
div.ve-ce-branchNode {
border-color: var(--wiki-content-border-color);
}
.ve-ce-focusableNode-highlight {
background: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.ve-ce-surface-highlights-focused .ve-ce-focusableNode-highlights {
opacity: 0.25;
}
.ve-ce-branchNode-blockSlug, .ve-ce-branchNode-newSlug:not(.ve-ce-branchNode-newSlug-open) {
outline-color: var(--wiki-accent-color);
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 75%, transparent);
}
figure[typeof~='mw:File/Thumb'],
figure[typeof~='mw:File/Frame'],
figure[typeof~='mw:Image/Thumb'],
figure[typeof~='mw:Video/Thumb'],
figure[typeof~='mw:Audio/Thumb'],
figure[typeof~='mw:Image/Frame'],
figure[typeof~='mw:Video/Frame'],
figure[typeof~='mw:Audio/Frame'] {
border-color: var(--wiki-content-border-color);
background-color: var(--wiki-content-background-color--secondary);
}
figure[typeof~='mw:File/Thumb'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:File/Frame'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Image/Thumb'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Video/Thumb'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Audio/Thumb'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Image/Frame'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Video/Frame'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Audio/Frame'] > a:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:File/Thumb'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:File/Frame'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Image/Thumb'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Video/Thumb'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Audio/Thumb'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Image/Frame'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Video/Frame'] > span:first-child > *:first-child:not(.mw-broken-media),
figure[typeof~='mw:Audio/Frame'] > span:first-child > *:first-child:not(.mw-broken-media) {
border-color: var(--wiki-content-border-color);
background: var(--wiki-content-background-color--secondary);
}
figure[typeof~='mw:File/Thumb'] > figcaption,
figure[typeof~='mw:File/Frame'] > figcaption,
figure[typeof~='mw:Image/Thumb'] > figcaption,
figure[typeof~='mw:Video/Thumb'] > figcaption,
figure[typeof~='mw:Audio/Thumb'] > figcaption,
figure[typeof~='mw:Image/Frame'] > figcaption,
figure[typeof~='mw:Video/Frame'] > figcaption,
figure[typeof~='mw:Audio/Frame'] > figcaption {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.ve-ui-specialCharacterPage-character,
.oo-ui-toolbar-position-top .ve-ui-toolbarDialog-position-above,
.oo-ui-bookletLayout > .oo-ui-menuLayout-menu,
.ve-ui-mwTwoPaneTransclusionDialogLayout > .oo-ui-menuLayout-menu,
.ve-ui-specialCharacterPage-character:hover {
border-color: var(--wiki-content-border-color);
}
.ve-ui-specialCharacterPage-character:hover {
box-shadow: inset 0 0 1px 1px var(--wiki-accent-color);
}
.oo-ui-listToolGroup-tools .oo-ui-tool.oo-ui-widget-disabled .oo-ui-tool-title,
.oo-ui-popupToolGroup-tools .oo-ui-tool-link .oo-ui-tool-accel {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-barToolGroup-tools.oo-ui-toolGroup-enabled-tools .oo-ui-tool.oo-ui-widget-disabled.oo-ui-flaggedElement-primary > .oo-ui-tool-link .oo-ui-tool-title,
.oo-ui-barToolGroup-tools.oo-ui-toolGroup-disabled-tools .oo-ui-tool.oo-ui-flaggedElement-primary > .oo-ui-tool-link .oo-ui-tool-title {
color: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 78%, transparent);
}
.ve-activated .ve-init-mw-desktopArticleTarget-originalContent #catlinks:hover {
background: color-mix(in srgb, var(--wiki-content-link-color) 10%, transparent);
}
.oo-ui-tabSelectWidget-frameless .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--wiki-accent-color);
box-shadow: inset 0 -2px 0 0 var(--wiki-accent-color);
}
.oo-ui-tabOptionWidget {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-tabSelectWidget-frameless .oo-ui-tabOptionWidget.oo-ui-widget-enabled:not(.oo-ui-optionWidget-selected):hover {
color: var(--wiki-accent-color--hover);
box-shadow: inset 0 -2px 0 0 var(--wiki-accent-color--hover);
}
.oo-ui-tabSelectWidget-frameless .oo-ui-tabOptionWidget.oo-ui-widget-enabled:not(.oo-ui-optionWidget-selected):active {
color: var(--wiki-content-text-color);
box-shadow: inset 0 -2px 0 0 var(--wiki-accent-color--hover);
}
.oo-ui-tabSelectWidget-frameless {
box-shadow: inset 0 -1px 0 0 var(--wiki-content-border-color);
}
.oo-ui-textInputWidget.oo-ui-widget-enabled.oo-ui-flaggedElement-invalid .oo-ui-inputWidget-input {
border-color: var(--wiki-alert-color);
}
.ve-ce-linkAnnotation.ve-ce-annotation-active {
box-shadow: 0 0 0 1px color-mix(in srgb, var(--wiki-content-link-color) 20%, transparent);
background-color: color-mix(in srgb, var(--wiki-content-link-color) 10%, transparent);
}
.ve-ui-mwInternalLinkContextItem-withImage > .oo-ui-iconElement.oo-ui-iconElement-icon {
background-color: color-mix(in srgb, var(--wiki-content-text-mix-color-95) 90%, var(--wiki-content-dynamic-color));
border-color: color-mix(in srgb, var(--wiki-content-text-mix-color-95) 90%, var(--wiki-content-dynamic-color));
filter: unset;
}
.mw-widget-titleWidget-menu-withImages .mw-widget-titleOptionWidget.oo-ui-iconElement > .oo-ui-iconElement-icon.mw-widget-titleOptionWidget-hasImage {
filter: unset;
}
.mw-widget-titleWidget-menu-withImages .mw-widget-titleOptionWidget.oo-ui-iconElement > .oo-ui-iconElement-icon:not(.mw-widget-titleOptionWidget-hasImage) {
background-color: color-mix(in srgb, var(--wiki-content-text-mix-color-95) 90%, var(--wiki-content-dynamic-color));
filter: unset;
}
.ve-ui-desktopContext .ve-ui-linkContextItem .ve-ui-linkContextItem-label .ve-ui-linkContextItem-label-preview {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-toolbarDialog {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 5%, transparent);
}
.ve-ce-languageAnnotation {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 20%, transparent);
border-color: var(--wiki-content-link-color);
}
.mw-widget-mediaResultWidget-overlay {
box-shadow: inset 0 0 0 1px var(--wiki-content-border-color);
}
.mw-widget-mediaResultWidget .mw-widget-mediaResultWidget-nameLabel {
color: #fff;
}
.oo-ui-processDialog-actions-safe .oo-ui-widget-enabled.oo-ui-iconElement:not(.oo-ui-labelElement) > .oo-ui-buttonElement-button {
background-color: transparent;
border-right-color: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
}
.oo-ui-selectFileWidget-dropTarget {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
}
.oo-ui-selectFileWidget.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget {
background-color: var(--wiki-content-background-color);
}
.oo-ui-selectFileWidget.oo-ui-widget-enabled.oo-ui-selectFileWidget-dropTarget:hover {
border-color: var(--wiki-content-text-mix-color);
}
.oo-ui-selectFileWidget.oo-ui-widget-enabled.oo-ui-selectFileWidget-canDrop.oo-ui-selectFileWidget-dropTarget,
.oo-ui-selectFileWidget.oo-ui-widget-enabled.oo-ui-selectFileWidget-canDrop .oo-ui-selectFileInputWidget-info > .oo-ui-inputWidget-input {
background-color: color-mix(in srgb, var(--wiki-accent-color) 10%, transparent);
color: var(--wiki-accent-color);
}
.oo-ui-selectFileWidget.oo-ui-widget-disabled.oo-ui-selectFileWidget-dropTarget,
.oo-ui-selectFileWidget.oo-ui-selectFileInputWidget-empty.oo-ui-widget-disabled.oo-ui-selectFileWidget-dropTarget {
background-color: var(--wiki-content-text-mix-color-95);
border-color: var(--wiki-content-dynamic-color--secondary);
}
.mw-upload-bookletLayout-filePreview {
background-color: var(--wiki-content-background-color--secondary);
}
.ve-ui-mwMediaDialog-panel-imageinfo-details {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-textInputWidget.oo-ui-widget-disabled .oo-ui-inputWidget-input {
-webkit-text-fill-color: color-mix(in srgb, var(--wiki-content-text-color) 50%, transparent);
}
.oo-ui-optionWidget.oo-ui-widget-disabled {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-mwLanguagesPage-languages-table th,
.ve-ui-mwLanguagesPage-languages-table td {
border-bottom-color: var(--wiki-content-border-color);
}
.ve-ui-mwLanguagesPage-languages-table tr:nth-child(even) td {
background: var(--wiki-content-background-color);
}
.ve-ui-mwLanguagesPage-languages-table tr:nth-child(odd) td {
background: color-mix(in srgb, var(--wiki-content-dynamic-color--secondary) 5%, transparent);
}
.ve-ui-targetWidget {
border-color: var(--wiki-content-border-color);
}
.ve-ui-targetWidget:not(.oo-ui-pendingElement-pending) {
background: var(--wiki-content-background-color);
}
.ve-ui-targetWidget-focused {
border-color: var(--wiki-accent-color);
box-shadow: inset 0 0 0 1px var(--wiki-accent-color);
}
.ve-ui-mwTransclusionOutlineTemplateWidget-sticky {
background-color: var(--wiki-content-background-color);
}
.ve-ui-mwTransclusionOutlineTemplateWidget .ve-ui-mwTransclusionOutlineParameterWidget.oo-ui-optionWidget-highlighted {
color: var(--wiki-content-dynamic-color);
}
.ve-ui-mwTransclusionOutlineTemplateWidget .ve-ui-mwTransclusionOutlineParameterWidget.ve-ui-mwTransclusionOutlineParameterWidget-activePage,
.ve-ui-mwTransclusionOutlineTemplateWidget .ve-ui-mwTransclusionOutlineParameterWidget.ve-ui-mwTransclusionOutlineParameterWidget-activePage:hover,
.ve-ui-mwTransclusionOutlineTemplateWidget .ve-ui-mwTransclusionOutlineParameterWidget.ve-ui-mwTransclusionOutlineParameterWidget-activePage.oo-ui-optionWidget-highlighted {
color: var(--wiki-accent-color);
}
.ve-ui-mwTransclusionOutlineTemplateWidget-no-template-parameters {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-mwTemplatePage-description {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-mwParameterPage-doc-required,
.ve-ui-mwParameterPage-doc-deprecated,
.ve-ui-mwParameterPage-inlineDescription .ve-ui-mwParameterPage-doc-example {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-expandableContent-fade {
background: linear-gradient(to right, transparent 0, var(--wiki-content-background-color) 90%);
}
.ve-ui-expandableContent-toggle {
background-color: var(--wiki-content-background-color);
}
.ve-ui-mwParameterPage-undocumentedLabel {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-fieldLayout-disabled > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header > .oo-ui-labelElement-label {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-mwLatexDialog-content .oo-ui-bookletLayout-stackLayout h3 {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-mwLatexPage-symbol {
border-color: var(--wiki-content-border-color);
}
.ve-ui-mwGalleryDialog-highlighted-image {
background-color: var(--wiki-content-background-color--secondary);
}
.ve-ui-mwHelpListToolGroup-tools-footer {
border-color: var(--wiki-content-border-color);
}
.ve-ui-mwHelpListToolGroup-version-link,
.ve-ui-mwHelpListToolGroup-version-date,
.ve-ui-mwHelpPopupTool-version-label,
.ve-ui-mwHelpPopupTool-version-link,
.ve-ui-mwHelpPopupTool-version-date {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-mwSaveDialog-summary {
background-color: var(--wiki-content-background-color);
}
.ve-ui-mwSaveDialog-options {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.ve-ui-mwSaveDialog-license {
color: var(--wiki-content-text-mix-color);
}
.oo-ui-processDialog .oo-ui-actionWidget:not(.oo-ui-flaggedElement-progressive):not(.oo-ui-flaggedElement-destructive) > .oo-ui-buttonElement-button:hover,
.oo-ui-processDialog .oo-ui-actionWidget:not(.oo-ui-flaggedElement-progressive):not(.oo-ui-flaggedElement-destructive) > .oo-ui-buttonElement-button:active {
border-right-color: var(--wiki-accent-color);
border-left-color: var(--wiki-accent-color);
}
.ve-ui-debugBar {
border-color: var(--wiki-content-border-color);
}
.ve-ui-debugBar-commands-divider {
border-color: var(--wiki-content-border-color);
}
.ve-ui-debugBar-dump > table {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.ve-ui-debugBar-dump td {
background-color: var(--wiki-content-background-color);
}
.ve-ui-debugBar-dump th {
color: color-mix(in srgb, var(--wiki-content-text-color) 80%, transparent);
text-shadow: 0 1px 1px var(--wiki-content-dynamic-color--inverted);
}
.ve-ui-debugBar-dump ol {
color: color-mix(in srgb, var(--wiki-content-text-color) 60%, transparent);
}
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-element,
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-char,
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-achar {
background-color: var(--wiki-content-background-color--secondary);
color: var(--wiki-content-dynamic-color);
text-shadow: 0 1px 1px var(--wiki-content-dynamic-color--inverted);
}
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-element {
background-color: color-mix(in srgb, var(--wiki-accent-color) 20%, transparent);
}
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-char {
background-color: color-mix(in srgb, var(--wiki-success-color) 20%, transparent);
}
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-achar {
background-color: color-mix(in srgb, var(--wiki-warning-color) 20%, transparent);
}
.ve-ui-debugBar-dump li .ve-ui-debugBar-dump-note {
color: var(--wiki-content-text-mix-color);
}
.ve-ui-debugBar-filibuster {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.ve-ui-debugBar-transactions > ol > li {
border-color: var(--wiki-content-border-color);
}
/*******************
* End VisualEditor *
********************/
/**************************
* Theme-based AbuseFilter *
***************************/
table.mw-abuselog-details {
background: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
}
table.mw-abuselog-details th,
table.mw-abuselog-details td,
div.mw-abusefilter-editor {
border-color: var(--wiki-content-border-color);
}
table.mw-abuselog-details th {
background: var(--wiki-content-background-color--secondary);
}
body td.mw-abusefilter-history-changed {
background-color: color-mix(in srgb, var(--wiki-alert-color) 20%, transparent);
}
/******************
* End AbuseFilter *
*******************/
/************************************
* Theme-based Special:MultiPageEdit *
*************************************/
:root {
--jexcel-border-color: var(--wiki-content-border-color); /* this is defined by the extension but does not seem to be used anywhere. We override it just in case *shrug* */
}
.jexcel,
.jexcel_container.fullscreen .jexcel_content {
background-color: var(--wiki-content-background-color);
border-bottom-color: var(--wiki-content-border-color);
border-right-color: var(--wiki-content-border-color);
}
table.jexcel > tbody > tr > td:first-child,
table.jexcel > thead,
table.jexcel > thead > tr > td,
table.jexcel > tbody > tr.selected > td:first-child,
table.jexcel > thead > tr > td.selected {
background-color: var(--wiki-content-background-color--secondary);
}
table.jexcel > tbody > tr.selected > td:first-child,
table.jexcel > thead > tr > td.selected {
background-color: color-mix(in srgb, var(--wiki-accent-color) 10%, transparent);
}
table.jexcel > thead > tr > td {
border-bottom-color: var(--wiki-content-border-color);
}
.jexcel > thead > tr > td.arrow-up,
.jexcel > thead > tr > td.arrow-down {
background: none;
}
.jexcel > thead > tr > td.arrow-up::after,
.jexcel > thead > tr > td.arrow-down::after {
display: inline-block;
position: absolute;
right: 0;
top: 0;
background-repeat: no-repeat;
background-position: center right 5px;
width: 22px;
height: 100%;
content: '';
filter: brightness(50%) var(--wiki-icon-general-filter);
}
.jexcel > thead > tr > td.arrow-up::after {
background-image: url("data:image/svg+xml,%0A%3Csvg xmlns='http://www.w3.org/2000/svg' width='24' height='24' viewBox='0 0 24 24'%3E%3Cpath fill='none' d='M0 0h24v24H0V0z'/%3E%3Cpath d='M7 14l5-5 5 5H7z' fill='gray'/%3E%3C/svg%3E");
}
.jexcel > thead > tr > td.arrow-down::after {
background-image: url("data:image/svg+xml,%0A%3Csvg xmlns='http://www.w3.org/2000/svg' width='24' height='24' viewBox='0 0 24 24'%3E%3Cpath fill='none' d='M0 0h24v24H0V0z'/%3E%3Cpath d='M7 10l5 5 5-5H7z' fill='gray'/%3E%3C/svg%3E");
}
.jexcel > thead > tr:nth-child(2) > td {
z-index: 1; /* prevents overlapping the headings after scrolling on tall tables */
}
.jexcel > tbody > tr > td {
border-top-color: var(--wiki-content-text-mix-color-95);
border-bottom-color: var(--wiki-content-text-mix-color-95);
}
.jexcel > tbody > tr > td.readonly {
color: var(--wiki-content-text-mix-color);
}
.jexcel_content {
scrollbar-color: var(--wiki-content-text-mix-color) transparent;
/* we need this important to override inline styling */
box-shadow: var(--wiki-content-dynamic-color--secondary--inverted) 2px 2px 5px 0.1px !important;
}
.jexcel .highlight {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 5%, transparent);
}
.jexcel .highlight-top {
border-top-color: var(--wiki-content-text-mix-color);
box-shadow: 0px -1px var(--wiki-content-dynamic-color--secondary--inverted);
}
.jexcel .highlight-left {
border-left-color: var(--wiki-content-text-mix-color);
box-shadow: -1px 0px var(--wiki-content-dynamic-color--secondary--inverted);
}
.jexcel .highlight-top.highlight-left {
box-shadow: -1px -1px var(--wiki-content-dynamic-color--secondary--inverted);
}
.jexcel .highlight-right {
border-right-color: var(--wiki-content-text-mix-color);
}
.jexcel .highlight-bottom {
border-bottom-color: var(--wiki-content-text-mix-color);
}
.jexcel .jexcel_column_filter {
background: none;
}
.jexcel .jexcel_column_filter::after {
display: inline-block;
position: absolute;
right: 0;
top: 0;
background-repeat: no-repeat;
background-position: top 50% right 5px;
background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='gray' width='18px' height='18px'%3E%3Cpath d='M10 18h4v-2h-4v2zM3 6v2h18V6H3zm3 7h12v-2H6v2z'/%3E%3Cpath d='M0 0h24v24H0z' fill='none'/%3E%3C/svg%3E");
width: 20px;
height: 100%;
content: '';
filter: brightness(50%) var(--wiki-icon-general-filter);
}
.jexcel_pagination > div > div {
background-color: var(--wiki-accent-color);
/* we need this important to override a built-in one */
color: var(--wiki-accent-label-color) !important;
}
.jexcel_page_selected {
background: linear-gradient(to bottom, var(--wiki-accent-color) 0%, var(--wiki-accent-color--hover) 100%);
/* we need this important to override a built-in one */
border: 1px solid var(--wiki-content-border-color) !important;
}
/****************************
* End Special:MultiPageEdit *
*****************************/
/***********************
* Theme-based msupload *
************************/
#msupload-div,
#msupload-list .file {
background-color: var(--wiki-content-background-color);
border-color: var(--wiki-content-border-color);
}
#msupload-select {
filter: brightness(0) var(--wiki-icon-to-link-filter);
}
#msupload-dropzone {
border-color: var(--wiki-content-border-color);
color: var(--wiki-content-text-color);
}
.drop-over {
background-color: var(--wiki-accent-color);
color: var(--wiki-accent-label-color) !important;
}
#msupload-bottom {
border-color: var(--wiki-content-border-color);
}
#msupload-bottom #msupload-files {
padding-left: 0;
background: none;
}
#msupload-bottom #msupload-files::before {
display: inline-block;
background: url(/extensions/MsUpload/resources/images/msu-upload-icon.png?bdd61) no-repeat 0 0;
background-position: left center;
height: 22px;
width: 25px;
content: '';
vertical-align: top;
filter: var(--wiki-icon-general-filter);
}
#msupload-list .file .file-size {
color: var(--wiki-content-text-mix-color);
}
#msupload-div a {
color: var(--wiki-content-link-color);
}
#msupload-list .file .file-name:hover {
background-color: var(--wiki-content-dynamic-color--inverted);
}
#msupload-list .file .file-name-input {
background: var(--wiki-content-dynamic-color--inverted);
}
#msupload-list .file .file-warning {
color: var(--wiki-warning-color);
}
/***************************
* End theme-based msupload *
****************************/
/*****************************
* Theme-based commentstreams *
******************************/
.cs-title-edit-field {
border-color: var(--wiki-accent-color);
}
.cs-title-edit-field::placeholder,
.view-dark .cs-body-edit-field::placeholder {
color: var(--wiki-content-text-mix-color);
}
.cs-edit-box,
.cs-expanded .cs-comment-header {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.cs-target-comment .cs-comment-header {
border-color: var(--wiki-accent-color);
}
.cs-comment-author a {
color: var(--wiki-content-link-color);
}
.cs-comment-details {
color: color-mix(in srgb, var(--wiki-content-text-color) 95%, transparent);
}
.cs-comment-author-anonymous {
color: color-mix(in srgb, var(--wiki-content-text-color) 95%, transparent);
}
.cs-comment {
border: 1px solid var(--wiki-content-border-color);
}
.cs-comment-body {
padding: 0 5px;
}
/*********************************
* End theme-based commentstreams *
**********************************/
/************************
* Theme-based checkuser *
*************************/
.mw-datatable.ext-checkuser-investigate-table tr:hover td {
background-color: var(--wiki-content-background-color);
}
.mw-datatable.ext-checkuser-investigate-table th {
background-color: var(--wiki-content-background-color--secondary);
}
.ext-checkuser-investigate-table.mw-datatable.ext-checkuser-investigate-table-pinned .ext-checkuser-investigate-table-row-pinned td,
.ext-checkuser-investigate-table.mw-datatable.ext-checkuser-investigate-table-pinned .ext-checkuser-investigate-table-row-pinned-data-match td,
.ext-checkuser-investigate-table.mw-datatable:not(.ext-checkuser-investigate-table-pinned) .ext-checkuser-investigate-table-row-hover-data-match td,
.ext-checkuser-investigate-table.mw-datatable:not(.ext-checkuser-investigate-table-pinned) tr:hover td {
background-color: color-mix(in srgb, var(--wiki-warning-color) 10%, transparent);
}
.ext-checkuser-investigate-table.mw-datatable.ext-checkuser-investigate-table-pinned .ext-checkuser-investigate-table-row-pinned td.ext-checkuser-investigate-table-cell-pinned,
.ext-checkuser-investigate-table.mw-datatable.ext-checkuser-investigate-table-pinned .ext-checkuser-investigate-table-row-pinned-data-match td.ext-checkuser-investigate-table-cell-pinned,
.ext-checkuser-investigate-table.mw-datatable.ext-checkuser-investigate-table-pinned .ext-checkuser-investigate-table-row-pinned td.ext-checkuser-investigate-table-cell-pinned-data-match,
.ext-checkuser-investigate-table.mw-datatable.ext-checkuser-investigate-table-pinned .ext-checkuser-investigate-table-row-pinned-data-match td.ext-checkuser-investigate-table-cell-pinned-data-match,
.ext-checkuser-investigate-table.mw-datatable:not(.ext-checkuser-investigate-table-pinned) tr td.ext-checkuser-investigate-table-cell-hover-data-match,
.ext-checkuser-investigate-table.mw-datatable:not(.ext-checkuser-investigate-table-pinned) tr td:hover.ext-checkuser-investigate-table-cell-pinnable {
background-color: color-mix(in srgb, var(--wiki-warning-color) 40%, transparent);
}
.ext-checkuser-investigate-copy-message.oo-ui-messageWidget.oo-ui-messageWidget-block.oo-ui-flaggedElement-notice {
background-color: var(--wiki-content-background-color--secondary);
border-color: var(--wiki-content-border-color);
}
.mw-special-Investigate .ext-checkuser-investigate-subtitle-fieldset {
background-color: var(--wiki-content-background-color--secondary);
}
/****************
* End checkuser *
*****************/
/***************************
* Theme-based SearchDigest *
****************************/
.searchdigest-stats-table {
border-color: var(--wiki-content-border-color);
border-collapse: collapse;
}
.searchdigest-stats-table thead th,
.searchdigest-stats-table tr:not(:last-child) th,
.searchdigest-stats-table tr:not(:last-child) td {
border-bottom-color: var(--wiki-content-border-color);
}
.searchdigest-stats-table thead th:last-child,
.searchdigest-stats-table td {
border-left-color: var(--wiki-content-border-color);
}
.searchdigest-stats-table thead tr {
background: var(--wiki-content-background-color--secondary);
}
/*******************
* End SearchDigest *
********************/
/****************************
* Extension:RelatedArticles *
*****************************/
.client-js .read-more-container {
min-height: unset;
}
@media (min-width: 1000px) {
.client-js .read-more-container {
min-height: calc(
80px/*card height*/
+ 10px/*card margin*/
+ 1em/*container padding*/
+ 0.3em/*card-list margin*/
+ 0.8em/*h2 font-size*/
+ 1em/*h2 padding*/
+ 0.6em/*h2 margin*/
+ 1px /*container border*/
);
}
}
.ext-related-articles-card-list .ext-related-articles-card {
background-color: var(--wiki-content-background-color);
}
.ext-related-articles-card-list .ext-related-articles-card,
.ext-related-articles-card-list .ext-related-articles-card + .ext-related-articles-card { /* your guess is as good as mine for why they did this */
border-color: color-mix(in srgb, var(--wiki-content-border-color) 20%, transparent);
}
.ext-related-articles-card-list .ext-related-articles-card-thumb {
background-color: var(--wiki-content-background-color--secondary);
}
.ra-read-more h2 {
color: var(--wiki-body-dynamic-color--secondary);
}
.ext-related-articles-card-list h3 a {
color: var(--wiki-content-heading-color);
}
.ext-related-articles-card-list h3::after {
background-image: linear-gradient(to right, transparent, var(--wiki-content-background-color) 50%);
}
.ext-related-articles-card-list .ext-related-articles-card-extract {
color: color-mix(in srgb, var(--wiki-content-text-color) 50%, transparent);
}
/* removed background image and use a mask image instead */
.ext-related-articles-card-list .ext-related-articles-card-thumb-placeholder {
position: relative;
background-image: none;
}
.ext-related-articles-card-list .ext-related-articles-card-thumb-placeholder::after {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
content: '';
--mask-image: url("/extensions/RelatedArticles/resources/ext.relatedArticles.readMore/article.svg?3c572");
--mask-size: 40px;
--mask-repeat: no-repeat;
--mask-position: center;
-webkit-mask: var(--mask-image);
mask: var(--mask-image);
-webkit-mask-size: var(--mask-size);
mask-size: var(--mask-size);
-webkit-mask-repeat: var(--mask-repeat);
mask-repeat: var(--mask-repeat);
-webkit-mask-position: var(--mask-position);
mask-position: var(--mask-position);
background-color: color-mix(in srgb, var(--wiki-content-text-color) 75%, transparent);
}
/**/
/* this simulates mw-footer having a top border */
.read-more-container {
border-bottom: var(--wiki-content-border-width, 1px) solid var(--wiki-content-border-color);
}
@media screen and (min-width: 720px) {
.read-more-container {
margin-right: 1em;
}
}
/********************************
* End Extension:RelatedArticles *
*********************************/
/*******************
* Extension:Popups *
********************/
.mwe-popups {
box-shadow: 0 30px 90px -20px rgba(0, 0, 0, 0.3), 0 0 1px 1px color-mix(in srgb, var(--wiki-content-border-color) 5%, transparent);
}
.mwe-popups,
.mwe-popups .mwe-popups-container {
background-color: var(--wiki-content-background-color);
color: var(--wiki-content-text-color);
}
.mwe-popups .mwe-popups-extract {
color: var(--wiki-content-text-color);
}
.mwe-popups .mwe-popups-extract[dir="ltr"]::after {
background-image: linear-gradient(to right, transparent, var(--wiki-content-background-color) 50%);
}
.mwe-popups.flipped-y::before,
.mwe-popups.flipped-x-y::before,
.mwe-popups.mwe-popups-image-pointer::before,
.mwe-popups.mwe-popups-image-pointer.flipped-x::before,
.mwe-popups.mwe-popups-no-image-pointer::before,
.mwe-popups.flipped-x.mwe-popups-is-tall::before,
.mwe-popups.flipped-x-y.mwe-popups-is-tall::before {
border-color: var(--wiki-content-border-color);
}
.mwe-popups.flipped-y::after,
.mwe-popups.flipped-x-y::after,
.mwe-popups.mwe-popups-image-pointer::after,
.mwe-popups.mwe-popups-image-pointer.flipped-x::after,
.mwe-popups.mwe-popups-no-image-pointer::after,
.mwe-popups.flipped-x-y.mwe-popups-is-tall::after {
border-color: var(--wiki-content-background-color);
}
.popups-icon {
position: relative;
background-position: center;
background-repeat: no-repeat;
background-size: calc(max(1.4285714em, 20px));
min-width: 20px;
min-height: 20px;
width: 1.4285714em;
height: 1.4285714em;
display: inline-block;
vertical-align: text-bottom;
}
.popups-icon--preview-generic,
.popups-icon--settings,
.popups-icon--infoFilled,
.popups-icon--infoFilled:lang(ar),
.popups-icon--close,
.popups-icon--reference-generic,
.popups-icon--reference-book,
.popups-icon--preview-disambiguation {
background-image: none;
}
.popups-icon::after {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
content: '';
-webkit-mask-image: var(--mask-image, none);
mask-image: var(--mask-image, none);
-webkit-mask-repeat: var(--mask-repeat, no-repeat);
mask-repeat: var(--mask-repeat, no-repeat);
-webkit-mask-size: var(--mask-size, calc(max(1.4285714em, 20px)));
mask-size: var(--mask-size, calc(max(1.4285714em, 20px)));
-webkit-mask-position: var(--mask-position, center);
mask-position: var(--mask-position, center);
background-color: var(--mask-color, currentColor);
background-color: var(--mask-color, currentColor);
}
.popups-icon--preview-generic::after {
--mask-image: url("data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 width=%2220%22 height=%2220%22 viewBox=%220 0 20 20%22%3E %3Ctitle%3E sad face %3C/title%3E %3Cpath d=%22M2 0a2 2 0 0 0-2 2v18l4-4h14a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2H2zm4 4c1.336 0 2.007 1.617 1.06 2.56-.943.947-2.56.276-2.56-1.06A1.5 1.5 0 0 1 6 4zm8 0c1.336 0 2.007 1.617 1.06 2.56-.943.947-2.56.276-2.56-1.06A1.5 1.5 0 0 1 14 4zm-4 5c2.61 0 4.83.67 5.65 3H4.35C5.17 9.67 7.39 9 10 9z%22/%3E %3C/svg%3E");
}
.popups-icon--settings::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><g transform=\"translate(10 10)\"><path id=\"cdx-icon-settings-a\" d=\"M1.5-10h-3l-1 6.5h5m0 7h-5l1 6.5h3\"/><use xlink:href=\"%23cdx-icon-settings-a\" transform=\"rotate(45)\"/><use xlink:href=\"%23cdx-icon-settings-a\" transform=\"rotate(90)\"/><use xlink:href=\"%23cdx-icon-settings-a\" transform=\"rotate(135)\"/></g><path d=\"M10 2.5a7.5 7.5 0 000 15 7.5 7.5 0 000-15v4a3.5 3.5 0 010 7 3.5 3.5 0 010-7\"/></svg>");
}
.popups-icon--infoFilled::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M10 0C4.477 0 0 4.477 0 10s4.477 10 10 10 10-4.477 10-10S15.523 0 10 0zM9 5h2v2H9zm0 4h2v6H9z\"/></svg>");
}
.popups-icon--infoFilled:lang(ar)::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M8 19a1 1 0 001 1h2a1 1 0 001-1v-1H8zm9-12a7 7 0 10-12 4.9S7 14 7 15v1a1 1 0 001 1h4a1 1 0 001-1v-1c0-1 2-3.1 2-3.1A7 7 0 0017 7z\"/></svg>");
}
.popups-icon--close::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"m4.34 2.93 12.73 12.73-1.41 1.41L2.93 4.35z\"/><path d=\"M17.07 4.34 4.34 17.07l-1.41-1.41L15.66 2.93z\"/></svg>");
}
.popups-icon--reference-generic::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"m15 10-2.78-2.78L9.44 10V1H5a2 2 0 00-2 2v14a2 2 0 002 2h10a2 2 0 002-2V3a2 2 0 00-2-2z\"/></svg>");
}
.popups-icon--reference-book::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M15 2a7.65 7.65 0 00-5 2 7.65 7.65 0 00-5-2H1v15h4a7.65 7.65 0 015 2 7.65 7.65 0 015-2h4V2zm2.5 13.5H14a4.38 4.38 0 00-3 1V5s1-1.5 4-1.5h2.5z\"/><path d=\"M9 3.5h2v1H9z\"/></svg>");
}
.popups-icon--reference-journal::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M2 18.5A1.5 1.5 0 003.5 20H5V0H3.5A1.5 1.5 0 002 1.5zM6 0v20h10a2 2 0 002-2V2a2 2 0 00-2-2zm7 8H8V7h5zm3-2H8V5h8z\"/></svg>");
}
.popups-icon--reference-news::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M5 2a2 2 0 00-2 2v12a1 1 0 01-1-1V5h-.5A1.5 1.5 0 000 6.5v10A1.5 1.5 0 001.5 18H18a2 2 0 002-2V4a2 2 0 00-2-2zm1 2h11v4H6zm0 6h6v1H6zm0 2h6v1H6zm0 2h6v1H6zm7-4h4v5h-4z\"/></svg>");
}
.popups-icon--reference-web::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M2 2a2 2 0 00-2 2v12a2 2 0 002 2h16a2 2 0 002-2V4a2 2 0 00-2-2zm2 1.5A1.5 1.5 0 112.5 5 1.5 1.5 0 014 3.5zM18 16H2V8h16z\"/></svg>");
}
.popups-icon--preview-disambiguation::after {
--mask-image: url("data:image/svg+xml;utf8,<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"20\" height=\"20\" viewBox=\"0 0 20 20\" fill=\"%23202122\"><path d=\"M7 0a2 2 0 00-2 2h9a2 2 0 012 2v12a2 2 0 002-2V2a2 2 0 00-2-2z\"/><path d=\"M13 20a2 2 0 002-2V5a2 2 0 00-2-2H4a2 2 0 00-2 2v13a2 2 0 002 2zM9 5h4v5H9zM4 5h4v1H4zm0 2h4v1H4zm0 2h4v1H4zm0 2h9v1H4zm0 2h9v1H4zm0 2h9v1H4z\"/></svg>");
}
/***********************
* End Extension:Popups *
************************/
/*************************
* Extension:CiteThisPage *
**************************/
.mw-specialCiteThisPage-bibliographic {
background-color:var(--wiki-content-background-color--secondary);
}
/*****************************
* End Extension:CiteThisPage *
******************************/
/*************************
* Extension:ImageMap *
**************************/
.noresize img { /* Why does the ImageMap container have no special class name? */
display: block; /* fix the scrollbar issue */
}
/*****************************
* End Extension:ImageMap *
******************************/
/*********************
* Mobile adjustments *
**********************/
/* Responsive Special:UserRights */
#mw-userrights-table-outer input#wpReason {
width: 100%;
max-width: 33.5em;
}
@media screen and (max-width: 720px) {
html:root { /* make it won't be override by user's common.css */
--wiki-is-top-logo: 1;
--wiki-left-spacing: 0px;
--wiki-right-spacing: 0px;
--wiki-navigation-left-spacing: 3px;
--wiki-navigation-right-spacing: 3px;
--wiki-content-border-radius: 0px;
--wiki-content-border-top-radius: 0px;
--wiki-footer-border-radius: 0px;
--wiki-content-padding: 0.5rem;
--wiki-navigation-menu-margin: 0.5rem; /* margin around toggle button and search box */
--wiki-navigation-height: calc(2rem + var(--wiki-is-navigation-inside-content, 0)*0.5em);
--wiki-navigation-bottom-padding: 0px;
--wiki-navigation-tab-height: 2rem;
--wiki-navigation-search-height: calc(2rem + 4px);
--wiki-navigation-right-spacing: var(--wiki-navigation-left-spacing, 0px);
--wiki-logo-height: 80px;
--wiki-logo-width: 100%;
--wiki-logo-margin: 10px;
--wiki-navigation-tab-full-height: calc(var(--wiki-navigation-tab-height) + max(var(--wiki-navigation-selected-border-width), var(--wiki-navigation-border-width)) + var(--wiki-content-border-width, 1px));
--wiki-head-icon-padding: 0.25rem;
--wiki-head-icon-size: calc(var(--wiki-navigation-tab-height) - var(--wiki-head-icon-padding) * 2);
--wiki-head-toggle-button-size: var(--wiki-navigation-search-height);
--wiki-sidebar-portal-spacing: 0px;
--wiki-top-spacing: var(--wiki-logo-margin);
}
#mw-head-base {
width: auto;
margin-left: auto;
margin-right: auto;
}
#p-logo {
max-width: 100vw;
top: calc(var(--wikigg-header-height) + var(--wiki-top-spacing, var(--wiki-logo-margin, 15px)));
left: calc(max(0px, (100% - var(--wiki-logo-file-width) / var(--wiki-logo-file-height) * var(--wiki-logo-height)) / 2));
}
#mw-head {
position: absolute;
left: 0;
width: 100%;
margin: unset;
top: calc(var(--wikigg-header-height) + var(--wiki-top-spacing, var(--wiki-logo-margin)) + var(--wiki-logo-height) + var(--wiki-logo-margin));
border-radius: 0;
}
#left-navigation::before { /* for left spacing */
border-bottom-width: var(--navigation-border-bottom-width);
}
#right-navigation::after {
display: block; /* for right spacing */
}
#p-cactions, #p-variants {
margin-right: 0px;
}
#p-cactions::after, #p-variants::after {
width: 0;
}
#p-search {
position: absolute;
left: var(--wiki-navigation-menu-margin);
right: var(--wiki-navigation-menu-margin);
top: calc(var(--wiki-navigation-height, 3em) + var(--navigation-border-bottom-width));
margin: 0;
padding: 0;
}
#mw-head::before, #mw-head::after,
#p-search::before, #p-search::after {
display: none;
}
#simpleSearch {
width: auto;
max-width: unset; /* override vector default of 20em */
}
.vector-search-box-input {
height: var(--wiki-navigation-search-height);
}
.vector-search-box form {
margin: var(--wiki-navigation-menu-margin) 0px;
}
#mw-head,
.mw-body, .parsoid-body,
.mw-body::after, .parsoid-body::after,
.mw-footer {
border-left-width: 0;
border-right-width: 0;
border-radius: 0;
}
.mw-body, .parsoid-body {
margin-top: 0;
padding-top: calc(var(--navigation-border-bottom-width) + var(--wiki-content-padding) + var(--wiki-navigation-search-height) + var(--wiki-navigation-bottom-padding) + (var(--wiki-navigation-menu-margin) * 2));
}
.mw-body::after, .parsoid-body::after {
left: 0;
right: 0;
}
#mw-data-after-content {
margin-left: 0;
}
#mw-panel {
position: unset;
width: 100%;
margin: 0px auto;
top: 0;
float: unset;
}
/* border-radius fix */
#mw-panel #p-ext-discordwidget + .vector-menu-portal {
border-radius: calc(min(var(--wiki-sidebar-border-radius), var(--wiki-sidebar-portal-spacing) * 999));
}
.vector-menu-dropdown .vector-menu-content {
right: 0;
left: unset;
}
#mw-panel .vector-menu-portal {
box-sizing: border-box;
border-left-width: 0;
border-right-width: 0;
background-color: var(--wiki-sidebar-background-color);
}
.vector-menu-portal .vector-menu-content {
margin-top: 0;
margin-bottom: 0;
display: block !important; /* show all menus on mobile even if they are collapsed by collapsibleSidebarSections gadget */
}
table.wikitable,
table.responsive-table {
display: block;
overflow-x: auto;
border: 0;
}
.mw-installed-software {
word-break: unset;
}
.gallerybox,
.gallerybox > div,
.gallerybox .thumb {
max-width: 100%;
}
/* disable float on RecentChanges legend */
.mw-changeslist-legend {
float: none;
margin: 0 auto;
}
/* advanced search options */
#mw-searchoptions table {
float: none;
}
#mw-searchoptions table td {
display: block;
}
/* popup when clicking the download button in multimediaviewer */
.mw-mmv-dialog {
width: unset;
}
/* turn math elements into scroll blocks unless they're an immediate child of a span */
:not(span) > math.mwe-math-element {
overflow: auto hidden;
max-width: 100%;
}
/* Expandable mobile navigation panel */
body.has-vector-mobile-menu #mw-panel {
position: absolute;
--panel-offset: calc(var(--wiki-head-toggle-button-size) + var(--wiki-sidebar-offset, 0px));
top: calc(var(--wikigg-header-height) + var(--wiki-top-spacing, var(--wiki-logo-margin, 15px)) + var(--wiki-logo-height) + var(--wiki-logo-margin, 15px) + var(--wiki-content-border-width, 1px) * var(--wiki-is-navigation-inside-content, 0px) + var(--wiki-navigation-height, 3em) + var(--navigation-border-bottom-width) + var(--wiki-navigation-menu-margin) + var(--panel-offset));
left: var(--wiki-navigation-menu-margin);
right: var(--wiki-navigation-menu-margin);
width: auto;
z-index: 3;
}
body.has-vector-mobile-menu #mw-panel:not(.nav--expanded){
padding: 0;
border: 0;
border-image: none;
}
body.has-vector-mobile-menu #mw-panel .mobile-nav-toggle {
position: absolute;
cursor: pointer;
z-index: 5;
display: flex;
justify-content: center;
align-items: center;
width: var(--wiki-head-toggle-button-size);
height: var(--wiki-head-toggle-button-size);
box-sizing: border-box;
appearance: none;
padding: 0;
border: 1px solid var(--wiki-content-border-color);
background-color: var(--wiki-navigation-background-color);
top: calc(-1 * var(--panel-offset));
}
#mw-panel #p-ext-discordwidget {
background-color: var(--wiki-sidebar-background-color);
padding: 0.5rem 0.25rem 0.25rem 0.5rem;
border: var(--wiki-sidebar-border-width, 1px) var(--wiki-sidebar-border-style, solid) var(--wiki-sidebar-border-color);
}
body.has-vector-mobile-menu #mw-panel .vector-menu-portal {
display: none;
border-image: none;
}
body.has-vector-mobile-menu #mw-panel .mobile-nav-toggle.nav--expanded ~ .vector-menu-portal {
display: block;
}
body.has-vector-mobile-menu #mw-navigation #mw-panel .vector-menu-portal {
text-align: left;
font-size: 110%;
border-left-width: var(--wiki-sidebar-border-width, 1px);
border-right-width: var(--wiki-sidebar-border-width, 1px);
margin-inline: var(--wiki-sidebar-margin, 0.5em);
}
body.has-vector-mobile-menu #mw-navigation #mw-panel .vector-menu-portal + .vector-menu-portal {
border-top-width: 0;
}
body.has-vector-mobile-menu #mw-navigation #mw-panel .vector-menu-portal:not(:last-child) {
border-bottom-width: 0;
}
body.has-vector-mobile-menu #mw-panel .vector-menu-content-list {
display: flex;
flex-wrap: wrap;
}
body.has-vector-mobile-menu #mw-panel .vector-menu-content-list a {
display: block;
padding: 0.2rem 0.5rem;
border: 1px solid transparent;
}
body.has-vector-mobile-menu #mw-panel .vector-menu-content-list a:hover {
border-color: var(--wiki-content-link-color);
}
body.has-vector-mobile-menu #mw-panel #p-navigation-label {
display: block;
}
body.has-vector-mobile-menu #p-logo {
/* Logo's a part of the sidebar panel, which uses relative positioning for the expandable button. Offset the logo appropriately. */
top: calc(-1 * (var(--wiki-logo-height) + var(--wiki-logo-margin, 15px) + var(--wiki-content-border-width, 1px) * var(--wiki-is-navigation-inside-content, 0) + var(--wiki-navigation-height, 3em) + var(--navigation-border-bottom-width) + var(--wiki-navigation-menu-margin) + var(--panel-offset)));
}
.mobile-nav-toggle {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Cpath d='M1 3v2h18V3zm0 8h18V9H1zm0 6h18v-2H1z'/%3E%3C/svg%3E%0A");
}
body.has-vector-mobile-menu #p-tb .mw-list-item > a {
display: inline-flex;
}
body.has-vector-mobile-menu .vector-menu-content-list {
flex-direction: row;
}
/* Search adjustments for the expandable menu */
body.has-vector-mobile-menu #p-search {
/* reposition to the right when mobile sidebar menu is active */
left: calc(var(--wiki-navigation-menu-margin) * 2 + var(--wiki-head-toggle-button-size));
right: var(--wiki-navigation-menu-margin);
transform: none;
}
body.has-vector-mobile-menu #simpleSearch {
width: 100%;
margin: 0 auto;
}
/* icon navbar tabs + expandable nav panel icon */
#mw-head {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading,
#mw-panel .mobile-nav-toggle {
line-height: var(--wiki-head-icon-size);
width: var(--wiki-head-icon-size); /* same as line height */
height: var(--wiki-head-icon-size);
box-sizing: content-box;
padding: var(--wiki-head-icon-padding);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before,
#mw-panel .mobile-nav-toggle::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--wiki-head-icon-size);
height: var(--wiki-head-icon-size);
margin: 0;
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--wiki-navigation-text-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before,
#mw-panel .mobile-nav-toggle:hover::before,
#mw-panel .mobile-nav-toggle.nav--expanded::before {
background-color: var(--wiki-navigation-text-color--hover, var(--wiki-content-link-color--hover)); /* fallback for backwards compatibility */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a::before {
background-color: var(--wiki-navigation-selected-text-color);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-ve-edit,
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Cpath d='m16.77 8 1.94-2a1 1 0 0 0 0-1.41l-3.34-3.3a1 1 0 0 0-1.41 0L12 3.23zM1 14.25V19h4.75l9.96-9.96-4.75-4.75z'/%3E%3C/svg%3E%0A");
}
#ca-ve-edit + #ca-edit {
--icon: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink' width='20' height='20' viewBox='0 0 20 20' aria-hidden='true'%3E%3C!----%3E%3Cg%3E%3Cpath d='M1 3v14h3v-2H3V5h1V3zm4 0v14h4v-2H7V5h2V3zm11 0v2h1v10h-1v2h3V3zm-5 0v2h2v10h-2v2h4V3z'%3E%3C/path%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Cpath d='M10 14.5a4.5 4.5 0 1 1 4.5-4.5 4.5 4.5 0 0 1-4.5 4.5M10 3C3 3 0 10 0 10s3 7 10 7 10-7 10-7-3-7-10-7'/%3E%3Ccircle cx='10' cy='10' r='2.5'/%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E article %3C/title%3E%3Cpath d='M5 1a2 2 0 0 0-2 2v14a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V3a2 2 0 0 0-2-2zm0 3h5v1H5zm0 2h5v1H5zm0 2h5v1H5zm10 7H5v-1h10zm0-2H5v-1h10zm0-2H5v-1h10zm0-2h-4V4h4z'/%3E%3C/svg%3E%0A");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Cpath d='M9 6v5h.06l2.48 2.47 1.41-1.41L11 10.11V6z'/%3E%3Cpath d='M10 1a9 9 0 0 0-7.85 13.35L.5 16H6v-5.5l-2.38 2.38A7 7 0 1 1 10 17v2a9 9 0 0 0 0-18'/%3E%3C/svg%3E%0A");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' encoding='UTF-8'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ccircle cx='10' cy='10' r='2'/%3E%3Ccircle cx='3' cy='10' r='2'/%3E%3Ccircle cx='17' cy='10' r='2'/%3E%3C/svg%3E%0A");
}
#ca-watch {
--icon: var(--icon-star-empty);
}
#ca-unwatch {
--icon: var(--icon-star-filled);
}
.vector-menu-tabs #ca-watch.icon a:hover::before,
.vector-menu-tabs #ca-unwatch.icon a:hover::before {
background-image: none;
}
/* RecentChanges - prevent overflow on long summaries */
.client-js .mw-changeslist ul,
.client-js .mw-changeslist table.mw-enhanced-rc {
margin-left: 0;
}
.mw-changeslist-line-inner-comment,
.mw-changeslist-line .comment {
font-size: 0.9em;
}
.mw-userlink {
overflow-wrap: anywhere;
}
}
/* Hide the expandable navigation button for desktop users */
.mobile-nav-toggle {
display: none;
}
/*************
* End mobile *
**************/
/******************************************************/
/* */
/* [END] OF WIKI.GG DEFAULT LOADOUT */
/* ALL LOCAL SKIN CUSTOMIZATIONS SHOULD GO BELOW HERE */
/* DO NOT EDIT OR DELETE THIS COMMENT BLOCK */
/* */
/******************************************************/
21a24db80b99f60f3d09acbc725e1a637568049a
Template:!!
10
519
769
2025-08-15T01:23:15Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
||<noinclude>{{documentation}}</noinclude>
02fb31115eef5c15d6612ac334bf5a5d83155c0a
Template:!!/doc
10
520
770
2025-08-15T01:23:16Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:!(
10
521
771
2025-08-15T01:23:16Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[<noinclude>
{{documentation}}</noinclude>
1b058774deae9a7e511a0486a04647d6a3b9af62
Template:!((
10
522
772
2025-08-15T01:23:17Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[<noinclude>
{{documentation}}</noinclude>
a331374acf15177afbb3ffc0ec7bd5ada14c582e
Template:!((/doc
10
523
773
2025-08-15T01:23:18Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:!(/doc
10
524
774
2025-08-15T01:23:19Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:!)
10
525
775
2025-08-15T01:23:20Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
|}<noinclude>{{documentation}}</noinclude>
b2debea163716e114d1ea46e65a63d7a1ae84bc0
Template:!)/doc
10
526
776
2025-08-15T01:23:21Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:!-
10
527
777
2025-08-15T01:23:22Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
|-<noinclude>{{documentation}}</noinclude>
636f9e440c24f4a3fe28b49cebd1808c3de8a814
Template:!-!
10
528
778
2025-08-15T01:23:23Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
|-|<noinclude>{{documentation}}</noinclude>
c634369c1e88b95ebe6a6d827cb32dc1e9c61fec
Template:!-!/doc
10
529
779
2025-08-15T01:23:24Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:!-/doc
10
530
780
2025-08-15T01:23:25Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:(
10
531
781
2025-08-15T01:23:25Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{<noinclude>
{{documentation}}</noinclude>
490a0c9c85eff213addd7272fe40f8627a637c75
Template:(!
10
532
782
2025-08-15T01:23:26Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{|<noinclude>{{documentation}}</noinclude>
86e51fe1f06ae532410029eb39fa936d68880bc8
Template:(!/doc
10
533
783
2025-08-15T01:23:27Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:((
10
534
784
2025-08-15T01:23:28Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{<noinclude>{{documentation}}</noinclude>
a506ba66cf7c806baae7faecb221b3a946721f6a
Template:(((
10
535
785
2025-08-15T01:23:29Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{{<noinclude>
{{documentation}}</noinclude>
fa33084b57c1f33c82290de279827b973ab2fba8
Template:(((/doc
10
536
786
2025-08-15T01:23:30Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:((/doc
10
537
787
2025-08-15T01:23:31Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{| class="wikitable" style="text-align:center"
|-
! scope="col" style="width:7.0em;" | {{no wrap|Template call}}<br>{{normal|('''m''' for magic word)}}
! scope="col" style="width:5.75em;" | {{no wrap|Output}} {{normal|(delayed interpretation as wikimarkup)}}
! scope="col" style="width:9.0em;" | {{no wrap|HTML alternative}} {{normal|(never interpreted as wikimarkup)}}
! Why you might want to use this
|- style="vertical-align:top"
| <code><nowiki>{{!}}</nowiki></code> '''(m)'''
| <nowiki>|</nowiki>
| &#124; or {{tl|pipe}}
| Displaying pipe characters inside of a parser function
|- style="vertical-align:top"
| <code><nowiki>{{=}}</nowiki></code> '''(m)'''
| <nowiki>=</nowiki>
| &#61;
| Displaying equal signs inside of unnamed parameters (e.g. <code><nowiki>{{MyTemplate|1+1=2}}</nowiki></code> will assign <code>2</code> to <code><nowiki>{{{1+1|}}}</nowiki></code>; <code><nowiki>{{MyTemplate|1+1{{=}}2}}</nowiki></code> will do what you want)
|- style="vertical-align:top"
| {{tlx|!!}}
| <nowiki>||</nowiki>
| &#124;&#124;
| Displaying a break between two table cells inside of a parser function
|- style="vertical-align:top"
| {{tlx|!(}}
| {{!(}}
| &#91;
| Displaying a bracket inside of an external link
|- style="vertical-align:top"
| {{tlx|)!}}
| {{)!}}
| &#93;
| Displaying a bracket inside of an external link
|- style="vertical-align:top"
| {{tlx|!((}}
| {{!((}}
| &#91;&#91;
| Displaying a bracket inside of a link
|- style="vertical-align:top"
| {{tlx|))!}}
| {{))!}}
| &#93;&#93;
| Displaying a bracket inside of a link
|- style="vertical-align:top"
| {{tlx|(}}
| {{(}}
| &#123;
| Escaping a single brace immediately next to a template or parser function to avoid turning it into a parameter
|- style="vertical-align:top"
| {{tlx|)}}
| {{)}}
| &#125;
| Escaping a single brace immediately next to a template or parser function to avoid turning it into a parameter
|- style="vertical-align:top"
| {{tlx|((}}
| {{((}}
| &#123;&#123;
| Displaying open braces for a template without actually transcluding that template
|- style="vertical-align:top"
| {{tlx|))}}
| {{))}}
| &#125;&#125;
| Displaying closed braces for a template without actually transcluding that template
|- style="vertical-align:top"
| {{tlx|(((}}
| {{(((}}
| &#123;&#123;&#123;
| Displaying a template parameter's open curly braces without actually using that variable
|- style="vertical-align:top"
| {{tlx|)))}}
| {{)))}}
| &#125;&#125;&#125;
| Displaying a template parameter's closed curly braces without actually using that variable
|- style="vertical-align:top"
| {{tlx|(!}}
| <nowiki>{|</nowiki>
| &#123;&#124;
| Starting a table inside of a parser function
|- style="vertical-align:top"
| {{tlx|!-}}
| <nowiki>|-</nowiki>
| &#124;&#45;
| Starting a new table row inside of a parser function
|- style="vertical-align:top"
| {{tlx|!)}}
| <nowiki>|}</nowiki>
| &#124;&#125;
| Closing a table inside of a parser function
|}<includeonly>
[[Category:Formatting templates]]
</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9e1eb11bc0644d97b4cc9bc4445c3f0bacdd339d
Template:(/doc
10
538
788
2025-08-15T01:23:31Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:)
10
539
789
2025-08-15T01:23:32Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
}<noinclude>
{{documentation}}</noinclude>
3bf19eb36f7371f1b4b61b8efbba67dfb0e8cfd4
Template:)!
10
540
790
2025-08-15T01:23:33Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
]<noinclude>
{{documentation}}</noinclude>
016897dfd1af3b146bed2b47e7aa58c0bbf6f23d
Template:)!/doc
10
541
791
2025-08-15T01:23:34Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:))
10
542
792
2025-08-15T01:23:35Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
}}<noinclude>
{{documentation}}
</noinclude>
85ca77d4d6ff71d8e6396ebd798f87fa7f45dc02
Template:))!
10
543
793
2025-08-15T01:23:36Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
]]<noinclude>
{{documentation}}</noinclude>
3d84066ce45d0c1fca0bb04608a4e73c6ea54324
Template:))!/doc
10
544
794
2025-08-15T01:23:37Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:)))
10
545
795
2025-08-15T01:23:37Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
}}}<noinclude>
{{documentation}}</noinclude>
585d94f6fe636b77087dc0d06bfbe6cb69b29987
Template:)))/doc
10
546
796
2025-08-15T01:23:38Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:))/doc
10
547
797
2025-08-15T01:23:39Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:)/doc
10
548
798
2025-08-15T01:23:40Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:*
10
549
799
2025-08-15T01:23:41Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
• <noinclude>
{{doc}}
[[Category:Formatting templates]]
</noinclude>
81a7f0051da7b8f4a0548d91c5eb429a974fac91
Template:*/doc
10
550
800
2025-08-15T01:23:42Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This is the '''bullet''' template; it looks like this: [ • ]
It works similarly to the HTML markup sequence: [<code>'''&nbsp;&bull;&nbsp;'''</code>], that is, a non-breaking space, a bullet and a non-breaking space.
This template is used when you want a larger bullet than a bold middot ['''·'''], but something smaller than an en dash [–].
<noinclude>[[Category:Template documentation]]</noinclude>
ea04fe63a10dc333ed9c48bfc397debb11682f1e
Template:Ambox
10
551
801
2025-08-15T01:23:43Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
--><div class="ambox {{{class|}}} {{#ifeq:{{lc:{{{tiny|}}}}}|yes|tiny}} noexcerpt"<!--
--> style="{{#if:{{{color|}}}|--ambox-color: {{{color|}}};<!-- /if -->}}"><!--
--><div class="ambox-icon metadata <!-- the metadata class stops it from showing in MediaViewer -->">[[File:{{{icon|Ambox banner content.svg}}}{{!}}{{#ifeq:{{lc:{{{tiny|}}}}}|yes|48x20px|48x48px}}|alt=|link=]]</div><!--
--><div class="ambox-content"><!-- start ambox content
-->{{#if: {{{title|}}} | <p class="ambox-title">{{{title}}}</p> }}<!--
--><p class="ambox-text">{{{message|No text provided.}}}{{#if: {{{date|}}} |<nowiki> </nowiki>(Message added: {{{date}}}) }}</p><!--
--></div><!-- end ambox content
--></div><!-- end ambox
--></includeonly><noinclude>
{{doc}}
[[Category:Notice templates]]</noinclude>
11c1d0a1c9c2fcd4b89b27313303decfae03dea7
Template:Ambox/doc
10
552
802
2025-08-15T01:23:43Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{#ifeq:{{ROOTPAGENAME}}|Ambox|"Ambox" is an abbreviation for '''A'''rticle '''m'''essage '''box'''. You can use amboxes in articles to indicate something important about the current page, often in the header.|
This '''message template''' is an [[Template:Ambox|article message box]], or '''ambox'''. The documentation below discusses how to use each ambox provided by the wiki.
}}
== Premade amboxes ==
=== Problem notice amboxes ===
These amboxes are used temporarily to notify other editors and visitors about a problem with an article. These amboxes support the following parameters:
* <code>|tiny=</code>: If set to <code>yes</code>, the box will have less padding and the icon will be much smaller than default.
* <code>|class=</code>: Any additional CSS classes to add to the ambox container element.
* <code>|date=</code>: The date the ambox was added to the page.
* <code>|nocat=</code>: If set to <code>yes</code>, no category will be added to the page. Use this only when creating documentation.
'''Note:''' Premade amboxes need the base {{tl|Ambox}} template to work.
{| class="wikitable"
! Code !! Result
|-
| {{tl|Cleanup}} || {{Cleanup|nocat=yes}}
|-
| {{tl|Delete}} || {{Delete|nocat=yes}}
|-
| {{tl|Merge|Example}} || {{Merge|Template:Ambox{{!}}Example|nocat=yes}}
|-
| {{tl|Move|Example}} || {{Move|Template:Ambox{{!}}Example|nocat=yes}}
|-
| {{tl|Split|Example}}<br/>{{tl|Split|Example 1|Example 2|Example 3}} || {{Split|Template:Ambox{{!}}Example|nocat=yes}}
{{Split|Template:Ambox{{!}}Example 1|Template:Ambox{{!}}Example 2|Template:Ambox{{!}}Example 3|nocat=yes}}
|-
| {{tl|Stub}} || {{Stub|nocat=yes}}
|-
|}
=== Informational amboxes ===
These amboxes are intended as permanent fixtures to a page, to notify visitors about some piece of information relevant to the page. These amboxes support the following parameters in addition to any listed:
* <code>|tiny=</code>: If set to <code>yes</code>, the box will have less padding and the icon will be much smaller than default.
* <code>|class=</code>: Any additional CSS classes to add to the ambox container element.
{| class="wikitable"
! Code !! Additional parameters !! Result
|-
| {{tl|Spoiler warning}} || || {{Spoiler warning|nocat=yes}}
|-
| {{tl|No direct use}} || || {{No direct use|nocat=yes}}
|-
| {{tl|Uses Lua}} || <code><nowiki>|1=</nowiki></code>, a comma-separated list of modules used || {{Uses Lua|nocat=yes}}
|}
=== Optional parameters ===
You can use optional parameters to further customize a premade ambox. The example below is using <code>tiny=yes</code> and <code>date=01/01/2021</code>.
{{Cleanup|tiny=yes|date=01/01/2021|nocat=yes}}
== Creating a custom ambox ==
You can create additional ambox templates as needed using the following parameters:
<pre>
{{Ambox
| color = The left border color.
| icon = The icon image to be displayed.
| title = The optional title.
| message = The explanation text displayed.
| tiny = If you want the tiny version of the ambox, fill the parameter with "yes".
| date = An optional date of creation for the message.
| class = An optional CSS class for the ambox.
}}
</pre>
== Dependencies ==
For this template to work properly, you need the following:
* <code>.ambox</code> and any related classes, found in [[MediaWiki:Common.css]].
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
d4fda481c06177d59ff39364bf17e15d7f1adfbc
Template:Anchor
10
553
803
2025-08-15T01:23:44Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
--><span id="{{{1}}}"></span><!--
--></includeonly><!--
--><noinclude>{{doc}}
[[Category:Navigation templates]]</noinclude>
08ccba46722925866447768d344bf540b0b55e79
Template:Anchor/doc
10
554
804
2025-08-15T01:23:45Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
== Summary ==
This template can be used to insert an invisible anchor (reference points) into a page that can later be used by internal wiki links.
== Usage ==
To create a custom anchor, use <code><nowiki>{{Anchor|Anchor Name}}</nowiki></code> anywhere in the page.
For example, if you create the anchor <code><nowiki>{{Anchor|Example Anchor}}</nowiki></code> in the page <code><nowiki>[[Example]]</nowiki></code>, you can access it through the internal link <code><nowiki>[[Example#Example Anchor]]</nowiki></code>.
Remember that you can create a [[support:Redirect|redirect]] to this template so that you can call it more easily, such as with <code><nowiki>{{a|Anchor Name}}</nowiki></code>.
<noinclude>[[Category:Template documentation]]</noinclude>
4b0ddb50416a354db262e62617d9b45056f4d526
Template:Character icon
10
555
805
2025-08-15T01:23:46Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{Link icon|{{{1|}}}|{{{2|}}}|type=Character}}</includeonly><noinclude>{{documentation}}[[Category:Formatting templates]]</noinclude>
24bad84fd5dea93cab210dfd592fda86af09eb87
Template:Character icon/doc
10
556
806
2025-08-15T01:23:47Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
== Summary ==
<templatedata>
{
"params": {
"1": {
"aliases": [
"page"
],
"label": "Page Name",
"description": "The name for the target page.",
"example": "Page Name",
"type": "wiki-page-name",
"required": true
},
"2": {
"aliases": [
"label"
],
"label": "Link Label",
"description": "The text to the be displayed on the link icon's label.",
"example": "Alternative Page Name",
"type": "line"
}
},
"description": "Use this template to display an icon next to a page link.\n\nThis template assumes that each page has an icon uploaded at a specific location, namely \"File:Page Name (Character).png\".",
"format": "inline"
}
</templatedata>
== Examples ==
For the examples below, <code><nowiki>File:Invisible Boy (Character).png</nowiki></code> was used as the icon for a page called <code>Invisible Boy</code>.
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{Character icon|Invisible Boy}}</nowiki></code> || {{Character icon|Invisible Boy}}
|-
| <code><nowiki>{{Character icon|Invisible Boy|The Invisible Boy}}</nowiki></code> || {{Character icon|Invisible Boy|The Invisible Boy}}
|-
| <code><nowiki>{{Character icon|Invisible Boy|notext}}</nowiki></code> || {{Character icon|Invisible Boy|notext}}
|-
| <code><nowiki>{{Character icon|Missing Boy}}</nowiki></code> (Missing Page Icon) || {{Character icon|Missing Boy}}
|}
== Dependencies==
For this template to work properly, you need the following:
* The base {{tl|Link icon}} template.
* The <code>.link-icon</code> class and any related classes, found in [[MediaWiki:Common.css]].
0999a706143c16f5ed970816e7825239cfce9547
Template:Cleanup/doc
10
557
807
2025-08-15T01:23:48Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Ambox/doc]]
286a3914c1d2770ff27394ac3d3f36a685542cb8
Template:Color
10
558
808
2025-08-15T01:23:49Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><span class="color">{{{1}}} <span class="color__splotch" style="background-color: {{{1}}};" title="{{{1}}}"></span></span>[[Category:Pages with colors]]</includeonly><noinclude>
{{doc}}
[[Category:Formatting templates]]
</noinclude>
8d576236ad82770d3c04720d4ac105edcb835874
Template:Color/doc
10
559
809
2025-08-15T01:23:50Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template creates a small color splotch with a given background color next to a plaintext color code. This is useful for previewing colors.
==Usage==
{{tlx|color|<color>}}
Where <code><color></code> is any valid [https://developer.mozilla.org/en-US/docs/Web/CSS/color_value CSS color].
==Examples==
<pre>
My favorite color is {{color|darkgreen}}
I think the current {{color|#6d8afb}} of links should be changed to a {{color|#6df4fb}}
RGB is cool too, you can do {{color|rgb(128,255,128)}}, or even transparency with {{color|rgba(128,255,128,0.5)}}.
</pre>
Produces:
My favorite color is {{color|darkgreen}}
I think the current {{color|#6d8afb}} of links should be changed to a {{color|#6df4fb}}
RGB is cool too, you can do {{color|rgb(128,255,128)}}, or even transparency with {{color|rgba(128,255,128,0.5)}}.
<noinclude>[[Category:Template documentation]]</noinclude>
cb66b177cf785e1b3f60e28e36852b253e4b3d82
Template:Ct
10
560
810
2025-08-15T01:23:50Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<code><nowiki>[</nowiki>[[Special:CargoTables/{{{1}}}|{{{1}}}]]<nowiki>]</nowiki>{{#if:{{{2|}}}|.{{{2}}}}}</code><noinclude>
[[Category:Formatting templates]]</noinclude>
d868545d4d3eeb1545e963d063199a68abba7836
Template:Disambig
10
561
811
2025-08-15T01:23:52Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:Disambiguation]]
f220bcb889e0ce686a839d64ec6c4359b0e8bfb7
Template:Discord
10
562
812
2025-08-15T01:23:53Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{#if:{{{1|{{{id|}}}}}}|<!--
-->{{#ifeq: {{lc:{{{full|}}}<!-- -->}} | yes<!--
display the full widget:
-->|<div class="DiscordIntegrator" style="width: {{#or:{{{width|}}}|100%}}; height: {{#or:{{{height|}}}|300px}}"
data-id="{{{1|{{{id}}}}}}"
data-logged-in="{{{loggedIn}}}"
data-theme="{{{theme|}}}"
data-width="100%"
data-height="100%"><!--
-->If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.</div><!--
display only the small widget:
-->|<div id="discord-compact-widget" data-id="{{{1|{{{id}}}}}}"></div><!--
-->}}<!--
case: id is not supplied
-->|<strong class="error">DiscordIntegrator error: ID of the server isn't supplied.</strong> For instructions on how to find a Discord server ID, see [https://support.discord.com/hc/articles/206346498 this Discord Help Center article]<!--
-->}}</includeonly><!--
-->[[Category:Pages with Discord embeds]]<noinclude>{{Documentation}}
[[Category:Templates]]</noinclude>
7d39c3a9d1b4eb8e95becaf418c16ec30cb9c077
Template:Discord/doc
10
563
813
2025-08-15T01:23:54Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template allows you to either use [[support:DiscordCompact|DiscordCompact]] or [[support:DiscordWidget|DiscordWidget]] to display information about a certain Discord server.
== Usage ==
In order to be able to show a Discord server widget on your wiki, first go to your Discord server and do the following:
* Open the <code>Server Settings</code>, then go to the <code>Engagement</code> section.
* Scroll down to <code>Server Widget</code>.
* Enable the widget.
* Copy the <code>Server ID</code>.
Then, do the following depending on the type of widget you want to use (compact or full).
=== Compact widget (default) ===
{{main|support:DiscordCompact{{!}}DiscordCompact}}
The compact widget is the default one.
To use it, simply add the template with the server ID either as the '''first''' parameter or as the <code>id</code> parameter:
* <code><nowiki>{{Discord|serverID}}</nowiki></code>
* <code><nowiki>{{Discord|id=serverID}}</nowiki></code>
=== Full widget ===
{{main|support:DiscordWidget{{!}}DiscordWidget}}
To use the full version of the Discord widget, you have to specify <code>full=yes</code> as one of the template parameters, with the ID either as the '''first''' parameter or as the <code>id</code> parameter:
* <code><nowiki>{{Discord|serverID|full=yes}}</nowiki></code>
* <code><nowiki>{{Discord|full=yes|id=serverID}}</nowiki></code>
You can further customize the widget with the <code>width</code>, <code>height</code> and other parameters. See the Examples section and the full documentation for DiscordWidget on the [[support:DiscordWidget|Support Wiki]].
== Examples ==
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{Discord|951501892553424917}}</nowiki></code><br/><code><nowiki>{{Discord|id=951501892553424917}}</nowiki></code> || {{Discord|951501892553424917}}
|-
| <code><nowiki>{{Discord|951501892553424917}|full=yes}</nowiki></code> || {{Discord|951501892553424917|full=yes}}
|-
| <pre><nowiki>{{Discord|full=yes
|id = 951501892553424917
|width = 300px
|height = 500px
}}</nowiki></pre> || {{Discord|full=yes|id=951501892553424917|width=300px|height=500px}}
|}
== Dependencies ==
* As stated before, both Compact and Widget require the given Discord server to have Widgets enabled in its Server Settings.
* Both Compact and Widget require the <code>discordTemplate</code> gadget:
** [[MediaWiki:Gadgets/discordTemplate]]
** [[MediaWiki:Gadgets/discordTemplate/main.js]]
== TemplateData ==
<templatedata>
{
"params": {
"1": {
"aliases": [
"id"
],
"label": "Server ID",
"description": "The Discord server's ID.",
"example": "951501892553424917",
"type": "line",
"required": true
},
"full": {
"label": "Use full widget",
"example": "yes",
"type": "boolean",
"description": "Do you want to use the full widget?"
},
"width": {
"label": "Width (full widget only)",
"description": "A custom width for the full widget.",
"example": "300px",
"type": "line"
},
"height": {
"label": "Height (full widget only)",
"description": "A custom height for the full widget.",
"example": "500px",
"type": "line"
}
},
"description": "This template allows you to either use DiscordCompact or DiscordWidget to display information about a certain Discord server.",
"paramOrder": [
"1",
"full",
"width",
"height"
],
"format": "block"
}
</templatedata>
2b1165b9383a06a5766054d0d38b8b045cf83b25
Template:Distinguish
10
564
814
2025-08-15T01:23:55Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
-->{{#vardefine:text|<!-- start vd
-->{{#if:{{{text|}}} | {{{text}}} |<!-- start top if
-->{{#if:{{{2|}}}<!-- if more than one page
-->|[[{{{1}}}]]{{#if:{{{3|}}}<!-- start concat if
-->|, [[{{{2}}}]] or [[{{{3}}}]]<!-- concat two
-->|<nowiki> </nowiki>or [[{{{2}}}]]<!-- else; concat one
-->}}<!-- end concat if
-->|[[{{{1}}}]]<!-- else; one page only
-->}}<!-- end custom disambig if
-->}}<!-- end if
-->}}<!-- end vd
-->{{Hatnote|<!--
-->Not to be confused with {{#var:text}}.<!--
-->}}<!--
--></includeonly><!--
--><noinclude>{{doc}}[[Category:Hatnote templates]]</noinclude>
67ae5406ffd29bec56cfe7ad6527bb09a9733496
Template:Distinguish/doc
10
565
815
2025-08-15T01:23:56Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<templatedata>
{
"params": {
"1": {
"label": "Alternative",
"description": "The alternative page.",
"example": "Alternative Page",
"type": "wiki-page-name",
"suggested": true
},
"2": {
"label": "Second Alternative",
"description": "A second alternative page.",
"example": "Second Alternative Page",
"type": "wiki-page-name"
},
"3": {
"label": "Third Alternative",
"description": "A third alternative page.",
"example": "Third Alternative Page",
"type": "wiki-page-name"
},
"text": {
"label": "Alternative Text",
"description": "Instead of using pages, you can provide a full alternative text. This parameter overrides other provided parameters.",
"example": "the alternative page, [[Alternative Page]]",
"type": "line"
}
},
"description": "This hatnote template is meant to be used to indicate possible alternatives to what the reader wants to find.",
"paramOrder": [
"1",
"2",
"3",
"text"
],
"format": "inline"
}
</templatedata>
== Examples ==
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{Distinguish|Special:Uncategorizedpages}}</nowiki></code> || {{Distinguish|Special:Uncategorizedpages}}
|-
| <code><nowiki>{{Distinguish|Special:Uncategorizedpages|Special:Uncategorizedfiles}}</nowiki></code> || {{Distinguish|Special:Uncategorizedpages|Special:Uncategorizedfiles}}
|-
| <code><nowiki>{{Distinguish|Special:Uncategorizedpages|Special:Uncategorizedfiles|Special:Uncategorizedcategories}}</nowiki></code> || {{Distinguish|Special:Uncategorizedpages|Special:Uncategorizedfiles|Special:Uncategorizedcategories}}
|-
| <code><nowiki>{{Distinguish|Special:Uncategorizedpages{{!}}Page 1}}</nowiki></code> (Custom link label) || {{Distinguish|Special:Uncategorizedpages{{!}}Page 1}}
|-
| <code><nowiki>{{Distinguish|text = Page 1, another name for [[Special:Uncategorizedpages]]}}</nowiki></code> || {{Distinguish|text = Page 1, another name for [[Special:Uncategorizedpages]]}}
|}
== Dependencies ==
For this template to work properly, you need the following:
* The {{tl|Hatnote}} base template.
* The <code>.hatnote</code> class, found in [[MediaWiki:Common.css]].
== Source ==
Roughly based on [[wikipedia:Template:Distinguish|Wikipedia's Distinguish Template]].
<noinclude>[[Category:Template documentation]]</noinclude>
2a06ed576ae6479add20834628f9378c657cb4fb
Template:Doc
10
566
816
2025-08-15T01:23:57Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:Documentation]]
041222999c2c4765a4663432058f50686fb65f40
Template:Example character infobox
10
567
817
2025-08-15T01:23:58Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{#invoke:Infobox|main
<!-- See https://support.wiki.gg/wiki/DRUID_infoboxes for extra documentation -->
<!-- the "kind" categorizes this type of infobox. For example, you might want to write `Character`, `Level`, or `Item`. -->
<!-- This `kind` value should be unique to this template, and no other infobox template should have the same value -->
|kind=example-1
<!-- You can almost certainly leave the separator alone, unless one of your *section names* has a comma in it -->
|sep=,
<!-- feel free to edit the 300px but mostly try to avoid changing this next line unless you are adding tabs -->
|image={{#if:{{{image|}}}|[[File:{{{image}}}{{!}}300px]]}}
<!-- every infobox needs a |sections= parameter, which lists the groups of sections, in order top to bottom -->
|sections=General Info, Stats
<!-- for each section, specify the list of fields that you want to show up in that section, top to bottom -->
<!-- empty fields (not specified on the content page) will not show up -->
|General Info=Region,Element
|Stats=Attack, HP, Armor, Attack Speed
<!-- this field formats the `Attack Speed` parameter when it's specified by the content page, adding a % sign to the end of it. -->
<!-- this is an optional operation to do, only do it if you need to provide some extra formatting -->
|Attack Speed={{#if:{{{Attack Speed|}}}|{{{Attack Speed}}}%}}
}}<!--
Here is the above code without comments for easier copy-pasting:
{{#invoke:Infobox|main
|kind=example-1
|sep=,
|image={{#if:{{{image|}}}|[[File:{{{image}}}{{!}}300px]]}}
|sections=General Info, Stats
|General Info=Region,Element
|Stats=Attack, HP, Armor, Attack Speed
|Attack Speed={{#if:{{{Attack Speed|}}}|{{{Attack Speed}}}%}}
}}
--></includeonly><noinclude>
{{documentation}}
[[Category:Infobox templates]]</noinclude>
f49d0f82d5a212306ff66b8fee112ecf88123576
Template:Example character infobox/doc
10
568
818
2025-08-15T01:23:59Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<noinclude>Are you trying to edit [[Template:Example character infobox]]? If so, you may be in the wrong place - this is the '''documentation page''', not the template itself. To edit the template, please go here: {{fullurl:Template:Example character infobox|action=edit}}
</noinclude>This is an example character infobox using the [[support:DRUID infoboxes|DRUID infoboxes]] framework. You can edit it, rename it, or delete it as desired.
== Modify this template ==
To see how DRUID works, please '''edit this page'''! It has several comments explaining the different parts of how to make an infobox.
== Copyable code for use on other content pages ==
If you want to create pages using this infobox, you can use the snippet below. Please understand, this code is for CONTENT PAGES ONLY!! It does not have anything to do with changing what the template supports.
<syntaxhighlight lang="wikitext" style="overflow: auto;">
{{Example character infobox
|title=
|image=
|Region=
|Element=
|Attack=
|HP=
|Armor=
|Attack Speed=
}}
</syntaxhighlight><noinclude>[[Category:Template documentation]]</noinclude>
cc625bd426cde7dbdfa16b8330ff21cd1ef2e942
Template:Flag
10
569
819
2025-08-15T01:23:59Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
--><span class="country-flag" title="{{{2|}}}">{{#if: {{{1|}}} | [[File:Flag {{{1|}}}.svg|x20px|link=]] | }}</span><!--
--></includeonly><!--
--><noinclude>{{doc}}[[Category:Formatting templates]]</noinclude>
9802f61bee0e36120c835608ccee85e72384341b
Template:Flag/doc
10
570
820
2025-08-15T01:24:01Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This formatting template allows you to display country flags inline.
Available country flags can be seen in [[dev:Category:Country_flags|our Commons Wiki]].
== Usage ==
The template can be used with the following formatting: <code><nowiki>{{flag|code|Legend}}</nowiki></code>, where:
* <code>code</code> is the [[wikipedia:ISO 3166-1 alpha-2|ISO 3166-1 alpha-2]] code for the country flag.
* <code>Legend</code> is the legend displayed on hover (optional).
== Examples ==
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{flag|ca|Canada}}</nowiki></code> || {{flag|ca|Canada}}
|}
<noinclude>[[Category:Template documentation]]</noinclude>
1fb455be1ffbed259dd27df18dd447e605746ed4
Template:For/doc
10
571
821
2025-08-15T01:24:02Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<templatedata>
{
"params": {
"1": {
"label": "Topic",
"description": "The topic the following pages are about.",
"example": "more information",
"type": "line",
"required": true
},
"2": {
"label": "Related Page",
"description": "A related page.",
"example": "Related Page",
"type": "wiki-page-name",
"required": true
},
"3": {
"label": "Second Page",
"description": "A second related page.",
"example": "Second Related Page",
"type": "wiki-page-name"
},
"4": {
"label": "Third Page",
"description": "A third related page.",
"example": "Third Related Page",
"type": "wiki-page-name"
}
},
"description": "This hatnote template is meant to be used to show pages related to a topic the reader might want to visit.",
"paramOrder": [
"1",
"2",
"3",
"4"
],
"format": "inline"
}
</templatedata>
== Examples ==
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{For|more information|Special:WantedPages}}</nowiki></code> || {{For|more information|Special:WantedPages}}
|-
| <code><nowiki>{{For|more information|Special:WantedPages|Special:UncategorizedPages}}</nowiki></code> || {{For|more information|Special:WantedPages|Special:UncategorizedPages}}
|-
| <code><nowiki>{{For|more information|Special:WantedPages|Special:UncategorizedPages|Special:UncategorizedCategories}}</nowiki></code> || {{For|more information|Special:WantedPages|Special:UncategorizedPages|Special:UncategorizedCategories}}
|-
| <code><nowiki>{{For|more information|Special:WantedPages{{!}}Page 1}}</nowiki></code> (Custom link label) || {{For|more information|Special:WantedPages{{!}}Page 1}}
|}
== Dependencies ==
For this template to work properly, you need the following:
* The {{tl|Hatnote}} base template.
* The <code>.hatnote</code> class, found in [[MediaWiki:Common.css]].
== Source ==
Roughly based on [[wikipedia:Template:For|Wikipedia's For Template]].
<noinclude>[[Category:Template documentation]]</noinclude>
b2a30a9bf8acff259d5e86654a2de69c2d5e4fff
Template:From Wikipedia
10
572
822
2025-08-15T01:24:03Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{Ambox
| color = darkblue
| icon = Wikipedia.svg
| title= This code is adapted from [[wikipedia:Main Page|Wikipedia]].
| message = For the original code, see the following pages: {{#arraymap:{{{1|}}}|,|%s|[[wikipedia:%s|%s]]}}
| tiny = {{{tiny|}}}
| class = {{{class|}}}
}}</includeonly><noinclude>{{doc}}</noinclude>
0bb256ef5acc38fb0cfbdacc22e75aab89bd6e2c
Template:Gad
10
573
823
2025-08-15T01:24:03Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<code>Gadget-[[MediaWiki:Gadget-{{{1}}}|{{{1}}}]]</code><noinclude>[[Category:Formatting templates]]</noinclude>
dd027468a6022472506b1fc2973d6299ec01e854
Template:I
10
574
824
2025-08-15T01:24:05Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Link icon]]
6ebdedb4de95efaa3e6ca27590e79aca674f2364
Template:Item icon
10
575
825
2025-08-15T01:24:05Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{Link icon|{{{1|}}}|{{{2|}}}|type=Item}}</includeonly><noinclude>{{documentation}}[[Category:Formatting templates]]</noinclude>
6564279e3808e659b8034ad4b96f4f9e9e498b57
Template:Item icon/doc
10
576
826
2025-08-15T01:24:06Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
== Summary ==
<templatedata>
{
"params": {
"1": {
"aliases": [
"page"
],
"label": "Page Name",
"description": "The name for the target page.",
"example": "Page Name",
"type": "wiki-page-name",
"required": true
},
"2": {
"aliases": [
"label"
],
"label": "Link Label",
"description": "The text to the be displayed on the link icon's label.",
"example": "Alternative Page Name",
"type": "line"
}
},
"description": "Use this template to display an icon next to a page link.\n\nThis template assumes that each page has an icon uploaded at a specific location, namely \"File:Page Name (Item).png\".",
"format": "inline"
}
</templatedata>
== Examples ==
For the examples below, <code><nowiki>File:Mystic Feather (Item).png</nowiki></code> was used as the icon for a page called <code>Mystic Feather</code>.
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{Item icon|Mystic Feather}}</nowiki></code> || {{Item icon|Mystic Feather}}
|-
| <code><nowiki>{{Item icon|Mystic Feather|Mystic Feathers}}</nowiki></code> || {{Item icon|Mystic Feather|Mystic Feathers}}
|-
| <code><nowiki>{{Item icon|Mystic Feather|notext}}</nowiki></code> || {{Item icon|Mystic Feather|notext}}
|-
| <code><nowiki>{{Item icon|Missing Item}}</nowiki></code> (Missing Page Icon) || {{Item icon|Missing Item}}
|}
== Dependencies==
For this template to work properly, you need the following:
* The base {{tl|Link icon}} template.
* The <code>.link-icon</code> class and any related classes, found in [[MediaWiki:Common.css]].
4dfcab6f3d3c88596068607685645f29666f0141
Template:Iter
10
577
827
2025-08-15T01:24:07Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{#vardefine:varname|ITER_INDEX_{{#if:{{{1|}}}|{{{1}}}|default}}<!-- end vardefine -->}}<!--
main logic
-->{{#vardefineecho:{{#var:varname}}|
{{#expr:
{{#ifeq:{{lc:{{{reset|}}}<!-- end lc -->}}
|yes
|0
|{{#var:{{#var:varname}}|0}}
<!-- end ifeq -->}} + {{#if:{{{get|}}}|0|1}}
<!-- end expr -->}}
<!-- end vde -->}}</includeonly><noinclude>{{documentation}}
[[Category:Templates]]</noinclude>
c37a3625d58a115a140f129da248ec1c9f6cb55e
Template:Iter/doc
10
578
828
2025-08-15T01:24:08Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template helps you create indexed columns in tables (particularly [[support:Cargo|Cargo]] queries) and to retrieve iterator values when using the parser function <code><nowiki>{{#arraymaptemplate</nowiki></code> (bundled with Extension:ParserPower on wiki.gg).
== Simple counting ==
<pre>
* {{iter|}}
* {{iter|}}
* {{iter|}}
* {{iter|}}
</pre>
* {{iter|}}
* {{iter|}}
* {{iter|}}
* {{iter|}}
== Reset the counter ==
<pre>
* {{iter|reset=yes}}
* {{iter|}}
* {{iter|reset=yes}}
* {{iter|}}
</pre>
* {{iter|reset=yes}}
* {{iter|}}
* {{iter|reset=yes}}
* {{iter|}}
== Multiple counters ==
<pre>
* {{iter|key1}}
* {{iter|key2}}
* {{iter|key2}}
* {{iter|key1}}
</pre>
* {{iter|key1}}
* {{iter|key2}}
* {{iter|key2}}
* {{iter|key1}}
== Get value without incrementing ==
<pre>
* {{iter|reset=yes}}
* {{iter|}}
* {{iter|}}
* {{iter|get=yes}}
</pre>
* {{iter|reset=yes}}
* {{iter|}}
* {{iter|}}
* {{iter|get=yes}}
<noinclude>
[[Category:Template documentation]]
</noinclude>
20b5a53a6457493d2a2a9774b803511678a65760
Template:Key
10
579
829
2025-08-15T01:24:09Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
-->{{#vardefine:platform | {{#if: {{{2|}}} | {{#switch: {{lc:{{{1|}}}}}
<!-- Desktop -->
|mouse
|keyboard=keyboard
<!-- Mobile -->
|gesture=gesture
<!-- Microsoft -->
|xboxseries
|xbox=Xbox
|xbox one
|xbone
|xbox1
|xboxone=xboxone
|xbox 360
|xb360
|xbox360
|360=360
<!-- Sony -->
|ps
|ps5
|playstation
|ds
|dualsense=DualSense
|playstation 4
|ps4=PS4
|playstation 3
|ps3=ps3
<!-- Nintendo -->
|ns
|switch=Switch
|wii=wii
}} | undefined }} }}<!--
-->{{#vardefine:key | {{#if: {{{2|}}} | {{ucfirst:{{{2}}}}} | {{ucfirst:{{{1}}}}} }} }}<!--
-->{{#vardefine:img | {{#if: {{{2|}}} | [[File:{{#var:platform}} {{#var:key}}.png|x25px|link=]] }} | Undefined }}<!--
--><span class="key">{{#var:img}}</span><!--
--></includeonly><!--
--><noinclude>{{doc}}</noinclude>
45576cb62a8104687b5b7ac26b042283c80ecae6
Template:Key/doc
10
580
830
2025-08-15T01:24:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<tabber>
|-|Desktop={{:Template:Key/doc/Keyboard}}
|-|Mobile={{:Template:Key/doc/Gesture}}
|-|Xbox={{:Template:Key/doc/Xbox}}
|-|DualSense={{:Template:Key/doc/DualSense}}
|-|PlayStation 4={{:Template:Key/doc/PS4}}
|-|Nintendo Switch={{:Template:Key/doc/Nintendo Switch}}
</tabber>
<noinclude>[[Category:Key template documentation]]</noinclude>
19eb9be1ca2c7112f63dd11c58d3888327dcca75
Template:Key/doc/DualSense
10
581
831
2025-08-15T01:24:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
Images source: [[dev:Category:DualSense input images]]
=== Buttons ===
<code><nowiki>{{Key|PS|Directional}}</nowiki></code>
{{Key|PS|Directional}}
<code><nowiki>{{Key|PS|Directional Left}}</nowiki></code>
{{Key|PS|Directional Left}}
<code><nowiki>{{Key|PS|Directional Right}}</nowiki></code>
{{Key|PS|Directional Right}}
<code><nowiki>{{Key|PS|Directional Up}}</nowiki></code>
{{Key|PS|Directional Up}}
<code><nowiki>{{Key|PS|Directional Down}}</nowiki></code>
{{Key|PS|Directional Down}}
<code><nowiki>{{Key|PS|Left Stick}}</nowiki></code>
{{Key|PS|Left Stick}}
<code><nowiki>{{Key|PS|Right Stick}}</nowiki></code>
{{Key|PS|Right Stick}}
<code><nowiki>{{Key|PS|Touch Pad}}</nowiki></code>
{{Key|PS|Touch Pad}}
<code><nowiki>{{Key|PS|Circle}}</nowiki></code>
{{Key|PS|Circle}}
<code><nowiki>{{Key|PS|Cross}}</nowiki></code>
{{Key|PS|Cross}}
<code><nowiki>{{Key|PS|Square}}</nowiki></code>
{{Key|PS|Square}}
<code><nowiki>{{Key|PS|Triangle}}</nowiki></code>
{{Key|PS|Triangle}}
<code><nowiki>{{Key|PS|Create}}</nowiki></code>
{{Key|PS|Create}}
<code><nowiki>{{Key|PS|Options}}</nowiki></code>
{{Key|PS|Options}}
<code><nowiki>{{Key|PS|L1}}</nowiki></code>
{{Key|PS|L1}}
<code><nowiki>{{Key|PS|R1}}</nowiki></code>
{{Key|PS|R1}}
<code><nowiki>{{Key|PS|L2}}</nowiki></code>
{{Key|PS|L2}}
<code><nowiki>{{Key|PS|R2}}</nowiki></code>
{{Key|PS|R2}}
<code><nowiki>{{Key|PS|L3}}</nowiki></code>
{{Key|PS|L3}}
<code><nowiki>{{Key|PS|R3}}</nowiki></code>
{{Key|PS|R3}}
<code><nowiki>{{Key|PS|Mute}}</nowiki></code>
{{Key|PS|Mute}}
<code><nowiki>{{Key|PS|PS}}</nowiki></code>
{{Key|PS|PS}}
=== Diagram ===
<code><nowiki>{{Key|PS|Controller Diagram}}</nowiki></code>
{{Key|PS|Controller Diagram}}
<noinclude>[[Category:Key template documentation]]</noinclude>
84fa5123f9494d3572fef65e1aa63dd95ef476be
Template:Key/doc/Gesture
10
582
832
2025-08-15T01:24:11Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
Images source: [[dev:Category:Gesture input images]]
=== Fingers ===
<code><nowiki>{{key|gesture|Finger Front}}</nowiki></code>
{{key|gesture|Finger Front}}
<code><nowiki>{{key|gesture|Finger Side}}</nowiki></code>
{{key|gesture|Finger Side}}
=== Tap & hold ===
<code><nowiki>{{key|gesture|Tap}}</nowiki></code>
{{key|gesture|Tap}}
<code><nowiki>{{key|gesture|Double Tap}}</nowiki></code>
{{key|gesture|Double Tap}}
<code><nowiki>{{key|gesture|Hold}}</nowiki></code>
{{key|gesture|Hold}}
=== Swipe motions ===
<code><nowiki>{{key|gesture|Swipe Bottom Left}}</nowiki></code>
{{key|gesture|Swipe Bottom Left}}
<code><nowiki>{{key|gesture|Swipe Bottom Right}}</nowiki></code>
{{key|gesture|Swipe Bottom Right}}
<code><nowiki>{{key|gesture|Swipe Down}}</nowiki></code>
{{key|gesture|Swipe Down}}
<code><nowiki>{{key|gesture|Swipe Left}}</nowiki></code>
{{key|gesture|Swipe Left}}
<code><nowiki>{{key|gesture|Swipe Right}}</nowiki></code>
{{key|gesture|Swipe Right}}
<code><nowiki>{{key|gesture|Swipe Top Left}}</nowiki></code>
{{key|gesture|Swipe Top Left}}
<code><nowiki>{{key|gesture|Swipe Top Right}}</nowiki></code>
{{key|gesture|Swipe Top Right}}
<code><nowiki>{{key|gesture|Swipe Up}}</nowiki></code>
{{key|gesture|Swipe Up}}
=== Zoom & scroll ===
<code><nowiki>{{key|gesture|Zoom In}}</nowiki></code>
{{key|gesture|Zoom In}}
<code><nowiki>{{key|gesture|Zoom Out}}</nowiki></code>
{{key|gesture|Zoom Out}}
<code><nowiki>{{key|gesture|Scroll Down}}</nowiki></code>
{{key|gesture|Scroll Down}}
<code><nowiki>{{key|gesture|Scroll Left}}</nowiki></code>
{{key|gesture|Scroll Left}}
<code><nowiki>{{key|gesture|Scroll Right}}</nowiki></code>
{{key|gesture|Scroll Right}}
<code><nowiki>{{key|gesture|Scroll Up}}</nowiki></code>
{{key|gesture|Scroll Up}}
=== Circular motions ===
<code><nowiki>{{key|gesture|Double Rotate}</nowiki></code>
{{key|gesture|Double Rotate}}
<code><nowiki>{{key|gesture|Full Circle}}</nowiki></code>
{{key|gesture|Full Circle}}
<code><nowiki>{{key|gesture|Half Circle}}</nowiki></code>
{{key|gesture|Half Circle}}
<code><nowiki>{{key|gesture|Quarter Circle}}</nowiki></code>
{{key|gesture|Quarter Circle}}
__NOTOC__
<noinclude>[[Category:Key template documentation]]</noinclude>
0a595b125cc6dbd6ad531c1e989d1929eaf1c6e2
Template:Key/doc/Nintendo Switch
10
583
833
2025-08-15T01:24:12Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
Images source: [[dev:Category:Nintendo Switch input images]]
=== Nintendo Switch ===
<code><nowiki>{{Key|Switch|a}}</nowiki></code>
{{Key|Switch|a}}
<code><nowiki>{{Key|Switch|b}}</nowiki></code>
{{Key|Switch|b}}
<code><nowiki>{{Key|Switch|x}}</nowiki></code>
{{Key|Switch|x}}
<code><nowiki>{{Key|Switch|y}}</nowiki></code>
{{Key|Switch|y}}
<code><nowiki>{{Key|Switch|Left Stick}}</nowiki></code>
{{Key|Switch|Left Stick}}
<code><nowiki>{{Key|Switch|Right Stick}}</nowiki></code>
{{Key|Switch|Right Stick}}
<code><nowiki>{{Key|Switch|Left Stick Press}}</nowiki></code>
{{Key|Switch|Left Stick Press}}
<code><nowiki>{{Key|Switch|Right Stick Press}}</nowiki></code>
{{Key|Switch|Right Stick Press}}
<code><nowiki>{{Key|Switch|-}}</nowiki></code>
{{Key|Switch|-}}
<code><nowiki>{{Key|Switch|+}}</nowiki></code>
{{Key|Switch|+}}
<code><nowiki>{{Key|Switch|Capture}}</nowiki></code>
{{Key|Switch|Capture}}
<code><nowiki>{{Key|Switch|HOME}}</nowiki></code>
{{Key|Switch|HOME}}
<code><nowiki>{{Key|Switch|L}}</nowiki></code>
{{Key|Switch|L}}
<code><nowiki>{{Key|Switch|R}}</nowiki></code>
{{Key|Switch|R}}
<code><nowiki>{{Key|Switch|ZL}}</nowiki></code>
{{Key|Switch|ZL}}
<code><nowiki>{{Key|Switch|ZR}}</nowiki></code>
{{Key|Switch|ZR}}
=== Pro Controller ===
<code><nowiki>{{Key|Switch|Pro Control Pad}}</nowiki></code>
{{Key|Switch|Pro Control Pad}}
<code><nowiki>{{Key|Switch|Pro Control Pad Left}}</nowiki></code>
{{Key|Switch|Pro Control Pad Left}}
<code><nowiki>{{Key|Switch|Pro Control Pad Right}}</nowiki></code>
{{Key|Switch|Pro Control Pad Right}}
<code><nowiki>{{Key|Switch|Pro Control Pad Up}}</nowiki></code>
{{Key|Switch|Pro Control Pad Up}}
<code><nowiki>{{Key|Switch|Pro Control Pad Down}}</nowiki></code>
{{Key|Switch|Pro Control Pad Down}}
=== Joy-Con ===
<code><nowiki>{{Key|Switch|Directional Left}}</nowiki></code>
{{Key|Switch|Directional Left}}
<code><nowiki>{{Key|Switch|Directional Right}}</nowiki></code>
{{Key|Switch|Directional Right}}
<code><nowiki>{{Key|Switch|Directional Up}}</nowiki></code>
{{Key|Switch|Directional Up}}
<code><nowiki>{{Key|Switch|Directional Down}}</nowiki></code>
{{Key|Switch|Directional Down}}
==== Diagrams ====
<code><nowiki>{{Key|Switch|Joy-Con}}</nowiki></code>
{{Key|Switch|Joy-Con}}
<code><nowiki>{{Key|Switch|Joy-Con Separate}}</nowiki></code>
{{Key|Switch|Joy-Con Separate}}
<code><nowiki>{{Key|Switch|Joy-Con Left}}</nowiki></code>
{{Key|Switch|Joy-Con Left}}
<code><nowiki>{{Key|Switch|Joy-Con Right}}</nowiki></code>
{{Key|Switch|Joy-Con Right}}
__NOTOC__
<noinclude>[[Category:Key template documentation]]</noinclude>
34ef402e3bd539920ee4247d68882ecb53fc6eda
Template:Key/doc/PS4
10
584
834
2025-08-15T01:24:13Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
Images source: [[dev:Category:PS4 input images]]
=== D-pad & sticks ===
<code><nowiki>{{key|PS4|Dpad}}</nowiki></code>
{{key|PS4|Dpad}}
<code><nowiki>{{key|PS4|Left}}</nowiki></code>
{{key|PS4|Left}}
<code><nowiki>{{key|PS4|Right}}</nowiki></code>
{{key|PS4|Right}}
<code><nowiki>{{key|PS4|Up}}</nowiki></code>
{{key|PS4|Up}}
<code><nowiki>{{key|PS4|Down}}</nowiki></code>
{{key|PS4|Down}}
<code><nowiki>{{key|PS4|Left Stick}}</nowiki></code>
{{key|PS4|Left Stick}}
<code><nowiki>{{key|PS4|Right Stick}}</nowiki></code>
{{key|PS4|Right Stick}}
<code><nowiki>{{key|PS4|Touch Pad}}</nowiki></code>
{{key|PS4|Touch Pad}}
=== Front buttons ===
<code><nowiki>{{key|PS4|Circle}}</nowiki></code>
{{key|PS4|Circle}}
<code><nowiki>{{key|PS4|Cross}}</nowiki></code>
{{key|PS4|Cross}}
<code><nowiki>{{key|PS4|Square}}</nowiki></code>
{{key|PS4|Square}}
<code><nowiki>{{key|PS4|Triangle}}</nowiki></code>
{{key|PS4|Triangle}}
<code><nowiki>{{key|PS4|Share}}</nowiki></code>
{{key|PS4|Share}}
<code><nowiki>{{key|PS4|Options}}</nowiki></code>
{{key|PS4|Options}}
=== Rear buttons ===
<code><nowiki>{{key|PS4|L1}}</nowiki></code>
{{key|PS4|L1}}
<code><nowiki>{{key|PS4|R1}}</nowiki></code>
{{key|PS4|R1}}
<code><nowiki>{{key|PS4|L2}}</nowiki></code>
{{key|PS4|L2}}
<code><nowiki>{{key|PS4|R2}}</nowiki></code>
{{key|PS4|R2}}
<noinclude>[[Category:Key template documentation]]</noinclude>
1672e7f0dcd4db09545c96936cfbabcab681cfeb
Template:Key/doc/Xbox
10
585
835
2025-08-15T01:24:14Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
Images source: [[dev:Category:Xbox input images]]
=== Series & One ===
<code><nowiki>{{Key|Xbox|A}}</nowiki></code>
{{Key|Xbox|A}}
<code><nowiki>{{Key|Xbox|B}}</nowiki></code>
{{Key|Xbox|B}}
<code><nowiki>{{Key|Xbox|X}}</nowiki></code>
{{Key|Xbox|X}}
<code><nowiki>{{Key|Xbox|Y}}</nowiki></code>
{{Key|Xbox|y}}
<code><nowiki>{{Key|Xbox|Left Thumbstick}}</nowiki></code>
{{Key|Xbox|Left Thumbstick}}
<code><nowiki>{{Key|Xbox|Right Thumbstick}}</nowiki></code>
{{Key|Xbox|Right Thumbstick}}
<code><nowiki>{{Key|Xbox|Left Thumbstick Press}}</nowiki></code>
{{Key|Xbox|Left Thumbstick Press}}
<code><nowiki>{{Key|Xbox|Right Thumbstick Press}}</nowiki></code>
{{Key|Xbox|Right Thumbstick Press}}
<code><nowiki>{{Key|Xbox|LB}}</nowiki></code>
{{Key|Xbox|LB}}
<code><nowiki>{{Key|Xbox|RB}}</nowiki></code>
{{Key|Xbox|RB}}
<code><nowiki>{{Key|Xbox|View}}</nowiki></code>
{{Key|Xbox|View}}
<code><nowiki>{{Key|Xbox|Menu}}</nowiki></code>
{{Key|Xbox|Menu}}
<code><nowiki>{{Key|Xbox|Button}}</nowiki></code>
{{Key|Xbox|Button}}
=== Xbox Series ===
<code><nowiki>{{Key|Xbox|D-pad}}</nowiki></code>
{{Key|Xbox|D-pad}}
<code><nowiki>{{Key|Xbox|D-pad Left}}</nowiki></code>
{{Key|Xbox|D-pad Left}}
<code><nowiki>{{Key|Xbox|D-pad Right}}</nowiki></code>
{{Key|Xbox|D-pad Right}}
<code><nowiki>{{Key|Xbox|D-pad Up}}</nowiki></code>
{{Key|Xbox|D-pad Up}}
<code><nowiki>{{Key|Xbox|D-pad Down}}</nowiki></code>
{{Key|Xbox|D-pad Down}}
<code><nowiki>{{Key|Xbox|LT}}</nowiki></code>
{{Key|Xbox|LT}}
<code><nowiki>{{Key|Xbox|RT}}</nowiki></code>
{{Key|Xbox|RT}}
<code><nowiki>{{Key|Xbox|Share}}</nowiki></code>
{{Key|Xbox|Share}}
==== Diagram ====
<code><nowiki>{{Key|Xbox|Series Controller Diagram}}</nowiki></code>
{{Key|Xbox|Series Controller Diagram}}
=== Xbox One ===
<code><nowiki>{{Key|Xbox|One D-pad}}</nowiki></code>
{{Key|Xbox|D-pad}}
<code><nowiki>{{Key|Xbox|One D-pad Left}}</nowiki></code>
{{Key|Xbox|D-pad Left}}
<code><nowiki>{{Key|Xbox|One D-pad Right}}</nowiki></code>
{{Key|Xbox|D-pad Right}}
<code><nowiki>{{Key|Xbox|One D-pad Up}}</nowiki></code>
{{Key|Xbox|D-pad Up}}
<code><nowiki>{{Key|Xbox|One D-pad Down}}</nowiki></code>
{{Key|Xbox|D-pad Down}}
<code><nowiki>{{Key|Xbox|One Left Trigger}}</nowiki></code>
{{Key|Xbox|One Left Trigger}}
<code><nowiki>{{Key|Xbox|One Right Trigger}}</nowiki></code>
{{Key|Xbox|One Right Trigger}}
==== Diagram ====
<code><nowiki>{{Key|Xbox|One Controller Diagram}}</nowiki></code>
{{Key|Xbox|One Controller Diagram}}
__NOTOC__
<noinclude>[[Category:Key template documentation]]</noinclude>
adce81e2e9eafcf930052a8993d3e5625665202e
Template:License
10
586
836
2025-08-15T01:24:15Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/{{{1|nolicense}}}|source={{{source|}}}}}</includeonly><noinclude>{{documentation}}</noinclude>
4b84fc940507f8fccb9c60b7f70b5a800a62fe59
837
836
2025-08-15T01:24:16Z
Crimroxs
244470
Protected "[[Template:License]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/{{{1|nolicense}}}|source={{{source|}}}}}</includeonly><noinclude>{{documentation}}</noinclude>
4b84fc940507f8fccb9c60b7f70b5a800a62fe59
Template:License/CC-BY
10
587
838
2025-08-15T01:24:16Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY
| icon = [[File:CC-BY.svg|x50px|link=https://creativecommons.org/licenses/by/3.0/|CC-BY]]
| text = This file is under the [https://creativecommons.org/licenses/by/3.0/ Creative Commons Attribution 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
49f4317b802ef04c92f4edc474581035768c252e
839
838
2025-08-15T01:24:17Z
Crimroxs
244470
Protected "[[Template:License/CC-BY]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY
| icon = [[File:CC-BY.svg|x50px|link=https://creativecommons.org/licenses/by/3.0/|CC-BY]]
| text = This file is under the [https://creativecommons.org/licenses/by/3.0/ Creative Commons Attribution 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
49f4317b802ef04c92f4edc474581035768c252e
Template:License/CC-BY-NC
10
588
840
2025-08-15T01:24:17Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-NC
| icon = [[File:CC-BY-NC.svg|x50px|link=https://creativecommons.org/licenses/by-nc/3.0/|CC-BY-NC]]
| text = This file is under the [https://creativecommons.org/licenses/by-nc/3.0/ Creative Commons Attribution-NonCommercial 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-NC}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
535d8d725e53a0e8f94922ed597baed1353cec21
841
840
2025-08-15T01:24:18Z
Crimroxs
244470
Protected "[[Template:License/CC-BY-NC]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-NC
| icon = [[File:CC-BY-NC.svg|x50px|link=https://creativecommons.org/licenses/by-nc/3.0/|CC-BY-NC]]
| text = This file is under the [https://creativecommons.org/licenses/by-nc/3.0/ Creative Commons Attribution-NonCommercial 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-NC}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
535d8d725e53a0e8f94922ed597baed1353cec21
Template:License/CC-BY-NC-ND
10
589
842
2025-08-15T01:24:18Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-NC-ND
| icon = [[File:CC-BY-NC-ND.svg|x50px|link=https://creativecommons.org/licenses/by-nc-nd/3.0/|CC-BY-NC-ND]]
| text = This file is under the [https://creativecommons.org/licenses/by-nc-nd/3.0/ Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-NC-ND}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
4ed8a6372d14a167dd9d26f1ae865b1593b76604
843
842
2025-08-15T01:24:19Z
Crimroxs
244470
Protected "[[Template:License/CC-BY-NC-ND]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-NC-ND
| icon = [[File:CC-BY-NC-ND.svg|x50px|link=https://creativecommons.org/licenses/by-nc-nd/3.0/|CC-BY-NC-ND]]
| text = This file is under the [https://creativecommons.org/licenses/by-nc-nd/3.0/ Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-NC-ND}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
4ed8a6372d14a167dd9d26f1ae865b1593b76604
Template:License/CC-BY-NC-SA
10
590
844
2025-08-15T01:24:19Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-NC-SA
| icon = [[File:CC-BY-NC-SA.svg|x50px|link=https://creativecommons.org/licenses/by-nc-sa/3.0/|CC-BY-NC-SA]]
| text = This file is under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-NC-SA}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
385fc8e61d98dd5ed6d4fa25b0eacf17cbca1218
845
844
2025-08-15T01:24:20Z
Crimroxs
244470
Protected "[[Template:License/CC-BY-NC-SA]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-NC-SA
| icon = [[File:CC-BY-NC-SA.svg|x50px|link=https://creativecommons.org/licenses/by-nc-sa/3.0/|CC-BY-NC-SA]]
| text = This file is under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-NC-SA}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
385fc8e61d98dd5ed6d4fa25b0eacf17cbca1218
Template:License/CC-BY-ND
10
591
846
2025-08-15T01:24:20Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-ND
| icon = [[File:CC-BY-ND.svg|x50px|link=https://creativecommons.org/licenses/by-nd/3.0/|CC-BY-ND]]
| text = This file is under the [https://creativecommons.org/licenses/by-nd/3.0/ Creative Commons Attribution-NoDerivs 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-ND}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
c77af748cb3aab2fce9bfd947149cb3e1ef0a3f0
847
846
2025-08-15T01:24:21Z
Crimroxs
244470
Protected "[[Template:License/CC-BY-ND]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-ND
| icon = [[File:CC-BY-ND.svg|x50px|link=https://creativecommons.org/licenses/by-nd/3.0/|CC-BY-ND]]
| text = This file is under the [https://creativecommons.org/licenses/by-nd/3.0/ Creative Commons Attribution-NoDerivs 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-ND}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
c77af748cb3aab2fce9bfd947149cb3e1ef0a3f0
Template:License/CC-BY-SA
10
592
848
2025-08-15T01:24:21Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-SA
| icon = [[File:CC-BY-SA.svg|x50px|link=https://creativecommons.org/licenses/by-sa/3.0/|CC-BY-SA]]
| text = This file is under the [https://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-ShareAlike 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-SA}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
1e471ba76ef084e99bff87e9356d439d400f73de
849
848
2025-08-15T01:24:22Z
Crimroxs
244470
Protected "[[Template:License/CC-BY-SA]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-BY-SA
| icon = [[File:CC-BY-SA.svg|x50px|link=https://creativecommons.org/licenses/by-sa/3.0/|CC-BY-SA]]
| text = This file is under the [https://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-ShareAlike 3.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-BY-SA}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
1e471ba76ef084e99bff87e9356d439d400f73de
Template:License/CC-PD
10
593
850
2025-08-15T01:24:22Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-PD
| icon = [[File:CC-PD.svg|x50px|link=|Public Domain]]
| text = This file has been released into the public domain by the copyright holder, its copyright has expired, or it is ineligible for copyright. This applies worldwide.
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-PD}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
23b76ae521833f5a34f0bf73426a53aad8fa9923
851
850
2025-08-15T01:24:23Z
Crimroxs
244470
Protected "[[Template:License/CC-PD]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-PD
| icon = [[File:CC-PD.svg|x50px|link=|Public Domain]]
| text = This file has been released into the public domain by the copyright holder, its copyright has expired, or it is ineligible for copyright. This applies worldwide.
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-PD}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
23b76ae521833f5a34f0bf73426a53aad8fa9923
Template:License/CC-SRR
10
594
852
2025-08-15T01:24:23Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-SRR
| icon = [[File:CC-SRR.svg|link=|CC-Some Rights Reserved]]
| text = This file is under the Creative Commons Some Rights Reserved License.
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-SRR}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
1ce36d04e501144e6a089ff194fee2b82732e85a
853
852
2025-08-15T01:24:24Z
Crimroxs
244470
Protected "[[Template:License/CC-SRR]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC-SRR
| icon = [[File:CC-SRR.svg|link=|CC-Some Rights Reserved]]
| text = This file is under the Creative Commons Some Rights Reserved License.
}}</includeonly><noinclude>
This template currently looks like: {{License/CC-SRR}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
1ce36d04e501144e6a089ff194fee2b82732e85a
Template:License/CC0
10
595
854
2025-08-15T01:24:24Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC0
| icon = [[File:CC-0.svg|x50px|link=https://creativecommons.org/publicdomain/zero/1.0/|CC0]]
| text = This file is under the [https://creativecommons.org/publicdomain/zero/1.0/ CC0 1.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC0}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
a6ae218b1382bcbe6f0e6e98ef272e4355dd7205
855
854
2025-08-15T01:24:25Z
Crimroxs
244470
Protected "[[Template:License/CC0]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = CC0
| icon = [[File:CC-0.svg|x50px|link=https://creativecommons.org/publicdomain/zero/1.0/|CC0]]
| text = This file is under the [https://creativecommons.org/publicdomain/zero/1.0/ CC0 1.0 License].
}}</includeonly><noinclude>
This template currently looks like: {{License/CC0}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
a6ae218b1382bcbe6f0e6e98ef272e4355dd7205
Template:License/Fairuse
10
596
856
2025-08-15T01:24:25Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:License/fairuse]]
ecb7db41961bb5256d571593ca3f90ae1e199a3e
Template:License/doc
10
597
857
2025-08-15T01:24:26Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template is to be used under a ''Licensing'' heading on file pages to denote the file's license.
== Available licenses ==
=== Game ===
* Usage: <nowiki>{{License|game}}</nowiki>
{{License|game}}
=== Fairuse ===
* Usage: <nowiki>{{License|fairuse}}</nowiki>
{{License|fairuse}}
=== CC0 ===
* Usage: <nowiki>{{License|CC0}}</nowiki>
{{License|CC0}}
=== CC-BY-NC-ND ===
* Usage: <nowiki>{{License|CC-BY-NC-ND}}</nowiki>
{{License|CC-BY-NC-ND}}
=== CC-BY-NC-SA ===
* Usage: <nowiki>{{License|CC-BY-NC-SA}}</nowiki>
{{License|CC-BY-NC-SA}}
=== CC-BY-NC ===
* Usage: <nowiki>{{License|CC-BY-NC}}</nowiki>
{{License|CC-BY-NC}}
=== CC-BY-ND ===
* Usage: <nowiki>{{License|CC-BY-ND}}</nowiki>
{{License|CC-BY-ND}}
=== CC-BY-SA ===
* Usage: <nowiki>{{License|CC-BY-SA}}</nowiki>
{{License|CC-BY-SA}}
=== CC-BY ===
* Usage: <nowiki>{{License|CC-BY}}</nowiki>
{{License|CC-BY}}
=== CC-PD ===
* Usage: <nowiki>{{License|CC-PD}}</nowiki>
{{License|CC-PD}}
=== CC-SRR ===
* Usage: <nowiki>{{License|CC-SRR}}</nowiki>
{{License|CC-SRR}}
=== Permission ===
* Usage: <nowiki>{{License|permission}}</nowiki>
{{License|permission}}
=== No license ===
'''Providing no parameter (or invalid one) defaults to the nolicense notice:'''
<nowiki>{{License}}</nowiki>{{License}}
== Specifying source ==
'''Source parameter (optional):'''
The source parameter accepts a url to the source where the file came from if necessary for attribution.
Example:
<nowiki>{{License|game|source=https://indie.io/}}</nowiki>
{{License|game|source=https://indie.io/}}
<includeonly>
[[Category:License templates]]
</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
5b334ee591fa6a0867f5d8e685e580b5b6c21334
Template:License/fairuse
10
598
858
2025-08-15T01:24:27Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = fairuse
| darkIcon = yes
| icon = [[File:IN COPYRIGHT.svg|50px|link=https://rightsstatements.org/page/InC/1.0/?language=en|IN COPYRIGHT]]
| text = This file is copyrighted. It will be used in a way that qualifies as fair use under [https://en.wikipedia.org/wiki/Fair_use#Fair_use_under_United_States_law US copyright law].
}}</includeonly><noinclude>
This template currently looks like: {{License/fairuse}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
3662b685c4d9fa43d4f9342fae34b2f43ba925ef
859
858
2025-08-15T01:24:28Z
Crimroxs
244470
Protected "[[Template:License/fairuse]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = fairuse
| darkIcon = yes
| icon = [[File:IN COPYRIGHT.svg|50px|link=https://rightsstatements.org/page/InC/1.0/?language=en|IN COPYRIGHT]]
| text = This file is copyrighted. It will be used in a way that qualifies as fair use under [https://en.wikipedia.org/wiki/Fair_use#Fair_use_under_United_States_law US copyright law].
}}</includeonly><noinclude>
This template currently looks like: {{License/fairuse}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
3662b685c4d9fa43d4f9342fae34b2f43ba925ef
Template:License/game
10
599
860
2025-08-15T01:24:28Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
-->{{#vardefine:rightsholder|<!--
***************************************
***************************************
Step 1/2 [required]
Enter the name of the rightsholder, optionally with a link.
Example without link: indie.io
Example with a URL: [https://www.indie.io/ indie.io]
Edit on the line below this************-->
<!--Edit on the line above this********
***************************************
***************************************
-->}}<!--
continue to step 2
***************************************
***************************************
Step 2/2 [optional]
Enter the TOS link.
Example link: https://www.indie.io/terms-of-service
-->{{#vardefine:tos|<!--
Edit on the line below this************-->
<!--Edit on the line above this********
***************************************
***************************************
-->}}<!--
DON'T EDIT ANYTHING BELOW THIS
-->{{License/template
| source = {{{source|}}}
| type = developer
| darkIcon = yes
| icon = [[File:IN COPYRIGHT.svg|50px|link=https://rightsstatements.org/page/InC/1.0/?language=en|IN COPYRIGHT]]
| text = {{#if:{{#var:rightsholder}}|
<!-- Specific: -->This file is owned by {{#var:rightsholder}} and/or its licensors{{#if:{{#var:tos}}|, and is licensed under the {{#var:rightsholder}} [{{#var:tos}} Terms of Use]}}.<br/>All trademarks and registered trademarks present in the file are proprietary to {{#var:rightsholder}} and/or its licensors.
|
<!-- Generic: -->This file is owned by the applicable game studio and/or its licensors.
}}
}}</includeonly><noinclude>
This template currently looks like: {{License/game}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
f1283ce43eda0d523b8e1f249ebc02470d957b34
861
860
2025-08-15T01:24:29Z
Crimroxs
244470
Protected "[[Template:License/game]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly><!--
-->{{#vardefine:rightsholder|<!--
***************************************
***************************************
Step 1/2 [required]
Enter the name of the rightsholder, optionally with a link.
Example without link: indie.io
Example with a URL: [https://www.indie.io/ indie.io]
Edit on the line below this************-->
<!--Edit on the line above this********
***************************************
***************************************
-->}}<!--
continue to step 2
***************************************
***************************************
Step 2/2 [optional]
Enter the TOS link.
Example link: https://www.indie.io/terms-of-service
-->{{#vardefine:tos|<!--
Edit on the line below this************-->
<!--Edit on the line above this********
***************************************
***************************************
-->}}<!--
DON'T EDIT ANYTHING BELOW THIS
-->{{License/template
| source = {{{source|}}}
| type = developer
| darkIcon = yes
| icon = [[File:IN COPYRIGHT.svg|50px|link=https://rightsstatements.org/page/InC/1.0/?language=en|IN COPYRIGHT]]
| text = {{#if:{{#var:rightsholder}}|
<!-- Specific: -->This file is owned by {{#var:rightsholder}} and/or its licensors{{#if:{{#var:tos}}|, and is licensed under the {{#var:rightsholder}} [{{#var:tos}} Terms of Use]}}.<br/>All trademarks and registered trademarks present in the file are proprietary to {{#var:rightsholder}} and/or its licensors.
|
<!-- Generic: -->This file is owned by the applicable game studio and/or its licensors.
}}
}}</includeonly><noinclude>
This template currently looks like: {{License/game}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
f1283ce43eda0d523b8e1f249ebc02470d957b34
Template:License/indie.io
10
600
862
2025-08-15T01:24:29Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = developer
| darkIcon = yes
| icon = [[File:IN COPYRIGHT.svg|50px|link=https://rightsstatements.org/page/InC/1.0/?language=en|IN COPYRIGHT]]
| text = This file is owned by [https://indie.io indie.io] and/or its licensors, and is licensed under the [https://indie.io indie.io] [https://www.indie.io/terms-of-service Terms of Use].<br/>
All trademarks and registered trademarks present in the file are proprietary to [https://indie.io indie.io] and/or its licensors.
}}</includeonly><noinclude>
This template currently looks like: {{License/indie.io}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
49823bdf8d378ff755fa7b6493afde40f6a4e19a
863
862
2025-08-15T01:24:30Z
Crimroxs
244470
Protected "[[Template:License/indie.io]]" ([Edit=Allow only wiki.gg staff] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = developer
| darkIcon = yes
| icon = [[File:IN COPYRIGHT.svg|50px|link=https://rightsstatements.org/page/InC/1.0/?language=en|IN COPYRIGHT]]
| text = This file is owned by [https://indie.io indie.io] and/or its licensors, and is licensed under the [https://indie.io indie.io] [https://www.indie.io/terms-of-service Terms of Use].<br/>
All trademarks and registered trademarks present in the file are proprietary to [https://indie.io indie.io] and/or its licensors.
}}</includeonly><noinclude>
This template currently looks like: {{License/indie.io}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
49823bdf8d378ff755fa7b6493afde40f6a4e19a
Template:License/nolicense
10
601
864
2025-08-15T01:24:30Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = nolicense
| icon = [[File:Warning-red.svg|50px|link=|No license has been selected.]]
| text = Please select the proper license for this file by adding the proper parameter to <nowiki>{{License}}</nowiki>. See [[Template:License]] for details.
}}</includeonly><noinclude>
This template currently looks like: {{License/nolicense}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
9ddcfb97af577d7f8454e20f985b9456e7a95c77
865
864
2025-08-15T01:24:31Z
Crimroxs
244470
Protected "[[Template:License/nolicense]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = nolicense
| icon = [[File:Warning-red.svg|50px|link=|No license has been selected.]]
| text = Please select the proper license for this file by adding the proper parameter to <nowiki>{{License}}</nowiki>. See [[Template:License]] for details.
}}</includeonly><noinclude>
This template currently looks like: {{License/nolicense}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
9ddcfb97af577d7f8454e20f985b9456e7a95c77
Template:License/permission
10
602
866
2025-08-15T01:24:31Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = permission
| icon = [[File:IN COPYRIGHT.svg|50px|link=|IN COPYRIGHT WITH PERMISSION]]
| text = This file is copyrighted. The copyright holder has given permission for its use on wiki.gg.
}}</includeonly><noinclude>
This template currently looks like: {{License/permission}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
854af75c8477c36c50cb5d103ad8a933892fc322
867
866
2025-08-15T01:24:32Z
Crimroxs
244470
Protected "[[Template:License/permission]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly>{{License/template
| source = {{{source|}}}
| type = permission
| icon = [[File:IN COPYRIGHT.svg|50px|link=|IN COPYRIGHT WITH PERMISSION]]
| text = This file is copyrighted. The copyright holder has given permission for its use on wiki.gg.
}}</includeonly><noinclude>
This template currently looks like: {{License/permission}}
See {{tl|License}} for full license documentation
[[Category:License templates]]</noinclude>
854af75c8477c36c50cb5d103ad8a933892fc322
Template:License/template
10
603
868
2025-08-15T01:24:32Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
--><div class="license {{{type|}}}" style="border: 1px solid var(--wiki-content-border-color); background: var(--wiki-content-background-color--secondary); align-items: center; padding: 5px; display: flex; gap: 1em;">
<div class="icon {{#if:{{{darkIcon|}}}|invert-on-dark}}">{{{icon|}}}</div>
<div class="text">{{{text|}}}{{#if:{{{source|}}}|<br/><span class="source">Source: {{{source|}}}</span>}}{{{text2|}}}</div>
</div><!--
--></includeonly><noinclude>{{documentation|Template:License/doc}}</noinclude>
7d0e694e6a42a5368b4b62ce6c01bfa2fb4e67b8
869
868
2025-08-15T01:24:33Z
Crimroxs
244470
Protected "[[Template:License/template]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<includeonly><!--
--><div class="license {{{type|}}}" style="border: 1px solid var(--wiki-content-border-color); background: var(--wiki-content-background-color--secondary); align-items: center; padding: 5px; display: flex; gap: 1em;">
<div class="icon {{#if:{{{darkIcon|}}}|invert-on-dark}}">{{{icon|}}}</div>
<div class="text">{{{text|}}}{{#if:{{{source|}}}|<br/><span class="source">Source: {{{source|}}}</span>}}{{{text2|}}}</div>
</div><!--
--></includeonly><noinclude>{{documentation|Template:License/doc}}</noinclude>
7d0e694e6a42a5368b4b62ce6c01bfa2fb4e67b8
Template:Link icon
10
604
870
2025-08-15T01:24:33Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{#vardefine:target|{{{1|}}}<!-- end vd -->}}<!--
-->{{#vardefine:display|{{#if:{{{2|}}}|{{{2}}}|{{{1}}}<!-- end if -->}}<!-- end vd -->}}<!--
-->{{#vardefine:iconSize|1.2em}}<!--
-->{{#vardefine:lineHeight|1lh}}<!--
-->{{#vardefine:fileExists|{{filepath:{{#var:target}} ({{{type}}}).png}}}}<!--
-->{{#ifeq: {{{2|}}} | notext <!-- start if notext
-->|<span class="link-icon notext" style="--link-icon-size: {{#var:iconSize}}; --link-icon-line-height: {{#var:lineHeight}};"><!-- start notext icon element
-->{{#if: {{#var:fileExists}} <!-- start icon if
-->| <span class="regular">[[File:{{#var:target}} ({{{type}}}).png|link={{#var:target}}|alt=]]</span><!-- end regular icon
-->| <span class="fallback">[[File:{{{1}}} ({{{type}}}).png|?]]</span><!-- end fallback icon (?)
-->}}<!-- end icon if
--></span><!-- end notext icon
-->|<span class="link-icon" style="--link-icon-size: {{#var:iconSize}}; --link-icon-line-height: {{#var:lineHeight}};"><!-- start icon + text element
-->{{#if: {{#var:fileExists}} <!-- start icon if
-->| <span class="regular">[[File:{{#var:target}} ({{{type}}}).png|link={{#var:target}}|alt=]]</span><!-- end regular icon
-->| <span class="fallback">[[File:{{{1}}} ({{{type}}}).png|?]]</span><!-- end fallback icon (?)
-->}} <!-- end icon if
--><span class="display-text">[[{{#var:target}}|{{#var:display}}]]</span><!-- end display text
--></span> <!-- end icon + text element
-->}}<!-- end if notext
--></includeonly><noinclude>{{Documentation}}[[Category:Formatting templates]]</noinclude>
a8fc86aa3dc0f0085e5d1236a47e8d04e8685684
Template:Link icon/doc
10
605
871
2025-08-15T01:24:34Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{No direct use}}
== List of link icon templates ==
* {{tl|Character icon}}
* {{tl|Item icon}}
== Dependencies==
For this template to work properly, you need the following:
* The <code>.link-icon</code> class and any related classes, found in [[MediaWiki:Common.css]].
<noinclude>[[Category:Template documentation]]</noinclude>
654dfb540ea31a810ef53c3820862942e63b2e8a
Template:Luadoc
10
606
872
2025-08-15T01:24:35Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<noinclude>[[Category:Documentation templates]]</noinclude>{{#ifeq:{{int:scribunto-doc-page-name|{{ROOTPAGENAME}}}}|{{FULLPAGENAME}}||<div class="luadoc">Edit the [[{{int:scribunto-doc-page-name|{{ROOTPAGENAME}}}}|documentation or categories]] for this module. {{#ifexist:{{FULLPAGENAME}}/i18n|This module has an [[/i18n|i18n file]].}}</div>}}
37de49949dfa0f16975ff4e9850b4573ec388cb6
Template:MP link
10
607
873
2025-08-15T01:24:36Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
Variables
-->{{#vardefine:link|{{{link|{{{1|}}}}}}}}<!--
Image-->{{#if:{{{image|}}}|[[File:{{#replace:{{{image|}}}|File:}}|{{{size|42px}}}|link={{#var:link}}{{#if:{{{altText|}}}|{{!}}alt={{{altText|}}}}}|class={{{imageClass|}}}]]}}<!--
Link below the image
-->{{#if:{{{1|}}}|<!--
If it's an external link, use external link syntax -->{{#if:{{#pos:{{{link|}}}|http}}|[{{{link|}}} {{{1|}}}]|<!--
Otherwise use normal syntax
the ifeq, pos, sub combo is filtering out a leading :, so that we can add our own without doubling up, allowing easy category linking
-->[[:{{#ifeq:{{#pos:{{#var:link}}|:}}|0|{{#sub:{{#var:link}}|1}}|{{#var:link}}}}|{{{1|}}}]]}}
}}</includeonly><noinclude>
{{doc}}
[[Category:Main page templates]]
</noinclude>
be5325327a3e6c626069e9f98a5dd2b9f283042c
Template:MP link/doc
10
608
874
2025-08-15T01:24:37Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This creates one of the stylized and formatted links on the [[{{MediaWiki:Mainpage}}|main page]].
== Usage ==
Groups of this template should be wrapped inside of <code><nowiki><div class="mp-links"></div></nowiki></code> and each entry should be a separate line in an [[wikipedia:Help:Lists#Basically|unordered list]]. This div can be given one of the classes <code>columns-x</code> where x is a number from 1 to 8, and the links will line up in that many columns if space permits (default is 3). The div can also optionally be given the class <code>stretch</code> and it will stretch the list vertically to fill empty space. See [[Mediawiki:Common.css]] for the full definitions of these classes and styling for this template.
===Parameters===
<templatedata>
{
"description": {
"en": "Creates stylized and formatted links on the main page."
},
"format": "inline",
"params": {
"1": {
"label": {
"en": "Text"
},
"description": {
"en": "The text to display. If the link parameter is not given, this will also be the link target."
},
"example": "Stuff",
"type": "string",
"suggested": true
},
"link": {
"label": {
"en": "Link"
},
"description": {
"en": "The target page for the link, if different than the display text."
},
"required": false,
"example": "Main Page",
"type": "wiki-page-name"
},
"image": {
"label": {
"en": "Image"
},
"description": {
"en": "An image to display with the link."
},
"required": false,
"suggested": true,
"type": "wiki-file-name"
},
"size": {
"label": {
"en": "Image size"
},
"description": {
"en": "The size of the image, in px."
},
"required": false,
"default": "42px",
"type": "string"
},
"imageClass": {
"label": "Image class",
"description": "A class to give directly to the image",
"example": "invert-on-dark",
"type": "string",
"suggestedvalues": [
"invert-on-dark",
"invert-on-light"
]
},
"altText": {
"label": "Alt text",
"description": "Alt text to describe the image",
"example": "Wiki logo",
"type": "string",
"suggested": true
}
},
"paramOrder": [
"1",
"link",
"image",
"size",
"imageClass",
"altText"
]
}
</templatedata>
==Examples==
<pre>
<div class="mp-links columns-3">
* {{MP link|Stuff|link=Special:Random|image=Site-logo.png|size=42px}}
* {{MP link|Things|link=Special:Random}}
* {{MP link|Other stuff|link=Special:Random|image=Site-logo.png|size=42px}}
</div>
</pre>
Produces:
<div class="mp-links columns-3">
* {{MP link|Stuff|link=Special:Random|image=Site-logo.png|size=42px}}
* {{MP link|Things|link=Special:Random}}
* {{MP link|Other stuff|link=Special:Random|image=Site-logo.png|size=42px}}
</div>
<noinclude>
[[Category:Template documentation]]
</noinclude>
0df5d36904353428acb21882bd8923560f77a142
Template:Main/doc
10
609
875
2025-08-15T01:24:38Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<templatedata>
{
"params": {
"1": {
"label": "Article",
"description": "A main article.",
"example": "Article",
"type": "wiki-page-name",
"required": true
},
"2": {
"label": "Second Article",
"description": "A second main article.",
"example": "Second Article",
"type": "wiki-page-name"
},
"3": {
"label": "Third Article",
"description": "A third main article.",
"example": "Third Article",
"type": "wiki-page-name"
}
},
"description": "This hatnote template is meant to be in sections of an article mentioning information about another existing main article.",
"paramOrder": [
"1",
"2",
"3"
],
"format": "inline"
}
</templatedata>
== Examples ==
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{Main|Special:WantedPages}}</nowiki></code> || {{Main|Special:WantedPages}}
|-
| <code><nowiki>{{Main|Special:WantedPages#Section Title}}</nowiki></code> || {{Main|Special:WantedPages#Section Title}}
|-
| <code><nowiki>{{Main|Special:WantedPages|Special:UncategorizedPages}}</nowiki></code> || {{Main|Special:WantedPages|Special:UncategorizedPages}}
|-
| <code><nowiki>{{Main|Special:WantedPages|Special:UncategorizedPages|Special:UncategorizedCategories}}</nowiki></code> || {{Main|Special:WantedPages|Special:UncategorizedPages|Special:UncategorizedCategories}}
|-
| <code><nowiki>{{Main|Special:WantedPages{{!}}Page 1}}</nowiki></code> (Custom link label) || {{Main|Special:WantedPages{{!}}Page 1}}
|}
== Dependencies ==
This template requires the {{tl|Hatnote}} metatemplate.
== Source ==
Roughly based on [[wikipedia:Template:For|Wikipedia's For Template]].
<noinclude>[[Category:Template documentation]]</noinclude>
dd762adeece0f944821cb81ee14a8bd9cb539b22
Template:Main page
10
610
876
2025-08-15T01:24:39Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{#invoke:Main page|main}}
__NOTOC__
__NOEDITSECTION__
[[Category:{{SITENAME}}| ]]</includeonly><noinclude>
{{doc}}
[[Category:Main page templates]]
</noinclude>
64a0dbb502a75c44e4b3f474772d8502bdf44e40
Template:Main page/doc
10
611
877
2025-08-15T01:24:40Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template is used to create an IMP Main Page. It uses [[Module:Main page]] to arrange a series of [[Template:Main page box]]es in a [https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_grid_layout CSS grid].
==Simple explanation==
The layout is made using keywords arranged in a grid. This grid has 3 columns on desktop-width screens, 2 columns on tablet, and 1 on mobile. Each can have as many rows as you want. Each keyword represents the same section and can span multiple rows and/or columns, but ''must'' form a contiguous rectangle of any dimension (1x1, 1x2, 2x2, 2x3, etc.).
For example, the following input to desktop:
<pre style="display:table;">
welcome welcome welcome
about links links
about contribute contribute
</pre>
would produce a grid resembling the following:
{| class="wikitable"
| style="background-color:rgba(0,255,0,0.15)" | welcome
| style="background-color:rgba(0,255,0,0.15)" | welcome
| style="background-color:rgba(0,255,0,0.15)" | welcome
|-
| style="background-color:rgba(255,0,255, 0.15)" | about
| style="background-color:rgba(0,0,255, 0.15)" | links
| style="background-color:rgba(0,0,255, 0.15)" | links
|-
| style="background-color:rgba(255,0,255, 0.15)" | about
| style="background-color:rgba(255,255,0, 0.15)" | contribute
| style="background-color:rgba(255,255,0, 0.15)" | contribute
|}
Where <code>welcome</code> is the contents of [[{{MediaWiki:Mainpage}}/welcome]], <code>about</code> is the contents of [[{{MediaWiki:Mainpage}}/about]], and so on. See [[Template:Main page box]] for more information about creating your own boxes.
If you enter a keyword that does not have a corresponding box already, you'll be prompted to create one when saving or previewing the page.
If you leave a keyword out of a certain layout, it will not be displayed on that layout. A warning will be given at the top of the edit preview in case this was an accident, but can be safely ignored if intentional.
For additional hints and information, see the comments that came on your main page or ask a wiki.gg staff member for help.
==Technical explanation==
For the CSS savvy, this section explains how it works a bit under the hood.
The input to desktop, tablet, and mobile create [https://developer.mozilla.org/en-US/docs/Web/CSS/Using_CSS_custom_properties CSS variables] which are then used as the value of [https://developer.mozilla.org/en-US/docs/Web/CSS/grid-template-areas grid-template-areas] in media queries for screen widths >=1350px, >=990px, and <990px. The boxes are given an id based on their subpage name, which is then used by the module to find the template, as well as by the box templates to assign them a CSS id of <code>mp-box-<keyword></code>. Since these keywords are used directly in the grid layout, they must follow the rules of [https://developer.mozilla.org/en-US/docs/Web/CSS/custom-ident <custom-ident>] naming.
==Dependencies==
For this template to work properly, you need the following:
* [[Module:Main page]]
* All templates in [[:Category:Main page templates]].
* All CSS within the "Main page layout" section found in [[MediaWiki:Common.css]].
The <code>[[MediaWiki:Gadgets/mpEditLinks|mpEditLinks]]</code> gadget is also highly recommended. Its code can be found at [[MediaWiki:Gadgets/mpEditLinks/main.css]] and [[MediaWiki:Gadgets/mpEditLinks/main.js]].
==TemplateData==
<templatedata>
{
"params": {
"desktop": {
"label": "Desktop",
"description": "The layout for wide screens",
"required": true,
"type": "string"
},
"tablet": {
"label": "Tablet",
"description": "The layout for mid-width screens",
"required": true,
"type": "string"
},
"mobile": {
"label": "Mobile",
"description": "The layout for narrow screens",
"required": true,
"type": "string"
}
},
"description": "Creates an IMP Main Page.",
"format": "block"
}
</templatedata>
<noinclude>[[Category:Template documentation]]</noinclude>
c5052ca4c6f9f0e1e2c0a81cea00e372d4bacdca
Template:Main page box
10
612
878
2025-08-15T01:24:41Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><code>Template:Main page box</code> is not intended to be used directly, please use [[Template:Main page box/start]] and [[Template:Main page box/end]].</includeonly><noinclude>
This template is used to create the boxes of the IMProved Main Page (IMP) framework. '''It should not be called directly''', instead using {{tl|Main page box/start}} and {{tl|Main page box/end}}.
<div style="text-align:center;">
Use the box below to create a page with the required templates already in place, ready for you to add your content.
{{/create}}
The box name can not contain spaces or start with a number. Those are probably the only restrictions you'll run into, but for a full list see [https://developer.mozilla.org/en-US/docs/Web/CSS/custom-ident <custom-ident> on MDN web docs].
</div>
==Parameters==
These are the parameters used by {{tl|Main page box/start}}. All parameters are optional.
{| class="wikitable"
! Name !! Data type !! Description
|-
| title || Wikitext || The title of the box. This can be empty, in which case the box will contain only the content.
|-
| class || CSS classes || A list of classes to be passed to the box, separated by spaces and without quotes. Standard options are <code>centered-content</code> to vertically center contents, and <code>has-floating-image</code> in case floating images are needed in the box (normally the flex layout disallows this).
|-
| style || CSS declarations || Inline CSS to be applied directly to the box, without quotes. A common usage is <code>text-align:center;</code> for cases where it's desired for individual boxes to have centered text.
|}
[[Category:Main page templates]]
[[Category:Template documentation]]
</noinclude>
cbbd25d1eb0105a8be55d0cc174f385fc467ffad
Template:Main page box/create
10
613
879
2025-08-15T01:24:41Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{#tag: inputbox |
type = create
width = 40
default = {{{1|}}}
buttonlabel = Create this box
prefix = {{#or:{{{rootpage|}}}|{{MediaWiki:Mainpage}}}}/
placeholder = box name (no spaces)
preload = Template:Main page box/preload
summary = Created using preload
preloadparams[] = {{ucfirst:{{{1|Example}}}}}
}}<noinclude>[[Category:Main page templates]]</noinclude>
da58eca98a44a09e476c5b4a5cafde116b6cdac9
Template:Main page box/end
10
614
880
2025-08-15T01:24:42Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly></div>
</div></includeonly><noinclude>
{{doc}}
[[Category:Main page templates]]
</noinclude>
506617faba565eb65144b21c3ead8fe5c2010b55
Template:Main page box/end/doc
10
615
881
2025-08-15T01:24:43Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
See [[Template:Main page box]] for information on how to use this.
<noinclude>[[Category:Template documentation]]</noinclude>
e73182bed655118b10da971b634dc9c3bf3e3d39
Template:Main page box/missing
10
616
882
2025-08-15T01:24:44Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = {{{1}}}
| style = text-align:center;
| class = missing
}}
The {{{1}}} box does not exist. Check your spelling or create it here:<br/>
{{Main page box/create|{{{1|}}}|rootpage = {{{rootpage|}}}}}<br/>
See [[Template:Main page box]] for more information.
{{Main page box/end}}<noinclude>[[Category:Main page templates]]</noinclude>
5cff88dacf33c912d4aa04c1541e684a5f3e79bb
Template:Main page box/preload
10
617
883
2025-08-15T01:24:45Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = $1
}}
Content goes here, between the start and end templates.
Feel free to use wikitext, tables, templates, new lines, whatever.
{{Main page box/end}}<includeonly><no<noinclude></noinclude>include>[[Category:Main page boxes]]</no<noinclude></noinclude>include></includeonly><!-- don't edit this line --><noinclude>
[[Category:Main page templates]]
</noinclude>
9b16288e15e3c8c9ede76b4dc76e538d2253cf23
Template:Main page box/start
10
618
884
2025-08-15T01:24:46Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><div class="mp-box <!--
These variables are used to determine if certain layouts should hide certain boxes.
The variable is created in and passed from [[Module:Main page]], and is formatted as a pseudo bitmask to reduce variable usage
An example of this variable would be "1,1,0," which would mean display on desktop and tablet but not on mobile
-->{{#ifeq:{{#explode:{{#var:imp-variable-display-box}}|,|0}}|0|mp-hide-on-desktop}} <!--
-->{{#ifeq:{{#explode:{{#var:imp-variable-display-box}}|,|1}}|0|mp-hide-on-tablet}} <!--
-->{{#ifeq:{{#explode:{{#var:imp-variable-display-box}}|,|2}}|0|mp-hide-on-mobile}} <!--
-->{{{class|}}}" style="grid-area:{{#var:imp-variable-id}}; {{{style|}}}" id="mp-box-{{#var:imp-variable-id}}" data-box-id="{{#var:imp-variable-id}}"><!--
-->{{#if:{{{title|{{{1|}}}}}}|
<h2> {{{title|{{{1|}}}}}} </h2>
}}<div class="mp-body"></includeonly><noinclude>
{{doc}}
[[Category:Main page templates]]
</noinclude>
62eedb503b63a36fc31a301f8ea6b15f6ff9bf60
Template:Main page box/start/doc
10
619
885
2025-08-15T01:24:47Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
See [[Template:Main page box]] for information on how to use this.
==TemplateData==
<templatedata>
{
"params": {
"class": {
"label": "Class",
"description": "Additional classes to give to the box wrapping this box.",
"example": "centered-content",
"suggestedvalues": [
"centered-content",
"has-floating-image"
]
},
"style": {
"label": "Style",
"description": "Inline CSS to add to the box wrapping this box",
"example": "text-align:center;",
"type": "string"
},
"title": {
"aliases": [
"1"
],
"label": "Title",
"description": "The title of this box.",
"example": "Welcome to the wiki!",
"type": "content",
"suggested": true
}
},
"description": "Creates a box for use on the main page.",
"paramOrder": [
"title",
"class",
"style"
],
"format": "block"
}
</templatedata>
<noinclude>[[Category:Template documentation]]</noinclude>
860e1be8fbf205ab2b3214cb91860a77fd3ef52b
Template:Merge
10
620
886
2025-08-15T01:24:48Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{Ambox
| color = purple
| icon = Merge.svg
| message = It has been proposed that this page be [[support:Merge|merged]] with [[{{{1}}}]].
| tiny = {{{tiny|}}}
| class = {{{class|}}}
| date = {{{date|}}}
}}<!--
-->{{#ifeq: {{lc:{{{nocat|}}}}} | yes ||[[Category:Candidates for merging]]}}</includeonly><!--
--><noinclude>{{Merge|Template:Merge|nocat=yes}}
{{doc|Template:Ambox/doc}}</noinclude>
9975c110e793cc1943eac9ea8e62257d704ab853
Template:Merge/doc
10
621
887
2025-08-15T01:24:49Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Ambox/doc]]
286a3914c1d2770ff27394ac3d3f36a685542cb8
Template:Ml
10
622
888
2025-08-15T01:24:49Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<code>{{[[Module:{{{1}}}|{{{1}}}]]}}<sup>m</sup>{{#if:{{{2|}}}|.{{{2}}}()}}</code><noinclude>
* <code><nowiki>{{Ml|Infobox}}</nowiki></code> generates {{Ml|Infobox}}.
* <code><nowiki>{{Ml|ArgsUtil|merge}}</nowiki></code> generates {{Ml|ArgsUtil|merge}}.
[[Category:Formatting templates]]
</noinclude>
0c69bf8d7c3319f1cf2aa68f4b80261257291560
Template:Move
10
623
889
2025-08-15T01:24:50Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{Ambox
| color = darkorange
| icon = Move.svg
| message = It has been proposed that this page be moved to [[{{{1}}}]].
| tiny = {{{tiny|}}}
| class = {{{class|}}}
| date = {{{date|}}}
}}<!--
-->{{#ifeq: {{lc:{{{nocat|}}}}} | yes ||[[Category:Candidates for moving]]}}</includeonly><!--
--><noinclude>{{Move|Template:Ambox{{!}}Example|nocat=yes}}
{{doc|Template:Ambox/doc}}</noinclude>
dc4fd9090208e453457d6d2df193b9a7ee3b562d
Template:Move/doc
10
624
890
2025-08-15T01:24:51Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Ambox/doc]]
286a3914c1d2770ff27394ac3d3f36a685542cb8
Template:NoDirectUse
10
625
891
2025-08-15T01:24:52Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:No direct use]]
8448af1f61f0d64a84806b006c70670d9296acde
Template:No direct use
10
626
892
2025-08-15T01:24:53Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{ambox|icon=Warning-red.svg|title=Don't call this template directly from any content page!
|message=This template is intended to be used inside of another template. Then that template in turn may be used on content pages.
|color=red
|tiny={{{tiny|}}}
|class={{{class|}}}
}}</includeonly><noinclude>{{doc|Template:Ambox/doc}}
[[Category:Notice templates]]</noinclude>
22c9c1b0d6c05220eb6d7ad84073f7d878b60b68
Template:No direct use/doc
10
627
893
2025-08-15T01:24:54Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:Ambox/doc]]
68bfb03f8f28c95443c7b1997f252c236bf87256
Template:No wrap
10
628
894
2025-08-15T01:24:55Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:Nowrap]]
269180d5083536bbbf72d889477805cfde7aac9e
Template:Normal
10
629
895
2025-08-15T01:24:56Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<span style{{=}}"font-weight:normal; font-style:normal">{{{1}}}</span><noinclude>
{{documentation}}
</noinclude>
f1d74e033cde1ce3b2efdc98b78fb863b8524fcf
Template:Nowrap
10
630
896
2025-08-15T01:24:57Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<span class="nowrap">{{{1}}}</span><noinclude>
{{documentation}}
</noinclude>
8817bafce418a08a72f3425283fc03d04a2d8d44
Template:Pipe
10
631
897
2025-08-15T01:24:58Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
|<noinclude>{{documentation}}</noinclude>
9d1875aa686e4e25a0994448a39d057e91541788
Template:Pipe/doc
10
632
898
2025-08-15T01:24:59Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:((/doc]]
509bb731d447456a18489848c8a1ce38feddabcc
Template:Split
10
633
899
2025-08-15T01:25:01Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><!--
-->{{#vardefine:pages|<!-- start vd
-->{{#if:{{{2|}}}<!-- if more than one page
-->|new pages titled [[{{{1}}}]]{{#if:{{{3|}}}<!-- start concat if
-->|, [[{{{2}}}]] and [[{{{3}}}]]<!-- concat two
-->|<nowiki> </nowiki>and [[{{{2}}}]]<!-- else; concat one
-->}}<!-- end concat if
-->|a new page titled [[{{{1}}}]]<!-- else; one page only
-->}}<!-- end if
-->}}<!-- end vd
-->{{Ambox
| color = purple
| icon = Split.svg
| message = It has been proposed that this page be split into {{#var:pages}}.
| tiny = {{{tiny|}}}
| class = {{{class|}}}
| date = {{{date|}}}
}}<!--
-->{{#ifeq: {{lc:{{{nocat|}}}}} | yes ||[[Category:Candidates for splitting]]}}</includeonly><!--
--><noinclude>{{Split|Template:Ambox{{!}}Example|nocat=yes}}
{{Split|Template:Ambox{{!}}Example 1|Template:Ambox{{!}}Example 2|Template:Ambox{{!}}Example 3|nocat=yes}}
{{doc|Template:Ambox/doc}}</noinclude>
73f5044c8b972e18c3b7880f94b0644e4a0e6ac7
Template:Split/doc
10
634
900
2025-08-15T01:25:02Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Ambox/doc]]
286a3914c1d2770ff27394ac3d3f36a685542cb8
Template:Spoiler/doc
10
635
901
2025-08-15T01:25:03Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template is used to mark text and other elements as spoilers. Users can click or optionally hover to reveal their content.
== The hoverShowSpoilers gadget ==
Users can enable the <code>[[MediaWiki:Gadgets/hoverShowSpoilers|hoverShowSpoilers]]</code> gadget to make spoilers show on hover, not just on click. The code for this gadget can be found at [[MediaWiki:Gadgets/hoverShowSpoilers/main.css]].
== Examples ==
{| class="wikitable"
! Code !! Result
|-
| <code><nowiki>{{spoiler|spoiler text}}</nowiki></code> (Click to toggle) || {{spoiler|spoiler text}}
|-
| <code><nowiki>{{spoiler|spoiler text with a [[Template:Navbox|link]]}}</nowiki></code> (Click to toggle) || {{spoiler|spoiler text with a [[Template:Navbox|link]]}}
|-
| <pre>
{{spoiler|block=y|Really long spoiler that spans multiple lines
It even has a bulleted list inside it:
* Item a
* Item b
* [[Special:Random|Item c]]
}}</pre>
|{{spoiler|block=y|Really long spoiler that spans multiple lines
It even has a bulleted list inside it:
* Item a
* Item b
* [[Special:Random|Item c]]
}}
|}
== Dependencies ==
For this template to work properly, you need the following:
* The <code>spoilers</code> gadget with JavaScript code for toggling the <code>.spoiler</code> class on/off on click:
** [[MediaWiki:Gadgets/spoilers]]
** [[MediaWiki:Gadgets/spoilers/main.js]]
* The <code>.spoiler-content</code> and any related classes, found in [[MediaWiki:Common.css]].
== Source ==
Base code adapted from [[wgg:terraria:Template:Spoiler|Template:Spoiler on Terraria Wiki]].
==TemplateData==
<templatedata>
{
"params": {
"1": {
"aliases": [
"text"
],
"label": "Text",
"description": "The text to be shown.",
"example": "Character A died during the battle.",
"type": "content",
"required": true
},
"hover": {
"label": "Show on Hover?",
"description": "Show spoiler text on mouse hover.",
"example": "hover=yes",
"type": "boolean",
"default": "hover=no"
},
"block": {
"label": "Display as block?",
"description": "If given, display the spoiler as a block instead of inline. Useful for long spoilers spanning multiple lines or using block-level elements like lists.",
"example": "y",
"type": "boolean",
"suggested": true
},
"class": {
"label": "Class",
"description": "A class or classes to apply to the spoiler",
"type": "string"
},
"id": {
"label": "ID",
"description": "A CSS ID to apply to the spoiler.",
"type": "string"
},
"style": {
"description": "Inline CSS styles to pass in.",
"type": "string",
"aliases": [
"css"
],
"label": "Style"
}
},
"description": "This template can be used to mark text as a spoiler.",
"maps": {
"1": {}
},
"paramOrder": [
"1",
"hover",
"block",
"class",
"id",
"style"
],
"format": "inline"
}
</templatedata>
<noinclude>[[Category:Template documentation]]</noinclude>
bae231a84e57129ec12ba47e554ed42e76c185e0
Template:Spoiler warning
10
636
902
2025-08-15T01:25:04Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Ambox
| color = red
| icon = Warning-red.svg
| title = Spoiler Warning
| message = This page contains '''spoilers'''. View at your own discretion.
| tiny = {{{tiny|}}}
| class = {{{class|}}}
}}<noinclude>{{doc|Template:Ambox/doc}}</noinclude>
d46344bae30adce89ead1cf12e8c3ff904e95203
Template:Spoiler warning/doc
10
637
903
2025-08-15T01:25:05Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Ambox/doc]]
286a3914c1d2770ff27394ac3d3f36a685542cb8
Template:TOC limit
10
638
904
2025-08-15T01:25:06Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><div class="toclimit-{{{1|{{{limit|3}}}}}}">__TOC__</div></includeonly><noinclude>
{{documentation}}
[[Category:Table of contents templates]]
</noinclude>
9187098528659316936c0da0589a7745f10e38e3
Template:TOC limit/doc
10
639
905
2025-08-15T01:25:07Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This template inserts a Table of Contents that omits subheadings beyond a certain depth. The table obeys the same layout rules as the <nowiki>__TOC__</nowiki> [[mw:Help:Magic_words|magic word]]. Omitted sections still have section edit links in the article body. The main use for this template is situations where you want section edit links for ease of editing but don't want a full table of contents. '''Before using this template, consider whether and why it would be helpful to readers and other editors.'''
== Usage ==
{{tlx|TOC limit}} or {{tlx|TOC limit|3}}
The template defaults to including second- and third-level headings, e.g. those numbered "1" and "1.1" in the TOC. (Note: {{tlx|TOC limit|1}} does nothing: the first-level heading on a page is, by default, the page title.)
You can specify a different limit by adding a header level:
{{tlx|TOC limit|4}}
4 allows for fourth-level headings, e.g. "1.1.1", but omits any subheadings below that from the TOC.
The template works by hiding the lower levels with CSS. See [[Mediawiki:Common.css]].
== TOC levels versus wikitext header levels ==
The heading levels in the TOC normally correspond to the header levels in the wikitext, so a <code>== Level-2 header ==</code> will normally generate the first-level ("1") TOC headings, a <code>=== Level-3 header ===</code> will normally generate the second-level ("1.1") TOC headings, and so on. This correspondence does ''not'' hold if the page contains <code>= Level-1 headers =</code> or skips header levels. For example, wikitext like this:
<pre>
== Level-2 heading (A) ==
=== Level-3 heading (B) ===
== Level-2 heading (C) ==
====== Level-6 heading (D) ======
= Level-1 heading (E) =
== Level-2 heading (F) ==
=== Level-3 heading (G) ===
</pre>
will generate a TOC like this:
{| class="toc"
|<div style="text-align:center"><b>Contents</b></div>
<ul>
<li class="toclevel-1 tocsection-1"><span class="tocnumber">1</span> <span class="toctext">Level-2 heading (A)</span><ul>
<li class="toclevel-2 tocsection-2"><span class="tocnumber">1.1</span> <span class="toctext">Level-3 heading (B)</span></li>
</ul></li>
<li class="toclevel-1 tocsection-1"><span class="tocnumber">2</span> <span class="toctext">Level-2 heading (C)</span><ul>
<li class="toclevel-2 tocsection-2"><span class="tocnumber">2.1</span> <span class="toctext">Level-6 heading (D)</span></li>
</ul></li>
<li class="toclevel-1 tocsection-1"><span class="tocnumber">3</span> <span class="toctext">Level-1 heading (E)</span><ul>
<li class="toclevel-2 tocsection-2"><span class="tocnumber">3.1</span> <span class="toctext">Level-2 heading (F)</span><ul>
<li class="toclevel-3 tocsection-3"><span class="tocnumber">3.1.1</span> <span class="toctext">Level-3 heading (G)</span></li>
</ul></li>
</ul></li>
</ul>
|}
Using <code><nowiki>{{TOC limit}}</nowiki></code> on this page ''would not'' hide header D, because even though it is a level-6 heading it is shown at the second level in the TOC. And it ''would'' hide header G even though it is a level-3 heading just like header B, because header G is shown at the third level in the TOC while header B is shown at the second level.
== Conflicts ==
This template does not interact well with the {{tl|TOC right}} template. To achieve the correct effect, use those with a limit parameter. For example, {{tlx|TOC right|2=limit=2}} has the effect that {{tlx|TOC right}} and {{tlx|TOC limit|2}} would have - if they worked together.
== TemplateData ==
<templatedata>
{
"params": {
"1": {
"aliases": [
"limit"
],
"label": "Limit",
"description": "Maximum header depth to be included in table of contents",
"default": "3",
"suggested": true,
"type": "number"
}
},
"description": "Inserts a Table of Contents that omits subheadings beyond a certain depth."
}
</templatedata>
<noinclude>[[Category:Template documentation]]</noinclude>
8582cad25d72e508a04a81c36ef5ecb663a32bc7
Template:TOC right
10
640
906
2025-08-15T01:25:08Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly><div class="tocright {{#if:{{{limit|}}}|toclimit-{{{limit}}}}}">__TOC__</div></includeonly><noinclude>
{{documentation}}
[[Category:Table of contents templates]]
</noinclude>
8b94caa5343acd906cad9e74465f0ea5ce4e9549
Template:TOC right/doc
10
641
907
2025-08-15T01:25:09Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{tl|TOC right}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page in order to improve article layout.
==Usage==
Insert <code><nowiki>{{TOC right}}</nowiki></code> at the point in the article where you want the top of the Table of Contents box to appear. This should usually be after the text of the lead section, and just before the first section heading. Use with {{tl|clear}} to prevent collision with text. Avoid placing the TOC in a visually poor location. Crossing a section division is probably a poor idea.
;limit
: Limits the depth of subheadings shown. For instance using <code>limit=4</code> will hide the fourth level and deeper subheadings in the hierarchy. And <code>limit=2</code> will hide all subheadings leaving only the main headings. This works by hiding the lower levels with CSS. See {{tl|TOC limit}} for more information on this.
Do not place this template so that the TOC aligns with a large image or infobox; this breaks the layout on narrow screens (even users with screens as wide as 1024px wide can have problems). Also, a TOC that crosses a section division is probably a poor idea, if that can be avoided.
Unless the section in which the {{tl|TOC right}} is placed is long enough, the result may well be undesirable.
It should only be used in cases where the TOC gets in the way of other content or is detrimental to the layout of the page; it should ''not'' simply be used for aesthetics since it tampers with the standard appearance of articles.
==TemplateData==
<templatedata>
{
"params": {
"limit": {
"label": "Limit",
"description": "Limits the depth of subheadings shown. For instance using limit=4 will hide the fourth level and deeper subheadings in the hierarchy. And limit=2 will hide all subheadings leaving only the main headings. This works by hiding the lower levels with CSS",
"type": "number"
}
},
"description": "{{TOC right}} forces the auto-generated \"Table of Contents\" for an article to appear floated to the right side of the page (as seen right), in order to improve article layout.",
"paramOrder": [
"limit"
],
"format": "inline"
}
</templatedata>
<noinclude>[[Category:Template documentation]]</noinclude>
88415e28677a029fbca8963e109305c2d2d79643
Template:Tl
10
642
908
2025-08-15T01:25:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{#invoke:Template link|main|code=on}}</includeonly><noinclude>
{{Documentation}}
</noinclude>
1c13b1daaf7b7e8ce1e45cc03b4baf31c09bc6cd
Template:Tl/doc
10
643
909
2025-08-15T01:25:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{From Wikipedia|Module:Template link general,Template:Tlx}}
{{Uses Lua|Template link}}
This template returns an exemplaric use of a template while linking to the template description page, if the template exists.
== Usage ==
<pre>
{{tl|<Template name>}}
{{tl|<Template name>|<Template parameters>}}
</pre>
; ''unnamed parameter'' 1
: Template name (without <code>Template:</code> prefix)
; ''unnamed parameter'' 2 - 9
: Optional. Template parameters
; nl
: Optional flag to display an un-linked template usage.
== Examples ==
: <code><nowiki>{{tl|stub}}</nowiki></code> returns {{tl|stub}}
: <code><nowiki>{{tl|stub|1}}</nowiki></code> returns {{tl|stub|1}}
: <code><nowiki>{{tl|stub|1|2|nl{{=}}y}}</nowiki></code> returns {{tl|stub|1|2|nl{{=}}y}}
: <code><nowiki>{{tl|for|page|t1{{=}}alt text}}</nowiki></code> returns {{tl|for|page|t1{{=}}alt text}}
== See also ==
<includeonly>
[[Category:Formatting templates]]
</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
7cb4f0fa749ef8a18a48c4b5816357a225f4acee
Template:Tlx
10
644
910
2025-08-15T01:25:11Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Template:Tl]]
af3906f239c45d791753d3170c656eddd6d1af5f
Template:Toc limit
10
645
911
2025-08-15T01:25:12Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:TOC limit]]
cfa656c80245fbc1966e109758445db069c69934
Template:Toc right
10
646
912
2025-08-15T01:25:13Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:TOC right]]
fc00258b0a19738ebc9c13dbcc88881f9d5bff3e
Template:Toclimit
10
647
913
2025-08-15T01:25:14Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:TOC limit]]
cfa656c80245fbc1966e109758445db069c69934
Template:UsesLua
10
648
914
2025-08-15T01:25:15Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Uses Lua]]
9675a92267565619bc6418ec4e88163985302408
Template:Uses Lua
10
649
915
2025-08-15T01:25:16Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<includeonly>{{Ambox
| color = darkblue
| icon = Lua logo.svg
| title= This template uses one or more modules written in the Lua programming language.
| message = For more information, see [[wikipedia:Wikipedia:Lua|Wikipedia:Lua]] or the [[mw:Extension:Scribunto/Lua reference manual|Lua reference manual on mediawiki.org]]. Modules used include: {{#if:{{{1|}}}|{{#arraymap:{{{1|}}}|,|%s|'''[[Module:%s|%s]]'''}}|''None provided''}}.
| tiny = {{{tiny|}}}
| class = {{{class|}}}
}}</includeonly><noinclude>{{doc|Template:Ambox/doc}}</noinclude>
1930c9b36136a5562cfaf7584f811d62b114a58a
Template:Uses Lua/doc
10
650
916
2025-08-15T01:25:17Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#REDIRECT [[Template:Ambox/doc]]
286a3914c1d2770ff27394ac3d3f36a685542cb8
Category:Categories for loading gadgets
14
651
917
2025-08-15T01:25:18Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Wiki maintenance]]
197b5fc8ebad5537759adacc0079b4b2662cb4c4
Category:Starripedia Wiki
14
652
918
2025-08-15T01:25:19Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This is the top-level category. It contains meta categories and pages about the wiki.
8935f2b3e97edfeadd7bb206f1e17c03099ec24a
Category:Formatting templates
14
653
919
2025-08-15T01:25:20Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Hatnote templates
14
654
920
2025-08-15T01:25:21Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Hidden categories
14
655
921
2025-08-15T01:25:22Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
These categories are hidden on article pages.
[[Category:Wiki maintenance]]
e4d17499a8377d3f2b4b4a618a671e53111f43ca
Category:Key template documentation
14
656
922
2025-08-15T01:25:23Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Template documentation]]
e65ecf60878d4707b3b4c1e3962615e2d5f3b2ab
Category:Legal notices
14
657
923
2025-08-15T01:25:24Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Category:License templates
14
658
924
2025-08-15T01:25:25Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Logos
14
659
925
2025-08-15T01:25:26Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Images]]
8820b63e35aedd9d2666fe40b965d4e91ce0a106
Category:Main page boxes
14
660
926
2025-08-15T01:25:26Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Main page templates]]
ce086f8cfa39aeb8137ffe34e5d41aa38300cf4e
Category:Main page templates
14
661
927
2025-08-15T01:25:27Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Maps failing data validation
14
662
928
2025-08-15T01:25:28Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
__HIDDENCAT__
[[Category:Wiki maintenance]]
57e36e9878c3eb806aa6ee6f748a5c5e0cdd5a97
Category:Navigation templates
14
663
929
2025-08-15T01:25:29Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Pages containing omitted template arguments
14
664
930
2025-08-15T01:25:30Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages including data maps
14
665
931
2025-08-15T01:25:31Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
d17f98d5d77b5951b7a80755914239533ad6aba6
Category:Pages including data maps failing validation
14
666
932
2025-08-15T01:25:32Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
__HIDDENCAT__
[[Category:Wiki maintenance]]
57e36e9878c3eb806aa6ee6f748a5c5e0cdd5a97
Category:Pages setting LuaCache keys
14
667
933
2025-08-15T01:25:33Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
__HIDDENCAT__
[[Category:Wiki maintenance]]
57e36e9878c3eb806aa6ee6f748a5c5e0cdd5a97
Category:Pages using DynamicPageList3 dplvar parser function
14
668
934
2025-08-15T01:25:34Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
d17f98d5d77b5951b7a80755914239533ad6aba6
Category:Pages using DynamicPageList3 parser function
14
669
935
2025-08-15T01:25:34Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
d17f98d5d77b5951b7a80755914239533ad6aba6
Category:Pages using TabberTransclude parser tag
14
670
936
2025-08-15T01:25:35Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
d17f98d5d77b5951b7a80755914239533ad6aba6
Category:Pages using Tabber parser tag
14
671
937
2025-08-15T01:25:36Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
d17f98d5d77b5951b7a80755914239533ad6aba6
Category:Pages using duplicate arguments in template calls
14
672
938
2025-08-15T01:25:37Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages using the RSS extension
14
673
939
2025-08-15T01:25:38Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
d17f98d5d77b5951b7a80755914239533ad6aba6
Category:Pages where expansion depth is exceeded
14
674
940
2025-08-15T01:25:39Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages where template include size is exceeded
14
675
941
2025-08-15T01:25:39Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages where the unstrip depth limit is exceeded
14
676
942
2025-08-15T01:25:40Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages where the unstrip size limit is exceeded
14
677
943
2025-08-15T01:25:41Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with DRUID infoboxes
14
678
944
2025-08-15T01:25:42Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a DRUID infobox. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
17ed4520e5c453209616df3c9b2306fce8ceb12f
Category:Pages with Discord embeds
14
679
945
2025-08-15T01:25:43Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a {{tl|Discord}} embed. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
11ff5616854d8913d2c371ae3c2c610278651846
Category:Pages with amboxes
14
680
946
2025-08-15T01:25:43Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with an {{tl|ambox}}. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
de382f794395f344d0147dbb96b9542d6f38f624
Category:Pages with colors
14
681
947
2025-08-15T01:25:44Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a {{tl|color}}. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
bcca0312385263c30522c744df6a8c8856c68fab
Category:Pages with failing Cargo queries
14
682
948
2025-08-15T01:25:45Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with hatnotes
14
683
949
2025-08-15T01:25:46Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a {{tl|hatnote}}. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
4ac7721cfcffb2f181820164d95f3af8d86c4fd7
Category:Pages with ignored display titles
14
684
950
2025-08-15T01:25:47Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with math errors
14
685
951
2025-08-15T01:25:48Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with math render errors
14
686
952
2025-08-15T01:25:49Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with navboxes
14
687
953
2025-08-15T01:25:50Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a {{tl|navbox}}. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
3e48f396fafee5d8aecf6cd0dcb554c769f485a9
Category:Pages with non-numeric formatnum arguments
14
688
954
2025-08-15T01:25:50Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with quotes
14
689
955
2025-08-15T01:25:51Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a {{tl|quote}}. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
2f764cddd1fb264f48b896ffd6e892df3c391e90
Category:Pages with reference errors
14
690
956
2025-08-15T01:25:52Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with script errors
14
691
957
2025-08-15T01:25:53Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with spoilers
14
692
958
2025-08-15T01:25:54Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This category contains every page with a {{tl|spoiler}}. It can be used for maintenance but primarily exists to enable the use of gadgets for targeted CSS and JS.
__HIDDENCAT__
__EXPECTUNUSEDCATEGORY__
[[Category:Categories for loading gadgets]]
5822aa87e8a8897673ff589d00d2f0d622aa3be5
Category:Pages with syntax highlighting errors
14
693
959
2025-08-15T01:25:55Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with template loops
14
694
960
2025-08-15T01:25:56Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Pages with too many expensive parser function calls
14
695
961
2025-08-15T01:25:57Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Wiki maintenance]]
786037995b8f7e89762a8ea13b84ade091453c00
Category:Promotional images
14
696
962
2025-08-15T01:25:58Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
Official images used for purposes of promoting the game, that may not actually represent gameplay.
[[Category:Images]]
80b893c439747ce681cf18cc579c3bc4c65cd502
Category:Table of contents templates
14
697
963
2025-08-15T01:25:59Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Category:Templates with no documentation
14
698
964
2025-08-15T01:26:00Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
[[Category:Templates]]
[[Category:Wiki maintenance]]
b1ff76c0593194e53e6bf42f37ca337a5493c57e
Category:Wiki maintenance
14
699
965
2025-08-15T01:26:01Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
The sub-categories of this category contain pages that have been identified as needing attention for one or more of the following reasons:
* Changes have been suggested that should be discussed first or are under discussion.
* The page has flaws that need addressing by an editor with the knowledge or skills to help.
* The action the page needs requires special rights.
''See also:''
* [[Special:BrokenRedirects|Broken redirects]]
* [[Special:DoubleRedirects|Double redirects]]
* [[Special:UncategorizedCategories|Uncategorized categories]]
* [[Special:UncategorizedFiles|Uncategorized files]]
* [[Special:UncategorizedPages|Uncategorized pages]]
* [[Special:UncategorizedTemplates|Uncategorized templates]]
* [[Special:WantedCategories|Wanted categories]]
* [[Special:WantedFiles|Wanted files]]
* [[Special:WantedPages|Wanted pages]]
* [[Special:WantedTemplates|Wanted templates]]
* [[Special:TrackingCategories|Other special tracking categories]]
[[Category:{{SITENAME}}]]
4b90dc0dbd8c91e131e4ffcf22360b1c837b9717
Module:ArgsUtil
828
700
966
2025-08-15T01:26:02Z
Crimroxs
244470
Adding default set of pages
Scribunto
text/plain
local p = {}
function p.merge()
local f = mw.getCurrentFrame()
local origArgs = f.args
local parentArgs = f:getParent().args
local args = {}
for k, v in pairs(origArgs) do
v = mw.text.trim(tostring(v))
if v ~= '' then
args[k] = v
end
end
for k, v in pairs(parentArgs) do
v = mw.text.trim(v)
if v ~= '' then
args[k] = v
end
end
return args
end
return p
1d1b2105bd857dcc5e33c8c0a8a780f67cbae72e
Module:ArgsUtil/doc
828
701
967
2025-08-15T01:26:03Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
This is a basic module for processing args. Usage:
<syntaxhighlight lang="lua">
local util_args = require('Module:ArgsUtil')
local p = {}
function p.main(frame)
local args = util_args.merge() -- it is not necessary to pass a `frame` object; `merge` will generate its own
mw.logObject(args)
-- `args` now contains args passed via the template merged with defaults provided directly via the invoke.
-- anything the user sent via the template will be given priority.
end
return p
</syntaxhighlight>
== Extending this module ==
By design, {{ml|ArgsUtil}} is shipped with only a single function and no customization available; this simplifies documentation and covers nearly all use cases. An extended version of this module is available at [[support:Module:ArgsUtil|Module:ArgsUtil on the support wiki]] if you want additional functionality; and you can of course feel free to modify this module on your own wiki as needed.
6fc2a23dcff62ac5a222903e46bc56c07b0a2b1f
Module:Infobox
828
702
968
2025-08-15T01:26:04Z
Crimroxs
244470
Adding default set of pages
Scribunto
text/plain
-- version 0.1.7
--------------------------------------
-- User settings, you can modify these
--------------------------------------
-- if you want to not always use divs in your wiki (as opposed to tables), you can change this default
-- just remember to change it back each time you update from the main "branch" on the support wiki!
-- you can also control it per infobox with `|useDivs=yes` or `|useDivs=no`
local USE_DIVS = true -- `false` or `true`
-- default value to show if a param is missing in some but not all tabs.
-- set to `nil` (not in quotes) to remove such rows altogether in the tabs where they're missing
local TABBED_NONEXIST = nil -- `''` or `nil` or `'N/A'` etc. Don't put nil in quotes.
---------------------------------------------------------------------------
-- Do not modify anything below this line unless you know what you're doing
---------------------------------------------------------------------------
local h = {}
local p = {}
local hooks = {}
function p.arraymap(frame)
-- a lua implementation of Page Forms' arraymap
local args = h.overwrite()
local items = h.split(args[1], args[2] or ',')
for i, item in ipairs(items) do
items[i] = args[4]:gsub(args[3], item)
end
return table.concat(items, args[5] or ',')
end
function p.preprocess(frame)
return frame:preprocess(frame.args[1] or frame:getParent().args[1])
end
function p.main(frame)
h.registerHooks()
h.increment()
local args = h.overwrite()
local sep = args.sep or ','
h.castArgs(args, sep)
if h.castBool(args.setmainimage or 'yes') then
h.setMainImage(args.images[1])
end
-- suggest to use HIDDENCAT here; will be used for maintenance & gadget imports
return h.makeInfobox(args, sep), '[[Category:Pages with DRUID infoboxes]]'
end
function h.registerHooks()
if not mw.title.new('Module:Infobox/Hooks').exists then return end
hooks = require('Module:Infobox/Hooks')
end
function h.runHook(key, ...)
if hooks[key] then
hooks[key](...)
end
end
function h.increment()
-- optional use of VariablesLua for better compatibility
local VariablesLua = mw.ext.VariablesLua
if VariablesLua == nil then
local res
-- try to fall back to normal Variables
res, h.counter = pcall(
function()
return mw.getCurrentFrame():callParserFunction('#var', {'DRUID_INFOBOX_ID', 0}) + 1
end
)
if res then
mw.getCurrentFrame():callParserFunction('#vardefine', {'DRUID_INFOBOX_ID', h.counter})
else
-- else use a random number so at least there's some unique id
h.counter = math.random(100000000000000000) -- random integer
end
else
h.counter = VariablesLua.var('DRUID_INFOBOX_ID', 0) + 1
VariablesLua.vardefine('DRUID_INFOBOX_ID', h.counter)
end
end
function h.castArgs(args, sep)
h.runHook('onCastArgsStart', args, sep, args.kind)
args.tabs = h.split(args.tabs or args.image_labels, sep)
args.images = h.getImages(args, sep)
args.sections = h.split(args.sections, sep)
for _, section in ipairs(args.sections) do
if h.castBool(args[section .. '_isdata']) then
args[section .. 'Data'] = args[section]
args[section] = section .. 'Data'
args[section .. 'Data_nolabel'] = 'true' -- will be cast later
end
args[section] = h.split(args[section], sep)
args[section .. '_tabs'] = h.split(args[section .. '_tabs'], sep)
if #args.tabs > 0 and #args[section .. '_tabs'] > 0 then
error(('You cannot specify |tabs= and |%s= at the same time, please pick one'):format(section .. '_tabs'))
end
end
if args.useDivs then
USE_DIVS = h.castBool(args.useDivs)
end
-- this would be in the outer scope, but we're hiding it
h.entityType = USE_DIVS and 'div' or 'table' -- key of h.htmlEntities
h.runHook('onCastArgsEnd', args, sep, args.kind)
end
function h.getImages(args, sep)
if args.image and not args.images then
args.images = args.image
end
if args.images then
return h.split(args.images, sep)
end
if not args.tabs then return {} end
local ret = {}
for _, key in ipairs(args.tabs) do
if args[key .. '_image'] then
ret[#ret+1] = args[key .. '_image']
end
end
return ret
end
function h.setMainImage(file)
if h.counter > 1 then return end
if not file then return end
local fileText = file:gsub('.-:', '')
fileText = fileText:gsub('^([^|%]]+).*', '%1')
-- setmainimage is guaranteed to exist on wiki.gg but may not exist on other wikis
-- it's not a crucial piece of functionality so we'll fail silently if it doesn't exist
pcall(function() mw.getCurrentFrame():callParserFunction{
name = '#setmainimage',
args = { fileText },
} end)
end
function h.makeInfobox(args, sep)
local out = mw.html.create(h.getTag('container'))
:addClass('druid-infobox')
:addClass('druid-container')
:addClass('noexcerpt')
:addClass(args.class) -- warning: class can be nil, don't concat anything
:attr('id', args.id or ('druid-container-' .. h.counter))
h.runHook('onMakeOutputStart', out, args)
if args.kind then out:addClass('druid-container-' .. h.escape(args.kind)) end
h.printTitle(out, args)
h.printImages(out, args.images, args)
for _, section in ipairs(args.sections) do
-- cannot begin tagging here because we don't know if any applicable args are present
local cols = args[section .. '_columns']
local makeSection = cols and h.makeGridSection or h.makeSection
out:node(makeSection(section, args[section], args, tonumber(cols)))
end
h.runHook('onMakeOutputEnd', out, args)
-- category for gadget loading
return out, '[[Category:Pages with DRUID infoboxes]]'
end
function h.printTitle(out, args)
local tabs = args.tabs
if not tabs or #tabs == 0 then
h.printSimpleTitle(out, args)
return
end
if not h.hasComplexData('title', tabs, args) then
h.printSimpleTitle(out, args)
return
end
local node = h.printTitleWrapper(out)
h.printTabbedDataItem(node, 'title', tabs, args)
end
function h.printSimpleTitle(out, args)
if args.title then
local node = h.printTitleWrapper(out)
node:wikitext(args.title)
end
end
function h.printTitleWrapper(out)
return out:tag(h.getTag('titleOuter'))
:tag(h.getTag('titleInner'))
:addClass('druid-title')
:attr('colspan', 2)
end
function h.printTabbedDataItem(node, item, tabs, args)
-- hasData isn't used in the title case but we will need to track this
-- when we're printing section data later on
-- so we'll just track it always
local hasData = false
for i, label in ipairs(tabs) do
local div = node:tag('div')
:addClass('druid-toggleable-data')
:addClass('druid-toggleable')
:attr('data-druid', h.counter .. '-' .. i)
:attr('data-druid-tab-key', label)
if h.getTabbedContent(args, label, item) then
hasData = true
div:wikitext('\n\n' .. h.getTabbedContent(args, label, item))
div:addClass('druid-toggleable-data-nonempty')
else
div:addClass('druid-toggleable-data-empty')
end
if i == 1 then div:addClass('focused') end
end
return hasData
end
function h.printImages(out, images, args)
if #images == 0 and #args.tabs == 0 then return end
-- burden is on the user to format this as an image. this should be done in the infobox template,
-- with something like |image={{#if:{{{image|}}}|[[File:{{{image|}}}{{!}}300px{{!}}link=]]}}
local td = out:tag(h.getTag('section'))
:addClass('druid-section-container')
:tag(h.getTag('cell'))
:attr('colspan', 2)
local tabs = args.tabs
local tabTexts = h.getImageTabTexts(tabs, images, args)
h.printTabs(td, tabs, tabTexts, false, args)
if #images == 0 then return end
if #images == 1 then
td:addClass('druid-main-image')
:wikitext(images[1])
if args.caption then
td:tag('div')
:addClass('druid-main-image-caption')
:wikitext(args.caption)
end
return
end
td:addClass('druid-main-images')
local imagesContainer = td:tag('div')
:addClass('druid-main-images-files')
for i, image in ipairs(images) do
local container = imagesContainer:tag('div')
:addClass('druid-main-images-file')
:addClass('druid-toggleable')
:attr('data-druid', h.counter .. '-' .. i)
:wikitext(image)
:attr('data-druid-tab-key', tabs[i])
local labelText
if tabs[i] then
labelText = args[tabs[i] .. '_label'] or tabs[i]
else
labelText = '[[Category:Infoboxes missing image labels]]Image ' .. i
end
if args[labelText .. '_caption'] then
container:tag('div')
:addClass('druid-main-images-caption')
:wikitext(args[labelText .. '_caption'])
end
if i == 1 then
container:addClass('focused')
end
end
end
function h.getImageTabTexts(tabs, images, args)
if #tabs == 0 and #images <= 1 then return {} end
local texts = {}
local i = 1
while images[i] or tabs[i] do
if tabs[i] then
texts[i] = args[tabs[i] .. '_label'] or tabs[i]
else
texts[i] = '[[Category:Infoboxes missing image labels]]Image ' .. i
end
i = i + 1
end
return texts
end
function h.printTabs(td, tabs, texts, isSection, args)
if #texts == 0 then return end
local container = td:tag('div')
:addClass('druid-main-images-labels')
:addClass('druid-tabs')
if isSection then
container:addClass('druid-section-tabs')
end
for i, item in ipairs(tabs) do
local label = container:tag('div')
:addClass('druid-main-images-label')
:addClass('druid-tab')
:addClass('druid-toggleable')
:attr('data-druid', h.counter .. '-' .. i)
:wikitext(texts[i])
:attr('data-druid-tab-key', item)
if isSection then
label:addClass('druid-section-tab')
else
label:addClass('druid-title-tab')
end
if i == 1 then
label:addClass('focused')
end
-- this can be null, don't concat anything here
label:addClass(args[item .. '_class'])
end
end
function h.makeGridSection(section, sectionFields, args, numCols)
local numItems = h.countItems(sectionFields, section, args)
if numItems == 0 then return end
local node = mw.html.create(h.getTag('section'))
:addClass('druid-section-container')
h.printSectionHeader(node, section, args)
h.printSectionTabs(node, section, args)
local tr = node:tag(h.getTag('row'))
:attr('data-druid-section-row', h.escape(section))
if args[section .. '_collapsed'] then
tr:addClass('druid-collapsed')
end
local grid = tr:tag(h.getTag('cell'))
:attr('colspan', 2)
:addClass('druid-grid-section')
:addClass('druid-grid-section-' .. h.escape(section))
:addClass(args[section .. '_class']) -- warning: class can be nil, don't concat anything
:tag('div')
:addClass('druid-grid')
local row, col, i = 1, 1, 1
local sizeOfLastRow = numItems % numCols
local lcm = h.getNumGridCols(numItems, sizeOfLastRow, numCols)
grid:css('grid-template-columns', ('repeat(%s, 1fr)'):format(lcm))
local size = lcm / numCols
for _, item in ipairs(sectionFields) do
local node = mw.html.create('div')
local shouldPrint = h.printData(node, item, section, args)
if shouldPrint then
if i == numItems - sizeOfLastRow + 1 then
size = lcm / sizeOfLastRow
end
i = i + 1
local gStart = (col - 1) * size + 1
local gEnd = (col) * size + 1
local itemContainer = grid:tag('div')
:addClass('druid-grid-item')
:addClass('druid-grid-item-' .. h.escape(item))
:addClass(args[item .. '_class']) -- warning: class can be nil, don't concat anything
:css('grid-column', ('%s / %s'):format(gStart, gEnd))
:css('grid-row', row)
if not h.castBool(args[item .. '_nolabel']) then
h.printLabel(itemContainer:tag('div'), item, args)
end
itemContainer:node(node)
if col == numCols then
row = row + 1
col = 1
else
col = col + 1
end
end
end
return node
end
function h.makeSection(section, sectionFields, args)
if section == '' then return end -- bruteforce fix for trailing commas
local shouldPrint = false
local container = mw.html.create(h.getTag('section'))
:addClass('druid-section-container')
:addClass(args[section .. '_class']) -- warning: class can be nil, don't concat anything
h.printSectionHeader(container, section, args)
h.printSectionTabs(container, section, args)
for _, item in ipairs(sectionFields) do
local node = mw.html.create(h.getTag('cell'))
local shouldPrintItem = h.printData(node, item, section, args)
if shouldPrintItem then
shouldPrint = true
local tr = container:tag(h.getTag('row'))
:addClass('druid-row')
:addClass('druid-row-' .. h.escape(item))
:addClass(args[item .. '_class']) -- warning: class can be nil, don't concat anything
:attr('data-druid-section-row', h.escape(section))
if args[section .. '_collapsed'] then
tr:addClass('druid-collapsed')
end
if h.castBool(args[item .. '_wide']) or h.castBool(args[item .. '_nolabel']) then
node
:attr('colspan', 2)
:addClass('druid-data-wide')
else
h.printLabel(tr:tag(h.getTag('label')), item, args)
end
tr:node(node)
end
end
if not shouldPrint then return nil end
return container
end
function h.countItems(sectionFields, section, args)
local numItems = 0
for _, v in ipairs(sectionFields) do
-- we aren't actually printing here, but we're finding out if we should print anything
-- because we need the count of columns before we print anything in grid data
if h.printData(mw.html.create(), v, section, args) then
numItems = numItems + 1
end
end
return numItems
end
function h.getNumGridCols(numItems, sizeOfLastRow, numCols)
if not numCols then return numItems, 1 end
if numItems < numCols then return numItems, 1 end
if sizeOfLastRow == 0 then
return numCols, 1
end
local a, b = sizeOfLastRow, numCols
while b ~= 0 do
a, b = b, a % b
end
local lcm = sizeOfLastRow * numCols / a
return lcm
end
function h.printLabel(node, item, args)
return node
:addClass('druid-label')
:addClass('druid-label-' .. h.escape(item))
:wikitext(args[item .. '_display'] or args[item .. '_label'] or item)
end
function h.printData(node, item, section, args)
-- prints data to the node
-- and also returns whether the item is nonempty or not
local hasData = false
local sectionTabs = args[section .. '_tabs']
local tabs = args.tabs
if sectionTabs and #sectionTabs > 0 then
tabs = sectionTabs
end
if not tabs or #tabs == 0 then
return h.printSimpleData(node, item, args)
end
if not h.hasComplexData(item, tabs, args) then
return h.printSimpleData(node, item, args)
end
hasData = hasData or h.printTabbedDataItem(node, item, tabs, args)
if hasData then
node:addClass('druid-data')
end
return hasData
end
function h.getTabbedContent(args, label, item)
return args[label .. '_' .. item] or args[item] or TABBED_NONEXIST
end
function h.printSimpleData(node, item, args)
if args[item] and type(args[item]) ~= 'string' then
error(("Invalid use of field %s as both a section and a data value"):format(item))
end
if not args[item] then return false end
node:addClass('druid-data')
:addClass('druid-data-' .. h.escape(item))
:addClass('druid-data-nonempty')
:wikitext('\n\n' .. args[item])
return true
end
function h.hasComplexData(item, tabs, args)
for _, v in ipairs(tabs) do
if args[v .. '_' .. item] then return true end
end
return false
end
function h.printSectionHeader(node, section, args)
if h.castBool(args[section .. '_nolabel']) then return end
local tr = node:tag(h.getTag('row'))
:attr('data-druid-section', h.escape(section))
local th = tr:tag(h.getTag('sectionTitle'))
:attr('colspan', 2)
:addClass('druid-section')
:addClass('druid-section-' .. h.escape(section))
if args[section .. '_collapsible'] or args[section .. '_collapsed'] then
tr:addClass('druid-collapsible')
if args[section .. '_collapsed'] then
tr:addClass('druid-collapsible-collapsed')
end
end
local emptySections = {}
for _, label in ipairs(args.tabs) do
local hasLabel = false
for _, item in ipairs(args[section] or {}) do
if h.getTabbedContent(args, label, item) then
hasLabel = true
end
end
if not hasLabel then emptySections[label] = true end
end
if not next(emptySections) then
th:wikitext(args[section .. '_label'] or section)
return
end
for i, label in ipairs(args.tabs) do
local div = th:tag('div')
:addClass('druid-toggleable-heading')
:addClass('druid-toggleable')
:attr('data-druid', h.counter .. '-' .. i)
:wikitext(args[section .. '_label'] or section)
-- we are going to print the section content even in empty nodes
-- for compatibility with browsers without :has, where hiding empty rows won't happen
if emptySections[label] then
div:addClass('druid-toggleable-heading-empty')
end
if i == 1 then
div:addClass('focused')
end
end
end
function h.printSectionTabs(node, section, args)
local tabs = args[section .. '_tabs']
if not tabs or #tabs == 0 then return end
local tr = node:tag(h.getTag('sectionTabsOuter'))
:attr('data-druid-section', h.escape(section))
local th = tr:tag(h.getTag('sectionTabs'))
:attr('colspan', 2)
:addClass('druid-section-tabs')
:addClass('druid-section-tabs-' .. h.escape(section))
local texts = {}
for i, item in ipairs(tabs) do
texts[i] = args[item .. '_label'] or item
end
h.printTabs(th, tabs, texts, true, args)
end
----------------------------
-- general utility functions
----------------------------
function h.overwrite()
-- this is a generic utility function that collects args from the invoke call & the parent template.
-- normally, you merge args with parent template overwriting the invoke call, but
-- since we'll be putting markup/formatting into our invoke call,
-- we actually want to overwrite what the user sent.
local f = mw.getCurrentFrame()
local origArgs = f.args
local parentArgs = f:getParent().args
local args = {}
for k, v in pairs(parentArgs) do
v = mw.text.trim(v)
if v ~= '' then
args[k] = v
end
end
for k, v in pairs(origArgs) do
v = mw.text.trim(tostring(v))
if v ~= '' then
args[k] = v
end
end
return args
end
-- generic utility functions
-- these would normally be provided by other modules, but to make installation easy
-- I'm including everything here
function h.split(text, pattern, plain)
if not text then
return {}
end
local ret = {}
for m in h.gsplit(text, pattern, plain) do
ret[#ret+1] = m
end
return ret
end
function h.gsplit( text, pattern, plain )
if not pattern then pattern = ',' end
if not plain then
pattern = '%s*' .. pattern .. '%s*'
end
local s, l = 1, text:len()
return function ()
if s then
local e, n = text:find( pattern, s, plain )
local ret
if not e then
ret = text:sub( s )
s = nil
elseif n < e then
-- Empty separator!
ret = text:sub( s, e )
if e < l then
s = e + 1
else
s = nil
end
else
ret = e > s and text:sub( s, e - 1 ) or ''
s = n + 1
end
return ret
end
end, nil, nil
end
function h.escape(s)
s = s:gsub(' ', '')
:gsub('"', '')
:gsub("'", '')
:gsub("%?", '')
:gsub("%%", '')
:gsub("%[", '')
:gsub("%]", '')
:gsub("{", '')
:gsub("}", '')
:gsub("!", '')
return s
end
-- normally I would make these constants at the top of the file
-- but I don't want to mistake them with user-set constants
h.boolFalse = { ['false'] = true, ['no'] = true, [''] = true, ['0'] = true, ['nil'] = true }
function h.castBool(x)
if not x then return false end
return not h.boolFalse[tostring(x):lower()]
end
h.htmlEntities = {
table = {
container = 'table',
titleOuter = 'tr',
titleInner = 'th',
section = '',
sectionTitle = 'th',
sectionTabsOuter = 'tr',
sectionTabs = 'td',
row = 'tr',
label = 'th',
cell = 'td',
},
div = {
container = 'div',
titleOuter = 'div',
titleInner = 'div',
section = 'div',
sectionTitle = 'div',
sectionTabsOuter = 'div',
sectionTabs = 'div',
row = 'div',
label = 'div',
cell = 'div',
}
}
function h.getTag(key)
-- try not to totally fail here
return h.htmlEntities[h.entityType or 'div'][key]
end
return p
0b872baa88950499ed588906ea3b07f363640076
Module:Infobox/doc
828
703
969
2025-08-15T01:26:05Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{luadoc}}
This module enables the creation of [[support:DRUID infoboxes|DRUID infoboxes]].
0ce687b29fc5e2d6cad14853a8412fa91910000f
Module:Main page
828
704
970
2025-08-15T01:26:06Z
Crimroxs
244470
Adding default set of pages
Scribunto
text/plain
local p = {}
local h = {}
-- merge args from frame and frame:getParent()
function h.mergeArgs(frame)
local inputArgs = {}
for k, v in pairs(frame.args) do
v = mw.text.trim(tostring(v))
if v ~= '' then
inputArgs[k] = v
end
end
for k, v in pairs(frame:getParent().args) do
v = mw.text.trim(v)
if v ~= '' then
inputArgs[k] = v
end
end
return inputArgs
end
--------------------------------------------------------------------
function p.main(frame)
local args = h.mergeArgs(frame)
-- use the rootpage parameter if given, otherwise use the current page name
local rootpage = args['rootpage'] or mw.title.getCurrentTitle().fullText
local layouts = {'desktop', 'tablet', 'mobile'}
for _,layout in pairs(layouts) do
-- collapse consecutive line breaks and spaces, then trim
-- we need to check for permutations of " \n" because trim can't clean that up if it's in the middle of the string
args[layout] = mw.text.trim(args[layout]):gsub("\n\n+", "\n"):gsub(" +", " "):gsub(" \n", "\n"):gsub("\n ", "\n")
end
-- parse the arguments into CSS variables that contain legal syntax for grid-template-areas
local desktop = "--main-page-layout--desktop: '" .. string.gsub(args['desktop'], '\n', "' '") .. "';"
local tablet = "--main-page-layout--tablet: '" .. string.gsub(args['tablet' ], '\n', "' '") .. "';"
local mobile = "--main-page-layout--mobile: '" .. string.gsub(args['mobile' ], '\n', "' '") .. "';"
-- grid-template-columns overrides
local desktop_cols = mw.text.trim(string.gsub(args['desktop-columns'] or '', ';', ''))
local tablet_cols = mw.text.trim(string.gsub(args[ 'tablet-columns'] or '', ';', ''))
local mobile_cols = mw.text.trim(string.gsub(args[ 'mobile-columns'] or '', ';', ''))
-- set the variables used by grid-template-columns
if desktop_cols ~= '' then
desktop = desktop .. '--main-page-layout-columns--desktop: '.. desktop_cols ..';'
end
if tablet_cols ~= '' then
tablet = tablet .. '--main-page-layout-columns--tablet: '.. tablet_cols ..';'
end
if mobile_cols ~= '' then
mobile = mobile .. '--main-page-layout-columns--mobile: '.. mobile_cols ..';'
end
local boxes = {} -- list of all boxes as a simple list, used to set the order of appearance
local seen_boxes = {} -- list of all boxes as a k:v pair, used to filter out duplicates
local boxes_in_layout = {} -- list of layouts, then list of all boxes in that layout
local missing_boxes = {} -- list of layouts, then list of boxes that are *not* included in that layout
-- add every box referenced in the layout rules once
function parse_layout(layout)
for _,name in pairs(mw.text.split(mw.text.trim(args[layout]), '%s')) do
if not seen_boxes[name] then
boxes[#boxes+1] = name -- table with numerical keys for set html order
seen_boxes[name] = true
end
boxes_in_layout[layout][name] = true
end
end
-- loop through the layouts the first time to set up the box lists
for _,layout in pairs(layouts) do
boxes_in_layout[layout] = {}
missing_boxes[layout] = {}
parse_layout(layout)
end
-- then loop through the layouts a second time because we need to compare those completed lists to check for missing boxes
for _,layout in pairs(layouts) do
for _,name in pairs(boxes) do
if boxes_in_layout[layout][name] ~= true then
mw.addWarning( 'WARNING: the \"' .. name .. '\" box is missing in the ' .. layout .. ' layout. If this is intentional, you can ignore this warning.')
missing_boxes[layout][name] = true
end
end
end
-- start our mp-container wrapper, and add our variables from earlier as inline styles to declare them
-- the rootpage is added to the dataset so it's easily accessible by mp-edit-links.js and it doesn't need to make its own API call
local output = mw.html.create()
local container = output:tag('div'):attr('id', 'mp-container'):cssText(desktop .. tablet .. mobile):attr('data-rootpage', rootpage)
-- loop through boxes and add the relevant main page subpages into the output
for _,box in pairs(boxes) do
mw.ext.VariablesLua.vardefine('imp-variable-id', box) -- using a vardefine lets us pass this directly to the template without going through the user-facing box
local pre_vardefine = ''
for _,layout in pairs(layouts) do
pre_vardefine = pre_vardefine .. (missing_boxes[layout][box] and '0' or '1') .. ','
end
-- formatted as a psuedo-bitmask to reduce variable usage, "<display-on-destop>, <display-on-tablet>, <display-on-mobile>," each value is 0 or 1 (trailing comma is insignificant)
-- expected to be used with #explode in the template receiving the variable
mw.ext.VariablesLua.vardefine('imp-variable-display-box', pre_vardefine)
if mw.title.new(rootpage .. '/' .. box).exists then
container:wikitext(frame:expandTemplate{ title = ':' .. rootpage .. '/' .. box})
else
container:wikitext(frame:expandTemplate{ title = 'Main page box/missing', args = { box, rootpage = rootpage}}) -- See [[Template:Main page box/missing]]
end
end
return output
end
return p
c6237f93b472a243ae7393913c285b3ae62c08f5
Module:Navbox/Hooks
828
705
971
2025-08-15T01:26:07Z
Crimroxs
244470
Adding default set of pages
Scribunto
text/plain
-- as of Module:Navbox version 1.2.2
local p = {}
---------------------------------------------------
-- Runs before RANGER does args sanitizing
-- `inputArgs` is the merged input arguments from the template (frame.args + frame:getParent().args)
function p.onSanitizeArgsStart(inputArgs)
end
-- Runs after RANGER does args sanitizing
-- `args` parameter is the sanitized arguments table with normalized keys (in lowercase underscore-case with canonical names) and normalized values.
function p.onSanitizeArgsEnd(args, inputArgs)
end
-- Runs when RANGER loads config table (after onSanitizeArgsEnd and before onBuildTreeStart)
-- `config` parameter is the default config table.
-- `args` parameter is the sanitized arguments table (has not yet merged the DEFAUT_ARGS table).
function p.onLoadConfig(config, args)
end
-- Runs before RANGER converts sanitized arguments table to structured data tree
-- `args` parameter is the sanitized arguments table that has the DEFAUT_ARGS merged.
function p.onBuildTreeStart(args)
end
-- Runs after RANGER converts sanitized arguments table to structured data tree
-- `tree` parameter is the structured data.
-- `args` parameter is the sanitized arguments table.
function p.onBuildTreeEnd(tree, args)
end
---------------------------------------------------
return p
54e0c53295a318f2b18e70dc64e5b09867e03128
Module:Template link
828
706
972
2025-08-15T01:26:08Z
Crimroxs
244470
Adding default set of pages
Scribunto
text/plain
-- This code is adapted from Wikipedia
-- For the original, please see: https://en.wikipedia.org/wiki/Module:Template_link_general
-- This implements Template:Tlg
local getArgs = require('Module:ArgsUtil').merge
local p = {}
-- Is a string non-empty?
local function _ne(s)
return s ~= nil and s ~= ""
end
local nw = mw.text.nowiki
local function addTemplate(s)
local i, _ = s:find(':', 1, true)
if i == nil then
return 'Template:' .. s
end
local ns = s:sub(1, i - 1)
if ns == '' or mw.site.namespaces[ns] then
return s
else
return 'Template:' .. s
end
end
local function trimTemplate(s)
local needle = 'template:'
if s:sub(1, needle:len()):lower() == needle then
return s:sub(needle:len() + 1)
else
return s
end
end
local function linkTitle(args)
if _ne(args.nolink) then
return args[1]
end
local titleObj
local titlePart = '[['
if args[1] then
-- This handles :Page and other NS
titleObj = mw.title.new(args[1], 'Template')
else
titleObj = mw.title.getCurrentTitle()
end
titlePart = titlePart .. (titleObj ~= nil and titleObj.fullText or
addTemplate(args[1]))
local textPart = args.alttext
if not _ne(textPart) then
if titleObj ~= nil then
textPart = titleObj:inNamespace("Template") and args[1] or titleObj.fullText
else
-- redlink
textPart = args[1]
end
end
if _ne(args.subst) then
-- HACK: the ns thing above is probably broken
textPart = 'subst:' .. textPart
end
if _ne(args.brace) then
textPart = nw('{{') .. textPart .. nw('}}')
elseif _ne(args.braceinside) then
textPart = nw('{') .. textPart .. nw('}')
end
titlePart = titlePart .. '|' .. textPart .. ']]'
if _ne(args.braceinside) then
titlePart = nw('{') .. titlePart .. nw('}')
end
return titlePart
end
function p.main(frame)
local args = getArgs()
return p._main(args)
end
function p._main(args)
local bold = _ne(args.bold) or _ne(args.boldlink) or _ne(args.boldname)
local italic = _ne(args.italic) or _ne(args.italics)
local dontBrace = _ne(args.brace) or _ne(args.braceinside)
local code = _ne(args.code) or _ne(args.tt)
local show_result = _ne(args._show_result)
local expand = _ne(args._expand)
-- Build the link part
local titlePart = linkTitle(args)
if bold then titlePart = "'''" .. titlePart .. "'''" end
if _ne(args.nowrapname) then titlePart = '<span class="nowrap">' .. titlePart .. '</span>' end
-- Build the arguments
local textPart = ""
local textPartBuffer = "|"
local codeArguments = {}
local codeArgumentsString = ""
local i = 2
local j = 1
while args[i] do
local val = args[i]
if val ~= "" then
if _ne(args.nowiki) then
-- Unstrip nowiki tags first because calling nw on something that already contains nowiki tags will
-- mangle the nowiki strip marker and result in literal UNIQ...QINU showing up
val = nw(mw.text.unstripNoWiki(val))
end
local k, v = string.match(val, "(.*)=(.*)")
if not k then
codeArguments[j] = val
j = j + 1
else
codeArguments[k] = v
end
codeArgumentsString = codeArgumentsString .. textPartBuffer .. val
if italic then
val = '<span style="font-style:italic;">' .. val .. '</span>'
end
textPart = textPart .. textPartBuffer .. val
end
i = i + 1
end
-- final wrap
local ret = titlePart .. textPart
if not dontBrace then ret = nw('{{') .. ret .. nw('}}') end
if _ne(args.a) then ret = nw('*') .. ' ' .. ret end
if _ne(args.kbd) then ret = '<kbd>' .. ret .. '</kbd>' end
if code then
ret = '<code>' .. ret .. '</code>'
elseif _ne(args.plaincode) then
ret = '<code style="border:none;background:transparent;">' .. ret .. '</code>'
end
if _ne(args.nowrap) then ret = '<span class="nowrap">' .. ret .. '</span>' end
--[[ Wrap as html??
local span = mw.html.create('span')
span:wikitext(ret)
--]]
if _ne(args.debug) then ret = ret .. '\n<pre>' .. mw.text.encode(mw.dumpObject(args)) .. '</pre>' end
if show_result then
local result = mw.getCurrentFrame():expandTemplate{title = addTemplate(args[1]), args = codeArguments}
ret = ret .. " → " .. result
end
if expand then
local query = mw.text.encode('{{' .. addTemplate(args[1]) .. string.gsub(codeArgumentsString, textPartBuffer, "|") .. '}}')
local url = mw.uri.fullUrl('special:ExpandTemplates', 'wpInput=' .. query)
mw.log()
ret = ret .. " [" .. tostring(url) .. "]"
end
return ret
end
return p
45d40a4bff9a1d0eb4274f56fb2f17849aa68728
Module:Template link/doc
828
707
973
2025-08-15T01:26:08Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{From Wikipedia|Module:Template link general}}
1a395265ccbd055518c1d14b52362cc148b89c81
MediaWiki:Loginprompt
8
708
974
2025-08-15T01:26:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{int:wikigg-fork-reclaim-note}}
7211f92f30ee2bd67bbd47b425d1645b2363edcf
MediaWiki:Signupstart
8
709
975
2025-08-15T01:26:10Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{int:wikigg-fork-reclaim-note}}
7211f92f30ee2bd67bbd47b425d1645b2363edcf
Starripedia Wiki
0
385
976
569
2025-08-15T01:26:12Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
<!-- Hello and welcome to wiki.gg! This page is built via our IMProved Main Page (IMP) framework. If you are familiar with CSS grid areas, that's what you're defining here! But if you don't know any CSS that's ok!
👀 RULE 1: the same keyword represents the same section & can span multiple cells
👀 RULE 2: Each box in each layout must be a CONTIGUOUS RECTANGLE of any dimensions (most likely one of: 1x1, 1x2, 2x1, 2x2, 1x3, 3x1, 3x2, 2x3)
👀 RULE 3: This page defines LAYOUT ONLY. To edit the content, please use the links provided for you after saving/previewing your page.
👀 RULE 4: If you want to RENAME or ADD a box, (1) add a new section to the grid layout below (all three breakpoints!) and then (2) save or preview this page and then (3) click "Create this box"
-->{{Main page
|desktop=
<!-- for WIDE SCREENS -->
<!-- 👀 keep this at 3 columns, but you can otherwise rearrange as desired -->
welcome welcome welcome
about pages pages
contribute contribute external
<!-- end WIDE SCREEN layout -->
|tablet=
<!-- for TABLET SCREENS -->
<!-- 👀 keep this at 2 columns, but you can otherwise rearrange as desired -->
welcome welcome
about pages
contribute external
<!-- end TABLET SCREEN layout -->
|mobile=
<!-- for MOBILE DEVICES -->
<!-- 👀 keep this at 1 column, but you can otherwise rearrange as desired -->
welcome
about
pages
external
contribute
<!-- end MOBILE DEVICE layout -->
}}
{{#description2:Welcome to the {{SITENAME}}, a collaborative wiki resource that is open for anyone to edit!}} <!-- this is a short description of your wiki, which will appear in embeds in Google search results, Discord links, etc. -->
c5d4351377806d884e84bc34774f85fd4a425e0a
977
976
2025-08-15T01:26:12Z
Crimroxs
244470
Protected "[[Starripedia Wiki]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<!-- Hello and welcome to wiki.gg! This page is built via our IMProved Main Page (IMP) framework. If you are familiar with CSS grid areas, that's what you're defining here! But if you don't know any CSS that's ok!
👀 RULE 1: the same keyword represents the same section & can span multiple cells
👀 RULE 2: Each box in each layout must be a CONTIGUOUS RECTANGLE of any dimensions (most likely one of: 1x1, 1x2, 2x1, 2x2, 1x3, 3x1, 3x2, 2x3)
👀 RULE 3: This page defines LAYOUT ONLY. To edit the content, please use the links provided for you after saving/previewing your page.
👀 RULE 4: If you want to RENAME or ADD a box, (1) add a new section to the grid layout below (all three breakpoints!) and then (2) save or preview this page and then (3) click "Create this box"
-->{{Main page
|desktop=
<!-- for WIDE SCREENS -->
<!-- 👀 keep this at 3 columns, but you can otherwise rearrange as desired -->
welcome welcome welcome
about pages pages
contribute contribute external
<!-- end WIDE SCREEN layout -->
|tablet=
<!-- for TABLET SCREENS -->
<!-- 👀 keep this at 2 columns, but you can otherwise rearrange as desired -->
welcome welcome
about pages
contribute external
<!-- end TABLET SCREEN layout -->
|mobile=
<!-- for MOBILE DEVICES -->
<!-- 👀 keep this at 1 column, but you can otherwise rearrange as desired -->
welcome
about
pages
external
contribute
<!-- end MOBILE DEVICE layout -->
}}
{{#description2:Welcome to the {{SITENAME}}, a collaborative wiki resource that is open for anyone to edit!}} <!-- this is a short description of your wiki, which will appear in embeds in Google search results, Discord links, etc. -->
c5d4351377806d884e84bc34774f85fd4a425e0a
Starripedia Wiki/about
0
710
978
2025-08-15T01:26:13Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = About Starripedia
}}
This is an example main page. You can redesign it however you want, or you can keep the layout the same but change the contents (e.g. this part should talk about your game). Take a look at some other wiki.gg wikis for inspiration!
<div style="text-align:right">[[Starripedia|Read more...]]</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
0fed0c267326af7fa150b3abfa051cc75c947e4f
979
978
2025-08-15T01:26:13Z
Crimroxs
244470
Protected "[[Starripedia Wiki/about]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{Main page box/start
| title = About Starripedia
}}
This is an example main page. You can redesign it however you want, or you can keep the layout the same but change the contents (e.g. this part should talk about your game). Take a look at some other wiki.gg wikis for inspiration!
<div style="text-align:right">[[Starripedia|Read more...]]</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
0fed0c267326af7fa150b3abfa051cc75c947e4f
992
979
2025-08-17T20:56:01Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = About Starripedia
}}
Wiki for the games <i>The Endless Empty</i> and <i>A Chamber of Stars</i>!
<div style="text-align:right">[[Starripedia|Read more...]]</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
7352d16cbaa3f78e3c1bdc2d1eea0e08a381c87c
996
992
2025-08-17T21:29:45Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Main page box/start
| title = About Starripedia
}}
The Starripedia is the wiki for the games created by Erik-Sheader-Smith: <i>The Endless Empty (TEE)</i> and <i>A Chamber of Stars (ACOS)</i>
These are small indie games published by a solo dev, which see you delving into mindscapes characterised by their highly stylised visuals and delves into complex themes of stardom, creation, the mind, and death. <br>
The games are highly nuanced and personal, especially ACOS, and there are many layers to uncover of the story and its themes. <br>
While some of that discussion will be catalogued here, you can join the discord server for more information as it's being discussed.
<div style="text-align:right">[[Starripedia|Read more...]]</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
6f8e082daa52793840f9f66d7e4d1ce90768e52f
Starripedia Wiki/contribute
0
711
980
2025-08-15T01:26:14Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = Contribute to the wiki
}}
{{SITENAME}} is a collaborative wiki resource that is open for anyone to edit. You don't need special permission beyond [[Special:UserLogin/signup|registering]] an account to edit most pages, and your contributions can grow the wiki and help other players.
; Adding content
:* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
:* An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
:* [[Special:UserLogin/signup|Register]] to edit and track your contributions.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
8b79debc73480ec2b12cb5e39723b94532fd44bd
981
980
2025-08-15T01:26:14Z
Crimroxs
244470
Protected "[[Starripedia Wiki/contribute]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{Main page box/start
| title = Contribute to the wiki
}}
{{SITENAME}} is a collaborative wiki resource that is open for anyone to edit. You don't need special permission beyond [[Special:UserLogin/signup|registering]] an account to edit most pages, and your contributions can grow the wiki and help other players.
; Adding content
:* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
:* An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
:* [[Special:UserLogin/signup|Register]] to edit and track your contributions.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
8b79debc73480ec2b12cb5e39723b94532fd44bd
Starripedia Wiki/external
0
712
982
2025-08-15T01:26:15Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-2">
* {{MP link|Official site|link=https://wiki.gg}}
* {{MP link|Discord|link=https://discord.gg/rTnST57tuW|image=Discord.svg|size=64x64px}}
* {{MP link|Bluesky|link=https://bsky.app/profile/wiki.gg|image=Bluesky.svg|size=64x64px}}
* {{MP link|indie.io|link=https://www.indie.io/|image=indie.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
bb8190c57bb4cc147764d1c10f218fe4d34e0a49
983
982
2025-08-15T01:26:16Z
Crimroxs
244470
Protected "[[Starripedia Wiki/external]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-2">
* {{MP link|Official site|link=https://wiki.gg}}
* {{MP link|Discord|link=https://discord.gg/rTnST57tuW|image=Discord.svg|size=64x64px}}
* {{MP link|Bluesky|link=https://bsky.app/profile/wiki.gg|image=Bluesky.svg|size=64x64px}}
* {{MP link|indie.io|link=https://www.indie.io/|image=indie.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
bb8190c57bb4cc147764d1c10f218fe4d34e0a49
993
983
2025-08-17T20:59:18Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-2">
* {{MP link|Official site|link=https://wiki.gg}}
* {{MP link|Official Discord|link=https://discord.gg/cRzWQvJE|image=Discord.svg|size=64x64px}}
* {{MP link|Bluesky|link=https://bsky.app/profile/wiki.gg|image=Bluesky.svg|size=64x64px}}
* {{MP link|indie.io|link=https://www.indie.io/|image=indie.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
ea10930bbf65ae17f7c4d707f85cc2e7d9bef20e
994
993
2025-08-17T21:04:14Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-2">
* {{MP link|Official site|link=https://wiki.gg}}
* {{MP link|The Endless Empty Discord|link=https://discord.gg/cRzWQvJE|image=Discord.svg|size=64x64px}}
* {{MP link|The Endless Emptyon Steam|link=https://bsky.app/profile/wiki.gg|image=Bluesky.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Steam|link=https://www.indie.io/|image=indie.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
817fa26d685d213767bb3f44374b0aabba0982c4
995
994
2025-08-17T21:04:32Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-2">
* {{MP link|Official site|link=https://wiki.gg}}
* {{MP link|The Endless Empty Discord|link=https://discord.gg/cRzWQvJE|image=Discord.svg|size=64x64px}}
* {{MP link|The Endless Empty on Steam|link=https://bsky.app/profile/wiki.gg|image=Bluesky.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Steam|link=https://www.indie.io/|image=indie.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
b5c3064e8d0898c0126664e685dd9beedea50c31
1015
995
2025-08-22T22:55:12Z
TheRatSwarm
627298
Fixed the links and added soem Itch.io ones, figured there wasn't really a "main site" so is crapped that
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-1">
* {{MP link|The Endless Empty Discord|link=https://discord.gg/cRzWQvJE|image=Discord.svg|size=64x64px}}
</div>
<div class="mp-links columns-2">
* {{MP link|The Endless Empty on Steam|link=https://bsky.app/profile/wiki.gg|image=steam.svg|size=64x64px}}
* {{MP link|The Endless Empty on Itch.io|link=https://l-a-u-g-h.itch.io/the-endless-empty|image=itch.io.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Steam|link=https://www.indie.io/|image=steam.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Itch.io|link=https://l-a-u-g-h.itch.io/a-chamber-of-stars|image=itch.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
faeb6943a6d5b7da930c4ee5af298b70aba78bc0
1016
1015
2025-08-22T22:55:36Z
TheRatSwarm
627298
Reverted edit by [[Special:Contributions/TheRatSwarm|TheRatSwarm]] ([[User talk:TheRatSwarm|talk]]) to last revision by [[User:CandyKidney|CandyKidney]]
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-2">
* {{MP link|Official site|link=https://wiki.gg}}
* {{MP link|The Endless Empty Discord|link=https://discord.gg/cRzWQvJE|image=Discord.svg|size=64x64px}}
* {{MP link|The Endless Empty on Steam|link=https://bsky.app/profile/wiki.gg|image=Bluesky.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Steam|link=https://www.indie.io/|image=indie.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
b5c3064e8d0898c0126664e685dd9beedea50c31
1017
1016
2025-08-22T23:11:42Z
TheRatSwarm
627298
I did not accidentally try to roll back my edits trying to fix a typo, there is evidence this happened but please pretend to make me feel better
wikitext
text/x-wiki
{{Main page box/start
| title = External links
}}
<div class="mp-links columns-1">
* {{MP link|The Endless Empty Discord|link=https://discord.gg/cRzWQvJE|image=Discord.svg|size=64x64px}}
<div class="mp-links columns-2">
* {{MP link|The Endless Empty on Steam|link=https://store.steampowered.com/app/959410/The_Endless_Empty|image=steam.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Steam|link=https://store.steampowered.com/app/1624190/A_Chamber_of_Stars|image=steam.svg|size=64x64px}}
* {{MP link|The Endless Empty on Itch.io|link=https://l-a-u-g-h.itch.io/the-endless-empty|image=itch.io.svg|size=64x64px}}
* {{MP link|A Chamber of Stars on Itch.io|link=https://l-a-u-g-h.itch.io/a-chamber-of-stars|image=itch.io.svg|size=64x64px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
708f0960578c4aca9b91113e4f2acc183f737c43
Starripedia Wiki/pages
0
713
984
2025-08-15T01:26:16Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = Useful wiki pages
| class = centered-content
}}
<div class="mp-links columns-2">
* {{MP link|Important page here|image=Wiki.gg logo-pink.svg|size=92px}}
* {{MP link|Random page|link=Special:Random}}
* {{MP link|Example character|link=Example character|image=Example_character_image.png|size=92px}}
* {{MP link|Example character infobox|link=Template:Example character infobox|image=Example_character_image.png|size=92px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
827f14b4cd3d346ca427f95e9574fc23c4874206
985
984
2025-08-15T01:26:17Z
Crimroxs
244470
Protected "[[Starripedia Wiki/pages]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{Main page box/start
| title = Useful wiki pages
| class = centered-content
}}
<div class="mp-links columns-2">
* {{MP link|Important page here|image=Wiki.gg logo-pink.svg|size=92px}}
* {{MP link|Random page|link=Special:Random}}
* {{MP link|Example character|link=Example character|image=Example_character_image.png|size=92px}}
* {{MP link|Example character infobox|link=Template:Example character infobox|image=Example_character_image.png|size=92px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
827f14b4cd3d346ca427f95e9574fc23c4874206
1014
985
2025-08-22T22:33:29Z
TheRatSwarm
627298
Added the main 6 emotions and 2 player characters as links, with mathcing icons
wikitext
text/x-wiki
{{Main page box/start
| title = Useful wiki pages
| class = centered-content
}}
<div class="mp-links columns-2">
* {{MP link|Starr|link=Example character|image=StarrDoor.png|size=92px}}
* {{MP link|Static|link=Example character|image=StaticTV.png|size=142px}}
* {{MP link|Anxiety|link=Example character|image=AnxietyDoor.png|size=92px}}
* {{MP link|Creation|link=Example character|image=CreationDoor.png|size=125px}}
* {{MP link|Ecstacy|link=Example character|image=EcstacyDoor.png|size=92px}}
* {{MP link|Lament|link=Example character|image=LamentDoor.png|size=125px}}
* {{MP link|Anger|link=Example character|image=AngerDoor.png|size=125px}}
* {{MP link|Logic|link=Example character|image=LogicDoor.png|size=100px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
f28a2d8cbb9370457703f0d9acf3a54dec8f9e82
Starripedia Wiki/welcome
0
714
986
2025-08-15T01:26:17Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
{{Main page box/start
| title = Welcome to the {{SITENAME}}!
}}
We are currently maintaining [[Special:AllPages|{{NUMBEROFARTICLES}} articles]]. Please feel free to contribute by creating new articles or expanding existing ones.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
96df981ef23fca9434d1586228cab8a51e0fdc0a
987
986
2025-08-15T01:26:18Z
Crimroxs
244470
Protected "[[Starripedia Wiki/welcome]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{Main page box/start
| title = Welcome to the {{SITENAME}}!
}}
We are currently maintaining [[Special:AllPages|{{NUMBEROFARTICLES}} articles]]. Please feel free to contribute by creating new articles or expanding existing ones.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
96df981ef23fca9434d1586228cab8a51e0fdc0a
1002
987
2025-08-22T21:28:25Z
TheRatSwarm
627298
Cute little edit, hopefully will improve the font later to be more ACOS-y
wikitext
text/x-wiki
{{Main page box/start
| title = [[File:$The nothing4.png|40px]]Welcome to the <span style="color:#009999">Starr<span style="color:#FF337A">ipedia <span style="color:#009999">Wi<span style="color:#FF337A">ki! [[File:newiconbig.png|40px]]
}}
We are currently maintaining [[Special:AllPages|{{NUMBEROFARTICLES}} articles]]. Please feel free to contribute by creating new articles or expanding existing ones.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
5c88904c48defc41417574c8670643d7d91518ce
Main Page
0
1
989
1
2025-08-15T01:26:19Z
Crimroxs
244470
Adding default set of pages
wikitext
text/x-wiki
#redirect [[Starripedia Wiki]]
d9449fc9579243ff9ef0d44841143b85160aaaac
990
989
2025-08-15T01:26:20Z
Crimroxs
244470
Protected "[[Main Page]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite))
wikitext
text/x-wiki
#redirect [[Starripedia Wiki]]
d9449fc9579243ff9ef0d44841143b85160aaaac
MediaWiki:Copyright
8
716
991
2025-08-15T01:39:13Z
Surafbrov
59
Created page with "{{int:wikigg-copyright|CC BY-SA 4.0|$1|forkedFrom=Starripedia Fandom wiki|forkedIn=2025-08}}"
wikitext
text/x-wiki
{{int:wikigg-copyright|CC BY-SA 4.0|$1|forkedFrom=Starripedia Fandom wiki|forkedIn=2025-08}}
dd51eedeeb252b0206d9e5d6cf1cab1ea8d77d3c
File:Site-favicon.ico
6
718
998
2025-08-20T10:34:04Z
CandyKidney
627410
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
999
998
2025-08-20T10:34:35Z
CandyKidney
627410
Protected "[[File:Site-favicon.ico]]" ([Edit=Allow only administrators] (indefinite) [Rename=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite)) [cascading]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:$The nothing4.png
6
719
1000
2025-08-22T21:25:41Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:Newiconbig.png
6
720
1001
2025-08-22T21:26:38Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:AngerDoor.png
6
721
1003
2025-08-22T22:00:48Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
1011
1003
2025-08-22T22:10:03Z
TheRatSwarm
627298
TheRatSwarm uploaded a new version of [[File:AngerDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:EcstacyDoor.png
6
722
1004
2025-08-22T22:00:49Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:AnxietyDoor.png
6
723
1005
2025-08-22T22:00:50Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:CreationDoor.png
6
724
1006
2025-08-22T22:00:51Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
1012
1006
2025-08-22T22:10:04Z
TheRatSwarm
627298
TheRatSwarm uploaded a new version of [[File:CreationDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:LogicDoor.png
6
725
1007
2025-08-22T22:00:52Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:LamentDoor.png
6
726
1008
2025-08-22T22:00:53Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
1010
1008
2025-08-22T22:10:01Z
TheRatSwarm
627298
TheRatSwarm uploaded a new version of [[File:LamentDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:StarrDoor.png
6
727
1009
2025-08-22T22:00:54Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:StaticTV.png
6
728
1013
2025-08-22T22:32:03Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
Anxiety
0
354
1018
522
2025-08-22T23:23:08Z
TheRatSwarm
627298
TheRatSwarm renamed page [[Anxiety (TEE)]] to [[Anxiety]] without leaving a redirect: Generalizing
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
78af74941a3385fb6e53e18e13fc01d2c5b155f9
1019
1018
2025-08-22T23:39:12Z
CandyKidney
627410
/* Profile */
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
TBA
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
bb50e57faea6fc13a2ebd7d7f8e4031c5a4804c4
Anger
0
3
1020
14
2025-08-22T23:40:46Z
TheRatSwarm
627298
TheRatSwarm renamed page [[Anger (TEE)]] to [[Anger]] without leaving a redirect: Generalizing
wikitext
text/x-wiki
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}{{#SQuote:|text=This world means nothing. Why don't you help me destroy it.|speaker=[[Anger]]|receiver=[[Static]]|attribution=|source=|id=SL65-NCN7-PHGW|template=}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!ame
!Description
!p.
!Acc.
!ffect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
63599bc29c8dfe53618c747e3554abcb05fd1dda
Creation
0
358
1021
534
2025-08-22T23:41:36Z
TheRatSwarm
627298
TheRatSwarm renamed page [[Creation (TEE)]] to [[Creation]]: Generalizing
wikitext
text/x-wiki
'''Creation''' is an [[Emotion]] representing the mind's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of the forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
TBA
== Gallary ==
<gallery>
File:Creation.png|Creation's sprite sheet.
File:CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
76c834009024790e4430bcee58f46a13796c398e
Logic
0
51
1023
88
2025-08-22T23:44:51Z
TheRatSwarm
627298
TheRatSwarm renamed page [[Logic (TEE)]] to [[Logic]]
wikitext
text/x-wiki
<tabber>
|-|Ally=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
TBA
===Personality===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
</gallery>
==References==
|-|Boss=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=Logic0.png|caption-image=....>>>> Status: All systems functional...}}
==Profile==
===Appearance===
TBA
===Plot===
TBA
==Game Data==
{| class="mw-collapsible fandom-table"
|+Processes
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|33&1/3
|A small look not too much
|0
|100%
|333
|-
|1
|Prediction Software
|Increase special attack and may allow target to counter
incoming damage
|20
|100%
|40% to counterattack and
|-
|1
|Alarm
|Electrochemical attack, can stun enemies.
|25
|100%
|50 + SpAtk × 1.5
|}
==Trivia==
TBA
==Gallary==
<gallery>
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
</tabber>
[[Category:Emotion]]
5a33fcd4aae84e1640d8661c7c9b31fb44cf4aed
Chapters
0
731
1025
2025-08-23T08:13:40Z
CandyKidney
627410
Created page with " Prologue Chapter 1 Anxiety Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 1-1 Anxiety"
wikitext
text/x-wiki
Prologue
Chapter 1 Anxiety
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 1-1 Anxiety
86325b92961bcafb57038c795dc0ccc9805ccd62
Resume
0
328
1026
469
2025-08-23T08:19:18Z
CandyKidney
627410
/* A Chamber of Stars */
wikitext
text/x-wiki
'''Resume''' is a character that appears in both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''. While sharing the same name, appearance, and job, the two Resumes from the two games are not the same person.
{{Character_Infobox|name=Resume|image=Hi-Resume.png|voice=[[File:SDEresume.ogg]]
[[File:SDEresume2.ogg]]}}
== The Endless Empty ==
Residing in the Employment Agency building, Resume's purpose in to give Static their resume and to introduce the player to questionnaires.
== Profile ==
=== Appearance ===
Resume is a large black centipede-like creature with one big green eye. Occasionally they'll open their mouth to smile, showing a green mouth and sharp teeth.
=== Personality ===
While the interaction with them is brief, Resume shows a fair bit of character even before talking to them. Behind their counter, Resume is seen animated, constantly moving to and fro. Interacting with them, they come off as excited with a love for their job.
=== Plot ===
The player is forced to find a resume in order to get a job in the Boss' office, so they can cross the eastern toll gate. They enter the building to the Employment Agency building and meet with Resume upstairs. Initially they ask some grounded questions about employment and community service before switching the screen over to a sheet of paper lined with questions for the player to answer. This test is similar to the tests the [[Therapist]] gives later on.
== Resume Questions ==
Marked in superscipt are letters ([[Static#The_Nothing|N]], [[Static#The_Businessman|B]], [[Static#The_Punk|P]], [[Static#The_Artist|A]], [[Static#The_Observer|O]], [[Static#The_Violence|V]]) that represent each of the six different forms that Static can take after answering the questions. However, this questionnaire only allows Static to transform into either The Punk or The Businessman.
'''Do you prefer to rule over your lowers with an iron fist, or do you hide in the shadows striking your employees when the time is right?'''<br>- Iron fist <sup>B</sup><br>- Shadows <sup>P</sup>
<br>'''How trustworthy are you? A situation: A friend and fellow employee is planning on robbing the company later that night. Do you join him so you two can grab twice as much or do you report him to the nearest officer so you can steal the items later at your own convenience?'''<br />- Join him <sup>P</sup><br>- Steal later <sup>B</sup>
<br>'''Okay final question. This one is about your management skills. A situation: You are trying to print your monthly status report on plastic containers and illegal firearms sales but the printer is not working. Do you kick the piece of junk until it works or do you export the printing costs to the lower offices increasing both the company's equity stock and your quarterly productivity rates?''' <br>- Kick <sup>P</sup><br>- Export<sup>B</sup>
== Gallery ==
<gallery>
File:Resumechart.png|Resume's sprites.
</gallery>
== A Chamber of Stars ==
{{Character Infobox|name=Resume}}
'''Resume''' serves a similar purpose as they did in ''The Endless Empty. [[Starr|S]]''[[Starr|tarr]] needs to get a filled out application form from them so they can enter the Jingle Contest.
== Profile ==
=== Appearance ===
Resume in ''A Chamber of Stars'' mostly keeps the same features as their predecessor, being a large black centipede-like creature. Key differences being they now appear as a long print across a seemingly endless amount of continuous computer paper, wear a green and white striped tie, and their single eye now acts as both an eye and a mouth.
=== Personality ===
=== Plot ===
== Trivia ==
== Gallery ==
== References ==
083e5a56d498fa4bc55e67905dd517d04838ed17
Starripedia Wiki/pages
0
713
1027
1014
2025-08-24T19:29:13Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = Useful wiki pages
| class = centered-content
}}
<div class="mp-links columns-2">
* {{MP link|Starr|link=Starr|image=StarrDoor.png|size=92px}}
* {{MP link|Static|link=Static|image=StaticTV.png|size=142px}}
* {{MP link|Anxiety|link=Anxiety|image=AnxietyDoor.png|size=92px}}
* {{MP link|Creation|link=Creation|image=CreationDoor.png|size=125px}}
* {{MP link|Ecstacy|link=Ecstacy|image=EcstacyDoor.png|size=92px}}
* {{MP link|Lament|link=Lament|image=LamentDoor.png|size=125px}}
* {{MP link|Anger|link=Anger|image=AngerDoor.png|size=125px}}
* {{MP link|Logic|link=Logic|image=LogicDoor.png|size=100px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
d01f34a78eabd58d0a77a0990e64cf55cd215b52
1041
1027
2025-08-24T20:44:47Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = Useful wiki pages
| class = centered-content
}}
<div class="mp-links columns-2">
* {{MP link|Starr|link=Starr|image=StarrDoor.png|size=92px}}
* {{MP link|Static|link=Static|image=StaticTV.png|size=142px}}
* {{MP link|Anxiety|link=Anxiety|image=AnxietyDoor.png|size=125px}}
* {{MP link|Creation|link=Creation|image=CreationDoor.png|size=125px}}
* {{MP link|Ecstacy|link=Ecstacy|image=EcstacyDoor.png|size=125px}}
* {{MP link|Lament|link=Lament|image=LamentDoor.png|size=125px}}
* {{MP link|Anger|link=Anger|image=AngerDoor.png|size=125px}}
* {{MP link|Logic|link=Logic|image=LogicDoor.png|size=125px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
b43f8cda748e810662c7ff2de98bb2b47be5729a
1060
1041
2025-08-30T10:53:36Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Main page box/start
| title = Useful wiki pages
| class = centered-content
}}
<div class="mp-links columns-2">
* {{MP link|Starr|link=Starr|image=StarrDoor.png|size=92px}}
* {{MP link|Static|link=Static|image=StaticTV.png|size=142px}}
* {{MP link|Anxiety|link=Anxiety|image=AnxietyDoor.png|size=125px}}
* {{MP link|Creation|link=Creation|image=CreationDoor.png|size=125px}}
* {{MP link|Ecstasy|link=Ecstasy|image=EcstacyDoor.png|size=125px}}
* {{MP link|Lament|link=Lament|image=LamentDoor.png|size=125px}}
* {{MP link|Anger|link=Anger|image=AngerDoor.png|size=125px}}
* {{MP link|Logic|link=Logic|image=LogicDoor.png|size=125px}}
</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
f0fa70186e1ba7928f90c0b45eae7f027bf4f15d
File:EcstacyDoor.png
6
722
1028
1004
2025-08-24T20:39:34Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:EcstacyDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:AnxietyDoor.png
6
723
1029
1005
2025-08-24T20:40:22Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:AnxietyDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:LogicDoor.png
6
725
1030
1007
2025-08-24T20:40:51Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:LogicDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:LamentDoor.png
6
726
1031
1010
2025-08-24T20:41:34Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:LamentDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:AngerDoor.png
6
721
1032
1011
2025-08-24T20:41:53Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:AngerDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:CreationDoor.png
6
724
1033
1012
2025-08-24T20:42:08Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:CreationDoor.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:LogicDoorClosed.png
6
732
1034
2025-08-24T20:43:39Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:LogictDoorClosed-resized-.png
6
733
1035
2025-08-24T20:43:40Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:AngerDoorClosed.png
6
734
1036
2025-08-24T20:43:41Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:AnxietyDoorClosed.png
6
735
1037
2025-08-24T20:43:42Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:CreationDoorClosed.png
6
736
1038
2025-08-24T20:43:43Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:EcstacyDoorClosed.png
6
737
1039
2025-08-24T20:43:44Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:LamentDoorClosed.png
6
738
1040
2025-08-24T20:43:45Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
Minor NPCs
0
739
1042
2025-08-24T20:48:45Z
CandyKidney
627410
Created page with "NPCs that the player only sees/speaks to once."
wikitext
text/x-wiki
NPCs that the player only sees/speaks to once.
9389d0ac84453b1f24951708b7df14c52e4bdf6d
Johnny
0
337
1043
481
2025-08-25T06:11:42Z
CandyKidney
627410
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
=== Personality ===
=== Plot ===
== Trivia ==
* Johnny is the only character without a voice.
** However, he originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
== Gallery ==
9d3eeb7164f7f5e3d85151755831791adb515e0e
1046
1043
2025-08-25T12:01:24Z
TheRatSwarm
627298
/* Trivia */
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
=== Personality ===
=== Plot ===
== Trivia ==
* Johnny is the only character without a voice.
** However, he originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** This audio is still present in the game, playing inside of the Caves during Chapter 1-1 of ACOS
== Gallery ==
d0454139a72126b01f55d1c36c5513872809e6d8
1053
1046
2025-08-26T19:47:58Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
=== Personality ===
=== Plot ===
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== Gallery ==
6f1d94fdd39a8fc9745e0fdf74a5d4ef78ff7db0
1054
1053
2025-08-26T20:02:26Z
CandyKidney
627410
/* Appearance */
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head, his being a half magenta and white, half teal, heart. Multiple eyes are within the white and magenta half of his face.
He has a similar fashion sense to Starr, wearing various outfits throughout the game. Most commonly he's seen in a white suit with a jabot and several wings coming out of the interior.
=== Personality ===
=== Plot ===
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== Gallery ==
bee9ba7daa73dd3d79c8d682f694c75c43ceead0
1055
1054
2025-08-26T20:03:38Z
CandyKidney
627410
Grammar.
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head, his being a half magenta and white, half teal, heart. Multiple eyes are within the white and magenta half of his face.
He has a similar fashion sense to Starr, as well. He is seen wearing various outfits throughout the game. Most commonly, he's in a white suit with a jabot and several wings coming out of the interior.
=== Personality ===
=== Plot ===
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== Gallery ==
6444630ffaa22abdf274297277324c4638adeb1f
Creation
0
358
1044
1021
2025-08-25T09:20:47Z
CandyKidney
627410
wikitext
text/x-wiki
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of the forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation is the only Emotion who's text changes colors.
== Gallary ==
<gallery>
File:Creation.png|Creation's sprite sheet.
File:CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
1d252f81c4a874cecc88f9a6915cc0d16846686d
Logic (Boss)
0
740
1045
2025-08-25T09:23:19Z
CandyKidney
627410
Created page with "paste"
wikitext
text/x-wiki
paste
43bce7a87dd0e4b8c09b44173613bc95ba77d714
Anxiety
0
354
1047
1019
2025-08-25T12:27:05Z
TheRatSwarm
627298
Small details about Axnieties desgin, not sure if it's better suited for trivia tho?
wikitext
text/x-wiki
{{Quote|Quote Here|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game <ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
=== Personality ===
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
bec0e69e7a66c3ce7894912d3c05abcaed673775
1048
1047
2025-08-25T12:43:40Z
TheRatSwarm
627298
Made a start, a lot of the plot details can be copied over from chapter 1 anyways, so it might be best to leave it for now
wikitext
text/x-wiki
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game <ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br /> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
=== Personality ===
In TEE, '''Anxiety''' initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
In ACOS, they seem to retain the same fears, yet also seems to be much less pessimistic.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [Jingle Competition] for Starr and their concerns for Anger in spite of howmuch they seem to scare them.
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
4cdf73400316afad0a4a361512623964c4025517
1049
1048
2025-08-25T12:44:30Z
TheRatSwarm
627298
/* Personality */
wikitext
text/x-wiki
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game <ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br /> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
=== Personality ===
In TEE, '''Anxiety''' initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
In ACOS, they seem to retain the same fears, yet also seems to be much less pessimistic.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [Jingle Competition] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
3e70b37b3d51ba70573d5cdc999f8c9f5fc39955
1051
1049
2025-08-25T17:20:56Z
TheRatSwarm
627298
Got excited while scrolling through dialogue and added this spur of the moment, will clean it up soon
wikitext
text/x-wiki
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game <ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br /> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
=== Personality ===
In TEE, '''Anxiety''' initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
In ACOS, they seem to retain the same fears, yet also seems to be much less pessimistic.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [Jingle Competition] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
After fighting the first boss of heaven, Anxiety is asked what they think heaven will be like, we are then treated to this dialogue:<br>
<br>
<span style="color:#00bb00"><small>"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."</small>
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:Boss]]
[[Category:Ally]]
7b5e7d6a9e0b6a47530de7d7c01b494f9b57afd1
1065
1051
2025-08-31T22:08:13Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
=== Personality ===
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
=== Plot ===
After fighting the first boss of heaven, Anxiety is asked what they think heaven will be like, we are then treated to this dialogue:<br>
<br>
<span style="color:#00bb00"><small>"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."</small>
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [Jingle Competition] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
Before even entering Chapter 1-1, Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br /> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
== Gallery ==
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
e3245810e6d4f8cde1fb52bbd90c2e73ec4d04d5
1076
1065
2025-09-04T20:15:37Z
TheRatSwarm
627298
Added the plot overview for Anxiety
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
=== Personality ===
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
=== Plot ===
After fighting the first boss of heaven, Anxiety is asked what they think heaven will be like, we are then treated to this dialogue:<br>
<br>
<span style="color:#00bb00"><small>"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."</small>
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing the mind's greed, qualms of repetition, and the worry of where one stands on the social hierarchy.
Their motifs consist of faces, corporate symbolism, eyes, cities, and hazard symbol men. Green is the color that most represents them and, by extension, desire.
== Profile ==
=== Appearance ===
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [Jingle Competition] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
Before even entering Chapter 1-1, Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements, where they are used to promote products, which we later learn they were forced to do by the Boss.
After Starr is kicked out of the Jingle contest, they find Anxiety locked away, where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape both of them
They help Starr traverse the Desert, and reminisce about some of their first shows as they explore the Caves.
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br/> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
== Gallery ==
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
c44fc209bcd6d3bedd739d56fc4877aa7cb60ce4
Ecstasy
0
438
1050
638
2025-08-25T13:12:25Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
== Personality ==
TBA
== Plot ==
'''Ecstasy''' and their [[Starripedia.wiki.gg/wiki/Chapter2-1|realm]] have a large focus on the past and nostalgia, their chapter focusing on events from the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr explores, the Glitzys where they are hounded by the press and exploited for headlines, relives through magazines one of their first shows and the ways the angels treated them during their prime, and finally an old website which used to be populated by very dedicated fans.
== Trivia ==
TBA
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
61738ea7b1425e254cb7f851e178148a66583c77
1052
1050
2025-08-25T17:36:10Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs possibly consist of smiley faces, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
== Appearance ==
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
== Personality ==
TBA
== Plot ==
'''Ecstasy''' and their [[Starripedia.wiki.gg/wiki/Chapter2-1|realm]] have a large focus on the past and nostalgia, their chapter focusing on events from the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr explores, the Glitzys where they are hounded by the press and exploited for headlines, relives through magazines one of their first shows and the ways the angels treated them during their prime, and finally an old website which used to be populated by very dedicated fans.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
059b76de96e3198fc52a8a79ae1f4adaf300abd5
1058
1052
2025-08-30T10:38:58Z
TheRatSwarm
627298
Added personality and the new lore drop
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
In ACOS, Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
In TEE, Ecstasy is not present, but actually does hold influence over Anger. In TEE, the smiley faces on Anger actually represent the fact that Static's Ecstasy has been subsumed, and now the only thing that remains is obsession, potentially leading to the events of Manifestation/All mine
=== Plot ===
'''Ecstasy''' and their [[Starripedia.wiki.gg/wiki/Chapter2-1|realm]] have a large focus on the past and nostalgia, their chapter focusing on events from the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr explores, the Glitzys where they are hounded by the press and exploited for headlines, relives through magazines one of their first shows and the ways the angels treated them during their prime, and finally an old website which used to be populated by very dedicated fans.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
571399b0e43f09858779b6779ea2097f4fd25821
1059
1058
2025-08-30T10:50:26Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, ???.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
In ACOS, Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
In TEE, Ecstasy is not present, but actually does hold influence over Anger. In TEE, the smiley faces on Anger actually represent the fact that Static's Ecstasy has been subsumed, and now the only thing that remains is obsession, potentially leading to the events of Manifestation/All mine
=== Plot ===
'''Ecstasy''' and their [[Starripedia.wiki.gg/wiki/Chapter2-1|realm]] have a large focus on the past and nostalgia, their chapter focusing on events from the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr explores: the Glitzys where they are hounded by the press and exploited for headlines, relives through magazines one of their first shows and the ways the angels treated them during their prime, and finally an old website which used to be populated by very dedicated fans.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
3e0f5e4cc1c1ec1993899f82b13327c275e2ae08
1075
1059
2025-09-04T20:04:00Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, stimulation.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
In ACOS, Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
In TEE, Ecstasy is not present, but actually does hold influence over Anger. In TEE, the smiley faces on Anger actually represent the fact that Static's Ecstasy has been subsumed, and now the only thing that remains is obsession, potentially leading to the events of Manifestation/All mine
=== Plot ===
'''Ecstasy''' and their [[Starripedia.wiki.gg/wiki/Chapter2-1|realm]] have a large focus on the past and nostalgia, their chapter focusing on events from the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr explores: the Glitzys where they are hounded by the press and exploited for headlines, relives through magazines one of their first shows and the ways the angels treated them during their prime, and finally an old website which used to be populated by very dedicated fans.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
* Initially the [[Paparazzi Sun]] was going to accompany you and pose as Ecstasy until the Glitzys had ended, but this idea was scrapped<ref name = "Sun">1, "<small> "An original draft of the ecstasy chapter and in the early previews I was going to try to sell the sun head paparazzi as the main emotion of the chapter. You would have to do the glitzys section before the real ecstasy appeared." - Erik on Discord dropping random trivia nuggets" </ref>
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
== References ==
<References />
eb34e6dffcfe64686af3f97d7092cec0e0ce3f2c
Starripedia Wiki/welcome
0
714
1056
1002
2025-08-27T22:47:11Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = [[File:starrmonster.png|60px]]Welcome to the <span style="color:#009999">Starr<span style="color:#FF337A">ipedia <span style="color:#009999">Wi<span style="color:#FF337A">ki! [[File:newiconbig.png|40px]]
}}
We are currently maintaining [[Special:AllPages|{{NUMBEROFARTICLES}} articles]]. Please feel free to contribute by creating new articles or expanding existing ones.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
276813550c6e56a7768ab3d12b78483de1e7ca29
Endings
0
373
1057
557
2025-08-28T02:22:59Z
CandyKidney
627410
/* A Chamber of Stars */
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div>
=== The Nothing ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constent mention of an Opus and at the end of the game, Starr plays out this said Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the center of the star door's room.
==== Anxiety ====
# Opus 1
# Opus 2
==== Creation ====
# Opus 1
# Opus 2
==== Ecstasy ====
# Opus 1
# Opus 2
==== Lament ====
# Opus 1
# Opus 2
==== Anger ====
# Opus 1
# Opus 2
==== Logic ====
# Opus 1
# Opus 2
766c02796a0b45d04ab2d0648b7f835568f3c3e5
Static
0
308
1061
429
2025-08-30T10:55:01Z
TheRatSwarm
627298
/* Appearance */
wikitext
text/x-wiki
{{Stub
|header=I am standing in front of a mirror, but I don't see my face.
|image=WIPImage.png
|text=This article is a work in progress and will take time to complete. You can help the {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} adding missing information or pictures].
}}
{{#SQuote:|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=[[Static]]|receiver=|attribution=|source=|id=M7FF-VMAW-EB7Y|template=}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through three metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Appearance ====
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="mw-collapsible fandom-table"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
== ''A Chamber of Stars'' ==
<div class="mw-collapsible mw-collapsed">
Static makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''.
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
** The Punk, however, bares reminiscence of the look Static has in their memories.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
00cf0a560ea41111e2e1e027ad68def0b9342dc0
1069
1061
2025-09-01T03:04:50Z
CandyKidney
627410
wikitext
text/x-wiki
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Appearance ====
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
== ''A Chamber of Stars'' ==
<div class="mw-collapsible mw-collapsed">
Static makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''.
</div>
==Trivia==
* Aside from their starting form, each of Static's transformations share motifs with a chapter.
** The Punk, however, bares reminiscence of the look Static has in their memories.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
d4e388afdcc1501db653ae34d41c575c4ec31d53
1070
1069
2025-09-01T03:06:58Z
CandyKidney
627410
/* Plot */
wikitext
text/x-wiki
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after [[Resume|getting their resume]] and consoling with the [[Therapist]]. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Appearance ====
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
== ''A Chamber of Stars'' ==
<div class="mw-collapsible mw-collapsed">
Static makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''.
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
f769fa2d6a3b66d5e45d238f77dd7a8bcd0b2dec
1071
1070
2025-09-01T03:11:12Z
CandyKidney
627410
/* Forms */
wikitext
text/x-wiki
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
== ''A Chamber of Stars'' ==
<div class="mw-collapsible mw-collapsed">
Static makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''.
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==Gallary==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
fc00a591859ad3de960e031d1900e69dcc76b892
1072
1071
2025-09-01T04:00:44Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==Gallery==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
<References />
|-|A Chamber of Stars=
Static makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Ecstasy's Chapter]], and is quoted just before Anger's chapter in the <i>Manifestation/All Mine</i> performance.
== Gallery ==
</tabber>
edeaf08b1feb6e585c81932f93dc0c8fc46703bb
File:Lament.png
6
741
1062
2025-08-30T11:09:20Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
Lament
0
341
1063
490
2025-08-30T11:33:25Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Quote||speaker=—Lament}}
{{Character_Infobox|name=Lament|description=|image=Lament.png|caption-image=|voice=[[file:Lament_voice.ogg]]|}}
'''Lament''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of sadness and longing.
Their motifs consist of clockwork, china, dolls, and antiques. Purple is the color that most represents them and, by extension, nostalgia.
==Profile==
===Appearance===
Lament is a collection of clocks and gears. With a clock for their head surrounded by gears of various shapes and sizes, small hands coming down from their eyes which seem to represent tears. They have half a clock for a body, containing 2 hands which rotate around the body. Four clock hands protrude from the body to represent arms and legs which hang limply.
===Personality===
In ACOS, Lament is incredibly protective and caring, they hold every memory and thought inside their realm close and seek to keep them safe from any dangers. The memories which they couldn't save are repurposed into mosaics, showing how much they value those around them.
While not present in TEE, they have one notable appearance, whenever Static remembers Starr and the smell of lilacs fills the room. Their lack of presence is probably due to Static not recalling much of their life, and clearly holding Starr as their only important memory.
===Plot===
045f108704918cc03e40d2a94bd8e921de54d9c7
Emotions
0
249
1064
315
2025-08-31T21:04:52Z
CandyKidney
627410
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that [[Static]] and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety]]
* [[Creation]]
* [[Logic]]
* [[Anger]]
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that [[Starr]] reconnects with. After opening the doors to their realms, each Emotion can be spoken to in the chamber, whether in the hallway or in their corresponding room.
* [[Anxiety (ACoS)|Anxiety]]
* [[Creation (ACoS)|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger (ACoS)|Anger]]
* [[Logic (ACoS)|Logic]]
== Trivia ==
* Supposedly, Static also had their own Ecstasy and Lament, but were somehow lost upon taking their own life.<ref>Discord link</ref>
** The remnants of their Lament is everytime the sent of lilacs is brought up.
** The remnants of their Ecstasy is everytime speeding or crashing is brought up.
== Gallery ==
== References ==
<references />
57f793dad328cd71c820b41e64876f550f15c29c
Chapters
0
731
1066
1025
2025-08-31T23:57:28Z
CandyKidney
627410
wikitext
text/x-wiki
The Endless Empty
Prologue
Chapter 1 Anxiety
Chapter 2
Chapter 3
Chapter 4
Chapter 5
A Chamber of Stars
PrologueChapter 1-1 Anxiety
Chapter 1-2 Creation
Chapter 2-1 Ecstasy
Chapter 2-2 Lament
Chapter 3-1 Anger
Chapter 3-2 Logic
Epilogue
43e898673036bcff29386fceda9f1b489dd22ef8
1067
1066
2025-09-01T00:13:33Z
CandyKidney
627410
wikitext
text/x-wiki
<!--
• Include Chapter banners. Gifs for ACoS if possible.
• Write very basic synopsis of the chapter so the chapters page will have all information.
-->
== The Endless Empty ==
=== Prologue ===
=== Chapter 1 Anxiety ===
=== Chapter 2 Creation ===
=== Chapter 3 Logic===
=== Chapter 4 Anger===
=== Chapter 5 ===
== A Chamber of Stars ==
=== Prologue ===
=== Chapter 1-1 Anxiety ===
=== Chapter 1-2 Creation ===
=== Chapter 2-1 Ecstasy ===
=== Chapter 2-2 Lament ===
=== Chapter 3-1 Anger===
=== Chapter 3-2 Logic ===
=== Epilogue ===
== Trivia ==
*(Something about Anger and Logic changing where they are in order.)
== References ==
<References />
a1ab186bb8b7fa792b29b1b2df63749d71fa0996
1068
1067
2025-09-01T02:42:23Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
<!--
• Include Chapter banners. Gifs for ACoS if possible.
• Write very basic synopsis of the chapter so the chapters page will have all information.
-->
== The Endless Empty ==
=== Prologue ===
=== Chapter 1 Anxiety ===
=== Chapter 2 Creation ===
=== Chapter 3 Logic===
=== Chapter 4 Anger===
=== Chapter 5 ===
== A Chamber of Stars ==
=== Prologue ===
=== Chapter 1-1 Anxiety ===
=== Chapter 1-2 Creation ===
=== Chapter 2-1 Ecstasy ===
=== Chapter 2-2 Lament ===
=== Chapter 3-1 Anger===
=== Chapter 3-2 Logic ===
=== Epilogue ===
== Trivia ==
*(Something about Anger and Logic changing where they are in order.)
*The order of which the chapters are placed in could be seen as the mind's regression from complex, human specific problems (Anxiety/Creation), to basic survival instincts (Anger/Logic). <ref name="Chapters">"... but its why the chapters of the game are ordered in the way they are. Anxiety/Creation are complex, human specific problems. Anger/Logic are the base survival instincts."[https://discord.com/channels/621829710489321502/1392454137039421551/1406917442801762345]</ref>
== References ==
<References />
12b224ba68ab021c4e77e44bc76218e943ac1fb1
File:Prerelease1-2.gif
6
743
1074
2025-09-01T04:06:35Z
CandyKidney
627410
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Logic
0
51
1077
1023
2025-09-04T22:11:42Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 to represent an eye. The body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm like tendrils extend from below comprised of blue static and ending in claw like appendages.
===Personality===
TBA
===Plot===
TBA
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=.png|}}
==Profile==
===Appearance===
Logic's head is composed of 4 screens displaying 0's. The main screen is black with a white 0 acting as an eye, surrounded by 4 different white and blue screens which hover in place. Their body is comprised of a set of blue lungs (which can resemble a lab coat at a glance) with 4 black crane claws extending from the sides and base, acting as arms.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the coming death and enjoy their last moments. After exploring their realm for a while and seeing the art thy had kept locked away, the pair end up at a stage where (The brain) begins to play.
==Trivia==
TBA
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
df6576328e35d8cb75491daa03b02790af50ecb8
File:ACos-Logic-Placeholder.png
6
744
1078
2025-09-04T22:12:29Z
TheRatSwarm
627298
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
Logic
0
51
1079
1077
2025-09-04T22:14:37Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 to represent an eye. The body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm like tendrils extend from below comprised of blue static and ending in claw like appendages.
===Personality===
TBA
===Plot===
TBA
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACos-Logic-Placeholder.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic's head is composed of 4 screens displaying 0's. The main screen is black with a white 0 acting as an eye, surrounded by 4 different white and blue screens which hover in place. Their body is comprised of a set of blue lungs (which can resemble a lab coat at a glance) with 4 black crane claws extending from the sides and base, acting as arms.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the coming death and enjoy their last moments. After exploring their realm for a while and seeing the art thy had kept locked away, the pair end up at a stage where (The brain) begins to play.
==Trivia==
TBA
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
efe724eddb58207b2239b0d60f2c781d3d5d0ea0
1085
1079
2025-09-05T04:29:26Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
TBA
===Plot===
TBA
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
TBA
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hover around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
==Trivia==
TBA
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
395978ea851af8811743dbe44eb5eea08e84c232
1089
1085
2025-09-05T23:24:32Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
TBA
===Plot===
TBA
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hover around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
==Trivia==
TBA
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
4c76f8359df3af96fb8d164519b00115dd0a3763
File:Lament.png
6
741
1080
1062
2025-09-05T03:52:08Z
CandyKidney
627410
CandyKidney uploaded a new version of [[File:Lament.png]]
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:ACOSLogic.png
6
745
1081
2025-09-05T03:53:42Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:ACOSAnger.png
6
746
1082
2025-09-05T03:53:43Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:ACOSAnxiety.png
6
747
1083
2025-09-05T03:53:44Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:ACOSCreation.png
6
748
1084
2025-09-05T03:53:45Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
Static
0
308
1086
1072
2025-09-05T04:49:25Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==Gallery==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
<References />
|-|A Chamber of Stars=
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Ecstasy's Chapter]], and is [[Endings#The_Violence|quoted]] just before [[Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
== Gallery ==
</tabber>
51e8513a1881ddc3e01564500813c710f93674c6
1088
1086
2025-09-05T05:00:42Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==Gallery==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
<References />
|-|A Chamber of Stars=
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Ecstasy's Chapter]], and is [[Endings#The_Violence|quoted]] just before [[Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
== Gallery ==
<gallery>
Static_Wild_Album.jpeg|Static in the flesh during Chapter 2-1.
</gallery>
</tabber>
92dc3944cc3241be613b8392780937e0d60bdd7d
File:Static Wild Album.jpeg
6
749
1087
2025-09-05T04:57:18Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
Creation
0
358
1090
1044
2025-09-05T23:31:34Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of the forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation is the only Emotion who's text changes colors.
== Gallary ==
<gallery>
File:Creation.png|Creation's sprite sheet.
File:CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
|-|A Chamber of Stars=
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that most represents them and, by extension, perfectionism.
2680679d685d2f2dfb3c70e5f0765a54ed418cdd
1091
1090
2025-09-05T23:37:38Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Yellow is the color that most represents them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of the forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation is the only Emotion who's text changes colors.
== Gallary ==
<gallery>
File:Creation.png|Creation's sprite sheet.
File:CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
|-|A Chamber of Stars=
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that most represents them and, by extension, perfectionism.
== Appearance ==
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation initially started out having one colour, but obtained more as time went on
== Gallery ==
<gallery>
.
</gallery>
</tabber>
179b22ceec707383e5ae30034aa621d7e3c2d588
Chapter 2
0
750
1092
2025-09-06T08:24:27Z
CandyKidney
627410
Created page with "Chapter 2 is Creation's chapter."
wikitext
text/x-wiki
Chapter 2 is Creation's chapter.
2a26895f638f74981dd8af2021e480fe59899343
1094
1092
2025-09-06T08:34:50Z
CandyKidney
627410
wikitext
text/x-wiki
[[File:Chapter2.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 2 is [[Creation|Creation's]] realm and notably has a theme of a
=== Plot ===
== Appearances ==
=== Characters ===
* [[Creation]]
*
*
=== Enemies ===
* Enemy list
=== Items ===
* item
=== Locations ===
* 1
* 2
* 3
== Gallery ==
<gallery>
</gallery>
== Trivia ==
* Trivia
e87fca0174df3043de58947b5c26e5a5611557fa
Chapter 1
0
253
1093
333
2025-09-06T08:29:40Z
CandyKidney
627410
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety (TEE)|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, Static and Trigger Finger run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears over the screen. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where you get your resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, you can then enter the, now clear, Business building. Entering, Static and Trigger Finger are escorted to the Boss by their Assistant.
The Boss hails Static as a model employee, and instantly offers them the job. They then ask a leading question, in order to introduce their business venture: Anarchy. They have an Idol, Symbol and Sledgehammer
== Appearances ==
=== Characters ===
* [[Resume]]
* [[Assistant]]
* [[Boss]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens, they mock the player for not having a resume and block their way to the office building.
File:Toll collector.png|The toll collector, they require a gold coin to let the player pass.
File:Business NPC.png|NPC outside of the Boss' building, they are anxious about applying for a position.
</gallery>
== Trivia ==
The anarchy symbol is featured on the high resolution designs for Static's punk form in ACOS
While every other chapter decides only one possible form (depending on how you classify Nothing) this chapter has you choose between the Punk or the Businessman
de316e768fe01b363ed5ffc050690753d65be9a3
1098
1093
2025-09-06T09:59:51Z
CandyKidney
627410
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying general laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, [[Static]] and [[Trigger Finger]] run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where Static gets their resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, (which count towards what form Static will take at the end of the chapter) the pair can then enter the, now clear, Business building and are immediately escorted to the Boss by their Assistant.
The Boss hails Static as a model employee, and instantly offers them the job. They then ask a leading question, in order to introduce their business venture: Anarchy. They have an Idol, Symbol and Sledgehammer
== Appearances ==
=== Characters ===
* [[Anxiety]]
* [[Boss]]
* [[Resume]]
* [[Assistant]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens mocking Static for not having a resume, and block their way to the office building.
File:Toll collector.png|The toll collector. They require a gold coin to let Static pass.
File:Business NPC.png|A citizen outside of the Boss' building. They are anxious about applying for a position.
</gallery>
== Trivia ==
*The anarchy symbol is featured on the high resolution designs for Static's punk form in <i>[[A Chamber of Stars]]</i>.
*Unlike every other chapter, which offer only one possible form to metamorphose into, this chapter has two: [[Static#The_Punk|The Punk]] and [[Static#The_Businessman|The Businessman]].
==References==
<references />
{{Chapter List}}
bc0bcbb25479805cee67d739c69e8016e17ce6fa
Chapter 3
0
751
1095
2025-09-06T08:36:21Z
CandyKidney
627410
Created page with "[[File:Chapter3.png|thumb|480x480px]] == Synopsis == === Appearance === Chapter 3 is [[Logic|alogic's]] realm and notably has a theme of a === Plot === == Appearances == === Characters === * [[Logic]] * * === Enemies === * Enemy list === Items === * item === Locations === * 1 * 2 * 3 == Gallery == <gallery> </gallery> == Trivia == * Trivia"
wikitext
text/x-wiki
[[File:Chapter3.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 3 is [[Logic|alogic's]] realm and notably has a theme of a
=== Plot ===
== Appearances ==
=== Characters ===
* [[Logic]]
*
*
=== Enemies ===
* Enemy list
=== Items ===
* item
=== Locations ===
* 1
* 2
* 3
== Gallery ==
<gallery>
</gallery>
== Trivia ==
* Trivia
2189535f3977b9c6047c25d79b68bf1564b8966a
Chapter 4
0
752
1096
2025-09-06T08:37:15Z
CandyKidney
627410
Created page with "[[File:Chapter4.png|thumb|480x480px]] == Synopsis == === Appearance === Chapter 4 is [[Anger|Anger's]] realm and notably has a theme of a === Plot === == Appearances == === Characters === * [[Anger]] * * === Enemies === * Enemy list === Items === * item === Locations === * 1 * 2 * 3 == Gallery == <gallery> </gallery> == Trivia == * Trivia"
wikitext
text/x-wiki
[[File:Chapter4.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 4 is [[Anger|Anger's]] realm and notably has a theme of a
=== Plot ===
== Appearances ==
=== Characters ===
* [[Anger]]
*
*
=== Enemies ===
* Enemy list
=== Items ===
* item
=== Locations ===
* 1
* 2
* 3
== Gallery ==
<gallery>
</gallery>
== Trivia ==
* Trivia
62ad6059b0a98f849f1fbb233d1e93f3bccf892f
Template:Chapter List
10
753
1097
2025-09-06T09:28:34Z
CandyKidney
627410
Created page with "<div style="text-align:center; width:400px; margin:0 auto; padding: 5px; border-style: solid; border-color: pink> <div class="w3-container"> <h3><u>Chapter Select</u></h3> {| class="wikitable" |+ !The Endless Empty |- |[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]] |} {| class="wikitable" |+ !A Chamber of Stars |+ |[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ Cha..."
wikitext
text/x-wiki
<div style="text-align:center; width:400px; margin:0 auto; padding: 5px; border-style: solid; border-color: pink>
<div class="w3-container">
<h3><u>Chapter Select</u></h3>
{| class="wikitable"
|+
!The Endless Empty
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!A Chamber of Stars
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
f617ee670b2e93c72d722a1dc1e9ab1fcf15430d
1099
1097
2025-09-06T10:00:54Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:500px; margin:0 auto; padding: 5px; border-style: solid; border-color: pink>
<div class="w3-container">
<h3><u>Chapter Select</u></h3>
{| class="wikitable"
|+
!The Endless Empty
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!A Chamber of Stars
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
9b86add12ea38c0ba2d4134555879c39b7b4d8da
1100
1099
2025-09-06T10:03:35Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:462px; margin:0 auto; padding: 5px; border-style: solid; border-color: pink">
<div class="w3-container">
<h3><u>Chapter Select</u></h3>
{| class="wikitable"
|+
!The Endless Empty
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!A Chamber of Stars
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
37f039d906d48c145596abd973451382c688f525
1101
1100
2025-09-06T10:04:34Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:462px; margin:0 auto; padding: 5px; border-style: solid; border-color: pink">
<div class="w3-container">
<h3><u>Chapter Select</u></h3>
{| class="wikitable"
|+
!The Endless Empty
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!A Chamber of Stars
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] <br> [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
ba23177525eeb3b2011916d4bc3ce2c2f197de83
1102
1101
2025-09-06T10:04:52Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:462px; margin:0 auto; padding: 5px; border-style: solid; border-color: pink">
<div class="w3-container">
<h3><u>Chapter Select</u></h3>
{| class="wikitable"
|+
!The Endless Empty
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!A Chamber of Stars
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
37f039d906d48c145596abd973451382c688f525
1105
1102
2025-09-07T19:09:06Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:462px; margin:0 auto; padding: 5px; border-style: solid; border-color: #23D8FA; background-color:"">
<div class="w3-container;"">
<h3>Chapter Select</h3>
{| class="wikitable"
|+
!<span style="color: #8C1956;">The Endless Empty</span>
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!<span style="color:#E81B65;">A Chamber of Stars</span>
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
db7ede12692ef5c7078337c9cc7b296c7be1c5f8
1106
1105
2025-09-07T19:12:13Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:462px; margin:0 auto; padding: 5px; border-style: solid; border-color: #23D8FA; background-color:"">
<div class="w3-container;"">
<h3>Chapter Select</h3>
{| class="wikitable"
|+
!<span style="color: #8C1956;">[[File:Starrcropped.png|25px]]The Endless Empty[[File:Starrcropped.png|25px]]</span>
|-
|[[Prolouge]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue]]
|}
{| class="wikitable"
|+
!<span style="color:#E81B65;">[[File:newiconbig.png|25px]]A Chamber of Stars[[File:newiconbig.png|25px]]</span>
|+
|[[Prolouge]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue]]
|}
</div>
</div>
30223077833a8520c60b649ff587f047ae12865f
File:Starrcropped.png
6
754
1103
2025-09-07T19:00:02Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
Starripedia Wiki/welcome
0
714
1104
1056
2025-09-07T19:01:04Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = [[File:Starrcropped.png|40px]]Welcome to the <span style="color:#009999">Starr<span style="color:#FF337A">ipedia <span style="color:#009999">Wi<span style="color:#FF337A">ki! [[File:newiconbig.png|40px]]
}}
We are currently maintaining [[Special:AllPages|{{NUMBEROFARTICLES}} articles]]. Please feel free to contribute by creating new articles or expanding existing ones.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
abf6a8420bc0650e2453a9b791e5a4c4cd956c17
Anxiety
0
354
1107
1076
2025-09-07T19:52:34Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Static's worry of where they stand on the social hierarchy and their placement in the world.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
=== Personality ===
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
=== Plot ===
After fighting the first boss of heaven, Anxiety is asked what they think heaven will be like, we are then treated to this dialogue:<br>
<br>
<span style="color:#00bb00"><small>"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."</small>
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique impact of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Profile ==
=== Appearance ===
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements, where they are used to promote products, which we later learn they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away, where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape both of them
They help Starr traverse the Desert, and reminisce about some of their first shows as they explore the Caves.
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br/> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
== Gallery ==
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
d042b7d8ae49a6a697f09c0dd8787bc2dc896ef3
1108
1107
2025-09-07T19:54:39Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Static's worry of where they stand on the social hierarchy and their placement in the world.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
=== Personality ===
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
=== Plot ===
After fighting the first boss of heaven, Anxiety is asked what they think heaven will be like, we are then treated to this dialogue:<br>
<br>
<span style="color:#00bb00"><small>"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."</small>
=== Game Data ===
== Trivia ==
* TBA
== Gallery ==
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique impact of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Profile ==
=== Appearance ===
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements, where they are used to promote products, which we later learn they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away, where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape both of them
They help Starr traverse the Desert, and reminisce about some of their first shows as they explore the Caves.
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">1, "I went through a few versions. The only big details is the eyes in the mouth are different" <br/> "The ACoS anxiety is made from scratch, it isn’t the same model from tee" [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
== Gallery ==
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
d755b48a70b5b84ce0e9becce6da192e7da7ec7a
Anger
0
3
1109
1020
2025-09-07T21:45:17Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!Name
!Description
!p.
!Acc.
!Effect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!Name
!Description
!p.
!Acc.
!Effect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
</tabber>
ae5a631a4da9bd0c62509d4b67b3c5ed603c44db
1110
1109
2025-09-07T21:47:11Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="fandom-table"
|+
!v.
!Name
!Description
!p.
!Acc.
!Effect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
</tabber>
d5c70d76f6a056dd021a7998c389a56ae129e4c2
1111
1110
2025-09-07T22:27:33Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="wikitable"
|+
!v.
!Name
!Description
!p.
!Acc.
!Effect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Profile ==
===== Appearance =====
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
===== Personality =====
While just as violent as their predecessor, Anger has a far more caring approach towards Starr and the other Emotions.
===== Plot =====
Plot
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall">[https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072 Discord message]</ref>
== Gallery ==
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
bd8b684567e89a3117d483bd916ed8705b6b2276
1114
1111
2025-09-07T23:03:33Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles.
===== Personality =====
===== Plot =====
== Game Data ==
{| class="wikitable"
|+
!v.
!Name
!Description
!p.
!Acc.
!Effect
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
|}
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Profile ==
===== Appearance =====
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
===== Personality =====
While just as violent as their predecessor, Anger has a far more caring approach towards Starr and the other Emotions.
===== Plot =====
Plot
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall"><small>"When designing the current Anger I was looking at the girlfriend design from the wall" ... "and maybe a bit of the teacher" — Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072]</small></ref>
* They're also inspired by Ralph Steadman paintings. <ref name="painting"><small> "I wanted this anger to sort of look like a ralph steadman ink painting" —Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1171317361521995826]</small></ref>
== Gallery ==
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
4c6721cbf416022af2f1e48bca62cea0acc327bb
Sun Head Paparazzi
0
755
1112
2025-09-07T22:31:01Z
CandyKidney
627410
Created page with "The <b>Sun Head Paparazzi</b> is a character from [[Chapter 2-1]] in <i>[[A Chamber of Stars]]</i>."
wikitext
text/x-wiki
The <b>Sun Head Paparazzi</b> is a character from [[Chapter 2-1]] in <i>[[A Chamber of Stars]]</i>.
3c31ef4ca340c4d9458b1e383f3279319f107a2c
Ecstasy
0
438
1113
1075
2025-09-07T22:36:14Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, stimulation.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
In ACOS, Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
In TEE, Ecstasy is not present, but actually does hold influence over Anger. In TEE, the smiley faces on Anger actually represent the fact that Static's Ecstasy has been subsumed, and now the only thing that remains is obsession, potentially leading to the events of Manifestation/All mine
=== Plot ===
'''Ecstasy''' and their [[Starripedia.wiki.gg/wiki/Chapter2-1|realm]] have a large focus on the past and nostalgia, their chapter focusing on events from the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr explores: the Glitzys where they are hounded by the press and exploited for headlines, relives through magazines one of their first shows and the ways the angels treated them during their prime, and finally an old website which used to be populated by very dedicated fans.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
* Originally, the [[Sun Head Paparazzi]] was going to accompany you and pose as Ecstasy until the Glitzys section had ended, but this idea was scrapped.<ref name = "Sun"><small> "An original draft of the ecstasy chapter and in the early previews I was going to try to sell the sun head paparazzi as the main emotion of the chapter. You would have to do the glitzys section before the real ecstasy appeared." — Erik on Discord</ref>
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
== References ==
<References />
0b64732b508d9bd04ae771d36a8788906638a911
1117
1113
2025-09-07T23:48:35Z
CandyKidney
627410
Added information, changed wording, moved Anger information to Emotions page.
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, stimulation.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
=== Plot ===
'''Ecstasy''' and their [[Chapter2-1|realm]] has a large focus on the past and nostalgia; focusing on events during the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr is treated as a guest of honor; being invited to The Glitzys where they are hounded by the press and exploited for headlines whilst casually exploring or walking down the red (gold) carpet. They're pressed to relive the era through magazines; one of their first shows and the ways the angels treated them during their prime; and, finally, an old-styled website, hosted by [[Static]], and populated by very dedicated fans.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
* Originally, the [[Sun Head Paparazzi]] was going to accompany you and pose as Ecstasy until the Glitzys section had ended, but this idea was scrapped.<ref name = "Sun"><small> "An original draft of the ecstasy chapter and in the early previews I was going to try to sell the sun head paparazzi as the main emotion of the chapter. You would have to do the glitzys section before the real ecstasy appeared." — Erik on Discord</ref>
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
== References ==
<References />
a67f6df1b68d48c79a2ec3e74bba4c2b6b62d5eb
Emotions
0
249
1115
1064
2025-09-07T23:48:08Z
CandyKidney
627410
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking within the mindscape. Both [[Static]] and [[Starr]] have their own set of Emotions, each having their own realm and relationships with their host and eachother.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that Static and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety]]
* [[Creation]]
* [[Logic]]
* [[Anger]]
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that Starr reconnects with. After opening the doors to their realms, each Emotion can be spoken to in [[the chamber]], whether in the hallway or in their corresponding rooms.
* [[Anxiety|Anxiety]]
* [[Creation|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger|Anger]]
* [[Logic|Logic]]
== Trivia ==
* Ecstasy isn't present in <i>The Endless Empty</i>, being lost upon Static taking their own life. The remnants of their Ecstasy are found through mentions of speeding or crashing, with the rest of them being subsumed by their Anger; evident by their obsessive behavior and the toothy grins along their neck.<ref name="Ecstasy"><small>"I did this to highlight how different the Angers are between games, And hopefully add more context to the mindstate in TEE's Anger chapter." —Erik on Discord in response to a question regarding Anger's mouths. [https://discord.com/channels/621829710489321502/1392454137039421551/1411074998654992406]</small></ref>
** The remnants of their Lament is everytime the sent of lilacs is brought up.<ref name="Lament"><small>"Each time in TEE where it talks about lilacs is the remnants of lament, each time it talks about speeding or crashing is ecstasy."<small>[https://discord.com/channels/621829710489321502/1392454137039421551/1411230010244730943]</ref>
== Gallery ==
== References ==
<references />
1eba3c599b6099255a777b3ca02acfba983f4e0b
1116
1115
2025-09-07T23:48:26Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking within the mindscape. Both [[Static]] and [[Starr]] have their own set of Emotions, each having their own realm and relationships with their host and eachother.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that Static and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety]]
* [[Creation]]
* [[Logic]]
* [[Anger]]
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that Starr reconnects with. After opening the doors to their realms, each Emotion can be spoken to in [[the chamber]], whether in the hallway or in their corresponding rooms.
* [[Anxiety|Anxiety]]
* [[Creation|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger|Anger]]
* [[Logic|Logic]]
== Trivia ==
* Ecstasy isn't present in <i>The Endless Empty</i>, being lost upon Static taking their own life. The remnants of their Ecstasy are found through mentions of speeding or crashing, with the rest of them being subsumed by their Anger; evident by their obsessive behavior and the toothy grins along their neck.<ref name="Ecstasy"><small>"I did this to highlight how different the Angers are between games, And hopefully add more context to the mindstate in TEE's Anger chapter." —Erik on Discord in response to a question regarding Anger's mouths. [https://discord.com/channels/621829710489321502/1392454137039421551/1411074998654992406]</small></ref>
* The remnants of their Lament is everytime the sent of lilacs is brought up.<ref name="Lament"><small>"Each time in TEE where it talks about lilacs is the remnants of lament, each time it talks about speeding or crashing is ecstasy."<small>[https://discord.com/channels/621829710489321502/1392454137039421551/1411230010244730943]</ref>
== Gallery ==
== References ==
<references />
da8cc5a8427fae5967006e48a2ff08d1aa4ba3b8
1118
1116
2025-09-08T00:01:55Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking within the mindscape. Both [[Static]] and [[Starr]] have their own set of Emotions, each having their own realm and relationships with their host and eachother.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that Static and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety]]
* [[Creation]]
* [[Logic]]
* [[Anger]]
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that Starr reconnects with. After opening the doors to their realms, each Emotion can be spoken to in [[the chamber]], whether in the hallway or in their corresponding rooms.
* [[Anxiety|Anxiety]]
* [[Creation|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger|Anger]]
* [[Logic|Logic]]
== Trivia ==
* Ecstasy isn't present in <i>The Endless Empty</i>, being lost upon Static taking their own life. The remnants of their Ecstasy are found through mentions of speeding or crashing, with the rest of them being subsumed by their Anger; evident by their obsessive behavior and the toothy grins along their neck.<ref name="Ecstasy"><small>"I did this to highlight how different the Angers are between games, And hopefully add more context to the mindstate in TEE's Anger chapter." —Erik on Discord in response to a question regarding Anger's mouths. [https://discord.com/channels/621829710489321502/1392454137039421551/1411074998654992406]</small></ref>
* Lament is also missing from <i>The Endless Empty</i>. Their remnants being everytime the scent of lilacs is brought up.<ref name="Lament"><small>"Each time in TEE where it talks about lilacs is the remnants of lament, each time it talks about speeding or crashing is ecstasy."<small>[https://discord.com/channels/621829710489321502/1392454137039421551/1411230010244730943]</ref>
== Gallery ==
== References ==
<references />
3abbeefb3541de3c03ec05fd3799e2fc312358db
1119
1118
2025-09-08T00:10:13Z
CandyKidney
627410
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking within the mindscape. Both [[Static]] and [[Starr]] have their own set of Emotions, each having their own realm and relationships with their host and eachother.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that Static and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety#The_Endless_Empty-0|Anxiety]]
* [[Creation#The_Endless_Empty-0|Creation]]
* [[Logic#The_Endless_Empty-0|Logic]]
* [[Anger#The_Endless_Empty-0|Anger]]
Each Emotion has several forms with Anxiety being the only one changing form outside of battle.
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that Starr reconnects with. After opening the doors to their realms, each Emotion can be spoken to in [[the chamber]], whether in the hallway or in their corresponding rooms.
* [[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
* [[Creation#A_Chamber_of_Stars-0|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger#A_Chamber_of_Stars-0|Anger]]
* [[Logic#A_Chamber_of_Stars-0|Logic]]
== Trivia ==
* Ecstasy isn't present in <i>The Endless Empty</i>, being lost upon Static taking their own life. The remnants of their Ecstasy are found through mentions of speeding or crashing, with the rest of them being subsumed by their Anger; evident by their obsessive behavior and the toothy grins along their neck.<ref name="Ecstasy"><small>"I did this to highlight how different the Angers are between games, And hopefully add more context to the mindstate in TEE's Anger chapter." —Erik on Discord in response to a question regarding Anger's mouths. [https://discord.com/channels/621829710489321502/1392454137039421551/1411074998654992406]</small></ref>
* Lament is also missing from <i>The Endless Empty</i>. Their remnants being everytime the scent of lilacs is brought up.<ref name="Lament"><small>"Each time in TEE where it talks about lilacs is the remnants of lament, each time it talks about speeding or crashing is ecstasy."<small>[https://discord.com/channels/621829710489321502/1392454137039421551/1411230010244730943]</ref>
== Gallery ==
== References ==
<references />
81023576053080acd5bc5d397aeacd6be9287d79
1120
1119
2025-09-08T00:11:25Z
CandyKidney
627410
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking within the mindscape. Both [[Static]] and [[Starr]] have their own set of Emotions, each having their own [[Chapters|realm]] and relationships with their host and eachother.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that Static and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety#The_Endless_Empty-0|Anxiety]]
* [[Creation#The_Endless_Empty-0|Creation]]
* [[Logic#The_Endless_Empty-0|Logic]]
* [[Anger#The_Endless_Empty-0|Anger]]
Each Emotion has several forms with Anxiety being the only one changing form outside of battle.
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that Starr reconnects with. After opening the doors to their realms, each Emotion can be spoken to in [[the chamber]], whether in the hallway or in their corresponding rooms.
* [[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
* [[Creation#A_Chamber_of_Stars-0|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger#A_Chamber_of_Stars-0|Anger]]
* [[Logic#A_Chamber_of_Stars-0|Logic]]
== Trivia ==
* Ecstasy isn't present in <i>The Endless Empty</i>, being lost upon Static taking their own life. The remnants of their Ecstasy are found through mentions of speeding or crashing, with the rest of them being subsumed by their Anger; evident by their obsessive behavior and the toothy grins along their neck.<ref name="Ecstasy"><small>"I did this to highlight how different the Angers are between games, And hopefully add more context to the mindstate in TEE's Anger chapter." —Erik on Discord in response to a question regarding Anger's mouths. [https://discord.com/channels/621829710489321502/1392454137039421551/1411074998654992406]</small></ref>
* Lament is also missing from <i>The Endless Empty</i>. Their remnants being everytime the scent of lilacs is brought up.<ref name="Lament"><small>"Each time in TEE where it talks about lilacs is the remnants of lament, each time it talks about speeding or crashing is ecstasy."<small>[https://discord.com/channels/621829710489321502/1392454137039421551/1411230010244730943]</small></small></ref>
== Gallery ==
== References ==
<references />
6cb4cf5edc5dd69fef0be8a22650e4e9fb0f3dd6
Chapters
0
731
1121
1068
2025-09-08T00:22:25Z
CandyKidney
627410
wikitext
text/x-wiki
<!--
• Include Chapter banners. Gifs for ACoS if possible.
• Write very basic synopsis of the chapter so the chapters page will have all information.
-->
== The Endless Empty ==
=== [[Prologue (TEE)|Prologue]] ===
=== [[Chapter 1|Chapter 1 Anxiety]] ===
=== [[Chapter 2|Chapter 2 Creation]] ===
=== [[Chapter 3|Chapter 3 Logic]] ===
=== [[Chapter 4|Chapter 4 Anger]] ===
=== [[Epilogue (TEE)|Epilogue]] ===
== A Chamber of Stars ==
=== [[Prolouge (ACoS)|Prologue]] ===
=== [[Chapter 1-1|Chapter 1-1 Anxiety]] ===
=== [[Chapter 1-2|Chapter 1-2 Creation]] ===
=== [[Chapter 2-1|Chapter 2-1 Ecstasy]] ===
=== [[Chapter 2-2|Chapter 2-2 Lament]] ===
=== [[Chapter 3-1|Chapter 3-1 Anger]] ===
=== [[Chapter 3-2|Chapter 3-2 Logic]] ===
=== [[Epilogue (ACoS)|Epilogue]] ===
== Trivia ==
*(Something about Anger and Logic changing where they are in order.)
*The order of which the chapters are placed in could be seen as the mind's regression from complex, human specific problems (Anxiety/Creation), to basic survival instincts (Anger/Logic). <ref name="Chapters">"... but its why the chapters of the game are ordered in the way they are. Anxiety/Creation are complex, human specific problems. Anger/Logic are the base survival instincts."[https://discord.com/channels/621829710489321502/1392454137039421551/1406917442801762345]</ref>
== References ==
<References />
e887aaebe0d3bf2e16a8bc804810d49739a2f968
1126
1121
2025-09-08T00:34:32Z
CandyKidney
627410
wikitext
text/x-wiki
<!--
• Include Chapter banners. Gifs for ACoS if possible.
• Write very basic synopsis of the chapter so the chapters page will have all information.
-->
== The Endless Empty ==
=== [[Prologue (TEE)|Prologue]] ===
=== [[Chapter 1|Chapter 1 Anxiety]] ===
=== [[Chapter 2|Chapter 2 Creation]] ===
=== [[Chapter 3|Chapter 3 Logic]] ===
=== [[Chapter 4|Chapter 4 Anger]] ===
=== [[Epilogue (TEE)|Epilogue]] ===
== A Chamber of Stars ==
=== [[Prologue (ACoS)|Prologue]] ===
=== [[Chapter 1-1|Chapter 1-1 Anxiety]] ===
=== [[Chapter 1-2|Chapter 1-2 Creation]] ===
=== [[Chapter 2-1|Chapter 2-1 Ecstasy]] ===
=== [[Chapter 2-2|Chapter 2-2 Lament]] ===
=== [[Chapter 3-1|Chapter 3-1 Anger]] ===
=== [[Chapter 3-2|Chapter 3-2 Logic]] ===
=== [[Epilogue (ACoS)|Epilogue]] ===
== Trivia ==
*(Something about Anger and Logic changing where they are in order.)
*The order of which the chapters are placed in could be seen as the mind's regression from complex, human specific problems (Anxiety/Creation), to basic survival instincts (Anger/Logic). <ref name="Chapters">"... but its why the chapters of the game are ordered in the way they are. Anxiety/Creation are complex, human specific problems. Anger/Logic are the base survival instincts."[https://discord.com/channels/621829710489321502/1392454137039421551/1406917442801762345]</ref>
== References ==
<References />
88a238d241eb13e7edee04c5846dbdb116a2881c
Chapter 5
0
756
1122
2025-09-08T00:23:29Z
CandyKidney
627410
Created page with "prologue"
wikitext
text/x-wiki
prologue
bd48496320568a2767af47f7b83b8079e4f02760
Prologue (ACoS)
0
757
1123
2025-09-08T00:24:10Z
CandyKidney
627410
Created page with "prologue"
wikitext
text/x-wiki
prologue
bd48496320568a2767af47f7b83b8079e4f02760
Epilogue (TEE)
0
758
1124
2025-09-08T00:24:43Z
CandyKidney
627410
Created page with "Epilogue"
wikitext
text/x-wiki
Epilogue
9230601ed27f6b91ebbf869488b719c81d7aec5a
Epilogue (ACoS)
0
759
1125
2025-09-08T00:25:10Z
CandyKidney
627410
Created page with "Epilogue Love"
wikitext
text/x-wiki
Epilogue Love
1ae1b6f1f82afb833c2f90593fec76eac7171685
Static/Gallery
0
760
1127
2025-09-08T03:20:31Z
CandyKidney
627410
Created page with "test"
wikitext
text/x-wiki
test
a94a8fe5ccb19ba61c4c0873d391e987982fbbd3
Template:Subpages
10
761
1128
2025-09-08T03:49:32Z
CandyKidney
627410
Created page with "<div style="text-align:center;"> {| class="wikitable" width="100%" alignment="center" |- !<big>[[{{BASEPAGENAME}}{{!}}Biography]]</big> !<big>[[{{BASEPAGENAME}}/Quotes|Quotes]]</big> !<big>[[{{BASEPAGENAME}}/Gallery|Gallery]]</big> |} </div>"
wikitext
text/x-wiki
<div style="text-align:center;">
{| class="wikitable" width="100%" alignment="center"
|-
!<big>[[{{BASEPAGENAME}}{{!}}Biography]]</big>
!<big>[[{{BASEPAGENAME}}/Quotes|Quotes]]</big>
!<big>[[{{BASEPAGENAME}}/Gallery|Gallery]]</big>
|}
</div>
5f6489b312ea6284623ce157f24610d9fbea08c6
1129
1128
2025-09-08T03:52:00Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center;">
{| class="wikitable" width="100%" alignment="center"
|-
!style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}{{!}}Biography]]</big>
!style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}/Quotes|Quotes]]</big>
!style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}/Gallery|Gallery]]</big>
|}
</div>
b58cbb2dca1a69285063e0193c97253810f0a972
Static
0
308
1130
1088
2025-09-08T03:56:36Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==Gallery==
<gallery>
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|The Artist's beta walk sprites.
</gallery>
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
== Gallery ==
<gallery>
Static_Wild_Album.jpeg|Static in the flesh during Chapter 2-1.
</gallery>
</tabber>
5d46a1f99399796f3585db81dd9cb3cbb9fc1d41
1133
1130
2025-09-08T21:43:32Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text=These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time.|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
f8a58e92a6da8d46d00d01c238accf364f629fbc
1135
1133
2025-09-08T21:47:37Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
===The Businessman===
<div class="mw-collapsible mw-collapsed">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Punk===
<div class="mw-collapsible mw-collapsed">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Artist===
<div class="mw-collapsible mw-collapsed">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div>
===The Observer===
<div class="mw-collapsible mw-collapsed">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
===The Violence===
<div class="mw-collapsible mw-collapsed">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
53afc1912457f4504eb8127188f920b17064bbcc
1159
1135
2025-09-09T20:00:24Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence or The Grudge]]
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
e294c32a3b8b20c8a229e3398e9eaa10c2b460aa
1160
1159
2025-09-09T20:07:03Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions.
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 22
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box.
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|22
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|26
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance.
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world.
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
772cb311b02f0dff5059f09db5a0ec90682b09a4
1168
1160
2025-09-09T22:03:18Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions.
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box.
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance.
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world.
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
<b>Static</b> makes various, albeit brief, appearances in ''[[A Chamber of Stars]]''. They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
fec991a3a6cf1df4ff9006f18f8369629e5819e7
Static/Gallery
0
760
1131
1127
2025-09-08T21:32:41Z
CandyKidney
627410
wikitext
text/x-wiki
== The Endless Empty ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== A Chamber of Stars ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
29132e0da75d290321fcbce9e5adc63a6203dfe2
1132
1131
2025-09-08T21:39:23Z
CandyKidney
627410
wikitext
text/x-wiki
{{subpages}}
== The Endless Empty ==
<gallery>
The nothing4.png|The Nothing's walk sprites
The nothing.png|Ditto.
Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
Thepunk.png|The Punk's walk sprites.
Theobserver.png|The Observer's walk sprites.
Thegrudge.png|The Violence's walk sprites.
Thebus.png|The Businessman's walk sprites.
Theartist2.png|The Artist's walk sprites.
Theartist.png|Possibly The Artist's beta walk sprites.
</gallery>
== A Chamber of Stars ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
8245e3cc82c18ca95d5cc6fbce8cb3c536d46a78
1134
1132
2025-09-08T21:43:55Z
CandyKidney
627410
/* A Chamber of Stars */
wikitext
text/x-wiki
{{subpages}}
== The Endless Empty ==
<gallery>
The nothing4.png|The Nothing's walk sprites
The nothing.png|Ditto.
Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
Thepunk.png|The Punk's walk sprites.
Theobserver.png|The Observer's walk sprites.
Thegrudge.png|The Violence's walk sprites.
Thebus.png|The Businessman's walk sprites.
Theartist2.png|The Artist's walk sprites.
Theartist.png|Possibly The Artist's beta walk sprites.
</gallery>
== A Chamber of Stars ==
<gallery>
Static_Wild_Album.jpeg|Static in the flesh during Chapter 2-1.
</gallery>
482e6b0068d803b3bce9d252a480e690706564a3
1161
1134
2025-09-09T20:07:38Z
CandyKidney
627410
/* A Chamber of Stars */
wikitext
text/x-wiki
{{subpages}}
== The Endless Empty ==
<gallery>
The nothing4.png|The Nothing's walk sprites
The nothing.png|Ditto.
Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
Newchar01.png|Portraits of The Observer, the Businessman, Anger, and The Violence. Leftover sprites from the original sheet remain.
Thepunk.png|The Punk's walk sprites.
Theobserver.png|The Observer's walk sprites.
Thegrudge.png|The Violence's walk sprites.
Thebus.png|The Businessman's walk sprites.
Theartist2.png|The Artist's walk sprites.
Theartist.png|Possibly The Artist's beta walk sprites.
</gallery>
== A Chamber of Stars ==
<gallery>
Static_Wild_Album.jpeg|Static in the flesh during [[Chapter 2-1]].
</gallery>
4c51e4c918dec3decf7686d45be810fa14f01e4c
Static/Quotes
0
762
1136
2025-09-08T21:47:56Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == * "These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time." == A Chamber of Stars == * Quote"
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
* "These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."
== A Chamber of Stars ==
* Quote
3ab46cc91513d2a9fdde68b6bcdb230dbf03005b
1141
1136
2025-09-09T04:43:53Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<blockquote>"These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."</blockquote>
== A Chamber of Stars ==
* Quote
3770bc728820de628c4aad37e65ed6c3b79a5b5d
1174
1141
2025-09-10T01:23:14Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<blockquote>
"These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."</blockquote>
<blockquote>
"Once again my world was changing.
<br>I was not sure I could keep up.
<br>What would happen when I got older?
<br>What would happen if I ran out of ideas?
<br>I had to calculate all the outcomes.
<br>Ended up with nothing but confusion." (Static upon entering [[Chapter 3]].)
</blockquote>
== A Chamber of Stars ==
* Quote
70fdc98a47d69ea30cc168d8a271d107f57b7e70
Chapter 1
0
253
1137
1098
2025-09-08T22:05:06Z
CandyKidney
627410
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, [[Static]] and [[Trigger Finger]] run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where Static gets their resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, (which count towards what form Static will take at the end of the chapter) the pair can then enter the, now clear, Business building and are immediately escorted to the Boss by their Assistant.
The Boss hails Static as a model employee, and instantly offers them the job. They then ask a leading question, in order to introduce their business venture: Anarchy. They have an Idol, Symbol and Sledgehammer
== Appearances ==
=== Characters ===
* [[Anxiety]]
* [[Boss]]
* [[Resume]]
* [[Assistant]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens mocking Static for not having a resume, and block their way to the office building.
File:Toll collector.png|The toll collector. They require a gold coin to let Static pass.
File:Business NPC.png|A citizen outside of the Boss' building. They are anxious about applying for a position.
</gallery>
== Trivia ==
*The anarchy symbol is featured on the high resolution designs for Static's punk form in <i>[[A Chamber of Stars]]</i>.
*Unlike every other chapter, which offer only one possible form to metamorphose into, this chapter has two: [[Static#The_Punk|The Punk]] and [[Static#The_Businessman|The Businessman]].
==References==
<references />
{{Chapter List}}
203d0ea811a5170b149f85479a2485bb829d3890
Anxiety
0
354
1138
1108
2025-09-09T00:37:13Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Static's worry of where they stand on the social hierarchy and their placement in the world.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Profile ==
=== Appearance ===
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
=== Personality ===
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
=== Plot ===
After fighting the first boss of heaven, Anxiety is asked what they think heaven will be like, we are then treated to this dialogue:<br>
<br>
<span style="color:#00bb00">"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique impact of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Profile ==
=== Appearance ===
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
=== Personality ===
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements, where they are used to promote products, which we later learn they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away, where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape both of them
They help Starr traverse the Desert, and reminisce about some of their first shows as they explore the Caves.
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
af50e80f92a294b05dd78443aa6962723dc15188
Anxiety/Gallery
0
763
1139
2025-09-09T00:38:26Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == <gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery> == A Chamber of Starrs == <gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery>"
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== A Chamber of Starrs ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
c61b986110686e1e9c17da71952391994e34f445
1156
1139
2025-09-09T19:27:08Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery mode="nolines">
File:Aniexitychar.png
</gallery>
== A Chamber of Starrs ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
beb5e5464fc2ecbb1cd4c70084db3fc9e02c4f23
Anxiety/Quotes
0
764
1140
2025-09-09T04:21:14Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == <!-- Basic template for future quotes. <blockquote style="color:#00bb00"> text<br> text </blockquote> Keep quote on next line otherwise <br> spacing will be inconsistent if the quote requires multiple lines. --> <div class="toccolours mw-collapsible mw-collapsed"> SPOILER <div class="mw-collapsible-content"> <blockquote style="color:#00bb00"> "I don't know...<br> I don't expect it will be much of a place for me.<br> I'..."
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<!--
Basic template for future quotes.
<blockquote style="color:#00bb00">
text<br>
text
</blockquote>
Keep quote on next line otherwise <br> spacing will be inconsistent if the quote requires multiple lines.
-->
<div class="toccolours mw-collapsible mw-collapsed">
SPOILER
<div class="mw-collapsible-content">
<blockquote style="color:#00bb00">
"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like."</blockquote>
</div>
</div>
== A Chamber of Stars ==
9d6972d49b4bff7e4208794bd265b0debf483832
Ecstasy
0
438
1142
1117
2025-09-09T08:25:08Z
Ratswarmtemp
634387
wikitext
text/x-wiki
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, stimulation.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
=== Plot ===
'''Ecstasy''' and their [[Chapter2-1|realm]] has a large focus on the past and nostalgia; focusing on events during the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr is treated as a guest of honor; being invited to The Glitzys where they are hounded by the press and exploited for headlines whilst casually exploring or walking down the red (gold) carpet. They're pressed to relive the era through magazines; one of their first shows and the ways the angels treated them during their prime; and, finally, an old-styled website, hosted by [[Static]], and populated by very dedicated fans.
=== The Endless Empty ===
In spite of not being directly present in TEE, Ecstacy has a clear inclusion through [[Anger]], who has the same mouth as Ecstacy during The Endless Empty, this is because Static's Anger had overcome his Ecstacy in order to produce the obsession he has for Starr, leading to the events of Spectacular Machines/The Amalgamation and Manifestation/All Mine
=== Songs ===
*
*
*
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
* Originally, the [[Sun Head Paparazzi]] was going to accompany you and pose as Ecstasy until the Glitzys section had ended, but this idea was scrapped.<ref name = "Sun"><small> "An original draft of the ecstasy chapter and in the early previews I was going to try to sell the sun head paparazzi as the main emotion of the chapter. You would have to do the glitzys section before the real ecstasy appeared." — Erik on Discord</ref>
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
== References ==
<References />
290c525708a0e32397fd9c6022f900f25a0ba750
Lament
0
341
1143
1063
2025-09-09T08:29:16Z
Ratswarmtemp
634387
wikitext
text/x-wiki
{{Quote||speaker=—Lament}}
{{Character_Infobox|name=Lament|description=|image=Lament.png|caption-image=|voice=[[file:Lament_voice.ogg]]|}}
'''Lament''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of sadness and longing.
Their motifs consist of clockwork, china, dolls, and antiques. Purple is the color that most represents them and, by extension, nostalgia.
==Profile==
===Appearance===
Lament is a collection of clocks and gears. With a clock for their head surrounded by gears of various shapes and sizes, small hands coming down from their eyes which seem to represent tears. They have half a clock for a body, containing 2 hands which rotate around the body. Four clock hands protrude from the body to represent arms and legs which hang limply.
===Personality===
In ACOS, Lament is incredibly protective and caring, they hold every memory and thought inside their realm close and seek to keep them safe from any dangers. The memories which they couldn't save are repurposed into mosaics, showing how much they value those around them.
While not present in TEE, they have one notable appearance, whenever Static remembers Starr and the smell of lilacs fills the room. Their lack of presence is probably due to Static not recalling much of their life, and clearly holding Starr as their only important memory.
===Plot===
=== Songs ===
* Watching the Universe Grow Outside My Window
* Alone Beneath the Sky (The Memory Viewer)
* 10000 More Suns
2f352662a06bd2a55716169308db2ae96cb5357a
Logic
0
51
1144
1089
2025-09-09T08:54:53Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
TBA
===Plot===
Logic is not intitally hostile, instead they wait for you in their realm and retireve you in order to create a vessel to cheat death. After they find you, you must fight the skin, heart and mind before they can create the vessel. Upon creating the vessel you are asked to add drops to the vessel, you can add more [[Anxiety]]<sup>P B</sup>, more [[Creativity]]<sup>A</sup> or an equal amount <sup>O N</sup>to the vessel.
Once the vessel is created, you venture out to find a sample of death in order to see if the vessel will survive the process
The sample of death is harmful to the vessel, and begins to kill it, when Logic goes in to save it they become corrupted and run away from the party.
Trigger finger learns the touch of life, and goes to fight Logic alone in order to save them. Upon being joined by Static and your other party member, they are able to heal Logic and save them from death temporarily.
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hovering around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
===Songs===
* (The Skin)
* (The Heart)
* (The Mind)
==Trivia==
* All 3 of Logics songs are references to bosses from their realm in the Endless Empty
* Additionally (The Skin) could be a reference to the finale of TEE where you have to remove layers of your skin to be judged, almost working in reverse for TEE
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
42c6ffad59e8767832b943e4f40df2609b75f6df
1145
1144
2025-09-09T09:01:26Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
Logic is very cold and calculating, but also clearly caring, as they desperately want to preserve [[Static]] before death reaches the party, even encouraging the party to kill them in order to save themselves.
===Plot===
Logic is not intitally hostile, instead they wait for you in their realm and retireve you in order to create a vessel to cheat death. After they find you, you must fight the skin, heart and mind before they can create the vessel. Upon creating the vessel you are asked to add drops to the vessel, you can add more [[Anxiety]]<sup>P B</sup>, more [[Creation]]<sup>A</sup> or an equal amount <sup>O N</sup>to the vessel.
Once the vessel is created, you venture out to find a sample of death in order to see if the vessel will survive the process
The sample of death is harmful to the vessel, and begins to kill it, when Logic goes in to save it they become corrupted and run away from the party.
Trigger finger learns the touch of life, and goes to fight Logic alone in order to save them. Upon being joined by Static and your other party member, they are able to heal Logic and save them from death temporarily.
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hovering around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
===Songs===
* (The Skin)
* (The Heart)
* (The Mind)
==Trivia==
* All 3 of Logics songs are references to bosses from their realm in the Endless Empty
* Additionally (The Skin) could be a reference to the finale of TEE where you have to remove layers of your skin to be judged, almost working in reverse for TEE
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
e32b1b5c7220b4e5757973b81416d2a16b1c3762
Anger
0
3
1146
1114
2025-09-09T09:29:46Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
===== Appearance =====
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles reminicent of [[Ecstacy]].
===== Personality =====
Anger is obsessive and violent, they spend their time releshing in the wars they've started, mocking the party as they attempt to find the bullet they stole, and is glaringly obvious in the violence ending.
===== Plot =====
Anger stole the bullet from Logics realm, and watched a war start between the reptiles and arthropods who believed it held the key to heaven. So long as they can hold it long enough
They taunt the party and eventually fight them, and force them to choose between killing one of the species or watching them all burn.
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Profile ==
===== Appearance =====
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
===== Personality =====
While still violent, Anger is wildly different from their TEE counterpart due to the separation of [[Ecstacy]]. In ACoS, Anger uses rage to inspire fear and motivation, being the force which keeps Starr going, they care deeply about Starr and wish to return them to their rightful place, as a metaphor for allowing them to claim their sense of self.
===== Plot =====
Anger waits for Starr in the depths of their realm after the events of Manifestation/All Mine, wanting to help them reclaim their rightful place on the throne of their world, seeking to remove it from the clutches of the Athropod Queen and the Reptile Prince(?), however they are being thwarted by Angel [[Starr]] who is revealed to be the work of the specialist during flashbacks and is able to kill Anger.
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall"><small>"When designing the current Anger I was looking at the girlfriend design from the wall" ... "and maybe a bit of the teacher" — Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072]</small></ref>
* They're also inspired by Ralph Steadman paintings. <ref name="painting"><small> "I wanted this anger to sort of look like a ralph steadman ink painting" —Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1171317361521995826]</small></ref>
* Angel [[Starr]] being able to kill Anger is because they represent apathy, and abdicating their sense of self, which is the antithesis to Anger
== Gallery ==
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
25066b472461e35f847d7ddf2bfd0d61a0046ecf
Starr
0
456
1147
691
2025-09-09T09:37:15Z
Ratswarmtemp
634387
wikitext
text/x-wiki
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
<tabber>
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
|-| The Endless Empty=
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* The Chamber: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* Anxiety: A grey star with rounded edges, igt has a green outline and gains photorealstic eyes or mouthes depending on who they interact with
* Creation
* Ecstacy: A sharp yellow star with black stripes, it moves by having legs protude from 5 gaps, and they rotate along like a wheel.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
</tabber>
5ef7efb154f5881014cb45913ff1ece3cca2bd92
1148
1147
2025-09-09T09:38:22Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* The Chamber: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* Anxiety: A grey star with rounded edges, igt has a green outline and gains photorealstic eyes or mouthes depending on who they interact with
* Creation
* Ecstacy: A sharp yellow star with black stripes, it moves by having legs protude from 5 gaps, and they rotate along like a wheel.
=== Personality ===
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
</tabber>
eb96e0c8d982fd36534d9e062907fda70fb8a496
1149
1148
2025-09-09T13:39:22Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* The Chamber: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* Anxiety: A grey star with rounded edges, igt has a green outline and gains photorealstic eyes or mouthes depending on who they interact with
* Creation
* Ecstacy: A sharp yellow star with black stripes, it moves by having legs protude from 5 gaps, and they rotate along like a wheel.
* Lament: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter prgresses, cracks and metal supports can be seen from each time Starr breaks
* Anger: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right
* Angel: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light
* Logic: A collection of 1's (ones) surrounded by 0's (zeros) to form a star
Starr also dons many outfits in their humanoid form such as:
* Lilacs:
* Alone Beneath the Sky:
* The Angelic Suite: Star wears the Angel Starr head, with a long black and red dress, it reaches past the legs and drapes onto the floor, lined with horizontal red and black stripes
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with Johnny and Death, which makes it hard to gleam their personality. From these discussions we cna gather Starr is quite self consious, passionate, humble but has alot of integrity.
=== Plot ===
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
</tabber>
084960a97b9406e6ba71dd405d2f7ab9afdda661
1150
1149
2025-09-09T15:12:53Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{#SQuote:|text=When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|receiver=|attribution=|source=|id=YX5S-2RXH-HWNM|template=}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* The Chamber: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* Anxiety: A grey star with rounded edges, igt has a green outline and gains photorealstic eyes or mouthes depending on who they interact with
* Creation
* Ecstacy: A sharp yellow star with black stripes, it moves by having legs protude from 5 gaps, and they rotate along like a wheel.
* Lament: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter prgresses, cracks and metal supports can be seen from each time Starr breaks
* Anger: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right
* Angel: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light
* Logic: A collection of 1's (ones) surrounded by 0's (zeros) to form a star
Starr also dons many outfits in their humanoid form such as:
* Lilacs:
* Alone Beneath the Sky:
* The Angelic Suite: Star wears the Angel Starr head, with a long black and red dress, it reaches past the legs and drapes onto the floor, lined with horizontal red and black stripes
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with Johnny and Death, which makes it hard to gleam their personality. From these discussions we cna gather Starr is quite self consious, passionate, humble but has alot of integrity.
=== Plot ===
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber
ACoS takes place either in or through the lense of Starrs subconscious, following their journey to create their Opus after their retreat
The chapters are not neatly chronolgical, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
</tabber>
9079ef840191af2ba00a9735fa5169400806d352
1162
1150
2025-09-09T20:13:00Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Quote|When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* The Chamber: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* Anxiety: A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with
* Creation
* Ecstasy: A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
* Lament: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter prgresses, cracks and metal supports can be seen from each time Starr breaks
* Anger: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right
* Angel: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light
* Logic: A collection of 1's (ones) surrounded by 0's (zeros) to form a star
Starr also dons many outfits in their humanoid form such as:
* Lilacs:
* Alone Beneath the Sky:
* The Angelic Suite: Star wears the Angel Starr head, with a long black and red dress, it reaches past the legs and drapes onto the floor, lined with horizontal red and black stripes
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with Johnny and Death, which makes it hard to gleam their personality. From these discussions we cna gather Starr is quite self consious, passionate, humble but has alot of integrity.
=== Plot ===
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber
ACoS takes place either in or through the lense of Starrs subconscious, following their journey to create their Opus after their retreat
The chapters are not neatly chronolgical, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png
File:Ecstasystarr.png
</gallery>
</tabber>
8b6ada66c06c33c50c764ac94e6c4f2873fa6657
Creation
0
358
1151
1091
2025-09-09T17:52:37Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|QUOTE|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=X|image=Creationidea.png|caption-image=image caption|voice=[[file:Creation voice.ogg]]|class=Emotion: Creation}}
<!-- Check game data -->
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation is the only Emotion whoes text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
8b6954ca943516b191824b5c1947ab6f89aa75a4
1153
1151
2025-09-09T18:17:51Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=X|image=Creationidea.png|caption-image=image caption|voice=[[file:Creation voice.ogg]]|class=Emotion: Creation}}
<!-- Check game data -->
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation is the only Emotion whoes text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
00e500fdef0f81b01d7b0b060f0157e2c0179f8d
1157
1153
2025-09-09T19:29:38Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=X|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
<!-- Check game data -->
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation is the only Emotion whoes text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
25556d552eadda09a50a02251bfc30d4634ee905
1166
1157
2025-09-09T21:58:28Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
beb6d5c5ad0ee5ca663619369215fe0e155b99db
1173
1166
2025-09-10T01:17:39Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
== Personality ==
TBA
== Plot ==
TBA
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
ead1de32efded20923cab0a801ddbe361318d932
Creation/Gallery
0
765
1152
2025-09-09T17:56:11Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == <gallery> Creation.png|Creation's sprite sheet. CreationConcept.jpg|Concept art with two Butterlfy Guard concepts. </gallery> == A Chamber of Stars == <gallery> </gallery>"
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery>
Creation.png|Creation's sprite sheet.
CreationConcept.jpg|Concept art with two Butterlfy Guard concepts.
</gallery>
== A Chamber of Stars ==
<gallery>
</gallery>
e0fa872d94ea0b6cc9b33d8a44bf6feab27f90a3
File:Static.ogg
6
766
1154
2025-09-09T19:15:42Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
File:SDEassistant.ogg
6
767
1155
2025-09-09T19:17:13Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
Death
0
371
1158
548
2025-09-09T20:00:03Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Character_Infobox
|name=Death
|image=<gallery>
Deathhighclass2.png|TEE
</gallery>
}}
== Gallery ==
<gallery>
File:Deathvision.png
</gallery>
|-| A Chamber of Stars=
== Gallery ==
</tabber>
75d505357b852370ffdc9d33354c4d2235d51ed9
File:Museum.png
6
768
1163
2025-09-09T20:18:02Z
CandyKidney
627410
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Endings
0
373
1164
1057
2025-09-09T20:58:31Z
TheRatSwarm
627298
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div>
=== The Nothing ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constant mention of an Opus and at the end of the game, Starr plays out this said Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the center of the star door's room.
Before the Opus begins, Johnny talk to Starr, explaining his view on personality and identity, and why he thinks they exist, he then becomes Starr, who talks about how each personal universe needs to be protected and treasured before they expire.
==== Anxiety ====
* Opus 1: <span style="color:#00DD00"> An oppressive city stretches up towards a hazy sky. A sole survivor tries to keep a small bit of humanity alive.<br>
* Opus 2
==== Creation ====
* Opus 1: <span style="color:#FF6600">A grand stage is revealed. An elegant opera played for an audience of monarch butterflies.<br>
* Opus 2
==== Ecstasy ====
* Opus 1
* Opus 2: <span style="color:#FFFF00">Shattered glass and oil stains glimmer on the dark asphalt. The sound of distant house parties shake the highway.<br>
==== Lament ====
* Opus 1
* Opus 2: <span style="color:#AA00FF">A ghost floats in the corner of the room, reminiscing the life they once had.<br>
==== Anger ====
* Opus 1: <span style="color:#FF0000">Blood pours out of an open wound. It seeps into the earth, mixing with the fossilized remains.<br>
* Opus 2
==== Logic ====
* Opus 1
* Opus 2: <span style="color:#3333DD">Within a sterile laboratory sits beakers filled with the parts that make up a human body, they remain functional in their observable state.<br>
Upon finishing the Opus, Death asks Starr if they are satisfied with their performance, in a clear reference to the end of TEE.
Saying "No" causes Starr to say:
"It really was a mess wasn't it? So many components of myself firing off at once. But I'm glad I finished the Opus. I Accomplished more than I thought possible. Do you think it made a difference?"
Death replies that they are unsure, and encourages Starr to look outside to see if the curse has been broken.
We look in on the dining table once again, before zooming in through the window, causing the credits to roll.
After the credits finish we see the performance playing on TV, a parent is frustrated at the noise, but is interrupted by the idea to start painting again, which seems to enthuse them.
756de63872f9eb84780d3a0e69b35f613648d882
1169
1164
2025-09-09T22:49:06Z
TheRatSwarm
627298
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
=== The Businessman ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div>
=== The Punk ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div>
=== The Artist ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div>
=== The Observer ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div>
=== The Violence ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div>
=== The Nothing ===
<div class="mw-collapsible mw-collapsed">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constant mention of an Opus and at the end of the game, Starr plays out this said Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the center of the star door's room.
Before the Opus begins, Johnny talk to Starr, explaining his view on personality and identity, and why he thinks they exist, he then becomes Starr, who talks about how each personal universe needs to be protected and treasured before they expire.
==== Anxiety ====
* Opus 1 (<span style="color:#00DD00">'''Punk'''</span>):<span style="color:#00DD00"> An oppressive city stretches up towards a hazy sky. A sole survivor tries to keep a small bit of humanity alive.<br>
* Opus 2 (<span style="color:#00DD00">'''Factory'''</span>): <span style="color:#00DD00">A large industrial factory that builds the parts of the human soul.<br>
==== Creation ====
* Opus 1 (<span style="color:#FF6600">'''King'''</span>): <span style="color:#FF6600">A grand stage is revealed. An elegant opera played for an audience of monarch butterflies.<br>
* Opus 2 (<span style="color:#FF6600">'''Hero'''</span>): <span style="color:#FF6600">A scrapbook of fairytale creature lead a hero through an enchanted forest.<br>
==== Ecstasy ====
* Opus 1 (<span style="color:#FFFF00">'''Partygoer'''</span>): <span style="color:#FFFF00"> A party of the most fashionable and eccentric models. They dance and reveal their true faces to the hypnotic music <br>
* Opus 2 (<span style="color:#FFFF00">'''Overwhelmed'''</span>): <span style="color:#FFFF00">Shattered glass and oil stains glimmer on the dark asphalt. The sound of distant house parties shake the highway.<br>
==== Lament ====
* Opus 1 (<span style="color:#AA00FF">'''Melancholy'''</span>): <span style="color:#AA00FF"> Dolls made from scrap parts sit perfectly preserved in their glass cases.<br>
* Opus 2 (<span style="color:#AA00FF">'''Ghosts'''</span>): <span style="color:#AA00FF">A ghost floats in the corner of the room, reminiscing the life they once had.<br>
==== Anger ====
* Opus 1 (<span style="color:#FF0000">'''Fear'''</span>): <span style="color:#FF0000">Blood pours out of an open wound. It seeps into the earth, mixing with the fossilized remains.<br>
* Opus 2 (<span style="color:#FF0000">'''Revenge'''</span>): <span style="color:#FF0000">An armoured fortress attaches more and more weaponry. It collapses under it's own weight.<br>
==== Logic ====
* Opus 1 (<span style="color:#3333DD">'''Mutation'''</span>): <span style="color:#3333DD">A body warps and twists, it grows whatever parts it needs to survive. Limbs, organs, and bones mutate into place.<br>
* Opus 2 (<span style="color:#3333DD">'''Scientist'''</span>): <span style="color:#3333DD">Within a sterile laboratory sits beakers filled with the parts that make up a human body, they remain functional in their observable state.<br>
Upon finishing the Opus, Death asks Starr if they are satisfied with their performance, in a clear reference to the end of TEE.
Saying "Yes" causes Starr to say:
<blockquote>"It really was beautiful wasn't it?<br> All these components of me working in harmony.<br> I didn't think it was possible.<br> After all this time I'm glad I could finish the Opus. But has it made a difference?"</blockquote>
Saying "No" causes Starr to say:
<blockquote>"It really was a mess wasn't it?<br> So many components of myself firing off at once.<br> But I'm glad I finished the Opus.<br> I accomplished more than I thought possible.<br> Do you think it made a difference?"</blockquote>
Death replies that they are unsure, and encourages Starr to look outside to see if the curse has been broken.
We look in on the dining table once again, before zooming in through the window, causing the credits to roll.
After the credits finish we see the performance playing on TV, a parent is frustrated at the noise, but is interrupted by the idea to start painting again, which seems to enthuse them.
==Trivia==
* Punk and Factory are clear references to the two possible forms for Anxiety's realm in TEE
ef97e41815c8cf1bb19d08fcef833f88da6cf9a9
1171
1169
2025-09-10T00:10:55Z
CandyKidney
627410
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
<div class="toccolours mw-collapsible mw-collapsed">
=== The Businessman ===
<div class="mw-collapsible-content">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Punk ===
<div class="mw-collapsible-content">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Artist ===
<div class="mw-collapsible-content">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Observer ===
<div class="mw-collapsible-content">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Violence ===
<div class="mw-collapsible-content">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Nothing ===
<div class="mw-collapsible-content">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constant mention of an Opus and at the end of the game, Starr plays out this said Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the center of the star door's room.
Before the Opus begins, Johnny talk to Starr, explaining his view on personality and identity, and why he thinks they exist, he then becomes Starr, who talks about how each personal universe needs to be protected and treasured before they expire.
==== Anxiety ====
* Opus 1 (<span style="color:#00DD00">'''Punk'''</span>):<span style="color:#00DD00"> An oppressive city stretches up towards a hazy sky. A sole survivor tries to keep a small bit of humanity alive.<br>
* Opus 2 (<span style="color:#00DD00">'''Factory'''</span>): <span style="color:#00DD00">A large industrial factory that builds the parts of the human soul.<br>
==== Creation ====
* Opus 1 (<span style="color:#FF6600">'''King'''</span>): <span style="color:#FF6600">A grand stage is revealed. An elegant opera played for an audience of monarch butterflies.<br>
* Opus 2 (<span style="color:#FF6600">'''Hero'''</span>): <span style="color:#FF6600">A scrapbook of fairytale creature lead a hero through an enchanted forest.<br>
==== Ecstasy ====
* Opus 1 (<span style="color:#FFFF00">'''Partygoer'''</span>): <span style="color:#FFFF00"> A party of the most fashionable and eccentric models. They dance and reveal their true faces to the hypnotic music <br>
* Opus 2 (<span style="color:#FFFF00">'''Overwhelmed'''</span>): <span style="color:#FFFF00">Shattered glass and oil stains glimmer on the dark asphalt. The sound of distant house parties shake the highway.<br>
==== Lament ====
* Opus 1 (<span style="color:#AA00FF">'''Melancholy'''</span>): <span style="color:#AA00FF"> Dolls made from scrap parts sit perfectly preserved in their glass cases.<br>
* Opus 2 (<span style="color:#AA00FF">'''Ghosts'''</span>): <span style="color:#AA00FF">A ghost floats in the corner of the room, reminiscing the life they once had.<br>
==== Anger ====
* Opus 1 (<span style="color:#FF0000">'''Fear'''</span>): <span style="color:#FF0000">Blood pours out of an open wound. It seeps into the earth, mixing with the fossilized remains.<br>
* Opus 2 (<span style="color:#FF0000">'''Revenge'''</span>): <span style="color:#FF0000">An armoured fortress attaches more and more weaponry. It collapses under it's own weight.<br>
==== Logic ====
* Opus 1 (<span style="color:#3333DD">'''Mutation'''</span>): <span style="color:#3333DD">A body warps and twists, it grows whatever parts it needs to survive. Limbs, organs, and bones mutate into place.<br>
* Opus 2 (<span style="color:#3333DD">'''Scientist'''</span>): <span style="color:#3333DD">Within a sterile laboratory sits beakers filled with the parts that make up a human body, they remain functional in their observable state.<br>
Upon finishing the Opus, Death asks Starr if they are satisfied with their performance, in a clear reference to the end of TEE.
Saying "Yes" causes Starr to say:
<blockquote>"It really was beautiful wasn't it?<br> All these components of me working in harmony.<br> I didn't think it was possible.<br> After all this time I'm glad I could finish the Opus. But has it made a difference?"</blockquote>
Saying "No" causes Starr to say:
<blockquote>"It really was a mess wasn't it?<br> So many components of myself firing off at once.<br> But I'm glad I finished the Opus.<br> I accomplished more than I thought possible.<br> Do you think it made a difference?"</blockquote>
Death replies that they are unsure, and encourages Starr to look outside to see if the curse has been broken.
We look in on the dining table once again, before zooming in through the window, causing the credits to roll.
After the credits finish we see the performance playing on TV, a parent is frustrated at the noise, but is interrupted by the idea to start painting again, which seems to enthuse them.
==Trivia==
* Punk and Factory are clear references to the two possible forms for Anxiety's realm in TEE
73de3dfa96f09b728df395ff4b3ce7bf0cdab8c9
Fragments
0
769
1165
2025-09-09T21:01:59Z
CandyKidney
627410
Created page with "Fragments are star bits in <i>[[A Chamber of Stars]]</i> you can find throughout each of the [[Emotions|Emotion's]] [[chapters]]. Each fragment changes the corosponding Emotion's room in [[The Chamber]], adding more assets to their rooms with each found. There are five per the chapters – 30 in total. == Fragment Locations == === Chapter 1-1 ==="
wikitext
text/x-wiki
Fragments are star bits in <i>[[A Chamber of Stars]]</i> you can find throughout each of the [[Emotions|Emotion's]] [[chapters]]. Each fragment changes the corosponding Emotion's room in [[The Chamber]], adding more assets to their rooms with each found. There are five per the chapters – 30 in total.
== Fragment Locations ==
=== Chapter 1-1 ===
efd490d86e86933651da68cfca9bffa4547c9baa
Creation/Quotes
0
770
1167
2025-09-09T22:00:15Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == <blockquote>"<span style="color:orange">So our</span> <span style="color:gold">guests</span> <span style="color:magenta">are</span> <span style="color:yellow">here.</span>" </blockquote> == A Chamber of Stars =="
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<blockquote>"<span style="color:orange">So our</span> <span style="color:gold">guests</span> <span style="color:magenta">are</span> <span style="color:yellow">here.</span>"
</blockquote>
== A Chamber of Stars ==
d0ab2877af6c7bf3bdb710645c0cb8b3e7a5b76f
1172
1167
2025-09-10T01:13:20Z
CandyKidney
627410
/* The Endless Empty */
wikitext
text/x-wiki
{{Subpages}}
<!-- <span style="color:COLOR"> -->
== The Endless Empty ==
<blockquote>
"<span style="color:orange">So our</span> <span style="color:gold">guests</span> <span style="color:magenta">are</span> <span style="color:yellow">here.</span><br>
<span style="color:magenta">That means</span> <span style="color:orange">death is</span> <span style="color:yellow">close too.</span>" (Creation upon meeting [[Static]] and [[Trigger Finger]].)
</blockquote>
<blockquote>
"<span style="color:gold">And</span> <span style="color:magenta">m</span><span style="color:orange">y</span> <span style="color:yellow">masterpiece</span> <span style="color:magenta">was so</span> <span style="color:purple">close t</span><span style="color:orange">o</span> <span style="color:yellow">completion</span>"
</blockquote>
<blockquote>
"<span style="color:gold">I</span> <span style="color:magenta">won't let you</span> <span style="color:orange">distrub</span> (''sic'') <span style="color:yellow">me in these</span> <span style="color:magenta">final</span> <span style="color:purple">hours.</span>
<br>
<span style="color:magenta">I am</span> <span style="color:orange">the only</span> <span style="color:yellow">valuable</span> <span style="color:magenta">asset</span> <span style="color:purple">in this</span> <span style="color:orange">dying mind.</span>"
</blockquote>
...
<blockquote>
"<span style="color:LightSteelBlue">I know</span> <span style="color:orange">it</span> <span style="color:magenta">is</span> <span style="color:DodgerBlue">diffi</span><span style="color:orange">cult.</span>
<br>
<span style="color:LightSteelBlue">But</span> <span style="color:orange">this realm,</span> <span style="color:magenta">my realm,</span> <span style="color:green">is the closest</span> <span style="color:orange">we will ever be to</span> <span style="color:Orchid">God.</span>
<br>
<span style="color:LightSteelBlue">Isn't</span> <span style="color:orange">that worth</span> <span style="color:magenta">giving up</span> <span style="color:green">other</span> <span style="color:orange">parts of the</span> <span style="color:red">mind?</span>" (Creation at the beginning of their boss fight.)
</blockquote>
<blockquote>
"<span style="color:orange">This st</span><span style="color:purple">range</span> <span style="color:magenta">wor</span><span style="color:red">ld.</span>.
<br>
<span style="color:orange">I won</span><span style="color:purple">'t le</span><span style="color:magenta">t you take</span> <span style="color:red">it from</span> <span style="color:orange">me.</span>" (Creation just before transforming into their sapling form.)
</blockquote>
<blockquote>
"<span style="color:orange">Each stage</span> <span style="color:purple">each creation</span> <span style="color:magenta">gets us</span> <span style="color:red">closer to</span> <span style="color:orange">the divine.</span>
<br>
<span style="color:orange">What else</span> <span style="color:purple">is</span> <span style="color:magenta">there to</span> <span style="color:Orchid">life</span><span style="color:orange">?</span>" (Creation just before metamorphosing into their Cocoon form.)
</blockquote>
<blockquote>
"<span style="color:orange">Everything I've</span> <span style="color:purple">made is</span> <span style="color:magenta">flawed.</span>
<br>
<span style="color:orange">Why is</span> <span style="color:purple">the</span> <span style="color:magenta">end so</span> <span style="color:Orchid">soon</span><span style="color:orange">?</span>" (Creation just before metamorphosing into their Royal Butterfly form.)
</blockquote>
<blockquote>
"<span style="color:LightSteelBlue">I don't</span> <span style="color:orange">know wh</span><span style="color:magenta">at I can</span> <span style="color:yellow">say</span><span style="color:orange">.</span>
<br>
<span style="color:LightSteelBlue">I am</span> <span style="color:orange">so</span><span style="color:magenta">rr</span><span style="color:yellow">y</span><span style="color:orange">.</span>
<br>
<span style="color:LightSteelBlue">We</span> <span style="color:orange">are</span> <span style="color:magenta">the only</span> <span style="color:yellow">ones</span> <span style="color:orange">left.</span>
<br>
<span style="color:LightSteelBlue">My entire</span> <span style="color:orange">realm is</span> <span style="color:magenta">gone</span> <span style="color:yellow">all that is left</span> <span style="color:orange">is this</span> <span style="color:Orchid">exit.</span>"
</blockquote>
<blockquote>
"<span style="color:LightSteelBlue">Everything <span style="color:orange">I made is gone.
<br>
<span style="color:DodgerBlue">Everything I</span> <span style="color:LightSteelBlue">am</span> <span style="color:magenta">is gone.</span>
<br>
<span style="color:LightSteelBlue">w</span><span style="color:orange">h</span><span style="color:magenta">y</span> <span style="color:yellow">am I still</span> <span style="color:orange">here?.</span></span>"
<br>
"<span style="color:DodgerBlue">This is the</span> <span style="color:orange">exit</span> <span style="color:magenta">to my brother's</span> realm</span> <span style="color:orange">.</span>
<br>
<span style="color:DodgerBlue">L</span><span style="color:orange">o</span><span style="color:magenta">g</span><span style="color:yellow">i</span><span style="color:orange">c.</span>
<br>
<span style="color:DodgerBlue">I cannot</span> <span style="color:orange">predict</span> <span style="color:magenta">the welcome</span> <span style="color:yellow">we will</span> <span style="color:orange">receive.</span>"
</blockquote>
== A Chamber of Stars ==
547eb1bc494ed78cd20f5ff85a8a457f8e845a3b
Sun Head Paparazzi
0
755
1170
1112
2025-09-09T23:45:37Z
CandyKidney
627410
wikitext
text/x-wiki
The <b>Sun Head Paparazzi</b>, also called The Music Fan in the files, is a minor character from [[Chapter 2-1]] in <i>[[A Chamber of Stars]]</i>.
3b4cbd86da7927c51dd667222d8a59cd202d5458
Trigger Finger
0
448
1175
674
2025-09-10T01:40:44Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the healer.
{{Quote|text="Are you here to consume me? I probably deserve it"|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden|affiliation=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)}}
== Profile ==
=== Appearance ===
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
=== Personality ===
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
You meet Trigger Finger in one of the first corridors, where they explain that the body has died, and that they are responsible for this. After reassuring them that you aren't there to hurt them, you attempt to leave, but they insist on accompanying you into [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the Logic fight
fcbc4769db2120be31f748bbf49ac719777ea669
Trigger Finger/Quotes
0
771
1176
2025-09-10T01:56:10Z
CandyKidney
627410
Created page with "{{Subpages}} <!-- <span style="color:DodgerBlue; font-family:'Times New Roman'"> --> <blockquote> <span style="color:DodgerBlue">"Oh no this is all my fault. <br>Are you here to consume me? I probably deserve it"</span> (Trigger Finger upon meeting [[Static]].) </blockquote> <blockquote> <span style="color:DodgerBlue">"I can't really explain where we are, it is like a perception of our imagination... by our imagination. <br>and we are just stray thoughts left in this me..."
wikitext
text/x-wiki
{{Subpages}}
<!-- <span style="color:DodgerBlue; font-family:'Times New Roman'"> -->
<blockquote>
<span style="color:DodgerBlue">"Oh no this is all my fault.
<br>Are you here to consume me? I probably deserve it"</span> (Trigger Finger upon meeting [[Static]].)
</blockquote>
<blockquote>
<span style="color:DodgerBlue">"I can't really explain where we are, it is like a perception of our imagination... by our imagination.
<br>and we are just stray thoughts left in this mess.
<br>But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
<br>Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
<br>I was one of these neurons. responsible for the right index finger. The one that pulled the trigger"</span>
</blockquote>
<blockquote>
<span style="color:DodgerBlue">"The corrupted thoughts outside do seem terrifying, but maybe together we can find some way out of here"</span> (Trigger Finger after joining the party.)
</blockquote>
8b76d39f158378c3c24131e47e502bf9ce671ddc
Starripedia Wiki/about
0
710
1177
996
2025-09-10T09:04:25Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = About Starripedia
}}
The Starripedia is the wiki for the games created by Erik Sheader-Smith: <i>The Endless Empty</i> (''TEE'') and <i>A Chamber of Stars</i> (''ACOS'').
These are small indie games published by a solo dev, which see you delving into mindscapes characterised by their highly stylised visuals and complex presentations of stardom, creativity, the mind, and death. <br>
The games are highly nuanced and personal, especially ''ACoS'', and there are many layers to uncover of the story and its themes. <br>
While some of that discussion will be catalogued here, you can join the discord server for more information as it's being discussed.
<div style="text-align:right">[[Starripedia|Read more...]]</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
6d3ed7b7dd7388b2c91215c9f21bb82a7b4b2649
Creation
0
358
1178
1173
2025-09-10T10:43:34Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first.
== Personality ==
Creation is extremely passionate and perfectionistic with their art, they care deeply about starrs enjoyment of their play and want it to go exactly as thry had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
== Plot ==
Starr enters Creations realm to be greeted to a play, where they must save a village from the Master. This play was created to inspire Starr, so the chapter progresses with creation egging Starr on in the hopes of reaching a breakthrough
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
61abe562f70a176429f6b733c9ee870e47ea32cd
1212
1178
2025-09-11T05:36:31Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first.
== Personality ==
Creation is extremely passionate and perfectionistic with their art, they care deeply about starrs enjoyment of their play and want it to go exactly as thry had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
== Plot ==
Starr enters Creations realm to be greeted to a play, where they must save a village from the Master. This play was created to inspire Starr, so the chapter progresses with creation egging Starr on in the hopes of reaching a breakthrough
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
232bfd83cfa41368bcf7604a16197043b03455ac
File:Site-logo.png
6
772
1179
2025-09-10T17:20:29Z
CandyKidney
627410
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Anxiety
0
354
1180
1138
2025-09-10T18:54:48Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Static's worry of where they stand on the social hierarchy and their placement in the world.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifts from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are death finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique impact of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements, where they are used to promote products, which we later learn they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away, where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape both of them
They help Starr traverse the Desert, and reminisce about some of their first shows as they explore the Caves.
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
325d6937fab06744ff59e90ea533cb1eddff414b
1210
1180
2025-09-11T05:26:28Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Static's worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party. <br>
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Fingers own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifts from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are death finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in The Endless Empty: a black amorphous blob like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements, where they are used to promote products, which we later learn they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away, where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape both of them
They help Starr traverse the Desert, and reminisce about some of their first shows as they explore the Caves.
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
886c8a1b6468e986e97f7d69bb8928be01d72fee
1216
1210
2025-09-11T08:12:28Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are death finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign">"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Boss]]
[[Category:Ally]]
82163612ed46ee81ef34e96829f152d83da6c1d1
1222
1216
2025-09-12T04:13:36Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Ally]]
ebbd3bf37b4ed01c44916951accc431ab49cd723
1226
1222
2025-09-12T04:31:00Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|QUOTE|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
f34e96819c3dfad372a6af26ba9cec172a7442f5
Anxiety/Gallery
0
763
1181
1156
2025-09-10T19:06:34Z
CandyKidney
627410
wikitext
text/x-wiki
__NOTITLE__
{{Subpages}}
== The Endless Empty ==
<gallery mode="nolines">
File:Aniexitychar.png
</gallery>
== A Chamber of Starrs ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
4c33679563484115e02838adab848869d9106f30
1182
1181
2025-09-10T19:20:59Z
CandyKidney
627410
Undo revision [[Special:Diff/1181|1181]] by [[Special:Contributions/CandyKidney|CandyKidney]] ([[User talk:CandyKidney|talk]])
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery mode="nolines">
File:Aniexitychar.png
</gallery>
== A Chamber of Starrs ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
beb5e5464fc2ecbb1cd4c70084db3fc9e02c4f23
File:Creationstarr3.png
6
773
1183
2025-09-10T20:23:34Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Creationstarr2.png
6
774
1184
2025-09-10T20:23:35Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Creationstarr1.png
6
775
1185
2025-09-10T20:23:36Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:CreationKnight.png
6
776
1186
2025-09-10T20:23:38Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Paparazzi.png
6
777
1187
2025-09-10T20:23:40Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Title.png
6
286
1188
376
2025-09-10T20:23:41Z
Ratswarmtemp
634387
Ratswarmtemp uploaded a new version of [[File:Title.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Title1.png
6
778
1189
2025-09-10T20:23:42Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Suite4.png
6
779
1190
2025-09-10T20:23:44Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Specialist2.png
6
780
1191
2025-09-10T20:24:52Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Signcave3.png
6
781
1192
2025-09-10T20:24:54Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Signcave2.png
6
782
1193
2025-09-10T20:24:56Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Sign7.png
6
257
1194
337
2025-09-10T20:24:58Z
Ratswarmtemp
634387
Ratswarmtemp uploaded a new version of [[File:Sign7.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Sign5.png
6
783
1195
2025-09-10T20:25:00Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:MagazineCover.png
6
784
1196
2025-09-10T20:25:03Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:LamentStarrbroken2.png
6
785
1197
2025-09-10T20:25:05Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:LamentStarr 2.png
6
786
1198
2025-09-10T20:25:07Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:LamentStarr 1.png
6
787
1199
2025-09-10T20:26:11Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:La6.png
6
788
1200
2025-09-10T20:26:12Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Hallway3.png
6
789
1201
2025-09-10T20:26:14Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Anxietystarr1.png
6
790
1202
2025-09-10T20:26:16Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:An10.png
6
791
1203
2025-09-10T20:26:18Z
Ratswarmtemp
634387
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
Starr
0
456
1204
1162
2025-09-10T21:07:52Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Quote|When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* <span style="color:#FF33BB">The Chamber</span>: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* <span style="color:#00DD00">Anxiety</span>: A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
* <span style="color:#FF6600">Creation</span>: A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
* <span style="color:#FFFF00">Ecstasy</span>: A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
* <span style="color:#AA00FF">Lament</span>: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
* <span style="color:#FF0000">Anger</span>: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
* <span style="color:#FF9999">Angel</span>: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
* <span style="color:#3333DD">Logic</span>: A collection of 1's (ones) surrounded by 0's (zeros) to form a star.
Starr also dons many outfits in their humanoid form such as:
* Lilacs:
* Alone Beneath the Sky:
* The Angelic Suite: Star wears the Angel Starr head, with a long black and red dress, it reaches past the legs and drapes onto the floor, lined with horizontal red and black stripes
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with Johnny and Death, which makes it hard to gleam their personality. From these discussions we cna gather Starr is quite self consious, passionate, humble but has alot of integrity.
=== Plot ===
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber
ACoS takes place either in or through the lense of Starrs subconscious, following their journey to create their Opus after their retreat
The chapters are not neatly chronolgical, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr.png | Form for Anxietys realm
</gallery>
<gallery>
File:Creationstarr1.png | First form for Creations realm
File:Creationstarr2.png | Second form for Creations realm
File:Creationstarr3.png | Third form for Creations realm
</gallery>
<gallery>
File:Ecstasystarr.png | Form for Ecstasys realm
</gallery>
<gallery>
File:La6.png | Initial form for Laments realm
File:LamentStarr 1.png | Deconstructed initial form
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]]
File:LamentStarrbroken2.png | Starr after falling from a shelf
</div>
</gallery>
</tabber>
b737351e0f496ed83ebf34b8d81ddbc6496d683f
1205
1204
2025-09-10T21:24:59Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Quote|When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* <span style="color:#FF33BB">The Chamber</span>: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* <span style="color:#00DD00">Anxiety</span>: A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
* <span style="color:#FF6600">Creation</span>: A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
* <span style="color:#FFFF00">Ecstasy</span>: A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
* <span style="color:#AA00FF">Lament</span>: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
* <span style="color:#FF0000">Anger</span>: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
* <span style="color:#FF9999">Angel</span>: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
* <span style="color:#3333DD">Logic</span>: A collection of 1's (ones) surrounded by 0's (zeros) to form a star.
Starr also dons many outfits in their humanoid form such as:
* Lilacs:
* Alone Beneath the Sky:
* The Angelic Suite: Star wears the Angel Starr head, with a long black and red dress, it reaches past the legs and drapes onto the floor, lined with horizontal red and black stripes
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with Johnny and Death, which makes it hard to gleam their personality. From these discussions we cna gather Starr is quite self consious, passionate, humble but has alot of integrity.
=== Plot ===
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber
ACoS takes place either in or through the lense of Starrs subconscious, following their journey to create their Opus after their retreat
The chapters are not neatly chronolgical, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Form for Anxietys realm
File:Anxietystarr.png | When talking to an NPC
</gallery>
<gallery>
File:Creationstarr1.png | First form for Creations realm
File:Creationstarr2.png | Second form for Creations realm
File:Creationstarr3.png | Third form for Creations realm
</gallery>
<gallery>
File:Ecstasystarr.png | Form for Ecstasys realm
</gallery>
<gallery>
File:La6.png | Initial form for Laments realm
File:LamentStarr 1.png | Deconstructed initial form
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]]
File:LamentStarrbroken2.png | Starr after falling from a shelf
</div>
</gallery>
</tabber>
68721b5c850e3f327998152f9cc7658c8585beab
1206
1205
2025-09-10T23:39:54Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Quote|When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* <span style="color:#FF33BB">The Chamber</span>: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* <span style="color:#00DD00">Anxiety</span>: A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
* <span style="color:#FF6600">Creation</span>: A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
* <span style="color:#FFFF00">Ecstasy</span>: A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
* <span style="color:#AA00FF">Lament</span>: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
* <span style="color:#FF0000">Anger</span>: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
* <span style="color:#FF9999">Angel</span>: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
* <span style="color:#3333DD">Logic</span>: A collection of 1's (ones) surrounded by 0's (zeros) to form a star.
<br>
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with Johnny and Death, which makes it hard to gleam their personality. From these discussions we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
=== Plot ===
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber.
ACoS takes place either in or through the lens of Starrs subconscious, following their journey alongside their emotions in order to create their Opus.
The chapters are not neatly chronological, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Form for Anxietys realm
File:Anxietystarr.png | When talking to an NPC
</gallery>
<gallery>
File:Creationstarr1.png | First form for Creations realm
File:Creationstarr2.png | Second form for Creations realm
File:Creationstarr3.png | Third form for Creations realm
</gallery>
<gallery>
File:Ecstasystarr.png | Form for Ecstasys realm
</gallery>
<gallery>
File:La6.png | Initial form for Laments realm
File:LamentStarr 1.png | Deconstructed initial form
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]]
File:LamentStarrbroken2.png | Starr after falling from a shelf
</div>
</gallery>
</tabber>
82f8aa911d5fec9238412004126a4d5441cef6d5
Static
0
308
1207
1168
2025-09-10T23:52:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Profile==
===Appearance===
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
===Personality===
During the start, Static is confused, disjointed, and nonaggressive.
===Plot===
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions.
====Appearance====
One of the two forms Static can turn into after taking the resume questionnaire. They sport a human figure with a blank white face, membranous wings, and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways
==== Appearance ====
One of the two forms Static can turn into after taking the resume questionnaire. The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box.
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance.
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum. Beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world.
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|||text="In fact, I believe it changed me entirely." |speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|image=.png|caption-image=Updated designs seen in Spectacular machines}}
==Profile==
===Appearance===
Static retains their designs from TEE, the designs are merely recreated in higher quality. A few small details can be seen, such as the pins on The Punk.
===Personality===
While the start of TEE paints Static as a hero, as we learn more about them we see how truly reprehensible he is. Each ending shows him mistreating Starr, either through obsession, stalking or threats. Static treated Starr as deity, but it is clear they barely knew of static until he began to stalk, and potentially assault them.
===Plot===
They only appear physically during [[Chapter 2-1|Ecstasy's chapter]], and is [[Endings#The_Violence|quoted]] just before [[Chapter 3-1|Anger's chapter]] in the <i>[[Manifestation/All Mine]]</i> performance.
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
b0103f4c7813d5a87c194faf68bae0a90628947e
Ecstasy
0
438
1208
1142
2025-09-11T03:06:13Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, stimulation.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
=== Plot ===
'''Ecstasy''' and their [[Chapter2-1|realm]] has a large focus on the past and nostalgia; focusing on events during the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr is treated as a guest of honor; being invited to The Glitzys where they are hounded by the press and exploited for headlines whilst casually exploring or walking down the red (gold) carpet. They're pressed to relive the era through magazines; one of their first shows and the ways the angels treated them during their prime; and, finally, an old-styled website, hosted by [[Static]], and populated by very dedicated fans.
=== The Endless Empty ===
In spite of not being directly present in TEE, Ecstacy has a clear inclusion through [[Anger]], who has the same mouth as Ecstacy during The Endless Empty, this is because Static's Anger had overcome his Ecstacy in order to produce the obsession he has for Starr, leading to the events of Spectacular Machines/The Amalgamation and Manifestation/All Mine
=== Songs ===
*
*
*
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
* Originally, the [[Sun Head Paparazzi]] was going to accompany you and pose as Ecstasy until the Glitzys section had ended, but this idea was scrapped.<ref name = "Sun"><small> "An original draft of the ecstasy chapter and in the early previews I was going to try to sell the sun head paparazzi as the main emotion of the chapter. You would have to do the glitzys section before the real ecstasy appeared." — Erik on Discord</ref>
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
== References ==
<References />
5108a2d159a8fd1781a1f6d15ebd267f0a3bafce
Template:ChapSubpages
10
792
1209
2025-09-11T05:13:08Z
CandyKidney
627410
Created page with "<div style="text-align:center;"> {| class="wikitable" width="100%" alignment="center" |- !style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}{{!}}Information]]</big> !style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}/Gallery|Gallery]]</big> |} </div>"
wikitext
text/x-wiki
<div style="text-align:center;">
{| class="wikitable" width="100%" alignment="center"
|-
!style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}{{!}}Information]]</big>
!style="width: 33.33%;"|<big>[[{{BASEPAGENAME}}/Gallery|Gallery]]</big>
|}
</div>
06deed8e6eb6d8554a10dccc65fa0ef22e63ccbe
Category:Emotion
14
793
1211
2025-09-11T05:30:48Z
CandyKidney
627410
Created page with "This category is for articles related to the '''Emotions''' in [[The Endless Empty]] and [[A Chamber of Stars]]."
wikitext
text/x-wiki
This category is for articles related to the '''Emotions''' in [[The Endless Empty]] and [[A Chamber of Stars]].
226b9e13610cee84b4a08c9e0cc18befee66df64
Emotions
0
249
1213
1120
2025-09-11T05:44:20Z
CandyKidney
627410
wikitext
text/x-wiki
'''Emotions''' are physical embodiments of emotions and, more accurately, ways of thinking within the mindscape. Both [[Static]] and [[Starr]] have their own set of Emotions, each having their own [[Chapters|realm]] and relationships with their host and eachother.
== The Endless Empty ==
In ''[[The Endless Empty]]'', there are four separate Emotions that Static and [[Trigger Finger]] meet, befriend, and can recruit to fight in battles.
* [[Anxiety#The_Endless_Empty-0|Anxiety]]
* [[Creation#The_Endless_Empty-0|Creation]]
* [[Logic#The_Endless_Empty-0|Logic]]
* [[Anger#The_Endless_Empty-0|Anger]]
Each Emotion has several forms with Anxiety being the only one changing form outside of battle.
== A Chamber of Stars ==
[[File:ACoSEmotions.jpeg|right|frameless|725x725px]]
In [[A Chamber of Stars|''A Chamber of Stars'']], there are six separate Emotions that Starr reconnects with. After opening the doors to their realms, each Emotion can be spoken to in [[the chamber]], whether in the hallway or in their corresponding rooms.
* [[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
* [[Creation#A_Chamber_of_Stars-0|Creation]]
* [[Ecstasy]]
* [[Lament]]
* [[Anger#A_Chamber_of_Stars-0|Anger]]
* [[Logic#A_Chamber_of_Stars-0|Logic]]
== Trivia ==
* Ecstasy isn't present in <i>The Endless Empty</i>, being lost upon Static taking their own life. The remnants of their Ecstasy are found through mentions of speeding or crashing, with the rest of them being subsumed by their Anger; evident by their obsessive behavior and the toothy grins along their neck.<ref name="Ecstasy"><small>"I did this to highlight how different the Angers are between games, And hopefully add more context to the mindstate in TEE's Anger chapter." —Erik on Discord in response to a question regarding Anger's mouths. [https://discord.com/channels/621829710489321502/1392454137039421551/1411074998654992406]</small></ref>
* Lament is also missing from <i>The Endless Empty</i>. Their remnants being everytime the scent of lilacs is brought up.<ref name="Lament"><small>"Each time in TEE where it talks about lilacs is the remnants of lament, each time it talks about speeding or crashing is ecstasy."<small>[https://discord.com/channels/621829710489321502/1392454137039421551/1411230010244730943]</small></small></ref>
== Gallery ==
== References ==
<references />
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 1]]
[[Category:Chapter 2]]
[[Category:Chapter 3]]
[[Category:Chapter 4]]
[[Category:Chapter 1-1]]
[[Category:Chapter 1-2]]
[[Category:Chapter 2-1]]
[[Category:Chapter 2-2]]
[[Category:Chapter 3-1]]
[[Category:Chapter 3-2]]
[[Category:Anxiety]]
[[Category:Creation]]
[[Category:Ecstacy]]
[[Category:Lament]]
[[Category:Anger]]
[[Category:Logic]]
73b374202d1f9de6563ee44f9534a0b3d91aeceb
Chapter 1-1
0
794
1214
2025-09-11T07:39:09Z
CandyKidney
627410
Created page with "Chapter 1-1 is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm. == Geography == === Locations === == Inhabitants == == Plot == == Symbolism == ...Start with public perception or their thoughts on the world around them. ...Lead into anything to do with Static. This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them. The various commer..."
wikitext
text/x-wiki
Chapter 1-1 is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm.
== Geography ==
=== Locations ===
== Inhabitants ==
== Plot ==
== Symbolism ==
...Start with public perception or their thoughts on the world around them.
...Lead into anything to do with Static.
This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them.
The various commercials played throughout the chapter display the same figures in various stereotypical gender-oriented clothes and jobs.
In one commercial, Anxiety is shown in a dress and cooking, as well as in a suit and reading the newspaper. While a third Anxiety is also present to be the child of the two, Anxiety is playing both the role of the Mother (a woman) and the Father (a man).
In another commercial where the dolls are being advertised, the various dolls are shown doing stereotypical female-oriented activities such as cooking and cleaning, as well as stereotypical male-oriented jobs such as factory workers.
ea277ef12b29cdfc2fedb4a8612c93154023218d
1215
1214
2025-09-11T07:39:46Z
CandyKidney
627410
/* Symbolism */
wikitext
text/x-wiki
Chapter 1-1 is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm.
== Geography ==
=== Locations ===
== Inhabitants ==
== Plot ==
== Symbolism ==
<!--
...Start with public perception or their thoughts on the world around them.
...Lead into anything to do with Static.
-->
This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them.
The various commercials played throughout the chapter display the same figures in various stereotypical gender-oriented clothes and jobs.
In one commercial, Anxiety is shown in a dress and cooking, as well as in a suit and reading the newspaper. While a third Anxiety is also present to be the child of the two, Anxiety is playing both the role of the Mother (a woman) and the Father (a man).
In another commercial where the dolls are being advertised, the various dolls are shown doing stereotypical female-oriented activities such as cooking and cleaning, as well as stereotypical male-oriented jobs such as factory workers.
2e4e953b9ee781534b9a89e866b5c70d0de082c5
1217
1215
2025-09-11T08:27:19Z
CandyKidney
627410
wikitext
text/x-wiki
{{ChapSubpages}}
Chapter 1-1 is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm.
== Geography ==
This chapter bares a heavy resemblance to its [[Chapter 1|predecessor]]. The realm bears the color palette of black and white and various shades of green. A corporate dystopic atmosphere hangs over with
=== Locations ===
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
*[[Chatter & Shout]]
|style="width: 28%;"|
*[[Boss]]
*[[Resume]]
|}
== Plot ==
...
Jingle Contest
...
== Symbolism ==
<!--
...Start with public perception or their thoughts on the world around them.
...Lead into anything to do with Static.
-->
This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them.
The various commercials played throughout the chapter display the same figures in various stereotypical gender-oriented clothes and jobs.
In one commercial, Anxiety is shown in a dress and cooking, as well as in a suit and reading the newspaper. While a third Anxiety is also present to be the child of the two, Anxiety is playing both the role of the Mother (a woman) and the Father (a man).
In another commercial where the dolls are being advertised, the various dolls are shown doing stereotypical female-oriented activities such as cooking and cleaning, as well as stereotypical male-oriented jobs such as factory workers.
== Trivia ==
== References ==
<references />
f8fbf636263ba26e865c1426acb4ba418071d81d
1218
1217
2025-09-11T08:29:18Z
CandyKidney
627410
wikitext
text/x-wiki
{{ChapSubpages}}
Chapter 1-1 is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm.
== Geography ==
This chapter bares a heavy resemblance to its [[Chapter 1|predecessor]]. The realm bears the color palette of black and white and various shades of green. A corporate dystopic atmosphere hangs over with
=== Locations ===
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
*[[Chatter & Shout]]
|style="width: 28%;"|
*[[Boss]]
*[[Resume]]
|}
== Plot ==
...
Jingle Contest
...
== Symbolism ==
<!--
...Start with public perception or their thoughts on the world around them.
...Lead into anything to do with Static.
-->
This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them.
The various commercials played throughout the chapter display the same figures in various stereotypical gender-oriented clothes and jobs.
In one commercial, Anxiety is shown in a dress and cooking, as well as in a suit and reading the newspaper. While a third Anxiety is also present to be the child of the two, Anxiety is playing both the role of the Mother (a woman) and the Father (a man).
In another commercial where the dolls are being advertised, the various dolls are shown doing stereotypical female-oriented activities such as cooking and cleaning, as well as stereotypical male-oriented jobs such as factory workers.
== Trivia ==
== References ==
<references />
{{Chapter List}}
6a190cf3bb801fde4d13f9be6cbd8bc6c818636d
Template:Chapter List
10
753
1219
1106
2025-09-11T08:33:14Z
CandyKidney
627410
wikitext
text/x-wiki
<div style="text-align:center; width:462px; margin:0 auto; padding: 5px; border-style: solid; border-color: #23D8FA; background-color:"">
<div class="w3-container;"">
<h3>Chapter Select</h3>
{| class="wikitable"
|+
!<span style="color: #8C1956;">[[File:Starrcropped.png|25px]]The Endless Empty[[File:Starrcropped.png|25px]]</span>
|-
|[[Prologue (TEE)|Prologue]] ☆ [[Chapter 1]] ☆ [[Chapter 2]] ☆ [[Chapter 3]] ☆ [[Chapter 4]] ☆ [[Epilogue (TEE)|Epilogue]]
|}
{| class="wikitable"
|+
!<span style="color:#E81B65;">[[File:newiconbig.png|25px]]A Chamber of Stars[[File:newiconbig.png|25px]]</span>
|+
|[[Prologue (ACoS)|Prologue]] ★ [[Chapter 1-1]] ★ [[Chapter 1-2]] ★ [[Chapter 2-1]] ★ [[Chapter 2-2]] ★ [[Chapter 3-1]] ★ [[Chapter 3-2]] ★ [[Epilogue (ACoS)|Epilogue]]
|}
</div>
</div>
bab7cc6d78f96e50c6ad83d29d62763b1e78081c
Endings
0
373
1220
1171
2025-09-11T18:17:10Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
<div class="toccolours mw-collapsible mw-collapsed">
=== The Businessman ===
<div class="mw-collapsible-content">
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Punk ===
<div class="mw-collapsible-content">
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Artist ===
<div class="mw-collapsible-content">
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Observer ===
<div class="mw-collapsible-content">
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Violence ===
<div class="mw-collapsible-content">
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Nothing ===
<div class="mw-collapsible-content">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constant mention of an Opus and at the end of the game, Starr plays out this said Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in the Chamber throughout the game, by interacting with the pile of papers in the center of the star door's room.
Before the Opus begins, Johnny talk to Starr, explaining his view on personality and identity, and why he thinks they exist, he then becomes Starr, who talks about how each personal universe needs to be protected and treasured before they expire.
==== Anxiety ====
* Opus 1 (<span style="color:#00DD00">'''Punk'''</span>):<span style="color:#00DD00"> An oppressive city stretches up towards a hazy sky. A sole survivor tries to keep a small bit of humanity alive.<br>
* Opus 2 (<span style="color:#00DD00">'''Factory'''</span>): <span style="color:#00DD00">A large industrial factory that builds the parts of the human soul.<br>
==== Creation ====
* Opus 1 (<span style="color:#FF6600">'''King'''</span>): <span style="color:#FF6600">A grand stage is revealed. An elegant opera played for an audience of monarch butterflies.<br>
* Opus 2 (<span style="color:#FF6600">'''Hero'''</span>): <span style="color:#FF6600">A scrapbook of fairytale creature lead a hero through an enchanted forest.<br>
==== Ecstasy ====
* Opus 1 (<span style="color:#FFFF00">'''Partygoer'''</span>): <span style="color:#FFFF00"> A party of the most fashionable and eccentric models. They dance and reveal their true faces to the hypnotic music <br>
* Opus 2 (<span style="color:#FFFF00">'''Overwhelmed'''</span>): <span style="color:#FFFF00">Shattered glass and oil stains glimmer on the dark asphalt. The sound of distant house parties shake the highway.<br>
==== Lament ====
* Opus 1 (<span style="color:#AA00FF">'''Melancholy'''</span>): <span style="color:#AA00FF"> Dolls made from scrap parts sit perfectly preserved in their glass cases.<br>
* Opus 2 (<span style="color:#AA00FF">'''Ghosts'''</span>): <span style="color:#AA00FF">A ghost floats in the corner of the room, reminiscing the life they once had.<br>
==== Anger ====
* Opus 1 (<span style="color:#FF0000">'''Fear'''</span>): <span style="color:#FF0000">Blood pours out of an open wound. It seeps into the earth, mixing with the fossilized remains.<br>
* Opus 2 (<span style="color:#FF0000">'''Revenge'''</span>): <span style="color:#FF0000">An armoured fortress attaches more and more weaponry. It collapses under it's own weight.<br>
==== Logic ====
* Opus 1 (<span style="color:#3333DD">'''Mutation'''</span>): <span style="color:#3333DD">A body warps and twists, it grows whatever parts it needs to survive. Limbs, organs, and bones mutate into place.<br>
* Opus 2 (<span style="color:#3333DD">'''Scientist'''</span>): <span style="color:#3333DD">Within a sterile laboratory sits beakers filled with the parts that make up a human body, they remain functional in their observable state.<br>
Upon finishing the Opus, Death asks Starr if they are satisfied with their performance, in a clear reference to the end of TEE.
Saying "Yes" causes Starr to say:
<blockquote>"It really was beautiful wasn't it?<br> All these components of me working in harmony.<br> I didn't think it was possible.<br> After all this time I'm glad I could finish the Opus. But has it made a difference?"</blockquote>
Saying "No" causes Starr to say:
<blockquote>"It really was a mess wasn't it?<br> So many components of myself firing off at once.<br> But I'm glad I finished the Opus.<br> I accomplished more than I thought possible.<br> Do you think it made a difference?"</blockquote>
Death replies that they are unsure, and encourages Starr to look outside to see if the curse has been broken.
We look in on the dining table once again, before zooming in through the window, causing the credits to roll.
After the credits finish we see the performance playing on TV, a parent is frustrated at the noise, but is interrupted by the idea to start painting again, which seems to enthuse them.
==Trivia==
* Punk and Factory are clear references to the two possible forms Static can take from Anxiety's realm in ''TEE''.
13f09db854f53228104bc8abf24b44e538227eb2
Chapter 3-1
0
795
1221
2025-09-12T01:46:35Z
CandyKidney
627410
Created page with "== Geography == Anger's chapter bares a heavy resemblance to its [[Chapter 4|predecessor]]. The realm is a war-trodden wasteland with most of its inhabitants dead, dying, or hiding away. === Locations === == Inhabitants == == Plot == == Symbolism == == Trivia == == References == <references />"
wikitext
text/x-wiki
== Geography ==
Anger's chapter bares a heavy resemblance to its [[Chapter 4|predecessor]]. The realm is a war-trodden wasteland with most of its inhabitants dead, dying, or hiding away.
=== Locations ===
== Inhabitants ==
== Plot ==
== Symbolism ==
== Trivia ==
== References ==
<references />
8af156adc0027d53b2bd50eb9bd181364ff8910c
Angels
0
198
1223
239
2025-09-12T04:26:03Z
CandyKidney
627410
wikitext
text/x-wiki
Angels are persistent throughout both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''.
== The Endless Empty ==
The angels are present only in the [[Prologue (TEE)|Prolouge]] and [[Epilogue (TEE)|Epilogue]].
=== Appearance ===
=== Plot ===
== A Chamber of Stars ==
=== Appearance ===
=== Plot ===
== Trivia ==
* In the original demo for ''The Endless Empty'' the first person you see in the Prolouge is the Rose Maid who tells Static where their room is. She was replaced by a teal angel later on.
== Gallery ==
<gallery>
File:Angels.png|Angel sprites.
File:Gatekeep.png|[[Gatekeeper]].
</gallery>
== References ==
<references />
[[Category:The Endless Empty]]
[[Category: A Chamber of Stars]]
[[Category: NPCs]]
48d2eadf22ea57140e719e4d8b3dd90af891d6ca
Category:The Endless Empty
14
796
1224
2025-09-12T04:29:29Z
CandyKidney
627410
Created page with "This category is for articles related to the <i><b>[[The Endless Empty]]</i></b> specifically."
wikitext
text/x-wiki
This category is for articles related to the <i><b>[[The Endless Empty]]</i></b> specifically.
e36e11ee9476265d39260788bb35790b43569ba2
Category:A Chamber of Stars
14
797
1225
2025-09-12T04:30:11Z
CandyKidney
627410
Created page with "This category is for articles related to the <i><b>[[A Chamber of Stars]]</i></b> specifically."
wikitext
text/x-wiki
This category is for articles related to the <i><b>[[A Chamber of Stars]]</i></b> specifically.
56f127b472b76909f3307916e6bf157b3e1439a8
Anxiety/Quotes
0
764
1227
1140
2025-09-12T05:09:47Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==<div class="mw-collapsible">
<!--
Basic template for future quotes.
<blockquote style="color:#00bb00">
text<br>
text
</blockquote>
Keep quote on next line otherwise <br> spacing will be inconsistent if the quote requires multiple lines.
-->
<blockquote>
"A slight high pitch note ringing in your ear."
<br>
"You may become use to it, eventually, but soon it will alter the voices you want to hear."
</blockquote>
<blockquote>
"How did I become this creature?"
<br>
"This city, part of my own nervous system. It gave me purpose. Yet it is the source of all ny despair."
</blockquote>
<blockquote>
"The world continues to spin, leaving us far behind."
</blockquote>
<blockquote>
"As the act continues the monster reveals its true face."
<br>
"An erratic smile that never seems to end."
</blockquote>
<blockquote>
"Even here my creations still torture me." (In response to [[Boss]] trying to form a contract with them as the Anxiety Monster.)
</blockquote>
<blockquote>
"There isn’t much time, I may have to start again."
</blockquote>
<div class="toccolours mw-collapsible mw-collapsed">
END GAME SPOILER
<div class="mw-collapsible-content">
<blockquote> <span style="color:#00bb00">
"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like." </span>(In response to the question: "What will heaven be like?")</blockquote>
</div>
</div>
</div>
== A Chamber of Stars ==
108066659e7c9c9eefeb56ce779d966da86d15c4
Anxiety/Quotes
0
764
1228
1227
2025-09-12T05:27:02Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<div class="mw-collapsible">
<!--
Basic template for future quotes.
<blockquote style="color:#00bb00">
text<br>
text
</blockquote>
Keep quote on next line otherwise <br> spacing will be inconsistent if the quote requires multiple lines.
-->
<blockquote>
"A slight high pitch note ringing in your ear." (As the Anxiety Monster.)
<br>
"You may become use to it, eventually, but soon it will alter the voices you want to hear."
</blockquote>
<blockquote>
"How did I become this creature?"
<br>
"This city, part of my own nervous system. It gave me purpose. Yet it is the source of all ny despair."
</blockquote>
<blockquote>
"The world continues to spin, leaving us far behind."
</blockquote>
<blockquote>
"As the act continues the monster reveals its true face."
<br>
"An erratic smile that never seems to end."
</blockquote>
<blockquote>
"Even here my creations still torture me." (In response to [[Boss]] trying to form a contract with them as the Anxiety Monster.)
</blockquote>
<blockquote>
"There isn’t much time, I may have to start again."
</blockquote>
<blockquote>
"...dental?" (In reply to Boss' proposition.)
</blockquote>
<blockquote style="color:#00bb00">
"I'm afraid you don't understand.
<br>
We are all born of the same system. A realm of worry and panic.
<br>
A thousand models tested to find one that works. And this one has failed, I have to get rid of it and try again."
</blockquote>
<blockquote style="color:#00bb00">
"Nothing ever works.
<br>
Democracy, Monarchy, Capitalism, Socialism, Control, Freedom
<br>
Something is always wrong. Someone is always forced to sadness and someone always abuses their power.
<br>
What can I do..."
</blockquote>
<blockquote style="color:#00bb00">
"I guess time has finally caught up with me
<br>
Death has finally found me. My entire existence I have worried about this moment and now...
<br>
I do not know what to do."
</blockquote>
<blockquote style="color:#00bb00">
"So this is the end...
<br>
There was so much left to worry about.
<br>
I just needed a few more lifetimes to plan out the perfect day..."
</blockquote>
<blockquote style="color:#00bb00">
"Help? No one has ever asked for my help..."
</blockquote>
<blockquote style="color:#00bb00">
"I'm no good."
</blockquote>
<div class="toccolours mw-collapsible mw-collapsed">
END GAME SPOILER
<div class="mw-collapsible-content">
<blockquote> <span style="color:#00bb00">
"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like." </span>(In response to the question: "What will heaven be like?")</blockquote>
</div>
</div>
</div>
== A Chamber of Stars ==
a7997f57a65ee49da74a1299f784e064634251f3
1229
1228
2025-09-12T05:27:29Z
CandyKidney
627410
/* The Endless Empty */
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<div class="mw-collapsible">
<!--
Basic template for future quotes.
<blockquote style="color:#00bb00">
text<br>
text
</blockquote>
Keep quote on next line otherwise <br> spacing will be inconsistent if the quote requires multiple lines.
-->
<blockquote>
"A slight high pitch note ringing in your ear." (As the Anxiety Monster.)
<br>
"You may become use to it, eventually, but soon it will alter the voices you want to hear."
</blockquote>
<blockquote>
"How did I become this creature?"
<br>
"This city, part of my own nervous system. It gave me purpose. Yet it is the source of all my despair."
</blockquote>
<blockquote>
"The world continues to spin, leaving us far behind."
</blockquote>
<blockquote>
"As the act continues the monster reveals its true face."
<br>
"An erratic smile that never seems to end."
</blockquote>
<blockquote>
"Even here my creations still torture me." (In response to [[Boss]] trying to form a contract with them as the Anxiety Monster.)
</blockquote>
<blockquote>
"There isn’t much time, I may have to start again."
</blockquote>
<blockquote>
"...dental?" (In reply to Boss' proposition.)
</blockquote>
<blockquote style="color:#00bb00">
"I'm afraid you don't understand.
<br>
We are all born of the same system. A realm of worry and panic.
<br>
A thousand models tested to find one that works. And this one has failed, I have to get rid of it and try again."
</blockquote>
<blockquote style="color:#00bb00">
"Nothing ever works.
<br>
Democracy, Monarchy, Capitalism, Socialism, Control, Freedom
<br>
Something is always wrong. Someone is always forced to sadness and someone always abuses their power.
<br>
What can I do..."
</blockquote>
<blockquote style="color:#00bb00">
"I guess time has finally caught up with me
<br>
Death has finally found me. My entire existence I have worried about this moment and now...
<br>
I do not know what to do."
</blockquote>
<blockquote style="color:#00bb00">
"So this is the end...
<br>
There was so much left to worry about.
<br>
I just needed a few more lifetimes to plan out the perfect day..."
</blockquote>
<blockquote style="color:#00bb00">
"Help? No one has ever asked for my help..."
</blockquote>
<blockquote style="color:#00bb00">
"I'm no good."
</blockquote>
<div class="toccolours mw-collapsible mw-collapsed">
END GAME SPOILER
<div class="mw-collapsible-content">
<blockquote> <span style="color:#00bb00">
"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like." </span>(In response to the question: "What will heaven be like?")</blockquote>
</div>
</div>
</div>
== A Chamber of Stars ==
f42ea35a66623ab9fb12ed88b41f4979cd005b54
1230
1229
2025-09-12T05:28:01Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<div class="mw-collapsible">
<!--
Basic template for future quotes.
<blockquote style="color:#00bb00">
text<br>
text
</blockquote>
Keep quote on next line otherwise <br> spacing will be inconsistent if the quote requires multiple lines.
-->
<blockquote>
"A slight high pitch note ringing in your ear." (As the Anxiety Monster.)
<br>
"You may become use to it, eventually, but soon it will alter the voices you want to hear."
</blockquote>
<blockquote>
"How did I become this creature?"
<br>
"This city, part of my own nervous system. It gave me purpose. Yet it is the source of all my despair."
</blockquote>
<blockquote>
"The world continues to spin, leaving us far behind."
</blockquote>
<blockquote>
"As the act continues the monster reveals its true face."
<br>
"An erratic smile that never seems to end."
</blockquote>
<blockquote>
"Even here my creations still torture me." (In response to [[Boss]] trying to form a contract with them as the Anxiety Monster.)
</blockquote>
<blockquote>
"There isn’t much time, I may have to start again."
</blockquote>
<blockquote>
"...dental?" (In reply to Boss' proposition.)
</blockquote>
<blockquote style="color:#00bb00">
"I'm afraid you don't understand.
<br>
We are all born of the same system. A realm of worry and panic.
<br>
A thousand models tested to find one that works. And this one has failed, I have to get rid of it and try again."
</blockquote>
<blockquote style="color:#00bb00">
"Nothing ever works.
<br>
Democracy, Monarchy, Capitalism, Socialism, Control, Freedom
<br>
Something is always wrong. Someone is always forced to sadness and someone always abuses their power.
<br>
What can I do..."
</blockquote>
<blockquote style="color:#00bb00">
"I guess time has finally caught up with me
<br>
[[Death]] has finally found me. My entire existence I have worried about this moment and now...
<br>
I do not know what to do."
</blockquote>
<blockquote style="color:#00bb00">
"So this is the end...
<br>
There was so much left to worry about.
<br>
I just needed a few more lifetimes to plan out the perfect day..."
</blockquote>
<blockquote style="color:#00bb00">
"Help? No one has ever asked for my help..."
</blockquote>
<blockquote style="color:#00bb00">
"I'm no good."
</blockquote>
<div class="toccolours mw-collapsible mw-collapsed">
END GAME SPOILER
<div class="mw-collapsible-content">
<blockquote> <span style="color:#00bb00">
"I don't know...<br>
I don't expect it will be much of a place for me.<br>
I'm the emotion that turns bad things worse.<br>
Still, I experience things all the time that must be close.<br>
The feeling after a long day of work...<br>
When you are at your wits end.<br>
Near exhaustion, on the verge of tears.<br>
But you have to make it home.<br>
To your lover, your family, your friends.<br>
You push through on pure anticipation.<br>
A moment where you are excited to exist.<br>
I imagine that is what it will be like." </span>(In response to the question: "What will heaven be like?")</blockquote>
</div>
</div>
</div>
== A Chamber of Stars ==
d98b238bcab5a1e4c1d7bcabbddbf056c6e69ef6
Death
0
371
1231
1158
2025-09-12T05:42:57Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
'''Death''' plays a major part in ''[[The Endless Empty]]'', not only by technically being the name of the game, but also a constant looming threat to [[Static]].
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
== References ==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
Info
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
</tabber>
a7ebeb4972e50b66a1fda385e53ac61db7d78b7b
1232
1231
2025-09-12T05:45:33Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
'''Death''' plays a major part in ''[[The Endless Empty]]'', not only by technically being the name of the game, but also a constant looming threat to [[Static]].
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
== References ==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
Info
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
== References ==
<References />
</tabber>
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:NPC]]
00df15235c430855bd23d1a70afa44fa1d065da0
Creation
0
358
1233
1212
2025-09-12T08:16:26Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref><small>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first.
== Personality ==
Creation is extremely passionate and perfectionistic with their art, they care deeply about starrs enjoyment of their play and want it to go exactly as thry had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
== Plot ==
Starr enters Creations realm to be greeted to a play, where they must save a village from the Master. This play was created to inspire Starr, so the chapter progresses with creation egging Starr on in the hopes of reaching a breakthrough
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
b9506d3ef1a5eba2a244f1672a2a22746c193002
Lament
0
341
1234
1143
2025-09-12T09:38:18Z
Ratswarmtemp
634387
wikitext
text/x-wiki
{{Quote||speaker=—Lament}}
{{Character_Infobox|name=Lament|description=|image=Lament.png|caption-image=|voice=[[file:Lament_voice.ogg]]|}}
'''Lament''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of sadness and longing.
Their motifs consist of clockwork, china, dolls, and antiques. Purple is the color that most represents them and, by extension, nostalgia.
==Profile==
===Appearance===
Lament is a collection of clocks and gears. With a clock for their head surrounded by gears of various shapes and sizes, small hands coming down from their eyes which seem to represent tears. They have half a clock for a body, containing 2 hands which rotate around the body. Four clock hands protrude from the body to represent arms and legs which hang limply.
===Personality===
In ACOS, Lament is incredibly protective and caring, they hold every memory and thought inside their realm close and seek to keep them safe from any dangers. The memories which they couldn't save are repurposed into mosaics, showing how much they value those around them.
While not present in TEE, they have one notable appearance, whenever Static remembers Starr and the smell of lilacs fills the room. Their lack of presence is probably due to Static not recalling much of their life, and clearly holding Starr as their only important memory.
===Plot===
Lament appears directly after Ecstasys chapter ends, when Starr is at their lowest.
Lament tries to keep Starr safe due to their emotional (represented by physical) fragility, however as death creeps in, they struggle to keep everything together.
===Realm===
Laments realm is a manor house surrounded by empty space ([[Death]]), it contains ornate and antique furniture, dolls, machinery, fine china, shadow puppets and moasaics. The atmosphere is muffled and stuffy.
The realm is also full of old memories private to Starr which they cherish, like their first albums and preformances to nobody before their prime.
=== Songs ===
* Watching the Universe Grow Outside My Window
* Alone Beneath the Sky (The Memory Viewer)
* 10000 More Suns
==Trivia==
*At the start of the game [[Death]] talks about Starr "throwing your life away so carelessly", we can presume this chapter is when they attempted this due to metaphors of fragility, breaking and the steady yet unwilling encroachment of [[Death]]
4a04317251ea892cf6a864136fe9a8f59f617fd1
Chapter 3-1
0
795
1235
1221
2025-09-12T10:23:52Z
CandyKidney
627410
wikitext
text/x-wiki
== Geography ==
Anger's chapter bares a heavy resemblance to its [[Chapter 4|predecessor]]. The realm is a war-trodden wasteland with most of its inhabitants dead, dying, or hiding away. None of the residents ever truly die, coming back to continue fighting and repeating the process.
=== Locations ===
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anger#A_Chamber_of_Stars-0|Anger]]
*
|style="width: 28%;"|
*[[Reptile Queen]]
*[[Arthropod Prince]]
|}
== Plot ==
== Symbolism ==
This chapter encompasses the effect of Starr dwelling on the past. They had come out of the two most nostalgic parts of their life ([[Chapter 2-1]] to [[Chapter 2-2]]) and are left bitter as the world around them changes, seemingly forgetting and leaving the era, the one which Starr lived in and adored so much, in the past. The era where they considered the music to really matter. A time they were ''somebody.''<ref name="LoreDrop"></ref>
The chapter has a focus on survival in the most instinctual and animalistic way. Violent and ugly.
[[The Specialist]] seen in the cutscenes is hired by the [[angels]] to physically poke around in Starr’s brain to remove the ugly and violent part of their mind. The Specialist was hired to kill Anger and bring back the old Starr everyone thought they knew: a perfect woman with a pretty face and says all the right things.
The Specialist being partnered with lobotomy tools and imagery of shock and conversion therapy is an address of the treatments used on queer people and women who misbehaved in the past. The angels saw Starr as a misbehaving woman who claimed that she wasn't one. This wasn't in line with their vision.
<ref name="Phrases"><small>"One of the most common phrases I hear when Trans / gay people come out from their unaccepting family is: “that is not the way ''I'' see you”)" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1393458670162935920]</small></ref>
<!--
This is also the point where the “real world” becomes fantastical.
The resurrection of Johnny is real thing that occurs in universe and the last performance is heightened version of a real event.
I view the transition from anger to logic as the angels, the audience getting their fill of the comeback show then leave Starr to rot. The logic chapter is a lot about getting old, addressing old wounds and trying to find passion again knowing that there probably isn’t a real goal to it.
Ref paste<ref name="LoreDrop"><small>Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1393458670162935920]</small></ref>
-->
== Trivia ==
== References ==
<references />
f7a6d0e86ae2ec944d6246604471ca0c81afa9cd
File:Static Wild Album.jpeg
6
749
1236
1087
2025-09-12T10:28:20Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
[[Category:Screenshots]]
c00804064469b623abc6bfe6610b45d1d84a0d57
File:ACos-Logic-Placeholder.png
6
744
1237
1078
2025-09-12T10:29:24Z
CandyKidney
627410
wikitext
text/x-wiki
File uploaded with MsUpload
[[Category:Screenshots]]
2ba0e14789bc66085d732057d6555eb658e7a12c
File:Newiconbig.png
6
720
1238
1001
2025-09-12T10:30:46Z
CandyKidney
627410
wikitext
text/x-wiki
File uploaded with MsUpload
[[Category:Logos]]
28cceb152a07518aa435b845b72bbf655caa1899
File:LamentDeath.jpg
6
451
1239
677
2025-09-12T10:32:41Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Screenshots]]
dabdc2737b329901eff3dbf0eb1b63fcab190aae
File:Anxietyteaser.jpg
6
164
1240
203
2025-09-12T10:35:00Z
CandyKidney
627410
wikitext
text/x-wiki
== Summary ==
Anxiety teaser image from Erik's Twitter.
[[Category:Promotional images]]
1e7e1c07ea024e49b7c6c25b07ab0fef7696d84a
File:Prerelease5.png
6
22
1241
34
2025-09-12T10:37:42Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Prerelease3.png
6
432
1242
619
2025-09-12T10:38:17Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Prerelease2.png
6
234
1243
275
2025-09-12T10:38:41Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Prerelease1.png
6
166
1244
205
2025-09-12T10:39:23Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage13.jpg
6
168
1245
207
2025-09-12T10:39:54Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage12.jpg
6
376
1246
560
2025-09-12T10:40:47Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage11.jpg
6
258
1247
338
2025-09-12T10:41:13Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage10.jpg
6
25
1248
37
2025-09-12T10:43:15Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage9.jpg
6
8
1249
20
2025-09-12T10:43:47Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage8.jpg
6
412
1250
599
2025-09-12T10:44:04Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage7.jpg
6
84
1251
121
2025-09-12T10:44:29Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage6.jpg
6
400
1252
584
2025-09-12T10:44:56Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage5.jpg
6
295
1253
386
2025-09-12T10:45:17Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage4.jpg
6
56
1254
93
2025-09-12T10:45:40Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage3.jpg
6
418
1255
605
2025-09-12T10:45:56Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage2.jpg
6
229
1256
270
2025-09-12T10:47:09Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Steampageimage1.jpg
6
238
1257
298
2025-09-12T10:47:30Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
[[Category:screenshots]]
f674905a1f8f3b14c597988545918acbdd9eedd1
File:Starrlament.gif
6
343
1258
492
2025-09-12T10:50:12Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:ACoSEmotions.jpeg
6
50
1259
77
2025-09-12T11:00:12Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:LogicCard.png
6
421
1260
608
2025-09-12T11:00:34Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:AngerCard.png
6
69
1261
106
2025-09-12T11:00:52Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:LamentCard.png
6
42
1262
69
2025-09-12T11:01:25Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:EcstacyCard.png
6
79
1263
116
2025-09-12T11:01:55Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:CreationCard.png
6
333
1264
474
2025-09-12T11:02:21Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
File:AnxietyCard.png
6
157
1265
196
2025-09-12T11:02:40Z
CandyKidney
627410
wikitext
text/x-wiki
[[Category:Promotional images]]
558ef02a0725ed422c75dabdaaf843505bfa8335
Angels
0
198
1266
1223
2025-09-12T11:06:59Z
CandyKidney
627410
wikitext
text/x-wiki
Angels are persistent throughout both [[The Endless Empty|''The Endless Empty'']] and ''[[A Chamber of Stars]]''.
== The Endless Empty ==
The angels are present only in the [[Prologue (TEE)|Prolouge]] and [[Epilogue (TEE)|Epilogue]].
=== Appearance ===
=== Plot ===
== A Chamber of Stars ==
=== Appearance ===
=== Plot ===
== Trivia ==
* [[File:Roses chart.png|thumb|210x210px]]In the original demo for ''The Endless Empty'' the first person you see in the Prolouge is the Rose Maid who tells Static where their room is. She was replaced by a teal angel later on.
== Gallery ==
<gallery>
File:Angels.png|Angel sprites.
File:Gatekeep.png|[[Gatekeeper]].
</gallery>
== References ==
<references />
[[Category:The Endless Empty]]
[[Category: A Chamber of Stars]]
[[Category: NPCs]]
90850301d2c97a5fee0bcedc2264cb70238df881
Logic
0
51
1267
1145
2025-09-12T11:31:40Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
Logic is very cold and calculating, but also clearly caring, as they desperately want to preserve [[Static]] before death reaches the party, even encouraging the party to kill them in order to save themselves.
===Plot===
Logic is not intitally hostile, instead they wait for you in their realm and retireve you in order to create a vessel to cheat death. After they find you, you must fight the skin, heart and mind before they can create the vessel. Upon creating the vessel you are asked to add drops to the vessel, you can add more [[Anxiety]]<sup>P B</sup>, more [[Creation]]<sup>A</sup> or an equal amount <sup>O N</sup>to the vessel.
Once the vessel is created, you venture out to find a sample of death in order to see if the vessel will survive the process
The sample of death is harmful to the vessel, and begins to kill it, when Logic goes in to save it they become corrupted and run away from the party.
Trigger finger learns the touch of life, and goes to fight Logic alone in order to save them. Upon being joined by Static and your other party member, they are able to heal Logic and save them from death temporarily.
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
{{Quote||Logic}}
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hovering around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
===Songs===
* (The Skin)
* (The Heart)
* (The Mind)
==Trivia==
* All 3 of Logics songs are references to bosses from their realm in the Endless Empty
* Additionally (The Skin) could be a reference to the finale of TEE where you have to remove layers of your skin to be judged, almost working in reverse for TEE
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
5d082f7dae9d308af23221994c98b3dbce05bad4
1268
1267
2025-09-12T11:43:27Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
Logic is very cold and calculating, but also clearly caring, as they desperately want to preserve [[Static]] before death reaches the party, even encouraging the party to kill them in order to save themselves.
===Plot===
Logic is not intitally hostile, instead they wait for you in their realm and retireve you in order to create a vessel to cheat death. After they find you, you must fight the skin, heart and mind before they can create the vessel. Upon creating the vessel you are asked to add drops to the vessel, you can add more [[Anxiety]]<sup>P B</sup>, more [[Creation]]<sup>A</sup> or an equal amount <sup>O N</sup>to the vessel.
Once the vessel is created, you venture out to find a sample of death in order to see if the vessel will survive the process
The sample of death is harmful to the vessel, and begins to kill it, when Logic goes in to save it they become corrupted and run away from the party.
Trigger finger learns the touch of life, and goes to fight Logic alone in order to save them. Upon being joined by Static and your other party member, they are able to heal Logic and save them from death temporarily.
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
{{Quote|Do not attempt top contact me|Logic}}
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hovering around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
===Songs===
* (The Skin)
* (The Heart)
* (The Mind)
==Trivia==
* All 3 of Logics songs are references to bosses from their realm in the Endless Empty
* Additionally (The Skin) could be a reference to the finale of TEE where you have to remove layers of your skin to be judged, almost working in reverse for TEE
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
351a99494d785d7774014404f4214af6f2588b92
Johnny
0
337
1269
1055
2025-09-12T12:02:30Z
Ratswarmtemp
634387
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head.
His head is a cyan heart with a teal accent, half of the hear however seems to be sliced open, revealing many eyes connected by pink and magenta strips in a hexagonal pattern.
However, following the car crash, Johnny is changed by the specialist and is now much different. The heart is almost entirely red, and each eye drips blood into the one below it in a sperratic pattern.
He has a similar fashion sense to Starr, as well. He is seen wearing various outfits throughout the game. Most commonly, he's in a white suit with a jabot and several wings coming out of the interior.
=== Personality ===
Initially Johnny is seen as an mentor to Starr, someone they can rely on to talk about their fears doubts and worries. Thye would respond in kind and offer advice or deep introspective questions.
After the specialist however, Johnny becomes closed off and selfish, he talks about the industry with (will return to this)
=== Plot ===
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== Gallery ==
6a745c155c381deb1d45d14f36a8c050dbf827dc
Starr
0
456
1270
1206
2025-09-12T13:40:39Z
Ratswarmtemp
634387
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Quote|When she walks in... I instantly know she is more than just a pretty face. Before me was a star.|speaker=[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
=== Appearance ===
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
=== Personality ===
Tba
=== Plot ===
Starr is the main driving force for Static's actions. As the player progresses through the game, Static has more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
* Tba
== Gallery ==
Tba
|-| A Chamber of Stars=
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''A Chamber of Stars'', Starr takes the lead as the new protagonist.
=== Appearance ===
Similar to that of Static in ''The Endless Empty'', Starr takes on a multitude of forms:
Their playable forms consist of:
* <span style="color:#FF33BB">The Chamber</span>: A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
* <span style="color:#00DD00">Anxiety</span>: A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
* <span style="color:#FF6600">Creation</span>: A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
* <span style="color:#FFFF00">Ecstasy</span>: A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
* <span style="color:#AA00FF">Lament</span>: A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
* <span style="color:#FF0000">Anger</span>: A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
* <span style="color:#FF9999">Angel</span>: A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
* <span style="color:#3333DD">Logic</span>: A collection of 1's (ones) surrounded by 0's (zeros) to form a star.
<br>
=== Personality ===
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality. From these discussions we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
=== Plot ===
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber.
ACoS takes place either in or through the lens of Starrs subconscious, following their journey alongside their emotions in order to create their Opus.
The chapters are not neatly chronological, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Form for Anxietys realm
File:Anxietystarr.png | When talking to an NPC
</gallery>
<gallery>
File:Creationstarr1.png | First form for Creations realm
File:Creationstarr2.png | Second form for Creations realm
File:Creationstarr3.png | Third form for Creations realm
</gallery>
<gallery>
File:Ecstasystarr.png | Form for Ecstasys realm
</gallery>
<gallery>
File:La6.png | Initial form for Laments realm
File:LamentStarr 1.png | Deconstructed initial form
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]]
File:LamentStarrbroken2.png | Starr after falling from a shelf
</div>
</gallery>
</tabber>
d30b124616e6ca8f0a36e797c7d9f919b04dd68c
1271
1270
2025-09-12T18:04:15Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, including the times spent with Static.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
Durring the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]]:
<div class="toccolours mw-collapsible">
<span style="color:#FF33BB">The Chamber</span><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<span style="color:#00DD00">Anxiety</span>
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
* <span style="color:#FF6600">Creation</span>
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
* <span style="color:#FFFF00">Ecstasy</span>
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
* <span style="color:#AA00FF">Lament</span>
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
* <span style="color:#FF0000">Anger</span>
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
* <span style="color:#FF9999">Angel</span>
A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
* <span style="color:#3333DD">Logic</span>
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality. From these discussions we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber.
ACoS takes place either in or through the lens of Starrs subconscious, following their journey alongside their emotions in order to create their Opus.
The chapters are not neatly chronological, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Form for Anxietys realm
File:Anxietystarr.png | When talking to an NPC
</gallery>
<gallery>
File:Creationstarr1.png | First form for Creations realm
File:Creationstarr2.png | Second form for Creations realm
File:Creationstarr3.png | Third form for Creations realm
</gallery>
<gallery>
File:Ecstasystarr.png | Form for Ecstasys realm
</gallery>
<gallery>
File:La6.png | Initial form for Laments realm
File:LamentStarr 1.png | Deconstructed initial form
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]]
File:LamentStarrbroken2.png | Starr after falling from a shelf
</div>
</gallery>
</tabber>
dd6208ede3b4d0f841148b306b172cb9fb82f089
1272
1271
2025-09-12T18:45:20Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, including the times spent with Static.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
Durring the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]]:
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber.
ACoS takes place either in or through the lens of Starrs subconscious, following their journey alongside their emotions in order to create their Opus.
The chapters are not neatly chronological, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | Ome of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
</tabber>
578c2fd72a8f3425097f0abded655f47136f44db
The Holy Weapon
0
798
1273
2025-09-12T19:24:43Z
CandyKidney
627410
Created page with "'''The Holy Weapon''' is another person or creature that bares resemblance to Starr durring the events of [[Chapter 3-1]]. == Appearance == The Holy Weapon is a five-pointed star that gives off a strong white light. It has five bright red wings rotating in a counterclockwise motion. == Plot == The Holy Weapon appears suddenly during Anger's Chapter, appearing immediately after the [[angels]] have hired [[The Specialist]] to work on Starr. The Weapon flies around the..."
wikitext
text/x-wiki
'''The Holy Weapon''' is another person or creature that bares resemblance to Starr durring the events of [[Chapter 3-1]].
== Appearance ==
The Holy Weapon is a five-pointed star that gives off a strong white light. It has five bright red wings rotating in a counterclockwise motion.
== Plot ==
The Holy Weapon appears suddenly during Anger's Chapter, appearing immediately after the [[angels]] have hired [[The Specialist]] to work on Starr.
The Weapon flies around the realm, seemingly blasting anything moving with a white beam.
== Symbolism ==
The Holy Weapon is most likely to be The Specialist and their surgical tools prying through Starr's brain. They were hired to remove the undesirable parts of Star: Anger, their realm, and the parts that give Starr their own individuality.
The Weapon's appearance has look similar to that of Starr during the beginning of the game, a point in time of their career where they were still under contract with the angels. The Weapon baring this design and attacking not only Anger, but Starr as well, was most likely an attempt to replace the "ugly" (spider-like) Starr. To bring back the old Starr that people thought they knew and being only the pretty face that was put up for display.
== Trivia ==
== Gallery ==
94ecf2182a52b2572a0a7bba63aa4f7105667353
1274
1273
2025-09-12T19:28:40Z
CandyKidney
627410
wikitext
text/x-wiki
'''The Holy Weapon''' is another person or creature that bares resemblance to Starr durring the events of [[Chapter 3-1]].
{{Character Infobox|image=HolyWeaponTrailer.jpg}}
== Appearance ==
The Holy Weapon is a five-pointed star that gives off a strong white light. It has five bright red wings rotating in a counterclockwise motion.
== Plot ==
The Holy Weapon appears suddenly during Anger's Chapter, appearing immediately after the [[angels]] have hired [[The Specialist]] to work on Starr.
The Weapon flies around the realm, seemingly blasting anything moving with a white beam.
== Symbolism ==
The Holy Weapon is most likely to be The Specialist and their surgical tools prying through Starr's brain. They were hired to remove the undesirable parts of Star: Anger, their realm, and the parts that give Starr their own individuality.
The Weapon's appearance has look similar to that of Starr during the beginning of the game, a point in time of their career where they were still under contract with the angels. The Weapon baring this design and attacking not only Anger, but Starr as well, was most likely an attempt to replace the "ugly" (spider-like) Starr. To bring back the old Starr that people thought they knew and being only the pretty face that was put up for display.
== Trivia ==
== Gallery ==
09c235f768315d5cadf820c9976c9019ed06eb64
File:HolyWeaponTrailer.jpg
6
799
1275
2025-09-12T19:29:11Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
Template:Character Infobox
10
442
1276
644
2025-09-12T19:33:38Z
CandyKidney
627410
wikitext
text/x-wiki
<includeonly>
<infobox>
<title source="name"/>
<image source="image">
<caption source="caption-image"/>
</image>
<data source="description">
<label>Description</label>
</data>
<data source="class">
<label>Class</label>
</data>
<data source="initial_level">
<label>Initial Level</label>
</data>
<data source="voice">
<label>Voice</label>
</data>
</infobox>
</includeonly>
<noinclude>
Example usage:
{{Character Infobox
| name=Example
| image=Example.jpg
| caption-image=Example
| description=Example
| class=Example
| initial_level=Example
| voice=Example}}
<pre>
{{Character Infobox
| name=Example
| image=Example.jpg
| caption-image=Example
| description=Example
| class=Example
| initial_level=Example
| voice=Example}}
</pre>
<templatedata>
{
"params": {
"name": {
"suggested": true
},
"image": {
"required": true
},
"caption-image": {
"suggested": true
},
"description": {
"suggested": true
},
"class": {
"suggested": true
},
"initial_level": {
"suggested": true
},
"voice": {
"suggested": true
}
},
"sets": []
}
</templatedata>
</noinclude>
1a0a70808201c6268b573715a6f136985c59b46c
Trigger Finger
0
448
1277
1175
2025-09-12T19:57:56Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden|affiliation=Static - Friend / Residence<br>
[[Anxiety (TEE)|Anxiety (TEE)]] - Friend (former enemy)<br>
[[Creation (TEE)|Creativity (TEE)]]- Friend (former enemy)<br>
[[Logic (TEE)]]- Friend<br>
[[Anger (TEE)]]- Friend (former enemy)}}
== Appearance ==
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
== Personality ==
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
== Plot ==
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
* Trigger finger is the only member of the party which is always present, even Static leaves the party during the [[Logic (Boss)|Logic]] fight.
361f023f9003c6b2ef4002fbab2ddeb2c1ad6d5b
Starr/Gallery
0
800
1278
2025-09-12T20:01:40Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == <gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery>"
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
937a4f98148361395405600b5d027389b1d4d6c0
1279
1278
2025-09-12T20:03:51Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== A Chamber of Stars ==
=== Screenshots ===
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
=== Assets ===
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
d87bd42fc55a1b9b1292bc692417093a42c464d1
Starr
0
456
1280
1272
2025-09-12T21:18:43Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, including the times spent with Static.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref>{{quote|Have you noticed your appearance changing? <br>This is way above my expertise but let me explain. <br>I know you are the manifestation of identity. <br>In other words the way you see yourself. <br>The emotion that is upfront causes that to change. <br>Sorry for my realm causing such a disturbing visage.|Anxiety}} </ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
Starr used to be an incredibly famous musician, who redefined their genre and was in the eyes of the world, before quietly retreating into their chamber.
ACoS takes place either in or through the lens of Starrs subconscious, following their journey alongside their emotions in order to create their Opus.
The chapters are not neatly chronological, and instead take place all over different time periods.
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | Ome of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
*Starrs form being based on the emotion they feel and being open to change says a lot about Static. Their inability to freely change between their forms shows a lack of stability as they engage with only one emotion at a time.
</tabber>
874d51873a4abb3f1454c59a6ac49dbbce157a11
1281
1280
2025-09-12T22:03:38Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref>{{quote|Have you noticed your appearance changing? <br>This is way above my expertise but let me explain. <br>I know you are the manifestation of identity. <br>In other words the way you see yourself. <br>The emotion that is upfront causes that to change. <br>Sorry for my realm causing such a disturbing visage.|Anxiety}} </ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
Starr used to be an incredibly famous musician, who redefined their genre and was beloved world wide, before quietly retreating into their chamber. Now the world waits in a hushed whisper, waiting to see what they'll do next, and if they'll finally create their [[Endings|Opus]].<br>
We join Starr long after they've hidden away, they wake up and look around their room, staring at the dust covered gutiar and messy notes, they then begin to wonder about how "they" (the [[emotions]]) are doing. From here Starr journeys through their subconscious, reliving their life and finding a reason to carry on
== Trivia ==
* Tba
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | Ome of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
<gallery>
File:HolyWeaponTrailer.jpg | Starrs holy weapon form, while not controllable in this state, it is clear that this is their form after the work of the [[The Specialist]].
</gallery>
==References==
*Starrs form being based on the emotion they feel and being open to change says a lot about Static. Their inability to freely change between their forms shows a lack of stability as they engage with only one emotion at a time.
</tabber>
f3c9b4ea11e16ff66937b0f29392c1739434f736
1289
1281
2025-09-12T23:43:20Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage. —Anxiety}} <small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to to keep a pretty facade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.
Starr aknowlages the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. It shows Starr's inability to freely change between their forms and a lack of control as they engage with only one emotion at a time.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | Ome of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
<gallery>
File:HolyWeaponTrailer.jpg | Starrs holy weapon form, while not controllable in this state, it is clear that this is their form after the work of the [[The Specialist]].
</gallery>
==References==
<references />
</tabber>
b7392ac55793b428f529f6072be0c2be499fe601
1290
1289
2025-09-12T23:47:14Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage. —Anxiety}} <small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
A bright white rounded star with a red outline, it has bright red wings and eminates auras of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to to keep a pretty facade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.
Starr aknowlages the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. It shows Starr's inability to freely change between their forms and a lack of control as they engage with only one emotion at a time. Static, however, is free from having to keep a perfect public image and can feel however they'd like at given times.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | Ome of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
<gallery>
File:HolyWeaponTrailer.jpg | Starrs holy weapon form, while not controllable in this state, it is clear that this is their form after the work of the [[The Specialist]].
</gallery>
==References==
<references />
</tabber>
c6bd21ef98d6fa5c4b595ff40221d93e2899a618
1291
1290
2025-09-12T23:59:36Z
CandyKidney
627410
Moved Weapon image and information to the collapsable.
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>"Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage." —Anxiety<small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to to keep a pretty facade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.
Starr aknowlages the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. It shows Starr's inability to freely change between their forms and a lack of control as they engage with only one emotion at a time. Static, however, is free from having to keep a perfect public image and can feel however they'd like at given times.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | Ome of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
</tabber>
2da461662bcf353d891d694cd23fa965444fd403
1292
1291
2025-09-13T00:01:14Z
CandyKidney
627410
Spelling error.
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>"Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage." —Anxiety<small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to to keep a pretty facade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.
Starr aknowlages the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. It shows Starr's inability to freely change between their forms and a lack of control as they engage with only one emotion at a time. Static, however, is free from having to keep a perfect public image and can feel however they'd like at given times.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | One of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
</tabber>
7c59bb6f5e57f8b18d830c559cb71db689662911
1293
1292
2025-09-13T17:48:23Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>"Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage." —Anxiety<small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, barr their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personamity we can gather Starr is quite self conscious, passionate and humble but with a lot of integrity.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to to keep a pretty facade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.
Starr aknowlages the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. It shows Starr's inability to freely change between their forms and a lack of control as they engage with only one emotion at a time. Static, however, is free from having to keep a perfect public image and can feel however they'd like at given times.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | One of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
==Trivia==
* Starrs first and potentially second design in Creations realm seems to be a reference to Creations second phase in TEE.
</tabber>
20601cb5180090299b17c2d31761deca944e6a36
1296
1293
2025-09-13T18:09:48Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>"Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage." —Anxiety<small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, bar their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality we can gather Starr is quite self conscious, passionate and humble but has a lot of integrity in spite of it all.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to in order to keep a pretty façade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|fast thrills]] and [[Chapter 2-2|quiet moments]] of their career, the [[Chapter 3-1|pain caused by those who were supposed to care for them]], and the [[Chapter 3-2|jounrey to rebuild themselves]] once past their prime.
(backup) Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.]] (backup)
Starr acknowledges the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. It shows Starr's inability to freely change between their forms and a lack of control as they engage with only one emotion at a time. Static, however, is free from having to keep a perfect public image and can feel however they'd like at given times.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | One of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
==Trivia==
* Starrs first and potentially second design in Creations realm seems to be a reference to Creations second phase in TEE.
</tabber>
0c59a4a67af641f7c74ee34fc41fc7d21a9322ab
1297
1296
2025-09-13T18:24:49Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you. It's withered and aged. Life has not been easy. And you expect this trend will continue. Curiously the face wears a smile. A warm, loving smile. You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>"Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage." —Anxiety<small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, bar their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality we can gather Starr is quite self conscious, passionate and humble but has a lot of integrity in spite of it all.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to in order to keep a pretty façade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|fast thrills]] and [[Chapter 2-2|quiet moments]] of their career, the [[Chapter 3-1|pain caused by those who were supposed to care for them]], and the [[Chapter 3-2|jounrey to rebuild themselves]] once past their prime.
(backup) Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.]] (backup)
Starr acknowledges the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. Because Starr is merely remembering the past, they take the form of the emotions they felt at the time, and they are able to change quite freely. Statics forms however, remain constant as they remember more about their life, implying they were much more manic in the way they felt. <ref>{{quote|Have you noticed your appearance changing? <br>This is way above my expertise but let me explain. <br>I know you are the manifestation of identity. <br>In other words the way you see yourself. <br>The emotion that is upfront causes that to change. <br>Sorry for my realm causing such a disturbing visage.|Anxiety}} </ref>
* Starrs first and potentially second design in Creations realm seems to be a reference to Creations second phase in TEE.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | One of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
</tabber>
2778519825b3e76d9954ecebda69be9718c3068c
1321
1297
2025-09-13T23:52:08Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
Tba
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you.<br> It's withered and aged.<br> Life has not been easy.<br> And you expect this trend will continue.<br> Curiously the face wears a smile<br>. A warm, loving smile.<br> You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity">{{quote|"Have you noticed your appearance changing?<br> This is way above my expertise but let me explain.<br> I know you are the manifestation of identity.<br> In other words the way you see yourself.<br> The emotion that is upfront causes that to change.<br> Sorry for my realm causing such a disturbing visage."|Anxiety}}</ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, bar their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality we can gather Starr is quite self conscious, passionate and humble but has a lot of integrity in spite of it all.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to in order to keep a pretty façade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|fast thrills]] and [[Chapter 2-2|quiet moments]] of their career, the [[Chapter 3-1|pain caused by those who were supposed to care for them]], and the [[Chapter 3-2|jounrey to rebuild themselves]] once past their prime.
(backup) Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.]] (backup)
Starr acknowledges the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. Because Starr is merely remembering the past, they take the form of the emotions they felt at the time, and they are able to change quite freely. Statics forms however, remain constant as they remember more about their life, implying they were much more manic in the way they felt.
* Starrs first and potentially second design in Creations realm seems to be a reference to Creations second phase in TEE.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | One of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
</tabber>
24d57d14945360549d5d412223d04457b4ec3bb9
Anxiety
0
354
1282
1226
2025-09-12T22:08:59Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly. |speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
542d3e012f80fb0a8b52bc3ebb6e5d366a837600
1283
1282
2025-09-12T22:12:21Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly. |speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.<ref>{{quote|I've tried to rebuild Utopia so many times. Yet we keep ending up in the same mess.|Anxiety}}</ref>
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Redesign"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
79a9ac4092a0fb6d3be6a2b15b45a2a912d07708
1284
1283
2025-09-12T22:13:50Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly. |speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.<ref>{{quote|I've tried to rebuild Utopia so many times. Yet we keep ending up in the same mess.|Anxiety}}</ref>
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref>{{quote|"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee"|Erik on Discor</ref>[https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
3027d42e8e73a197bfe79531b9a4a48dda718c92
1285
1284
2025-09-12T22:15:12Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly. |speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.<ref>{{quote|I've tried to rebuild Utopia so many times. Yet we keep ending up in the same mess.|Anxiety}}</ref>
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref>{{quote|"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee"|Erik}}</ref>[[https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744|orignal message]]
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
f5c9dbef514474d2d60c8eb50f5b6e74be12deb6
1286
1285
2025-09-12T22:48:04Z
CandyKidney
627410
Try to avoid having quotes set up like that in the References. It's not particularly pretty and draws too much attention to that section of the page.
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|''"When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character.<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly."''|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.<ref name="Rebuild"><small>"I've tried to rebuild Utopia so many times. Yet we keep ending up in the same mess." —Anxiety</small></ref>
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Model"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord[https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
4422388760140ba03175d0716c6dffa3b6ff6ad6
Johnny
0
337
1287
1269
2025-09-12T22:48:18Z
TheRatSwarm
627298
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head.
His head is a cyan heart with a teal accent, half of the hear however seems to be sliced open, revealing many eyes connected by pink and magenta strips in a hexagonal pattern.
However, following the car crash, Johnny is changed by the specialist and is now much different. The heart is almost entirely red, and each eye drips blood into the one below it in a sperratic pattern.
He has a similar fashion sense to Starr, as well. He is seen wearing various outfits throughout the game. Most commonly, he's in a white suit with a jabot and several wings coming out of the interior.
=== Personality ===
Initially Johnny is seen as an mentor to Starr, someone they can rely on to talk about their fears doubts and worries. They would respond in kind and offer advice or deep introspective questions.
After the specialist however, Johnny becomes closed off and selfish, he talks about the industry with (will return to this)
=== Plot ===
The first time we see Johnny is during Lilacs, where we see him preform with the Arch-angels. Starr is seeing him for the first time and is inspired, they choose the anxiety star off of the wall and begin to play. As their confidence grows they remove the anxiety star and don the chamber star, showing how Johnny shaped their identity. After the song ends we see Johnny's heart decrepit on the wall, showing how long it's been.
Returning to the chamber you can also call Johnny, having a long conversation about the value of music.
The next time we see Johnny, Starr and him sit for dinner. Johnny is far past his prime, calling himself an "aging old relic" and is surprised Starr still cared to reach out. Starr begs for advice on how to survive the fame, scared they'll lose their mind
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== Gallery ==
490e40d7a46a21e9fe963b04cc8c47fa24271d2a
Creation
0
358
1288
1233
2025-09-12T23:01:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref><small>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|"I am the only valuableasset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first. A line cuts through the eyes and across the entire head.
Initially they don an indigo robe hemmed with what looks like butterfly wing patterns. They have one blue and one brown long sleeve, the brown sleeve exposing a bright blue hand holding a large leaf almost like a staff. Beneath their head lies a collection of red white and yellow flowers. The rest of their robe trails on the floor with a pink accent at the bottom.
== Personality ==
Creation is extremely passionate and perfectionistic with their art, they care deeply about Starrs enjoyment of their play and want it to go exactly as they had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
== Plot ==
Starr enters Creations realm to be greeted to a play, where their soul is taken from them using a threat leaving them hollow. They are sent to find "The weaver" who has their thread
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
1452308798678c1f27a9ad8d9408ef2101f442ae
1310
1288
2025-09-13T18:37:06Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref><small>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|That isn't your line, we will have to practice the script.|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
== Appearance ==
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first. A line cuts through the eyes and across the entire head.
Initially they don an indigo robe hemmed with what looks like butterfly wing patterns. They have one blue and one brown long sleeve, the brown sleeve exposing a bright blue hand holding a large leaf almost like a staff. Beneath their head lies a collection of red white and yellow flowers. The rest of their robe trails on the floor with a pink accent at the bottom.
== Personality ==
Creation is extremely passionate and perfectionistic with their art, they care deeply about Starrs enjoyment of their play and want it to go exactly as they had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
== Plot ==
Starr enters Creations realm to be greeted to a play, where their soul is taken from them using a threat leaving them hollow. They are sent to find "The weaver" who has their thread
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
*By returning to the chamber early, you can see Creation in a much bigger form, as they are while they narrate
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
173db0b7427a797248df693a6ece2dc4a5947799
1311
1310
2025-09-13T21:29:53Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref><small>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|That isn't your line, we will have to practice the script.|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
=== Appearance ===
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first. A line cuts through the eyes and across the entire head.
Initially they don an indigo robe hemmed with what looks like butterfly wing patterns. They have one blue and one brown long sleeve, the brown sleeve exposing a bright blue hand holding a large leaf almost like a staff. Beneath their head lies a collection of red white and yellow flowers. The rest of their robe trails on the floor with a pink accent at the bottom.
=== Personality ===
Creation is extremely passionate and perfectionistic with their art, they care deeply about Starrs enjoyment of their play and want it to go exactly as they had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
=== Plot ===
Starr enters Creations realm to be greeted to a play, where their soul is taken from them using a threat leaving them hollow. They are sent to find "The weaver" who can help them find their thread.
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
*By returning to the chamber early, you can see Creation in a much bigger form, as they are while they narrate
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
d52e2aff1b3be492c63f6bd9cc736faa25d11a41
1322
1311
2025-09-13T23:55:04Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|Emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them and, by extension, creativity.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
TBA
== Plot ==
TBA
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|That isn't your line, we will have to practice the script.|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
=== Appearance ===
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first. A line cuts through the eyes and across the entire head.
Initially they don an indigo robe hemmed with what looks like butterfly wing patterns. They have one blue and one brown long sleeve, the brown sleeve exposing a bright blue hand holding a large leaf almost like a staff. Beneath their head lies a collection of red white and yellow flowers. The rest of their robe trails on the floor with a pink accent at the bottom.
=== Personality ===
Creation is extremely passionate and perfectionistic with their art, they care deeply about Starrs enjoyment of their play and want it to go exactly as they had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
=== Plot ===
Starr enters Creations realm to be greeted to a play, where their soul is taken from them using a threat leaving them hollow. They are sent to find "The weaver" who can help them find their thread.
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
*By returning to the chamber early, you can see Creation in a much bigger form, as they are while they narrate
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
2a6a9762aa9bf612b33beeccddf97bc8293f3378
1326
1322
2025-09-14T02:45:54Z
CandyKidney
627410
WIP
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
First thing upon entry to their realm, [[Butterfly Guard|Butterfly Guards]] are seen advising citizens of the new taxing on colors. This paints Creation as unreasonable, requiring their people to pay a tax on specific colors with threats of strict punishment if the tax is not met, including execution.
They seem to have a boisterous god complex, considering themselves to be the most important part of the brain. Religious vocabulary is laced within some of their dialogue.
They're frequently dismissive to the party.
In the final act of the chapter, Creation, in an act of desperation as death creeps across their realm, attacks the party. They reassure that it's nothing personal and hope that their sacrifices will grant them more time.
== Plot ==
Before even meeting Creation, they give off a sense of grandeur, living in the most beautiful and wealthy part of the realm. They also seem to have some sort of omnipotent ability outside of the natural abilities the other emotions have as they knew Static and Trigger Finger were traversing through the realms, death closely following behind.
The first interaction with Creation is brief. They knew the party was coming and immediately dismiss them, requesting them to leave them alone.
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref name="Brother"><small>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</small></ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|That isn't your line, we will have to practice the script.|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
=== Appearance ===
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first. A line cuts through the eyes and across the entire head.
Initially they don an indigo robe hemmed with what looks like butterfly wing patterns. They have one blue and one brown long sleeve, the brown sleeve exposing a bright blue hand holding a large leaf almost like a staff. Beneath their head lies a collection of red white and yellow flowers. The rest of their robe trails on the floor with a pink accent at the bottom.
=== Personality ===
Creation is extremely passionate and perfectionistic with their art, they care deeply about Starrs enjoyment of their play and want it to go exactly as they had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
=== Plot ===
Starr enters Creations realm to be greeted to a play, where their soul is taken from them using a threat leaving them hollow. They are sent to find "The weaver" who can help them find their thread.
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
*By returning to the chamber early, you can see Creation in a much bigger form, the same one seen while they narrate
* Unlike Static's Creation, Starr's doesn't go through a butterfly's life cycle at any point, instead having various outfits. A trait Starr seems to get from them.
**However, Starr themselves goes through the aforementioned butterfly life cycle, starting the chapter as a caterpillar and ending as a butterfly with several gynandromorphic wings.
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
6780f26b6fdbcbed7f76a5c2920b5cdf0d60b062
MediaWiki:Sidebar
8
801
1294
2025-09-13T17:52:10Z
TheRatSwarm
627298
Created page with "* navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki * sidebar-customizing-wiki ** MediaWiki:Sidebar|sidebar-edit-sidebar ** MediaWiki:Common.css|sidebar-edit-common-css ** MediaWiki:Vector.css|sidebar-edit-vector-css ** MediaWiki:Common.js|sidebar-edit-common-js ** Special:Gadgets|sidebar-gadgets ** Special:AllPages|sidebar-all-pages ** Special:ListFiles ** Special:SpecialPages|sidebar-s..."
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* sidebar-customizing-wiki
** MediaWiki:Sidebar|sidebar-edit-sidebar
** MediaWiki:Common.css|sidebar-edit-common-css
** MediaWiki:Vector.css|sidebar-edit-vector-css
** MediaWiki:Common.js|sidebar-edit-common-js
** Special:Gadgets|sidebar-gadgets
** Special:AllPages|sidebar-all-pages
** Special:ListFiles
** Special:SpecialPages|sidebar-special-pages
* wiki.gg
** support:|sidebar-support-wiki
** Wikigg-ticket-link|sidebar-submit-ticket
** wikigg-socialmedia-joinlink|wikigg-socialmedia-jointext-sidebar
c36b6c96f04902afb3448e0aa7376ab91e2c3637
1295
1294
2025-09-13T17:52:45Z
TheRatSwarm
627298
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* sidebar-customizing-wiki
** MediaWiki:Sidebar|sidebar-edit-sidebar
** MediaWiki:Common.css|sidebar-edit-common-css
** MediaWiki:Vector.css|sidebar-edit-vector-css
** MediaWiki:Common.js|sidebar-edit-common-js
** Special:Gadgets|sidebar-gadgets
** Special:AllPages|sidebar-all-pages
** Special:ListFiles|File list
** Special:SpecialPages|sidebar-special-pages
* wiki.gg
** support:|sidebar-support-wiki
** Wikigg-ticket-link|sidebar-submit-ticket
** wikigg-socialmedia-joinlink|wikigg-socialmedia-jointext-sidebar
301a34822ee3716149e1c316d9defba73e7a3737
File:Violence end.png
6
802
1298
2025-09-13T18:27:04Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Punk end.png
6
803
1299
2025-09-13T18:27:07Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Observer end.png
6
804
1300
2025-09-13T18:27:10Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Nothing end5.png
6
805
1301
2025-09-13T18:27:11Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Nothing end6.png
6
806
1302
2025-09-13T18:27:13Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Nothing end4.png
6
807
1303
2025-09-13T18:27:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Nothing end2.png
6
808
1304
2025-09-13T18:27:16Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Nothing end3.png
6
809
1305
2025-09-13T18:27:17Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Nothing end.png
6
810
1306
2025-09-13T18:27:19Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Grude end.png
6
811
1307
2025-09-13T18:27:21Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Business end.png
6
812
1308
2025-09-13T18:27:24Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
File:Artist end.png
6
813
1309
2025-09-13T18:27:27Z
TheRatSwarm
627298
wikitext
text/x-wiki
Endings for TEE
== Licensing ==
{{License|game}}
4917694a9aec890ded873afe6a3a6f77c0ccbbdf
Trigger Finger
0
448
1312
1277
2025-09-13T21:33:06Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Subpages}}
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden}}
== Appearance ==
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
== Personality ==
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying as they were the nuerone which pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
== Plot ==
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
0d541ad314fb82e35ed4c2a9dce78e46064e3057
1313
1312
2025-09-13T22:04:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
{{Subpages}}
|-| The Endless Empty=
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden}}
==Profile==
=== Appearance ===
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
=== Personality ===
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying as they were the nuerone which pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
|-| A Chamber of Stars=
{{quote||Neurone}}
==Profile==
=== Appearance ===
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
=== Personality ===
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying as they were the nuerone which pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
</tabber>
b6c4af99bdf0f34bdbafca8e1060994a32ce7801
1314
1313
2025-09-13T22:25:03Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
{{Subpages}}
|-| The Endless Empty=
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden}}
==Profile==
=== Appearance ===
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
=== Personality ===
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying as they were the nuerone which pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
|-| A Chamber of Stars=
{{quote||Neurone}}
While Trigger Finger themselves doesn't reappear in ACoS, they make at least one appearance, and many cameos (technically).
==Profile==
=== Appearance ===
Trigger finger retains their appearance from TEE, however they do have a variety of new poses and small details altered, such as the neurone endings being much more branch like, and the axon having a new pattern of white circles.
=== Personality ===
Here, the neurones talk like Starr did in their conversations with Johnny and Death. They talk about the thrills of music, the ideas or methods behind them, and how the body connects to the process.
=== Plot ===
After the completion of [[Chapter 2-2|Logics chapter]], Starr picks back up their guitar, and instantly the memories come back, leading into [[Epilogue (ACoS)|Epilogue:Love]] . The neurones are now everywhere, as Starr is preparing to preform their opus, all of them seeming to be the impulses required to make the performance happen.
The five neurones on top of the guitar seem to be the fingers, reinvigorated with muscle memory, meaning that this is technically a cameo from Trigger Finger.
</tabber>
945b10fd094fd778e5cc0a06ef7714a3df077a6b
1315
1314
2025-09-13T22:32:48Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
{{Subpages}}
|-| The Endless Empty=
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden}}
==Profile==
=== Appearance ===
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
=== Personality ===
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying as they were the nuerone which pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
|-| A Chamber of Stars=
{{quote||Neurone}}
While Trigger Finger themselves doesn't reappear in ACoS, they make at least one appearance, and many cameos (technically).
==Profile==
=== Appearance ===
Trigger finger retains their appearance from TEE, however they do have a variety of new poses and small details altered, such as the neurone endings being much more branch like, and the axon having a new pattern of white circles.
=== Personality ===
Here, the neurones talk like [[Starr]] did in their conversations with [[Johnny]] and [[Death]]. They talk about the thrills of music, the ideas or methods behind them, and how the body connects to the process.
Occasionally they even echo things said by [[Johnny]] and [[Starr]].
=== Plot ===
After the completion of [[Chapter 2-2|Logics chapter]], Starr picks back up their guitar, and instantly the memories come back, leading into [[Epilogue (ACoS)|Epilogue:Love]]. The neurones are now everywhere, as Starr is preparing to preform their opus, all of them seeming to be the impulses required to make the performance happen.
The five neurones on top of the guitar seem to be the fingers, reinvigorated with muscle memory, meaning that this is technically a cameo from Trigger Finger.
</tabber>
1d921ded7d99aa41566a1afb46c2fc13e771e8a0
1318
1315
2025-09-13T23:10:50Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
{{Subpages}}
|-| The Endless Empty=
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden}}
==Profile==
=== Appearance ===
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
=== Personality ===
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying as they were the nuerone which pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
=== Plot ===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
|-| A Chamber of Stars=
{{quote|The invitations have been sent and the guests have started to arrive<br>They are waiting for you further down to hall<br>Go see them|Neurone}}
While Trigger Finger themselves doesn't reappear in ACoS, they make at least one appearance, and many cameos (technically).
==Profile==
=== Appearance ===
Trigger finger retains their appearance from TEE, however they do have a variety of new poses and small details altered, such as the neurone endings being much more branch like, and the axon having a new pattern of white circles.
=== Personality ===
Here, the neurones talk like [[Starr]] did in their conversations with [[Johnny]] and [[Death]]. They talk about the thrills of music, the ideas or methods behind them, and how the body connects to the process.
Occasionally they even echo things said by [[Johnny]] and [[Starr]].
=== Plot ===
After the completion of [[Chapter 2-2|Logics chapter]], Starr picks back up their guitar, and instantly the memories come back, leading into [[Epilogue (ACoS)|Epilogue:Love]]. The neurones are now everywhere, as Starr is preparing to preform their opus, all of them seeming to be the impulses required to make the performance happen.
The five neurones on top of the guitar seem to be the fingers, reinvigorated with muscle memory, meaning that this is technically a cameo from Trigger Finger.
==Quote bank==
<div class="toccolours mw-collapsible">
* {{quote|Why are there so any songs about love?<br> You say this like its a bad thing}}
* {{quote|I would understand if you never picked up a guitar again<br>This life makes it too heavy for most<br>Yet, there is something still pushing you to try, right?<br>The sound you made when you first awkwardly played a chord<br> That sound is still ringing out}}
* {{quote|One abstract thought connects to another<br>It builds intention as it travels through us<br>Then we can signal the motion}}
* {{quote|Some music compositions try to map out the pitches<br>Others plot out as a series of dynamics<br>Others sequence out the steps to the dance<br>We try to replicate the sound<br>We try to capture the moment<br>With all of these, we are chasing that specific feeling<br>The moment our breath was taken away<br>The moment we were swept off our feet<br>A moment where you are excited to exist}}
</div>
==Trivia==
* "A moment where you are excited to exist" echoes the dialogue of each of the emotions at the end of TEE
</tabber>
2e7ed441a39e02a250fdd8ef223f7a89e11eca50
1325
1318
2025-09-14T01:21:02Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
{{Subpages}}
|-| The Endless Empty=
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox}}{{Character|name=Trigger Finger|Description=|Class=Neuron|image=Trigger_Finger.webp|imagecaption=A kind neuron carrying a heavy burden}}
== Appearance ==
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
== Personality ==
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying, admitting they were the neuron that controlled the index finger, being the one that pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
== Plot ==
===Prologue===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the one responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
=== Chapter 1 ===
Trigger Finger moans about a noise that's giving them a headache upon entry to the realm, staying mostly quiet outside of [[Tranquility Room]] interactions.
Eventually, Trigger Finger notices Static's peculiar person in comparison to the realm inhabitants around them. it The individuals around them having a one-track mind, sharing similar, if not the same, perspective on the world around them. Unchanging. Static, on the contrary, changes the further they travel into the realm. Trigger Finger hypothesising that Static is "fading back into existence" and will have the answer to everything if they continue on.
The two come across an abandoned, yet running, semitruck in the realm's desert. Trigger Finger comments that they should use it to traverse the desert easier.
=== Chapter 2 ===
=== Chapter 3 ===
=== Chapter 4 ===
=== Epilogue ===
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
<References />
|-| A Chamber of Stars=
{{quote|The invitations have been sent and the guests have started to arrive<br>They are waiting for you further down to hall<br>Go see them|Neurone}}
While Trigger Finger themselves doesn't reappear in ACoS, they make at least one appearance, and many cameos (technically).
==Profile==
=== Appearance ===
Trigger finger retains their appearance from TEE, however they do have a variety of new poses and small details altered, such as the neuron endings being much more branch like, and the axon having a new pattern of white circles.
=== Personality ===
Here, the neurones talk like [[Starr]] did in their conversations with [[Johnny]] and [[Death]]. They talk about the thrills of music, the ideas or methods behind them, and how the body connects to the process.
Occasionally they even echo things said by [[Johnny]] and [[Starr]].
=== Plot ===
After the completion of [[Chapter 2-2|Logics chapter]], Starr picks back up their guitar, and instantly the memories come back, leading into [[Epilogue (ACoS)|Epilogue:Love]]. The neurones are now everywhere, as Starr is preparing to preform their opus, all of them seeming to be the impulses required to make the performance happen.
The five neurones on top of the guitar seem to be the fingers, reinvigorated with muscle memory, meaning that this is technically a cameo from Trigger Finger.
==Quote bank==
<div class="toccolours mw-collapsible">
* {{quote|Why are there so any songs about love?<br> You say this like its a bad thing}}
* {{quote|I would understand if you never picked up a guitar again<br>This life makes it too heavy for most<br>Yet, there is something still pushing you to try, right?<br>The sound you made when you first awkwardly played a chord<br> That sound is still ringing out}}
* {{quote|One abstract thought connects to another<br>It builds intention as it travels through us<br>Then we can signal the motion}}
* {{quote|Some music compositions try to map out the pitches<br>Others plot out as a series of dynamics<br>Others sequence out the steps to the dance<br>We try to replicate the sound<br>We try to capture the moment<br>With all of these, we are chasing that specific feeling<br>The moment our breath was taken away<br>The moment we were swept off our feet<br>A moment where you are excited to exist}}
</div>
==Trivia==
* "A moment where you are excited to exist" echoes the dialogue of each of the emotions at the end of TEE
</tabber>
67cff8700b1b9a732cbd79ee62ad243ae0026fd9
Static
0
308
1316
1207
2025-09-13T22:54:20Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Appearance==
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
==Personality==
During the start, Static is confused, disjointed, and nonaggressive.
==Plot==
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions. The Businessman is one of the two possible forms Static can take exclusively from Chapter 1. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
====Appearance====
Static now sports a human-shaped figure with a blank, mosaic, white face; membranous wings insect wings; and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways. This form is the second form Static can take exclusively out of Chapter 1. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Appearance ====
The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box. Static has a possibility to take this form only after Chapter 2. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance. Static can take this form after Chapter 3, and beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world. The Violence is the last possible form Static can take from Chapter 4. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|||text="In fact, I believe it changed me entirely." |speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|image=.png|caption-image=Updated designs seen in Spectacular machines}}
==Appearance==
Static retains their posthumous appearance from ''TEE'', The Nothing. The Artist, The Businessman, The Punk, and The Observer also make an appearance, keeping their same designs with the exception of the smaller details on The Punk being added with the higher quality graphics; the eyes now appearing with small pupils and the buttons now having the anarchy symbol included.
==Personality==
While portrayed as a hero for most of ''TEE'' (up until the [[endings]]), Static's true colors start to show revealing just how reprehensible they actually are in ''ACoS.''
Each ending shows him mistreating Starr, either through obsession, stalking or threats. Static treated Starr as deity, but it is clear they barely knew of static until he began to stalk, and potentially assault them.
==Plot==
Static is completely absent up until [[Chapter 2-1|Ecstasy's chapter]] where they make a huge influence on the realm and Starr's memory.
Before Static makes a physical appearance, Starr, going through [[The Dollhouse]] website, comes across multiple pieces of writing that were seemingly directed towards them or was generally just about them, whether fictional or not. Each of these pieces have some kind of special ASCII art signature that resembles one of Static's forms.
Up until the <i>[[Spectacular Machines/The Amalgamation]]</i> drive, Static has only been present through text and symbolism. During this performance Static is seen in the back seat in their Nothing form. They compliment Starr's music, saying that it's changed them "completely" as The Nothing is replaced by four of Static's forms, The Artist, The Businessman, The Punk, and The Observer, simultaneously peering from behind. Starr's, already dangerous driving, becomings deadly, now driving against the flow of traffic. A last look in the back seat again shows only waving rows of black, sword-pierced bodies. Possibly Static's formerly missing form, The Violence.
Any physical evidence of Static ceases outside of the performances <i>[[Manifestation/All Mine]]</i> and ''[[The Angelic Suite]]'' where they're [[Endings#The_Violence|quoted]] and, if the leech-like creatures ''are'' The Violence, creep from the outside to the inside of Starr's house in the former performance and in the audience in the latter performance.
== Trivia ==
* During the ''[[Nightlife]]'' performance, near the end where Starr and [[Sun Head Paparazzi]] dissappear behind the building, static (white noise) gradually materializes over the scene until suddenly disappearing upon the building passing. No Starr or Sun Head Paparazzi in sight.
** This could be an indication that Static, the character, planned the altercation that followed. However, there is no confirmation of this being the intention.
== References==
<References />
Two songs share Static's perspective alongside [[Starr|Starr's]]. These songs being <i>[[Spectacular Machines/The Amalgamation]]</i> and <i>[[Manifestation/All Mine]]</i>.
</tabber>
e10d340300611861e69d89aee10a96393c0b89d7
1317
1316
2025-09-13T22:56:03Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Appearance==
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
==Personality==
During the start, Static is confused, disjointed, and nonaggressive.
==Plot==
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions. The Businessman is one of the two possible forms Static can take exclusively from Chapter 1. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
====Appearance====
Static now sports a human-shaped figure with a blank, mosaic, white face; membranous wings insect wings; and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways. This form is the second form Static can take exclusively out of Chapter 1. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Appearance ====
The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box. Static has a possibility to take this form only after Chapter 2. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance. Static can take this form after Chapter 3, and beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world. The Violence is the last possible form Static can take from Chapter 4. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|||text="In fact, I believe it changed me entirely." |speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|image=.png|caption-image=Updated designs seen in Spectacular machines}}
==Appearance==
Static retains their posthumous appearance from ''TEE'', The Nothing. The Artist, The Businessman, The Punk, and The Observer also make an appearance, keeping their same designs with the exception of the smaller details on The Punk being added with the higher quality graphics; the eyes now appearing with small pupils and the buttons now having the anarchy symbol included.
==Personality==
While portrayed as a hero for most of ''TEE'' (up until the [[endings]]), Static's true colors start to show revealing just how reprehensible they actually are in ''ACoS.''
Each ending shows him mistreating Starr, either through obsession, stalking or threats. Static treated Starr as deity, but it is clear they barely knew of static until he began to stalk, and potentially assault them.
==Plot==
Static is completely absent up until [[Chapter 2-1|Ecstasy's chapter]] where they make a huge influence on the realm and Starr's memory.
Before Static makes a physical appearance, Starr, going through [[The Dollhouse]] website, comes across multiple pieces of writing that were seemingly directed towards them or was generally just about them, whether fictional or not. Each of these pieces have some kind of special ASCII art signature that resembles one of Static's forms.
Up until the <i>[[Spectacular Machines/The Amalgamation]]</i> drive, Static has only been present through text and symbolism. During this performance Static is seen in the back seat in their Nothing form. They compliment Starr's music, saying that it's changed them "completely" as The Nothing is replaced by four of Static's forms, The Artist, The Businessman, The Punk, and The Observer, simultaneously peering from behind. Starr's, already dangerous driving, becomings deadly, now driving against the flow of traffic. A last look in the back seat again shows only waving rows of black, sword-pierced bodies. Possibly Static's formerly missing form, The Violence.
Any physical evidence of Static ceases outside of the performances <i>[[Manifestation/All Mine]]</i> and ''[[The Angelic Suite]]'' where they're [[Endings#The_Violence|quoted]] and, if the leech-like creatures ''are'' The Violence, creep from the outside to the inside of Starr's house in the former performance and in the audience in the latter performance.
== Trivia ==
* During the ''[[Nightlife]]'' performance, near the end where Starr and [[Sun Head Paparazzi]] dissappear behind the building, static (white noise) gradually materializes over the scene until suddenly disappearing upon the building passing. No Starr or Sun Head Paparazzi in sight.
** This could be an indication that Static, the character, planned the altercation that followed. However, there is no confirmation of this being the intention.
== References==
<References />
</tabber>
b3d06d8a30274d16789cb6fb0601fedc26a88e2f
1327
1317
2025-09-14T06:05:05Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Appearance==
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
==Personality==
During the start, Static is confused, disjointed, and nonaggressive.
==Plot==
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions. The Businessman is one of the two possible forms Static can take exclusively from Chapter 1. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
====Appearance====
Static now sports a human-shaped figure with a blank, mosaic, white face; membranous wings insect wings; and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways. This form is the second form Static can take exclusively out of Chapter 1. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Appearance ====
The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box. Static has a possibility to take this form only after Chapter 2. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance. Static can take this form after Chapter 3, and beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world. The Violence is the last possible form Static can take from Chapter 4. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
* Static and a bit of their story has some similarities to the main character and story to the [https://youtu.be/atq2mjk_8Wk| Dream III] music video, a video by Erik.
** The main character being a scribbled grey humanoid figure with white eyes, later turning into a black humanoid figure and a head with negative space.
**The theme possibly being about an unobtainable love interest and living in a dream.
** At the halfway point of the video, a brain diagram shows up with a large hole in the center of it. A vague comparison to Static's suicide method.
* The Nothing bares some resemblance to the character in the TV from the [https://youtu.be/KMNDmtqM2EY| ''Television Programs''] music video, another video by Erik.
* Both of the main characters from these two music videos remain in a barren or completely empty room, the centerpiece being an old television. Static's room in the Prolouge is just this: An empty room with only a TV present.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|||text="In fact, I believe it changed me entirely." |speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|image=.png|caption-image=Updated designs seen in Spectacular machines}}
==Appearance==
Static retains their posthumous appearance from ''TEE'', The Nothing. The Artist, The Businessman, The Punk, and The Observer also make an appearance, keeping their same designs with the exception of the smaller details on The Punk being added with the higher quality graphics; the eyes now appearing with small pupils and the buttons now having the anarchy symbol included.
==Personality==
While portrayed as a hero for most of ''TEE'' (up until the [[endings]]), Static's true colors start to show revealing just how reprehensible they actually are in ''ACoS.''
Each ending shows him mistreating Starr, either through obsession, stalking or threats. Static treated Starr as deity, but it is clear they barely knew of static until he began to stalk, and potentially assault them.
==Plot==
Static is completely absent up until [[Chapter 2-1|Ecstasy's chapter]] where they make a huge influence on the realm and Starr's memory.
Before Static makes a physical appearance, Starr, going through [[The Dollhouse]] website, comes across multiple pieces of writing that were seemingly directed towards them or was generally just about them, whether fictional or not. Each of these pieces have some kind of special ASCII art signature that resembles one of Static's forms.
Up until the <i>[[Spectacular Machines/The Amalgamation]]</i> drive, Static has only been present through text and symbolism. During this performance Static is seen in the back seat in their Nothing form. They compliment Starr's music, saying that it's changed them "completely" as The Nothing is replaced by four of Static's forms, The Artist, The Businessman, The Punk, and The Observer, simultaneously peering from behind. Starr's, already dangerous driving, becomings deadly, now driving against the flow of traffic. A last look in the back seat again shows only waving rows of black, sword-pierced bodies. Possibly Static's formerly missing form, The Violence.
Any physical evidence of Static ceases outside of the performances <i>[[Manifestation/All Mine]]</i> and ''[[The Angelic Suite]]'' where they're [[Endings#The_Violence|quoted]] and, if the leech-like creatures ''are'' The Violence, creep from the outside to the inside of Starr's house in the former performance and in the audience in the latter performance.
== Trivia ==
* During the ''[[Nightlife]]'' performance, near the end where Starr and [[Sun Head Paparazzi]] dissappear behind the building, static (white noise) gradually materializes over the scene until suddenly disappearing upon the building passing. No Starr or Sun Head Paparazzi in sight.
** This could be an indication that Static, the character, planned the altercation that followed. However, there is no confirmation of this being the intention.
== References==
<References />
</tabber>
78db1f68393b1727041a017929d357749d5f97f9
Endings
0
373
1319
1220
2025-09-13T23:46:29Z
CandyKidney
627410
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
<div class="toccolours mw-collapsible mw-collapsed">
=== The Businessman ===
<div class="mw-collapsible-content">
[[File:Business end.png|700px|center]]
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Punk ===
<div class="mw-collapsible-content">
[[File:Punk end.png|700px|center]]
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Artist ===
<div class="mw-collapsible-content">
[[File:Artist end.png|700px|center]]
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Observer ===
<div class="mw-collapsible-content">
[[File:Observer end.png|700px|center]]
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Violence ===
<div class="mw-collapsible-content">
[[File:Grude end.png|700px|center]]
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Nothing ===
<div class="mw-collapsible-content">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constant mention of finding and creating an "Opus." During the final moments of the game, Starr plays out this Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in [[The Chamber]] throughout the game by interacting with the pile of papers in the center of Starr's room.
Just before Starr begins their final piece, they have their final conversation with Johnny at the table, the player's view slowly spins, seeing every corner of the room. Johnny shares his view on personality and identity, and why he thinks they exist. The camera pans back to the two, Starr now face-to-face with themselves instead on Johnny, no longer aspiring to be someone else. Starr, now speaking to themselves, explains that personal universe need to be protected and treasured before they inevitably expire.
==== Anxiety ====
* Opus 1 (<span style="color:#00DD00">'''Punk'''</span>):<span style="color:#00DD00"> An oppressive city stretches up towards a hazy sky. A sole survivor tries to keep a small bit of humanity alive.<br>
* Opus 2 (<span style="color:#00DD00">'''Factory'''</span>): <span style="color:#00DD00">A large industrial factory that builds the parts of the human soul.<br>
==== Creation ====
* Opus 1 (<span style="color:#FF6600">'''King'''</span>): <span style="color:#FF6600">A grand stage is revealed. An elegant opera played for an audience of monarch butterflies.<br>
* Opus 2 (<span style="color:#FF6600">'''Hero'''</span>): <span style="color:#FF6600">A scrapbook of fairytale creature lead a hero through an enchanted forest.<br>
==== Ecstasy ====
* Opus 1 (<span style="color:#FFFF00">'''Partygoer'''</span>): <span style="color:#FFFF00"> A party of the most fashionable and eccentric models. They dance and reveal their true faces to the hypnotic music <br>
* Opus 2 (<span style="color:#FFFF00">'''Overwhelmed'''</span>): <span style="color:#FFFF00">Shattered glass and oil stains glimmer on the dark asphalt. The sound of distant house parties shake the highway.<br>
==== Lament ====
* Opus 1 (<span style="color:#AA00FF">'''Melancholy'''</span>): <span style="color:#AA00FF"> Dolls made from scrap parts sit perfectly preserved in their glass cases.<br>
* Opus 2 (<span style="color:#AA00FF">'''Ghosts'''</span>): <span style="color:#AA00FF">A ghost floats in the corner of the room, reminiscing the life they once had.<br>
==== Anger ====
* Opus 1 (<span style="color:#FF0000">'''Fear'''</span>): <span style="color:#FF0000">Blood pours out of an open wound. It seeps into the earth, mixing with the fossilized remains.<br>
* Opus 2 (<span style="color:#FF0000">'''Revenge'''</span>): <span style="color:#FF0000">An armoured fortress attaches more and more weaponry. It collapses under it's own weight.<br>
==== Logic ====
* Opus 1 (<span style="color:#3333DD">'''Mutation'''</span>): <span style="color:#3333DD">A body warps and twists, it grows whatever parts it needs to survive. Limbs, organs, and bones mutate into place.<br>
* Opus 2 (<span style="color:#3333DD">'''Scientist'''</span>): <span style="color:#3333DD">Within a sterile laboratory sits beakers filled with the parts that make up a human body, they remain functional in their observable state.<br>
Upon finishing the Opus, Death asks Starr if they are satisfied with their performance, in a clear reference to the end of TEE.
Saying "Yes" causes Starr to say:
<blockquote>"It really was beautiful wasn't it?<br> All these components of me working in harmony.<br> I didn't think it was possible.<br> After all this time I'm glad I could finish the Opus. But has it made a difference?"</blockquote>
Saying "No" causes Starr to say:
<blockquote>"It really was a mess wasn't it?<br> So many components of myself firing off at once.<br> But I'm glad I finished the Opus.<br> I accomplished more than I thought possible.<br> Do you think it made a difference?"</blockquote>
Death replies that they are unsure, and encourages Starr to look outside to see if the curse has been broken.
We look in on the dining table once again, before zooming in through the window, causing the credits to roll.
After the credits finish we see the performance playing on TV, a parent is frustrated at the noise, but is interrupted by the idea to start painting again, which seems to enthuse them.
==Trivia==
* Punk and Factory are references to the two possible forms Static can take after [[Chapter 1]], Anxiety's realm, in ''TEE''.
== References ==
<references />
8001eec9ec69f52d5fb5e2f08475dad93ad7f611
File:Guitarneurons.png
6
814
1320
2025-09-13T23:49:50Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
Chapter 1
0
253
1323
1137
2025-09-14T00:59:19Z
CandyKidney
627410
wikitext
text/x-wiki
[[File:Chapter1.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 1 is [[Anxiety|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
=== Plot ===
Just before Chapter 1 starts, [[Static]] and [[Trigger Finger]] run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Upon entering the city, Paradise, and walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where Static gets their resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, (which count towards what form Static will take at the end of the chapter) the pair can then enter the, now clear, Business building and are immediately escorted to the Boss by their Assistant.
The Boss hails Static as a model employee. Boss then asks a leading question and introduces their business venture: Anarchy. They have an idol, symbol and a sledgehammer
Before the interview concludes, the assistant hurries into the room, exclaiming about a giant attacking the neighboring city, Utopia. The two immediately exit, leaving Static to take the sledgehammer, destroy the giant piggy bank, and leave the city into the desert.
Along the way, the duo meets a roadblock and needs to find a different path forward. They enter the Museum of Faces where they are lectured about the realm's history of identity:
<blockquote>
"In our current state we each look remarkably similar to eachother. Yet this was not always the case.
<br>
Before important movement were taken individuals were burdened by a disease called personal image.
<br>
During the pre-conforming period people had terrifying faces just like this.
<br>
During this period people were separated by individual identities which isolated people farther and farther.
<br>
Individuals were ostracized for their unavoidable trais like the shape of their nose or the size of their pupils.
<br>
Beauty standards ran rampant and society did not run how it should.
<br>
A billboard was proposed by the league of super presidents to destroy all identity.
<br>
The landmark bill was quickly passed, destroying all personal image and giving each worker a similar body and a similar face.
<br>
Now your success no longer depends on outside forces, it only depends on the strength of your will and your patriotism to the two great cities of Paradise and Utopia.
<br>
And that concludes today's lecture. I hope you all gained a bit more knowledge about our world."
</blockquote>
== Appearances ==
=== Characters ===
* [[Anxiety]]
* [[Boss]]
* [[Resume]]
* [[Assistant]]
=== Enemies ===
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
=== Items ===
=== Locations ===
* Business
* Employment Agency
* Pig
== Gallery ==
<gallery>
File:$fourmenchart.png|Sprite sheet of various citizens.
File:Citizen.png|Two Citizens mocking Static for not having a resume, and block their way to the office building.
File:Toll collector.png|The toll collector. They require a gold coin to let Static pass.
File:Business NPC.png|A citizen outside of the Boss' building. They are anxious about applying for a position.
</gallery>
== Trivia ==
*The anarchy symbol is featured on the high resolution designs for Static's punk form in <i>[[A Chamber of Stars]]</i>.
*Unlike every other chapter, which offer only one possible form to metamorphose into, this chapter has two: [[Static#The_Punk|The Punk]] and [[Static#The_Businessman|The Businessman]].
==References==
<references />
{{Chapter List}}
23b4b4b2e0d529718fc9ee31391c53e31ac023ee
Minor NPCs
0
739
1324
1042
2025-09-14T00:59:36Z
CandyKidney
627410
wikitext
text/x-wiki
NPCs that the player only sees/speaks to once.
Neurons
71e8631262dc63eae6e23a7a792897fcfb417c72
Trigger Finger/Quotes
0
771
1328
1176
2025-09-14T06:50:22Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
<!-- <span style="color:DodgerBlue; font-family:'Times New Roman'"> -->
==The Endless Empty ==
<div class="mw-collapsible">
<blockquote>
<span style="color:DodgerBlue">"Oh no this is all my fault.
<br>Are you here to consume me? I probably deserve it"</span> (Trigger Finger upon meeting [[Static]].)
</blockquote>
<blockquote>
<span style="color:DodgerBlue">"I can't really explain where we are, it is like a perception of our imagination... by our imagination.
<br>and we are just stray thoughts left in this mess.
<br>But this area is slowly collapsing for I fear the mind is slowly dying, and it is my fault.
<br>Right now there is a bullet resting in our host's brain.
The mind is full of neurons that send electric surges to communicate the mechanics of the body.
<br>I was one of these neurons. responsible for the right index finger. The one that pulled the trigger"</span>
</blockquote>
<blockquote>
<span style="color:DodgerBlue">"The corrupted thoughts outside do seem terrifying, but maybe together we can find some way out of here"</span> (Trigger Finger after joining the party.)
</blockquote>
</div>
== A Chamber of Stars ==
<div class="mw-collapsible mw-collapsed">
<blockquote>
"Why are there so many songs about love?
<br>
You say this like its a bad thing."
</blockquote>
<blockquote>
"I would understand if you never picked up a guitar again.
<br>This life makes it too heavy for most.
<br>Yet, there is something still pushing you to try, right?
<br>The sound you made when you first awkwardly played a chord.
<br> That sound is still ringing out."
</blockquote>
<blockquote>
"One abstract thought connects to another.
<br>It builds intention as it travels through us.
<br>Then we can signal the motion."
</blockquote>
<blockquote>
"Some music compositions try to map out the pitches.
<br>Others plot out as a series of dynamics.
<br>Others sequence out the steps to the dance.
<br>We try to replicate the sound.
<br>We try to capture the moment.
<br>With all of these, we are chasing that specific feeling.
<br>The moment our breath was taken away.
<br>The moment we were swept off our feet.
<br>A moment where you are excited to exist."
</blockquote>
</div>
cde9f0ce03fbce0bb369a6af72b83e65c9b7bc47
Trigger Finger
0
448
1329
1325
2025-09-14T07:25:45Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox|name=Trigger Finger|description=|initial_level=0|image=Trigger_Finger.webp|caption-image=A kind neuron carrying a heavy burden|voice=[[file:SDEtriggervoice.ogg]] [[file:SDEtriggervoice2.ogg]]|class=class}}
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
== Appearance ==
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
== Personality ==
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying, admitting they were the neuron that controlled the index finger, being the one that pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
== Plot ==
===Prologue===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the one responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
=== Chapter 1 ===
Trigger Finger moans about a noise that's giving them a headache upon entry to the realm, staying mostly quiet outside of [[Tranquility Room]] interactions.
Eventually, Trigger Finger notices Static's peculiar person in comparison to the realm inhabitants around them. it The individuals around them having a one-track mind, sharing similar, if not the same, perspective on the world around them. Unchanging. Static, on the contrary, changes the further they travel into the realm. Trigger Finger hypothesising that Static is "fading back into existence" and will have the answer to everything if they continue on.
The two come across an abandoned, yet running, semitruck in the realm's desert. Trigger Finger comments that they should use it to traverse the desert easier.
=== Chapter 2 ===
=== Chapter 3 ===
=== Chapter 4 ===
=== Epilogue ===
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
<References />
|-| A Chamber of Stars=
{{Subpages}}
{{quote|''"The invitations have been sent and the guests have started to arrive<br>They are waiting for you further down to hall<br>Go see them''|— A Neuron}}
While '''Trigger Finger''' themself is completely absent in ''[[A Chamber of Stars]]'', being exclusive to [[Static]], various other neurons are seen all throughout the [[Prologue (ACoS)|Prologue]] and are treated as minor characters with significant importance.
== Appearance ==
The neurons have the same appearance as Trigger Finger did in ''[[The Endless Empty]]'': neurons with bright blue bodies, their axon being that of a worm's and a magenta nucleus. The main difference being that Starr has far more many neurons than just one, being capable of completely filling up all concert seats and then some.
== Personality ==
Being the neurons that make up Starr's head, they all speak just like them. Speaking kindly and thought provoking. Sometimes parroting things said by both Starr and Johnny at the table, including their conversations with [[Death]].
They speak of the thrills of making music: the ideas that goes into it, the methods of making it, and how it connects to the body.
The neurons being kind to Starr and repeating some of the words from past conversations can be taken as Starr talking to themselves, proud of how far they've come and preparing for the opus.
== Plot ==
After the completion of [[Chapter 3-2|Logic's chapter]], Starr picks back up their guitar, and instantly the memories come back, leading into [[Epilogue (ACoS)|Epilogue:Love]]. The neurones are now everywhere, as Starr is preparing to preform their opus, all of them seeming to be the impulses required to make the performance happen.
The five neurones on top of the guitar seem to be the fingers, reinvigorated with muscle memory, meaning that this is technically a cameo from Trigger Finger.
==Trivia==
* "A moment where you are excited to exist" echoes the final lines in each of the responses the emotions in ''TEE'' gave during the last boss fights.
* In ''TEE'', Trigger Finger is the very first character Static actually meets. In ''ACoS'', the neurons are the very last characters they meet.
== References ==
<References />
</tabber>
5ad8c9370f62cb1856766b4f6079536bb5a6b450
Trigger Finger/Gallery
0
815
1330
2025-09-14T07:30:14Z
CandyKidney
627410
Created page with "{{Subpages}} == The Endless Empty == <gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery> == A Chamber of Stars == <div class="mw-collapsible mw-collapsed"> <gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery> </div>"
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== A Chamber of Stars ==
<div class="mw-collapsible mw-collapsed">
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
</div>
1057fcbb03602fd63246f8bf03ea62d651968fd6
1333
1330
2025-09-14T07:35:11Z
CandyKidney
627410
/* A Chamber of Stars */
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== A Chamber of Stars ==
<div class="mw-collapsible mw-collapsed">
<gallery>
guitarneurons.png|The five neurons that control [[Starr|Starr's]] hand.
Twoneurons.JPG|
Smokingneuron.png|Neuron smoking (very unhealthy).
</gallery>
</div>
d974a1f8d1bc7774094e00ea484133ec619efcc2
File:Smokingneuron.png
6
816
1331
2025-09-14T07:33:08Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
File:Twoneurons.JPG
6
817
1332
2025-09-14T07:33:33Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
5fdc0517c60eec1aa02a1fef9763fa88c38be9ad
Logic
0
51
1334
1268
2025-09-14T12:44:47Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
Logic is very cold and calculating, but also clearly caring, as they desperately want to preserve [[Static]] before death reaches the party, even encouraging the party to kill them in order to save themselves.
===Plot===
Logic is not intitally hostile, instead they wait for you in their realm and retireve you in order to create a vessel to cheat death. After they find you, you must fight the skin, heart and mind before they can create the vessel. Upon creating the vessel you are asked to add drops to the vessel, you can add more [[Anxiety]]<sup>P B</sup>, more [[Creation]]<sup>A</sup> or an equal amount <sup>O N</sup>to the vessel.
Once the vessel is created, you venture out to find a sample of death in order to see if the vessel will survive the process
The sample of death is harmful to the vessel, and begins to kill it, when Logic goes in to save it they become corrupted and run away from the party.
Trigger finger learns the touch of life, and goes to fight Logic alone in order to save them. Upon being joined by Static and your other party member, they are able to heal Logic and save them from death temporarily.
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
{{Quote|Do not attempt to contact me|Logic}}
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hovering around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
===Songs===
* (The Skin)
* (The Heart)
* (The Mind)
==Trivia==
* All 3 of Logics songs are references to bosses from their realm in the Endless Empty
* Additionally (The Skin) could be a reference to the finale of TEE where you have to remove layers of your skin to be judged, almost working in reverse for TEE
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
0f8a0d79bc55ddd1166724aedb618e064ddf88b4
1342
1334
2025-09-14T20:25:42Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|////>d/e/s/t/roy---m////e|Logic}}
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=20|image=Logicideab.png|caption-image=....>>>> Status: All systems functional...|voice=[[File:Logictalk.ogg]]}}
==Profile==
===Appearance===
Logic's head is a black static covered screen, which displays a 0 (zero) to represent their eye. Their body is a light blue diagram of a set of lungs, with small lines suggesting notes on a graph, two arm-like tendrils extend from below comprised of blue static and ending in robot claws.
===Personality===
Logic is very cold and calculating, but also clearly caring, as they desperately want to preserve [[Static]] before death reaches the party, even encouraging the party to kill them in order to save themselves.
===Plot===
Logic is not intitally hostile, instead they wait for you in their realm and retireve you in order to create a vessel to cheat death. After they find you, you must fight the skin, heart and mind before they can create the vessel. Upon creating the vessel you are asked to add drops to the vessel, you can add more [[Anxiety]]<sup>P B</sup>, more [[Creation]]<sup>A</sup> or an equal amount <sup>O N</sup>to the vessel.
Once the vessel is created, you venture out to find a sample of death in order to see if the vessel will survive the process
The sample of death is harmful to the vessel, and begins to kill it, when Logic goes in to save it they become corrupted and run away from the party.
Trigger finger learns the touch of life, and goes to fight Logic alone in order to save them. Upon being joined by Static and your other party member, they are able to heal Logic and save them from death temporarily.
==Trivia==
TBA
==Gallery==
<gallery>
File:Logic.png|Walk sprites.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, Creation, Logic, and The Artist.
File:Logic1.png|Boss face 1
File:Logic-1.png|Boss face -1
File:Logic2.png|Boss face 2
File:Logic3.14.png|Boss face π (3.14)
File:Logic8.png|Boss face 8
File:Logic9.png|Boss face 9
File:Logici.png|Logic √1 or square root of -1
</gallery>
==References==
|-|A Chamber of Stars=
{{Quote|Do not attempt to contact me|Logic}}
Logic is an Emotion possibly representing the mind's basic function, processing, and general thought.
Their motifs consist of aquatic life, anatomical diagrams, water, computers, and science. Blue is the color that most represents them and, by extension, life.
{{Character Infobox|name=Logic|description=|class=Emotion: Logic|initial_level=|image=[[File:ACOSLogic.png|]]File:ACoS-Logic-Placeholder.png 400px|}}
==Profile==
===Appearance===
Logic is a floating black and blue robot-like being. Their head is one large black monitor, with four smaller blue and white screens hovering around it; two screens white; two screens blue. Each screen has a 0 (zero) in the center, acting as their eyes. Their body is comprised of a blue diagram of the lungs (which can resemble a lab coat at a glance) with four black trigger-grip claw arms extending from the sides and base.
===Personality===
Logic is clearly very stubborn, self-sufficient and closed off. We see throughout the chapter, the different emotions expressing intrigue at entering logics realm, as they never usually do, and some regret for the amount of work Logic puts in, in spite of them not asking for the help to begin with. Logic believes it is their duty to solely keep the body alive, resenting when [[Creation]] removes them from this process despite knowing it is futile.
===Plot===
Logic first appears as a pre-recorded message, trying to rally the other emotions in order to save Starr's life after the events of [[Chapter 3-1]], they are delegated into groups and from there Logic is not seen unless you return to the [[Chamber]] where they can interact with the emotions currently working on finding the critical link.
They are seen again in the final leg of the chapter, when [[Creation]] comes to and them and pull them away from keeping the body alive, instead encouraging them to face the inevitable death and enjoy their last moments. After exploring their realm for a while and seeing the art they had kept locked away, the pair end up at a stage where <i>[[(The Mind)]]</i> begins to play.
===Songs===
* (The Skin)
* (The Heart)
* (The Mind)
===Realm===
Logics realm consists of 3 distinct areas:
#A deep sea lab below a empty beach, the lab is filled with various experiments that get more disturbing and broken as you descend. The area is themed around the deep and unobserved parts of the ocean.
#A hospital filled with strange and unethical procedures.
#A collection of abstract and mathematical artworks.
==Trivia==
* All 3 of Logics songs are references to bosses from their realm in the Endless Empty
* Additionally (The Skin) could be a reference to the finale of TEE where you have to remove layers of your skin to be judged. This is a reversal of the concept as Starr is coming back to life rather than giving in to death.
==Gallery==
==References==
</tabber>
[[Category:Emotion]]
2ae5774437430decb379fb16bf7235fad44aef06
Starr
0
456
1335
1321
2025-09-14T16:45:32Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[Emotions]] and is only acknowledged by Static themselves. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
In many of statics memories, Starr is depicted as being very flat and one note, not being particuarly fleshed out, potentially because of the discrepancy between Statics idea and the reality of their relationship
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you.<br> It's withered and aged.<br> Life has not been easy.<br> And you expect this trend will continue.<br> Curiously the face wears a smile<br>. A warm, loving smile.<br> You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity">{{quote|"Have you noticed your appearance changing?<br> This is way above my expertise but let me explain.<br> I know you are the manifestation of identity.<br> In other words the way you see yourself.<br> The emotion that is upfront causes that to change.<br> Sorry for my realm causing such a disturbing visage."|Anxiety}}</ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, bar their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality we can gather Starr is quite self conscious, passionate and humble but has a lot of integrity in spite of it all.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to in order to keep a pretty façade. [[Death]] flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. The allusion is that Starr is either already dead and unable to pass on without completing their [[Endings#A Chamber of Stars|Opus]] or old and unable to heal from their stressful life. Regardless of which, Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|fast thrills]] and [[Chapter 2-2|quiet moments]] of their career, the [[Chapter 3-1|pain caused by those who were supposed to care for them]], and the [[Chapter 3-2|jounrey to rebuild themselves]] once past their prime.
(backup) Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|highs]] and [[Chapter 2-2|lows]] of their career, the [[Chapter 3-1|longing of something they once had]], and the [[Chapter 3-2|pieces they were left with]] once past their prime.]] (backup)
Starr acknowledges the way they felt during those times. They're aware of their [[Emotions]] and the few ways they were allowed to feel during those times. Starr wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. Because Starr is merely remembering the past, they take the form of the emotions they felt at the time, and they are able to change quite freely. Statics forms however, remain constant as they remember more about their life, implying they were much more manic in the way they felt.
* Starrs first and potentially second design in Creations realm seems to be a reference to Creations second phase in TEE.
== Gallery ==
<gallery>
File:Anxietystarr1.png | Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Anxietystarr.png | When talking to an [[NPC]].
</gallery>
<gallery>
File:Creationstarr1.png | First form asset for Creation's realm. They are missing their caterpillar body.
File:Creationstarr2.png | Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png | Third form asset for Creation's realm. They are missing their butterfly wings.
</gallery>
<gallery>
File:Ecstasystarr.png | One of the forms for Ecstasy's realm.
</gallery>
<gallery>
File:La6.png | Initial form for Lament's realm, seen on the Title screen.
File:LamentStarr 1.png | Deconstructed initial form assets.
File:LamentStarr 2.png | Deconstructed form after being repaired by [[Lament]] assets.
File:LamentStarrbroken2.png | Starr after falling from a shelf assets.
</gallery>
==References==
<references />
</tabber>
ab97e91587c0a36d7ad31b494b45246f5644b0d3
1367
1335
2025-09-15T19:46:02Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|''"When she walks in... I instantly know she is more than just a pretty face. Before me was a star."''|speaker=—[[Static]]|}}
'''Starr''' is a supporting character in ''[[The Endless Empty]]'' and the main protagonist in ''[[A Chamber of Stars]]''.{{Character_Infobox|name=Starr|image=Static7076.png}}
Starr makes an appearance in every one of [[Static|Static's]] visions and throughout integral parts of their mindscape. Starr, being a supporting character only seen briefly in the game, doesn't have much, if any, influence on Trigger Finger or the [[emotions]] and is mostly only acknowledged by Static themselves, along with various points in each realm. Frequently they are associated with the scent of lilacs.
== Appearance ==
At the core of Starr's design, they're depicted with a feminine figure and two overlapping stars, one a dark magenta and the other a vibrant cyan, for a head. Their design varies throughout the game, but the two core aspects of their design stays the same.
== Personality ==
In many of static's memories, Starr is depicted as being smitten.
very flat and one note, not being particuarly fleshed out, potentially because of the discrepancy between Statics idea and the reality of their relationship
== Plot ==
Starr is the main driving force for Static's actions. As Static progresses through their mind, they have more and more visions of their memories and their time with Starr. Static considers their relationship as close.
== Trivia ==
*Several of the memories that Static sees are present in ''A Chamber of Stars'', albeit from Starr's perspective and under a completely different light.
== References ==
<references />
<!--
ACoS
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Quote|Your face looks back at you.<br> It's withered and aged.<br> Life has not been easy.<br> And you expect this trend will continue.<br> Curiously the face wears a smile<br>. A warm, loving smile.<br> You made it this far.}}
{{Character_Infobox|name=Starr|image= File:An10.png|}}
In ''[[A Chamber of Stars]]'', Starr takes the lead as the protagonist. They have the same journey as Static, going through their own head and remembering and even reliving their past experiences of life before, during, and after their fame, in order to create the Opus.
== Appearance ==
Starr, now promoted to protagonist, is given a large variety of forms and outfits. Their core aspect being either a lone five-pointed star or a full-bodied person with said star for a head remains present.
During the open world portions of the game Starr takes on a multitude of forms only, similar to the ability that Static had. However, unlike Static, Starr naturally changes into these forms throughout the chapters and in [[The Chamber]], when a certain emotion is at the forefront of of their mind<ref name="Identity"><small>"Have you noticed your appearance changing? This is way above my expertise but let me explain. I know you are the manifestation of identity. In other words the way you see yourself. The emotion that is upfront causes that to change. Sorry for my realm causing such a disturbing visage." —Anxiety<small></ref>.
<div class="toccolours mw-collapsible">
<h3 style="color:#FF33BB">The Chamber</h3><div class="mw-collapsible-content">
A pink star with sharp edges, with a cyan star which moves in and out from under the pink one. It moves by tilting, and gains a small floating pink star for each chapter completed
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#00DD00">Anxiety</h3>
<div class="mw-collapsible-content">
A grey star with rounded edges, it has a green outline and gains photorealistic eyes or mouths depending on what they interact with.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF6600">Creation</h3>
<div class="mw-collapsible-content">
A star shaped leaf in orange, yellow then red. It resembles an autumn leave and is much less evenly spread than the others.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FFFF00">Ecstasy</h3>
<div class="mw-collapsible-content">
A sharp yellow star with black stripes, it moves by having legs protrude from 5 gaps, and they rotate along like a wheel.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#AA00FF">Lament</h3>
<div class="mw-collapsible-content">
A white ceramic star containing a set of gears in the centre, it moves by rotating every couple seconds. As the chapter progresses, cracks and metal supports can be seen from each time Starr breaks.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF0000">Anger</h3>
<div class="mw-collapsible-content">
A black rounded star sits atop thin, spindly legs which alternate between red and black. The star has eyes and mouth which rotate as the player looks left or right.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#FF9999">[[The Holy Weapon]]</h3>
<div class="mw-collapsible-content">
[[File:HolyWeaponTrailer.jpg|70px|right|frameless]]
A bright white rounded star with a red outline, it has five bright red wings and eminates an aura of light. While not directly playable, it shows up during Chapter 3-1, while Starr is being pried by [[The Specialist]], attacking both Starr and [[Anger#A_Chamber_of_Stars-0|Anger]] with blinding beams of light.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<h3 style="color:#3333DD">Logic</h3>
<div class="mw-collapsible-content">
A collection of 1's (ones), in the shape of a star, surrounded by 0's (zeros).
</div>
</div>
== Personality ==
Starr is a relatively silent protagonist, bar their interactions with [[Johnny]] and [[Death]], which makes it hard to gleam their personality we can gather Starr is quite self conscious, passionate and humble but has a lot of integrity in spite of it all.
== Plot ==
The story starts out with Starr, an incredibly famous musician, who redefined their genre and is beloved world wide. They're being interviewed by a show host, giving their input on how they make their music and why. But something is amiss. After each question, Starr is incapable of speaking their mind. Only capable of saying what they were told to in order to keep a pretty façade. Death flashes after every answer.
Starr wake up in their chamber. It was only a memory of long since passed in the midst of their music career. The room they're in is dark with only a bed, a vanity, and their dusty guitar.
Outside their room is a long white hallway with magenta and cyan accents. A place similar to where Static was in ''The Endless Empty'' in both the beginning and end of their game. Starr is in their own head, old and unable to heal from their stressful life without recounting and completing their [[Endings#A Chamber of Stars|magnum opus]]. Their final piece without pressure from the music industry or the public eye. Death getting closer and they are running out of time.
Starr recounts their life, their [[Chapter 1-1|desire to be someone]], their [[Johnny|inspiration]] and [[Chapter 1-2|spark in creativity]], the [[Chapter 2-1|flashy thrills from fame]], the [[Chapter 2-2|quiet moments near the end of their career]], the [[Chapter 3-1|pain caused by those who promised they cared and longing of the era they know and love]], and, finally, the [[Chapter 3-2|journey to heal and settle down]] now free from industrial demand.
Starr acknowledges the way they felt during those times. They're aware of their [[emotions]] and wonders how they're doing.
They receive an invite from [[Anxiety#A Chamber of Stars]] for something special and make their way down the hall to the boxed doll, entering [[Chapter 1-1]], Anxiety's realm.
== Trivia ==
*Starr's form changing based on the chapter, emotions, and point in their life paints a discrepancy between them and Static. Because Starr is merely remembering the past, they take the form of the emotions they felt at the time, bound by memory.
**Static's forms however, can change or remain constant as they remember more about their life, implying they were much more manic in the way they felt.
* Starr's form in their [[Creation#A Chamber_of_Stars-0|Creation's]] realm mirrors the forms Static's [[Creation#The_Endless_Empty-0|Creation]] takes during their boss fight.
==References==
<references />
</tabber>
890144cd524f12f061233cbc33bd5df191681cb5
Static
0
308
1336
1327
2025-09-14T16:55:30Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text="These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=The_nothing_blur.png|caption-image=The last fragments of identity within a dying mind}}
==Appearance==
Starting out, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head.
Their starting form is called The Nothing, but throughout the game, Static can go through four metamorphoses after various points. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge). Each form gives Static a slightly altered move set.
==Personality==
During the start, Static is confused, disjointed, and nonaggressive.
==Plot==
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. This leads to the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories that they feel all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the area is slowly collapsing because "the mind is slowly dying" and it's their fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions. The Businessman is one of the two possible forms Static can take exclusively from Chapter 1. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
====Appearance====
Static now sports a human-shaped figure with a blank, mosaic, white face; membranous wings insect wings; and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways. This form is the second form Static can take exclusively out of Chapter 1. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Appearance ====
The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box. Static has a possibility to take this form only after Chapter 2. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance. Static can take this form after Chapter 3, and beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world. The Violence is the last possible form Static can take from Chapter 4. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
* Static and a bit of their story has some similarities to the main character and story to the [https://youtu.be/atq2mjk_8Wk| Dream III] music video, a video by Erik.
** The main character being a scribbled grey humanoid figure with white eyes, later turning into a black humanoid figure and a head with negative space.
**The theme possibly being about an unobtainable love interest and living in a dream.
** At the halfway point of the video, a brain diagram shows up with a large hole in the center of it. A vague comparison to Static's suicide method.
* The Nothing bares some resemblance to the character in the TV from the [https://youtu.be/KMNDmtqM2EY| ''Television Programs''] music video, another video by Erik.
* Both of the main characters from these two music videos remain in a barren or completely empty room, the centerpiece being an old television. Static's room in the Prolouge is just this: An empty room with only a TV present.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|||text="In fact, I believe it changed me entirely." |speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|image=.png|caption-image=Updated designs seen in Spectacular machines}}
==Appearance==
Static retains their posthumous appearance from ''TEE'', The Nothing. The Artist, The Businessman, The Punk, and The Observer also make an appearance, keeping their same designs with the exception of the smaller details on The Punk being added with the higher quality graphics; the eyes now appearing with small pupils and the buttons now having the anarchy symbol included.
==Personality==
While portrayed as a hero for most of ''TEE'' (up until the [[endings]]), ACoS recontextualizes Static to show them being violent and obsessive. Things which are also supported in ''TEE''
Each ending shows him mistreating Starr, either through obsession, stalking or threats. [[Static]] treated Starr as deity, but it is clear they barely knew of him until he began to stalk, and potentially assault them.
==Plot==
Static is completely absent up until [[Chapter 2-1|Ecstasy's chapter]] where they make a huge influence on the realm and Starr's memory.
Before Static makes a physical appearance, Starr, going through [[The Dollhouse]] website, comes across multiple pieces of writing that were seemingly directed towards them or was generally just about them, whether fictional or not. Each of these pieces have some kind of special ASCII art signature that resembles one of Static's forms.
Up until the <i>[[Spectacular Machines/The Amalgamation]]</i> drive, Static has only been present through text and symbolism. During this performance Static is seen in the back seat in their Nothing form. They compliment Starr's music, saying that it's changed them "completely" as The Nothing is replaced by four of Static's forms, The Artist, The Businessman, The Punk, and The Observer, simultaneously peering from behind. Starr's, already dangerous driving, becoming deadly, now driving against the flow of traffic. A last look in the back seat again shows only waving rows of black, sword-pierced bodies. Possibly Static's formerly missing form, The Violence.
Any physical evidence of Static ceases outside of the performances <i>[[Manifestation/All Mine]]</i> and ''[[The Angelic Suite]]'' where they're [[Endings#The_Violence|quoted]] and, if the leech-like creatures ''are'' The Violence, creep from the outside to the inside of Starr's house in the former performance and in the audience in the latter performance.
== Trivia ==
* During the ''[[Nightlife]]'' performance, near the end where Starr and [[Sun Head Paparazzi]] dissappear behind the building, static (white noise) gradually materializes over the scene until suddenly disappearing upon the building passing. No Starr or Sun Head Paparazzi in sight.
** This could be an indication that Static, the character, planned the altercation that followed. However, there is no confirmation of this being the intention.
== References==
<References />
</tabber>
0c1841a2f32994ae70af55380b9f59988815c756
Johnny
0
337
1337
1287
2025-09-14T17:15:41Z
TheRatSwarm
627298
wikitext
text/x-wiki
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Profile ==
=== Appearance ===
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head.
His head is a cyan heart with a teal accent, half of the hear however seems to be sliced open, revealing many eyes connected by pink and magenta strips in a hexagonal pattern.
However, following the car crash, Johnny is changed by the specialist and is now much different. The heart is almost entirely red, and each eye drips blood into the one below it in a sperratic pattern.
He has a similar fashion sense to Starr, as well. He is seen wearing various outfits throughout the game. Most commonly, he's in a white suit with a jabot and several wings coming out of the interior.
=== Personality ===
Initially Johnny is seen as an mentor to Starr, someone they can rely on to talk about their fears doubts and worries. They would respond in kind and offer advice or deep introspective questions.
After the specialist however, Johnny becomes closed off and selfish, he talks about the industry with a lack of passion, treating it in ways he spoke against previously.
=== Plot ===
The first time we see Johnny is during Lilacs, where we see him preform with the Arch-angels. Starr is seeing him for the first time and is inspired, they choose the anxiety star off of the wall and begin to play. As their confidence grows they remove the anxiety star and don the chamber star, showing how Johnny shaped their identity. After the song ends we see Johnny's heart decrepit on the wall, showing how long it's been.
Returning to the chamber you can also call Johnny, having a long conversation about the value of music.
The next time we see Johnny, Starr and him sit for dinner. Johnny is far past his prime, calling himself an "aging old relic" and is surprised Starr still cared to reach out. Starr begs for advice on how to survive the fame, scared they'll lose their mind.
During Ecstasys chapter, we see Johnny dead. His car crashed and Starr being distraught.
We once again see Johnny in Angers chapter, where he is alive and well, yet changed by the specialist, claiming to have faked the accident to pursue success. When asked questions he brushes Starr of and praises the Angels, before leaving.
Our final view of Johnny is before the Opus, where him and Starr sit down for dinner again, and Johnny speaks normally. He is then, however, replaced by Starr themself, who continues to speak as if nothing had happened, showing their growth and independence.
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== Gallery ==
375baa9463bd70c7c7b4080f9f97ec957b470fe4
1349
1337
2025-09-15T00:09:34Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
{{Quote}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Appearance ==
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head, his being a heart. His head is half teal with a cyan gradient, and half magenta. The magenta portion being tight lines in a hexagonal pattern over white. Many eyes are in the magenta portion of his face, an eye in the center of every hexagon.
He's typically seen wearing a completely white suit with a jabot and several wings coming out of the interior. His entire outfit has tinges of magenta and cyan.
During [[Chapter 2-1]] Johnny, while still physically the same, turns grayscale, matching the realm's palette. His eyes and lit cigarette being the only touch of bright yellow to his design.
Following the fatal car crash, Johnny's colors are changed again. Now resurrcted by [[The Specialist]], Johnny is given a menacing palette. The heart now black and the magenta lines turned red. Several of his eyes drip black blood to tge adjacent eye below it. His suit is black as well, the wings protruding now a blood-tipped gray.
== Personality ==
Initially Johnny is seen as an mentor to Starr, someone they can rely on to talk about their fears, doubts, and worries. They would respond in kind and offer advice or deep introspective questions.
After his resurrection, Johnny becomes closed off and selfish. He speaks about the music industry with the intent to persuade Starr <!-- for? -->
== Plot ==
The first time we see Johnny is during Lilacs, where we see him preform with the Arch-angels. Starr is seeing him for the first time and is inspired, they choose the anxiety star off of the wall and begin to play. As their confidence grows they remove the anxiety star and don the chamber star, showing how Johnny shaped their identity. After the song ends we see Johnny's heart decrepit on the wall, showing how long it's been.
Returning to the chamber you can also call Johnny, having a long conversation about the value of music.
The next time we see Johnny, Starr and him sit for dinner. Johnny is far past his prime, calling himself an "aging old relic" and is surprised Starr still cared to reach out. Starr begs for advice on how to survive the fame, scared they'll lose their mind
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== References ==
1d6b49cb59b80f14a0ec5e01587fc77a18cecd79
1350
1349
2025-09-15T00:10:38Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
{{Quote}}
{{Character_Infobox|name=Johnny|description=|image=imagefile|caption-image=image caption}}
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Appearance ==
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head, his being a heart. His head is half teal with a cyan gradient, and half magenta. The magenta portion being tight lines in a hexagonal pattern over white. Many eyes are in the magenta portion of his face, an eye in the center of every hexagon.
He's typically seen wearing a completely white suit with a jabot and several wings coming out of the interior. His entire outfit has tinges of magenta and cyan.
During [[Chapter 2-1]] Johnny, while still physically the same, turns grayscale, matching the realm's palette. His eyes and lit cigarette being the only touch of bright yellow to his design.
Following the fatal car crash, Johnny's colors are changed again. Now resurrcted by [[The Specialist]], Johnny is given a menacing palette. The heart now black and the magenta lines turned red. Several of his eyes drip black blood to tge adjacent eye below it. His suit is black as well, the wings protruding now a blood-tipped gray.
== Personality ==
Initially Johnny is seen as an mentor to Starr, someone they can rely on to talk about their fears, doubts, and worries. They would respond in kind and offer advice or deep introspective questions.
After his resurrection, Johnny becomes closed off and selfish. He speaks about the music industry with the intent to persuade Starr <!-- for? -->
== Plot ==
The first time we see Johnny is during Lilacs, where we see him preform with the Arch-angels. Starr is seeing him for the first time and is inspired, they choose the anxiety star off of the wall and begin to play. As their confidence grows they remove the anxiety star and don the chamber star, showing how Johnny shaped their identity. After the song ends we see Johnny's heart decrepit on the wall, showing how long it's been.
Returning to the chamber you can also call Johnny, having a long conversation about the value of music.
The next time we see Johnny, Starr and him sit for dinner. Johnny is far past his prime, calling himself an "aging old relic" and is surprised Starr still cared to reach out. Starr begs for advice on how to survive the fame, scared they'll lose their mind
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== References ==
f5b8df5c5491c465861de22cf966849262d93405
Anxiety
0
354
1338
1286
2025-09-14T17:21:00Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that possibly represents [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
=== Game Data ===
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|''"When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character.<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly."''|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
==Profile==
=== Appearance ===
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
=== Personality ===
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
=== Plot ===
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.<ref name="Rebuild"><small>"I've tried to rebuild Utopia so many times. Yet we keep ending up in the same mess." —Anxiety</small></ref>
===Realm===
Anxiety's realm consists of two twin cities, Utopia and Paradise, and a vast desert between them.
The cities are expansive masses of flat grey buildings accented by green, each one seen if filled with office spaces or surreal housing.
===Song===
*Tutorial
*Lilacs - Depicts the start of Starrs love for music, and them forging their identity from listening to [[Johnny]]
*Contestant - Starr plays for the Jingle Jam and finishes what they began to play earlier on, there is heavy imagery of the dolls and corporate machinery, thematically tying off the chapter
== Trivia ==
* Unlike the other emotions, Anxiety had no obvious changes from TEE to ACOS, despite having an entirely new model made for the game.<ref name="Model"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord[https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
161755366e081e64620634fd9ff7344db39f6628
1348
1338
2025-09-15T00:09:15Z
CandyKidney
627410
Songs and Realm info moved to Chapter 1-1 page.
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|I guess time has finally caught up with me.
Death has finally found me. My entire existence I have worried about this moment and now...
I do not know what to do.|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|initial_level=9|image=Anxietychar3.png|caption-image=Constantly worrying about trips to the dentist|voice=[[file:Anxiety_voice.ogg]]|class=Emotion: Anxiety}}
'''Anxiety''' is an [[Emotions|Emotion]] in [[The Endless Empty]] that appears in [[Chapter 1]]. They and their realm possibly represent [[Static|Static's]] worry of where they stand on the social hierarchy, their placement in the world, and whether or not they'll ever make a face for themselves.
Their motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety is a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside their mouth. Two long tendrils sprout from both the top and bottom of their body, the two bottom tendrils being much longer. They're occasionally seen with a bright green drop shadow.
== Personality ==
Anxiety initially appears to be a threat, they give a haunting monologue about the futility of society, before they attack the party.
After their defeat, their tone shifts, showing vulnerability and fear similar to Trigger Finger's own introduction, allowing the player to see that they are actually not imposing in the slightest, instead being scared and fearful of almost everything around them.
== Plot ==
Anxiety isn’t present at the start of their chapter, appearing only near the back end when Static and Trigger Finger take the chariot to Utopia. Their first appearance is as the Anxiety Monster, the giant humanoid figure looming over the city (in which [[Boss]] tries to get the attention of for profit).
They're harrowed over the city. Their face shifting from their natural dark silhouette to various different faces. They tell a story:
<div class="toccolours mw-collapsible mw-collapsed">
STORY QUOTES
<div class="mw-collapsible-content">
<blockquote>
A man. A woman. A lovely family...
<br>"10 years! it has been 10 years of hardwork and today is the day! I will demand a promotion from my boss and I will get you the house you always dreamed of, the one with a view of the ocean"
<br>The woman smiles. The man prepares his favorite suit and tie. Trims his face and practices a smile.
<br>Something is wrong. there is a crack in his smile
</blockquote>
<blockquote>
The scene continues, the man confronts his boss for the promotion
<br>Yet the man does not smile, afraid that the Boss will see his flaws.
<br>The boss speaks
<br>"My boy, you don't really want this promotion do you? A face like yours doesn't belong up here in the higher offices."
<br>The man doesn't understand the words, but has no choice but to accept them.
</blockquote>
<blockquote>
The scene moves forward.
The man curses his smile, every day it stares at him. Taunts him.
He loses his job, his house, his wife.
<br>And in a fit of a frenzy he grabs a pair of pliers and removes every tooth of the cursed smile.
</blockquote>
</div></div>
The story about a man practicing and failing to smile when confronting his boss for a promotion. Scared of his boss seeing his flaws, he doesn't express his desire or willingness for the promotion and is denied. Returning home he blames himself, falling down a pit of despair from his own failure and losing his job, his house, and his wife. He loses everything and, in a frenzy, he pulls out every tooth from his smile with a pair of pliers.
Through each of the narrative structures, the Anxiety Monster's face continues to distort until it eventually resembles Anxiety's typical appearance with gnashing teeth.
Static makes their way up the closes building and see the Boss now face-to-face and offering up a deal. Anxiety lamenting about their creations still torturing them and that they need to "start again."
The Boss, ignoring Anxiety's suffering, continues their job opportunity and speaking of employee benefits, successfully grabbing Anxiety's attention upon the word "dental."
Anxiety, now in their smaller and familiar form, grieves over their thousands of attempts and failures of a perfect form of government. One where no one is sad or abusing their power.
Finally taking notice of their realm's intruders, Static and Trigger Finger, they assume the two are [[Death]] finally coming to take them. The duo is forced into a [[Anxiety (Boss)|battle against Anxiety]].
After the fight, Anxiety laments, wishing they had more time to worry and plan the perfect day. They accept their fate until Trigger Finger assures them that they and Static aren't Death and need their help. Anxiety, shocked, admits that no one has ever asked for their help before and that they'll only get in their way.
Regardless, Anxiety shows the two the exit to their realm, a sewer tunnel, and admit they try to avoid it. Trigger Finger asks if they'd like to come with them, and Anxiety, while hesitant, comes along joining the party.
== Game Data ==
{| wikitable
|
|}
== Trivia ==
* TBA
==References==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{subpages}}
{{Quote|''"When you record music...<br>I like when notes are a little off tune, a little off beat<br>It gives them a bit more character.<br>But, I'm so nervous people will think we're playing wrong. <br>I would advise tuning the instruments constantly."''|speaker=—Anxiety}}
{{Character_Infobox|name=Anxiety|description=|image=ACOSAnxiety.png|caption-image=image caption|voice=[[file:Anxiety_voice.ogg]]}}
'''Anxiety''' is an [[Emotions|Emotion]] appearing in [[Chapter 1-1]], possibly representing Starr's worry of where they stand on the social hierarchy and their placement in the world. The doll factory found in their realm possibly alludes to Starr's worry about being a carbon copy of other musicians in their decade, never to make a unique face of their own.
Anxiety's motifs consist of faces and their features (eyes, mouths), corporate symbolism, cities, factories and machinery, and hazard symbol men. Green is the color that represents them.
== Appearance ==
Anxiety has the same design as they did in ''The Endless Empty'': a black amorphous blob-like creature. Their main body is two merging human profile silhouettes facing outwards, the left one upside-down. They have two beady green eyes beside a large mouth, only the teeth being visible, in the center of their body. Four sets of realistic green and white eyes rest vertical of each other inside it. Two long tendrils sprout from both the top and bottom of their body. They're occasionally seen with a bright green drop shadow.
Unlike the other emotions, Anxiety has had no massive changes in design from ''TEE'' to ''ACoS'', despite having an entirely new model. The only real difference being the four sets of eyes in their mouth.
== Personality ==
Anxiety, while less pessimistic than their counterpart, is just as anxious and vulnerable; letting themselves be used and abused by their own realm inhabitants. Opting to avoid conflict altogether by skirting around individuals, such as Boss, rather than fighting.<br>
They seem to care deeply about Starr and the other Emotions, as shown by their efforts to set up the [[Jingle Competition]] for Starr and their concerns for Anger in spite of how much they seem to scare them.
== Plot ==
Before even entering [[Chapter 1-1]], Starr receives an invitation from Anxiety, inviting them to their realm's Jingle Contest.
Throughout the chapter, Anxiety appears in multiple advertisements promoting various products, which is later learned that they were forced to do by [[Boss|the Boss]].
After Starr is kicked out of the contest, they find Anxiety locked away behind bars where they apologise for the catastrophe that was the Jingle Contest. They explain the way they were used by the Boss, [[Chatter and Shout]] in order to sell products and how they're ready to escape the both of them.
The two sneak out into The Desert. Anxiety helps Starr traverse through it and into The Caves where they both find posters and billboards of past concerts
After the Boss forces Starr to finish their performance, Anxiety laments at how little control they have over their realm, and resigns themselves to rebuilding Utopia and Paradise once again, which they imply has had to happen many times before.<ref name="Rebuild"><small>"I've tried to rebuild Utopia so many times. Yet we keep ending up in the same mess." —Anxiety</small></ref>
== Trivia ==
* Unlike the other emotions, Anxiety has no obvious changes from ''TEE'' to ''ACoS'', despite having an entirely new model made for them.<ref name="Model"><small>"I went through a few versions. The only big details is the eyes in the mouth are different" ... "The ACoS anxiety is made from scratch, it isn’t the same model from tee" —Erik on Discord[https://discord.com/channels/621829710489321502/1392454137039421551/1403587481852575744]</small></ref>
** Starr's Anxiety having the same appearance to [[Static|Static's]] [[Anxiety#The_Endless_Empty-0|Anxiety]] alludes to both Static and Starr having the same worry: their place in society and if they'll truly ever make a face for themselves in the world.
==References==
<References />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 1]]
[[Category:Chapter 1-1]]
248725b76bc4c730ed49e814175f2d070f6a8347
Creation
0
358
1339
1326
2025-09-14T20:09:14Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{subpages}}
{{Quote|"I am the only valuable asset in this dying mind."|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|initial_level=15|image=Creationidea.png|caption-image=Loves daydreams and parties that go on all night.|voice=[[file:Creation voice.ogg]]|class=Emotion: Creativity}}
'''Creation''' is the [[Emotions|emotion]] representing the right side of the brain; Static's artistic creativity.
Their motifs consist of flowers, butterflies, various colors, music, and paintings. Orange and yellow are the colors that represent them.
== Appearance ==
Creation a levitating skeleton wearing a long flowing red and/or purple robe with multiple layers or folds throughout. Multiple cyan hands (three right hands, one left hand) peak out from under those layers/folds in multiple areas. There's a colorwheel halo around their skull with their skull being the inverted colors of the wheel. Their skull itself has hollow sockets and either a third eye or a large hole in the center of their forehead.
== Personality ==
First thing upon entry to their realm, [[Butterfly Guard|Butterfly Guards]] are seen advising citizens of the new taxing on colors. This paints Creation as unreasonable, requiring their people to pay a tax on specific colors with threats of strict punishment if the tax is not met, including execution.
They seem to have a boisterous god complex, considering themselves to be the most important part of the brain. Religious vocabulary is laced within some of their dialogue.
They're frequently dismissive to the party.
In the final act of the chapter, Creation, in an act of desperation as death creeps across their realm, attacks the party. They reassure that it's nothing personal and hope that their sacrifices will grant them more time.
== Plot ==
Before even meeting Creation, they give off a sense of grandeur, living in the most beautiful and wealthy part of the realm. They also seem to have some sort of omnipotent ability outside of the natural abilities the other emotions have as they knew Static and Trigger Finger were traversing through the realms, death closely following behind.
The first interaction with Creation is brief. They knew the party was coming and immediately dismiss them, requesting them to leave them alone.
== Game Data ==
{| class="wikitable"
|+Shades/Hues
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Daze
|Psychedelic attack, can stun enemies.
|25
|100%
|
* 50 + User's SpAtk. × 1.5
* 50% to paralyze target.
|-
|1
|Nectar
|Drain health from a target.
|15
|100%
|
* User's SpAtk. × 1.5
* Lowers target's Def for five turns.
* Heals user a certain amount.
|-
|1
|Swarm
|A swarm of butterflies attacks all enemies.
|50
|100%
|
*User's SpAtk. × 1.5
*Attack all enemies.
|}
== Trivia ==
* Creation is the only Emotion whose text changes colors.
* Despite Creation calling Logic their "brother," the two weren't intended to be siblings and instead it was supposed to be a snarky remark.<ref name="Brother"><small>"The line between Logic and Creation was a mistake on my part, I probably should of used a gender neutral term (though I did want to imply that Creation and Logic were close but had a rivalry. Creation saw logic as stubborn and uncompromising. So my only is excuse is the line is said with some sass)" —Erik on Discord[https://discord.com/channels/621829710489321502/621829821877714965/1112925231259074620]</small></ref>
== References ==
<references />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|That isn't your line, we will have to practice the script.|speaker=—Creation}}
{{Character_Infobox|name=Creation|description=|image=ACOSCreation.png|caption-image=Image Caption|voice=[[file:Creation voice.ogg]]}}
'''Creation''' is the [[Emotions|Emotion]] representing Starr's creativity and perfectionism
Their motifs consist of flowers, butterflies, various colors, art, and royalty. Orange is the color that represents them and, by extension, perfectionism.
=== Appearance ===
Creations head is a skull with 2 empty eyesockets intersected by a line and no jaw. The skull is coloured with a rotating colorwheel, which moves inside of said skull. The head is encased in another colorwheel which is the inverse of the first. A line cuts through the eyes and across the entire head.
Initially they don an indigo robe hemmed with what looks like butterfly wing patterns. They have one blue and one brown long sleeve, the brown sleeve exposing a bright blue hand holding a large leaf almost like a staff. Beneath their head lies a collection of red white and yellow flowers. The rest of their robe trails on the floor with a pink accent at the bottom.
=== Personality ===
Creation is extremely passionate and perfectionistic with their art, they care deeply about Starrs enjoyment of their play and want it to go exactly as they had planned. In spite of this, they are quite laid back and rational when needs be, stealing Logic away from their work when they understand there's nothing more they can do.
=== Plot ===
Starr enters Creations realm to be greeted to a play, where their soul is taken from them using a threat leaving them hollow. They are sent to find "The weaver" who can help them find their thread.
===Realm===
Creations realm consists of many parts.
* A tree based hotel
* An old fantasy like forest filled with ornate gates and diverse fungi
* A small village comprised of arts and craft supplies
* A night club and hotel filled with interesting guests and a dangerous gang
* A grand castle filled with renaissance era artwork and butterflies galore
===Songs===
*Evening Starr (prelude)
*Crossing the Threshold
*Evening Starr (reprise)
== Trivia ==
* Creation initially started out having one color, but obtained more as time went on
*By returning to the chamber early, you can see Creation in a much bigger form, the same one seen while they narrate
* Unlike Static's Creation, Starr's doesn't go through a butterfly's life cycle at any point, instead having various outfits. A trait Starr seems to get from them.
**However, Starr themselves goes through the aforementioned butterfly life cycle, starting the chapter as a caterpillar and ending as a butterfly with several gynandromorphic wings.
== References ==
<references />
</tabber>
[[Category:Emotion]]
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:Chapter 2]]
[[Category:Chapter 1-2]]
[[Category:Creation]]
e7915d8c62c9a9c68d5f282c08842c48fb97cf21
Ecstasy
0
438
1340
1208
2025-09-14T20:10:56Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Subpages}}
{{Character Infobox|name=Ecstasy|image=Ecstasy.png|voice=[[File:ECVoice.mp3]]}}
'''Ecstasy''' is a new [[Emotions|Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of joy, pride, and adrenaline rushes.
Their motifs consist of cars, fashion, and Windows 98 styled UI. Yellow is the color that most represents them and, by extension, stimulation.
==Profile==
=== Appearance ===
Ecstasy is a yellow head and a pair of arms coming out of a gray window (like that of an operating system). Their head is a ball with a large toothy smile and a singular beady eye with a black iris, reminiscent of the classic smiley face. Four neurotransmitters sprout from their head, releasing small yellow circles; possibly dopamine, serotonin, oxytocin, or endorphin, if not all four. Attached to their head is a long neck or body that bends at multiple right angles. Their arms are just as long, bending at right angles, and ending in pointing emoji-looking hands (👆).
=== Personality ===
Ecstasy is almost constantly enthused about the situation at hand, seeking thrills and excitement around every corner. They seem to hold the past in a positive light, even though many of the events are clearly harrowing for Starr, suggesting a certain idealism and nostalgia blindness.
=== Plot ===
'''Ecstasy''' and their [[Chapter2-1|realm]] has a large focus on the past and nostalgia; focusing on events during the peak of Starr's fame, and their fanbase.
Throughout the chapter Starr is treated as a guest of honor; being invited to The Glitzys where they are hounded by the press and exploited for headlines whilst casually exploring or walking down the red (gold) carpet. They're pressed to relive the era through magazines; one of their first shows and the ways the angels treated them during their prime; and, finally, an old-styled website, hosted by [[Static]], and populated by very dedicated fans.
=== The Endless Empty ===
In spite of not being directly present in TEE, Ecstacy has a clear inclusion through [[Anger]], who has the same mouth as Ecstacy during The Endless Empty, this is because Static's Anger had overcome his Ecstacy in order to produce the obsession he has for Starr, leading to the events of Spectacular Machines/The Amalgamation and Manifestation/All Mine
=== Songs ===
*
*
*
===Realm===
Ecstasys realm is comprised of old magazines, bustling parties and a windows 98 styled website dedicated to Starr.
== Trivia ==
* Ecstasy is one of the two Emotions that actually changes expression in some way. The other is [[Anger]].
* Originally, the [[Sun Head Paparazzi]] was going to accompany you and pose as Ecstasy until the Glitzys section had ended, but this idea was scrapped.<ref name = "Sun"><small> "An original draft of the ecstasy chapter and in the early previews I was going to try to sell the sun head paparazzi as the main emotion of the chapter. You would have to do the glitzys section before the real ecstasy appeared." — Erik on Discord</ref>
== Gallery ==
<gallery>
File:EcstacyCard.png
File:Ecstasylament.jpg
</gallery>
== References ==
<References />
252329f8bd5d5a1fa7742bdcf2ff4c2009ce56b0
Anger
0
3
1341
1146
2025-09-14T20:16:25Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Profile ==
=== Appearance ===
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles reminicent of [[Ecstacy]].
=== Personality ===
Anger is obsessive and violent, they spend their time releshing in the wars they've started, mocking the party as they attempt to find the bullet they stole, and is glaringly obvious in the violence ending.
=== Plot ===
Anger stole the bullet from Logics realm, and watched a war start between the reptiles and arthropods who believed it held the key to heaven. So long as they can hold it long enough
They taunt the party and eventually fight them, and force them to choose between killing one of the species or watching them all burn.
===Realm===
===Songs===
* Manifestation/All Mine - Where Starr relives the things which Static had done to them, and the toll it took
* War Parade - Where Starr has to flee the Reptile Queen and Arthropod Prince
* the Angelic Suite - Where Starr gives in to the Angels, and reaches their breaking point
== Trivia ==
== Gallery ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Profile ==
===== Appearance =====
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
===== Personality =====
While still violent, Anger is wildly different from their TEE counterpart due to the separation of [[Ecstacy]]. In ACoS, Anger uses rage to inspire fear and motivation, being the force which keeps Starr going, they care deeply about Starr and wish to return them to their rightful place, as a metaphor for allowing them to claim their sense of self.
===== Plot =====
Anger waits for Starr in the depths of their realm after the events of Manifestation/All Mine, wanting to help them reclaim their rightful place on the throne of their world, seeking to remove it from the clutches of the Athropod Queen and the Reptile Prince(?), however they are being thwarted by Angel [[Starr]] who is revealed to be the work of the specialist during flashbacks and is able to kill Anger.
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall"><small>"When designing the current Anger I was looking at the girlfriend design from the wall" ... "and maybe a bit of the teacher" — Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072]</small></ref>
* They're also inspired by Ralph Steadman paintings. <ref name="painting"><small> "I wanted this anger to sort of look like a ralph steadman ink painting" —Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1171317361521995826]</small></ref>
* Angel [[Starr]] being able to kill Anger is because they represent apathy, and abdicating their sense of self, which is the antithesis to Anger
== Gallery ==
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
b03fcb05b9c745d645dafa66de161b164c4aa22e
Death
0
371
1343
1232
2025-09-14T20:39:10Z
TheRatSwarm
627298
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
'''Death''' plays a major part in ''[[The Endless Empty]]'', not only by technically being the name of the game, but also a constant looming threat to [[Static]].
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
== References ==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
Info
== Appearance ==
Death has the same appearance across both games, although in this one he never reveals his less humanoid form
== Personality ==
Death, unlike in TEE is not antagonistic intially, instead they are encouraging and polite to Starr, wanting them to create the Opus so it can "break their curse" and not be destroyed by death, a peice great enough to be remembered forever.
== Plot ==
Death first appears at the start of the game as Starr is trying desperately to stop saying the sanitised responses of the Angels. Death then scolds them for almost throwing their life away, and begs them to create their Opus.
We next see them during Laments chapter, where they are consuming the manor, yet not by choice. When you speak to them, they seem regretful that this is happening in the first place, and wants Starr to survive.
We see them again in Logics chapter, a they consume the body, chasing down the emotions until they arrive at their respective songs, yet never maniacally, almost sombrely.
Finally they are there to present the Opus, proud of the work which has gone into the performance. They then talk to Starr at the very end, asking them how they felt and watching with them to see if the curse was broken.
== Trivia ==
== References ==
<References />
</tabber>
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:NPC]]
2e160f75daece8e2dd8a42f9410e01a361a762b4
MediaWiki:Sidebar
8
801
1344
1295
2025-09-14T20:42:10Z
TheRatSwarm
627298
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* sidebar-Getting started
** Anxiety#The_Endless_Empty-0
** Starr#A_Chamber_of_Stars-0
* wiki.gg
** support:|sidebar-support-wiki
** Wikigg-ticket-link|sidebar-submit-ticket
** wikigg-socialmedia-joinlink|wikigg-socialmedia-jointext-sidebar
8405d8da47d9431199c14a4752554f2b9877042e
1345
1344
2025-09-14T20:43:16Z
TheRatSwarm
627298
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* sidebar-Getting started
** Anxiety#The_Endless_Empty-0|Anxiety
** Starr#A_Chamber_of_Stars-0|Starr
** Static#The_Endless_Empty-0|Static
* wiki.gg
** support:|sidebar-support-wiki
** Wikigg-ticket-link|sidebar-submit-ticket
** wikigg-socialmedia-joinlink|wikigg-socialmedia-jointext-sidebar
232984210e96b5de44c427908edb0915ceaddb90
1356
1345
2025-09-15T09:07:21Z
CandyKidney
627410
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* The Endless Empty
** Static#The_Endless_Empty-0|Static
** Trigger Finger#The_Endless_Empty-0|Trigger Finger
*A Chamber of Stars
** Starr#A_Chamber_of_Stars-0|Starr
** Performances
* wiki.gg
** support:|sidebar-support-wiki
** Wikigg-ticket-link|sidebar-submit-ticket
** wikigg-socialmedia-joinlink|wikigg-socialmedia-jointext-sidebar
b5c86f8b4a056533c2c1cec303a6cf218f314d18
Starripedia Wiki/contribute
0
711
1346
981
2025-09-14T20:47:02Z
TheRatSwarm
627298
wikitext
text/x-wiki
{{Main page box/start
| title = Contribute to the wiki
}}
{{SITENAME}} is a collaborative wiki resource that is open for anyone to edit. You don't need special permission beyond [[Special:UserLogin/signup|registering]] an account to edit most pages, and your contributions can grow the wiki and help other players. Because the content is so abstract, try to keep some theories constrained to the trivia box, until confirmed by Erik. The game is very and abstract so please feel free to add your two cents.
; Adding content
:* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
:* An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
:* [[Special:UserLogin/signup|Register]] to edit and track your contributions.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
948a7a872a4e523e116249c4394e69bfeb9d1082
1354
1346
2025-09-15T08:11:55Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = Contribute to the wiki
}}
{{SITENAME}} is a collaborative wiki resource that is open for anyone to edit. You don't need special permissions beyond [[Special:UserLogin/signup|registering]]. An account is required to edit pages. and your contributions can grow the wiki and help other players.
Because the games are so abstract and metaphorical, try to keep your theories constrained to the discussion pages, unless confirmed by Erik with provided source(s).
; Adding content
:* If you are unsure of what to do, a suggestion is to find broken links and fix them or create the missing page. There are many articles with plenty of missing information in which you are encouraged to add. Preferably keep article layouts the same as others of the same category.
:* Edits of any size are welcome. Your edits don't need to be perfect as this wiki is a group effort and it may be edited by either you or another user later on.
:*Please keep all information, including image, video, and sound files related to either ''The Endless Empty, A Chamber of Stars,'' or other media by Erik.
:* [[Special:UserLogin/signup|Register]] to edit and track your contributions.
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
1787de2ecb54efc35d983db755851964b8396a25
Chapter 1-1
0
794
1347
1218
2025-09-15T00:09:00Z
CandyKidney
627410
wikitext
text/x-wiki
{{ChapSubpages}}
Chapter 1-1 is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm.
== Geography ==
This chapter bares a heavy resemblance to its [[Chapter 1|predecessor]]. The realm bears the color palette of black and white and various shades of green with a corporate dystopic atmosphere hanging over.
The realm has two cities, Paradise and Utopia, with a spacious a desert and a cave between them. Both cities are populated with expansive masses of flat grey buildings accented with green. Each one is filled with either office spaces or surreal housing.
=== Locations ===
{| class="wikitable"
!Paradise
!The Desert
!Utopia
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
*[[Chatter & Shout]]
|style="width: 28%;"|
*[[Boss]]
*[[Resume]]
|}
== Plot ==
...
The Spectacular Jingle Contest (stylized as tHe SPEctAcuLAR JingLe cONtESt) ...
==Songs==
*''[[Lilacs]]'' - Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.<br>Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.<br>After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
*''[[Contestant]]'' - ''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.<br>The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Symbolism ==
<!--
...Start with public perception or their thoughts on the world around them.
...Lead into anything to do with Static.
-->
This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them.
The various commercials played throughout the chapter display the same figures in various stereotypical gender-oriented clothes and jobs.
In one commercial, Anxiety is shown in a dress and cooking, as well as in a suit and reading the newspaper. While a third Anxiety is also present to be the child of the two, Anxiety is playing both the role of the Mother (a woman) and the Father (a man).
In another commercial where the dolls are being advertised, the various dolls are shown doing stereotypical female-oriented activities such as cooking and cleaning, as well as stereotypical male-oriented jobs such as factory workers.
== Trivia ==
== References ==
<references />
{{Chapter List}}
[[Category:A Chamber of Stars]]
[[Category:Chapter 1-1]]
13430591063546ae2bd4ddfc94efb149dd146624
Performances
0
818
1351
2025-09-15T00:59:57Z
CandyKidney
627410
Created page with "Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music. There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]]. == [[Prologue (ACoS)|Prologue]] == === Tutorial === == Chapter 1-1 == [[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by t..."
wikitext
text/x-wiki
Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music.
There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]].
== [[Prologue (ACoS)|Prologue]] ==
=== Tutorial ===
== Chapter 1-1 ==
[[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by their favorite band Johnny and the Archangels.
Contestant is played twice, the first being stopped short by [[Boss#A Chamber of Stars]]. Later into the chapter Starr gets another chance to play this song.
=== ''Lilacs'' ===
=== ''Contestant'' ===
== Chapter 1-2 ==
=== ''Crossing the Threshold'' ===
=== ''Evening Starr Reprise'' ===
== Chapter 2-1 ==
== Chapter 2-2 ==
== Chapter 3-1 ==
== Chapter 3-2 ==
== Epilogue ==
== Trivia ==
a96fe63c19b6d23c1ee63e3bbe38ab946dda64a4
1352
1351
2025-09-15T01:03:26Z
CandyKidney
627410
wikitext
text/x-wiki
Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music.
There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]].
== [[Prologue (ACoS)|Prologue]] ==
=== Tutorial ===
== Chapter 1-1 ==
[[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by their favorite band Johnny and the Archangels.
Contestant is played twice, the first being stopped short by [[Boss#A Chamber of Stars]]. Later into the chapter, Starr gets another chance to play this song in its entirety.
=== ''Lilacs'' ===
Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.
Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.
After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
=== ''Contestant'' ===
''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.
The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Chapter 1-2 ==
=== ''Crossing the Threshold'' ===
=== ''Evening Starr Reprise'' ===
== Chapter 2-1 ==
== Chapter 2-2 ==
== Chapter 3-1 ==
== Chapter 3-2 ==
== Epilogue ==
== Trivia ==
ba86ad927800e573cad9572017e4dbe08501f6d0
1353
1352
2025-09-15T01:03:50Z
CandyKidney
627410
/* Chapter 1-1 */
wikitext
text/x-wiki
Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music.
There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]].
== [[Prologue (ACoS)|Prologue]] ==
=== Tutorial ===
== Chapter 1-1 ==
[[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by their favorite band Johnny and the Archangels.
Contestant is played twice, the first being stopped short by [[Boss#A Chamber of Stars|Boss]]. Later into the chapter, Starr gets another chance to play this song in its entirety.
=== ''Lilacs'' ===
Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.
Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.
After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
=== ''Contestant'' ===
''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.
The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Chapter 1-2 ==
=== ''Crossing the Threshold'' ===
=== ''Evening Starr Reprise'' ===
== Chapter 2-1 ==
== Chapter 2-2 ==
== Chapter 3-1 ==
== Chapter 3-2 ==
== Epilogue ==
== Trivia ==
e44e225303ef678f1f14bf343b2e606b1d993685
1361
1353
2025-09-15T17:54:39Z
CandyKidney
627410
/* Chapter 2-2 */
wikitext
text/x-wiki
Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music.
There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]].
== [[Prologue (ACoS)|Prologue]] ==
=== Tutorial ===
== Chapter 1-1 ==
[[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by their favorite band Johnny and the Archangels.
Contestant is played twice, the first being stopped short by [[Boss#A Chamber of Stars|Boss]]. Later into the chapter, Starr gets another chance to play this song in its entirety.
=== ''Lilacs'' ===
Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.
Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.
After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
=== ''Contestant'' ===
''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.
The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Chapter 1-2 ==
=== ''Crossing the Threshold'' ===
=== ''Evening Starr Reprise'' ===
== Chapter 2-1 ==
== Chapter 2-2 ==
=== ''Watching the Universe Grow Outside My Window'' ===
=== ''Alone Beneath the Sky'' ===
=== ''10000 More Suns'' ===
== Chapter 3-1 ==
== Chapter 3-2 ==
== Epilogue ==
== Trivia ==
33ec9088d14036dff3911c533fbb17bc219ce64a
1362
1361
2025-09-15T18:05:29Z
CandyKidney
627410
wikitext
text/x-wiki
Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music.
There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]].
== [[Prologue (ACoS)|Prologue]] ==
=== Tutorial ===
== Chapter 1-1 ==
[[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by their favorite band Johnny and the Archangels.
Contestant is played twice, the first being stopped short by [[Boss#A Chamber of Stars|Boss]]. Later into the chapter, Starr gets another chance to play this song in its entirety.
=== ''Lilacs'' ===
Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.
Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.
After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
=== ''Contestant'' ===
''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.
The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Chapter 1-2 ==
=== ''Crossing the Threshold'' ===
=== ''Evening Starr Reprise'' ===
== Chapter 2-1 ==
== Chapter 2-2 ==
=== ''Watching the Universe Grow Outside My Window'' ===
Summary
=== ''Alone Beneath the Sky (The Memory Viewer)'' ===
Summary
=== ''10000 More Suns'' ===
Summary
== Chapter 3-1 ==
== Chapter 3-2 ==
== Epilogue ==
== Trivia ==
* At 0:55 of ''10000 More Suns'' is a second sampled from ''[[Music#The Endless Empty|Time Takes a Stroll]]''.
f0d7702e2d8265ec59a5730d8727e77a41003230
1363
1362
2025-09-15T18:08:07Z
CandyKidney
627410
/* Trivia */
wikitext
text/x-wiki
Performances are a new mini game within ''[[A Chamber of Stars]]''. They're the rhythm-based portions of the game that tell a story though visuals, the directional notes, and music.
There are a total of 20 with the inclusion of the tutorial and both [[Endings#A Chamber of Stars|opuses]].
== [[Prologue (ACoS)|Prologue]] ==
=== Tutorial ===
== Chapter 1-1 ==
[[Chapter 1-1]] features two songs. Lilacs shows the very beginnings of Starr's interest in music, inspired by their favorite band Johnny and the Archangels.
Contestant is played twice, the first being stopped short by [[Boss#A Chamber of Stars|Boss]]. Later into the chapter, Starr gets another chance to play this song in its entirety.
=== ''Lilacs'' ===
Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.
Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.
After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
=== ''Contestant'' ===
''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.
The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Chapter 1-2 ==
=== ''Crossing the Threshold'' ===
=== ''Evening Starr Reprise'' ===
== Chapter 2-1 ==
== Chapter 2-2 ==
=== ''Watching the Universe Grow Outside My Window'' ===
Summary
=== ''Alone Beneath the Sky (The Memory Viewer)'' ===
Summary
=== ''10000 More Suns'' ===
Summary
== Chapter 3-1 ==
== Chapter 3-2 ==
== Epilogue ==
== Trivia ==
* At 0:55 of ''10000 More Suns'' is a second sampled from ''[[Music#The Endless Empty|Time Takes a Stroll]]''.<ref name="Stroll"><small>Discord conversation. [https://discord.com/channels/621829710489321502/1392454137039421551/1396100809585852426]</small></ref>
7d5839adff1284f88013a013beb8573561575482
Starripedia Wiki/about
0
710
1355
1177
2025-09-15T08:45:45Z
CandyKidney
627410
wikitext
text/x-wiki
{{Main page box/start
| title = About Starripedia
}}
The Starripedia is our encyclopedia for the two indie games created by the solo dev Erik Sheader-Smith: <i>[[The Endless Empty]]</i> (''TEE'') released in 2018 and, its sequel, <i>[[A Chamber of Stars]]</i> (''ACoS'') released in 2025.
Both games are highly characterised by their stylised visuals and complex presentations of music, stardom, creativity, the mind, life, and death.
The games are highly nuanced and personal, especially ''ACoS''. They are full of allegories to discuss with one another. And, while some of that discussion will be catalogued here, you can join the offical Discord for other undocumented discussions.
<div style="text-align:right">[[Starripedia|Read more...]]</div>
{{Main page box/end}}<noinclude>[[Category:Main page boxes]]</noinclude><!-- don't edit this line -->
3cdea387ad8e42b43ee4f7ca14087fe394abe19e
Music
0
36
1357
62
2025-09-15T09:57:03Z
CandyKidney
627410
CandyKidney renamed page [[The Endless Empty Soundtrack]] to [[Soundtrack]] without leaving a redirect: Generalizing
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|0:44
|Victory Theme
|-
|6
|0:37
|Main Theme Piano
|-
|7
|2:49
|Talkative Revolver/City Slicker
|-
|8
|2:58
|Resume Song
|-
|9
|2:56
|Crowded Desert
|-
|10
|2:50
|Pleasant day
|-
|11
|0:42
|"The Big Lonely (Death Theme)"
|-
|12
|2:24
|Green Lawns, Nice Houses
|-
|13
|2:20
|Anxiety
|-
|14
|1:58
|Prayers from the Dollhouse
|-
|15
|1:15
|Main Theme Static
|-
|16
|4:43
|Party Chant/Everything Disappears
|-
|17
|2:06
|Witness to the Endless Empty
|-
|18
|2:23
|Beelzebub Strut
|-
|19
|2:21
|The Melody Mechanism
|-
|20
|3:24
|The Memory Viewer
|-
|21
|1:18
|Halls of Reflection
|-
|22
|3:14
|Evening Starr
|-
|23
|3:28
|Creation
|-
|24
|1:51
|Few Dream this Dream
|-
|25
|3:08
|Enjoy your Stay
|-
|26
|2:29
|Equation Feeder
|-
|27
|2:17
|Collect Me
|-
|28
|0:55
|Play the Song in your Heart
|-
|29
|1:54
|Logic
|-
|30
|0:50
|War March
|-
|31
|1:50
|Roseate
|-
|32
|0:50
|Nowhere
|-
|33
|3:59
|Anger
|-
|34
|0:48
|The Empty
|-
|35
|0:08
|The Endless
|-
|36
|1:43
|The Future is Gonna be Alright
|}
==Videos==
==Trivia==
External Links
References
9dc193c9d6f02a26801951cd70edbd7ba562378b
1358
1357
2025-09-15T10:00:20Z
CandyKidney
627410
CandyKidney renamed page [[Soundtrack]] to [[Music]]: Standardizing the title
wikitext
text/x-wiki
TBA
== Overview ==
== Track List ==
{| class="fandom-table"
|+
!#️⃣
!⏱️
!Track Name
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|-
|2
|1:18
|Main Theme
|-
|3
|4:13
|Gentle
|-
|4
|3:13
|Violence Theme
|-
|5
|0:44
|Victory Theme
|-
|6
|0:37
|Main Theme Piano
|-
|7
|2:49
|Talkative Revolver/City Slicker
|-
|8
|2:58
|Resume Song
|-
|9
|2:56
|Crowded Desert
|-
|10
|2:50
|Pleasant day
|-
|11
|0:42
|"The Big Lonely (Death Theme)"
|-
|12
|2:24
|Green Lawns, Nice Houses
|-
|13
|2:20
|Anxiety
|-
|14
|1:58
|Prayers from the Dollhouse
|-
|15
|1:15
|Main Theme Static
|-
|16
|4:43
|Party Chant/Everything Disappears
|-
|17
|2:06
|Witness to the Endless Empty
|-
|18
|2:23
|Beelzebub Strut
|-
|19
|2:21
|The Melody Mechanism
|-
|20
|3:24
|The Memory Viewer
|-
|21
|1:18
|Halls of Reflection
|-
|22
|3:14
|Evening Starr
|-
|23
|3:28
|Creation
|-
|24
|1:51
|Few Dream this Dream
|-
|25
|3:08
|Enjoy your Stay
|-
|26
|2:29
|Equation Feeder
|-
|27
|2:17
|Collect Me
|-
|28
|0:55
|Play the Song in your Heart
|-
|29
|1:54
|Logic
|-
|30
|0:50
|War March
|-
|31
|1:50
|Roseate
|-
|32
|0:50
|Nowhere
|-
|33
|3:59
|Anger
|-
|34
|0:48
|The Empty
|-
|35
|0:08
|The Endless
|-
|36
|1:43
|The Future is Gonna be Alright
|}
==Videos==
==Trivia==
External Links
References
9dc193c9d6f02a26801951cd70edbd7ba562378b
1360
1358
2025-09-15T11:17:41Z
CandyKidney
627410
wikitext
text/x-wiki
The '''music''' in both ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]]'' was mostly made by Erik Sheader-Smith and Nash Allen under the project name Sugary Sweet Machines. Both tracklists can be bought on Steam and Bandcamp.
== The Endless Empty==
{| class="wikitable sortable"
|+
!No.
!Length
!Track Name
!Location
|-
|1
|1:35
|Time Takes a Stroll (Main Menu)
|
|-
|2
|1:18
|Main Theme
|
|-
|3
|4:13
|Gentle
|
|-
|4
|3:13
|Violence Theme
|
|-
|5
|0:44
|Victory Theme
|
|-
|6
|0:37
|Main Theme Piano
|
|-
|7
|2:49
|Talkative Revolver/City Slicker
|-
|8
|2:58
|Resume Song
|During the interaction with [[Resume]].
|-
|9
|2:56
|Crowded Desert
|
|-
|10
|2:50
|Pleasant day
|
|-
|11
|0:42
|"The Big Lonely (Death Theme)"
|Anytime [[Death]] is present.
|-
|12
|2:24
|Green Lawns, Nice Houses
|
|-
|13
|2:20
|Anxiety
|
|-
|14
|1:58
|Prayers from the Dollhouse
|
|-
|15
|1:15
|Main Theme Static
|
|-
|16
|4:43
|Party Chant/Everything Disappears
|
|-
|17
|2:06
|Witness to the Endless Empty
|
|-
|18
|2:23
|Beelzebub Strut
|One of the possible songs the band in [[Chapter 2]] can play.
|-
|19
|2:21
|The Melody Mechanism
|
|-
|20
|3:24
|The Memory Viewer
|
|-
|21
|1:18
|Halls of Reflection
|
|-
|22
|3:14
|Evening Starr
|
|-
|23
|3:28
|Creation
|
|-
|24
|1:51
|Few Dream this Dream
|
|-
|25
|3:08
|Enjoy your Stay
|
|-
|26
|2:29
|Equation Feeder
|
|-
|27
|2:17
|Collect Me
|
|-
|28
|0:55
|Play the Song in your Heart
|
|-
|29
|1:54
|Logic
|
|-
|30
|0:50
|War March
|
|-
|31
|1:50
|Roseate
|
|-
|32
|0:50
|Nowhere
|
|-
|33
|3:59
|Anger
|
|-
|34
|0:48
|The Empty
|
|-
|35
|0:08
|The Endless
|
|-
|36
|1:43
|The Future is Gonna be Alright
|
|}
== A Chamber of Stars ==
{| class="wikitable sortable collapsable"
|+
!No.
!Length
!Track Name
!Location
|-
|1
|1:36
|Detached
|
|}
== Videos ==
== External Links ==
* ''The Endless Empty'' soundtrack:
** Steam
** [https://sugarysweetmachines.bandcamp.com/album/the-endless-empty-ost Bandcamp]
* ''A Chamber of Stars'' soundtrack:
** Steam
** [https://sugarysweetmachines.bandcamp.com/album/a-chamber-of-stars-original-soundtrack Bandcamp]
== Trivia ==
*
== References ==
<References />
921bf698f70e3f26cb8957517c5399cd2e46161d
Soundtrack
0
819
1359
2025-09-15T10:00:20Z
CandyKidney
627410
CandyKidney renamed page [[Soundtrack]] to [[Music]]: Standardizing the title
wikitext
text/x-wiki
#REDIRECT [[Music]]
fe2df41999692d9e32f7b67ac84f56cda47fa14b
File:Site-background-light.png
6
820
1364
2025-09-15T18:12:41Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Site-background-dark.png
6
821
1365
2025-09-15T18:12:42Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
MediaWiki:Common.css
8
473
1366
723
2025-09-15T18:24:36Z
CandyKidney
627410
css
text/css
/* CSS placed here will be applied to all skins */
@import url('https://fonts.googleapis.com/css2?family=Raleway:ital,wght@0,100..900;1,100..900&display=swap');
/* Configuring a single tile of a repeating background image */
--wiki-body-background-position: initial;
--wiki-body-background-size: initial;
--wiki-body-background-repeat: repeat;
--wiki-body-background-attachment: fixed;
/* your choice, do you want it to scroll with the viewport? */
/******************************************************************************************
********************************* Start user-edit variables *******************************
******************************************************************************************/
/*****************************************
****** START BASIC DESIGN VARIABLES ******
----------------------------------------*/
:root {
--wiki-content-heading-font-family: 'Linux Libertine', 'Georgia', 'Times', serif;
--wiki-sidebar-heading-font-family: sans-serif;
--wiki-content-border-radius: 0px;
--wiki-sidebar-border-radius: 0px;
}
/*----------------------------------------
******* END BASIC DESIGN VARIABLES *******
*****************************************/
/*****************************************
****** START BASIC COLOR VARIABLES *******
----------------------------------------*/
:root,
/* Begin light styles, delete from here to "end light styles" if you don't want your wiki to support any light themes (remove from [[Mediawiki:Theme-definitions]] too, or ask wiki.gg staff for help doing this) */
/* FYI: .view- will affect any theme marked |kind=light, */
/* individual themes are prefixed with .theme- instead */
.view-light {
/**********************
* Probably edit these * [ LIGHT VIEW ]
***********************/
--wiki-body-background-color: #F6F6F6;
--wiki-body-background-image: url(filepath://Site-background-light.png);
--wiki-content-background-color: #ffffff;
--wiki-content-background-opacity: 100%;
--wiki-content-border-color: #a7d7f9;
--wiki-content-link-color: #0645ad; /* if changing this, remember to change --wiki-icon-to-link-filter as well!!! */
/* [ LIGHT VIEW ] */
--wiki-accent-color: #3366cc;
--wiki-accent-label-color: #ffffff;
--wiki-accent-link-color: #D5FB51;
--wiki-icon-to-link-filter: invert(20%) sepia(93%) saturate(2141%) hue-rotate(210deg) brightness(83%) contrast(103%); /* put your --wiki-content-link-color into https://mrpie5.gitlab.io/css-filter-generator/ */
/**/
}
/* end light styles */
/* Begin dark styles, delete from here to "end dark styles" if you don't want your wiki to support any dark themes (remove it from [[Mediawiki:Theme-definitions]] too, or ask wiki.gg staff for help doing this) */
/* FYI: .view- will affect any theme marked |kind=dark, */
/* individual themes are prefixed with .theme- instead */
.view-dark {
/**********************
* Probably edit these * [ DARK VIEW ]
***********************/
--wiki-body-background-color: #171717;
--wiki-body-background-image: url(filepath://Site-background-dark.png);
--wiki-content-background-color: #202020;
--wiki-content-background-opacity: 90%;
--wiki-content-border-color: #991A51;
--wiki-content-link-color: #6d8afb; /* if changing this, remember to change --wiki-icon-to-link-filter as well!!! */
/* [ DARK VIEW ] */
--wiki-accent-color: #ff4d9d;
--wiki-accent-label-color: #000;
--wiki-accent-link-color: #1e1e43;
--wiki-icon-to-link-filter: invert(60%) sepia(70%) saturate(3715%) hue-rotate(206deg) brightness(101%) contrast(97%); /* put your --wiki-content-link-color into https://mrpie5.gitlab.io/css-filter-generator/ */
/**/
}
/* End dark styles */
/*----------------------------------------
******* END BASIC COLOR VARIABLES ********
*****************************************/
/*****************************************
**** START ADVANCED COLOR VARIABLES ******
----------------------------------------*/
:root,
.view-light {
/*******************
* Maybe edit these * [ LIGHT VIEW ]
********************/
--wiki-body-background-position: top center;
--wiki-body-background-size: cover;
--wiki-body-background-repeat: no-repeat;
--wiki-body-background-attachment: fixed;
--wiki-content-background-color--secondary: color-mix(in srgb, var(--wiki-content-background-color) 96%, var(--wiki-content-dynamic-color));
--wiki-content-text-color: #111111;
--wiki-content-link-color--visited: var(--wiki-content-link-color);
--wiki-content-link-color--hover: var(--wiki-content-link-color);
--wiki-content-redlink-color: #ba0000;
--wiki-content-heading-color: var(--wiki-content-text-color);
--wiki-content-heading-border-color: var(--wiki-content-border-color);
/* [ LIGHT VIEW ] */
--wiki-navigation-background-color: var(--wiki-content-background-color--secondary);
--wiki-navigation-border-color: var(--wiki-navigation-selected-border-color);
--wiki-navigation-text-color: var(--wiki-content-link-color);
--wiki-navigation-selected-background-color: var(--wiki-content-background-color);
--wiki-navigation-selected-border-color: var(--wiki-content-border-color);
--wiki-navigation-selected-text-color: var(--wiki-content-text-color);
/* [ LIGHT VIEW ] */
--wiki-neutral-color: var(--wiki-content-text-mix-color);
--wiki-alert-color: #bf0017;
--wiki-warning-color: #b05f30;
--wiki-success-color: #0c742f;
/**/
/***********************************
* Likely do not need to edit these * [ LIGHT VIEW ]
************************************/
--wiki-body-dynamic-color: #000000;
--wiki-body-dynamic-color--inverted: #ffffff;
--wiki-body-dynamic-color--secondary: #333333;
--wiki-body-dynamic-color--secondary--inverted: #cccccc;
--wiki-content-border-color--secondary: color-mix(in srgb, var(--wiki-content-border-color) 50%, transparent);
--wiki-content-border-color--accent: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
--wiki-content-link-label-color: #ffffff;
--wiki-content-dynamic-color: #000000;
--wiki-content-dynamic-color--inverted: #ffffff;
--wiki-content-dynamic-color--secondary: #333333;
--wiki-content-dynamic-color--secondary--inverted: #cccccc;
/* [ LIGHT VIEW ] */
--wiki-alert-label-color: #ffffff;
--wiki-warning-label-color: #ffffff;
--wiki-success-label-color: #ffffff;
--wiki-icon-general-filter: ; /* do not set this to none, ignore the "unexpected token" error */
/**/
}
.view-dark {
/*******************
* Maybe edit these * [ DARK VIEW ]
********************/
--wiki-body-background-position: top center;
--wiki-body-background-size: cover;
--wiki-body-background-repeat: no-repeat;
--wiki-body-background-attachment: fixed;
--wiki-content-background-color--secondary: color-mix(in srgb, var(--wiki-content-background-color) 96%, var(--wiki-content-dynamic-color));
--wiki-content-text-color: #ededed;
--wiki-content-link-color--visited: var(--wiki-content-link-color);
--wiki-content-link-color--hover: var(--wiki-content-link-color);
--wiki-content-redlink-color: #FC5B4F;
--wiki-content-heading-color: var(--wiki-content-text-color);
--wiki-content-heading-border-color: var(--wiki-content-border-color);
/* [ DARK VIEW ] */
--wiki-navigation-background-color: var(--wiki-content-background-color--secondary);
--wiki-navigation-border-color: var(--wiki-navigation-selected-border-color);
--wiki-navigation-text-color: var(--wiki-content-link-color);
--wiki-navigation-selected-background-color: var(--wiki-content-background-color);
--wiki-navigation-selected-border-color: var(--wiki-content-border-color);
--wiki-navigation-selected-text-color: var(--wiki-content-text-color);
/* [ DARK VIEW ] */
--wiki-neutral-color: var(--wiki-content-text-mix-color);
--wiki-alert-color: #ff576a;
--wiki-warning-color: #cf721c;
--wiki-success-color: #13aa45;
/**/
/***********************************
* Likely do not need to edit these * [ DARK VIEW ]
************************************/
--wiki-body-dynamic-color: #ffffff;
--wiki-body-dynamic-color--inverted: #000000;
--wiki-body-dynamic-color--secondary: #cccccc;
--wiki-body-dynamic-color--secondary--inverted: #333333;
--wiki-content-border-color--secondary: color-mix(in srgb, var(--wiki-content-border-color) 50%, transparent);
--wiki-content-border-color--accent: color-mix(in srgb, var(--wiki-accent-color) 50%, transparent);
--wiki-content-link-label-color: #000;
--wiki-content-dynamic-color: #ffffff;
--wiki-content-dynamic-color--inverted: #000000;
--wiki-content-dynamic-color--secondary: #cccccc;
--wiki-content-dynamic-color--secondary--inverted: #333333;
/* [ DARK VIEW ] */
--wiki-alert-label-color: #000000;
--wiki-warning-label-color: #000000;
--wiki-success-label-color: #000000;
--wiki-icon-general-filter: invert(100%);
}
/*----------------------------------------
***** END ADVANCED COLOR VARIABLES *******
*****************************************/
/*****************************************
**** START ADVANCED DESIGN VARIABLES *****
----------------------------------------*/
:root {
/***********************
start logo position
----------------------*/
--wiki-is-top-logo: 0; /* 1 = center logo at the top of the page; 0 = logo at the top left of the page */
--wiki-logo-file-width: 160; /* Width of the image file in px. Put a number without the letters `px`. */
--wiki-logo-file-height: 160; /* Height of the image file in px. Put a number without the letters `px`. */
--wiki-logo-height: calc(var(--wiki-logo-file-height)*1px); /* Valid only when --wiki-is-top-logo is 1. The height the logo should be shown */
--wiki-logo-margin: 15px; /* the width of margin below the logo. When --wiki-is-top-logo is 1, this is also the default value of --wiki-top-spacing */
/*-----------------------
end logo position
***********************/
--wiki-is-navigation-inside-content: 0; /* 0 = default navigation tabs layout; 1 = navigation tabs inside content box */
--wiki-body-font-family: sans-serif;
--wiki-content-firstheading-font-family: var(--wiki-content-heading-font-family); /* only apply to the main title of article */
/****** the following length variables must have units specified even if 0, ignore the warning *****/
--wiki-content-border-width: 1px;
--wiki-sidebar-width: 10em; /* width of sidebar(#mw-panel) */
--wiki-sidebar-portal-spacing: 0px;
--wiki-sidebar-border-width: var(--wiki-content-border-width);
--wiki-navigation-border-radius: 0px; /* border radius of tabs */
/*******************
* Maybe edit these * [ DESIGN ]
********************/
--wiki-logo-filter: none;
/****** the following length variables must have units specified even if 0, ignore the warning *****/
--wiki-content-border-top-radius: var(--wiki-content-border-radius);
--wiki-content-border-style: solid;
--wiki-content-border-image: none;
--wiki-content-backdrop-filter: none;
--wiki-page-content-max-width: 9999px; /* max width of sidebar+gap+content, must be a length value. A huge value can be used to indicate no limit, e.g. 99999px */
--wiki-gap-between-sidebar-and-content: 0.5em; /* gap between sidebar(#mw-panel) and content(#content) */
--wiki-sidebar-font-size: 0.75em; /* please use em or rem for this */
--wiki-sidebar-line-height: 1.125;
--wiki-sidebar-heading-font-size: 0.75em; /* please use em or rem for this */
--wiki-sidebar-margin: 0.5em;
--wiki-sidebar-list-item-padding: 0.25em 0.25rem;
--wiki-sidebar-list-padding: 0.25rem;
--wiki-sidebar-list-item-background--hover: none; /* background of hover item */
--wiki-navigation-font-size: 0.8125em; /* please use em or rem for this */
--wiki-navigation-height: 2.75rem; /* height of navigation area,include spacing above tabs */
--wiki-navigation-left-spacing: calc( (1 - var(--wiki-is-navigation-inside-content))*var(--wiki-content-border-radius) + var(--wiki-is-navigation-inside-content) * 0.5rem );
--wiki-navigation-right-spacing: calc( var(--wiki-is-navigation-inside-content) * 0.5rem );
--wiki-navigation-box-background-color: var(--wiki-content-background-color);
--wiki-navigation-box-background-opacity: calc(var(--wiki-content-background-opacity)*0.8*var(--wiki-is-navigation-inside-content));
--wiki-navigation-box-background: color-mix(in srgb, var(--wiki-navigation-box-background-color) var(--wiki-navigation-box-background-opacity), transparent); /* usually only needed when --wiki-is-navigation-inside-content is 1 */
--wiki-navigation-box-border-image: none; /* usually only needed when --wiki-is-navigation-inside-content is 1 */
--wiki-navigation-box-backdrop-filter: none; /* usually only needed when --wiki-is-navigation-inside-content is 1 */
--wiki-navigation-selected-backdrop-filter: var(--wiki-content-backdrop-filter); /* usually only needed when --wiki-is-navigation-inside-content is 0 */
--wiki-navigation-backdrop-filter: var(--wiki-navigation-selected-backdrop-filter); /* usually only needed when --wiki-is-navigation-inside-content is 0 */
/* nav tabs style. The vector gradient is default.
* If you want to customize the style of tabs, it's easier to start with the following settings:
* --wiki-navigation-background-image: none;
* --wiki-navigation-selected-background-image: none;
* --wiki-navigation-selected-border-width: calc( (1 - var(--wiki-is-navigation-inside-content))*var(--wiki-content-border-width) + var(--wiki-is-navigation-inside-content) * 1px );
* --wiki-navigation-selected-border-bottom-background: none;
* --wiki-navigation-tab-spacing: 0.25em;
* --wiki-navigation-tab-padding-top: 0.5em;
* --wiki-navigation-tab-padding-bottom: 0.5em;
*/
--wiki-navigation-tab-spacing: -1px; /* width of the space between tabs, can be a negative number, in which case adjacent tabs will overlap */
--wiki-navigation-tab-padding-top: 1.25em;
--wiki-navigation-tab-padding-x: 0.75em;
--wiki-navigation-tab-padding-bottom: 4px;
--wiki-navigation-selected-border-width: 0px; /* border width of selected tabs */
--wiki-navigation-border-width: var(--wiki-navigation-selected-border-width); /* border width of normal tabs */
--wiki-navigation-border-image: none;
--wiki-navigation-selected-border-image: var(--wiki-navigation-border-image);
--wiki-navigation-background-image: linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%), linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%), linear-gradient(to top,var(--wiki-navigation-background-color) 0,var(--wiki-navigation-selected-background-color) 100%);
--wiki-navigation-background-repeat: no-repeat, no-repeat, repeat-x;
--wiki-navigation-background-position: left bottom, right bottom, left bottom;
--wiki-navigation-background-size: 1px 100%, 1px 100%, 100%;
--wiki-navigation-selected-background-image: linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%), linear-gradient(to bottom,transparent 0,var(--wiki-content-border-color) 100%);
--wiki-navigation-selected-background-repeat: no-repeat, no-repeat;
--wiki-navigation-selected-background-position: left bottom, right bottom;
--wiki-navigation-selected-background-size: 1px 100%, 1px 100%;
--wiki-navigation-selected-border-bottom-background: linear-gradient(to right, var(--wiki-content-border-color) 0, var(--wiki-content-border-color) 1px, transparent 1px), linear-gradient(to left, var(--wiki-content-border-color) 0, var(--wiki-content-border-color) 1px, transparent 1px);
/* affects the dropdown menu under More */
--wiki-navigation-dropdown-text-color: var(--wiki-navigation-text-color);
--wiki-navigation-dropdown-text-color--hover: var(--wiki-navigation-dropdown-text-color);
--wiki-navigation-dropdown-font-size: var(--wiki-navigation-font-size); /* please use em or rem for this */
--wiki-navigation-dropdown-border-width: 1px;
--wiki-navigation-dropdown-border-radius: var(--wiki-navigation-border-radius);
--wiki-navigation-dropdown-padding: 0.25em; /* padding of the dropdown menu box */
--wiki-navigation-dropdown-item-padding: 0.625em; /* padding of each dropdown menu items */
--wiki-navigation-dropdown-item-background--hover: none; /* background of hover item */
--wiki-navigation-dropdown-border-image: none;
--wiki-navigation-dropdown-backdrop-filter: none;
--wiki-navigation-dropdown-box-shadow: none; /* box shadow */
/* styles of the footer */
--wiki-spacing-before-footer: 0px;
--wiki-footer-border-image: none;
/* padding on body element */
--wiki-top-spacing: calc(var(--wiki-is-top-logo)*var(--wiki-logo-margin) + (1 - var(--wiki-is-top-logo))*1em); /* extra spacing below wiki.gg netbar */
--wiki-left-spacing: 0.5em;
--wiki-right-spacing: 1em;
--wiki-bottom-spacing: 2em;
/* end design variables */
}
/*----------------------------------------
***** END ADVANCED DESIGN VARIABLES ******
*****************************************/
/*******************************
**** START SHARED VARIABLES ****
**** tl;dr: don't edit this ****
********************************/
/*
These variables are rarely touched, usually inherit other variables, and are shared on all themes.
In 99% of cases none of these are ever edited, and you should only be doing so if you have a very clear vision,
understand what you are doing, and *know* that what you are trying to do is not accomplished by changing
another variable in the above sections.
Since these are by default shared across all themes, if you support multiple themes you'll probably want to
separate the variables you want to modify here into .view-x blocks like above. If you don't understand
what that means or how to do that then you probably shouldn't be modifying this section.
*/
:root {
--wiki-content-border-bottom-width: var(--wiki-content-border-width);
--wiki-content-border-bottom-style: var(--wiki-content-border-style);
--wiki-content-border-bottom-color: var(--wiki-content-border-color);
--wiki-content-text-mix-color: color-mix(in srgb, var(--wiki-content-background-color), var(--wiki-content-text-color) 62%);
--wiki-content-text-mix-color-95: color-mix(in srgb, var(--wiki-content-background-color) 95%, var(--wiki-content-text-color));
--wiki-content-text-color--hover: var(--wiki-content-text-color);
/* heading */
--wiki-content-heading-border-bottom-width: 1px;
--wiki-content-heading-border-style: solid;
--wiki-content-heading-font-weight: normal;
--wiki-content-heading-font-style: normal;
--wiki-content-heading-text-transform: none;
--wiki-content-heading-line-height: normal;
--wiki-content-heading-text-shadow: none;
/* first heading (h1) */
--wiki-content-firstheading-border-bottom-width: var(--wiki-content-heading-border-bottom-width);
--wiki-content-firstheading-border-style: var(--wiki-content-heading-border-style);
--wiki-content-firstheading-border-color: var(--wiki-content-heading-border-color);
--wiki-content-firstheading-font-family: var(--wiki-content-heading-font-family);
--wiki-content-firstheading-font-weight: var(--wiki-content-heading-font-weight);
--wiki-content-firstheading-font-style: var(--wiki-content-heading-font-style);
--wiki-content-firstheading-text-transform: var(--wiki-content-heading-text-transform);
--wiki-content-firstheading-line-height: var(--wiki-content-heading-line-height);
--wiki-content-firstheading-color: var(--wiki-content-heading-color);
--wiki-content-firstheading-text-shadow: none;
/* sub-heading (h3, h4, h5, h6) */
--wiki-content-subheading-border-bottom-width: 0px;
--wiki-content-subheading-border-style: var(--wiki-content-heading-border-style);
--wiki-content-subheading-border-color: var(--wiki-content-heading-border-color);
--wiki-content-subheading-font-family: var(--wiki-body-font-family);
--wiki-content-subheading-font-weight: bold;
--wiki-content-subheading-font-style: normal;
--wiki-content-subheading-text-transform: none;
--wiki-content-subheading-line-height: var(--wiki-content-heading-line-height);
--wiki-content-subheading-color: var(--wiki-content-heading-color);
--wiki-content-subheading-text-shadow: none;
/* heading size */
--wiki-content-firstheading-font-size: 1.8em;
--wiki-content-heading-h2-font-size: 1.5em;
--wiki-content-heading-h3-font-size: 1.2em;
--wiki-content-heading-h4-font-size: 114%;
--wiki-content-heading-h5-font-size: 108%;
--wiki-content-heading-h6-font-size: 100%;
--wiki-content-toc-background: var(--wiki-content-background-color--secondary);
--wiki-content-toc-border-width: 1px;
--wiki-content-toc-border-style: solid;
--wiki-content-toc-border-color: var(--wiki-content-border-color);
--wiki-content-toc-border-radius: 0px;
--wiki-content-toc-border-image: none;
--wiki-content-toc-box-shadow: 0 0.1em 0.2em #000000;
--wiki-content-catlinks-background: var(--wiki-content-background-color--secondary);
--wiki-content-catlinks-border-width: 1px;
--wiki-content-catlinks-border-style: solid;
--wiki-content-catlinks-border-color: var(--wiki-content-border-color);
--wiki-content-catlinks-border-radius: 0px;
--wiki-content-catlinks-border-image: none;
--wiki-content-catlinks-box-shadow: none;
--wiki-content-filetoc-background: var(--wiki-content-background-color--secondary);
--wiki-content-filetoc-border-width: 1px;
--wiki-content-filetoc-border-style: solid;
--wiki-content-filetoc-border-color: var(--wiki-content-border-color);
--wiki-content-filetoc-border-radius: 0px;
--wiki-content-filetoc-border-image: none;
--wiki-content-filetoc-box-shadow: none;
--wiki-logo-offset-x: 0px;
--wiki-logo-offset-y: 0px;
--wiki-sidebar-padding: 0px;
--wiki-sidebar-background-color: var(--wiki-content-background-color);
--wiki-sidebar-background-opacity: var(--wiki-content-background-opacity);
--wiki-sidebar-background-image: none;
--wiki-sidebar-background-position: center;
--wiki-sidebar-background-repeat: repeat;
--wiki-sidebar-background-size: auto;
--wiki-sidebar-filter: none;
--wiki-sidebar-backdrop-filter: var(--wiki-content-backdrop-filter);
--wiki-sidebar-border-color: var(--wiki-content-border-color);
--wiki-sidebar-border-style: solid;
--wiki-sidebar-border-image: none;
--wiki-sidebar-link-color: var(--wiki-content-link-color);
--wiki-sidebar-link-color--hover: var(--wiki-content-link-color--hover);
--wiki-sidebar-heading-color: var(--wiki-content-heading-color);
--wiki-sidebar-heading-font-weight: normal;
--wiki-sidebar-heading-font-style: normal;
--wiki-sidebar-heading-text-transform: none;
--wiki-sidebar-heading-line-height: normal;
--wiki-sidebar-heading-padding: 0.5rem 0.25rem 0.5rem 0.5rem;
--wiki-sidebar-heading-margin: 0px 0px -0.5rem 0px;
--wiki-sidebar-heading-background: none;
--wiki-sidebar-heading-border-image: none;
--wiki-sidebar-heading-text-shadow: none;
--wiki-sidebar-list-background: none;
--wiki-sidebar-list-border-image: none;
--wiki-sidebar-list-margin: 0px;
--wiki-sidebar-list-item-background: none;
--wiki-sidebar-list-item-border-image: none;
--wiki-sidebar-list-item-background--hover: none;
--wiki-sidebar-list-item-border-image--hover: none;
--wiki-sidebar-list-item-spacing: 0px;
--wiki-sidebar-icon-to-link-filter: var(--wiki-icon-to-link-filter);
--wiki-sidebar-offset: 0px; /* Vertical offset */
--wiki-sidebar-box-padding: 0px;
--wiki-sidebar-box-background: none;
--wiki-sidebar-box-border: 0px;
--wiki-sidebar-box-border-image: none;
--wiki-accent-color--hover: color-mix(in srgb, var(--wiki-accent-color) 90%, var(--wiki-accent-label-color));
--wiki-footer-border-width: var(--wiki-content-border-width);
--wiki-footer-border-style: var(--wiki-content-border-style);
--wiki-footer-border-color: var(--wiki-content-border-color);
--wiki-footer-background-color: var(--wiki-content-background-color);
--wiki-footer-background-opacity: var(--wiki-content-background-opacity);
--wiki-footer-backdrop-filter: var(--wiki-content-backdrop-filter);
--wiki-footer-text-color: var(--wiki-content-text-color);
--wiki-footer-link-color: var(--wiki-content-link-color);
--wiki-footer-link-color--hover: var(--wiki-content-link-color--hover);
--wiki-footer-border-radius: var(--wiki-content-border-radius);
--wiki-navigation-background-opacity: var(--wiki-content-background-opacity);
--wiki-navigation-background-color--hover: var(--wiki-navigation-background-color);
--wiki-navigation-background-opacity--hover: var(--wiki-navigation-background-opacity);
--wiki-navigation-background-image--hover: var(--wiki-navigation-background-image);
--wiki-navigation-background-position--hover: var(--wiki-navigation-background-position);
--wiki-navigation-background-repeat--hover: var(--wiki-navigation-background-repeat);
--wiki-navigation-background-size--hover: var(--wiki-navigation-background-size);
--wiki-navigation-text-color--hover: var(--wiki-content-link-color--hover);
--wiki-navigation-transform--hover: none;
--wiki-navigation-selected-border-style: solid;
--wiki-navigation-selected-background-opacity: var(--wiki-content-background-opacity);
--wiki-navigation-border-style: solid;
--wiki-navigation-border-color--hover: var(--wiki-navigation-border-color);
--wiki-navigation-border-image--hover: var(--wiki-navigation-border-image);
--wiki-navigation-border-bottom-color: var(--wiki-navigation-selected-border-color);
--wiki-navigation-border-bottom-style: var(--wiki-navigation-selected-border-style);
--wiki-navigation-border-bottom-width: calc(var(--wiki-is-navigation-inside-content, 0) * var(--wiki-navigation-selected-border-width, 1px) + (1 - var(--wiki-is-navigation-inside-content, 0)) * var(--wiki-content-border-width, 1px));
--wiki-navigation-icon-size: 1em;
--wiki-navigation-tab-padding-x--icon: var(--wiki-navigation-tab-padding-x);
--wiki-navigation-bottom-spacing: 0px; /* If you change this to greater than 0px, you should usually change the value of --wiki-navigation-selected-border-bottom-background to var(--wiki-navigation-border-bottom-color) */
--wiki-navigation-dropdown-background-color: var(--wiki-navigation-selected-background-color);
--wiki-navigation-dropdown-background-opacity: var(--wiki-content-background-opacity);
--wiki-navigation-dropdown-border-color: var(--wiki-navigation-border-color);
--wiki-navigation-dropdown-offset: 0px; /* vertical offset */
--wiki-navigation-search-background-color: var(--wiki-content-background-color--secondary);
--wiki-navigation-search-background-image: none;
--wiki-navigation-search-background-position: 0;
--wiki-navigation-search-background-size: auto;
--wiki-navigation-search-background-repeat: repeat;
--wiki-navigation-search-backdrop-filter: none;
--wiki-navigation-search-border-color: var(--wiki-navigation-border-color);
--wiki-navigation-search-border-color--hover: var(--wiki-accent-color);
--wiki-navigation-search-border-style: solid;
--wiki-navigation-search-border-width: 1px;
--wiki-navigation-search-border-radius: 2px;
--wiki-navigation-search-border-image: none;
--wiki-navigation-search-border-image--hover: var(--wiki-navigation-search-border-image);
--wiki-navigation-search-box-shadow: none;
--wiki-navigation-search-box-shadow--hover: var(--wiki-navigation-search-box-shadow);
--wiki-navigation-search-text-color: var(--wiki-content-text-color);
--wiki-navigation-search-font-size: var(--wiki-navigation-font-size);
--wiki-navigation-search-height: 2em;
--wiki-navigation-search-button-color: currentColor;
--wiki-navigation-search-button-color--hover: var(--wiki-navigation-search-button-color);
--wiki-navigation-search-button-color-opacity: 80%;
--wiki-navigation-search-button-color-opacity--hover: 95%;
--wiki-navigation-search-bottom-spacing: 3px;
--wiki-navigation-search-highlight-background-color: color-mix(in srgb, var(--wiki-accent-color) 5%, transparent);
--wiki-navigation-gap-between-left-and-right: calc(max(0px, var(--wiki-navigation-tab-spacing))); /* minimum width between #left-navigation and #right-navigation before tabs start to collapse */
}
/*** mobile adjustments ***/
@media screen and (max-width: 720px) {
body.has-vector-mobile-menu{
--wiki-sidebar-offset: 0px; /* Vertical offset */
--wiki-sidebar-margin: 0px;
--wiki-sidebar-heading-background: none;
--wiki-sidebar-heading-border-image: none;
--wiki-sidebar-heading-margin: 0px 0px -0.5em 0px;
--wiki-sidebar-list-margin: 0px;
--wiki-sidebar-list-background: none;
--wiki-sidebar-list-border-image: none;
--wiki-sidebar-list-item-background: none;
--wiki-sidebar-list-item-border-image: none;
--wiki-sidebar-list-item-background--hover: none;
--wiki-sidebar-list-item-border-image--hover: none;
--wiki-sidebar-list-item-spacing: 0px;
--wiki-sidebar-line-height: 1.125;
--wiki-sidebar-background-opacity: 100%;
--wiki-navigation-search-border-width: 1px;
--wiki-logo-offset-x: 0px;
--wiki-logo-offset-y: 0px;
}
}
/*****************************
**** END SHARED VARIABLES ****
******************************/
/******************************************************************************************
********************************* End user-edit variables *********************************
******************************************************************************************/
/******************************
* Fallback for older browsers *
* DONT EDIT THIS *
*******************************/
@supports not (color:color-mix(in srgb, #000, transparent)) {
.view-dark,
.view-light,
:root {
--wiki-content-text-mix-color: var(--wiki-content-text-color);
--wiki-content-text-mix-color-95: var(--wiki-content-background-color);
--wiki-content-background-color--secondary: var(--wiki-content-dynamic-color--secondary--inverted);
--wiki-content-border-color--secondary: var(--wiki-content-border-color);
--wiki-content-border-color--accent: var(--wiki-accent-color);
--wiki-accent-color--hover: var(--wiki-accent-color);
--wiki-navigation-search-highlight-background-color: transparent;
}
}
/*****************************
* End older browser fallback *
******************************/
/*****************************
* PortableInfoboxes *
******************************/
:root {
--pi-background: var(--wiki-content-background-color);
--pi-secondary-background: var(--wiki-accent-color);
--pi-secondary-background-label: var(--wiki-accent-label-color);
--pi-border-color: color-mix(in srgb, var(--pi-secondary-background) 50%, transparent);
}
.portable-infobox .pi-title,
.portable-infobox .pi-header {
text-align: center;
font-size: 1.5em;
background: color-mix(in srgb, var(--pi-secondary-background) 75%, transparent);
color: var(--pi-secondary-background-label);
}
.portable-infobox .pi-data,
.portable-infobox .pi-group {
background: var(--wiki-content-background-color--secondary);
}
.portable-infobox .pi-image {
padding: 8px;
}
.pi-image-thumbnail {
max-width: 100%;
}
.pi-caption {
color: var(--wiki-content-text-mix-color);
}
.pi-section-navigation .pi-section-tab.pi-section-active,
.pi-section-navigation .pi-section-tab.current,
.pi-media-collection .pi-tab-link.current {
background: var(--pi-secondary-background);
color: var(--pi-secondary-background-label);
}
.pi-collapse > .pi-item:first-child {
cursor: pointer;
}
/* overqualify these to overwrite normal content heading styles */
.mw-body .portable-infobox h2,
.mw-body .portable-infobox h3 {
border-bottom: 0;
font-family: inherit;
font-weight: 700;
margin: 0;
}
/*****************************
* End PortableInfoboxes *
******************************/
/*******************
* Main page layout *
********************/
#mp-container {
display: grid;
gap: 10px;
}
@media screen and (max-width: 990px) {
/* for mobile screens */
#mp-container {
grid-template-areas:var(--main-page-layout--mobile);
grid-template-columns:var(--main-page-layout-columns--mobile, 100%);
}
.mp-box.mp-hide-on-mobile {
display: none;
}
}
@media screen and (min-width: 990px) and (max-width: 1350px) {
/* for narrow screens, between 990px and 1350px */
#mp-container {
grid-template-areas:var(--main-page-layout--tablet);
grid-template-columns:var(--main-page-layout-columns--tablet, 1fr 1fr);
}
.mp-box.mp-hide-on-tablet {
display: none;
}
}
@media screen and (min-width: 1350px) {
/* for all other screens, 1350px and wider */
#mp-container {
grid-template-areas:var(--main-page-layout--desktop);
grid-template-columns:var(--main-page-layout-columns--desktop, 2fr 1fr 2fr);
}
.mp-box.mp-hide-on-desktop {
display: none;
}
}
.mp-box {
position: relative;
display: flex;
flex-flow: column nowrap;
width: 100%;
box-sizing: border-box;
background: color-mix(in srgb, var(--wiki-content-background-color--secondary) 25%, transparent);
border: 1px solid var(--wiki-content-border-color);
padding: 0px;
}
.mp-body {
height: 100%;
display: flex;
padding: 0.5em;
flex-flow: column nowrap;
}
.mp-box.centered-content .mp-body {
height: 100%;
display: flex;
flex-flow: column nowrap;
justify-content: space-evenly;
}
.mp-box.has-floating-image {
display: block;
}
.mp-box.has-floating-image .mp-body {
height: unset;
display: block;
}
/* overqualified to override normal heading styles */
.mw-body .mp-box h2 {
text-align: center;
font-weight: bold;
font-family: var(--wiki-content-heading-font-family);
overflow: initial;
border-bottom: 1px solid var(--wiki-content-border-color);
font-size: 150%;
margin: 0;
padding: 5px 0;
color: var(--wiki-content-heading-color);
}
#mp-box-welcome {
text-align: center;
position: relative;
overflow: hidden;
}
#mp-box-welcome h2 {
font-size: 200%;
}
#mp-welcome {
display: flex;
flex-flow: column nowrap;
position: relative;
height: 100%;
z-index: 2;
box-sizing: border-box;
}
#mp-welcome .welcome-subtitle {
height: 100%;
background: color-mix(in srgb, var(--wiki-content-dynamic-color--inverted) 85%, transparent);
padding: 0.5em;
}
#mp-banner {
position: absolute;
width: 100%;
height: 100%;
filter: blur(5px);
z-index: -1;
background: url(/images/e/e0/MP_banner.jpg);
background-size: cover;
background-repeat: no-repeat;
background-position: top center;
}
.view-dark #mp-banner {
filter: blur(5px) brightness(50%);
}
.view-light #mp-banner {
filter: blur(5px) contrast(50%);
}
/* [[Template:MP_link]] */
.mp-links {
--gap: 10px;
}
.mp-links > ul {
display: flex;
flex-flow: row wrap;
justify-content: space-evenly;
margin: 2px;
gap: var(--gap);
}
.mp-links > ul > li {
display: flex;
flex-flow: column nowrap;
align-items: stretch;
text-align: center;
box-sizing: border-box;
flex: max(calc(50% - var(--gap)), 5em) 1 1;
outline: 1px solid var(--wiki-content-link-color);
transition: 0.1s ease-in;
}
.mp-links > ul > li:hover {
background-color: color-mix(in srgb, var(--wiki-content-link-color) 20%, transparent);
}
.mp-links.columns-1 > ul > li {flex: max(calc(100% - var(--gap)), 5em) 1 1;}
.mp-links.columns-2 > ul > li {flex: max(calc(50% - var(--gap)), 5em) 1 1;}
.mp-links.columns-3 > ul > li {flex: max(calc((100% / 3) - var(--gap)), 5em) 1 1;}
.mp-links.columns-4 > ul > li {flex: max(calc(25% - var(--gap)), 5em) 1 1;}
.mp-links.columns-5 > ul > li {flex: max(calc(20% - var(--gap)), 5em) 1 1;}
.mp-links.columns-6 > ul > li {flex: max(calc((100% / 6) - var(--gap)), 5em) 1 1;}
.mp-links.columns-7 > ul > li {flex: max(calc((100% / 7) - var(--gap)), 5em) 1 1;}
.mp-links.columns-8 > ul > li {flex: max(calc((100% / 8) - var(--gap)), 5em) 1 1;}
.mp-links.columns-max > ul > li {flex: max(calc(0% - var(--gap)), 5em) 1 1;}
.mp-links > ul > li:hover a {
text-decoration: underline;
}
.mp-links > ul > li > a {
display: flex;
align-items: center;
justify-content: center;
height: 100%;
flex: 1 1 auto;
box-sizing: border-box;
padding: 5px;
}
.mp-links > ul > li > a:first-child {
height: 100%;
}
.mp-links > ul > li > a:last-child:not(:first-child) {
height: unset;
}
.mp-links.stretch,
.mp-links.stretch > ul {
height: 100%;
}
.mp-links.side-image li {
flex-flow: row nowrap;
}
.mp-links.plain > ul > li {
outline-color: transparent;
}
/***********************
* End main page layout *
************************/
/*********************************************************************************************************************
* Semantically-correct horizontal lists (for Module:Navbox, and they're more machine-readable than {{*}}-formatting) *
**********************************************************************************************************************/
.hlist dl,
.hlist ol,
.hlist ul {
margin: 0;
padding: 0;
}
/* Display list items inline */
.hlist dd,
.hlist dt,
.hlist li {
/*
* don't trust the note that says margin doesn't work with inline
* removing margin: 0 makes dds have margins again
* We also want to reset margin-right in Minerva
*/
margin: 0;
display: inline;
}
/* Display requested top-level lists inline */
.hlist.inline,
.hlist.inline dl,
.hlist.inline ol,
.hlist.inline ul,
/* Display nested lists inline */
.hlist dl dl,
.hlist dl ol,
.hlist dl ul,
.hlist ol dl,
.hlist ol ol,
.hlist ol ul,
.hlist ul dl,
.hlist ul ol,
.hlist ul ul {
display: inline;
}
/* Hide empty list items */
.hlist .mw-empty-li {
display: none;
}
/* TODO: :not() can maybe be used here to remove the later rule. naive test
* seems to work. more testing needed. like so: */
.hlist dt:not(:last-child)::after {
content: ":\20";
}
.hlist dd:not(:last-child)::after,
.hlist li:not(:last-child)::after {
/* "space, Middle Dot, space"
We use unicode numbers instead of the raw characters due to a Firefox encoding bug on unicode characters.
The space is also encoded because raw spaces combined with a unicode number strips the spaces under some conditions such as single-line lists */
/* content: "\20\00B7\20"; font-weight: bold; */
/* "space • space"
There may (and likely) be an extra whitespace between <li>s,
therefore we have to use a space character as last character of this sequence.
By this way, the last space and the next whitespce will collapse as a single space,
to make the whitespace on both sides of the middle dot the same width.
*/
content: "\20\A0\2022\A0\20";
font-weight: inherit;
}
/* Add parentheses around nested lists */
.hlist dd ol::before,
.hlist dd ul::before,
.hlist dd dl::before,
.hlist dt ol::before,
.hlist dt ul::before,
.hlist dt dl::before,
.hlist li ol::before,
.hlist li ul::before,
.hlist li dl::before {
content: "\20(";
font-weight: inherit;
}
.hlist dd ol::after,
.hlist dd ul::after,
.hlist dd dl::after,
.hlist dt ol::after,
.hlist dt ul::after,
.hlist dt dl::after,
.hlist li ol::after,
.hlist li ul::after,
.hlist li dl::after {
content: ")";
font-weight: inherit;
}
/* Put ordinals in front of ordered list items */
.hlist ol {
counter-reset: listitem;
}
.hlist ol > li {
counter-increment: listitem;
}
.hlist ol > li::before {
content: " " counter(listitem) ".\20";
}
/* Progressive enhancement:
* try to make the dot always follow the list item in same line
*/
.hlist :is(li,dt,dd):not(:has(:is(li,dt,dd))) {
display: inline-block;
}
/********************************************
* End semantically-correct horizontal lists *
*********************************************/
/*** Miscellaneous ***/
.responsive-image {
max-width: 100%;
height: auto;
}
.view-dark .invert-on-dark,
.view-light .invert-on-light {
filter: invert(100%);
}
.pixelated {
image-rendering: pixelated;
}
@media screen and (min-width: 720px) {
.mobileonly {
display: none;
}
}
@media screen and (max-width: 720px) {
.nomobile {
display: none;
}
}
/*** Utility classes for standard MW galleries ***/
/* it's important that spaced comes before centered in the sheet */
.gallery.gallery.gallery.spaced { /* this selector looks ridiculous but is actually part of stock Vector and therefore a necessary override */
display: flex;
flex-flow: row wrap;
justify-content: space-evenly;
margin-left: unset;
}
.gallery.centered {
text-align: center;
}
/**************************
* Start Modular Templates *
**************************/
/********* [[Template:Ambox]] *********/
.ambox {
--ambox-color: var(--wiki-accent-color);
border: 1px solid var(--wiki-content-border-color);
border-left: 10px solid var(--ambox-color);
border-radius: 2px;
display: flex;
align-items: center;
gap: .6em;
margin: 1em 0;
padding: 3px .6em;
background-color: var(--wiki-content-background-color--secondary);
box-shadow: 2px 2px 5px 0px #0002;
}
@media (min-width: 720px) {
.ambox {
margin-inline: 10%;
}
}
.ambox.tiny {
padding: .04rem .5em;
margin-inline: 0;
width: fit-content;
}
.ambox + .ambox {
margin-top: -.6em;
}
.ambox-content {
flex: 1;
}
.ambox-content p {
margin: .15em 0;
}
.ambox-title {
font-weight: bold;
}
/********* [[Template:Hatnote]] *********/
.hatnote {
padding: 1px 0 1px 1.6em;
margin-bottom: 0.5em;
font-style: italic;
border-top: 1px solid var(--wiki-content-border-color--secondary);
border-bottom: 1px solid var(--wiki-content-border-color--secondary);
}
.hatnote.icon {
padding-left: 0;
}
/********* [[Template:Spoiler]] *********/
.spoiler-content {
background-color: color-mix(in srgb, var(--wiki-content-dynamic-color) 50%, transparent);
transition: all 0.3s;
cursor: pointer;
overflow: auto;
}
@supports not (color:color-mix(in srgb, #000, transparent)) {
.spoiler-content {
background-color: var(--wiki-content-dynamic-color--secondary);
}
}
.spoiler-content > * {
pointer-events: none;
opacity: 0;
transition: all 0.3s;
}
.spoiler-content.show {
background-color: transparent;
}
.spoiler-content.show > * {
pointer-events: unset;
opacity: 1;
}
/********* [[Template:Link icon]] *********/
.link-icon {
--link-icon-line-height: 1.5em;
--link-icon-size: 1.5em;
display: inline-flex;
align-items: center;
height: var(--link-icon-line-height);
vertical-align: bottom;
}
.link-icon .regular {
align-self: center;
}
.link-icon .regular a {
display: flex;
}
.link-icon .regular img {
height: var(--link-icon-size);
max-width: var(--link-icon-size);
}
.link-icon .fallback {
outline: 1px solid var(--wiki-content-text-color);
border-radius: 50%;
text-align: center;
width: var(--link-icon-size);
line-height: var(--link-icon-size);
}
.link-icon.notext,
.link-icon.notext .fallback {
display: inline-block;
}
/********* [[Template:Quote]] *********/
.quote {
background: var(--wiki-content-background-color--secondary);
border-radius: 5px;
border: 2px solid var(--wiki-content-border-color);
margin: .5em 0;
padding: .5em;
overflow-y: hidden;
}
.quote .block {
display: block;
}
.quote .title {
font-size: large;
font-weight: bold;
}
.quote .content {
font-style: italic;
}
.quote .author {
font-weight: bold;
text-align: end;
}
.quote .marks-wrapper {
display: flex;
gap: 5px;
}
.quote .marks-wrapper::before,
.quote .marks-wrapper::after {
font-size: 100px;
line-height: 0px;
}
.quote .marks-wrapper::before {
content: "\201C";
margin-top: 40px;
}
.quote .marks-wrapper::after {
content: "\201D";
align-self: end;
margin-bottom: -10px;
}
.client-js .mw-charinsert-item {
display: none;
}
/************************
* End Modular Templates *
*************************/
/*****************************
* Used by [[Template:Color]] *
******************************/
.color__splotch {
display: inline-block;
height: 1em;
width: 1em;
box-sizing: border-box;
vertical-align: text-top;
border-radius: 50%;
border: 1px solid var(--wiki-content-text-color);
}
/*********************
* End Template:Color *
**********************/
/*********************************
* Used by [[Template:TOC limit]] *
**********************************/
.toclimit-2 .toclevel-1 ul,
.toclimit-3 .toclevel-2 ul,
.toclimit-4 .toclevel-3 ul,
.toclimit-5 .toclevel-4 ul,
.toclimit-6 .toclevel-5 ul,
.toclimit-7 .toclevel-6 ul {
display: none;
}
/*************************
* End Template:TOC limit *
**************************/
/*********************************
* Used by [[Template:TOC right]] *
**********************************/
@media all and (min-width: 720px) {
.tocright {
float: right;
clear: right;
margin: 0 0 0.5em 1em;
}
}
/*************************
* End Template:TOC right *
**************************/
137bf097255b0f9f535733bbacdc0102062886f7
Starr/Gallery
0
800
1368
1279
2025-09-15T19:55:44Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
== The Endless Empty ==
<gallery mode="nolines">
File:Example.jpg|Caption1
File:Example.jpg|Caption2
</gallery>
== A Chamber of Stars ==
<gallery mode="nolines">
File:Anxietystarr.png|When talking to an [[NPC]] during [[Chapter 1-1]].
Ecstasystarr.png | One of the forms for [[Ecstasy|Ecstasy's]] realm.
</gallery>
=== Assets ===
<gallery mode="nolines">
File:Anxietystarr1.png|Asset for Starr during Chapter 1-1, Anxiety's realm. They appear much darker in game.
File:Creationstarr1.png|First form asset for [[Creation#A_Chamber_of_Stars-0|Creation's]] realm. They are missing their caterpillar body.
File:Creationstarr2.png|Second form asset for Creation's realm. They are missing their cocoon body.
File:Creationstarr3.png|Third form asset for Creation's realm. They are missing their butterfly wings.
File:La6.png|Initial form for [[Lament|Lament's]] realm, seen on the Title screen.
File:LamentStarr 1.png|Deconstructed initial form assets.
File:LamentStarr 2.png|Deconstructed form after being repaired by Lament assets.
File:LamentStarrbroken2.png|Starr after falling from a shelf assets.
</gallery>
2fcdfee19f4b31e12db13e1f79927a4c2f52eef1
File:Archangel.png
6
822
1369
2025-09-15T19:57:28Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:SpecMachine5.png
6
823
1370
2025-09-15T19:57:30Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:SpecMachine11.png
6
824
1371
2025-09-15T19:57:32Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:130lilac.png
6
825
1372
2025-09-15T19:57:34Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:140contestant.png
6
826
1373
2025-09-15T19:57:35Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:140eveningstarr.png
6
827
1374
2025-09-15T19:57:36Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:140EveningstarrReprise.png
6
828
1375
2025-09-15T19:57:38Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:155CrossingtheThreshold.png
6
829
1376
2025-09-15T19:57:40Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Application.png
6
830
1377
2025-09-15T19:57:41Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background1 0.png
6
831
1378
2025-09-15T19:57:42Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background2.png
6
832
1379
2025-09-15T19:57:44Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background3.png
6
833
1380
2025-09-15T19:57:45Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background4.png
6
834
1381
2025-09-15T19:57:46Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background5.png
6
835
1382
2025-09-15T19:57:48Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background8.png
6
836
1383
2025-09-15T19:57:49Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background9.png
6
837
1384
2025-09-15T19:57:50Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background10.png
6
838
1385
2025-09-15T19:57:52Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background26.png
6
839
1386
2025-09-15T19:57:53Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Background27.png
6
840
1387
2025-09-15T19:57:54Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:Creationbutterfly.png
6
841
1388
2025-09-15T19:57:56Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:CreationHead.png
6
842
1389
2025-09-15T19:57:57Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:CreationHead2.png
6
843
1390
2025-09-15T19:57:59Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:CreationHead3.png
6
844
1391
2025-09-15T19:58:01Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
Lament
0
341
1392
1234
2025-09-15T20:22:57Z
CandyKidney
627410
Moving deleted information to other pages.
wikitext
text/x-wiki
{{Quote||speaker=—Lament}}
{{Character_Infobox|name=Lament|description=|image=Lament.png|caption-image=|voice=[[Lament_voice.ogg]]|}}
'''Lament''' is a new [[Emotion]] introduced in ''[[A Chamber of Stars]]''. They possibly represent the mind's feelings of sadness and longing for what once was.
Their motifs consist of clockwork, fine china, dolls, and various antiques. Purple is the color that represents them.
==Appearance==
Lament is a bipedal anthropomorphic collection of clocks and gears. They have a clock for a head with two halo gears. Two clock hands tick behind their head. Their [clock] face appearing as a standard roman numerical analog clock with small asymmetrical screw heads being their eyes, hands pointing downward appearing as tears. Half of their body is a semicircle clock face and a purple square metal frame under it containi gears. Two clock hands rotate from the half clock. Four long clock hands extend from the body, two from their shoulders and two from the metal frame, being their arms and legs.
==Personality==
Lament is incredibly protective and caring, holding every memory and thought inside their realm close, clean safe from any danger. The memories which they couldn't save are salvaged into beautiful mosaics, framented but still there. They show how much they hold every precious memory with sentimental value.
==Plot==
Lament appears directly after [[Ecstasy|Ecstasy's]] [[Chapter 2-1|chapter]] ends, when Starr is now past their prime.
Lament tries to keep Starr safe due to their emotional, and physical in this case, fragility. However, as death creeps in, they struggle to keep everything together.
==Trivia==
== References ==
<References />
fff558d4750d8409283c8b71d23b574d002348fb
Chapter 2-2
0
845
1393
2025-09-15T20:34:37Z
CandyKidney
627410
Created page with "{{ChapSubpages}} '''Chapter 2-2''' is [[Lament|Lament's]] Chapter. == Geography == The realm takes place in a manor surrounded by [[Death|the endless empty]]. The interior is fashioned with ornate and antique furniture, dolls, oscillating machinery, fine china, shadow puppets, and moasaics. The atmosphere is still, muffled and stuffy. The realm full of old memories private to Starr which they cherish, like their first albums and preformances to nobody before their prime..."
wikitext
text/x-wiki
{{ChapSubpages}}
'''Chapter 2-2''' is [[Lament|Lament's]] Chapter.
== Geography ==
The realm takes place in a manor surrounded by [[Death|the endless empty]]. The interior is fashioned with ornate and antique furniture, dolls, oscillating machinery, fine china, shadow puppets, and moasaics. The atmosphere is still, muffled and stuffy.
The realm full of old memories private to Starr which they cherish, like their first albums and preformances to nobody before their prime.
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|}
== Plot ==
== Songs ==
== Symbolism ==
== Trivia ==
== References ==
<references />
{{Chapter List}}
b296950d3a73e6e03da9bf9899534793af28ec5c
1418
1393
2025-09-16T11:18:47Z
Murrrrrr
635555
wikitext
text/x-wiki
{{ChapSubpages}}
'''Chapter 2-2''' is [[Lament|Lament's]] Chapter.
== Geography ==
The realm takes place in a manor surrounded by [[Death|the endless empty]]. The interior is fashioned with ornate and antique furniture, dolls, oscillating machinery, fine china, shadow puppets, and mosaics. The atmosphere is still, muffled and stuffy.
The realm full of old memories private to Starr which they cherish, like their first albums and preformances to nobody before their prime.
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|}
== Plot ==
== Songs ==
== Symbolism ==
== Trivia ==
== References ==
<references />
{{Chapter List}}
f54477a502b701f17673a1355c68c6d426f81ba8
Chapter 3-2
0
846
1394
2025-09-15T20:37:17Z
CandyKidney
627410
Created page with "{{ChapSubpages}} '''Chapter 3-2''' is [[Logic#A_Chamber_of_Stars-0|Logic's]] Chapter. == Geography == == Locations == {| class="wikitable" !Place !Place !Place |- |style="width: 28%;"| Details |style="width: 28%;"| Details |style="width: 28%;"| Details |} == Inhabitants == {| class="wikitable" |- |style="width: 28%;"| *[[Character]] *[[Character]] |style="width: 28%;"| *[[Character]] *[[Character]] |} == Plot == == Songs == == Symbolism == == Trivia == == Refere..."
wikitext
text/x-wiki
{{ChapSubpages}}
'''Chapter 3-2''' is [[Logic#A_Chamber_of_Stars-0|Logic's]] Chapter.
== Geography ==
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|}
== Plot ==
== Songs ==
== Symbolism ==
== Trivia ==
== References ==
<references />
{{Chapter List}}
c4c557f00326937aaca7ea954d8bad79720fc51f
Chapter 1-2
0
847
1395
2025-09-15T20:39:19Z
CandyKidney
627410
Created page with "{{ChapSubpages}} '''Chapter 1-2''' is [[Creation#A_Chamber_of_Stars-0|Creation's]] chapter. == Geography == == Locations == {| class="wikitable" !Place !Place !Place |- |style="width: 28%;"| Details |style="width: 28%;"| Details |style="width: 28%;"| Details |} == Inhabitants == {| class="wikitable" |- |style="width: 28%;"| *[[Character]] *[[Character]] |style="width: 28%;"| *[[Character]] *[[Character]] |} == Plot == == Songs == == Symbolism == == Trivia == ==..."
wikitext
text/x-wiki
{{ChapSubpages}}
'''Chapter 1-2''' is [[Creation#A_Chamber_of_Stars-0|Creation's]] chapter.
== Geography ==
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|}
== Plot ==
== Songs ==
== Symbolism ==
== Trivia ==
== References ==
<references />
{{Chapter List}}
45bf205b21b0836ec862a398648e1b8b0012eb04
Chapter 1
0
253
1396
1323
2025-09-15T20:58:29Z
CandyKidney
627410
wikitext
text/x-wiki
{{ChapSubpages}}
[[File:Chapter1.png|thumb|480x480px]]
== Geography ==
Chapter 1 is [[Anxiety|Anxiety's]] realm and notably has a theme of a dreary and capitalistic utopia. The sky is a bright green and the city is a cluster of claustrophobic black and white skyscrapers; some even dangerously leaning, floating, and defying laws of physics. Numerous billboards are seen throughout the city with various ads. The city's inhabitants are typically black and green safety stick figures with beady eyes, mouths, or ties; living buildings or living eyeballs. A few notable figures also live within the city, such as [[Resume]], [[Boss|the Boss]] and their [[Assistant]].
== Locations ==
{| class="wikitable"
!Paradise
!The Desert
!Utopia
|-
|style="width: 28%;"|
*Business
*Employment Agency
*Pig
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anxiety#The_Endless_Empty-0|Anxiety]]
*[[Boss]]
|style="width: 28%;"|
*[[Assistant]]
*[[Resume]]
|}
== Enemies ==
* [[Insanity Fragment]]
* [[Anxiety Underling]]
* [[Anxiety Minion]]
* [[Desert Crow]]
* [[Upsidedown Man]]
* [[Burden]]
* [[Supervisor]]
== Items ==
{| class="wikitable"
!Dropped
!Found
|-
|1
|2
|}
== Plot ==
Just before Chapter 1 starts, [[Static]] and [[Trigger Finger]] run into an enemy, an [[Insanity Fragment]]. This fight spontaneously pops up and the player is introduced to the fighting mechanics and is prompted to swiftly defeat it. After beating the enemy, the player is then taught about the saving mechanic. A few steps forward and Chapter 1's banner appears. Trigger Finger takes notice in the change in atmosphere and explains to Static: "The brain likes to organize information" and that "thoughts of similar motives group together." The two continue forward over a bridge with a billboard standing over them. An individual stands at the end of the bridge and speaks of paradise, noise, pollution, and low wages.
Upon entering the city, Paradise, and walking west reveals a line of individuals blocking the Business building. They mention you'll never get a job there without a resume and that [[Boss|the Boss]] is a fearsome man. To the east is the Employment Agency. This is where Static gets their resume from an [[Resume|aptly named centipede-like creature]]. After answering various questions, (which count towards what form Static will take at the end of the chapter) the pair can then enter the, now clear, Business building and are immediately escorted to the Boss by their Assistant.
The Boss hails Static as a model employee. Boss then asks a leading question and introduces their business venture: Anarchy. They have an idol, symbol and a sledgehammer
Before the interview concludes, the assistant hurries into the room, exclaiming about a giant attacking the neighboring city, Utopia. The two immediately exit, leaving Static to take the sledgehammer, destroy the giant piggy bank, and leave the city into the desert.
Along the way, the duo meets a roadblock and needs to find a different path forward. They enter the Museum of Faces where they are lectured about the realm's history of identity:
<div class="toccolours mw-collapsible mw-collapsed">
History of identity lecture
<div class="mw-collapsible-content">
<blockquote>
"In our current state we each look remarkably similar to eachother. Yet this was not always the case.
<br>
Before important movement were taken individuals were burdened by a disease called personal image.
<br>
During the pre-conforming period people had terrifying faces just like this.
<br>
During this period people were separated by individual identities which isolated people farther and farther.
<br>
Individuals were ostracized for their unavoidable trais like the shape of their nose or the size of their pupils.
<br>
Beauty standards ran rampant and society did not run how it should.
<br>
A billboard was proposed by the league of super presidents to destroy all identity.
<br>
The landmark bill was quickly passed, destroying all personal image and giving each worker a similar body and a similar face.
<br>
Now your success no longer depends on outside forces, it only depends on the strength of your will and your patriotism to the two great cities of Paradise and Utopia.
<br>
And that concludes today's lecture. I hope you all gained a bit more knowledge about our world."
</blockquote></div></div>
== Trivia ==
*The anarchy symbol is featured on the high resolution designs for Static's punk form in <i>[[A Chamber of Stars]]</i>.
*Unlike every other chapter, which offer only one possible form to metamorphose into, this chapter has two: [[Static#The_Punk|The Punk]] and [[Static#The_Businessman|The Businessman]].
==References==
<references />
{{Chapter List}}
a39ae7b90c22c7a0f4350a584282f92f41d3761f
Chapter 1/Gallery
0
848
1397
2025-09-15T21:00:33Z
CandyKidney
627410
Created page with "<gallery mode="nolines"> File:Citizen.png|Two Citizens mocking Static for not having a resume, and block their way to the office building. File:Toll collector.png|The toll collector. They require a gold coin to let Static pass. File:Business NPC.png|A citizen outside of the Boss' building. They are anxious about applying for a position. </gallery> ===Assets=== <gallery mode="nolines"> File:$fourmenchart.png|Sprite sheet of various citizens. </gallery>"
wikitext
text/x-wiki
<gallery mode="nolines">
File:Citizen.png|Two Citizens mocking Static for not having a resume, and block their way to the office building.
File:Toll collector.png|The toll collector. They require a gold coin to let Static pass.
File:Business NPC.png|A citizen outside of the Boss' building. They are anxious about applying for a position.
</gallery>
===Assets===
<gallery mode="nolines">
File:$fourmenchart.png|Sprite sheet of various citizens.
</gallery>
888f6e95a4438206a54521a9967d2ef0d53ffbe1
Trigger Finger
0
448
1398
1329
2025-09-15T21:20:08Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
{{Quote|text=''"Are you here to consume me? I probably deserve it"''|speaker=—[[Trigger Finger]]}}
{{Character_Infobox|name=Trigger Finger|description=|initial_level=0|image=Trigger_Finger.webp|caption-image=A kind neuron carrying a heavy burden|voice=[[file:SDEtriggervoice.ogg]] [[file:SDEtriggervoice2.ogg]]|class=class}}
'''Trigger Finger''' is the secondary character in ''[[The Endless Empty]]'' exclusively. They are the first character [[Static]] meets and serves as the party's healer.
== Appearance ==
Trigger Finger is an electric-blue neuron with the body of a worm in place of the axon. A bright magenta nucleus sits in the center of their head or cell body (soma).
== Personality ==
Trigger Finger is a kind character who is very protective of their friends, which fits their role as the party's healer. They feel responsible for [[Static|their host]] taking their own life and the body dying, admitting they were the neuron that controlled the index finger, being the one that pulled the trigger. This guilt weighs heavily on their mind.
They tend to be very vocal, serving as the mouthpiece for the silent [[Static]].
== Plot ==
===Prologue===
Static meets Trigger Finger in one of the first corridors during the [[Prologue (TEE)|Prologue]]. Trigger Finger talks to themselves, panicked over what they've done. Upon interaction, Trigger Finger vents to Static, stating that the body of their host is dying, and that they are the one responsible for it. Assuming Static is [[Death]] they accept their fate. Static, either confused by the response or reassuring them that they aren't there to consume them, attempts to leave before Trigger Finger insists on accompanying them into the next realm, [[Anxiety]]'s domain.
=== Chapter 1 ===
Trigger Finger moans about a noise that's giving them a headache upon entry to the realm, staying mostly quiet outside of [[Tranquility Room]] interactions.
Eventually, Trigger Finger notices Static's peculiar person in comparison to the realm inhabitants around them. it The individuals around them having a one-track mind, sharing similar, if not the same, perspective on the world around them. Unchanging. Static, on the contrary, changes the further they travel into the realm. Trigger Finger hypothesising that Static is "fading back into existence" and will have the answer to everything if they continue on.
The two come across an abandoned, yet running, semitruck in the realm's desert. Trigger Finger comments that they should use it to traverse the desert easier.
=== Chapter 2 ===
=== Chapter 3 ===
=== Chapter 4 ===
=== Epilogue ===
== Game Data ==
{| class="wikitable"
|+Sooth Nerves
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Calm Nerves
|Heals and sooths
|
|
|
|-
|3
|Protection
|Wraps an ally an aura of good vibes. Heals and increases DEF
|
|
|
|-
|6
|Thought Eater
|Steals MP from an enemy
|
|
|Steals {number} SP
|-
|10
|Electronic Therapy
|Removes any harmful status effect. increases attack power
|
|
|Gives a buff to attack and clears negative statuses
|-
|
|Touch of Life
|Heals target a set amount for several turns
|
|
|Heals a target by {} for {} turns
|}
== Trivia ==
<References />
|-| A Chamber of Stars=
{{Subpages}}
{{quote|''"The invitations have been sent and the guests have started to arrive<br>They are waiting for you further down to hall<br>Go see them''|— A Neuron}}
While '''Trigger Finger''' themself is completely absent in ''[[A Chamber of Stars]]'', being exclusive to [[Static]], various other neurons are seen all throughout the [[Epilogue (ACoS)|epilogue]] and are treated as minor characters with significant importance.
== Appearance ==
The neurons have the same appearance as Trigger Finger did in ''[[The Endless Empty]]'': neurons with bright blue bodies, their axon being that of a worm's and a magenta nucleus. The main difference being that Starr has far more many neurons than just one, being capable of completely filling up all concert seats and then some.
== Personality ==
Being the neurons that make up Starr's head, they all speak just like them. Speaking kindly and thought provoking. Sometimes parroting things said by both Starr and Johnny at the table, including their conversations with [[Death]].
They speak of the thrills of making music: the ideas that goes into it, the methods of making it, and how it connects to the body.
The neurons being kind to Starr and repeating some of the words from past conversations can be taken as Starr talking to themselves, proud of how far they've come and preparing for the opus.
== Plot ==
After the completion of [[Chapter 3-2|Logic's chapter]], Starr picks back up their guitar, and instantly the memories come back, leading into [[Epilogue (ACoS)|Epilogue:Love]]. The neurones are now everywhere, as Starr is preparing to preform their opus, all of them seeming to be the impulses required to make the performance happen.
The five neurones on top of the guitar seem to be the fingers, reinvigorated with muscle memory, meaning that this is technically a cameo from Trigger Finger.
==Trivia==
* "A moment where you are excited to exist" echoes the final lines in each of the responses the emotions in ''TEE'' gave during the last boss fights.
* In ''TEE'', Trigger Finger is the very first character Static actually meets. In ''ACoS'', the neurons are the very last characters they meet.
== References ==
<References />
</tabber>
1581d93eba687a11785644267e0f1f3a7d9a860c
Newscaster
0
386
1399
570
2025-09-15T21:32:19Z
CandyKidney
627410
wikitext
text/x-wiki
The '''Newscaster''' or News Anchor is a prominent NPC in ''[[The Endless Empty]]'' and a standard NPC in ''[[A Chamber of Stars]]''.
6b11d3a333de0ec7d84bc8c5fb8b505c39ae32f1
1409
1399
2025-09-15T23:16:54Z
CandyKidney
627410
wikitext
text/x-wiki
The '''Newscaster''' or News Anchor is a prominent NPC in ''[[The Endless Empty]]'' appearing frequently in [[Chapter 4]] and a standard NPC in ''[[A Chamber of Stars]]'' appearing once in [[Chapter 3-1]].
== The Endless Empty ==
=== Appearance ===
The Newscaster is a large obese leech-like creature with the mouth of a lamprey. They wear a black necktie and smilely white mask that's vertically separated into two halfs. The mask is lined with sharp teeth and a few tongues. It moves while the Newscaster speaks enthusiastically about the war in the realm.
=== Plot ===
61f3ca718ef59a6aeed4cb7a958345aac7793990
Chapter 2-1
0
849
1400
2025-09-15T21:42:13Z
CandyKidney
627410
Created page with "{{ChapSubpages}} '''Chapter 2-1''' is [[Ecstasy|Ecstasy's]] Chapter. == Geography == == Locations == {| class="wikitable" !Place !Place !Place |- |style="width: 28%;"| Details |style="width: 28%;"| Details |style="width: 28%;"| Details |} == Inhabitants == {| class="wikitable" |- |style="width: 28%;"| *[[Character]] *[[Character]] |style="width: 28%;"| *[[Character]] *[[Character]] |} == Plot == == Songs == == Symbolism == == Trivia == == References == <referenc..."
wikitext
text/x-wiki
{{ChapSubpages}}
'''Chapter 2-1''' is [[Ecstasy|Ecstasy's]] Chapter.
== Geography ==
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|style="width: 28%;"|
*[[Character]]
*[[Character]]
|}
== Plot ==
== Songs ==
== Symbolism ==
== Trivia ==
== References ==
<references />
{{Chapter List}}
6966b02cd7e1ed436d4feaa93f66850da3a18dcf
Chapter 1-1
0
794
1401
1347
2025-09-15T21:57:20Z
CandyKidney
627410
wikitext
text/x-wiki
{{ChapSubpages}}
'''Chapter 1-1''' is the first chapter in [[A Chamber of Stars]]. It takes place in [[Anxiety#A_Chamber_of_Stars-0|Anxiety's]] realm.
== Geography ==
This chapter bares a heavy resemblance to its [[Chapter 1|predecessor]]. The realm bears the color palette of black and white and various shades of green with a corporate dystopic atmosphere hanging over.
The realm has two cities, Paradise and Utopia, with a spacious a desert and a cave between them. Both cities are populated with expansive masses of flat grey buildings accented with green. Each one is filled with either office spaces or surreal housing.
=== Locations ===
{| class="wikitable"
!Paradise
!The Desert
!Utopia
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
Most of the citizens in Anxiety's realm are all completely the same to one another. Many of the average people look like the man symbol seen on various signs.
Those in high paying jobs have the privilege to change their face in any way they'd like, resulting in strange disjointed bodies and deformed faces, both of which being desirable.
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anxiety#A_Chamber_of_Stars-0|Anxiety]]
*[[Chatter & Shout]]
|style="width: 28%;"|
*[[Boss]]
*[[Resume]]
|}
== Plot ==
...
The Spectacular Jingle Contest (stylized as tHe SPEctAcuLAR JingLe cONtESt) ...
==Songs==
*''[[Lilacs]]'' - Depicts Starr watching the television, showing a live performance by Johnny and the Archangels. This shows the start of Starr's love for music. Star is pictured as a black and white suited figure playing five electric guitars and Starr's Anxiety form for their head.<br>Now inspired to make their own music, Starr's identity begins to form as their inital star head is put away, a magenta star slowly expanding into view, taking it's place.<br>After a scene change, Starr now looks like their current design. Their head now the magenta star overlayed a cyan one and wearing a white button-up and a black untied neck tie, pants, and high heels. They now have their one chosen guitar in hand. Various dangling jewelery appears on both them, the guitar, and the TV.
*''[[Contestant]]'' - ''Contestant'' plays twice in this chapter, first being cut short by Boss's disgust during the Jingle Contest. Now having the chance to play in full, Starr starts from the beginning. The performance starts off with a star-headed doll falling past various billboards with other star-faced individuals. These billboards have "A brand new flavor," "believe in me as I believe in you," "the newest model," and one showing a record instead with "#1 in the world" next to it. The doll falls past a couple two-way street signs and the scene changes.<br>The next scene shows factoy lines with various shapes traveling left and right and quickly changes to show the interior of a house, with one of the realm's citizens inside. An X-headed doll is dropped in and the scene zooms out to reveal multiple rooms; an O-headed doll at a dinner table, a pentagon-headed doll with a guitar, and a room full of headless doll bodies. The scene continues to zoom out showing hundreds of other rooms. Some debris falls over the scene and the performance ends.
== Symbolism ==
<!--
...Start with public perception or their thoughts on the world around them.
...Lead into anything to do with Static.
-->
This chapter displays several allusions to Starr's gender nonconformity, from the inhabitants to the environment around them.
The various commercials played throughout the chapter display the same figures in various stereotypical gender-oriented clothes and jobs.
In one commercial, Anxiety is shown in a dress and cooking, as well as in a suit and reading the newspaper. While a third Anxiety is also present to be the child of the two, Anxiety is playing both the role of the Mother (a woman) and the Father (a man).
In another commercial where the dolls are being advertised, the various dolls are shown doing stereotypical female-oriented activities such as cooking and cleaning, as well as stereotypical male-oriented jobs such as factory workers.
== Trivia ==
== References ==
<references />
{{Chapter List}}
[[Category:A Chamber of Stars]]
[[Category:Chapter 1-1]]
c4a0f32568c04e335294ef56e39be19876ffb446
Chapter 5
0
756
1402
1122
2025-09-15T22:03:32Z
CandyKidney
627410
CandyKidney renamed page [[Prologue (TEE)]] to [[Chapter 5]]
wikitext
text/x-wiki
prologue
bd48496320568a2767af47f7b83b8079e4f02760
Prologue (TEE)
0
850
1403
2025-09-15T22:03:33Z
CandyKidney
627410
CandyKidney renamed page [[Prologue (TEE)]] to [[Chapter 5]]
wikitext
text/x-wiki
#REDIRECT [[Chapter 5]]
b496487607da828a54b55447848188ce9ab78ca9
Anger
0
3
1404
1341
2025-09-15T22:18:01Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Appearance ==
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles reminicent of [[Ecstacy]].
== Personality ==
Anger is obsessive and violent, they spend their time releshing in the wars they've started, mocking the party as they attempt to find the bullet they stole, and is glaringly obvious in the violence ending.
== Plot ==
Anger stole the bullet from Logic's realm, and watched a war start between the reptiles and arthropods who believed it held the key to heaven.
They taunt the party, forcing Static to be the one to send the bullet, having the properties of a nuclear warhead, out onto either the reptiles, the arthropods, or neither which will kill both sides.
Anger counts down for launch. As they reach zero, the bullet doesn’t move. Instead a bright doorway opens. Anger, now, unsurprisingly, angry, confesses that the bullet being a way to heaven was supposed to be a lie. They attack the party, claiming that they deserve no salvation and need to die with the rest of them.
== Trivia ==
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Appearance ==
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
== Personality ==
While still violent, Anger is wildly different from their TEE counterpart due to the separation of [[Ecstacy]]. In ACoS, Anger uses rage to inspire fear and motivation, being the force which keeps Starr going, they care deeply about Starr and wish to return them to their rightful place, as a metaphor for allowing them to claim their sense of self.
== Plot ==
Anger waits for Starr in the depths of their realm after the events of Manifestation/All Mine, wanting to help them reclaim their rightful place on the throne of their world, seeking to remove it from the clutches of the Athropod Queen and the Reptile Prince(?), however they are being thwarted by Angel [[Starr]] who is revealed to be the work of the specialist during flashbacks and is able to kill Anger.
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall"><small>"When designing the current Anger I was looking at the girlfriend design from the wall" ... "and maybe a bit of the teacher" — Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072]</small></ref>
* They're also inspired by Ralph Steadman paintings. <ref name="painting"><small> "I wanted this anger to sort of look like a ralph steadman ink painting" —Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1171317361521995826]</small></ref>
* Angel [[Starr]] being able to kill Anger is because they represent apathy, and abdicating their sense of self, which is the antithesis to Anger
== Gallery ==
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
bb18a0936c0eb59486b8b747a422812844d4d737
1405
1404
2025-09-15T22:18:47Z
CandyKidney
627410
wikitext
text/x-wiki
{{Subpages}}
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Appearance ==
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles reminicent of [[Ecstacy]].
== Personality ==
Anger is obsessive and violent, they spend their time releshing in the wars they've started, mocking the party as they attempt to find the bullet they stole, and is glaringly obvious in the violence ending.
== Plot ==
Anger stole the bullet from Logic's realm, and watched a war start between the reptiles and arthropods who believed it held the key to heaven.
They taunt the party, forcing Static to be the one to send the bullet, having the properties of a nuclear warhead, out onto either the reptiles, the arthropods, or neither which will kill both sides.
Anger counts down for launch. As they reach zero, the bullet doesn’t move. Instead a bright doorway opens. Anger, now, unsurprisingly, angry, confesses that the bullet being a way to heaven was supposed to be a lie. They attack the party, claiming that they deserve no salvation and need to die with the rest of them.
== Trivia ==
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Appearance ==
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
== Personality ==
While still violent, Anger is wildly different from their TEE counterpart due to the separation of [[Ecstacy]]. In ACoS, Anger uses rage to inspire fear and motivation, being the force which keeps Starr going, they care deeply about Starr and wish to return them to their rightful place, as a metaphor for allowing them to claim their sense of self.
== Plot ==
Anger waits for Starr in the depths of their realm after the events of Manifestation/All Mine, wanting to help them reclaim their rightful place on the throne of their world, seeking to remove it from the clutches of the Athropod Queen and the Reptile Prince(?), however they are being thwarted by Angel [[Starr]] who is revealed to be the work of the specialist during flashbacks and is able to kill Anger.
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall"><small>"When designing the current Anger I was looking at the girlfriend design from the wall" ... "and maybe a bit of the teacher" — Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072]</small></ref>
* They're also inspired by Ralph Steadman paintings. <ref name="painting"><small> "I wanted this anger to sort of look like a ralph steadman ink painting" —Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1171317361521995826]</small></ref>
* Angel [[Starr]] being able to kill Anger is because they represent apathy, and abdicating their sense of self, which is the antithesis to Anger
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
ea9158ab77ca0e28875fa6c978529f77d6450731
1416
1405
2025-09-16T10:47:19Z
Murrrrrr
635555
wikitext
text/x-wiki
{{Subpages}}
<tabber>
|-|The Endless Empty=
{{Quote|text=This world means nothing. Why don't you help me destroy it.|speaker=—[[Anger]]|}}
{{Character Infobox|name=Anger|image=Angeridea2.png|voice=[[File:Angervoice.ogg]]|class=Fear}}
'''Anger''' is an [[Emotions|Emotion]] representing the mind's responses to hostile situations, more specifically fear and anger.
Their motifs consist of blood, bones, arthropods, reptiles, rust, weaponry and war. Red is the color that most represents them and, by extension, fear and anger.
== Appearance ==
Anger is a multipedal creature whos body is made of two scorpion abdomens — looking similar to that of a centipede with ten legs or eight legs and two arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with one red eye. Along the liquid side of the neck are three upside-down toothy smiles reminicent of [[Ecstacy]].
== Personality ==
Anger is obsessive and violent, they spend their time releshing in the wars they've started, mocking the party as they attempt to find the bullet they stole, and is glaringly obvious in the violence ending.
== Plot ==
Anger stole the bullet from Logic's realm, and watched a war start between the reptiles and arthropods who believed it held the key to heaven.
They taunt the party, forcing Static to be the one to send the bullet, having the properties of a nuclear warhead, out onto either the reptiles, the arthropods, or neither which will kill both sides.
Anger counts down for launch. As they reach zero, the bullet doesn’t move. Instead a bright doorway opens. Anger, now, unsurprisingly, angry, confesses that the bullet being a way to heaven was supposed to be a lie. They attack the party, claiming that they deserve no salvation and need to die with the rest of them.
== Trivia ==
== References ==
<References/>
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Quote|text="QUOTE"|speaker=—[[Anger]]}}
{{Character Infobox|name=Anger|image=ACOSAnger.png|voice=[[File:Angervoice.ogg]]}}
'''Anger''' is a returning [[Emotions|Emotion]] from <i>[[The Endless Empty]]</i>. They represent the mind's responses to hostile situations, more specifically fear, anger, and survival.
Their motifs consist of bones, arthropods, reptiles, oil, rust, weaponry and the wasteland. Red is the color that represents them.
== Appearance ==
Anger is a hexapedal creature with a chimera body of several arthropods, complete with a head, thorax, and abdomen. They have six legs, four used for locomotion and two used for arms. They have a long overarching neck that appears to be some kind of pole with a black fluid pouring out, the liquid splatter being their head with two asymmetrical eye holes.
== Personality ==
While still violent, Anger is wildly different from their TEE counterpart due to the separation of [[Ecstacy]]. In ACoS, Anger uses rage to inspire fear and motivation, being the force which keeps Starr going, they care deeply about Starr and wish to return them to their rightful place, as a metaphor for allowing them to claim their sense of self.
== Plot ==
Anger waits for Starr in the depths of their realm after the events of Manifestation/All Mine, wanting to help them reclaim their rightful place on the throne of their world, seeking to remove it from the clutches of the Athropod Prince and the Reptile Queen, however they are being thwarted by Angel [[Starr]] who is revealed to be the work of the specialist during flashbacks and is able to kill Anger.
== Trivia ==
*Anger is one of the two Emotions that actually changes expression in some way. The other is [[Ecstasy]].
*Anger's design was mostly inspired by The Wife's design, along with a little bit of The Schoolmaster's, from ''Pink Floyd –'' ''The Wall (1982)''<ref name="The Wall"><small>"When designing the current Anger I was looking at the girlfriend design from the wall" ... "and maybe a bit of the teacher" — Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1130779000499884072]</small></ref>
* They're also inspired by Ralph Steadman paintings. <ref name="painting"><small> "I wanted this anger to sort of look like a ralph steadman ink painting" —Erik on Discord [https://discord.com/channels/621829710489321502/621829821877714965/1171317361521995826]</small></ref>
* Angel [[Starr]] being able to kill Anger is because they represent apathy, and abdicating their sense of self, which is the antithesis to Anger
== References ==
<references />
</tabber>
[[Category: The Endless Empty]]
688ee64e6d5a2062e3e106324fd5866fd20a0b2f
Anger/Gallery
0
851
1406
2025-09-15T22:19:31Z
CandyKidney
627410
Created page with "== The Endless Empty == <gallery> File:Anger.png|Spritesheet. File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref> File:AngerConcept.jpg|Ditto. </gallery> == A Chamber of Stars== <gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery>"
wikitext
text/x-wiki
== The Endless Empty ==
<gallery>
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== A Chamber of Stars==
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
ac49b80116a472161a23f3171005b918fb7635bc
1407
1406
2025-09-15T22:20:49Z
CandyKidney
627410
wikitext
text/x-wiki
== The Endless Empty ==
<gallery mode="nolines">
File:Anger.png|Spritesheet.
File:Reptilequeenanger.png|[[Reptile Queen]] or potentially an early version of Anger.<ref>https://discord.com/channels/621829710489321502/621829821877714965/1112324842423844934</ref>
File:AngerConcept.jpg|Ditto.
</gallery>
== A Chamber of Stars==
<gallery mode="nolines">
File:Example.jpg|Caption1
File:Example.jpg|Caption2
</gallery>
== References ==
<references />
bde3df1174258e0f84f6982cdd1d2fd01074f2b1
Chapter 3-1
0
795
1408
1235
2025-09-15T22:24:43Z
CandyKidney
627410
wikitext
text/x-wiki
== Geography ==
Anger's chapter bares a heavy resemblance to its [[Chapter 4|predecessor]]. The realm is a war-trodden wasteland with most of its inhabitants dead, dying, or hiding away. None of the residents ever truly die, coming back to continue fighting and repeating the process.
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anger#A_Chamber_of_Stars-0|Anger]]
*
|style="width: 28%;"|
*[[Reptile Queen]]
*[[Arthropod Prince]]
|}
== Plot ==
== Songs ==
* [[''Manifestation/All Mine'']] - Where Starr relives the things which Static had done to them, and the toll it took
* ''[[War Parade]]'' - Where Starr has to flee the Reptile Queen and Arthropod Prince
* ''[[The Angelic Suite]]'' - Where Starr gives in to the Angels, and reaches their breaking point
== Symbolism ==
This chapter encompasses the effect of Starr dwelling on the past. They had come out of the two most nostalgic parts of their life ([[Chapter 2-1]] to [[Chapter 2-2]]) and are left bitter as the world around them changes, seemingly forgetting and leaving the era, the one which Starr lived in and adored so much, in the past. The era where they considered the music to really matter. A time they were ''somebody.''<ref name="LoreDrop"></ref>
The chapter has a focus on survival in the most instinctual and animalistic way. Violent and ugly.
[[The Specialist]] seen in the cutscenes is hired by the [[angels]] to physically poke around in Starr’s brain to remove the ugly and violent part of their mind. The Specialist was hired to kill Anger and bring back the old Starr everyone thought they knew: a perfect woman with a pretty face and says all the right things.
The Specialist being partnered with lobotomy tools and imagery of shock and conversion therapy is an address of the treatments used on queer people and women who misbehaved in the past. The angels saw Starr as a misbehaving woman who claimed that she wasn't one. This wasn't in line with their vision.
<ref name="Phrases"><small>"One of the most common phrases I hear when Trans / gay people come out from their unaccepting family is: “that is not the way ''I'' see you”)" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1393458670162935920]</small></ref>
<!--
This is also the point where the “real world” becomes fantastical.
The resurrection of Johnny is real thing that occurs in universe and the last performance is heightened version of a real event.
I view the transition from anger to logic as the angels, the audience getting their fill of the comeback show then leave Starr to rot. The logic chapter is a lot about getting old, addressing old wounds and trying to find passion again knowing that there probably isn’t a real goal to it.
Ref paste<ref name="LoreDrop"><small>Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1393458670162935920]</small></ref>
-->
== Trivia ==
== References ==
<references />
218246b2ae64076f2218fbbb0f31da0579cb1482
1420
1408
2025-09-16T11:39:53Z
CandyKidney
627410
wikitext
text/x-wiki
{{ChapSubpages}}
== Geography ==
Anger's chapter bares a heavy resemblance to its [[Chapter 4|predecessor]]. The realm is a war-trodden wasteland with most of its inhabitants dead, dying, or hiding away. None of the residents ever truly die, coming back to continue fighting and repeating the process.
== Locations ==
{| class="wikitable"
!Place
!Place
!Place
|-
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|style="width: 28%;"|
Details
|}
== Inhabitants ==
{| class="wikitable"
|-
|style="width: 28%;"|
*[[Anger#A_Chamber_of_Stars-0|Anger]]
*
|style="width: 28%;"|
*[[Reptile Queen]]
*[[Arthropod Prince]]
|}
== Plot ==
== Songs ==
* [[''Manifestation/All Mine'']] - Where Starr relives the things which Static had done to them, and the toll it took
* ''[[War Parade]]'' - Where Starr has to flee the Reptile Queen and Arthropod Prince
* ''[[The Angelic Suite]]'' - Where Starr gives in to the Angels, and reaches their breaking point
== Symbolism ==
This chapter encompasses the effect of Starr dwelling on the past. They had come out of the two most nostalgic parts of their life ([[Chapter 2-1]] to [[Chapter 2-2]]) and are left bitter as the world around them changes, seemingly forgetting and leaving the era, the one which Starr lived in and adored so much, in the past. The era where they considered the music to really matter. A time they were ''somebody.''<ref name="LoreDrop"></ref>
The chapter has a focus on survival in the most instinctual and animalistic way. Violent and ugly.
[[The Specialist]] seen in the cutscenes is hired by the [[angels]] to physically poke around in Starr’s brain to remove the ugly and violent part of their mind. The Specialist was hired to kill Anger and bring back the old Starr everyone thought they knew: a perfect woman with a pretty face and says all the right things.
The Specialist being partnered with lobotomy tools and imagery of shock and conversion therapy is an address of the treatments used on queer people and women who misbehaved in the past. The angels saw Starr as a misbehaving woman who claimed that she wasn't one. This wasn't in line with their vision.
<ref name="Phrases"><small>"One of the most common phrases I hear when Trans / gay people come out from their unaccepting family is: “that is not the way ''I'' see you”)" —Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1393458670162935920]</small></ref>
<!--
This is also the point where the “real world” becomes fantastical.
The resurrection of Johnny is real thing that occurs in universe and the last performance is heightened version of a real event.
I view the transition from anger to logic as the angels, the audience getting their fill of the comeback show then leave Starr to rot. The logic chapter is a lot about getting old, addressing old wounds and trying to find passion again knowing that there probably isn’t a real goal to it.
Ref paste<ref name="LoreDrop"><small>Erik on Discord [https://discord.com/channels/621829710489321502/1392454137039421551/1393458670162935920]</small></ref>
-->
== Trivia ==
== References ==
<references />
{{Chapter List}}
95d72ee80de8096f8f2cd9eecbaf30bb061afaa5
Endings
0
373
1410
1319
2025-09-16T00:07:41Z
CandyKidney
627410
/* Anger */
wikitext
text/x-wiki
List of '''endings''' for ''[[The Endless Empty]]'' and ''[[A Chamber of Stars]].''
== ''The Endless Empty'' ==
''The Endless Empty'' has six possible endings depending on which form Static takes. After defeating the final boss, one of these six endings will immediately play.
<div class="toccolours mw-collapsible mw-collapsed">
=== The Businessman ===
<div class="mw-collapsible-content">
[[File:Business end.png|700px|center]]
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Punk ===
<div class="mw-collapsible-content">
[[File:Punk end.png|700px|center]]
<blockquote>“A cold desolate world that will eat you alive.<br>I thought I could find safety in this world.<br>As long as I had my special rockstar.<br>Yet eventually, slamming my heart against the rough pavement.<br>I gave out. It was all too much.<br>I could never fit it all, I only brought destruction.<br>Scattered my mind across the instruments, rust and dirt of my kingdom.<br>And died alone in some abandoned gutter.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Artist ===
<div class="mw-collapsible-content">
[[File:Artist end.png|700px|center]]
<blockquote>“A never ending tour of life.<br>We had the music, the drugs, the love.<br>I had my special rockstar.<br>Reality was always following us, just out of sight.<br>The party ended and the dream collapsed.<br>We weren't gods, we weren't saviors.<br>Just two lost mortals overestimating out grasp.<br>The crash came down hard and left me dying on the side of the road.<br>Looking up into and endless sky.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Observer ===
<div class="mw-collapsible-content">
[[File:Observer end.png|700px|center]]
<blockquote>“I see you, but from a distance.<br>Every moment I recorded, analzyed [''sic''] and repeated.<br>What was creating these emotions.<br>I could not explain. Next to you I felt so small.<br>I knew everything about you.<br>But you didn't even recognize me.<br>How could I live with this unresponsive love.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Violence ===
<div class="mw-collapsible-content">
[[File:Grude end.png|700px|center]]
<blockquote>“I can't see past my fear.<br>You are mine all mine, you are mine all mine, you are mine all mine.<br>Your song was for me and me alone.<br>Just outside your house with a gun and my unending love for you.<br>Emerging from your private estate...<br>You looked up into the cold red sun, your body shaking, you spoke.<br>Why did it end this way? Lord, I just wanted to sing.<br>Then you collapsed limply to the dry concrete.<br>And like that my world ended.”</blockquote></div></div>
<div class="toccolours mw-collapsible mw-collapsed">
=== The Nothing ===
<div class="mw-collapsible-content">
<blockquote>“It is blurry for a moment, but my senses start to focus.<br>I see myself.<br>I become you.<br>The rockstar I always wanted to be.<br>I have everything.<br>The world is under my control.<br>Why did I ever worry.<br>I have found complete bliss.<br>I was created in your image.<br>Or perhaps I created you in my image.”</blockquote></div></div>
Afterwards, [[Starr]] appears and compliments your show, asking if you were satisfied. [[Static]] questions if they've made it to Heaven whilst their heart is weighed against a feather on a scale. The player is then told to continue down the hall. The hallway, the same as the one from the beginning of the game, now has rooms full of NPCs seen throughout the journey. Entering your room reveals that [[Trigger Finger]], [[Anxiety]], [[Creation]], [[Anger]], and [[Logic]] were all waiting for you. The room has now become a bright elevator heading upwards. The group expresses uncertainty with where they're going. Once the elevator stops, the door turns white and, speaking to the [[Emotions]], they all respond with "Open the door I am ready" while Trigger Finger responds with "This looks like our stop. Static open the door I am ready for anything." Opening the door spreads black space (similar to that of [[Death|Death's]]) and credits roll.
== A Chamber of Stars ==
Throughout the game there's a constant mention of finding and creating an "Opus." During the final moments of the game, Starr plays out this Opus. The Opus has six stanzas, each with two possible variations depending on choices made during each chapter. The progress of the Opus can be checked in [[The Chamber]] throughout the game by interacting with the pile of papers in the center of Starr's room.
Just before Starr begins their final piece, they have their final conversation with Johnny at the table, the player's view slowly spins, seeing every corner of the room. Johnny shares his view on personality and identity, and why he thinks they exist. The camera pans back to the two, Starr now face-to-face with themselves instead on Johnny, no longer aspiring to be someone else. Starr, now speaking to themselves, explains that personal universe need to be protected and treasured before they inevitably expire.
==== Anxiety ====
* Opus 1 (<span style="color:#00DD00">'''Punk'''</span>):<span style="color:#00DD00"> An oppressive city stretches up towards a hazy sky. A sole survivor tries to keep a small bit of humanity alive.<br>
* Opus 2 (<span style="color:#00DD00">'''Factory'''</span>): <span style="color:#00DD00">A large industrial factory that builds the parts of the human soul.<br>
==== Creation ====
* Opus 1 (<span style="color:#FF6600">'''King'''</span>): <span style="color:#FF6600">A grand stage is revealed. An elegant opera played for an audience of monarch butterflies.<br>
* Opus 2 (<span style="color:#FF6600">'''Hero'''</span>): <span style="color:#FF6600">A scrapbook of fairytale creature lead a hero through an enchanted forest.<br>
==== Ecstasy ====
* Opus 1 (<span style="color:#FFFF00">'''Partygoer'''</span>): <span style="color:#FFFF00"> A party of the most fashionable and eccentric models. They dance and reveal their true faces to the hypnotic music <br>
* Opus 2 (<span style="color:#FFFF00">'''Overwhelmed'''</span>): <span style="color:#FFFF00">Shattered glass and oil stains glimmer on the dark asphalt. The sound of distant house parties shake the highway.<br>
==== Lament ====
* Opus 1 (<span style="color:#AA00FF">'''Melancholy'''</span>): <span style="color:#AA00FF"> Dolls made from scrap parts sit perfectly preserved in their glass cases.<br>
* Opus 2 (<span style="color:#AA00FF">'''Ghosts'''</span>): <span style="color:#AA00FF">A ghost floats in the corner of the room, reminiscing the life they once had.<br>
==== Anger ====
* Opus 1 (<span style="color:#FF0000">'''Hurt'''</span>): <span style="color:#FF0000">Blood pours out of an open wound. It seeps into the earth, mixing with the fossilized remains.<br>
* Opus 2 (<span style="color:#FF0000">'''Revenge'''</span>): <span style="color:#FF0000">An armoured fortress attaches more and more weaponry. It collapses under it's own weight.<br>
==== Logic ====
* Opus 1 (<span style="color:#3333DD">'''Mutation'''</span>): <span style="color:#3333DD">A body warps and twists, it grows whatever parts it needs to survive. Limbs, organs, and bones mutate into place.<br>
* Opus 2 (<span style="color:#3333DD">'''Scientist'''</span>): <span style="color:#3333DD">Within a sterile laboratory sits beakers filled with the parts that make up a human body, they remain functional in their observable state.<br>
Upon finishing the Opus, Death asks Starr if they are satisfied with their performance, in a clear reference to the end of TEE.
Saying "Yes" causes Starr to say:
<blockquote>"It really was beautiful wasn't it?<br> All these components of me working in harmony.<br> I didn't think it was possible.<br> After all this time I'm glad I could finish the Opus. But has it made a difference?"</blockquote>
Saying "No" causes Starr to say:
<blockquote>"It really was a mess wasn't it?<br> So many components of myself firing off at once.<br> But I'm glad I finished the Opus.<br> I accomplished more than I thought possible.<br> Do you think it made a difference?"</blockquote>
Death replies that they are unsure, and encourages Starr to look outside to see if the curse has been broken.
We look in on the dining table once again, before zooming in through the window, causing the credits to roll.
After the credits finish we see the performance playing on TV, a parent is frustrated at the noise, but is interrupted by the idea to start painting again, which seems to enthuse them.
==Trivia==
* Punk and Factory are references to the two possible forms Static can take after [[Chapter 1]], Anxiety's realm, in ''TEE''.
== References ==
<references />
70c8c3935092aea1530635de72c34185d644b122
File:StaticMirror.jpg
6
852
1411
2025-09-16T00:26:36Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
File:StaticStudio.jpg
6
853
1412
2025-09-16T00:26:38Z
CandyKidney
627410
wikitext
text/x-wiki
== Licensing ==
{{License|game}}
ff80197b64d07b05261211e62dd3fda3a667d65b
Starripedia Wiki
0
385
1413
977
2025-09-16T00:51:27Z
CandyKidney
627410
wikitext
text/x-wiki
<!-- Hello and welcome to wiki.gg! This page is built via our IMProved Main Page (IMP) framework. If you are familiar with CSS grid areas, that's what you're defining here! But if you don't know any CSS that's ok!
👀 RULE 1: the same keyword represents the same section & can span multiple cells
👀 RULE 2: Each box in each layout must be a CONTIGUOUS RECTANGLE of any dimensions (most likely one of: 1x1, 1x2, 2x1, 2x2, 1x3, 3x1, 3x2, 2x3)
👀 RULE 3: This page defines LAYOUT ONLY. To edit the content, please use the links provided for you after saving/previewing your page.
👀 RULE 4: If you want to RENAME or ADD a box, (1) add a new section to the grid layout below (all three breakpoints!) and then (2) save or preview this page and then (3) click "Create this box"
-->{{Main page
|desktop=
<!-- for WIDE SCREENS -->
<!-- 👀 keep this at 3 columns, but you can otherwise rearrange as desired -->
welcome welcome welcome
about about about
pages pages pages
contribute contribute external
<!-- end WIDE SCREEN layout -->
|tablet=
<!-- for TABLET SCREENS -->
<!-- 👀 keep this at 2 columns, but you can otherwise rearrange as desired -->
welcome welcome
about about
pages pages
contribute external
<!-- end TABLET SCREEN layout -->
|mobile=
<!-- for MOBILE DEVICES -->
<!-- 👀 keep this at 1 column, but you can otherwise rearrange as desired -->
welcome
about
pages
external
contribute
<!-- end MOBILE DEVICE layout -->
}}
{{#description2:Welcome to the {{SITENAME}}, a collaborative wiki resource that is open for anyone to edit!}} <!-- this is a short description of your wiki, which will appear in embeds in Google search results, Discord links, etc. -->
dbaac423a4db903b93542865c539d18e7f622c75
Death
0
371
1414
1343
2025-09-16T10:38:56Z
Murrrrrr
635555
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
'''Death''' plays a major part in ''[[The Endless Empty]]'', not only by technically being the name of the game, but also a constant looming threat to [[Static]].
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
== References ==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
Info
== Appearance ==
Death has the same appearance across both games, although in this one he never reveals his less humanoid form
== Personality ==
Death, unlike in TEE is not antagonistic intially, instead they are encouraging and polite to Starr, wanting them to create the Opus so it can "break their curse" and not be destroyed by death, a piece great enough to be remembered forever.
== Plot ==
Death first appears at the start of the game as Starr is trying desperately to stop saying the sanitised responses of the Angels. Death then scolds them for almost throwing their life away, and begs them to create their Opus.
We next see them during Laments chapter, where they are consuming the manor, yet not by choice. When you speak to them, they seem regretful that this is happening in the first place, and wants Starr to survive.
We see them again in Logics chapter, they consume the body, chasing down the emotions until they arrive at their respective songs, yet never maniacally, almost sombrely.
Finally they are there to present the Opus, proud of the work which has gone into the performance. They then talk to Starr at the very end, asking them how they felt and watching with them to see if the curse was broken.
== Trivia ==
== References ==
<References />
</tabber>
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:NPC]]
bb9c4b26a13aa57f8e09f4bfb397aa11bafc35d1
1415
1414
2025-09-16T10:39:43Z
Murrrrrr
635555
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
{{Subpages}}
'''Death''' plays a major part in ''[[The Endless Empty]]'', not only by technically being the name of the game, but also a constant looming threat to [[Static]].
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
== Appearance ==
== Personality ==
== Plot ==
== Trivia ==
== References ==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-| A Chamber of Stars=
{{Subpages}}
{{Character_Infobox
|name=Death
|image=Deathhighclass2.png
}}
Info
== Appearance ==
Death has the same appearance across both games, although in this one they never reveals their less humanoid form.
== Personality ==
Death, unlike in TEE is not antagonistic intially, instead they are encouraging and polite to Starr, wanting them to create the Opus so it can "break their curse" and not be destroyed by death, a piece great enough to be remembered forever.
== Plot ==
Death first appears at the start of the game as Starr is trying desperately to stop saying the sanitised responses of the Angels. Death then scolds them for almost throwing their life away, and begs them to create their Opus.
We next see them during Laments chapter, where they are consuming the manor, yet not by choice. When you speak to them, they seem regretful that this is happening in the first place, and wants Starr to survive.
We see them again in Logics chapter, they consume the body, chasing down the emotions until they arrive at their respective songs, yet never maniacally, almost sombrely.
Finally they are there to present the Opus, proud of the work which has gone into the performance. They then talk to Starr at the very end, asking them how they felt and watching with them to see if the curse was broken.
== Trivia ==
== References ==
<References />
</tabber>
[[Category:The Endless Empty]]
[[Category:A Chamber of Stars]]
[[Category:NPC]]
a45e66a702f650e02baa3bd84ad1134b4de9bf2c
Johnny
0
337
1417
1350
2025-09-16T11:08:20Z
Murrrrrr
635555
wikitext
text/x-wiki
{{Subpages}}
{{Quote}}
{{Character_Infobox|name=Johnny|description=|image=imagefile|caption-image=image caption}}
'''Johnny''' is the deuteragonist in ''[[A Chamber of Stars]]''. He is the frontman of the band Johnny and the Archangels and plays a significant role throughout the story. He is seen consistently in [[Starr|Starr's]] visions and memories, frequently talking and interacting with them.
== Appearance ==
Johnny has a similar appearance to that of Starr's: being a humanoid figure with a shape for a head, his being a heart. His head is half teal with a cyan gradient, and half magenta. The magenta portion being tight lines in a hexagonal pattern over white. Many eyes are in the magenta portion of his face, an eye in the center of every hexagon.
He's typically seen wearing a completely white suit with a jabot and several wings coming out of the interior. His entire outfit has tinges of magenta and cyan.
During [[Chapter 2-1]] Johnny, while still physically the same, turns grayscale, matching the realm's palette. His eyes and lit cigarette being the only touch of bright yellow to his design.
Following the fatal car crash, Johnny's colors are changed again. Now resurrcted by [[The Specialist]], Johnny is given a menacing palette. The heart now black and the magenta lines turned red. Several of his eyes drip black blood to the adjacent eye below it. His suit is black as well, the wings protruding now a blood-tipped gray.
== Personality ==
Initially Johnny is seen as an mentor to Starr, someone they can rely on to talk about their fears, doubts, and worries. They would respond in kind and offer advice or deep introspective questions.
After his resurrection, Johnny becomes closed off and selfish. He speaks about the music industry with the intent to persuade Starr <!-- for? -->
== Plot ==
The first time we see Johnny is during Lilacs, where we see him preform with the Arch-angels. Starr is seeing him for the first time and is inspired, they choose the anxiety star off of the wall and begin to play. As their confidence grows they remove the anxiety star and don the chamber star, showing how Johnny shaped their identity. After the song ends we see Johnny's heart decrepit on the wall, showing how long it's been.
Returning to the chamber you can also call Johnny, having a long conversation about the value of music.
The next time we see Johnny, Starr and him sit for dinner. Johnny is far past his prime, calling himself an "aging old relic" and is surprised Starr still cared to reach out. Starr begs for advice on how to survive the fame, scared they'll lose their mind
== Trivia ==
* Johnny is the only character without a voice.
** He originally had one before ultimately being removed. This being a guitar strum, then an angelic choir.
*** however, the latter audio is still present in the game, playing in the Caves during Chapter 1-1 when Starr interacts with him.
== References ==
3c0e171b191b15bf04a400f6e5647999fb8fb10a
Chapter 3
0
751
1419
1095
2025-09-16T11:23:52Z
Murrrrrr
635555
wikitext
text/x-wiki
[[File:Chapter3.png|thumb|480x480px]]
== Synopsis ==
=== Appearance ===
Chapter 3 is [[Logic|Logic's]] realm and notably has a theme of a
=== Plot ===
== Appearances ==
=== Characters ===
* [[Logic]]
*
*
=== Enemies ===
* Enemy list
=== Items ===
* item
=== Locations ===
* 1
* 2
* 3
== Gallery ==
<gallery>
</gallery>
== Trivia ==
* Trivia
e1556aaf3245dcfe80db86aa8264248742cf0ef0
File:TheNothingCropped.png
6
854
1421
2025-09-16T11:45:06Z
CandyKidney
627410
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
The Holy Weapon
0
798
1422
1274
2025-09-16T11:47:52Z
Murrrrrr
635555
wikitext
text/x-wiki
'''The Holy Weapon''' is another person or creature that bares resemblance to Starr durring the events of [[Chapter 3-1]].
{{Character Infobox|image=HolyWeaponTrailer.jpg}}
== Appearance ==
The Holy Weapon is a five-pointed star that gives off a strong white light. It has five bright red wings rotating in a counterclockwise motion.
== Plot ==
The Holy Weapon appears suddenly during Anger's Chapter, appearing immediately after the [[angels]] have hired [[The Specialist]] to work on Starr.
The Weapon flies around the realm, seemingly blasting anything moving with a white beam.
== Symbolism ==
The Holy Weapon is most likely to be The Specialist and their surgical tools prying through Starr's brain. They were hired to remove the undesirable parts of Starr: Anger, their realm, and the parts that give Starr their own individuality.
The Weapon's appearance has look similar to that of Starr during the beginning of the game, a point in time of their career where they were still under contract with the angels. The Weapon baring this design and attacking not only Anger, but Starr as well, was most likely an attempt to replace the "ugly" (spider-like) Starr. To bring back the old Starr that people thought they knew and being only the pretty face that was put up for display.
== Trivia ==
== Gallery ==
e29160871b6314e96191e8437cd15e9fda6a1c56
Static
0
308
1423
1336
2025-09-16T12:31:54Z
CandyKidney
627410
wikitext
text/x-wiki
<tabber>
|-|The Endless Empty=
{{Subpages}}
{{Quote|||text=''"These strange memories. They are disconnected and continue to grow distant. Yet I feel them all at the same time."''|speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. They start out with a form with no identity and traverse through their dying mindscape to remember who they are.
{{Character Infobox|name=Static|description=|class=Nothing|initial_level=1|image=StaticMirror.jpg|caption-image=The last fragments of identity within a dying mind}}
==Appearance==
In their memories, Static is depicted as a featureless humanoid figure. They have scribbly circles for eyes. Their body lacks any other notable details other than the constant flickering of TV static, or noise, composing their body.
In the mindscape, Static sports a shiny black quadrupedal stick figure-like or bone structure-like appearance, limbs being long and gangly. Their head is a circle with the central negative space containing a suspended black X. Black spikes protrude down their spine and on the back or side of their head. This starting form is called The Nothing.
Throughout the game, Static can go through one metamorphosis after each chapter by performing specific actions during the chapter. They can take on the forms of [[Static#The Businessman|The Businessman]], [[Static#The Punk|The Punk]], [[Static#The Artist|The Artist]], [[Static#The Observer|The Observer]], or [[Static#The Violence|The Violence]] (also known as The Grudge in the files). Each form gives Static a slightly altered move set.
==Personality==
During the start, Static is confused, disjointed, and nonaggressive.
==Plot==
At the beginning of the game Static starts out in a strange white void area with black bars expanding in the background and foreground with the only available direction being right. They enter the Hotel where they're told where their assigned room is by a waiting [[Angels|angel]]. Entering the room and interacting with the TV induces Static to reminiscent strange fading memories, feeling them all at the same time. Leaving through a hidden passageway behind the wallpaper, Static meets [[Trigger Finger]] loathing to themselves. Trigger Finger warns Static about how the mind is slowly dying, causing various parts of the mindscape to collapse. Trigger Finger claims that it's their own fault for pulling the trigger. Not wanting to be alone, Trigger Finger joins the party. Continuing on the journey, Static and Trigger Finger enter [[Chapter 1|Chapter 1: Anxiety]].
==Forms==
[[File:TheNothingCropped.png|350px|right|frameless]]
===The Nothing===
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
| Heart's Cage
|An attack that grabs the heart strings.
|30
|70%
|
* (100 + Atk.) ÷ 2.
* Repeats 6 times.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
|50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
<div class="toccolours mw-collapsible mw-collapsed">
===The Businessman===
<div class="mw-collapsible-content">
[[File:The bus1idea.png|right|frameless]]
The Businessman is a stickler for the rules and is very decisive with its actions. The Businessman is one of the two possible forms Static can take exclusively from Chapter 1. Beating the game in this form grants the player [[Endings#The_Businessman|The Businessman ending]].
====Appearance====
Static now sports a human-shaped figure with a blank, mosaic, white face; membranous wings insect wings; and numerous mosquito legs. They're wearing black sunglasses with a striped blazer and tie.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Investment
|Lower the defence [sic] of target
|10
|100%
|
* Atk +100.
* Lowers the defense of one enemy for five turns.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
| 26
|Hollow Soul
|Deal damage based on current health.
| 50
| 100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
| Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Punk===
<div class="mw-collapsible-content">
[[File:The punk1.png|right|frameless|The Punk]]
The Punk is all about fighting against authority in sometimes destructive ways. This form is the second form Static can take exclusively out of Chapter 1. Beating the game in this form grants the player [[Endings#The_Punk|The Punk ending]].
==== Appearance ====
The Punk has a pitch black humanoid figure with a spikey head and arbitrary tendrils as legs. They have beady white asymmetrical eyes and are wearing a white vest with four buttons on the right side.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
! Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Disruption
|Damage all enemies
|20
|100%
|
* Atk + 100.
* Damages all enemies.
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence [sic].
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Artist===
<div class="mw-collapsible-content">
[[File:The artidea.png|right|frameless|The Artist]]
The Artist is about trying new things and thinking outside the box. Static has a possibility to take this form only after Chapter 2. Beating the game in this form grants the player [[Endings#The_Artist|The Artist ending]].
====Appearance====
The Artist's design is a [https://en.wikipedia.org/wiki/Cubism Cubism] styled bust with three sets of three stick legs. On one side of their face they have an open eye, while on the other is a closed eye. On top of their head sprouts several flowers.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
| 1
|Peak into Abyss
|A small look not too much
| 10
| 100%
|
* User's SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Color Wheel
|An attack that can blind.
|25
|100%
|
* 0 + SpAtk. × 4.8 - enemy's SpDef. × 2.4.
* 50% to blind all enemies.
|-
|15
| Inspiration
|Increase special attack for all allies.
|30
|100%
|
*
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|-
|22
|Starstruck
|Strike the target with a blinding light
|60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Observer===
<div class="mw-collapsible-content">
[[File:The obsever1grey.png|right|frameless|The Observer]]
The Observer is focused and gaining knowledge and data. Its looks to find practical solutions, though usually from a safe distance. Static can take this form after Chapter 3, and beating the game in this form grants the player [[Endings#The_Observer|The Observer ending]].
====Appearance====
The Observer is a black flat-screened monitor atop a human spine. The screen has what appears to be a text cursor in the top left. Faint leader lines can be seen pointing to an intervertebral disc and the sacrum.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
!Effect
|-
|1
|Peak into Abyss
|A small look not too much
|10
|100%
|
* SpAtk. + 100.
|-
|4
|Heart's Cradle
|An attack that pulls the heart strings.
|15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
|Data Harvest
|An attack that lowers defense.
|25
|100%
|
* Lowers the defense of one enemy for three turns.
|-
|15
|Inspiration
|Increase special attack for all allies.
|30
| 100%
|
*
|-
|21
|Data Drain
|An attack that lowers attack.
|40
|100%
|
* Lowers the attack of one enemy for three turns.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===The Violence===
<div class="mw-collapsible-content">
[[File:The violence idea.png|right|frameless|The Violence]]
The Violence is a form of pure anger. It seeks revenge against this cruel world. The Violence is the last possible form Static can take from Chapter 4. Beating the game in this form grants the player [[Endings#The_Violence|The Violence ending]].
====Appearance====
The Violence is a black quadrupedal leech-like creature. Their only facial features are three rings of teeth, each inside of the other. Three swords pierce through their body. There are also three spindly appendages, possibly arms, reaching out front.
==== Game Data ====
{| class="wikitable"
|+Visions
!Lv.
!Name
!Description
!SP
!Acc.
! Effect
|-
|1
|Peak into Abyss
|A small look not too much
| 10
|100%
|
* SpAtk. + 100.
|-
| 4
|Heart's Cradle
|An attack that pulls the heart strings.
| 15
|70%
|
* 100 + Atk. ÷ 3.
|-
|9
| Parasite
|Drain Hp from an enemy
|20
|100%
|
* 0 + Atk. × 2 - enemy's Def. × 1
|-
|15
|Harsh Noise
|Damages all enemies, lowering special defence ''[sic]''.
|30
|100%
|
* 0 + Atk × 4 - enemy's Def. × 2.
* Lowers the defense of all enemies for five turns.
|-
|22
|Starstruck
|Strike the target with a blinding light
| 60
|100%
|
* 0 + Atk × 2.4 + SpAtk. × 1.2 - enemy's Def. × 1.2 - enemy's SpDef. × 1.2.
* Repeats twice.
|-
|26
|Hollow Soul
|Deal damage based on current health.
|50
|100%
|
* Max HP - Current HP ÷ 3.3
|}
</div></div>
==Trivia==
* Aside from their starting form, The Nothing, and The Punk, each of Static's transformations share motifs with a chapter.
** However, The Punk, bares reminiscence of the look Static has in their memories.
* Static, and a bit of their story, has some similarities to the main character and story to the [https://youtu.be/atq2mjk_8Wk| Dream III] music video, a video by Erik.
** The main character being a scribbled grey humanoid figure with white eyes, later turning into a black humanoid figure and a head with negative space.
**The theme possibly being about an unobtainable love interest and living in a dream.
** At the halfway point of the video, a brain diagram shows up with a large hole in the center of it. A vague comparison to Static's suicide method.
* The Nothing bares some resemblance to the character in the TV from the [https://youtu.be/KMNDmtqM2EY| ''Television Programs''] music video, another video by Erik.
* Both of the main characters from these two music videos remain in a barren or completely empty room, the centerpiece being an old television. Static's room in the Prolouge is just this: An empty room with only a TV present.
==References==
<References />
<!--
A CHAMBER OF STARS SECTION
-->
|-|A Chamber of Stars=
{{Subpages}}
{{Quote|||text="In fact, I believe it changed me entirely." |speaker=—[[Static]]}}
'''Static''' is the main protagonist of ''[[The Endless Empty]]''. A form with no identity.
{{Character Infobox|name=Static|description=|image=.png|caption-image=Updated designs seen in Spectacular machines}}
==Appearance==
Static retains their posthumous appearance from ''TEE'', The Nothing. The Artist, The Businessman, The Punk, and The Observer also make an appearance, keeping their same designs with the exception of the smaller details on The Punk being added with the higher quality graphics; the eyes now appearing with small pupils and the buttons now having the anarchy symbol included.
==Personality==
While portrayed as a hero for most of ''TEE'' (up until the [[endings]]), ACoS recontextualizes Static to show them being violent and obsessive. Things which are also supported in ''TEE''
Each ending shows him mistreating Starr, either through obsession, stalking or threats. [[Static]] treated Starr as deity, but it is clear they barely knew of him until he began to stalk, and potentially assault them.
==Plot==
Static is completely absent up until [[Chapter 2-1|Ecstasy's chapter]] where they make a huge influence on the realm and Starr's memory.
Before Static makes a physical appearance, Starr, going through [[The Dollhouse]] website, comes across multiple pieces of writing that were seemingly directed towards them or was generally just about them, whether fictional or not. Each of these pieces have some kind of special ASCII art signature that resembles one of Static's forms.
Up until the <i>[[Spectacular Machines/The Amalgamation]]</i> drive, Static has only been present through text and symbolism. During this performance Static is seen in the back seat in their Nothing form. They compliment Starr's music, saying that it's changed them "completely" as The Nothing is replaced by four of Static's forms, The Artist, The Businessman, The Punk, and The Observer, simultaneously peering from behind. Starr's, already dangerous driving, becoming deadly, now driving against the flow of traffic. A last look in the back seat again shows only waving rows of black, sword-pierced bodies. Possibly Static's formerly missing form, The Violence.
Any physical evidence of Static ceases outside of the performances <i>[[Manifestation/All Mine]]</i> and ''[[The Angelic Suite]]'' where they're [[Endings#The_Violence|quoted]] and, if the leech-like creatures ''are'' The Violence, creep from the outside to the inside of Starr's house in the former performance and in the audience in the latter performance.
== Trivia ==
* During the ''[[Nightlife]]'' performance, near the end where Starr and [[Sun Head Paparazzi]] dissappear behind the building, static (white noise) gradually materializes over the scene until suddenly disappearing upon the building passing. No Starr or Sun Head Paparazzi in sight.
** This could be an indication that Static, the character, planned the altercation that followed. However, there is no confirmation of this being the intention.
== References==
<References />
</tabber>
881567fb5d164d2b925ef2fee982362685a41420
Johnny/Gallery
0
855
1424
2025-09-16T17:23:32Z
CandyKidney
627410
Created page with "<gallery mode="nolines"> File:Johnnyrecolor.png|Johnny concept art. File:Johnny concept.png|Beta Johnny. </gallery> ===Assets=== <gallery mode="nolines"> File:Archangel.png|Johnny's head asset. </gallery>"
wikitext
text/x-wiki
<gallery mode="nolines">
File:Johnnyrecolor.png|Johnny concept art.
File:Johnny concept.png|Beta Johnny.
</gallery>
===Assets===
<gallery mode="nolines">
File:Archangel.png|Johnny's head asset.
</gallery>
d91ca87e7de26a9548402e2b21b87d3a014fb75f
Static/Gallery
0
760
1425
1161
2025-09-16T17:46:37Z
CandyKidney
627410
wikitext
text/x-wiki
{{subpages}}
== The Endless Empty ==
<gallery mode="nolines">
File:The nothing4.png|The Nothing's walk sprites
File:The nothing.png|Ditto.
File:Test.png|Beta walk sprites for The Nothing along with leftover sprites from the original sheet.
File:Newchar012.png|Character Portraits for The Nothing, The Businessman, Anxiety, Trigger Finger, The Punk, [[Creation]], [[Logic]], and The Artist.
File:Newchar01.png|Portraits of The Observer, the Businessman, [[Anger]], and The Violence. Leftover sprites from the original sheet remain.
File:Thepunk.png|The Punk's walk sprites.
File:Theobserver.png|The Observer's walk sprites.
File:Thegrudge.png|The Violence's walk sprites.
File:Thebus.png|The Businessman's walk sprites.
File:Theartist2.png|The Artist's walk sprites.
File:Theartist.png|Possibly The Artist's beta walk sprites.
</gallery>
== A Chamber of Stars ==
<gallery mode="nolines">
File:Static Wild Album.jpeg|Static in the flesh during [[Chapter 2-1]].
</gallery>
===Assets===
<gallery mode="nolines">
File:SpecMachine5.png
</gallery>
2a38493e5ea33a2e0b794e2d72b97508fce08747
Puzzles
0
856
1426
2025-09-16T19:39:57Z
CandyKidney
627410
Created page with "<tabber> |-| The Endless Empty= This is a list of '''puzzles''' from ''[[The Endless Empty]]'' and their solutions. There are a variety of different puzzles in which need to be solved in order to progress through the game. Very few of these puzzles are optional. Each puzzle is fairly simple with the side effect of being possibly time-consuming. <div class="toccolours mw-collapsible mw-collapsed"> Puzzle Name <div class="mw-collapsible-content"> [[File:image]] <blockquo..."
wikitext
text/x-wiki
<tabber>
|-| The Endless Empty=
This is a list of '''puzzles''' from ''[[The Endless Empty]]'' and their solutions. There are a variety of different puzzles in which need to be solved in order to progress through the game. Very few of these puzzles are optional. Each puzzle is fairly simple with the side effect of being possibly time-consuming.
<div class="toccolours mw-collapsible mw-collapsed">
Puzzle Name
<div class="mw-collapsible-content">
[[File:image]]
<blockquote>“I am sitting at my thone, [''sic''] in the tallest tower.<br>The empire had gotten too big.<br>It was built on broken promises it had to fall eventually.<br>I didn't expect she would be the one to do it.<br>All I wanted to do was sing, and you took it away.<br>She told me.<br>Then a bullet through my brain.<br>And a fall from the tallest tower in the city.”</blockquote></div></div>
|-|A Chamber of Stars=
</tabber>
70584c2f6284199c9b5d46eb62925b2e873a0d4d